Commit graph

3171 commits

Author SHA1 Message Date
GreYFoX 9af4f1e172 Added race started check 2011-12-29 14:35:14 +02:00
oy 4c73eab869 fixed empty player names based on utf8 characters. Closes #904 2011-12-29 13:34:13 +01:00
GreYFoX 799f4de2b3 Added the following settings to Close #123.
sv_time_in_broadcast, 1, 0, 1, CFGFLAG_SERVER, "Whether to display time in broadcast every interval or not by default, later the choice can be changed by players via chat commands"
sv_time_in_broadcast_interval, 1, 0, 60, CFGFLAG_SERVER, "How often to update the broadcast time"
sv_time_in_gametimer, 0, 0, 1, CFGFLAG_SERVER, "Whether to display time in the round/game timer or not by default, later the choice can be changed by players via chat commands"
Added the following Chat commands to give the player the choice over their settings:
"saytime", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTime, this, "Privately messages you your current time in this current running race"
"saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race"
"time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message"
"broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status"
"servergametime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status"
Fixed Chat Command "eyeemote" and made it a set + toggle instead of just toggle for better bin techneques
Moved some vars from CCharacter to CPlayer to keep their status evern after death but not after disconnect.
So now players have the choice to see which timer they wanna see if any.

Note: These changes are all untested Stay away from this update on your main server until they are tested, i don't even know if they will compile propperly
2011-12-29 14:17:34 +02:00
oy 988b1c22cf fixed that the server browser list gets sorted twice on a new entry 2011-12-29 13:06:53 +01:00
oy af9775f400 fixed texture increasing in the text renderer 2011-12-29 13:03:06 +01:00
oy 4f0ee26fcf removed some unused code 2011-12-29 12:37:28 +01:00
GreYFoX ff6b9609f3 sv_nameless_score default 0 Whether nameless tee has a score or not. Closes #100. 2011-12-29 11:39:01 +02:00
GreYFoX 66c321c547 Added sv_eye_emote_change_delay default to 1 to Close #94. 2011-12-27 12:20:12 +02:00
GreYFoX 539b686f85 Let's see if this helps #85 or not! 2011-12-26 15:31:05 +02:00
GreYFoX 49e875e3a3 v1.1a 2011-12-26 14:07:57 +02:00
GreYFoX 41eed130cd removed TODO 2011-12-26 13:56:51 +02:00
GreYFoX b68f5facea Fixed DDRace hud.cpp 2011-12-26 13:56:24 +02:00
GreYFoX 6bedea0c6a DDRace Score in Time Format 2011-12-26 13:45:41 +02:00
GreYFoX 8b09813288 old useless todo 2011-12-26 11:56:12 +02:00
GreYFoX e96da00103 Fixed Some Todos in the code 2011-12-26 11:15:43 +02:00
GreYFoX cdab951296 Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds) 2011-12-25 15:51:47 +02:00
GreYFoX ee115b5346 Version update 2011-12-25 15:34:07 +02:00
GreYFoX bfed5bad1a Added License INfo to missing files and updated the old ones 2011-12-25 15:33:05 +02:00
GreYFoX 4da271df56 Deleted a useless state and added onTeamStateChanged Event 2011-12-25 15:19:03 +02:00
GreYFoX 8a7c0df1d5 Mini performance improvement 2011-12-25 15:00:47 +02:00
GreYFoX 28cd7afa24 You srsly REALLY can't join teams that fast! 2011-12-25 13:20:10 +02:00
Learath2 81b34086e2 Fix for zoom issue. 2011-12-23 10:43:46 +02:00
Shereef Marzouk 1871207bfe Version and Credits 2011-12-14 17:05:48 +02:00
Shereef Marzouk f5f706ca6d Merge branch 'DDRace' of github.com:GreYFoX/teeworlds into DDRace 2011-12-14 17:02:45 +02:00
Shereef Marzouk c496bf3c4e Merge branch 'master' of https://github.com/oy/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/make_release.py
2011-12-14 17:01:47 +02:00
eeeee 385be8a716 updating existing bans' expiration would break ordering in bans sorted list 2011-12-14 13:48:41 +01:00
eeeee 0c16a58563 enforce upper limit on minutes to prevent unix timestamp from overflowing 2011-12-14 13:47:49 +01:00
eeeee 8f5f45c18f keep lifebans at the tail of bans list. Fixes #131 2011-12-14 13:47:23 +01:00
oy 6e20c32859 removed some resource loading spam. Closes #894 2011-12-10 18:23:29 +01:00
