def
2b32b4a18a
Add fire delay tunings
2015-02-12 15:20:22 +01:00
def
62a1a36fa2
Cleanup
2015-02-12 15:04:45 +01:00
eeeee
56c42c3c31
websockets support in server
2015-02-08 19:11:34 -08:00
eeeee
5971c1cb68
added libwebsockets source code
2015-02-08 18:31:30 -08:00
def
dd3fae069b
Cleanup
2015-02-08 21:18:24 +01:00
Learath Lea
ec84bb890b
Actually use the storagetype we passed.
2015-02-08 11:53:06 +02:00
Learath Lea
142c386cd6
Remove obsolete function prototype.
2015-02-08 11:52:47 +02:00
def
201e67d513
Update libcurl includes
2015-02-05 20:21:37 +01:00
def
8da8abdeaa
No more verbose curl output
2015-02-05 19:41:48 +01:00
def
c4e76af45f
Version 7.0
2015-02-05 18:04:10 +01:00
def
c1374ac70a
Oops, fix highlighting color in console again
2015-02-02 00:21:41 +01:00
Dennis Felsing
99f2adc29b
Merge pull request #139 from Learath2/pr_FixOverflow
...
Fix progress bar overflow and Abort segfault
2015-01-28 18:45:15 +01:00
Learath Lea
c4ab42333d
Make sure the old object is deleted
2015-01-28 14:17:39 +02:00
Learath Lea
ace7e8208a
Fix a segfault when aborting a download
2015-01-28 14:13:56 +02:00
Learath Lea
2d61e7610e
Fix the progressbar overflow
2015-01-28 13:57:11 +02:00
def
499adf3cdb
HTTP instead of HTTPs
2015-01-27 23:14:04 +01:00
def
0df35a990c
Remove spoof protection, interacts badly with HTTP download
2015-01-27 23:13:47 +01:00
def
aaf8311304
Reset highlighting color
2015-01-27 01:13:27 +01:00
def
96e864e9c3
Fix: Make /map work with #
2015-01-23 21:47:16 +01:00
def
c65458ca06
Fix compilation on MSVC (by coffee) ( fixes #138 )
2015-01-20 13:46:26 +01:00
def
3aa4a613b6
Make the option to disable http download work (thanks Learath2)
2015-01-20 00:26:09 +01:00
def
3b0a52319b
Typo
2015-01-20 00:21:38 +01:00
def
3d686a223f
Add an option to disable http map download (not working yet)
2015-01-20 00:21:28 +01:00
def
7adc47ae9d
cl_ddnet_map_server -> cl_ddnet_maps_server
2015-01-20 00:11:54 +01:00
Dennis Felsing
b6c07e40d2
Merge pull request #137 from Learath2/pr_FollowRedirect
...
Follow 3xx Redirects
2015-01-20 00:05:33 +01:00
Learath Lea
6b354475ce
Follow 3xx Redirects
2015-01-20 01:01:35 +02:00
Dennis Felsing
554342eb3f
Merge pull request #136 from Learath2/pr_CrcFail
...
Fix for the crc fail fallback.
2015-01-19 23:56:40 +01:00
Learath Lea
c6ee3ebbed
Fix for the crc fail fallback.
2015-01-20 00:51:55 +02:00
Learath Lea
93d6ca2102
Fixed the order of callbacks
2015-01-20 00:34:05 +02:00
eeeee
e5970145f7
fix fetcher codez formatting
2015-01-19 14:09:30 -08:00
Learath Lea
b8ec5c6e65
Fallback to gameserver if LoadMap fails
2015-01-19 23:34:57 +02:00
def
883cd3d7d3
Adaptation to work with DDNet
2015-01-19 22:19:27 +01:00
Learath
340e79904d
Added fetcher interface.
...
Make fetcher client only and move Task class from interface.
Fix queue logic, add destructor.
LEAN_AND_MEAN moved up to prevent curl including the whole winapi
Remove JobNo, Fix callback, Cleanup debug messages.
Fix include guard
Copy the Url and Destination. Delete pTask.
Fix typo
Add Completion callback
Let the user pass context
Add virtual to inherited funcs
Use 0 instead of NULL
Give fetcher the ability to create folders. Fix couple of small bugs.
Added .lib files for MSVC.
Leave user the allocation of CFetchTask. Get rid of unnecessary cb
arguments.
Get the HTTP return code from libcurl.
Incorperate the storage system.
Fail on HTTP error >= 400.
Add more info to the task.
Add blocking way of getting HTTP resp code.
Remove resp code from normal tasks as we fail >= 400 anyways.
Sleep instead of killing the thread
Forgot one instance of respcode.
Provide HTTP download for maps.
Dont check 404 first.
2015-01-19 22:14:52 +01:00
Learath Lea
d7771f8f7d
Fix debug build on MinGW. Add json_get_boolean.
2015-01-19 22:14:50 +01:00
def
7d448e0d53
Version 6.6.8
2015-01-19 22:14:50 +01:00
nuborn
92c9646060
detect and predict weak/strong hook
2015-01-19 22:14:50 +01:00
timgame
b53009db7c
improved refill jumps tile
2015-01-19 22:14:49 +01:00
timgame
2ee0ca0648
added refill jumps tile and cleaned tile detection
2015-01-19 22:14:49 +01:00
def
78faf6b0bd
Version 6.6.7
2015-01-19 22:14:49 +01:00
def
27ac37a9f0
Oops
2015-01-19 22:14:49 +01:00
def
b4f7321dd6
Revert "Add unicode support for console output on windows"
...
This reverts commit 92cdb15679
.
Conflicts:
src/base/system.c
2015-01-19 22:14:49 +01:00
eeeee
073a552b82
fix mac os build
2015-01-19 22:14:49 +01:00
def
c8405ce13e
Add cl_show_broadcasts, but don't save it
2015-01-19 22:14:49 +01:00
def
99a77bdcbf
Version 6.6.6 (someone waited for this)
2015-01-19 22:14:48 +01:00
def
72278a18cb
Fix cl_default_zoom bug
2015-01-19 22:14:48 +01:00
def
47bc43a5af
Version 6.6.5
2015-01-19 22:14:48 +01:00
def
ce13aa6809
Fix: Not jetpack prediction on DDNet incompatible servers
2015-01-19 22:14:48 +01:00
def
4ee13df329
Fix text message about ninja jetpack
2015-01-05 13:30:38 +01:00
def
0ed314eef9
Add default zoom setting
2015-01-03 03:13:21 +01:00
def
592ab36c7e
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-12-31 14:49:44 +01:00
def
bd62b5da79
Clean up a few compile warnings
2014-12-31 13:04:31 +01:00
def
b3581f6dba
Minor optimization suggested by CytraL
2014-12-30 14:43:02 +01:00
def
f0d830021a
Fix old bug
2014-12-29 20:06:00 +01:00
def
66be23c5d5
Remove unused members
2014-12-29 02:21:10 +01:00
def
55bfd2cf01
Always call freeaddrinfo
2014-12-28 01:40:15 +01:00
def
79aeb5ea38
Add hook duration tune
2014-12-27 12:05:02 +01:00
def
75ea9719db
Player can be NULL, prevent crashes
2014-12-27 02:50:59 +01:00
def
77d43957fe
Version 6.6.4
2014-12-26 12:12:45 +01:00
def
63a25fc1d4
Make server sleep for the proper time when no player is connected (fixes master server registration on Windows)
2014-12-26 12:12:28 +01:00
def
47842eeac6
Revert "Try only to make performant server on non-Windows"
...
