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Remove unused arguments from IScore
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parent
69cf72dae4
commit
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@ -386,10 +386,10 @@ void CGameContext::ConTeamTop5(IConsole::IResult *pResult, void *pUserData)
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}
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if (pResult->NumArguments() > 0)
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pSelf->Score()->ShowTeamTop5(pResult, pResult->m_ClientID, pUserData,
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pSelf->Score()->ShowTeamTop5(pResult->m_ClientID, pUserData,
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pResult->GetInteger(0));
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else
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pSelf->Score()->ShowTeamTop5(pResult, pResult->m_ClientID, pUserData);
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pSelf->Score()->ShowTeamTop5(pResult->m_ClientID, pUserData);
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#if defined(CONF_SQL)
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if(pSelf->m_apPlayers[pResult->m_ClientID] && g_Config.m_SvUseSQL)
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@ -417,10 +417,10 @@ void CGameContext::ConTop5(IConsole::IResult *pResult, void *pUserData)
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}
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if (pResult->NumArguments() > 0)
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pSelf->Score()->ShowTop5(pResult, pResult->m_ClientID, pUserData,
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pSelf->Score()->ShowTop5(pResult->m_ClientID, pUserData,
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pResult->GetInteger(0));
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else
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pSelf->Score()->ShowTop5(pResult, pResult->m_ClientID, pUserData);
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pSelf->Score()->ShowTop5(pResult->m_ClientID, pUserData);
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#if defined(CONF_SQL)
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if(pSelf->m_apPlayers[pResult->m_ClientID] && g_Config.m_SvUseSQL)
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@ -1580,10 +1580,10 @@ void CGameContext::ConTopPoints(IConsole::IResult *pResult, void *pUserData)
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}
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if (pResult->NumArguments() > 0)
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pSelf->Score()->ShowTopPoints(pResult, pResult->m_ClientID, pUserData,
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pSelf->Score()->ShowTopPoints(pResult->m_ClientID, pUserData,
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pResult->GetInteger(0));
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else
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pSelf->Score()->ShowTopPoints(pResult, pResult->m_ClientID, pUserData);
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pSelf->Score()->ShowTopPoints(pResult->m_ClientID, pUserData);
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if(pSelf->m_apPlayers[pResult->m_ClientID] && g_Config.m_SvUseSQL)
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pSelf->m_apPlayers[pResult->m_ClientID]->m_LastSQLQuery = pSelf->Server()->Tick();
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@ -68,13 +68,13 @@ public:
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virtual void SaveTeamScore(int *pClientIDs, unsigned int Size, float Time, const char *pTimestamp) = 0;
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virtual void ShowTop5(void *pResult, int ClientID, void *pUserData, int Debut=1) = 0;
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virtual void ShowTop5(int ClientID, void *pUserData, int Debut=1) = 0;
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virtual void ShowRank(int ClientID, const char *pName) = 0;
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virtual void ShowTeamTop5(void *pResult, int ClientID, void *pUserData, int Debut=1) = 0;
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virtual void ShowTeamTop5(int ClientID, void *pUserData, int Debut=1) = 0;
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virtual void ShowTeamRank(int ClientID, const char *pName) = 0;
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virtual void ShowTopPoints(void *pResult, int ClientID, void *pUserData, int Debut=1) = 0;
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virtual void ShowTopPoints(int ClientID, void *pUserData, int Debut=1) = 0;
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virtual void ShowPoints(int ClientID, const char *pName) = 0;
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virtual void RandomMap(int ClientID, int Stars) = 0;
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@ -241,7 +241,7 @@ void CFileScore::SaveScore(int ClientID, float Time, const char *pTimestamp,
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UpdatePlayer(ClientID, Time, CpTime);
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}
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void CFileScore::ShowTop5(void *pResult, int ClientID,
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void CFileScore::ShowTop5(int ClientID,
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void *pUserData, int Debut)
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{
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CGameContext *pSelf = (CGameContext *) pUserData;
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@ -296,7 +296,7 @@ void CFileScore::ShowRank(int ClientID, const char* pName)
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GameServer()->SendChatTarget(ClientID, aBuf);
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}
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void CFileScore::ShowTeamTop5(void *pResult, int ClientID, void *pUserData, int Debut)
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void CFileScore::ShowTeamTop5(int ClientID, void *pUserData, int Debut)
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{
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char aBuf[512];
