Commit graph

4780 commits

Author SHA1 Message Date
heinrich5991 9911759314 Revert "Don't divide by 0"
This reverts commit 03faa51e28.

Dividing floats by zero isn't undefined behavior and results in +inf or
-inf depending on the sign of the first operand.

	#include <math.h>
	#include <stdio.h>

	#define PRINT(x) printf("%s = %f\n", #x, x)

	int main()
	{
		PRINT(1.0 / 0.0);
		PRINT(-1.0 / 0.0);
		PRINT(atanf(1.0 / 0.0));
		PRINT(atanf(-1.0 / 0.0));
		return 0;
	}

prints

	1.0 / 0.0 = inf
	-1.0 / 0.0 = -inf
	atanf(1.0 / 0.0) = 1.570796
	atanf(-1.0 / 0.0) = -1.570796

The changed function was problematic for values like (0,1), (-1,0),
(0,-1) where it always returned an angle of 0°.
2017-09-16 18:33:10 +02:00
def 03faa51e28 Don't divide by 0 2017-09-16 12:06:07 +02:00
Dennis Felsing 43d0299a45 Merge branch 'master' into pr_ddnet_fix_msvs_warnings 2017-09-16 11:17:39 +02:00
Jupeyy fc706a820c only check gametiles for DDNet server type 2017-09-16 03:45:24 +02:00
Jupeyy 31844d3353 set max width for custom text texture upload and fixing alignments for
texture updates
2017-09-15 03:01:26 +02:00
Jupeyy 5c7c09d380 fixing most wrong code pattern 2017-09-13 20:33:58 +02:00
Jupeyy fd83d2834d dont draw layer if our view is out of the layers range 2017-09-12 23:16:01 +02:00
Jupeyy c437b5bb89 use 64 bit variable 2017-09-12 21:06:12 +02:00
Jupeyy 629bf2c5f9 Merge branch 'master' of https://github.com/ddnet/ddnet 2017-09-12 20:24:58 +02:00
Jupeyy 0caa70f0a1 support buffering of tile layers, draw them with the buffer objects and
some optimazations to border drawing
2017-09-12 20:22:18 +02:00
Jupeyy 9d2a625363 create overlay textures for entity overlays, instead of rendering glyphs 2017-09-12 20:15:37 +02:00
Jupeyy 6dc4d1e578 only allow a maximal zoom factor to make sure no bufferoverflow happens 2017-09-12 20:14:34 +02:00
Jupeyy 93138c1fba make background class inherited from maplayers and change some things in
maplayers instead, so the background class can profit from buffering
2017-09-12 20:13:53 +02:00
def 73d9ad7615 Really only download ddnet-info.json at correct time 2017-09-08 22:16:00 +02:00
def 715ac673ec Version 10.8.6 2017-09-08 22:01:51 +02:00
def c2c453bd45 Make sending name to info.ddnet.tw optional, show dialog at start and some minor fixes 2017-09-07 20:51:46 +02:00
heinrich5991 4d96090770 Fix MSVS warnings
```
warning C4291: no matching operator delete found; memory will not be freed if initialization throws an exception
warning C4305: truncation from 'double' to 'float'
warning C4805: unsafe mix of type 'bool' and type 'int' in operation
```
2017-09-06 10:54:29 +02:00
def 58d1294b3c oops 2017-09-03 23:50:27 +02:00
def d5fc3210fd Version 10.8.5 2017-09-03 23:46:58 +02:00
def 8b1470c31f Revert "Merge GAME_VERSION and GAME_RELEASE_VERSION"
This reverts commit 5cfd779c68.
2017-09-03 23:46:15 +02:00
def 4b39a39e10 Version 10.8.4 2017-09-03 19:30:29 +02:00
def 278c1ee198 Add Toggle ghost control (fixes #823) 2017-09-03 19:23:59 +02:00
def 5cfd779c68 Merge GAME_VERSION and GAME_RELEASE_VERSION 2017-09-03 18:54:43 +02:00
