oy
19912be97a
Merge pull request #1170 from SushiTee/vs12_fix
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fixed compiling using visual studio 2013 by renaming the round function
2014-02-09 19:16:09 +01:00
oy
8e5733ff1c
Merge pull request #1190 from cinaera/fix_automapper
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Automapper: fix wrong tile orientation and correctly handle border tiles
2014-02-09 18:54:03 +01:00
oy
41b41ec451
fixed some warnings
2014-02-09 17:59:08 +01:00
oy
143c7b0a35
Merge pull request #1184 from cinaera/fix_vec
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Fix typo in vector2_base division operator
2014-02-09 16:59:20 +01:00
oy
c598e87ebe
fixed a server crash due to faulty offsets. #1173
2014-02-09 16:54:09 +01:00
BeaR
868e212871
Automapper: fix wrong tile orientation and correctly handle border tiles
2014-02-07 20:16:11 +01:00
BeaR
be52fc28c6
Fix typo in vector2_base division operator
2014-02-05 19:19:49 +01:00
heinrich5991
9d3d8cc197
Fix vector2_base::operator!=
...
Previously it compared the x coordinate of the one vector with the y coordinate
of the other vector.
2014-01-19 19:23:39 +01:00
SushiTee
13a128ef8c
fixed compiling using visual studio 2013 by renaming the round function
2013-12-09 14:00:24 +01:00
oy
22fe75245c
Merge pull request #1111 from heinrich5991/pullreq_1111
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Fixed two minor issues
2013-11-26 11:44:30 -08:00
josephgbr
bdd0663db0
Localize the flag capture's message
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This string is presented to the user without translation, but would be nice if it could.
Requires adding the respective original strings in translation files.
2013-11-26 20:31:08 +01:00
oy
c9eb180a2e
Merge pull request #1104 from TsFreddie/patch-1
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Fix a spelling mistake "Spactating"->"Spectating"
2013-11-26 11:23:20 -08:00
oy
2c73819a15
Merge pull request #1121 from east/ipv6_fix
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IPV6 fix
2013-11-25 11:27:33 -08:00
oy
1e1befc3ec
Merge pull request #1163 from Tolsi/master
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Adding 9th mouse button support
2013-11-25 11:25:38 -08:00
oy
a5ab154547
Merge pull request #1165 from fisted/fix_netbsd
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support NetBSD
2013-11-25 11:24:11 -08:00
oy
d2379124d5
improved chat msg spam protection
2013-11-25 20:06:19 +01:00
oy
08d0af36c2
increased minimum required connect time for clients to 1 second. #1070
2013-11-25 19:57:40 +01:00
PsychoGod
40cdbf6c6a
window center position when windowed on Windows :3
2013-11-25 19:51:28 +01:00
oy
4e14dedd80
prevent quick join/quit flood. #1070
2013-11-25 19:27:57 +01:00
fisted
0e2a134c2a
support NetBSD
2013-11-17 00:52:31 +01:00
Sergey Tolmachev
d26039cc84
9th mouse key and its code was added
2013-10-29 01:52:23 +03:00
Sergey Tolmachev
e2727c8e1e
Adding support 9th mouse key
2013-10-29 01:50:47 +03:00
Sergey Tolmachev
e06a57d437
9th mouse key name was added
2013-10-29 01:49:40 +03:00
oy
30e6e0877b
fixed master server lookup for servers. #1047
2013-09-25 15:03:28 +02:00
Speedy Consoles
0e14f32cd9
improved variable usage in CPickup::Tick()
2013-09-15 01:25:05 +02:00
Speedy Consoles
ee2d53b411
using weapon damage for explosion damage
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removed unused nodamage parameter in CreateExplosion
took projectile damage for explosion maxdamage
replaced some 0s by false as it should be
2013-09-14 22:46:48 +02:00
Speedy Consoles
c9bdc32fc0
cleaned up weapon value locations
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removed laser damage tuning
added explosion values in content.py
made explosion force independent from damage
linked all weapon damage values to content.py
linked all weapon max ammo values to content.py
stopped regenerating infinite ammo
removed m_Ammocost in CCharacter
2013-09-14 21:33:52 +02:00
KillaBilla
c818afd1ea
changed str_clean_whitespace implementation to pkoerner's one
2013-09-08 13:11:43 +02:00
KillaBilla
4746cf0488
made the settings menu close on escape press only if not online
2013-09-05 17:04:27 +02:00
KillaBilla
c90d40793c
Changed font color for warmup message
2013-09-04 19:55:16 +02:00
KillaBilla
a9cc1e8de2
remove leading and trailing space from server name and forbit the use of multiple spaces
2013-09-04 16:47:24 +02:00
KillaBilla
dc089ef3c2
Minimize warmup message after 10 seconds if only one player present
2013-09-03 23:29:40 +02:00
east
1bd3d9e584
net_addr_from_str() fix
2013-08-05 09:39:43 +02:00
Iaroslav Tymchenko
d62eb8b637
Fixed spelling in src/engine/docs/snapshots.txt
2013-07-23 17:02:31 +03:00
heinrich5991
ca87b4b84b
removed weird if from the pure server/tune check
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This fixes #1110 on GitHub.
2013-06-30 11:49:00 +02:00
heinrich5991
3e9fadf908
added operator != to the vec? templates
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This fixes #1094 on GitHub.