oy 99f04a7f87 let the server check if the input aims the center. Closes #889 2011-12-10 18:21:12 +01:00
XXLTomate 26e7a5888f compile fix 2011-12-09 23:00:40 +01:00
GreYFoX 1446d0980b Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
* Version 1.098a
Conflicts:
	bam.lua
	src/game/client/gameclient.h
	src/game/mapitems.h
2011-12-05 11:32:01 +02:00
Choupom 1efb494169 fixed #791 Ability to disable the magnetic behaviour of the grid 2011-12-04 22:44:06 +01:00
Choupom 713dd3bc08 fixed controls rendering with low ui scale 2011-12-04 22:43:41 +01:00
oy f12095fb51 fixed win64 building 2011-12-04 22:28:58 +01:00
oy 55fe59fa8a updated zlib to 1.2.5 2011-12-04 17:50:52 +01:00
oy 9221f3dda2 added missing close for a file search handle 2011-12-04 17:21:34 +01:00
oy c3a91f19b3 fixed debug message, c&p... 2011-12-04 17:12:44 +01:00
oy c057f96540 fixed error message for socket creation on windows 2011-12-04 17:09:30 +01:00
oy 8e0ce38e29 fixed sv_max_client usage 2011-12-04 16:51:33 +01:00
oy 9a03989e84 added "Make an option for each envelope: (a) synchronized (b) starting at join" by Choupom 2011-12-04 14:39:47 +01:00
Choupom b2a825652d added a command to unban all 2011-12-04 14:22:59 +01:00
Choupom 873c5a77bc some trivial fixes 2011-12-04 14:21:20 +01:00
oy 0fdc9c1b8e cleaned up few things 2011-12-04 14:17:05 +01:00
oy b99ac459be fixed envelope rendering when seeking in the demo player 2011-12-04 14:04:12 +01:00
SushiTee e411d8f591 made envelope rendering more smooth 2011-12-04 13:15:24 +01:00
Shereef Marzouk 198334ef66 Merge pull request #125 from XXLTomate/PullVictims2
Pull victims2
2011-12-01 10:03:48 -08:00
GreYFoX 077217a802 incremented version 2011-12-01 19:51:51 +02:00
GreYFoX 5ebf60891c Merge branch 'master' of git://github.com/oy/teeworlds into DDRace 2011-12-01 19:48:09 +02:00
oy df4e11dc82 fixed fixed camera position when chatting as spectator. Closes #880 2011-11-30 01:47:35 +01:00
oy 05f77f64af added caching for the play command. Closes #891 2011-11-30 01:41:00 +01:00
oy 48d367db20 added faster way of inverting the sorted serverlist by KillaBilla. Closes #885 2011-11-29 22:34:47 +01:00
oy 8238853b8c added a todo note 2011-11-29 22:18:40 +01:00
eeeee 1452b6811c Replaced sorting implementation with stable one to prevent annoying flickering on server browser update. 2011-11-29 22:16:41 +01:00
oy e858c9396b renamed a variable 2011-11-29 22:15:27 +01:00
SushiTee c22b6c4b4f fixed selecting of quad points 2011-11-29 22:03:10 +01:00
SushiTee 48d21b61a2 fixed links between tile layer color envelopes when deleting envelopes 2011-11-29 22:01:03 +01:00
XXLTomate 17e633f00e Remove two unused config lines 2011-11-08 22:39:36 +01:00
XXLTomate 9a59dd4158 victims at force_vote; cmd description updated 2011-11-08 22:08:37 +01:00
GreYFoX 323e63453b fixed team cheat. Closes #103 2011-11-08 15:21:03 +02:00
GreYFoX df0798a673 Fixed pickup sounds. Closes #111 2011-11-08 14:15:31 +02:00
GreYFoX 09232125b4 Ability to disable emotes. Closes #115 2011-11-08 14:09:42 +02:00
GreYFoX d6845f0502 Vote enforcer as command executer
Force pause doesn't need the client id to be positive
Fixed force pause parameter reading

partially helps #124
2011-11-08 13:56:08 +02:00
XXLTomate 137a447065 Victims without callback(s) 2011-11-08 12:30:54 +02:00
Ravomavain 24fc16543c Fix chat commands being too verbose if console_output_level is set on config file. Close #116 2011-10-31 19:16:43 +01:00
XXLTomate 771293a922 Fixing muteID 2011-10-12 21:31:33 +02:00
Shereef Marzouk b5f8738acd Merge pull request #118 from XXLTomate/ddracePullSqlFix
fixing sql score by @Laxa
unrevised untested @XXLTomate thanks but please test and maintain i didn't even see the changed code
2011-10-12 10:29:12 -07:00
XXLTomate a2cec1b990 fixing sql score by @Laxa 2011-10-12 19:17:48 +02:00
GreYFoX 116daa67d3 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace 2011-09-13 01:01:25 +02:00
Ian Wilson 5dd2d189ad Fixes for compiling with Solaris kernel.
Fixed typo in CONF_PLATFORM_SOLARIS. Made sure that we don't try to use
the gcc endianness for Solaris. Included sys/filio.h for Solaris so that
FIONBIO is defined. Added linking flags -lsocket and -lnsl for Solaris
in bam.