def caec69abc1 RequestDDNetInfo in ingame menu too 2017-09-03 18:17:21 +02:00
def 89ed22e8d8 Introduce ddnet-info.json
- Single json file containing all information for the client
- Fetched from https://info.ddnet.tw/info?name=deen
- Replaces versionsrv, news, ddnet-maps.json and ddnet-ranks.json
- Servers are sorted by most popular ones for respective player
- Always stays < 100 ms response time, compared to occasional 50 s for
  old ddnet-ranks.json
2017-09-03 17:42:04 +02:00
def f2a7f5f8dd User agent in http fetcher 2017-09-03 09:18:00 +02:00
def 0a09af4b33 str_format instead of sprintf 2017-09-03 09:01:25 +02:00
def 7b6317a5d6 buffer sizes 2017-09-03 08:53:54 +02:00
def 862e26dd08 Clean up time handling a bit 2017-09-03 08:48:21 +02:00
def e64e59a839 semaphore instead of busy waiting in CJobPool 2017-09-02 12:30:55 +02:00
Dennis Felsing f8b98c6366 Version 10.8.3 2017-09-01 08:01:45 +02:00
def f5edf53fd7 Version 10.8.2 2017-08-31 23:43:00 +02:00
def 9b214db85f Force version.ddnet.tw and update4.ddnet.tw 2017-08-31 23:28:10 +02:00
def e36d7ce9a1 Version 10.8.1 2017-08-31 22:07:43 +02:00
def 583421b42d Revert "fixed sprite rendering. Closes #834"
This reverts commit 43af1fdb5f.
2017-08-31 22:03:33 +02:00
def 97380494e6 Version 10.8 2017-08-31 19:24:17 +02:00
heinrich5991 659e1ff527 Merge pull request #853 from Redix/pr_ghost_time
Ghost and Race demo time extraction fix
2017-08-31 12:31:20 +02:00
Redix affa3faeec Only use integers for ghost and race demo handling
Ghosts still use floats internally
2017-08-31 03:22:08 +02:00
Redix cf09b6b08b Use -1 as invalid for time parsing functions 2017-08-31 01:13:26 +02:00
Redix a396e40c5e Move race helper functions to own cpp file
Fix some style issues
2017-08-31 00:17:16 +02:00
def 040fc9ca32 Implement right click and middle click on country and type filters
Right click: exclusively activate one
Middle click: reset (reenable all)
2017-08-30 22:36:39 +02:00
Redix b6a3a42aa6 Use the time parsing functions for race demo name parsing 2017-08-30 22:10:43 +02:00
Dennis Felsing eb2634ab0a Merge pull request #852 from heinrich5991/pr_ddnet_fix_extractname
Add testing; fix, rename and test the `CEditor::ExtractName` function
2017-08-30 22:09:17 +02:00
def a1d2ecb6de Empty when no rank 2017-08-30 21:50:09 +02:00
Redix f1f7e4e30b Fix ghost and race recorder time parsing 2017-08-30 21:44:27 +02:00
def 16f3ddc5a7 Show if user has rank on map in browser (+filter)
UI implementation by timakro
2017-08-30 21:34:04 +02:00
Dennis Felsing 25a5eff1f8 Merge pull request #847 from heinrich5991/pr_ddnet_uncompressed_datasize
Rename `GetUncompressedDataSize` to `GetDataSize`
2017-08-30 16:34:02 +02:00
oy 43af1fdb5f fixed sprite rendering. Closes #834 2017-08-30 16:32:39 +02:00
heinrich5991 22be1be389 Fix and rename the CEditor::ExtractName function
Fixes #846.
2017-08-30 13:59:42 +02:00
heinrich5991 2682480f8a Rename GetUncompressedDataSize to GetDataSize
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
sctt 0849fa6024 fixing map_resave and adding map_replace_image
Update datafile.h