This reverts commit d9e207816e
.
2014-12-26 02:25:19 +01:00
def
d9e207816e
Try only to make performant server on non-Windows
2014-12-26 00:53:03 +01:00
def
6dc501f286
Fix: Actually should spam protect sql messages
2014-12-25 14:56:31 +01:00
def
292c18a1e0
Make prediction work with unsolo command
2014-12-25 11:37:44 +01:00
def
9d762b79b4
Version 6.6.3
2014-12-25 00:39:06 +01:00
def
6048e635c9
Fix friend display when clan doesn't match
2014-12-25 00:38:05 +01:00
def
ebf331febb
Show the function of search and exclusion edit boxes when empty (Suggestion by Saavik)
2014-12-24 03:38:40 +01:00
def
5882dec451
Version 6.6.2
2014-12-24 01:46:22 +01:00
def
4c2f83714d
Fix typo
2014-12-24 01:40:21 +01:00
def
215173428b
Version 6.6.1
2014-12-23 16:01:21 +01:00
def
7f0b1dd35f
Another color change
2014-12-23 16:00:59 +01:00
def
cc7abaef1f
Another color change in editor selections
2014-12-23 15:38:59 +01:00
def
e24de30f86
Still allow to find clan mates when clan is ignored in friends
2014-12-22 18:18:01 +01:00
def
66a4d5b566
Highlight broadcasts in console as well
2014-12-22 18:07:22 +01:00
def
8c43fcde8b
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-12-22 16:43:25 +01:00
def
9d541da42d
Version 6.6
2014-12-22 16:43:02 +01:00
eeeee
fabcfc1cbc
Update fifoconsole.cpp
...
actually store the pointer in the field
2014-12-21 17:21:19 -08:00
def
a44773e455
"Reset filter" also resets exclusion lists
2014-12-21 18:40:00 +01:00
def
023f926e89
Fix Compilation
2014-12-20 16:35:47 +01:00
def
c004a352d2
Highlight in console
2014-12-20 13:37:11 +01:00
def
90d6878fed
Fix: Save that you were on settings tab
2014-12-20 13:18:08 +01:00
def
795fc9702b
Add forgotten files
2014-12-20 11:47:52 +01:00
def
df754072e0
Update zlib to version 1.2.8
2014-12-20 04:13:19 +01:00
def
e5aa762cf1
Make non-sql server comile again
2014-12-19 21:58:48 +01:00
def
ee6eae1cee
Fix cl_friends_ignore_clan
2014-12-19 17:56:29 +01:00
def
ec53836d83
Don't lose memory
2014-12-19 17:51:04 +01:00
def
8f72b2fdb6
Fix
2014-12-19 17:47:11 +01:00
def
87afb28a40
Further save cleanup
2014-12-19 17:43:23 +01:00
def
da0750d26f
Remove buggy and unneeded finish time in /rank and /rankteam
2014-12-19 16:27:10 +01:00
def
75bbf64bbd
Allow to set country where you can load savegame
2014-12-19 11:30:14 +01:00
def
b0ae9d095f
Don't spam protect sql messages
2014-12-18 15:52:24 +01:00
def
2750a23792
Only allow savegames on same server. Clean up saving a bit and prevent another possible exploit
2014-12-17 20:38:05 +01:00
def
f397838741
Browser: Flexible map column size
2014-12-15 21:24:04 +01:00
def
936b32ec48
Remove "pure" exclamation mark in browser
2014-12-15 20:58:33 +01:00
def
fe86eef7d8
Disable hook when /spec is used
2014-12-15 20:49:16 +01:00
def
a6b4adb5d8
Minor cleanups
2014-12-15 20:48:58 +01:00
def
3e410bbd34
Add detection whether an image and sound has to be embedded and redesign colors
2014-12-15 18:59:21 +01:00
def
f9562198ad
Version 6.5
2014-12-14 19:17:02 +01:00
def
b694c865b4
Fix distance in menu
2014-12-14 17:34:50 +01:00
def
e816e2e0e0
Clean up menus
2014-12-14 17:16:44 +01:00
def
ad50badc05
Remove colorization options from server filter
2014-12-14 16:55:10 +01:00
def
8d945fe968
Exclude DDNet servery by type
2014-12-14 16:45:18 +01:00
def
3b0f768478
Add setting to ignore clan in friends and enable by default
2014-12-12 17:15:29 +01:00
def
dfa804fb58
Add missing file
2014-12-10 11:21:13 +01:00
def
76b6a99f26
Add Exclusion filter strings and clean up menu a bit
2014-12-10 04:49:16 +01:00
def
8b108a2311
Clean up gametype determination
2014-12-10 03:39:15 +01:00
BeaR
cd32f6d79a
Cleanup grenade prediction, now also correctly shows smoke trails
2014-12-08 19:14:44 +01:00
BeaR
0b00f17627
Fix visual studio build (C89-compatibility)
2014-12-08 18:44:01 +01:00
def
3a5b3735ed
Fix: Client & Server quit properly
2014-12-08 13:53:19 +01:00
def
eb12370db0
Rename cl_antiping to cl_antiping_players and add cl_antiping metasetting
2014-12-08 13:49:39 +01:00
def
9d488d7a28
No one cares about the TOS value but shouldn't hurt to set it
2014-12-07 14:19:03 +01:00
def
87ebb2f03e
Defer character kill from thread to prevent race conditions
2014-12-07 03:42:43 +01:00
def
6ecd02d410
No threaded debug output with fuzzing
2014-12-06 19:45:52 +01:00
def
f32b09206a
Fuzzing optimization
2014-12-06 19:29:20 +01:00
def
9e1ed24c53
Fuzzable server
2014-12-06 19:19:39 +01:00
def
366f0281ed
Fuzzing options
2014-12-06 16:17:04 +01:00
def
8275f2d811
Finally working...
2014-12-06 14:34:30 +01:00
def
6b1666d51d
Next try
2014-12-06 14:18:59 +01:00
def
b334c462c2
Try to explicitly close fifo console
2014-12-06 14:14:46 +01:00
def
2e7e4cfd46
Code piece to convert race stoppers to ddrace stoppers
2014-12-06 00:56:08 +01:00
def
14382356d9
Add AntiPing weapons button
2014-12-05 18:47:27 +01:00
def
af3b68b253
Enable antiping projectiles starting with 6.4
2014-12-05 17:46:32 +01:00
def
e47c653437
Version 6.4
2014-12-05 17:03:54 +01:00
BeaR
5d364410de
Add editor compatibility with sound layers from older maps
2014-12-05 14:38:16 +01:00
def
83987e0bfb
Fix compile
2014-12-02 21:23:54 +01:00
def
801d6033a5
Revert "More unsigned ints because of undefined integer overflow behaviour"
...