2013-06-30 11:45:47 +02:00
Freddie Wang
b09dacf02f
Fix a spelling mistake "Spactating"->"Spectating"
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There's spelling mistake in menus_ingame.cpp (line 99)
2013-06-05 17:03:22 +08:00
oy
fe49818093
fixed tabs from last commit
2013-06-04 18:54:15 +02:00
oy
acaaa9723b
added optional context to a localization string to allow multiple translations. Closes #1082
2013-06-04 18:41:32 +02:00
oy
f7d436b398
made skin selector refresh on save and added delete functionality. Closes #1101
2013-06-02 12:49:27 +02:00
oy
22c14e9347
Made client/server check for correct map version on load. #1100
2013-06-01 15:26:22 +02:00
m!nus
7e971a514c
prevent map editor from crashing if loaded map is invalid
2013-06-01 13:18:16 +02:00
oy
2bee327302
Fixed removing tattoo/decoration in the skin creator. Closes #1099
2013-06-01 12:44:11 +02:00
oy
33efa4e512
Fixed a missing check if killer is alive in tdm
2013-04-26 16:52:14 +02:00
oy
f52ca525c0
Merge pull request #1084 from cinaera/atomics
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Fixing atomics (threading)
2013-04-26 07:42:30 -07:00
BeaR
c42666cd3c
Using MemoryBarrier() for CPUs not supporting SSE2
2013-04-03 11:44:06 +02:00
oy
2fe43c909e
decreased the tees feet size. Closes #1085
2013-04-02 23:36:18 +02:00
BeaR
0fbd493466
Fixing atomics
2013-04-02 16:53:57 +02:00
oy
48f43a7057
drop game messages when client isn't ingame. Closes #1081
2013-03-23 16:08:12 +01:00
oy
1d9611c1be
fixed client crash on removing friends. Closes #1077
2013-03-16 17:33:42 +01:00
oy
38b5d9987c
fixed frozen GUI caused by popups
2013-03-16 17:31:54 +01:00
oy
109e122f4f
show reason for closing a connection within a debug message. Closes #1061
2013-02-20 16:49:21 +01:00
oy
d8a7eb6863
increased sleep time when tw is minimized and made it adjustable via cputhrottle otherwise
2013-02-20 15:51:46 +01:00
oy
717162a9a2
fixed picker logic
2013-02-20 15:40:57 +01:00
BeaR
cc856152b5
Fixing the HSL-Picker:
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Accurate displaying of the colors in the picker and the Lgt slider
2013-01-17 18:44:39 +01:00
oy
295eac63eb
added alternative HSL picker. Closes #1029
2012-12-23 00:27:53 +01:00
oy
f5c56c96d5
changed skin file format to json
2012-12-22 00:34:49 +01:00
oy
d08695b148
added automapper improvements by LordSk in a json based manner
2012-12-21 01:18:32 +01:00
oy
3329c549e6
fixed couple of warnings
2012-12-20 16:30:16 +01:00
oy
4337eb80f3
changed language file format to json
2012-12-19 00:30:01 +01:00
oy
f50b5d6059
changed format of the countryflags index file to json
2012-12-17 19:40:48 +01:00
oy
61b515f9be
added missing json parser files
2012-12-17 18:50:06 +01:00
oy
b7dbf5431e
close workerthreads on shutdown
2012-12-17 00:43:31 +01:00
oy
d39cdb9468
use json format within the language index file
2012-12-17 00:05:43 +01:00
Choupom
3048ebe3c5
fixed some compiler warnings
2012-12-15 16:33:37 +01:00
oy
b8e3120c0d
disabled the map checker for now
2012-12-15 16:31:48 +01:00
oy
c81722f9e3
removed some unused stuff
2012-12-15 16:24:00 +01:00
oy
b99368e3d7
removed hookdir from snapshot data
2012-12-15 16:13:49 +01:00
oy
09ef13b9b9
some clean up
2012-12-15 16:13:03 +01:00
oy
8b8eb50961
fixed ninja skin and skin part selection on missing part
2012-12-09 20:26:40 +01:00
oy
1b6698a181
fixed size of the tee hands
2012-12-09 17:00:03 +01:00
oy
8a3de3fe28
fixed client clean up
2012-12-09 16:59:27 +01:00
oy
dd5c040a3b
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-12-09 16:15:28 +01:00
oy
4214b576e9
fixed last commit
2012-12-09 15:55:01 +01:00
BeaR
66579083fa
Small aesthetical changes
2012-12-09 15:52:31 +01:00
BeaR
639c7cf6a8
Envelope preview: make last point editable
2012-12-09 15:51:20 +01:00
BeaR
b8602f019b
Add OnReset for damage indication
2012-12-09 15:50:26 +01:00
oy
5623c5c008
updated map checker for dm8
2012-12-06 20:58:16 +01:00
SushiTee
aa03944cfb
Merge branch 'master' of git://github.com/teeworlds/teeworlds
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Conflicts:
src/game/client/components/menus_ingame.cpp
2012-11-15 10:19:20 +01:00
SushiTee
5845665ba6
started writing the friends browser page
2012-11-15 10:14:30 +01:00
oy
090867fa0d
fixed last commit
2012-11-13 21:37:46 +01:00
BeaR
591b6a2f62
Bug: Losing render-commands if commandbuffer is full(gfx)
...
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full
This fixes the 2nd part of issue 1004
2012-11-13 21:33:16 +01:00
oy
749dfa2af1
fixed server crash on team balance. Closes #1032
2012-11-10 19:15:41 +01:00
SushiTee
01c7a06c22
made overlay enterable
2012-11-07 17:59:05 +01:00
SushiTee
9fd796162a
gave info button a function
2012-11-07 17:15:03 +01:00
oy
444da4e341
fixed a typo and added some missing localisation markers
2012-11-04 16:42:59 +01:00
SushiTee
02648e14b2
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-11-04 12:47:41 +01:00
SushiTee
9f54a5c696
remade ingame join buttons
2012-11-04 12:47:10 +01:00
oy
082ee5c474
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-11-03 17:52:39 +01:00
SushiTee
c0f70eddc4
changed server browser
2012-10-21 19:59:20 +02:00
oy
ada8011a4c
fixed last commit
2012-10-21 14:49:26 +02:00
BeaR
70a648899d
Some graphic batching:
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Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
2012-10-21 13:55:26 +02:00
SushiTee
20cfbfe3a7
Merge branch 'master' of git://github.com/teeworlds/teeworlds
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Conflicts:
src/game/client/components/menus_ingame.cpp
2012-10-09 13:08:01 +02:00
SushiTee
c74637ae6d
began to rewrite server browser and ingame menu
2012-10-09 12:44:47 +02:00
oy
e29ced0741
fixed some compiler warnings and a line ending
2012-10-09 00:11:13 +02:00
oy
078390522e
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-10-08 23:56:41 +02:00
oy
57e28e5c88
made favorites support hostnames. Closes #55
2012-10-07 23:56:37 +02:00
oy
550c323eb4
made restart work in "wait for more players"-warmup. #999
2012-10-07 22:05:02 +02:00
oy
e2973652f7
added skill level to server info. #1000
2012-10-07 22:02:50 +02:00
oy
c2cb73b87f
made numbers in server info ints instead of strings
2012-10-07 21:56:38 +02:00
oy
401697b35d
added a config var for the font filename. Closes #1003
2012-10-07 16:24:18 +02:00
oy
217a30bca0
save last reason within ingame cal vote tab. Closes #996
2012-10-07 15:55:06 +02:00
oy
efc26acaaa
set default value for asynchronous rendering to disabled for now. #1001
2012-10-07 11:35:39 +02:00
oy
81f3882976
removed old non threaded graphics backend
2012-10-07 11:31:23 +02:00
oy
500621ec47
readded texture resampling
2012-10-07 11:22:49 +02:00
oy
e6a1f99681
fixed texture memory usage calculation in graphics threaded
2012-10-06 23:31:02 +02:00
oy
7415514a72
play only one weapon no ammo sound per second. #993
2012-10-06 13:47:37 +02:00
oy
09cca41215
fixed last commit
2012-10-06 13:24:31 +02:00
BeaR
9071008a6f
Missed a file..
