oy
|
1f10c1e8bf
|
fixed problem with ctf if there're no flags
|
2011-03-10 10:14:41 +01:00 |
|
oy
|
ee2f625754
|
added extended spectator mode. Closes #28
|
2011-03-10 10:08:14 +01:00 |
|
oy
|
0640acb27e
|
added a command to set a minimum player limit that is needed to start a kick vote
|
2011-03-04 17:35:50 +01:00 |
|
oy
|
9811c2396b
|
made network clip flags. Closes #131
|
2011-03-04 17:08:10 +01:00 |
|
oy
|
4bede550be
|
only update the ping if the scoreboard is active. Closes #27
|
2011-03-01 18:31:20 +01:00 |
|
oy
|
45eee0c8c2
|
fixed spawning on crappy maps
|
2011-02-21 12:35:14 +01:00 |
|
oy
|
d939b84125
|
removed no longer needed progression browse info
|
2011-02-16 12:31:47 +01:00 |
|
oy
|
3c7adc6a7f
|
fixed nethash
|
2011-02-13 13:06:19 +01:00 |
|
GreYFoXGTi
|
68a1a29db8
|
Reverted 1 Letter Refactoring or Edited it to a full name.
|
2011-02-13 12:57:10 +01:00 |
|
Choupom
|
7bfbe24a1c
|
added flag return message on death tile collision
|
2011-02-13 12:24:19 +01:00 |
|
GreYFoXGTi
|
1b2703aaba
|
Refactoring & fixed WEAPONSPEC_GUN in content.py
|
2011-02-12 21:18:41 +01:00 |
|
oy
|
3f05289328
|
fixed a possible problem with occupied spawn points and cleaned up spawn code a bit
|
2011-02-10 12:05:55 +01:00 |
|
oy
|
83fc81092f
|
fixed position of the hammer damage effect. Closes #448
|
2011-01-23 17:58:28 +01:00 |
|
heinrich5991
|
43b67aaa57
|
added server command to clear the votes. this fixes #47 partially
|
2011-01-23 17:53:53 +01:00 |
|
oy
|
7c67a1334c
|
fixed a typo
|
2011-01-20 01:35:21 +01:00 |
|
oy
|
1701241636
|
added hammerhit simplification by fisted. Closes #443
|
2011-01-19 22:41:44 +01:00 |
|
oy
|
19a9462fe8
|
removed double entity list in gameworld and cleaned up connected stuff
|
2011-01-19 18:27:50 +01:00 |
|
oy
|
1359db5476
|
prevent that removing an entity aborts traversing the entity list in gameworld
|
2011-01-19 15:31:42 +01:00 |
|
oy
|
68faba809c
|
made dbg dummies work again
|
2011-01-18 19:09:53 +01:00 |
|
oy
|
99e9d4910a
|
fixed that team mates are regarded when evaluating the spawn position. Closes #426
|
2011-01-17 15:55:23 +01:00 |
|
oy
|
40f6740742
|
fixed few spelling mistakes and disabled an unused command
|
2011-01-17 12:56:49 +01:00 |
|
Patafix
|
a9f7f3a3ea
|
just formatting
|
2011-01-09 23:29:56 +01:00 |
|
oy
|
df47aedbfe
|
reset flags and projectiles when leaving the game layer too much. Closes #385
|
2011-01-08 11:34:19 +01:00 |
|
oy
|
1306b62ce2
|
added command to move all players to a team. Closes #384
|
2011-01-06 13:37:28 +01:00 |
|
oy
|
a72848e780
|
added constants for teams by Choupom
|
2011-01-03 12:50:38 +01:00 |
|
oy
|
0121f27311
|
fixed server crash on too many snap items. Closes #317
|
2010-12-16 03:29:08 +01:00 |
|
oy
|
b4c007778c
|
fixed that IntersectCharacter picks the character which is closest to the start point and within the radius
|
2010-12-12 01:55:36 +01:00 |
|
Choupom
|
c64d3817cf
|
fixed so we can't add a vote option multiple times by oy
|
2010-11-20 21:41:18 +01:00 |
|
Sworddragon
|
fc9211c777
|
Updated copyrights
|
2010-11-20 21:26:06 +01:00 |
|
oy
|
994a44f6e1
|
simplified change_map command so that it switches to the next map in the maprotation when called without param
|
2010-11-17 12:50:01 +01:00 |
|
oy
|
0d1178107e
|
fixed typo in a kick message
|
2010-11-17 00:44:04 +01:00 |
|
oy
|
e46cb02089
|
Made inactivity check ignore authed players. Closes #273
|
2010-11-16 18:08:19 +01:00 |
|
oy
|
8ca6a28088
|
parse line on addvote and skip invalid ones
|
2010-10-25 18:30:35 +02:00 |
|
oy
|
fa768449e2
|
fixed issue with reason on forcevotekick
|
2010-10-13 20:31:21 +02:00 |
|
oy
|
b65a26fe93
|
fixed last commits
|
2010-10-11 01:06:44 +02:00 |
|
Choupom
|
61201fea13
|
added reason to kick a player in the callvote tab
|
2010-10-11 00:31:21 +02:00 |
|
oy
|
cd95f1869e
|
added inactive player kicking. Closes #51
|
2010-10-09 19:14:42 +02:00 |
|
oy
|
12233ecdaf
|
fixed that ctf gametype doesn't work if the map has more than 1 flag per team. Closes #124
|
2010-09-22 01:07:11 +02:00 |
|
oy
|
68ed9154ae
|
don't add player that aren't ingame to the snapshot and don't let them autospawn. Closes #125
|
2010-09-22 01:00:33 +02:00 |
|
Choupom
|
901427809f
|
fixed so "reset tunning due to pure server" appears after "x changed to y"
|
2010-09-12 16:58:10 +02:00 |
|
oy
|
64c9b5c4ab
|
added quotes around player names in the other server messages too and changed it to ' for consistency
|
2010-09-12 13:34:30 +02:00 |
|
oy
|
16657faf55
|
end vote on 50% no
|
2010-09-12 12:51:07 +02:00 |
|
Choupom
|
532ea85aeb
|
separated CFlag from ctf
|
2010-09-07 20:02:46 +02:00 |
|
oy
|
3857096a20
|
Put quotes around player names in leave message.