Update datafile.cpp

Update datafile.cpp

Update map_resave.cpp

Update datafile.h

Update map_resave.cpp

Update datafile.h

Update datafile.cpp

Update config_store.cpp

Update config_retrieve.cpp

Update io.cpp

Update gamecontext.cpp

Update config_store.cpp

Update CMakeLists.txt

Create map_replace_image.cpp

Update map_replace_image.cpp

fixing bug with height and witdth
2017-08-29 16:21:16 +02:00
def ac2943a49b utf8mb4 in database for real utf8 2017-08-26 09:00:33 +02:00
def fb252c4940 Fix compilation 2017-08-25 13:27:37 +02:00
heinrich5991 1ae004ba46 Make a copy of the input only after sanitizing it
This fixes a physics bug that allowed players to set their mouse
direction to (NaN, NaN), resulting in funny effects.
2017-08-25 13:20:10 +02:00
def 0e1cc205ef Fix formatting for server chat messages with time in already 2017-08-21 20:48:11 +02:00
def 98520bb407 other kind of fix 2017-08-19 09:36:13 +02:00
def d40dd4f362 Don't try next SQL server when /times returns empty 2017-08-19 09:32:14 +02:00
def 0b5dcdc478 Disable vsync by default and warn about possible delay 2017-08-08 19:53:16 +02:00
def 5d8a0ddc1e Add time in console 2017-08-04 22:38:22 +02:00
heinrich5991 33315452c3 Merge branch 'master' into leak_fix 2017-07-31 20:42:32 +02:00
def 0a28556481 A bit nicer birthday message 2017-07-31 18:24:16 +02:00
def d9aeeae3fc Fix sql_score.cpp formatters 2017-07-30 14:23:25 +02:00
def c12082c2ef Not too many messages 2017-07-30 14:15:45 +02:00
Learath2 4622ab4cb6 Merge pull request #814 from heinrich5991/pr_ddnet_fix_cmake_mac
Fix the CMake Mac build
2017-07-30 11:38:12 +02:00
def 7a3b7c6228 oops 2017-07-29 23:13:04 +02:00
def f3d4fcf012 Print message when team starts playing to team members 2017-07-29 23:11:33 +02:00
HMH d03e91153c removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
heinrich5991 6247aa0c7f Enable -Wextra and -Wformat=2
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.

Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
Marcel Herd d513af6a42 Removed default bind for home key (kill)
Kill is already bound to K by default, binding it on home as well doesn't really have any purpose. (?)
Furthermore, the home key is right next to page up which is bound to toggling entities.
It is very easy to accidentally hit home instead of page up, which is highly frustrating.. therefore I suggest removing this duplicate binding.
2017-07-26 20:43:26 +02:00
def adef38a574 Revert "We want the Timestamp of a team to stay min(Timestamp) to indicate the first time this team finished the map"
This reverts commit bf0e67a34a.
2017-07-26 18:12:41 +02:00
heinrich5991 fd8bccb0f4 Fix the CMake Mac build
Fixes #805.
2017-07-26 04:30:56 +02:00
def 379f060126 Version 10.7.1 2017-07-25 19:09:05 +02:00
def a9d3f45b25 Add ui_close_window_after_changing_setting 2017-07-25 19:08:16 +02:00
def 8d621dfc00 Add kitty skins (by Ravie + fuzzy ninja by patwo.*) 2017-07-25 00:11:37 +02:00
def a9498b15cb Fat skins 2017-07-25 00:11:37 +02:00
heinrich5991 1ebb4f89a6 Reopen: Add a flag for rcon login via username (#800)
This uses an extended protocol message to signal that rcon
authentication might require a username, allowing the client to enable
the username prompt.