2011-09-12 00:16:31 +02:00
GreYFoX 1837c76a07 fixed a crash 2011-09-08 01:02:09 +02:00
GreYFoX d9f973b8da SQL Fix 2011-09-08 00:51:55 +02:00
GreYFoX eda127392a 0.6 trunk, 1.096a 2011-09-05 15:51:58 +02:00
GreYFoX 9f16db0969 Fixed tuning reset 2011-09-05 13:55:47 +02:00
Sergey b326fc245f Count change_map in sv_vote_map_delay too. 2011-09-04 22:24:40 +02:00
GreYFoX df5a63948a Fixed warning: src/game/server/teams.cpp:206: suggest parentheses around && within || 2011-09-03 01:10:08 +02:00
Ravomavain 7b8575f755 There is a variable for that, use it! :p 2011-09-03 01:08:37 +02:00
Ravomavain 04981004d5 Improve Checkpoint-teleporters: if no matching destination is found for the current checkpoint, check previous ones 2011-09-03 01:08:37 +02:00
GreYFoX fe5e9f4ad7 Removed redundant command from console 2011-09-03 00:28:56 +02:00
GreYFoX 37d3bfee81 0.6 trunk, 1.095a 2011-09-02 22:25:38 +02:00
GreYFoX 6c99ea2104 CMDList 2011-09-02 22:25:16 +02:00
GreYFoX abfd5555b0 DDRace tuning vars reset every map, but default Teeworlds tuning vars don't 2011-09-02 20:37:03 +02:00
GreYFoX 8c103b8c13 * Added a new tile to facilitate solo parts ( works with teams )
* Can now put tiles with the same indexes as in tele or switch layer i game layer but it will drawn to the correct image
* Adjusted Masking to account for Solo players
2011-09-02 20:04:18 +02:00
Ravomavain 5b44fae0ce Remove unneeded variables 2011-09-02 12:05:14 +02:00
Ravomavain b24b67518a Allow chat commands to be used in remote console 2011-09-02 12:05:14 +02:00
GreYFoX 5035506825 Fixed team collision and 0.6 trunk, 1.094a 2011-09-01 20:29:08 +02:00
GreYFoX d960765552 fixed warning: src/game/server/entities/laser.cpp:93: 'f' may be used uninitialized in this function 2011-09-01 02:14:05 +02:00
GreYFoX f845f271ad Fixed warning: src/game/server/ddracechat.cpp:267: unused variable 'pSelf' 2011-09-01 00:30:37 +02:00
GreYFoX dd3568338f 0.6 trunk, 1.093a 2011-08-31 23:37:04 +02:00
GreYFoX b7e3bbb824 added fix for #82 by BeaR 2011-08-31 23:36:41 +02:00
GreYFoX aad11d2cae 0.6 trunk, 1.092a 2011-08-31 23:00:00 +02:00
Ravomavain 7d1a392f03 Fix chat command and close #81 2011-08-31 22:58:48 +02:00
GreYFoX ff696bad6c Mac Loves Cyclic Includes 2011-08-31 13:56:04 +02:00
GreYFoX 71239fadb2 no more victims 2011-08-31 13:12:46 +02:00
GreYFoX 3ad8284716 Fixed #77. top5 2011-08-31 12:30:18 +02:00
GreYFoX 7e24be5d83 Version 1.091a 2011-08-31 12:10:15 +02:00
GreYFoX bf5374adbf Reverted a change 2011-08-31 02:48:58 +02:00
GreYFoX f2e34075b8 Fixed the /cmd crash Fixes #76
deleted the chat console on destruction
2011-08-31 02:39:08 +02:00
eeeee cfde5a20ec allow usage of eyeemotes in freeze 2011-08-31 02:36:47 +02:00
GreYFoX 03bd3823ec Fixed SQL Compilation 2011-08-27 23:32:40 +02:00
GreYFoX 4ca0681689 Added chat commands for only chat and available to all users
Thanks @heinrich5991 for this idea of a separate console object to handle it
2011-08-27 17:11:39 +02:00
GreYFoX 7e19f1bca3 Fixed rendering of maps like Hardcore_02
Since the game layers are allowed only once, there is not way for this to run twice
2011-08-27 15:05:28 +02:00
GreYFoX 7e6f6465b7 typo 2011-08-27 14:12:13 +02:00
eeeee 2d4c965c7e prevent excess draggers snapping to save loads of traffic 2011-08-27 14:09:06 +02:00
eeeee 9f8ba5cf45 it was possible to avoid being kicked by afk stuff by opening chat 2011-08-27 14:09:06 +02:00
GreYFoX c7d9b289e7 Added a command to check user status commands 2011-08-26 23:37:10 +02:00
GreYFoX 9fe96f6b04 Test Commands check and feedback on command not executed 2011-08-26 23:24:46 +02:00
GreYFoX 94c0088c1b Set the AccessLevel at login 2011-08-26 20:23:47 +02:00
Ravomavain 8bd82a3550 Fix DDRace layers in editor 2011-08-26 20:05:18 +02:00
GreYFoX b75a26eed9 Fixed the console 2011-08-26 20:03:30 +02:00
Ravomavain e8229f537f Fix loading of old maps 2011-08-26 16:34:25 +02:00
Ravomavain 15d0a40825 Add user level access and use this level for /cmds if player is not authed. 2011-08-26 16:28:14 +02:00
Ravomavain 5912395554 Clarify this if statement. 2011-08-26 16:28:14 +02:00
Ravomavain 47a1e2b230 Fix banmaster compilation. Fix some sign-compare warnings 2011-08-26 16:28:13 +02:00
GreYFoX de4a95c5d2 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611 2011-08-20 06:50:06 +02:00