This reverts commit 623223354a
.
2014-12-02 15:54:59 +01:00
def
9ea846033b
Optimization for faster server side demo recording
2014-12-02 15:44:54 +01:00
def
0947de4b3f
Centisecs -> Decisecs
2014-12-02 13:55:19 +01:00
def
6b12cc6f73
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-12-02 13:36:36 +01:00
def
0963b68dea
Fix memory leak in client
2014-12-02 13:36:27 +01:00
def
d0c85acc0d
Add cl_show_centisecs
2014-12-02 13:19:06 +01:00
def
d3837038eb
Fix stack underflow
2014-12-02 12:35:52 +01:00
def
db4d472443
Don't copy string when it's in the right position already
2014-12-02 12:35:28 +01:00
def
623223354a
More unsigned ints because of undefined integer overflow behaviour
2014-12-02 12:10:21 +01:00
Dennis Felsing
b525de33b5
Merge pull request #112 from trml/prediction_weapons
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Prediction weapons
2014-12-02 11:24:52 +01:00
nuborn
13f56be3a1
fix recording of projectiles in server too
2014-12-02 02:32:07 +01:00
nuborn
88a1565d75
make the prediction compatible with very large maps
2014-12-02 01:08:52 +01:00
def
b4cef79b82
Fix compile with -O3 & -Ofast
2014-12-01 21:10:10 +01:00
def
158ba846fa
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-12-01 20:35:52 +01:00
def
49f6f2dff2
Fix some editor popup
2014-12-01 20:35:30 +01:00
nuborn
bb9c699f35
use consistent values for prediction
2014-12-01 18:34:16 +01:00
nuborn
9752334e75
convert projectiles back to default format before recording demos
2014-12-01 01:32:51 +01:00
nuborn
03bc769c09
prediction of hammer (hits) and grenade (explosions)
2014-12-01 01:31:58 +01:00
Dennis Felsing
598c6c9968
Merge pull request #111 from cinaera/pr_pan
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Add option to enable/disable panning per voice
2014-11-30 13:26:01 +01:00
BeaR
186de4e08e
Add option to enable/disable panning per voice
2014-11-30 12:23:05 +01:00
BeaR
5f4067c483
Check array boundary for shape type
2014-11-30 11:33:44 +01:00
Dennis Felsing
82eba3875d
Merge pull request #109 from cinaera/pr_shape
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Shaped audio source support
2014-11-29 21:28:29 +01:00
BeaR
98d42adf9d
Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface
2014-11-29 14:29:40 +01:00
BeaR
485aa4ce54
Add editor properties for rectangle shaped sources and visualize falloff distance
2014-11-29 13:20:04 +01:00
BeaR
fbcd560eb0
Working on adding editor UI support for sound shapes
2014-11-28 20:25:43 +01:00
BeaR
a045a20fba
Render sound shapes
2014-11-28 20:01:25 +01:00
BeaR
9996751161
Remove deprecated falloff distance
2014-11-28 19:21:59 +01:00
def
1d4ac3b03a
check in better order
2014-11-27 22:38:25 +01:00
BeaR
d1327742e7
Start adding support for custom shaped audio fields
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Add version check for sound layers
2014-11-27 16:18:15 +01:00
BeaR
80c06aef91
Fix sound cutoff for looped sounds and make sound offset threshold dependent on the size of the audio buffer
2014-11-27 13:56:01 +01:00
def
f3ba2e86ca
Send timeout code later (fixes timeout code entering issues, fixes timeout protection not working realiably with dummy)
2014-11-27 01:59:55 +01:00
def
e4c4ba2d44
Remove another bad log
2014-11-26 21:33:57 +01:00
def
d2573e78c2
comment
2014-11-26 21:18:11 +01:00
def
8fdd6da926
Keep retrying for FifoFile even if it's temporarily unavailable
2014-11-26 21:17:00 +01:00
def
9d3cb79db5
Remove log that happens too often
2014-11-26 21:10:22 +01:00
def
771eb1a625
Disregard whitespaces in confusable name comparison
2014-11-26 02:05:40 +01:00
def
c1fd694c14
Version 6.3
2014-11-25 23:24:47 +01:00
def
21472046df
Remove magic number: 256 -> NUM_TUNINGZONES
2014-11-25 22:47:25 +01:00
def
bba82712e0
Add sv_solo_server for easier solo servers (also working for tunezones finally)
2014-11-25 22:42:05 +01:00
def
c9b4687cce
More time for double click recognition (0.33 instead of 0.25 seconds) ( fixes #17 )
2014-11-25 21:30:16 +01:00
def
0071fbaf8d
Make detail flag work for sounds ( fixes #103 )
2014-11-25 21:01:31 +01:00
def
91bc16c037
Add an option to assume demos to be race demos
2014-11-25 20:46:21 +01:00
def
93d0f43a6a
Broadcast about DDNet client delayed a bit ( fixes #72 )
2014-11-25 20:33:21 +01:00
def
2acdf5ea17
Code cleanup
2014-11-25 20:29:31 +01:00
def
a840df5635
Don't add duplicate skins ( fixes #102 )
2014-11-25 20:13:40 +01:00
def
4b3dd81a74
Disable map sounds with snd_enable 0 as well ( fixes #98 )
2014-11-25 19:56:31 +01:00
heinrich5991
1651c2ea35
Only use WriteConsoleW if the intended output is the console
...
Conflicts:
src/base/system.c
2014-11-25 19:49:31 +01:00
heinrich5991
d2d4423655
Fix compilation on windows
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const int wasn't detected as compile-time constant.
2014-11-25 19:49:19 +01:00
heinrich5991
92cdb15679
Add unicode support for console output on windows
...
Hints regarding the unicode support were taken from the libuv project, which
really helped.
Conflicts:
src/base/system.c
2014-11-25 19:48:53 +01:00
def
7e89917ddd
Rename ping -> twping
2014-11-24 23:22:37 +01:00
def
bde77f09c1
Default port for ping tool
2014-11-24 22:37:13 +01:00
def
e8cf3fbec0
Newlines in ping tool
2014-11-24 22:32:24 +01:00
def
18315e8c79
Improve ping on empty server (serverbrowser)
2014-11-24 22:31:13 +01:00
def
8fb0358452
ping tool cleanup
2014-11-24 21:21:16 +01:00
def
7ff73a2ee5
Add ping tool
2014-11-24 21:16:03 +01:00
def
d7e5a7b9ab
Whitespace cleanup
2014-11-24 19:10:19 +01:00
def
bfcc82ff03
Fix demo saving
2014-11-24 18:29:38 +01:00
def
434b757733
Exactly wrong way around
2014-11-24 17:15:05 +01:00
def
92e4a5c7f1
Add ASCII confusable detection in names
2014-11-24 17:09:01 +01:00
def
a08ed87cc4
Initial work on confusable utf8 name detection
2014-11-24 16:22:00 +01:00
def
4d4d8ad5e8
Fix compile warnings
2014-11-23 21:24:20 +01:00
def
197ed5dca3
Use 0.6.3 server crash fix since the other seems not to work with GCC 4.9.2 with optimizations on
2014-11-22 13:17:55 +01:00
def
8c07ae19a1
Allow for more than 9 DDNet locations
2014-11-21 14:11:04 +01:00
def
5f035cf9fb
Fix infrequent segfault when server shuts down immediately
2014-11-20 22:26:13 +01:00
def
913d5ac226
Fix editor in Images & Sounds views when GUI is deactivated (Reported by Welf)
2014-11-19 21:58:25 +01:00
def
140173311e
Uncached time_get by default
2014-11-18 18:21:30 +01:00
def
3df4c76e57
Version 6.2.1
2014-11-16 21:51:45 +01:00
def
8abe166484
Don't render evil cp-tele-in numbers either
2014-11-16 21:51:44 +01:00
def
e21bbeaedb
Version 6.2
2014-11-16 21:51:44 +01:00
def
2976f0719d
Don't render useless TILE_TELECHECKIN number
2014-11-16 21:51:44 +01:00
def
893fe8785b
Bring back gfx_text_overlay to stop rendering text at far distances for
...
