Commit graph

467 commits

Author SHA1 Message Date
oy 1f10c1e8bf fixed problem with ctf if there're no flags 2011-03-10 10:14:41 +01:00
oy ee2f625754 added extended spectator mode. Closes #28 2011-03-10 10:08:14 +01:00
oy 0640acb27e added a command to set a minimum player limit that is needed to start a kick vote 2011-03-04 17:35:50 +01:00
oy 9811c2396b made network clip flags. Closes #131 2011-03-04 17:08:10 +01:00
oy 4bede550be only update the ping if the scoreboard is active. Closes #27 2011-03-01 18:31:20 +01:00
oy 45eee0c8c2 fixed spawning on crappy maps 2011-02-21 12:35:14 +01:00
oy d939b84125 removed no longer needed progression browse info 2011-02-16 12:31:47 +01:00
oy 3c7adc6a7f fixed nethash 2011-02-13 13:06:19 +01:00
GreYFoXGTi 68a1a29db8 Reverted 1 Letter Refactoring or Edited it to a full name. 2011-02-13 12:57:10 +01:00
Choupom 7bfbe24a1c added flag return message on death tile collision 2011-02-13 12:24:19 +01:00
GreYFoXGTi 1b2703aaba Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
oy 3f05289328 fixed a possible problem with occupied spawn points and cleaned up spawn code a bit 2011-02-10 12:05:55 +01:00
oy 83fc81092f fixed position of the hammer damage effect. Closes #448 2011-01-23 17:58:28 +01:00
heinrich5991 43b67aaa57 added server command to clear the votes. this fixes #47 partially 2011-01-23 17:53:53 +01:00
oy 7c67a1334c fixed a typo 2011-01-20 01:35:21 +01:00
oy 1701241636 added hammerhit simplification by fisted. Closes #443 2011-01-19 22:41:44 +01:00
oy 19a9462fe8 removed double entity list in gameworld and cleaned up connected stuff 2011-01-19 18:27:50 +01:00
oy 1359db5476 prevent that removing an entity aborts traversing the entity list in gameworld 2011-01-19 15:31:42 +01:00
oy 68faba809c made dbg dummies work again 2011-01-18 19:09:53 +01:00
oy 99e9d4910a fixed that team mates are regarded when evaluating the spawn position. Closes #426 2011-01-17 15:55:23 +01:00
oy 40f6740742 fixed few spelling mistakes and disabled an unused command 2011-01-17 12:56:49 +01:00
Patafix a9f7f3a3ea just formatting 2011-01-09 23:29:56 +01:00
oy df47aedbfe reset flags and projectiles when leaving the game layer too much. Closes #385 2011-01-08 11:34:19 +01:00
oy 1306b62ce2 added command to move all players to a team. Closes #384 2011-01-06 13:37:28 +01:00
oy a72848e780 added constants for teams by Choupom 2011-01-03 12:50:38 +01:00
oy 0121f27311 fixed server crash on too many snap items. Closes #317 2010-12-16 03:29:08 +01:00
oy b4c007778c fixed that IntersectCharacter picks the character which is closest to the start point and within the radius 2010-12-12 01:55:36 +01:00
Choupom c64d3817cf fixed so we can't add a vote option multiple times by oy 2010-11-20 21:41:18 +01:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
oy 994a44f6e1 simplified change_map command so that it switches to the next map in the maprotation when called without param 2010-11-17 12:50:01 +01:00
oy 0d1178107e fixed typo in a kick message 2010-11-17 00:44:04 +01:00
oy e46cb02089 Made inactivity check ignore authed players. Closes #273 2010-11-16 18:08:19 +01:00
oy 8ca6a28088 parse line on addvote and skip invalid ones 2010-10-25 18:30:35 +02:00
oy fa768449e2 fixed issue with reason on forcevotekick 2010-10-13 20:31:21 +02:00
oy b65a26fe93 fixed last commits 2010-10-11 01:06:44 +02:00