oy b1e7797b19 fixed compiling with mingw 2011-08-19 00:12:30 +02:00
SushiTee 2ceb0fde91 fixed editor zooming if gui is not active 2011-08-16 23:15:51 +02:00
oy 2708256186 fixed quad selection via envelope preview 2011-08-16 21:35:00 +02:00
oy f36cc57bdd fixed last commit 2011-08-15 20:12:31 +02:00
Alexandre de5eccef3f Fix Stuffs & clean comments 2011-08-15 18:07:09 +02:00
Alexandre 367bb4b837 Map Editor: Envelope Preview 2011-08-15 18:07:05 +02:00
oy c38c632d06 fixed multiple popup creation in the editor. Closes #836 2011-08-13 19:22:01 +02:00
oy 4e830a71a1 decreased top offset of image add button in the editor. Closes #834 2011-08-13 18:53:41 +02:00
oy 7058726236 changed default UiPage to PAGE_INTERNET. Closes #839 2011-08-13 18:50:17 +02:00
GreYFoX 06afe36db4 Removed old hook through prediction as 0.5.2 servers are no longer compatible
made it possible to load old maps
Enumerated layers
2011-08-13 02:12:40 +02:00
GreYFoX 5b27758650 Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX 35d16bd58c Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/engine/shared/network_server.cpp
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/menus_browser.cpp
	src/game/client/gameclient.cpp
	src/game/editor/editor.cpp
	src/game/editor/editor.h
	src/game/editor/io.cpp
	src/game/editor/layer_tiles.cpp
	src/game/editor/popups.cpp
	src/game/gamecore.cpp
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gamemodes/ctf.cpp
	src/game/server/player.cpp
	src/game/variables.h
2011-08-13 02:01:40 +02:00
Shereef Marzouk c6fd4a2cc5 General whitespace and tab cleanup 2011-08-11 10:59:14 +02:00
Shereef Marzouk 2084febca7 Removed outdated comment 2011-08-11 10:43:27 +02:00
oy 5fc5b63dac just list the correct envelope types(colour/pos) when linking an envelope to a quad/tile layer 2011-08-06 22:30:18 +02:00
oy de05682d87 fixed play hooking when tune player_collision is 0. Closes #825 2011-08-06 13:57:59 +02:00
oy 003c0aa281 fixed aspect ratio in the editor's image preview. Closes #784 2011-08-06 13:08:29 +02:00
oy f1ea039df7 added separator in image menu. Closes #785 2011-08-05 19:52:39 +02:00
oy 2b2ddde04f sort players in kick/move to spec vote and player options by team. Closes #809 2011-08-05 19:52:38 +02:00
oy e5395f00b3 fixed that activating a quad point doesn't align it on the grid and made moving the pivot use the grid. Closes#792 2011-08-05 19:52:37 +02:00
oy fee2c2c452 fixed an overlapping in the editor. Closes #794 2011-08-05 19:52:36 +02:00
oy b7605dd0b5 reset quad point selection when activating a different quad. Closes #819 2011-08-05 19:52:34 +02:00
oy 72eb98c75e changed to trunk again 2011-08-05 19:52:33 +02:00
oy 709c05bb37 improved description for restart command. Closes #796 2011-08-05 19:52:32 +02:00
oy 2aee50d5b1 fixed a nasty noise problem. Closes #812 2011-08-05 18:37:59 +02:00
oy dfd9e142d5 Merge pull request #801 from fisted/fix_srs
here is clevar solution for serious design flaw
2011-08-03 13:54:48 -07:00
oy 435639636e Merge pull request #808 from SushiTee/master
fixed a warning
2011-08-03 13:53:18 -07:00
Shereef Marzouk 8877cf2293 Refactored some pointers 2011-08-02 12:35:14 +02:00
Shereef Marzouk 2b5c532589 converted white spaces to tabs 2011-08-02 12:14:49 +02:00
Shereef Marzouk c1b23535ff fixed typo 2011-08-02 12:14:23 +02:00
Shereef Marzouk 29de27f9dd Used the enum const TILESLAYERFLAG_GAME instead of 1 2011-08-02 12:14:00 +02:00
SushiTee 83652c91ec fixed a warning in client (mac) 2011-08-01 21:03:51 +02:00
SushiTee 370b93d8e1 fixed a warning 2011-08-01 12:11:10 +02:00
oy 50edfd37c0 made 0.6.1 release 2011-07-31 23:17:00 +02:00
oy b25fc26c1c zero out client memory on startup to prevent more bad surprises 2011-07-31 18:39:48 +02:00
oy 9cf4facd05 fixed a client crash in debug. Closes #806 2011-07-31 17:07:10 +02:00
oy 3209aec45f fixed compiling error on osx 2011-07-31 13:17:38 +02:00
oy 9418802150 protected econ authentication against brute force 2011-07-31 13:05:12 +02:00
oy 1705c90e14 fixed ban for life on the server 2011-07-31 12:43:35 +02:00
oy aabac3dcfc send notification to enter a password when a client connects to econ. Closes #803 2011-07-31 02:25:55 +02:00
oy 9349af0085 clean up econ sockets on shutdown. Closes #804 2011-07-31 02:20:46 +02:00