better performance
2014-11-16 21:51:44 +01:00
def
c79a7eba7a
And the same another time (Thanks coffee)
2014-11-16 21:51:44 +01:00
def
56fbd92be9
number check
2014-11-16 21:51:36 +01:00
def
eba1fb5b8b
Fix wait time on windows (Thanks to Tobii)
2014-11-15 18:14:24 +01:00
def
36a9c00aed
Make sound more exact
2014-11-15 00:13:20 +01:00
def
808f889c00
Improve server wakeup timing
2014-11-11 13:00:02 +01:00
def
0a9b0b11b9
Significantly improve performance of /rank
2014-11-11 11:51:36 +01:00
def
ae78518c83
Another fix for mariadb 10
2014-11-11 11:35:43 +01:00
BeaR
29b5b92827
Fix C89-compatibility compiler error
2014-11-10 14:09:42 +01:00
def
4e9b6ea336
Ugly fix for client (TODO: improve)
2014-11-10 00:17:31 +01:00
def
aede6df2ca
Cache get_time calls
2014-11-10 00:08:50 +01:00
def
5923bb10f5
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-11-09 20:23:14 +01:00
def
37a8e89f73
Fix /points and /top5points with MariaDB 10
2014-11-09 20:22:31 +01:00
Dennis Felsing
15d444199b
Merge pull request #104 from cinaera/pr_replace
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Fix editor sound replacing
2014-11-09 15:11:54 +01:00
BeaR
c3689658b4
Fix editor sound replacing
2014-11-09 14:58:28 +01:00
def
630e8430aa
Fix: Show 0 finishes in /mapinfo
2014-11-09 00:25:53 +01:00
def
bc9d632103
Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800)
2014-11-08 20:14:12 +01:00
def
9fb02ade4f
Remove BB skins
2014-11-07 02:20:36 +01:00
def
c9ceef7523
Add workaround for FlashWindowEx on mingw with old winapi32
2014-11-05 01:46:40 +01:00
def
449a609339
Stupid temporary fix for projectile issue
2014-11-02 14:00:03 +01:00
def
e67acc7d5c
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-11-02 11:01:34 +01:00
def
f7f4ea9eb9
Version 6.1.2
2014-11-02 11:01:23 +01:00
def
627d6386ee
Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
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This reverts commit 8f7e24b4db
.
2014-11-02 10:59:22 +01:00
def
e096cb56a0
Revert "Revert "Revert "Add option for weapons prediction"""
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This reverts commit 99c928fc17
.
2014-11-02 10:59:18 +01:00
def
0802177658
Revert "fix bug in weapons antiping (getting lasered in freeze)"
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This reverts commit ff8791681f
.
2014-11-02 10:59:03 +01:00
def
36375b67e2
Revert "update the version number required for extra antiping features"
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This reverts commit 80dbdc3d5b
.
2014-11-02 10:58:58 +01:00
def
fb0ca67adb
Revert "Fix version for antiping projectile"
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This reverts commit e651124d59
.
2014-11-02 10:58:34 +01:00
def
d3797289c1
Revert "improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client"
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This reverts commit 56036dcd7b
.
2014-11-02 10:58:21 +01:00
def
997e1edc0d
Revert "also predict explosions from crazy shotgun"
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This reverts commit 1d21a552e8
.
2014-11-02 10:58:15 +01:00
BeaR
475c637996
Play sounds and envelopes also on pause
2014-10-31 16:10:09 +01:00
def
11583ed434
Allow 256 voices
2014-10-30 00:14:16 +01:00
def
515ad45eed
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-29 23:19:52 +01:00
def
1e3a474687
Version 6.1.1
2014-10-29 22:49:00 +01:00
BeaR
f5fa00cfb7
Prevent integer overflow (fixes segfault in the soundengine)
2014-10-29 22:45:48 +01:00
def
0da475ea65
Fixes #91
2014-10-29 19:53:51 +01:00
def
e97fa68627
Antiping for Weapons should work with 6.0 as well
2014-10-29 10:50:04 +01:00
def
4c06232d99
Oops, forgot the version number
2014-10-29 10:49:37 +01:00
def
c15fc5bc19
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-29 10:05:44 +01:00
def
a635015eca
Version 6.1
2014-10-29 10:05:36 +01:00
Dennis Felsing
346d7a04f3
Merge pull request #90 from trml/improve_antipingweapons
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Small improvements to antiping for weapons
2014-10-29 00:34:45 +01:00
def
0b1118938d
Don't try to load preview images of directories
2014-10-28 22:54:24 +01:00
def
ec55a87972
Fix opus map sound crash
2014-10-28 22:42:31 +01:00
def
2a44f0cc0f
Merge branch 'Sound' into DDRace64
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Conflicts:
bam.lua
other/opus/include/ogg/ogg.h
other/opus/include/opus/opus.h
other/opus/include/opus/opus_custom.h
other/opus/include/opus/opus_defines.h
other/opus/include/opus/opus_multistream.h
other/opus/include/opus/opus_types.h
other/opus/include/opusfile.h
src/engine/client/sound.cpp
2014-10-28 22:08:59 +01:00
def
929d59454c
Text change
2014-10-28 21:37:46 +01:00
nuborn
1d21a552e8
also predict explosions from crazy shotgun
2014-10-28 21:30:51 +01:00
nuborn
56036dcd7b
improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client
2014-10-28 21:13:55 +01:00
def
e651124d59
Fix version for antiping projectile
2014-10-28 20:07:51 +01:00
Dennis Felsing
8334f1641a
Merge pull request #89 from trml/fix_antipingweapons
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Add updated/fixed weapons prediction
2014-10-28 20:07:47 +01:00
Dennis Felsing
d12c485e4a
Merge pull request #84 from east/voteopslow
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Balance sending of vote options
2014-10-28 20:07:19 +01:00
nuborn
80dbdc3d5b
update the version number required for extra antiping features
2014-10-28 18:30:15 +01:00
nuborn
ff8791681f
fix bug in weapons antiping (getting lasered in freeze)
2014-10-28 17:23:48 +01:00
def
30801c4e15
Add bind for dyncam to settings
2014-10-28 16:42:26 +01:00
nuborn
99c928fc17
Revert "Revert "Add option for weapons prediction""
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This reverts commit 451cc8949d
.