Choupom 61201fea13 added reason to kick a player in the callvote tab 2010-10-11 00:31:21 +02:00
oy cd95f1869e added inactive player kicking. Closes #51 2010-10-09 19:14:42 +02:00
oy 12233ecdaf fixed that ctf gametype doesn't work if the map has more than 1 flag per team. Closes #124 2010-09-22 01:07:11 +02:00
oy 68ed9154ae don't add player that aren't ingame to the snapshot and don't let them autospawn. Closes #125 2010-09-22 01:00:33 +02:00
Choupom 901427809f fixed so "reset tunning due to pure server" appears after "x changed to y" 2010-09-12 16:58:10 +02:00
oy 64c9b5c4ab added quotes around player names in the other server messages too and changed it to ' for consistency 2010-09-12 13:34:30 +02:00
oy 16657faf55 end vote on 50% no 2010-09-12 12:51:07 +02:00
Choupom 532ea85aeb separated CFlag from ctf 2010-09-07 20:02:46 +02:00
oy 3857096a20 Put quotes around player names in leave message. 2010-09-07 01:18:06 +02:00
Fujnky 69adb4800e Put quotes around player names in server messages. 2010-09-07 01:11:20 +02:00
oy cabecb7fa9 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-18 00:06:00 +02:00
oy abc84ac0b0 added fixes for compiler errors and warnings by sworddragon 2010-08-16 02:21:18 +02:00
oy 0e36b772d4 fixed line endings in some files 2010-08-15 15:34:55 +02:00
oy f494d344a9 removed some not longer needed stuff 2010-08-12 15:44:11 +02:00
oy 6a73c5d77f fixed flickering players on respawn 2010-08-08 18:56:54 +02:00
oy ad9b32b741 added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket 2010-08-07 20:22:25 +02:00
oy cac5554bdb prevent that spectators start a vote 2010-08-06 21:03:38 +02:00
SushiTee 882a99b955 kill the player when leaving the game layer too much... will stop never ending fall 2010-07-04 16:50:03 +02:00
oy 7325bdac42 don't consider sv_spectator_slots for team change when already in a team(red, blue). Closes #141 2010-06-27 13:24:47 +02:00
oy 73bdf657c4 fixed suicide penalty after a restart. Closes #131 2010-06-20 14:35:50 +02:00
xalduin dc3feaf42c Fixed remaining compiler warnings for gcc on Linux 2010-06-10 20:38:03 +08:00
Magnus Auvinen 0d78e2d2cd Merge remote branch 'fujnky/master'
Conflicts:
	data/languages/portuguese.txt
2010-06-09 13:01:36 +02:00
Fujnky 7cc7c8f84e Merged with master 2010-06-07 16:00:01 +02:00
oy 2104835d77 update server info for connected clients if map or gametype changes. Closes #108 2010-06-07 13:34:47 +02:00
oy a3545b06b4 some cleanup 2010-06-07 00:08:40 +02:00
oy a41d930a85 fixed some compiler warnings. Closes #76 2010-06-06 17:16:52 +02:00
xalduin 9603d676c6 Score no longer decreased when switching teams 2010-06-03 17:08:05 -04:00
xalduin 8b15558f5d Merge remote branch 'upstream/master 2010-06-03 13:32:15 -04:00
Fujnky 5849aeb86c Merge branch 'master' of git://github.com/matricks/teeworlds
Conflicts:
	src/game/server/gamemodes/ctf.cpp
2010-06-03 17:47:32 +02:00
Magnus Auvinen a6ab379e67 fixed so that the same distance is used when leaving off the flag and taking it 2010-06-03 17:40:01 +02:00
Magnus Auvinen 9bb6fe48c2 cleaned up g_CharPhysSize 2010-06-03 17:39:42 +02:00
Fujnky feb8894b4d Flag catch and capture should now be exactly the same 2010-06-03 16:42:37 +02:00
xalduin 3fff61d24a Issue #86, don't reset score on team switch 2010-06-03 10:35:18 -04:00