oy 10c3e844d7 show alpha2 country code strings next to the flag in the country code selectors. Closes #805 2011-07-31 02:04:46 +02:00
oy 8d0cc2a825 reduced stack memory usage of CDataFileWriter 2011-07-31 01:40:28 +02:00
oy 34132ce244 fixed client crash in debug 2011-07-31 01:38:45 +02:00
oy 94bdd95957 added missing newlines at end of 2 files 2011-07-30 18:29:40 +02:00
Johannes Loher e2664c1b00 Added server sided automatic demo recording 2011-07-30 18:23:59 +02:00
oy 0f11cf014c increased length for help string of temporary commands 2011-07-30 18:19:15 +02:00
oy 7db6d1e056 fixed problem with player collision. Closes #722 2011-07-30 18:08:24 +02:00
oy b3e8506f20 create client on heap. Closes #744 2011-07-30 13:50:22 +02:00
oy a0a62bcd70 fixed econ feature and tcp 2011-07-30 13:40:01 +02:00
heinrich5991 b0fdc40959 deleted unnecessary empty files 2011-07-29 17:51:19 +02:00
heinrich5991 2ba6fbd731 added econ functionality 2011-07-29 17:51:14 +02:00
oy 65d312fd06 fixed problem with lineinput. Closes #802 2011-07-28 22:01:14 +02:00
GreYFoX 74462d4611 enumerated laser types, made it possible to choose which weapon to disable using switch layer delay variable 2011-07-25 22:16:20 +02:00
GreYFoX 831aea796e Saving hitting status on pause 2011-07-25 21:15:51 +02:00
fisted 7197d7bc13 extensive source layout enhancement 2011-07-25 18:28:02 +02:00
Choupom b7aa8af7aa thats why magic values sux 2011-07-23 18:42:51 +02:00
GreYFoX 344944c9d4 --b * 2 2011-07-22 16:23:03 +02:00
GreYFoX d965eb7453 utter noobness 2011-07-22 16:15:39 +02:00
GreYFoX cdbbf9e74b Removed a useless line
ps. commiting from the car while driving via iPhone xD
2011-07-22 16:02:56 +02:00
GreYFoX dd015c33c0 Fixing the sound for the laser when a player DCs after shooting it 2011-07-22 15:03:15 +02:00
GreYFoX 8f927a6033 Fixed a crash 2011-07-22 14:52:28 +02:00
GreYFoX d7fe844690 1.082a 2011-07-22 14:33:07 +02:00
GreYFoX 2964919bf2 Some logic fixes 2011-07-22 14:29:27 +02:00
GreYFoX b0420e66ee used Teams() instead of ((CGameControllerDDRace*)GameServer()->m_pController)->m_Teams 2011-07-22 00:01:12 +02:00
GreYFoX 3d07ffdbdd Added the Missing Single Tee No Hitting Logic 2011-07-21 03:13:59 +02:00
oy 6312a2d71c fixed few things in th editor 2011-07-20 22:18:31 +02:00
Choupom 84e5c53432 added color envelope feature for tilemaps 2011-07-20 22:04:13 +02:00
Choupom c2e8bf5035 made a constant for game layer flag 2011-07-20 21:54:23 +02:00
Choupom 188e622373 fixed auto_map.h header guard 2011-07-20 21:54:19 +02:00
Choupom 6b2dc40570 fixed a rcon authentication issue 2011-07-20 21:49:38 +02:00
GreYFoX 959b11b13d Admin protection closes #59 2011-07-20 03:18:03 +02:00
GreYFoX a6922db418 1.081a 2011-07-19 23:33:46 +02:00
GreYFoX 1dfd2882d2 Added Hit as a tile
Entities are in the previous commit
2011-07-19 23:33:12 +02:00
SushiTee f7a9e80163 added possibility to collapse groups by double clicking them 2011-07-15 01:03:22 +02:00
SushiTee ef881a5321 added layer/image scrolling via mouse wheel 2011-07-15 01:02:11 +02:00
SushiTee d78c0d66e5 ability to name groups and layers 2011-07-15 00:47:52 +02:00
SushiTee a3fec2f9f3 fixed clipping on some machines 2011-07-15 00:39:37 +02:00
oy 571dff6216 made rcon auto completion serverside. Closes #97 2011-07-14 22:07:21 +02:00
oy 5f4a5b3366 added country flags to language selectors 2011-07-12 20:33:53 +02:00
SushiTee 6cd2ab3887 added grid to editor 2011-07-11 12:03:16 +02:00
oy f4ce34f01c close spectator/emoticon menu when changing to team/spectator via bind. Closes #768 2011-07-11 12:02:45 +02:00
oy d28108b8ad fixed few issues with masters.cfg 2011-07-11 12:00:13 +02:00
Romain Labolle a6dc6f34b6 Display a message when an admin forces a vote. Closes #759 2011-07-11 11:28:04 +02:00
oy fc13cc6c18 cleaned up last commit 2011-07-11 11:26:41 +02:00
Romain Labolle 1058fe27f2 Allow multi-file input for dilate and tilset_borderfix commands 2011-07-11 11:22:04 +02:00
oy 7bc07b613f added auto mapping feature by LordSkelethom 2011-07-09 01:09:06 +02:00
oy f440944905 fixed problem with rcon authentication 2011-07-08 00:00:38 +02:00
oy e37d536fdf fixed some NETTYPE usage based on the socket state 2011-07-07 01:48:00 +02:00
oy 83d8422c4c added "fixed tcp and added ipv6 tcp support" by SushiTee 2011-07-06 18:20:46 +02:00
oy e18390fea8 fixed that client resets tuning. Closes #746 2011-07-05 23:32:32 +02:00