2014-10-28 15:51:36 +01:00
nuborn
8f7e24b4db
Revert "Revert "Add antiping for weapons (by nuborn)""
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This reverts commit 755e9f4d1c
.
2014-10-28 15:50:28 +01:00
BeaR
5562fac602
Add opus as external library (windows only)
2014-10-28 14:38:50 +01:00
BeaR
49373ee412
Fix opus sound loading
2014-10-28 14:01:21 +01:00
def
e283e10685
A bit better, but still buggy
2014-10-28 12:22:49 +01:00
def
9b3ca0d8a1
Something that sounds a bit more like music (NumFrames wrong or op_read wrong?)
2014-10-28 10:27:00 +01:00
def
a8d257a7de
Fix loop boundaries in save and load operations
2014-10-28 10:07:21 +01:00
def
7d7b78938e
Fix opus compilation
2014-10-28 09:51:15 +01:00
def
f1cca50695
Fix Mac OSX compilation
2014-10-28 02:25:45 +01:00
def
3730e19b5c
Fix Android compilation
2014-10-28 02:01:51 +01:00
def
24bd595fad
Version 6.0.3
2014-10-28 01:56:08 +01:00
def
24881449b3
Revert "Add OGG"
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This reverts commit 28d276cd7e
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2014-10-28 01:34:15 +01:00
def
3b1d23f42c
Revert "Add Opus"
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This reverts commit a7dafa40c7
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2014-10-28 01:34:09 +01:00
def
ca52f841b0
Revert "Add opusfile"
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This reverts commit 827699263c
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2014-10-28 01:34:03 +01:00
def
0b1de66bdf
Revert "Some work on Opus map sounds (not working yet)"
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This reverts commit 26260181bd
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2014-10-28 01:33:58 +01:00
def
f4231100a7
Make triangle quad rendering optional, as it seems to cause performance problems
2014-10-28 01:12:11 +01:00
def
eaaa29f5f6
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-27 20:03:50 +01:00
def
755e9f4d1c
Revert "Add antiping for weapons (by nuborn)"
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This reverts commit 48e66a2ab3
.
Conflicts:
src/game/client/gameclient.cpp
src/game/version.h
2014-10-27 20:03:22 +01:00
def
451cc8949d
Revert "Add option for weapons prediction"
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This reverts commit 5d0bf727b0
.
2014-10-27 19:54:18 +01:00
def
26260181bd
Some work on Opus map sounds (not working yet)
2014-10-27 16:23:53 +01:00
east
40e7de63e9
config var renamed
2014-10-27 13:39:33 +01:00
east
a6d70e83f6
support for remove_vote added
2014-10-27 13:34:29 +01:00
def
827699263c
Add opusfile
2014-10-27 09:25:24 +01:00
def
a7dafa40c7
Add Opus
2014-10-27 09:22:52 +01:00
def
28d276cd7e
Add OGG
2014-10-27 09:05:49 +01:00
def
5fd50e0b46
Fix warning at client start
2014-10-27 09:05:22 +01:00
east
630fd4fa07
sending vote options balanced
2014-10-26 19:39:42 +01:00
def
0ac9002a80
Fix solo zone + laser dragg in spec ( fixes #59 )
2014-10-26 02:14:12 +01:00
def
71eb763e53
Fix: Don't autoswitch weapons on (dd)race(network) servers ( fixes #57 )
2014-10-26 02:01:03 +01:00
def
9453b80e66
Forgotten
2014-10-26 02:57:03 +02:00
def
0f257bf553
Add delay (of 1 minute by default) to loading savegames
2014-10-26 02:39:12 +02:00
def
59fccf18f0
Add window highlight on Linux ( fixes #65 )
2014-10-26 02:25:36 +02:00
def
35f8b7a6dd
Add option for disabling gun sounds
2014-10-26 01:00:30 +02:00
def
4ed3ce8070
Revert "No fucking gunfire sound when using jetpack"
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This reverts commit 4a11befaf4
.
2014-10-26 00:50:10 +02:00
def
b752264785
Version 6.0.2
2014-10-25 03:05:58 +02:00
def
4a11befaf4
No fucking gunfire sound when using jetpack
2014-10-25 03:01:55 +02:00
def
34c39b43f0
Cleanup
2014-10-25 02:53:26 +02:00
def
8d230306d8
Fix sound enabling and disabling ( fixes #82 )
2014-10-25 02:52:08 +02:00
def
699fb60532
Fix: Mapping sounds in editor works even when the sound system is disabled
2014-10-25 01:23:39 +02:00
def
1523954333
check that index in within array bounds + only predict grenade projectiles (by nuborn)
2014-10-25 01:08:14 +02:00
def
3d9b232157
Minor Sound cleanup
2014-10-25 01:07:24 +02:00
def
22064f2eb3
Update credits
2014-10-24 23:33:08 +02:00
def
fd49ebd03a
Version 6.0.1
2014-10-24 23:04:31 +02:00
def
12102a14a6
Fix sound and image loading
2014-10-24 23:03:16 +02:00
def
61b704dac3
Cleanup
2014-10-24 22:15:55 +02:00
def
73567c898e
Cleanup
2014-10-24 22:13:46 +02:00
def
4403a2df62
Minor cleanup
2014-10-23 17:40:10 +02:00
def
033ca57331
Oops
2014-10-23 17:39:29 +02:00
def
5d0bf727b0
Add option for weapons prediction
2014-10-23 17:34:24 +02:00
def
48e66a2ab3
Add antiping for weapons (by nuborn)
2014-10-23 17:31:29 +02:00
def
a0bfc5a083
Add shift + right click to delete a quad (Suggestion by Welf)
2014-10-23 15:55:50 +02:00
def
f8f8f0613e
Rename "Ambient" to "Map Sound"
2014-10-23 15:53:23 +02:00
BeaR
1e42136f5d
Fix wrong memory allocation and sound selection
2014-10-23 12:19:26 +02:00
BeaR
78aa7c51be
Prevent modulo 0
2014-10-23 12:04:46 +02:00
def
99c07d884d
Another try at the fix
2014-10-21 14:57:58 +02:00
def
e29571dd73
save doesn't create ranks accidentally anymore ( fixes #73 )
2014-10-21 14:27:10 +02:00
def
6bcf2bbe0d
Revert "Teammate switching team reported on chat"
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This reverts commit b19688fa35
.
2014-10-21 14:22:53 +02:00
def
7b259b3022
Revert "Update teams.cpp"
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This reverts commit fa59910ef2
.