Add a forgotten logout on key update
2017-07-24 21:43:55 +02:00
def cf08239e58 no plenk 2017-07-24 20:58:51 +02:00
def 147005ea42 ask before overwriting demo file when slicing (fixes #806) 2017-07-24 18:33:11 +02:00
def bcec0f1bb1 ctrl-f to search, ctrl-x to exclude, ctrl-r to reason 2017-07-24 18:05:19 +02:00
Dennis Felsing 402a71527a Merge pull request #810 from H-M-H/stat_csv
use str_append for appending strings
2017-07-24 16:01:06 +02:00
HMH f2ac4a02ce use str_append for appending strings
this fixes corrupted stat csvs as str_format does not work with same
source and destination
2017-07-24 15:27:30 +02:00
def 4c98c4bdd6 typo 2017-07-23 21:34:36 +02:00
def 79d29b1e31 Fix: Finish score should always show the fastest time 2017-07-23 21:33:55 +02:00
def bf0e67a34a We want the Timestamp of a team to stay min(Timestamp) to indicate the first time this team finished the map 2017-07-23 21:20:12 +02:00
def ec885f3e25 Fix layout 2017-07-22 22:43:20 +02:00
def af5b903944 Version 10.7 2017-07-22 22:32:35 +02:00
def f09a0f640f Fix mouse sensitivity setting dialog and introduce new one for ui mouse sens (#fixes 804) 2017-07-22 22:31:14 +02:00
def e37d895399 Version 10.6.9 2017-07-22 17:35:45 +02:00
def d50b39c530 Fix controls rectangle overlapping topbar and being clickable outside of scope 2017-07-22 17:35:30 +02:00
def fd732e43bd Version 10.6.8 2017-07-22 13:55:56 +02:00
def 2d68aed009 More settings in controls menu. use listbox (fixes #802) 2017-07-22 13:41:18 +02:00
def 7428dd0637 Editor: Don't show server settings when picker is active 2017-07-22 12:18:53 +02:00
HMH 476d57c5c5 Also cleanup CEditorMap on destruction 2017-07-21 20:02:46 +02:00
def b57ffa429e Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
def 35befec54c Clean up key binding a bit 2017-07-21 19:32:32 +02:00
def f352daf00d Allow moving mouse while spectating and typing (fixes #798) 2017-07-21 19:24:18 +02:00
HMH 7b3aba8fdc fixed memoryleak in CCollision 2017-07-21 16:02:24 +02:00
def 5785267a39 Version 10.6.7 2017-07-16 23:54:22 +02:00
def 4a13d47637 Use update4.ddnet.tw... 2017-07-16 23:54:07 +02:00
def b05693e9cd Version 10.6.6 2017-07-16 12:00:37 +02:00
def 4a8f3b083d Use new update server that runs on Let's Encrypt 2017-07-16 11:46:38 +02:00
def e4364983ab Use https for map downloads by default 2017-07-16 11:29:10 +02:00
def f3a44995cf Don't stop movement after opening player list 2017-07-15 19:53:29 +02:00
def 440ee9397f Version 10.6.5 2017-07-15 19:01:17 +02:00
def 4b4f9992d4 Fix disappearing switches in editor 2017-07-15 18:11:01 +02:00
def 9a0706f8b1 Support ctrl-l to load map in editor 2017-07-15 18:08:34 +02:00
def fba3815ddc Only send password on connection when explicitly asked to (fixes #788) 2017-07-15 17:29:20 +02:00
def 9bf84fd4be Don't keep enabling input in menu all the time (fixes #706) 2017-07-15 15:37:05 +02:00
def a5bd671e55 Show X and Y coordinates in map editor 2017-07-12 20:25:48 +02:00
def 8b5ee98193 Handle input reset on chat correctly on DDNet servers and other servers 2017-07-10 22:24:40 +02:00
Dennis Felsing bcb30c860e Merge pull request #761 from Learath2/dd_pr_vanillapause
Can't spectate yourself when /pause'd
2017-07-09 23:15:57 +02:00
def 46cedf3a8c Compiler warnings 2017-07-09 10:27:58 +02:00
def 66f6f16e81 Windows DPI fixes #2 2017-07-09 09:44:07 +02:00
def 42b07441a5 Try to make SQL connections a bit more hardy 2017-07-08 14:14:50 +02:00
def f3e3d57a90 Always close files, cleaner demo recording, fix some other stuff 2017-07-08 13:39:20 +02:00
heinrich5991 409bc0e019 Ensure null-termination in str_escape
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def 33927f6397 Version 10.6.4 2017-07-08 11:06:59 +02:00
def 36d5c8d608 string toggling supports escaped strings; also some code cleanup 2017-07-08 11:03:51 +02:00
ChillerDragon 727b9f84b6 fixed scoreboard update for slow racers (less hacky) (#765)
* fixed scoreboard update for slow racers (less hacky)