oy 20fbe2f92c fixed that player friends are marked as online in the friends list if they match a clan friend 2011-07-05 23:23:33 +02:00
oy ac9c3b8f7f made the dropped flag sign blink faster the last 5 seconds to indicate that it's about to return. Closes #631 2011-07-05 23:15:24 +02:00
oy ab1f7d6f95 clamped information flow when moving as spectator in free-view. Closes #551 2011-07-05 22:58:54 +02:00
oy 1ae474689d added moderator support for the remote console. #518 2011-07-05 21:54:10 +02:00
oy b153003b0b fixed dm wincheck 2011-07-04 18:30:24 +02:00
oy 7648ba3024 added a different mouse sens for menus/editor 2011-07-03 00:36:07 +02:00
Choupom 520683c0aa made so background musics restart where they got stopped 2011-07-02 19:24:21 +02:00
Choupom 4a5c13d1de fixed so Reset Filter button resets all filters 2011-07-02 19:23:36 +02:00
Johannes Loher 3f583d44f9 fixed so there can't be a negative time being displayed when timelimit runs out while there is warmup. If warmup is active, the time will be displayed as if there was no timelimit. 2011-07-01 18:34:28 +02:00
fisted ca7c82f649 Fixed FreeBSD build 2011-06-29 23:07:30 +02:00
oy 123eab41c8 made it possible to filter by player country in the server browser. Closes #654 2011-06-29 22:27:32 +02:00
oy 8035e022fd fixed cursor positioning by mouse in edit boxes 2011-06-29 18:39:58 +02:00
oy fdf6db5fd6 fixed that music resets on password prompt. Closes #695 2011-06-27 23:26:01 +02:00
oy 47cdd2524b do not try to play sound when it isn't enabled 2011-06-27 22:57:06 +02:00
oy e8938e3d80 set the minimum of seconds remaining in map downloading popup to 1 2011-06-27 22:35:23 +02:00
oy 08b6ffd52c fixed possible server stressing 2011-06-27 17:20:46 +02:00
Johannes Loher f80c46e24d fixed so you can use whatever time you want on set_team and so that it uses minutes 2011-06-27 17:07:51 +02:00
Johannes Loher 14f98a9ded Added possibility to deny changing of team after a set_team for a certain amount of time. Added server setting to do this automatically for spec votes. fixes #640. 2011-06-27 17:07:23 +02:00
Choupom bf6ca3e33d fixed tiles infos in groups with custom para or offset in editor 2011-06-27 16:50:38 +02:00
Choupom 99c2c53c0b fixed some dbg_assert 2011-06-27 16:45:40 +02:00
oy 557c906390 fixed compiling problem 2011-06-27 16:44:35 +02:00
oy 1239150846 fixed password popup UI issue. Closes #583 2011-06-27 16:39:23 +02:00
Choupom b17a7be286 fixed #2 Too big textures 2011-06-27 16:32:52 +02:00
nsinreal 66a8000620 Fixed ninja: always set last active weapon after ninja's end 2011-06-27 16:28:49 +02:00
oy fb309436b4 improved friends feature 2011-06-26 17:10:13 +02:00
oy c10c7d9ac3 improved sudden death in ctf. Closes #617 2011-06-19 17:32:00 +02:00
oy 957b81af07 made it possible to restrict player information in spectator mode 2011-06-19 11:28:39 +02:00
oy 601509fe8a fixed compiler error on older windows sdk's. Closes #627 2011-06-18 17:27:14 +02:00
oy 4dc79a9ec1 fixed spawn bug. Closes #634 2011-06-15 01:03:14 +02:00
fisted d5b3804804 fixed "no such cmd ''" on whole-line comments in cfg 2011-06-11 19:13:27 +02:00
Choupom c1ebda73e3 fixed #687 Bug with the ctf score when the round starts, fixed so you can't grab the flag if the game is over 2011-06-11 18:34:05 +02:00
Choupom 558b110504 fixed #633 Correct sound effects in following spectactor mode 2011-06-11 18:33:30 +02:00
oy eae1a97297 fixed marker position in chat 2011-06-09 23:54:11 +02:00
oy fd965ca4b2 made name highlighting in chat more strict 2011-06-09 23:49:06 +02:00
oy 37bdc4c2a1 removed some unneeded stuff 2011-06-09 23:40:35 +02:00
oy 4f402f85bb added ':' after names on start and a space separator in chat tab completion 2011-06-09 23:37:59 +02:00
oy e1ef01f656 made tab completion for names in chat start with the ones that match on the beginning 2011-06-09 23:28:20 +02:00
oy 69cb197f59 fixed compiling on mac os x 2011-06-09 22:50:42 +02:00
oy 9845d757ef removed file extension from the demo name in the demo player 2011-06-09 22:44:22 +02:00
oy 348806d993 abort "move to spectator"-vote when the player disconnects 2011-06-09 22:31:55 +02:00
oy 2cc10fd6f0 fixed that the player keeps action when activating chat. Closes #719 2011-06-09 22:30:03 +02:00
Felix Geyer 3d7bdaee8f Use gcc endianness definitions when available.