2014-10-21 14:22:47 +02:00
Dennis Felsing
9baf62a3f0
Merge pull request #60 from Wohoo-GC/DDRace64
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Teammate switching team reported on chat
2014-10-21 12:18:19 +02:00
Dennis Felsing
792a891dfa
Merge pull request #71 from cinaera/pr_speaker
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Add editor icon for audio source
2014-10-21 12:15:18 +02:00
BeaR
09f8630b68
Add editor icon for audio source
2014-10-21 12:07:09 +02:00
timgame
62ca346122
Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64
2014-10-21 00:06:57 +02:00
timgame
beb125da36
remove basetile
2014-10-20 23:55:55 +02:00
Wohoo-GC
98305dab0e
Mouse button 2 to decrease FSAA samples in menu
2014-10-19 18:01:03 +02:00
def
d213a30bed
Change new to mem_alloc (thanks BeaR)
2014-10-19 14:09:23 +02:00
def
0b2bf15c35
Clean up compiler warnings
2014-10-19 13:19:36 +02:00
def
f609417d43
Don't clear rcon history when connecting to new server
2014-10-19 13:11:57 +02:00
BeaR
2b1272ed69
Work on nicer audio timing
2014-10-18 18:41:59 +02:00
BeaR
b67fab8fdb
Fix parallax scrolling for audio sources and remove global property
2014-10-18 18:41:58 +02:00
BeaR
ef3b801999
Add volume slider for map sounds
2014-10-18 18:41:57 +02:00
BeaR
0931e6ed28
Fix sound envelopes ingame
2014-10-18 18:41:55 +02:00
BeaR
e211c7a2b2
Ingame sound pos envelope support
2014-10-18 18:41:55 +02:00
BeaR
920ac531aa
Add support for position envelopes to sound sources
2014-10-18 18:41:55 +02:00
BeaR
0a70d49566
Remove distance from envelopes, add falloff distance to source properties and render it in the editor
2014-10-18 18:41:55 +02:00
BeaR
8addf25b24
Add support to modulate voice volume and falloff distance
2014-10-18 18:41:54 +02:00
BeaR
774be5561e
Fix crash when loading sound files threaded (double io_close)
2014-10-18 18:41:54 +02:00
BeaR
655c2466b9
Start adding a sound envelope
2014-10-18 18:41:54 +02:00
BeaR
dfea1e9e71
Remove debug rendering for sound layers and unused item members
2014-10-18 18:41:53 +02:00
BeaR
b5d0034674
Add embedded sound support
2014-10-18 18:41:53 +02:00
BeaR
96a6d6d85b
Take sample duration into account when enqueuing sound sources
2014-10-18 18:41:53 +02:00
BeaR
66d02de673
Fix saving of sounds
2014-10-18 18:41:52 +02:00
BeaR
16084d93cf
Working on correctly replay sounds
2014-10-18 18:41:52 +02:00
BeaR
2e30e96ba5
Improve sound replay
2014-10-18 18:41:52 +02:00
BeaR
dd35d2be84
Add editor support for editing sound source properties
2014-10-18 18:41:52 +02:00
BeaR
39f93716e0
Support replaying mapsounds
2014-10-18 18:41:52 +02:00
BeaR
2e36bd9906
Add missing file
2014-10-18 18:41:51 +02:00
BeaR
5df94f772f
Add support for sound sources
2014-10-18 18:41:51 +02:00
BeaR
2bd9df2626
Adding support for saving/loading sound layers
2014-10-18 18:41:51 +02:00
BeaR
d968b42f2f
Add support for sound layers
2014-10-18 18:41:51 +02:00
BeaR
30989566bb
Correctly load sound in the editor on add
2014-10-18 18:41:50 +02:00
BeaR
90975fbe9e
Start adding UI for loading sounds in the editor
2014-10-18 18:41:50 +02:00
BeaR
2f837a4c44
Notify player on chat highlight (windows only)
2014-10-18 16:17:36 +02:00
def
084b59d9b6
Show sleepy eyes when a player is paused
2014-10-16 23:22:53 +02:00
def
082ecfe691
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-16 17:42:38 +02:00
def
1144ba77c6
Split up demo recording into 3 separate recorders
2014-10-16 17:42:13 +02:00
BeaR
944218ca9f
Render quads as triangle fans
2014-10-15 15:44:29 +02:00
def
5cb861c331
Disable old client display for now since it's not working with dummy
2014-10-12 18:49:46 +02:00
def
607a27718e
Revert "Removed InputData Array"
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This reverts commit 83f6fc70fa
.
2014-10-12 17:52:53 +02:00
Tomew
83f6fc70fa
Removed InputData Array
2014-10-12 17:19:09 +02:00
def
3ff6b951c1
Configurable messages
2014-10-12 12:51:54 +02:00
def
517f1a80ea
Add notification for old client
2014-10-12 12:49:44 +02:00
def
fda12b88bf
Make sv_client_suggestion optional
2014-10-12 11:35:36 +02:00
def
6333583141
Display message about DDNet client to players not using it
2014-10-12 11:33:36 +02:00
def
1d7d511941
Set ed_zoom_target to 0 on default
2014-10-12 02:06:44 +02:00
def
f81d2af6d3
text messag
2014-10-11 22:47:30 +02:00
def
1fc38356a5
Fix cl_show_ids
2014-10-11 22:47:13 +02:00
def
e0a16e0644
/mapinfo: Show mapper name
2014-10-11 12:58:27 +02:00
def
1ea495c7e2
Update credits
2014-10-11 01:21:08 +02:00
def
80fc4e24d3
Version 5.3
2014-10-11 01:13:51 +02:00
def
2fa361fe4d
Fix previous commits
2014-10-11 01:10:53 +02:00
def
9c0bb7d02b
Vote random map with defined nr of stars
2014-10-11 01:01:32 +02:00
def
dcc64f1902
Vote random unfinished map with defined nr of stars
2014-10-11 00:41:56 +02:00
def
3dd24c3dee
Add stars to /mapinfo
2014-10-11 00:16:33 +02:00
Wohoo-GC
fa59910ef2
Update teams.cpp
2014-10-09 13:05:59 +02:00
Wohoo-GC
b19688fa35
Teammate switching team reported on chat
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Teammate switching team reported on chat and console.
Solved also:
Function OnCharacterDeath() calls itself multiple time. Open team after checking it is not opened, then kill members.