2012-10-06 13:20:50 +02:00
BeaR
056309ac5e
Readded Texturecompression-support
2012-10-06 13:20:44 +02:00
SushiTee
8d427bea39
started working on server browser
2012-08-26 21:15:48 +02:00
Johannes Loher
5db997445a
Fixed threaded gfx and building on Mac OS X
2012-08-26 20:02:04 +02:00
SushiTee
98778a5be6
function for back button
2012-08-23 16:18:00 +02:00
SushiTee
e04a324634
-remade ingame buttons
...
-make settings work ingame
2012-08-22 23:36:48 +02:00
SushiTee
c5cd2279f8
Merge branch 'master2' of git://github.com/Choupom/teeworlds
2012-08-22 21:14:45 +02:00
SushiTee
2db2ba4732
redesign of all popups
2012-08-22 20:34:57 +02:00
Choupom
3c4e7c116d
fixed skins settings gui
2012-08-22 18:19:31 +02:00
Choupom
f46512bc13
fixed some variables name/class
2012-08-22 17:56:27 +02:00
Choupom
203a03050e
made skin previews bigger
2012-08-22 15:19:56 +02:00
Choupom
b2f484a5f6
fixed skin part selection
2012-08-22 14:48:57 +02:00
Choupom
a63c5efa05
removed a useless enum
2012-08-22 14:31:42 +02:00
Choupom
a4817a2070
fixed some variables name
2012-08-22 13:45:20 +02:00
Choupom
b3b0464cfe
reverted some stuff
2012-08-22 13:41:50 +02:00
SushiTee
913a0bbee4
forgot to render the body shadow
2012-08-21 20:55:04 +02:00
SushiTee
443730a193
fixed showing eyes in skin part selection
2012-08-21 20:49:30 +02:00
SushiTee
3e1abb8ff6
fixed last commit
2012-08-21 19:05:20 +02:00
SushiTee
c76a851027
better order of menu button parameters
2012-08-21 18:55:41 +02:00
BeaR
dcbcfd34c7
Fixes some errors in the GUI(messed up buttons ingame and "Internet" and wrong ServerlistScroll)
...
Also small cleanup in backend header
2012-08-21 18:53:57 +02:00
SushiTee
ed1dc21dcb
-select more than one skin part with ctrl keys pressed
...
-little beauty changes in tee menu
-showing only the selected skinpart in skinpart selection
-fixed clamping of tattoo color
2012-08-21 18:52:56 +02:00
SushiTee
2fdc9cf8e6
made background a bit lighter
2012-08-21 18:03:50 +02:00
SushiTee
a96af1c9fb
made it possible to colorize more than one skin part at the same time again
2012-08-19 21:10:15 +02:00
oy
0fc13ec1f8
Merge pull request #998 from cinaera/RenderBug
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Fix Renderingbug:
2012-08-19 09:40:10 -07:00
SushiTee
171ee4287d
-showing mapsize in KiB in demo menu
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-fixed insertion for map data in demo menu
2012-08-19 17:43:15 +02:00
oy
cb9d6032ff
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-08-19 15:48:34 +02:00
oy
1a125863a3
fixed a compiler error and removed some unused variables
2012-08-19 13:06:04 +02:00
oy
f25010d9dd
Merge branch 'master' of github.com:teeworlds/teeworlds
...
Conflicts:
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
2012-08-19 12:46:24 +02:00
oy
37b43caba8
cleaned up Sv_VoteOptionListAdd message
2012-08-19 10:40:30 +02:00
oy
8b5dddf2ba
fixed some problems with force_vote
2012-08-18 20:14:23 +02:00
oy
34ebab8cab
made force_vote just ui based
2012-08-18 18:42:31 +02:00
SushiTee
d3f642a641
-removed color depth config variable
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-updated fake list of resolutions
-make sure resolutions are sorted in menu
2012-08-18 17:51:47 +02:00
SushiTee
e3da49eac3
Merge branch 'master' of git://github.com/teeworlds/teeworlds
...
Conflicts:
src/engine/client/graphics_threaded.h
2012-08-18 15:39:23 +02:00
oy
d8d259a166
made the client handle callvote and teamchange cases even more and let the server be more silent on faulty tries
2012-08-18 11:21:54 +02:00
Magnus Auvinen
8ed246fa1c
fixed all the errors that the clang static analayzer found
2012-08-17 18:32:56 +02:00
SushiTee
87da295f6e
remade settings->Tee menu
2012-08-17 18:05:45 +02:00
BeaR
3e387634c8
Set value higher
2012-08-17 10:44:51 +02:00
Magnus Auvinen
4e20a9e6c0
cleaned up warnings that clang spits out. some bugs found with it.
2012-08-17 00:03:53 +02:00
SushiTee
37638fcf6b
fixed copy&paste mistake
2012-08-16 22:28:30 +02:00
Magnus Auvinen
700d3780bb
added missing flush to SendStartIfno
2012-08-16 20:33:07 +02:00
SushiTee
bdfbf00190
render background map always in high detail
2012-08-16 19:03:12 +02:00
SushiTee
197bd83fd5
remade Demo menu
2012-08-16 15:36:38 +02:00
oy
80cb4e15a4
improved callvote handling on the client, merged its messages and made the server be more silent on faulty tries
2012-08-16 12:03:44 +02:00
SushiTee
49c13ddf40
little changes on lists and headlines
2012-08-16 01:33:28 +02:00
SushiTee
fe5e393308
remade settings->controls menu
2012-08-15 22:03:35 +02:00
oy
dc22f9fa1c
merged vote start/end messages
2012-08-14 00:16:54 +02:00
BeaR
3effd73596
Fix Renderingbug:
...
If u change the alpha value inside a colorenvelope, the tileset-/quad-rendering is messed sometimes
http://i.solidfiles.net/580a9699c4.png (map: run_exchange by delo)
2012-08-13 12:57:40 +02:00
oy
d2924b5ad6
cleaned up core events
2012-08-13 10:36:01 +02:00
SushiTee
06a56df3e6
fixed button mouseover to use the same alpha like the tabs
2012-08-12 22:20:57 +02:00
SushiTee
9a1f8899b7
finished graphics menu (for now)
2012-08-12 18:51:35 +02:00
SushiTee
37c970bc49
changed some stupid things
2012-08-12 18:41:49 +02:00
SushiTee
0b739d0404
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-08-12 15:57:19 +02:00
Magnus Auvinen
85a5fd8bc0
fixed missing texture unload in the editor
2012-08-12 14:32:37 +02:00
Magnus Auvinen
563f1d0c52
removed the operator int() from IGraphics::CTextureHandle and ISound::CSampleHandle in order to catch more bugs
2012-08-12 14:02:50 +02:00
Magnus Auvinen
dfcbe85488
introduced ISound::CSampleHandle to add more typesafty
2012-08-12 13:56:35 +02:00
Magnus Auvinen
b47fb66393
removed ugly g_GameClient stuff from the game client files
2012-08-12 13:05:22 +02:00
Magnus Auvinen
cb95e8dfe8
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
2012-08-12 12:41:50 +02:00
SushiTee
6b279c770f
-remade settings->graphics menu
...