|
2010-09-07 01:18:06 +02:00 |
|
Fujnky
|
69adb4800e
|
Put quotes around player names in server messages.
|
2010-09-07 01:11:20 +02:00 |
|
oy
|
cabecb7fa9
|
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
|
2010-08-18 00:06:00 +02:00 |
|
oy
|
abc84ac0b0
|
added fixes for compiler errors and warnings by sworddragon
|
2010-08-16 02:21:18 +02:00 |
|
oy
|
0e36b772d4
|
fixed line endings in some files
|
2010-08-15 15:34:55 +02:00 |
|
oy
|
f494d344a9
|
removed some not longer needed stuff
|
2010-08-12 15:44:11 +02:00 |
|
oy
|
6a73c5d77f
|
fixed flickering players on respawn
|
2010-08-08 18:56:54 +02:00 |
|
oy
|
ad9b32b741
|
added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket
|
2010-08-07 20:22:25 +02:00 |
|
oy
|
cac5554bdb
|
prevent that spectators start a vote
|
2010-08-06 21:03:38 +02:00 |
|
SushiTee
|
882a99b955
|
kill the player when leaving the game layer too much... will stop never ending fall
|
2010-07-04 16:50:03 +02:00 |
|
oy
|
7325bdac42
|
don't consider sv_spectator_slots for team change when already in a team(red, blue). Closes #141
|
2010-06-27 13:24:47 +02:00 |
|
oy
|
73bdf657c4
|
fixed suicide penalty after a restart. Closes #131
|
2010-06-20 14:35:50 +02:00 |
|
xalduin
|
dc3feaf42c
|
Fixed remaining compiler warnings for gcc on Linux
|
2010-06-10 20:38:03 +08:00 |
|
Magnus Auvinen
|
0d78e2d2cd
|
Merge remote branch 'fujnky/master'
Conflicts:
data/languages/portuguese.txt
|
2010-06-09 13:01:36 +02:00 |
|
Fujnky
|
7cc7c8f84e
|
Merged with master
|
2010-06-07 16:00:01 +02:00 |
|
oy
|
2104835d77
|
update server info for connected clients if map or gametype changes. Closes #108
|
2010-06-07 13:34:47 +02:00 |
|
oy
|
a3545b06b4
|
some cleanup
|
2010-06-07 00:08:40 +02:00 |
|
oy
|
a41d930a85
|
fixed some compiler warnings. Closes #76
|
2010-06-06 17:16:52 +02:00 |
|
xalduin
|
9603d676c6
|
Score no longer decreased when switching teams
|
2010-06-03 17:08:05 -04:00 |
|
xalduin
|
8b15558f5d
|
Merge remote branch 'upstream/master
|
2010-06-03 13:32:15 -04:00 |
|
Fujnky
|
5849aeb86c
|
Merge branch 'master' of git://github.com/matricks/teeworlds
Conflicts:
src/game/server/gamemodes/ctf.cpp
|
2010-06-03 17:47:32 +02:00 |
|
Magnus Auvinen
|
a6ab379e67
|
fixed so that the same distance is used when leaving off the flag and taking it
|
2010-06-03 17:40:01 +02:00 |
|
Magnus Auvinen
|
9bb6fe48c2
|
cleaned up g_CharPhysSize
|
2010-06-03 17:39:42 +02:00 |
|
Fujnky
|
feb8894b4d
|
Flag catch and capture should now be exactly the same
|
2010-06-03 16:42:37 +02:00 |
|
xalduin
|
3fff61d24a
|
Issue #86, don't reset score on team switch
|
2010-06-03 10:35:18 -04:00 |
|
xalduin
|
8db32a4b8b
|
Issue #88 flag pickup distance reduced
|
2010-06-03 09:56:57 -04:00 |
|
Fujnky
|
7b74cd248b
|
made flag catch and capture distances fit
|
2010-06-03 15:30:33 +02:00 |
|
NoxNebula
|
dd19074deb
|
Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
|
2010-06-03 03:27:34 +08:00 |
|
NoxNebula
|
9a5a19e7c7
|
Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
|
2010-06-02 09:40:08 +02:00 |
|
Tom Adams
|
c9ff80a17d
|
made balance teams based apun points/minute (#495)
|
2010-05-31 20:35:47 +00:00 |
|
Magnus Auvinen
|
4c0886f087
|