detect.h has manual litte/big endian definitions for some architectures
but many are missing.
Instead of adding more manual definitions it's better to use the
definitions of gcc when available.
2011-06-09 22:11:37 +02:00
Felix Geyer ee50ab5bea Fix build on GNU/kFreeBSD.
On GNU/kFreeBSD only "__FreeBSD_kernel__" is defined
but not "__FreeBSD__".
2011-06-09 22:11:34 +02:00
Felix Geyer 40330fd7c5 Fix build on GNU Hurd.
Add missing platform definitions.
2011-06-09 22:11:29 +02:00
GreYFoX 9c4b1c9892 fixed a crash, closes #56 2011-06-07 17:21:47 +02:00
GreYFoX 457fee998d Refactored a variable 2011-06-07 17:05:19 +02:00
GreYFoX e6189d05c4 On name change relaod scores, fixes %55 2011-06-07 17:05:07 +02:00
GreYFoX 1bfcfb7d6f Changed max of force pause to be 360 seconds
Note if force pause was abused once infront of me i would make even admins have to go through a vote
2011-06-07 16:55:06 +02:00
Romain Labolle 3f2dc36151 Fixing Force-pause:
* sv_vote_pause_time : maximum 15s, default 10s
* Removing sv_vote_pause_auto (so afk stay in pause)
* force_pause require config level
* force_unpause set force-pause timer to 0
2011-06-07 16:49:36 +02:00
Romain Labolle bb971bdcf0 Adding vote to force-pause players (instead of just moving them to spectators).
* Add the following config variables :
  * sv_vote_pause: Allow voting to pause players (instead of moving to spectators) (default: 1)
  * sv_vote_pause_time: The time (in seconds) players have to wait in pause when paused by vote (default: 60)
  * sv_vote_pause_auto: Automatically unpaused players after the force-pause delay or not (default: 0)
* Add the following functions :
  * force_pause v?i : Force v to pause for i seconds
  * force_unpause v : Force v to unpause
2011-06-07 16:48:49 +02:00
Romain Labolle 0ae0b0bb83 Adding pause specific message when players use /pause (instead of joined the game/spectators). 2011-06-07 16:48:48 +02:00
Romain Labolle c17d3cdeda Reworking teams to allow pausing in team
* Adding wrappers functions to modify character or pause data if player are in game or paused.
* Moved OnFinish() function to teams.cpp so it can also be called on paused players.
* Pause is now enabled for team players.
* Adding bool CPlayer::IsPlaying() function that return true if the player is either in game or in pause. (false if spectator/dead).
2011-06-07 16:48:48 +02:00
GreYFoX 413bf4a39e Credits and version 1.08a 2011-06-07 16:48:01 +02:00
GreYFoX c3df972fe3 Optimized checkpoint code 2011-06-05 13:56:04 +02:00
GreYFoX c1962bff25 Removed sv_broadcAst
this commit is funny cause it was made from my iPhone and it only took 8 minutes
2011-06-03 21:55:57 +02:00
GreYFoX bee10fda8f Merge branch 'master' of git://github.com/oy/teeworlds
Conflicts:
	src/game/server/gamecontext.cpp
2011-06-02 19:13:40 +02:00
Choupom 603071ee92 fixed data struct names 2011-06-02 17:42:30 +02:00
Choupom deff0ce7c4 fixed netevent struct names 2011-06-02 17:40:08 +02:00
Choupom 1a02017094 fixed some strings 2011-06-02 17:39:05 +02:00
oy 7df537fd68 fixed last commit 2011-06-02 17:38:36 +02:00
Choupom 101d9de3c3 added aspect ratio in display modes list in settings 2011-06-02 17:36:17 +02:00
GreYFoX 25f69d704b Version 1.77a, Beware this version maybe buggy contains more than one untested/unrevised commits, but from trusted Developers 2011-06-01 17:06:00 +02:00
Romain Labolle 38f1db1c4f Adding a checkpoint system for teleporters :
* Player go through a Checkpoint tile (29 in tele layer)
* He fall in a Check-Teleporter tile (31 in tele layer)
* Player is teleported to the check-TO (30 in tele layer) that have the same number as the last Checkpoint.