-added menu checkbox images
2012-08-11 23:51:46 +02:00
SushiTee
b10931eb9d
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-08-11 16:28:12 +02:00
SushiTee
b8c1fa5812
-fixed saving menu page
...
-remade restart warning design
2012-08-11 16:27:56 +02:00
oy
6c530b2926
made ingame notifications for players simple game messages and let the client handle/localise them
2012-08-11 12:34:03 +02:00
oy
25da0f4c52
fixed few things in pnglite
2012-08-11 11:51:01 +02:00
SushiTee
dc40af95be
remade settings->sound menu and added reset buttons
2012-08-10 22:13:16 +02:00
SushiTee
a4e13330f6
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-08-10 19:01:28 +02:00
SushiTee
5d10047b8c
remade seetings->player menu
2012-08-10 18:54:52 +02:00
SushiTee
02d64ed331
fixed team colors
2012-08-10 17:35:17 +02:00
SushiTee
aa2f4c9353
removed ui color and ui scale config variables
2012-08-10 17:35:07 +02:00
SushiTee
61cbb27177
remade settings->general menu
2012-08-09 22:57:11 +02:00
oy
9023796d27
fixed faulty message id
2012-08-09 10:30:04 +02:00
SushiTee
8aed4c2de9
removed "local server" button from startmenu for now
2012-08-09 02:28:05 +02:00
SushiTee
a631ed3be6
finished start menu
2012-08-09 02:13:16 +02:00
SushiTee
d88b35980f
fixed team colors
2012-08-08 17:05:08 +02:00
SushiTee
c3b4a5c240
removed ui color and ui scale config variables
2012-08-08 14:31:16 +02:00
oy
93c169c71d
show enter/leave team change messages in demos
2012-08-04 17:45:16 +02:00
oy
4333f832f7
fixed demo recording/playing, clientinfo for server dummies and wrong team colours in scoreboard
2012-08-04 12:50:45 +02:00
oy
525825c215
fixed some warnings with gcc
2012-08-03 19:28:15 +02:00
BeaR
a1d039f8e9
Embedded textures weren't load correctly ingame
2012-08-03 19:13:26 +02:00
oy
55a3ee1b16
fixed shape of the refresh icon in the server browser
2012-08-03 19:10:23 +02:00
oy
ab5ce4a492
fixed that internet/lan tab doesn't work as fresh button
2012-08-03 18:53:46 +02:00
oy
f364fd7cf4
skip player prediction when the game/round is over
2012-08-03 18:47:04 +02:00
oy
f9427a3aa3
made server resend gameinfo just when it changed and fixed match counter
2012-08-03 18:46:57 +02:00
oy
d61d25677b
cleaned up PlayerInfo check/usage in the gameclient
2012-08-03 18:46:49 +02:00
oy
65448ea7b0
cleaned up gameclients player/team calculation
2012-08-03 18:46:41 +02:00
oy
b1d28c5740
cleaned up updating the friend state
2012-08-03 18:46:33 +02:00
oy
8971497029
finished client enter/leave events, removed client changes
2012-08-03 18:46:25 +02:00
oy
9164c1d879
made the server validate player input
2012-08-03 18:46:17 +02:00
oy
280fdb34a4
fixed netobj corrections on gametstatetimer, ticks and fixed team in clientinfo
2012-08-03 18:46:10 +02:00
oy
a55a7dfef0
cleaned up types within network data
2012-08-03 18:46:01 +02:00
oy
719867271f
fixed updating skin colour on team change and made player team work event based
2012-07-30 23:59:29 +02:00
oy
78e18dc2cb
Show user authlevel on status command. Closes #985
2012-07-29 12:17:16 +02:00
oy
c28a45796b
fixed asserts when sorting the server browser
2012-07-29 12:09:31 +02:00
oy
c808d48f20
handle some network snapshot data as messages/events and add them locally for demo recording
2012-07-29 11:54:29 +02:00
oy
3d10432d97
fixed compiler error. Closes #982
2012-07-22 10:44:50 +02:00
oy
de7942d6e4
fixed editor crash on replacing images. Closes #981
2012-07-22 10:43:19 +02:00
oy
9ae4479dad
cleaned up rcon auth messages
2012-07-21 20:00:01 +02:00
BeaR
2c4bcf8874
grey out text color of non-active gui elements. Closes #867 .
2012-07-21 19:28:03 +02:00
oy
a6d658903d
fixed invalid inactive kick when dead during survival. Closes #957
2012-07-21 19:18:49 +02:00
oy
7d8e76ecaf
fixed semaphore behavior on windows. Closes #926 . Closes #934 .