* Fix some style issues
2017-07-05 23:01:57 +02:00
def 37a08e8ef0 Support pageup, pagedown, home, end buttons in menus 2017-07-04 22:07:02 +02:00
Dennis Felsing fd73fdd942 Fix set_team_ddr doc 2017-06-26 16:00:03 +02:00
Tim Schumacher 2ef05c2def Use sv_teleport_hold_hook also for checkpoint tele 2017-06-15 16:07:27 +02:00
Tim Schumacher 47fecc8659 Add sv_check_teleport_hold_hook map setting 2017-06-15 15:49:07 +02:00
def c34482a9c4 Version 10.6.3 2017-06-12 21:12:57 +02:00
Learath2 49e4501cc7 Merge pull request #785 from Ryozuki/pr_ddnet_fix_dbgassert
Get rid of wrong dbg_assert that can crash server
2017-06-12 18:54:48 +03:00
Ryozuki 5f23a68caf get rid of wrong dbg_assert 2017-06-12 17:49:01 +02:00
def 73c61e4169 Let's not save maps that are ok already 2017-06-11 20:18:28 +02:00
def 2bd6316ce7 Add code for fixing old maps by removing unused tiles 2017-06-11 19:53:55 +02:00
eeeee 0497cdd49d stop casting auth state to bool 2017-06-08 13:03:44 -07:00
def e4b3c17829 Add option to disable long pain sound (used when shooting in freeze) 2017-06-06 18:58:23 +02:00
Learath2 b04876361d Fix indentation 2017-06-06 10:13:19 +02:00
eeeee 2797227063 also remove references to CGameContext from CServer 2017-06-05 22:31:56 -07:00
eeeee 9b6699d3b8 remove casts to CServer
improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
def ec5ede7633 Version 10.6.2 2017-06-04 21:00:42 +02:00
def 45acda1a66 Fix compiler warning 2017-06-02 21:49:53 +02:00
def 8553ed727b Replace cl_cpu_throttle with cl_refresh_rate 2017-06-02 21:33:45 +02:00
def 4125941896 Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache) 2017-06-02 20:45:09 +02:00
def a6e144ea72 Let's not crash the client and server on dbg_assert 2017-06-02 20:12:20 +02:00
def 27074e926a Further cleanup 2017-06-02 19:44:14 +02:00
def a117e3a6e7 Version 10.6.1 2017-06-01 21:28:49 +02:00
def ac481a972c Heuristic to speed up ghost loading on map change 2017-06-01 21:26:59 +02:00
def c49aa0671f Revert "A bit faster"
This reverts commit 1428c25083.
2017-05-24 23:16:10 +02:00
Learath2 6a6666abc4 Keep pause state when killed 2017-05-24 22:30:28 +02:00
def 1428c25083 A bit faster 2017-05-24 21:39:04 +02:00
def 02995bf72f Oops 2017-05-24 21:36:14 +02:00
def 1f86e6c8df Save fixes 2017-05-24 21:32:26 +02:00
def 1b2a85af58 Fix m_Jumped loading 2017-05-24 20:23:54 +02:00
def 562dee6e38 Clean up server messages a bit 2017-05-21 01:20:25 +02:00
Valentin Lorentz 191f0e7f3d Hide empty broadcast messages. 2017-05-20 13:59:39 +02:00
def 63c1d75458 When frozen and afk, show normal eyes to be able to tell non-afk from afk 2017-05-19 19:12:52 +02:00
Learath2 cf81ef8ce6 Can't spectate yourself when /pause'd 2017-05-19 00:21:01 +02:00
def c1c2c1575f Fix some vanilla pause issues 2017-05-18 23:52:54 +02:00
def d7d0520f79 Another try 2017-05-18 20:04:29 +02:00
def 819187f376 Fix unweapons 2017-05-18 20:01:10 +02:00
def 0f14307e8f oops 2017-05-17 22:37:54 +02:00
def 7e7d56048b New try at loading in team only 2017-05-17 22:30:13 +02:00
def 569f17e3f3 No need to localize icons 2017-05-17 19:11:32 +02:00
def bd75e6e1f6 Actual fix 2017-05-17 18:56:58 +02:00
def a8966c680e Revert "Prevent vote spam"
This reverts commit 526a23b191.
2017-05-17 18:55:45 +02:00