2014-10-09 12:46:20 +02:00
def
c5b796a8f1
ed_zoom_target 1 by default
2014-10-08 15:07:02 +02:00
BeaR
1f4430f3d0
Editor: Add feature to zoom to mouse position
2014-10-07 20:07:46 +02:00
BeaR
ebf1d4b273
Fix possible bug as CGameTeams is not thread-safe
2014-10-07 15:20:38 +02:00
Dennis Felsing
67f6fb0ff2
Merge pull request #53 from cinaera/pr_wrap
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Editor: Scale quad point selection indicator with zoomlevel
2014-10-07 14:54:59 +02:00
BeaR
fa83e5b340
Editor: Scale quad point selection indicator with zoomlevel
2014-10-07 14:49:45 +02:00
Wohoo-GC
3a2f078360
SHIFT+TAB invert completion order
2014-10-06 23:37:35 +02:00
Wohoo-GC
200fc3545b
SHIFT+TAB invert completion order
2014-10-06 23:36:39 +02:00
Dennis Felsing
3875741604
Merge pull request #51 from savander/DDRace64
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Skin name in skin selector (next to the Skin useful)
2014-10-06 21:24:59 +02:00
def
4809fcd325
Sort player completion by name
2014-10-06 13:06:35 +02:00
def
89b2e78bc8
Shift+TAB for player completion (by Wohoo)
2014-10-06 13:02:55 +02:00
savander
66d0e3f57e
Skin name in skin selector
2014-10-05 22:26:47 +02:00
def
8c45d885d5
Allow 4 spectator mode changes per second
2014-10-03 21:41:18 +02:00
def
85c953d25b
Consistently allow rotations and flipping in editor
2014-10-01 18:55:53 +02:00
def
32fedf3518
Automatically rcon-authenticate dummy on connection if player is authenticated already
2014-10-01 12:41:10 +02:00
def
bc916da43c
Print client version in status
2014-09-30 13:21:44 +02:00
def
932fb826c7
Add cl_zoom_background_layers (set to 0 to keep background nice when zoomed out)
2014-09-29 21:13:35 +02:00
def
90518f951d
Fix saving in solo teams
2014-09-29 19:32:43 +02:00
def
1c954c168f
Proper team count, should fix savegames
2014-09-29 17:36:14 +02:00
def
e42b7e8bd2
Version 5.1
2014-09-29 13:16:14 +02:00
def
6cecffe67c
Fix editor input on Android
2014-09-29 13:13:56 +02:00
def
a670348b88
Wording
2014-09-27 19:10:15 +02:00
def
31b049533c
3 more keys to be disabled on text input
2014-09-27 11:06:55 +02:00
def
01f2b6ea02
Fix buggy envelope editor while tile picker is active
2014-09-27 11:04:09 +02:00
Dennis Felsing
912c4fae5c
Merge pull request #49 from timgame/DDRace64
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automapper supports rotation (and changed "CheckEmptyTiles" to "NoDefaultRule")
2014-09-27 11:02:42 +02:00
def
b94981019b
Disable key inputs in editor when typing in a field
2014-09-27 11:01:58 +02:00
timgame
20aaa37cb9
automapper supports rotation
2014-09-27 10:11:28 +02:00
def
ce0f1d2ed7
Fix segfaults when mysql server is not reachable and map is changed/reloaded
2014-09-26 23:59:11 +02:00
def
896a6fda9b
Lock works for single player teams
2014-09-26 23:47:25 +02:00
def
f589463697
Log player out of rcon after timeout protection was used
2014-09-26 23:14:28 +02:00
def
0a131df621
Fix broken start line
2014-09-26 13:03:01 +02:00
def
03109ef232
Prevent crash
2014-09-26 12:43:56 +02:00
def
2c2b77ac3b
Check whether team has finished once a player in the team kills
2014-09-26 03:42:49 +02:00
def
3804c16f02
Fix a bunch of crashes on server demo recording
2014-09-26 03:20:47 +02:00
def
c54cf2e7ba
Cleanup
2014-09-26 02:41:25 +02:00
def
c78cea9046
Add sv_demo_chat (0 by default to disable recording chat)
2014-09-26 02:40:58 +02:00
def
416ae46730
Reset recording on player death
2014-09-26 02:25:53 +02:00
def
b4f77c4b71
Add sv_player_demo_record (mostly from Teerace)
2014-09-26 02:05:31 +02:00
def
1bee3af878
Print broadcasts by default
2014-09-23 19:34:43 +02:00
def
a32e9272eb
Restore Law & Order
2014-09-23 19:06:25 +02:00
Dennis Felsing
8abc15f48d
Merge pull request #47 from Laxa/upstream
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Add cl_output_broadcast + add button for it + fix multi-line display.
2014-09-23 18:55:13 +02:00
laxa
a40bacc542
Remove useless <string.h>
2014-09-23 18:36:14 +02:00
laxa
41aa9300de
Added button for ClOutputBroadcast + fix the multi-line display
2014-09-23 18:34:48 +02:00
def
d38bf7f83a
typo
2014-09-23 17:33:33 +02:00
laxa
36153fc7fd
Add conf variable for broadcast ouput; made broadcast output works with multiple lines
2014-09-23 10:37:44 +02:00
def
89b92b4d6b
Cleanup
2014-09-23 09:52:18 +02:00
laxa
080ffc4df4
Sort ingame menus -> kick player -> move players to spectator
2014-09-23 08:03:26 +02:00
laxa
f13f040468
Sort playerlist inside game from Player tab
2014-09-23 02:10:59 +02:00
def
2c610053c1
Fix: Selecting quads works after having rotated one
2014-09-22 22:25:05 +02:00
def
2aedf8e64a
Grammar
2014-09-22 18:57:56 +02:00
def
fbd87e7370
Fix potential server crashes
2014-09-22 18:56:59 +02:00
savander
1278538a84
Fix encoding
2014-09-22 16:16:47 +02:00
savander
0ecbf36de4
Kill Protection: prevent joining to spectators
2014-09-22 16:12:01 +02:00
def
a5406762f6
Fix menu
2014-09-21 15:08:25 +02:00
Dennis Felsing
028d6b98f4
Merge pull request #43 from Laxa/upstream
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Added cl_reset_wanted_weapon_on_death
2014-09-21 15:05:52 +02:00
laxa
f5ef04a3f7
Change the placement tab of cl_reset_wanted_weapon_on_death
2014-09-21 15:03:42 +02:00
laxa
9f5556a2e4
Add buton for cl_reset_wanted_weapon_on_death
2014-09-21 14:38:34 +02:00
laxa
718e45d84d
Added cl_reset_wanted_weapon_on_death
2014-09-21 14:11:27 +02:00
def
04f38d85f5
Remove debug message
2014-09-21 02:12:46 +02:00
def
66c2a50209
Version 5.0.2
2014-09-20 21:45:19 +02:00
def
bde8c33c20
Hopefully real fix now
2014-09-20 21:44:43 +02:00
def
57778b1f4c
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-09-20 21:14:48 +02:00
def
67de8be7b0
Version 5.0.1
2014-09-20 21:14:34 +02:00
def
572b4f91bd
Fix serverbrowser for more than 24 players again
2014-09-20 21:14:19 +02:00
timgame
8dc728de96
added option to automap tiles with index 0
2014-09-20 20:57:29 +02:00
def
3a325ccc08
Version 5.0
2014-09-20 16:33:19 +02:00
def
3c833bd93e
Make the initial ping in serverbrowser less wrong (still not perfect)
2014-09-20 16:20:27 +02:00
def
4ea77f1080
Oops
2014-09-20 16:11:29 +02:00
def
060b794a9d
Suggest Novice servers to new players
2014-09-20 16:08:11 +02:00
def
36b33d6138
Fix: Prevent animated server names and fake 0 pings in serverbrowser
2014-09-20 15:48:30 +02:00
def
7035bf87fd
Refresh DDNet tab when a new serverlist was received
2014-09-20 15:35:01 +02:00
def
68db4a0709
Update credits
2014-09-20 15:26:55 +02:00
def
90c6833707
Fix versionsrv compile on Windows (hopefully)
2014-09-20 15:25:31 +02:00
def
d2ef256f06
Final compilation fix for Windows
2014-09-20 14:42:12 +02:00
def
4a703576ab
Revert "Now Windows compiling (by Tobii)"
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This reverts commit 5b4878d0d4
.