2012-07-21 18:53:09 +02:00
BeaR
96d30fa820
end a round when there's only 1 player left ( #961 )
2012-07-21 18:48:19 +02:00
oy
a9165cd7a0
removed no longer needed server dummy commands
2012-07-21 18:34:24 +02:00
oy
c24e35fa87
merged tileset_border tools
2012-07-21 18:30:21 +02:00
oy
f8e114ff5a
fixed problems with RGB images in maps. Closes #962
2012-07-21 11:38:26 +02:00
oy
0e28755475
show ninja powerup status in the hud. Closes #955
2012-07-21 11:06:18 +02:00
oy
a69a0c4f67
reduced some possible spam for the server
2012-07-19 12:18:12 +02:00
oy
5c2534969c
fixed saved skin files and cleaned up writing newlines
2012-07-19 11:57:20 +02:00
oy
5fdca5bf54
removed some unused save directories and abort when the save directory cannot be created
2012-07-19 11:49:03 +02:00
oy
cc90329689
"Bug fix - When mousing over "Show only chat messages from friends" an 'x' appears without selecting but goes away when highlight fades. Added default variable to 0, like others in menu." by theanomaly18
2012-07-19 11:11:14 +02:00
oy
63fe5a70da
removed duplicate particle handling. Closes #975
2012-07-19 11:02:45 +02:00
oy
ae6d2b6fdb
auto-refresh the demo browser when opening it
2012-07-19 10:56:23 +02:00
oy
b69417f3aa
let the demoplayer check for the correct net version (prevents crash) and show the reason within the error popup
2012-07-19 10:51:04 +02:00
oy
3a0b017619
fixed try_lock on windows
2012-07-19 10:01:57 +02:00
oy
42f689f5f3
added missing newline at end of file
2012-07-18 00:26:40 +02:00
SushiTee
fea5e1316c
-changed tab color -fixed general button
2012-07-17 22:08:32 +02:00
SushiTee
0f7b734aff
moved tab bar to edge of menu
2012-07-17 22:07:39 +02:00
SushiTee
c6d6328353
changed in game menu (divided game stuff from settings)
2012-07-17 22:07:13 +02:00
SushiTee
8df2d0140c
don't render empty filters
2012-07-17 22:04:31 +02:00
SushiTee
97e43c744c
don't load internet server list when it should be LAN
2012-07-17 22:04:03 +02:00
Choupom
4961d9dfa8
fixed custom color menu overlaps other menu
2012-07-17 22:02:57 +02:00
SushiTee
1072cc5509
fixed selecting servers with mouse
2012-07-17 22:02:19 +02:00
SushiTee
1cafa808b9
reintegrate settings into in game menu
2012-07-17 22:01:27 +02:00
Choupom
be2c055775
tweaked the skin files syntax a bit
2012-07-17 21:59:44 +02:00
Choupom
22fd41289f
fixed so we can change our skin from the console correctly
2012-07-17 21:58:38 +02:00
Choupom
93943acced
made some functions const
2012-07-17 21:56:01 +02:00
Choupom
f8939534c7
fixed so skin is default the first time we launch the game
2012-07-17 21:55:20 +02:00
Choupom
3c02b896fa
fixed display of custom color should be removed if there is nothing chosen for the current selection
2012-07-17 21:54:26 +02:00
Choupom
ccbb82fd80
fixed client info resend on team gametypes
2012-07-17 21:53:28 +02:00
oy
be6fff32a3
fixed last commit
2012-07-17 21:51:40 +02:00
Choupom
e548308bbb
merged skin system
2012-07-17 21:51:01 +02:00
SushiTee
052f4b5514
fixed overlapping in controls settings page ( fixes #3 )
2012-07-17 13:16:10 +02:00
SushiTee
4b57161752
-integrated popups into menu -made filter editable
2012-07-17 13:10:11 +02:00
SushiTee
1220bafb0e
continued rearranging server browser
2012-07-17 13:00:42 +02:00
SushiTee
6b1256799a
fixed top right corner of settings
2012-07-17 12:59:37 +02:00
SushiTee
8e09a80e22
- new browser icon - fixed overlay - colorizing ping
2012-07-17 12:55:47 +02:00
SushiTee
e1152c25e5
added buttons to header and changed sizes a bit
2012-07-17 12:24:39 +02:00
SushiTee
4019c42ac3
added some stuff to filter header
2012-07-17 12:18:47 +02:00
SushiTee
8ce18b32c1
marking hot entries
2012-07-17 12:13:02 +02:00
oy
6a4b68db95
fixed last commit
2012-07-17 12:11:04 +02:00
SushiTee
9bbfa8a943
more work on serverbrowser. selecting and scrolling works fine now
2012-07-17 12:09:15 +02:00
SushiTee
8a79f18805
continued working on server browser
2012-07-17 11:59:24 +02:00
SushiTee
80e7da8f63
made serverbrowser able to have more filters (TODO: redo it after the rendering of it is done)
2012-07-17 11:19:12 +02:00
SushiTee
d135117135
began with server browser filters
2012-07-17 11:03:43 +02:00
oy
c7938ced97
fixed last commit
2012-07-16 19:20:52 +02:00
SushiTee
65cc8f7fd9
rearranged settings pages
2012-07-16 19:15:10 +02:00
SushiTee
ec29a5f104
made menu the same size on every resolution
2012-07-16 18:15:22 +02:00
SushiTee
6757e667e7
added server browser tabs
2012-07-16 18:11:05 +02:00
SushiTee
74053427e5
-began to rearrange menu pages -added ESC shortcut to return to start menu
2012-07-15 19:10:07 +02:00
SushiTee
d3cc755d0e
- new settings.png - added possibility to invert rect edges
2012-07-15 19:02:21 +02:00
SushiTee
0e3c8e4bba
-fixed fade in graphics settings menu -added version to start menu
2012-07-15 18:56:08 +02:00
SushiTee
5bfcbb3e17
fixed friend list
2012-07-15 18:51:32 +02:00
SushiTee
a95ec67ac8
fixed demo playback
2012-07-15 18:50:43 +02:00
SushiTee
2d32a65e2a
fixed zoom
2012-07-15 18:50:12 +02:00
SushiTee
bf4a637d1f
fixed rendering envelopes
2012-07-15 18:48:18 +02:00
SushiTee
43be558ebc
forgot one static into for button mouse sense scrollbar
2012-07-15 18:41:04 +02:00
SushiTee
16879384d4
-default grey -new gui logo
2012-07-15 18:40:19 +02:00
SushiTee
f9df5c32bd
fixed camera
2012-07-15 18:38:09 +02:00
SushiTee
d6030e7084
some security
2012-07-15 18:36:51 +02:00
oy
d147653185
fixed last commit
2012-07-15 18:36:06 +02:00
SushiTee
4f9cd3bf14
changed way of loading the menu map (not save yet)
2012-07-15 18:35:47 +02:00
oy
608cd3b4a8
fixed compiling
2012-07-15 13:03:00 +02:00
SushiTee
ae64b8c2f5
lets fade it all :) -added missing images
2012-07-15 13:02:32 +02:00
SushiTee
faa7c0f073
added 0.5 sec image fade
2012-07-15 12:51:20 +02:00
SushiTee
248124c4d6
made images always fit into buttons with correct ratio
2012-07-15 12:48:54 +02:00
SushiTee
07dd9c1e97
added all images
2012-07-15 12:45:38 +02:00
SushiTee
1d480f34bd
-added images to startmenu -changed way to load menu image
2012-07-15 12:42:22 +02:00
oy
1f76649bd1
fixed compiling
2012-07-15 11:45:04 +02:00
SushiTee
4aeb552506
started with start menu
2012-07-15 11:42:03 +02:00
SushiTee
7d7d20cf8b
added some configuration
2012-07-15 11:21:16 +02:00
SushiTee
f7b52619b5
some more animation
2012-07-15 11:07:51 +02:00
SushiTee
350a2e92ea
fixed various things
2012-07-15 10:58:17 +02:00
oy
bd6705bd74
fixed last commit
2012-07-15 10:52:38 +02:00
SushiTee
fcabed11b4
started writing map background in menu
2012-07-15 10:50:05 +02:00
oy
b52144fef8
fixed missing messages when net connection closes
2012-07-08 18:37:32 +02:00
oy
9147623ad4
fixed some memory leaks in the map editor
2012-07-08 13:13:21 +02:00
oy
ecf99fbcb4
added some missing file handle closures
2012-07-08 12:03:42 +02:00
oy
e4e3ba96d3
added command to force team balance
2012-07-08 11:54:36 +02:00
oy
0fcaa459ab
limit characters within player names to ascii range to prevent utf8 impersonating
2012-07-08 11:40:23 +02:00
oy
a7992085b8
cleaned up pure gametype/map check in the server browser and made pure gametypes 'more equal'
2012-07-07 18:35:08 +02:00
BeaR
8372849cba
#913
...