renamned m_pCarryingCCharacter correctly
|
2010-05-29 11:26:17 +00:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
878ede3080
|
major update with stuff
|
2009-10-27 14:38:53 +00:00 |
|
Magnus Auvinen
|
8bd49fe30b
|
some clean up. fixed double server side record messages
|
2009-06-15 13:01:04 +00:00 |
|
Magnus Auvinen
|
4bb1df3189
|
moved 0.5 branch to trunk
|
2009-05-31 09:44:20 +00:00 |
|
Magnus Auvinen
|
5f186c8906
|
fixed so the console show help for each command. not all commands have descriptions however
|
2009-01-24 13:12:04 +00:00 |
|
Magnus Auvinen
|
9d51d47cea
|
added tab completion to the console. works for local and remote
|
2009-01-24 12:16:02 +00:00 |
|
Alfred Eriksson
|
a569d5c0c3
|
fixed compiling errors
|
2009-01-22 17:22:50 +00:00 |
|
Magnus Auvinen
|
6ffd661c78
|
fixed so the name of the player that calls the vote is in the chat. fixed so that the time remaining on the vote is displayed. reworked the vote box a bit so it's nicer
|
2009-01-21 21:17:25 +00:00 |
|
Magnus Auvinen
|
bd1556ce76
|
added missing ctf return sound
|
2009-01-21 00:00:04 +00:00 |
|
Alfred Eriksson
|
335aa0feb2
|
flag position is only sent when player is near
|
2009-01-17 17:26:56 +00:00 |
|
Alfred Eriksson
|
96f604f9d1
|
increased voting time to 25 secs #637
|
2009-01-17 16:52:57 +00:00 |
|
Alfred Eriksson
|
6c98a36f0f
|
fixed round count bug #630
|
2009-01-17 16:18:47 +00:00 |
|
Alfred Eriksson
|
fa02f461c7
|
fixed round count bug
|
2009-01-13 17:58:16 +00:00 |
|
Magnus Auvinen
|
70dea7e398
|
fixed bug that crashes the server if settings tunings in the server config
|
2009-01-12 21:44:13 +00:00 |
|
Magnus Auvinen
|
123c5b5b99
|
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
|
2009-01-12 21:41:16 +00:00 |
|
Alfred Eriksson
|
efd0dbab25
|
added vote command on the server to enforce a vote. added sv_vote_kick_bantime to choose how long a user will be banned at votekick (0 for just kick) thanks to magnet and xara
|
2009-01-12 19:35:38 +00:00 |
|
Magnus Auvinen
|
46125d5ed7
|
fixed so predicted sounds and air jump effect works with demo playback
|
2009-01-11 15:51:43 +00:00 |
|
Magnus Auvinen
|
6b886e8ed6
|
fixed so that the tuning is resetting itself if running a pure server
|
2009-01-11 15:16:34 +00:00 |
|
Magnus Auvinen
|
e673e607dc
|
fixed so that emoticon 0 works
|
2009-01-11 14:32:23 +00:00 |
|
Magnus Auvinen
|
96e65f599a
|
fixed so that some vote error messages isn't broadcasted to everyone
|
2009-01-11 14:28:35 +00:00 |
|
Magnus Auvinen
|
172463b2bb
|
fixed so your team gets -1 if you kill yourself. drawback, team looses one point when you switch team as well. good enough for now
|
2009-01-11 14:16:49 +00:00 |
|
Magnus Auvinen
|
c2c90982fd
|
increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds
|
2009-01-11 13:54:42 +00:00 |
|
Magnus Auvinen
|
7c0413ebac
|
added some modding comments
|
2009-01-11 13:23:40 +00:00 |
|
Magnus Auvinen
|
18758943d6
|
added the mod game mode switch
|
2009-01-11 13:20:18 +00:00 |
|
Magnus Auvinen
|
2aafe11723
|
tweaked the gameplay a bit
|
2009-01-11 11:54:41 +00:00 |
|
Alfred Eriksson
|
39a12060d6
|
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
|
2009-01-11 10:40:14 +00:00 |
|