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str_format(aBuf, sizeof(aBuf), "Team ranks not supported in file based servers");
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@ -310,7 +310,7 @@ void CFileScore::ShowTeamRank(int ClientID, const char* pName)
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GameServer()->SendChatTarget(ClientID, aBuf);
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}
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void CFileScore::ShowTopPoints(void *pResult, int ClientID, void *pUserData, int Debut)
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void CFileScore::ShowTopPoints(int ClientID, void *pUserData, int Debut)
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{
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char aBuf[512];
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str_format(aBuf, sizeof(aBuf), "Team ranks not supported in file based servers");
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@ -68,15 +68,15 @@ public:
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float CpTime[NUM_CHECKPOINTS], bool NotEligible);
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virtual void SaveTeamScore(int* ClientIDs, unsigned int Size, float Time, const char *pTimestamp);
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virtual void ShowTop5(void *pResult, int ClientID,
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virtual void ShowTop5(int ClientID,
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void *pUserData, int Debut = 1);
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virtual void ShowRank(int ClientID, const char* pName);
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virtual void ShowTeamTop5(void *pResult, int ClientID,
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virtual void ShowTeamTop5(int ClientID,
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void *pUserData, int Debut = 1);
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virtual void ShowTeamRank(int ClientID, const char* pName);
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virtual void ShowTopPoints(void *pResult, int ClientID, void *pUserData, int Debut);
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virtual void ShowTopPoints(int ClientID, void *pUserData, int Debut);
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virtual void ShowPoints(int ClientID, const char* pName);
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virtual void RandomMap(int ClientID, int Stars);
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virtual void RandomUnfinishedMap(int ClientID, int Stars);
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@ -921,7 +921,7 @@ bool CSqlScore::ShowTeamRankThread(CSqlServer* pSqlServer, const CSqlData *pGame
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return false;
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}
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void CSqlScore::ShowTop5(void *pResult, int ClientID, void *pUserData, int Debut)
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void CSqlScore::ShowTop5(int ClientID, void *pUserData, int Debut)
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{
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/*
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CSqlScoreData *Tmp = new CSqlScoreData();
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@ -986,7 +986,7 @@ bool CSqlScore::ShowTop5Thread(CSqlServer* pSqlServer, const CSqlData *pGameData
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return false;
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}
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void CSqlScore::ShowTeamTop5(void *pResult, int ClientID, void *pUserData, int Debut)
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void CSqlScore::ShowTeamTop5(int ClientID, void *pUserData, int Debut)
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{
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/*
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CSqlScoreData *Tmp = new CSqlScoreData();
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@ -1263,7 +1263,7 @@ bool CSqlScore::ShowPointsThread(CSqlServer* pSqlServer, const CSqlData *pGameDa
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return false;
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}
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void CSqlScore::ShowTopPoints(void *pResult, int ClientID, void *pUserData, int Debut)
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void CSqlScore::ShowTopPoints(int ClientID, void *pUserData, int Debut)
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{
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/*
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CSqlScoreData *Tmp = new CSqlScoreData();
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@ -214,10 +214,10 @@ public:
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virtual void ShowTeamRank(int ClientID, const char* pName);
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virtual void ShowTimes(int ClientID, const char* pName, int Debut = 1);
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virtual void ShowTimes(int ClientID, int Debut = 1);
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virtual void ShowTop5(void *pResult, int ClientID, void *pUserData, int Debut = 1);
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virtual void ShowTeamTop5(void *pResult, int ClientID, void *pUserData, int Debut = 1);
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virtual void ShowTop5(int ClientID, void *pUserData, int Debut = 1);
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virtual void ShowTeamTop5(int ClientID, void *pUserData, int Debut = 1);
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virtual void ShowPoints(int ClientID, const char* pName);
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virtual void ShowTopPoints(void *pResult, int ClientID, void *pUserData, int Debut = 1);
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virtual void ShowTopPoints(int ClientID, void *pUserData, int Debut = 1);
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virtual void GetSaves(int ClientID);
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// requested by teams
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