Fix Input Handling
2012-07-07 11:30:04 +02:00
oy
c059c09bbd
added more case insensitive ordering by cinaera
2012-07-06 19:32:40 +02:00
BeaR
c155313165
-Insensitive ordering(Serverbrowser)
...
-Better shuffling and small deletion
2012-07-06 18:51:15 +02:00
heinrich5991
121f3b61b3
Removed useless enum
2012-06-27 11:47:31 +02:00
heinrich5991
75d97810bb
Added borderless window functionality
...
This might become handy for users with multiple monitors,
might resolve other issues aswell
2012-06-27 11:46:11 +02:00
SushiTee
3e5b19782d
center pivot for default background quad
2012-06-13 17:26:50 +02:00
SushiTee
082f876786
button to center the pivot for quads
2012-06-13 17:25:42 +02:00
SushiTee
da90a1a4bc
sorting filenames case insensitive (at least ANSI strings)
2012-06-13 17:07:27 +02:00
oy
95faa73ee7
switched filenames of highlight and client chat message to prevent some misunderstanding there. #966
2012-06-10 13:30:25 +02:00
oy
ec8484272c
made the client not play the chat sound for empty chat messages. Closes #967
2012-06-10 13:07:31 +02:00
oy
c16c4ee4d9
fixed semaphore on macosx
2012-06-10 12:14:41 +02:00
oy
0ef72767d8
fixed banning on the master server
2012-05-12 12:13:09 +02:00
oy
ac8c9b464e
removed a duplicate server register message. Closes #956
2012-04-22 13:43:02 +02:00
oy
e5293620f4
fixed resetting the error string of a net connection. Closes #954
2012-04-21 18:20:41 +02:00
oy
6f79a0562b
fixed wrapping problems when rendering console input
2012-04-21 00:23:48 +02:00
oy
bcc1f4aef0
fixed a compiler error and some warnings
2012-04-20 23:40:02 +02:00
oy
8e293d0e63
fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946
2012-04-20 22:20:11 +02:00
oy
a953fd5e3b
fixed wrong map download speed when switching to the editor while downloading. Closes #951
2012-04-20 22:11:41 +02:00
oy
18c56bca43
count spectators in the server browser when 'count players only'-filter is disabled
2012-04-20 21:50:25 +02:00
oy
f09d4a19e1
prevent that the main tabs in the menu can be misused as refresh buttons
2012-04-20 21:45:33 +02:00
oy
ea876df455
prevent that the server uses close messages from clients. Closes #950
2012-04-20 21:39:49 +02:00
oy
635dc7cda1
prevent that you can play the music ingame. Closes #947
2012-04-20 01:50:16 +02:00
oy
b8d8859cfc
abort 'ban vote' when player was banned and 'move to spec' vote when player joins the spectators
2012-04-20 01:22:52 +02:00
oy
900472f0a9
fixed that client displays active vote after connecting to a server
2012-04-20 01:13:51 +02:00
oy
1d4d641210
increased time for client info resend to prevent possible overlap
2012-04-20 01:11:32 +02:00
oy
fa784a9b85
limit the number of chat messages a player can queue to 3
2012-04-20 01:09:49 +02:00
oy
49ac19c352
skip auto screenshot when the editor is active. #931
2012-04-20 01:04:12 +02:00
oy
bfbd6995e3
fixed download speed setting
2012-04-20 00:52:46 +02:00
oy
cd88e5e66c
fixed updating the dead spec mode when followed player dies
2012-04-20 00:29:23 +02:00
oy
314978a87f
fixed used nettype in server browser and try to use ipv4 and ipv6 socket when using a bindaddr. Closes #940
2012-03-04 12:47:16 +01:00
oy
9fee99b2f6
fixed registering of ban commands. Closes #942
2012-03-04 12:47:09 +01:00
oy
d9c27c8426
reset rcon AuthTries on logout. Closes #941
2012-03-04 12:47:02 +01:00
oy
5253f2ffa1
auto adjust the screen resolution on first start. Closes #921
2012-03-04 12:46:55 +01:00
oy
525e7ad7d4
skip screenshot when window isn't active. Closes #931
2012-03-04 12:46:46 +01:00
oy
8c033a0e2e
fixed chat ignore feature
2012-03-04 12:46:38 +01:00
oy
c2e5771a15
improved map download. Closes #712
2012-03-04 12:46:32 +01:00
oy
42c845be49
fixed flag blinking issue. Closes #757
2012-03-04 12:46:22 +01:00
oy
98120aea31
fixed that 'dead' players aren't checked for player ready mode
2012-02-15 01:40:52 +01:00
oy
ab13e4a183
show who is following you in spectator mode. Closes #594
2012-02-15 01:40:47 +01:00
oy
bbfb6e5992
fixed map initialisation. Closes #64
2012-02-15 01:40:40 +01:00
oy
b0bf7115c9
added lms gametype, updated standard gametype check and made players keep their score between rounds
2012-02-15 01:40:34 +01:00
oy
0f456aebee
cleaned up gamecontroller and fixed some survival related things
2012-02-15 01:40:29 +01:00
oy
ad33841deb
added spectator mode for dead players in survival
2012-02-15 01:40:24 +01:00
oy
6b8287f7c7
cleaned up player flags
2012-02-15 01:40:19 +01:00
oy
23df3c609e
removed pickup subtype and renamed rifle to laser and powerups to pickups
2012-02-15 01:40:13 +01:00
oy
e848a38705
fixed team balance/respawn and skip pickups in survival
2012-02-15 01:40:08 +01:00
oy
7e78740478
made client scoreboard and hud survival ready
2012-02-15 01:40:04 +01:00
oy
495dc849ba
prevent that players respawn in survival
2012-02-15 01:39:59 +01:00
oy
340ac89967
added rounds, wincheck and start equipment for survival
2012-02-15 01:39:54 +01:00
oy
98c18ebade
added survival gametype base
2012-02-15 01:39:48 +01:00
oy
97061ab59d
changed usage of round to match
2012-02-15 01:39:40 +01:00
oy
b374a24c06
added start countdown when game starts without a timer
2012-02-15 01:39:35 +01:00
oy
35ba490183
added game states and fixed some pause related things
2012-02-15 01:39:29 +01:00
oy
aec468a3c4
added player ready system. Closes #65
2012-02-15 01:39:24 +01:00
oy
24bda2faa0
cleaned up dependencies in game/server a bit
2012-02-15 01:39:18 +01:00
oy
5e4caa9b9c
cleaned up gamecontroller
2012-02-15 01:39:13 +01:00
oy
b32aff7d89
cleaned up few things
2012-02-15 01:39:07 +01:00
oy
3d4a8cf4c9
changed netversion to 0.7
2012-02-15 01:39:02 +01:00
Teetime
ec8dd34a5a
fix for saving bans in a file
2012-02-13 23:22:40 +01:00
oy
c045071b40
always show default country flag on invalid country index
2012-02-05 15:53:22 +01:00
oy
27daa26b99
fixed stuck mouse cursor when loosing fullscreen focus on windows
2012-02-05 13:28:35 +01:00
oy
0c05b3bfa1
fixed compiling with vs2008 ( #932 )
2012-02-05 13:22:39 +01:00
oy
d17ee055a2
fixed an issue about resending player info
2012-01-29 12:44:33 +01:00
oy
841e0dcb32
Merge pull request #927 from fisted/fix_tellport
...