2014-09-20 14:41:38 +02:00
def
5b4878d0d4
Now Windows compiling (by Tobii)
2014-09-20 14:30:18 +02:00
def
3b3955632c
Hopefully fix Windows compile
2014-09-20 14:20:43 +02:00
def
f175025c8c
Add number of finishes to /mapinfo
2014-09-20 14:07:46 +02:00
def
7a2021806b
Fix ingame ddnet menu (thanks east)
2014-09-20 13:49:29 +02:00
def
d6aea5ba40
Prepare DDNet gametype name
2014-09-20 13:48:59 +02:00
def
684ad0b890
Ingame DDNet menu
2014-09-20 13:41:20 +02:00
def
520b84328f
Fix 5:4 resolution in menu
2014-09-20 13:37:00 +02:00
east
c4fc429e99
small cleanup
2014-09-20 11:47:51 +02:00
east
603727232a
ddnet server list zlib compression added
2014-09-20 11:36:46 +02:00
east
66a3d89bf6
Merge remote-tracking branch 'def/DDRace64' into ddsrvs
2014-09-20 00:38:09 +02:00
east
cda02a3d9a
versionsrv serverlist download added
2014-09-20 00:36:22 +02:00
east
202d5d8866
Filter flag grid added
2014-09-19 23:52:09 +02:00
Tobias Urlaub
b6c93baf72
Fix: also record a demo when the start line is on the front layer
2014-09-19 20:56:15 +02:00
east
9db12d455d
working on CDDNetCountry
2014-09-18 16:13:06 +02:00
east
6ab9279211
json related updates
2014-09-18 16:11:22 +02:00
east
d161005658
json parser added
2014-09-18 14:40:29 +02:00
east
c2b7482546
Merge remote-tracking branch 'def/DDRace64' into ddsrvs
2014-09-18 14:14:25 +02:00
Dennis Felsing
5f2103c42a
Merge pull request #38 from timgame/DDRace64
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automapper works without basetile
2014-09-18 12:43:49 +02:00
def
741cf8f8c7
Cleanup & Halloween event
2014-09-18 12:14:00 +02:00
def
18d1e25d5c
Fix: Render SwitchTimedOpen and Unsolo on seprate tiles
2014-09-17 20:22:42 +02:00
def
f3707c26f8
Fix: Show tune layer when cl_overlay_entities is less than 100
2014-09-17 19:56:42 +02:00
Tobias Urlaub
45823466ec
Fix: Rcon spoofing protection bans clients after password change
2014-09-16 21:14:31 +02:00
timgame
442f88bd2b
automapper works without basetile
2014-09-15 14:45:37 +02:00
def
6badc5a715
Version 4.9.3
2014-09-14 21:08:00 +02:00
def
bbc21005dc
Use space AND colon
2014-09-13 23:50:35 +02:00
def
f8fa71de63
Use space as delimiter for ID
2014-09-13 21:48:55 +02:00
east
e732008157
DDNet serverlist added
2014-09-13 16:36:25 +02:00
def
886044532b
Only disable user inputs in race mods
2014-09-13 12:31:39 +02:00
def
6ab4c566e9
Add a small close button in editor for people who happen to accidentally click on the Editor symbol in menu, but are unable to find File -> Exit
2014-09-12 23:07:47 +02:00
def
ca99f3f518
Change 2 more messages
2014-09-12 20:29:02 +02:00
def
a36358190b
Mac OS X compilation
2014-09-11 21:38:23 +02:00
def
efeb2b9417
Minor fix
2014-09-11 21:38:13 +02:00
def
1c8ca264c7
Use semaphores instead of locks
2014-09-11 21:12:18 +02:00
def
dcfe0a7295
Fix Visual Studio compile
2014-09-11 18:23:59 +02:00
def
3f8abd10ce
Add preparation for broadcast output
2014-09-10 23:20:04 +02:00
def
93e0ecfd16
Version 4.9.2
2014-09-09 23:28:20 +02:00
def
5b72302672
Instead of banning players for reconnecting too often, make them wait 3 seconds ( fixes #27 )
2014-09-09 23:27:28 +02:00
def
49682f4a8d
Threaded logger output
2014-09-09 23:02:05 +02:00
def
d44e6088bb
console output cleanup
2014-09-09 22:23:56 +02:00
def
bb6c3ba951
Ignore user inputs when paused
2014-09-07 01:53:20 +02:00
def
93b57433b4
Fix: Reset zoom when going out of spectate mode (in zcatch for example)
2014-09-07 01:41:02 +02:00
def
2cfb494c84
Fix compilation
2014-09-07 01:03:55 +02:00
def
6d3aece8b0
Version 4.9.1
2014-09-07 00:15:57 +02:00
def
8a4e3d9605
Revert "Only set active weapon when it actually has ammo (Thanks Saavik)"
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This reverts commit c88a4f00d2
.
2014-09-07 00:15:03 +02:00
def
54497647b4
Minor console output cleanup
2014-09-06 23:22:35 +02:00
def
ff4779e214
admin -> moderator in force-vote messages
2014-09-06 21:19:44 +02:00
def
4ab0083f89
Fix: unlock team when it is saved
2014-09-06 21:08:21 +02:00
def
3bf6d63040
Version 4.9
2014-09-06 15:13:30 +02:00
def
07a46ab024
Cleanup in menu
2014-09-06 01:43:20 +02:00
def
0da1ba238c
Add cl_cpu_throttle_inactive
2014-09-06 01:42:59 +02:00
def
fc9ab26be0
Repopulate demo list after closing demo player because a new demo could have been created (Thanks Saavik)
2014-09-05 21:17:04 +02:00
def
c88a4f00d2
Only set active weapon when it actually has ammo (Thanks Saavik)
2014-09-05 21:12:33 +02:00
def
4133e642f8
Remove Damage Indications when entering game ( fixes #29 )
2014-09-03 14:17:44 +02:00
def
f66febb009
Revert "Only connect dummy when we're fully connected to the server"
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This reverts commit 96502a2d88
.
2014-09-03 13:58:06 +02:00
def
96502a2d88
Only connect dummy when we're fully connected to the server
2014-09-01 17:36:10 +02:00
def
51c508192a
Negative clipping width and height make no sense
2014-08-31 15:24:19 +02:00
def
9964e6bfde
Fix: Properly reset team on /save
2014-08-31 14:12:15 +02:00
def
4473fd504b
Indentation
2014-08-31 14:12:03 +02:00
def
f1288127a3
Don't crash on broken demo files
2014-08-31 03:13:42 +02:00
def
9f4ac93d90
fifoconsole cleanup
2014-08-29 19:42:34 +02:00
timgame
6784045da0
Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64
2014-08-29 17:05:26 +02:00
timgame
7929d9a0c8
added client fifo
2014-08-29 16:52:08 +02:00
def
45a5f65e55
Add demo speed setting in menu
2014-08-29 16:13:55 +02:00
def
489349d30b
Use × instead of x to indicate speed in demo player
2014-08-29 16:13:28 +02:00
def
2df6034b44
By default don't show demo speed
2014-08-29 16:13:13 +02:00