Thus players are teleported to the last checkpoint he passed, regardless of whether he made ​​the map in the right direction or not.

Tele tileset may need some improvement.
Closes Pull Request #52
2011-06-01 17:03:04 +02:00
Romain Labolle 813f689957 Tune reset clean up (fix #50)
* Removing old unused DDRaceTunesReset() function.
* Adding ResetTuning() function to reset tunes.
* Adding ResetTuning() and some settings reset (sv_hit/sv_endless_drag/sv_old_laser) to CGameContext::OnInit() which is loaded on each map load.
GreYFoX:
Repositioned the new Functions
2011-06-01 16:43:20 +02:00
GreYFoX a232cdc90a Unified SetTeam Time with Pause time fixing a CRTITCAL cheat reported by TbMa P.S. He is NOT a Rogue ;-), Thanks very much Mr.TbMa 2011-06-01 16:12:35 +02:00
GreYFoX a121587251 Save connection timeout setting for client 2011-05-27 11:29:35 +02:00
GreYFoX eb70e55ead Merge branch 'master' of git://github.com/oy/teeworlds 2011-05-17 09:00:25 +02:00
PsychoGod 210d98666c Scroll fix, protect scrolling 2 windows at the same time 2011-05-17 01:15:54 +02:00
oy 896ef2f235 removed load/save binds in the editor 2011-05-16 19:54:35 +02:00
Romain Labolle 5fad119b5f nethash.c moved to nethash.cpp fix GreYFox/DDRace#48 2011-05-09 23:59:58 +02:00
GreYFoX f7f1f72d5c 1.76a 2011-05-09 18:48:03 +02:00
GreYFoX 2ab15cc752 fixed 1 line merge mistake. fixes #45 2011-05-09 18:45:35 +02:00
GreYFoX ee97bfcad3 fixed last merge 2011-05-09 18:40:14 +02:00
GreYFoX cc63cf2553 Merge branch 'master' of git://github.com/oy/teeworlds
Conflicts:
	src/engine/external/pnglite/pnglite.c
	src/engine/external/pnglite/pnglite.h
	src/engine/shared/config_variables.h
	src/game/client/components/menus_browser.cpp
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/gamecontext.cpp
	src/game/server/player.cpp
	src/game/version.h
2011-05-09 18:36:13 +02:00
Romain Labolle b626027af2 Fix banmaster for DDRace. closes #44 2011-05-09 18:23:01 +02:00
eeeee a58996b6bf return from afk handling code immediately if player got kicked, as player struct is zeroed out
closes #47
2011-05-09 18:22:05 +02:00
oy e4c85b00db fixed that some demos show a negative length in the demo browser. Closes #660 2011-05-09 17:55:12 +02:00
oy cd2114c758 fixed problem with the file dialog in the editor 2011-05-09 17:37:04 +02:00
oy 8d5badc260 skip player input if the chat is active to prevent abusing the linked emoticon. Closes #678 2011-05-05 02:13:32 +02:00
oy 15e1d4f1d6 distinguish [chat] and [teamchat] in console messages. Closes #643 2011-05-05 02:08:39 +02:00
oy 8ad6f3d7fc show flags in spectator menu. Closes #636 2011-05-05 02:00:43 +02:00
oy 5b2f5f0778 fixed problem with connecting on double click in the server browser. Closes #662 2011-05-05 01:56:31 +02:00
oy 193fb192c5 added maximum zoom level in the editor. Closes #664 2011-05-05 01:53:12 +02:00
oy ca6e129da6 fixed size of characters in editor's tileselection screen on zoom. Closes #665 2011-05-05 01:50:23 +02:00
oy 5fbf6d0bfd fixed compiler warnings. Closes #679 2011-05-05 01:43:27 +02:00
oy 41ebc9bc9d fixed cursor marker position in console 2011-05-03 23:30:50 +02:00
Choupom f8d21b48af fixed a l10n bug for some languages 2011-05-03 23:10:20 +02:00
Choupom 7f15b3ac57 fixed several stuffs 2011-05-03 19:25:11 +02:00
Choupom c2f75b0017 structs are structs, classes are classes 2011-05-03 19:23:33 +02:00
Choupom 4dfcfc6913 fixed a variable name 2011-05-03 18:46:18 +02:00
Choupom 0c6f187e3b renamed editor files 2011-05-03 18:45:42 +02:00
Choupom 694be7dfb5 fixed the pnglite fix 2011-05-03 18:44:55 +02:00
Choupom f1df704d78 fixed pnglite requiring a std header include 2011-05-03 18:44:46 +02:00
Choupom bbd7a75849 fixed a pnglite crash on save if the image is too small 2011-05-03 18:43:26 +02:00