tell what port might be in use, if we cannot bind
2012-01-29 03:33:48 -08:00
fisted
00f580cb91
tell what port might be in use, if we cannot bind
2012-01-28 23:54:04 +01:00
SushiTee
e359f82c69
init m_LockTeams with 0 to prevent locked teams on server start
2012-01-26 22:18:21 +01:00
SushiTee
4b2a34e1c5
force vote only if there is a vote
2012-01-26 22:17:26 +01:00
SushiTee
f737910e0a
fixed FillSelection so it actually fills the current selection
2012-01-12 22:03:55 +01:00
east
28410c00a7
Econ bufferoverflow fix
2012-01-12 19:59:27 +01:00
SushiTee
65f4416164
added map info
2012-01-10 23:14:24 +01:00
oy
fa81141110
added demo markers by Choupom. Closes #837
2012-01-10 23:13:19 +01:00
oy
e8f9145a0d
deactivate player ignore setting if show just friends chat is active and player isn't a friend
2012-01-10 23:03:23 +01:00
oy
4efd65359e
show notification when game is paused
2012-01-10 22:40:48 +01:00
oy
dfe91338f0
added pause command. Closes #15
2012-01-10 00:49:31 +01:00
oy
9251796c3a
fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player
2012-01-09 23:43:53 +01:00
oy
3e918075df
added an option to show only chat messages from friends
2012-01-09 23:29:15 +01:00
oy
e97cfaecad
buffered chat input. Closes #916
2012-01-09 23:13:51 +01:00
oy
590dbac239
put the game version constants all together in one file. Closes #870
2012-01-09 02:02:02 +01:00
oy
4073520214
cleaned up content folder creation. Closes #845
2012-01-09 01:38:45 +01:00
oy
de8c9b23eb
added command to toggle config values. Closes #888
2012-01-09 01:25:18 +01:00
oy
4fde2cf7f2
add tuning to demo. Closes #899
2012-01-09 00:49:20 +01:00
oy
7d2df3a386
added some vector operators
2012-01-09 00:38:20 +01:00
oy
7c300ccc7b
added player names to dm score hud and repositioned the player name in team games. Closes #871
2012-01-09 00:28:42 +01:00
oy
526262ea55
increased the size of emoticons in the selector. Closes #625
2012-01-09 00:23:58 +01:00
oy
e960cbdff3
added a config to display the code string of a country flag instead of the image. Closes #897
2012-01-08 18:16:38 +01:00
oy
3811476c6e
removed multiple updating of the renderinfo for ninjas. Closes #855
2012-01-08 15:44:49 +01:00
oy
3626286d0d
skip inactive kick for debug dummies to avoid console spam
2012-01-08 15:26:37 +01:00
oy
672b70e9b9
fixed some line endings
2012-01-08 13:57:40 +01:00
oy
57a975f38e
added a server command to lock teams. Closes #831
2012-01-08 13:55:20 +01:00
oy
a9db705c14
fixed that refocus is done when using Home-key in a editor edit box. Closes #821
2012-01-08 13:36:47 +01:00
oy
f8b895181a
show animation/grid/zoom level in the map editor. Closes #780
2012-01-08 13:16:19 +01:00
oy
bafd22ebe7
show path in the editor file dialog. Closes #786
2012-01-08 13:14:02 +01:00
oy
be37147342
fixed border rendering in the editor's image preview. Closes #908
2012-01-08 01:47:53 +01:00
oy
58f5779508
- disabled clipping lines in the tile picker
...
- fixed aspect ratio of the image in the tile picker
Closes #833
2012-01-08 01:14:52 +01:00
oy
535324d6ed
added an entry for the kill command to the controls menu. Closes #652
2012-01-08 00:20:02 +01:00
oy
45302957f1
removed some unused zlib stuff. Closes #907
2012-01-07 23:50:47 +01:00
oy
6649d651a8
switched client and highlight chat sound. Closes #630
2012-01-06 20:06:13 +01:00
oy
2785293469
don't start playing the music again if we're quitting
2012-01-06 20:03:57 +01:00
oy
f3ebfae18e
drop multiple chat sounds that are played within 300ms. Closes #440
2012-01-06 19:47:49 +01:00
oy
b592d7a591
cleaned up playing of global sounds
2012-01-06 19:38:40 +01:00
oy
6ad6d59b6f
fixed memory corruption with snd_buffer_size config
2012-01-06 19:27:18 +01:00
oy
29738552a6
made bindaddr config work for client and master too. Closes #909
2012-01-06 19:17:14 +01:00
oy
78bb0e3d8c
fixed compiling for macosx
2012-01-06 16:35:48 +01:00
oy
71dd0c5aab
made gfx_finish work again
2012-01-06 14:12:49 +01:00
oy
12f76e7f8d
made the editor work again. Closes #914
2012-01-06 12:55:19 +01:00
oy
f14c0e2359
fixed linking for older gcc versions
2012-01-04 01:19:54 +01:00
oy
f4f425b230
fixed compiling with gcc on windows
2012-01-04 01:10:56 +01:00
oy
cc94472f04
fixed mac osx
2012-01-04 00:52:24 +01:00
oy
213b88835e
fixed compiling on windows
2012-01-04 00:48:04 +01:00
oy
7328098f8d
Merge pull request #912 from matricks/threadedflip
...