xalduin 8db32a4b8b Issue #88 flag pickup distance reduced 2010-06-03 09:56:57 -04:00
Fujnky 7b74cd248b made flag catch and capture distances fit 2010-06-03 15:30:33 +02:00
NoxNebula dd19074deb Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-03 03:27:34 +08:00
NoxNebula 9a5a19e7c7 Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
Tom Adams c9ff80a17d made balance teams based apun points/minute (#495) 2010-05-31 20:35:47 +00:00
Magnus Auvinen 4c0886f087 renamned m_pCarryingCCharacter correctly 2010-05-29 11:26:17 +00:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen 8bd49fe30b some clean up. fixed double server side record messages 2009-06-15 13:01:04 +00:00
Magnus Auvinen 4bb1df3189 moved 0.5 branch to trunk 2009-05-31 09:44:20 +00:00
Magnus Auvinen 5f186c8906 fixed so the console show help for each command. not all commands have descriptions however 2009-01-24 13:12:04 +00:00
Magnus Auvinen 9d51d47cea added tab completion to the console. works for local and remote 2009-01-24 12:16:02 +00:00
Alfred Eriksson a569d5c0c3 fixed compiling errors 2009-01-22 17:22:50 +00:00
Magnus Auvinen 6ffd661c78 fixed so the name of the player that calls the vote is in the chat. fixed so that the time remaining on the vote is displayed. reworked the vote box a bit so it's nicer 2009-01-21 21:17:25 +00:00
Magnus Auvinen bd1556ce76 added missing ctf return sound 2009-01-21 00:00:04 +00:00
Alfred Eriksson 335aa0feb2 flag position is only sent when player is near 2009-01-17 17:26:56 +00:00
Alfred Eriksson 96f604f9d1 increased voting time to 25 secs #637 2009-01-17 16:52:57 +00:00
Alfred Eriksson 6c98a36f0f fixed round count bug #630 2009-01-17 16:18:47 +00:00
Alfred Eriksson fa02f461c7 fixed round count bug 2009-01-13 17:58:16 +00:00
Magnus Auvinen 70dea7e398 fixed bug that crashes the server if settings tunings in the server config 2009-01-12 21:44:13 +00:00
Magnus Auvinen 123c5b5b99 introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed 2009-01-12 21:41:16 +00:00
Alfred Eriksson efd0dbab25 added vote command on the server to enforce a vote. added sv_vote_kick_bantime to choose how long a user will be banned at votekick (0 for just kick) thanks to magnet and xara 2009-01-12 19:35:38 +00:00
Magnus Auvinen 46125d5ed7 fixed so predicted sounds and air jump effect works with demo playback 2009-01-11 15:51:43 +00:00
Magnus Auvinen 6b886e8ed6 fixed so that the tuning is resetting itself if running a pure server 2009-01-11 15:16:34 +00:00
Magnus Auvinen e673e607dc fixed so that emoticon 0 works 2009-01-11 14:32:23 +00:00
Magnus Auvinen 96e65f599a fixed so that some vote error messages isn't broadcasted to everyone 2009-01-11 14:28:35 +00:00
Magnus Auvinen 172463b2bb fixed so your team gets -1 if you kill yourself. drawback, team looses one point when you switch team as well. good enough for now 2009-01-11 14:16:49 +00:00
Magnus Auvinen c2c90982fd increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds 2009-01-11 13:54:42 +00:00
Magnus Auvinen 7c0413ebac added some modding comments 2009-01-11 13:23:40 +00:00
Magnus Auvinen 18758943d6 added the mod game mode switch 2009-01-11 13:20:18 +00:00
Magnus Auvinen 2aafe11723 tweaked the gameplay a bit 2009-01-11 11:54:41 +00:00
Alfred Eriksson 39a12060d6 removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning. 2009-01-11 10:40:14 +00:00