Threadedflip
2012-01-03 15:40:30 -08:00
Magnus Auvinen
7393151b6d
fixed the osx opengl make current thingie.. I think...
2012-01-03 22:53:24 +01:00
Magnus Auvinen
666401e309
added osx implementation. not tested, not even compiled once. hope it works
2012-01-03 22:49:31 +01:00
Magnus Auvinen
2991f4071e
fixed kicking of command buffer if it's full when rendering. fixed compile error on windows
2012-01-03 22:01:37 +01:00
Magnus Auvinen
50d872531a
cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread
2012-01-03 21:39:10 +01:00
Magnus Auvinen
e59b24d8db
fixed atomics and semaphore for windows. can't test it correctly however due to that I only have a virtual box machine
2012-01-01 15:56:28 +01:00
Magnus Auvinen
c31c82a584
added support for video modes
2012-01-01 14:30:45 +01:00
Magnus Auvinen
d7fe3ddaab
fixed shutdown and screenshot functionallity
2012-01-01 14:15:35 +01:00
Magnus Auvinen
c1942ca6cb
fixed the render frame time and cleaned up some more code
2012-01-01 13:38:46 +01:00
Magnus Auvinen
8b76105cfa
cleaned up some of the code
2011-12-31 14:00:49 +01:00
oy
c975390195
made vote ban check if the ip matches an authed player
2011-12-31 12:11:48 +01:00
Magnus Auvinen
6e57620c2c
added flags for mipmap generation on textures. fixes missing texts
2011-12-31 11:18:55 +01:00
Magnus Auvinen
b31abc4053
fixed so that you can select graphics backend via gfx_threaded
2011-12-31 10:29:25 +01:00
Magnus Auvinen
4e923442e4
fixed the broken damage indicators
2011-12-31 10:15:54 +01:00
Magnus Auvinen
7a36a103ae
fixed so that the rendering can be done async from the input, network and update
2011-12-31 10:04:46 +01:00
Magnus Auvinen
8a91bfa1dd
fixed texture upload support. removed raw gl calls from the text render
2011-12-31 09:40:11 +01:00
Magnus Auvinen
50e75da333
fixed so that the resolusion is set correctly on init
2011-12-31 01:23:04 +01:00
Magnus Auvinen
09b785a290
splitted out the graphics threaded into a separate header
2011-12-31 01:11:24 +01:00
Magnus Auvinen
8e56885795
initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now
2011-12-31 01:06:04 +01:00
oy
ccaec79567
made it possible to automatically swap teams between rounds
2011-12-30 22:47:26 +01:00
oy
11cc0e78d7
removed chat spam for the team commands
2011-12-30 22:30:28 +01:00
oy
ed4158e837
fixed last commit
2011-12-30 22:17:51 +01:00
BeaR
afb1d5e201
Swap and Shuffle Teams
2011-12-30 21:52:01 +01:00
oy
8052ddf0ff
fixed compiling
2011-12-30 19:35:57 +01:00
oy
de3e94d901
clean up temp commands on logout in the client
2011-12-30 19:21:00 +01:00
oy
ec4bb94537
added logout command for econ
2011-12-30 19:12:31 +01:00
Magnus Auvinen
8ffe582615
ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip
2011-12-30 16:02:22 +01:00
oy
1bb64d7534
fixed last commit
2011-12-30 00:07:17 +01:00
Learath2
81e6cf6f83
Added logout command. Closes #903
2011-12-29 23:53:07 +01:00
oy
b44ee3d975
reworked ban system
2011-12-29 23:36:53 +01:00
heinrich5991
72d5ef329b
added tileset_borderrem and renamed tileset_bordercopy -> tileset_borderset
2011-12-29 14:36:00 +01:00
heinrich5991
5722592916
added tileset_borderadd, aesthetical changes
2011-12-29 14:35:51 +01:00
heinrich5991
f76c7a8873
fixed a bug with constants, made the macro more readable
2011-12-29 14:35:45 +01:00
heinrich5991
41daa3b110
added tileset_bordercopy tool
2011-12-29 14:35:33 +01:00
oy
80835d2c11
added version files for pnglite and wavepack(both up-to-date). Closes #900
2011-12-29 14:00:28 +01:00
oy
353f5cc8d6
fixed that the flag grab sound is played several times in a server side demo. Closes #901
2011-12-29 13:56:24 +01:00
oy
4c73eab869
fixed empty player names based on utf8 characters. Closes #904
2011-12-29 13:34:13 +01:00
oy
988b1c22cf
fixed that the server browser list gets sorted twice on a new entry
2011-12-29 13:06:53 +01:00
oy
af9775f400
fixed texture increasing in the text renderer
2011-12-29 13:03:06 +01:00
oy
4f0ee26fcf
removed some unused code
2011-12-29 12:37:28 +01:00
oy
6e20c32859
removed some resource loading spam. Closes #894
2011-12-10 18:23:29 +01:00
oy
99f04a7f87
let the server check if the input aims the center. Closes #889
2011-12-10 18:21:12 +01:00
Choupom
1efb494169
fixed #791 Ability to disable the magnetic behaviour of the grid
2011-12-04 22:44:06 +01:00
Choupom
713dd3bc08
fixed controls rendering with low ui scale
2011-12-04 22:43:41 +01:00
oy
f12095fb51
fixed win64 building
2011-12-04 22:28:58 +01:00
oy
55fe59fa8a
updated zlib to 1.2.5
2011-12-04 17:50:52 +01:00
oy
9221f3dda2
added missing close for a file search handle
2011-12-04 17:21:34 +01:00
oy
c3a91f19b3
fixed debug message, c&p...
2011-12-04 17:12:44 +01:00
oy
c057f96540
fixed error message for socket creation on windows
2011-12-04 17:09:30 +01:00
oy
8e0ce38e29
fixed sv_max_client usage
2011-12-04 16:51:33 +01:00
oy
9a03989e84
added "Make an option for each envelope: (a) synchronized (b) starting at join" by Choupom
2011-12-04 14:39:47 +01:00
Choupom
b2a825652d
added a command to unban all
2011-12-04 14:22:59 +01:00
Choupom
873c5a77bc
some trivial fixes
2011-12-04 14:21:20 +01:00
oy
0fdc9c1b8e
cleaned up few things
2011-12-04 14:17:05 +01:00
oy
b99ac459be
fixed envelope rendering when seeking in the demo player
2011-12-04 14:04:12 +01:00
SushiTee
e411d8f591
made envelope rendering more smooth
2011-12-04 13:15:24 +01:00