def b48005fe40 Revert "Fix last map vote"
This reverts commit 42f3b0d7a8.
2017-05-17 18:50:01 +02:00
def 42f3b0d7a8 Fix last map vote 2017-05-17 18:45:45 +02:00
def a7ee59804b Reverse... 2017-05-16 17:52:29 +02:00
Dennis Felsing 666d1585b7 Fix crash on invalid pause state in save 2017-05-16 17:02:28 +02:00
def 74e19b26a7 Version 10.6 2017-05-15 22:32:31 +02:00
Learath2 b4b5d6cc9e /pause'd players stay in player list 2017-05-15 13:56:54 +02:00
Dennis Felsing 87adba55ad Allow voting again if no map could be found for random map vote 2017-05-15 11:15:04 +02:00
def 8c9995f166 oops 2017-05-14 22:44:52 +02:00
def 413f96b43d Prevent some save/load cheating 2017-05-14 22:42:49 +02:00
def f4112e3bcb Revert "Tees must be teamed up before loading"
This reverts commit d29f2306ef.
2017-05-14 22:36:44 +02:00
def f57f1d0d17 You can't invite someone to team on solo server... 2017-05-14 22:16:58 +02:00
def f2232b8026 Fix compilation 2017-05-14 22:14:02 +02:00
def c2400c79cf Rename cl_show_other_hook_coll to cl_show_hook_coll_other and add cl_show_hook_coll_own (fixes #741) 2017-05-14 12:03:09 +02:00
Dennis Felsing 278b17b460 Merge pull request #721 from Learath2/dd_pr_pause
Rework the pause system
2017-05-14 11:55:09 +02:00
Dennis Felsing 58207926ac Merge pull request #726 from Learath2/dd_pr_load
Tees must be teamed up before loading
2017-05-14 11:54:39 +02:00
Dennis Felsing a0a1276b6a Merge pull request #751 from Learath2/dd_pr_ratelimitinvite
Add ratelimiting for /invite
2017-05-14 11:50:43 +02:00
Dennis Felsing 728e548f55 Merge pull request #754 from SheikhZayx/master
CSV file instead of statboard screenshot
2017-05-14 11:49:46 +02:00
Dennis Felsing 610195f21e Merge pull request #753 from Learath2/dd_pr_voting
Fix vote spam
2017-05-14 11:49:12 +02:00
Dennis Felsing 45fa2a8586 Merge pull request #752 from d3fault/show-angle-in-debug
Add show angle in debug
2017-05-14 11:48:34 +02:00
SheikhZayx 451e5dfcf4 Sticking to naming convention. Freeing allocated memory. 2017-05-08 21:55:03 +02:00
SheikhZayx 80737e9c57 Fixed formatting & Removed function call for testing purposes 2017-05-02 18:55:05 +02:00
SheikhZayx 53e5150317 Altered string/memory function calls 2017-05-02 18:40:54 +02:00
SheikhZayx 6c0f889b95 Removed std::string 2017-05-02 18:27:04 +02:00
SheikhZayx 114eb81224 Changed loop variables 2017-04-28 11:28:18 +02:00
SheikhZayx 0d7a93326b Fixed includes 2017-04-26 19:08:31 +02:00
SheikhZayx ea0e4948b4 CSV file instead of statboard screenshot
En-/Disable statboard being saved as csv
2017-04-26 05:10:31 +02:00
Learath 58d3d5251a Fix a mistake. Kill on kick 2017-04-25 20:27:23 +02:00
Learath 526a23b191 Prevent vote spam
Apply the timeout even after a successful vote
2017-04-25 19:53:18 +02:00
Learath a1d2212696 Change behaviour for kick votes in teams 2017-04-25 19:10:22 +02:00
d3fault 592d2d7556 Add show angle in debug 2017-04-24 14:11:22 -07:00
Learath2 3878d6fb56 Reset invites when the team is empty 2017-04-24 21:28:02 +02:00
def 4b376d239c rename 2017-04-24 17:36:13 +02:00
Learath2 1d84d0db07 Get rid of trailing spaces 2017-04-24 14:05:09 +02:00
Learath2 c1a4a95d61 Add ratelimiting and config options for invite 2017-04-24 14:04:50 +02:00
Dennis Felsing 716b61df23 Merge pull request #750 from d3fault/more-precise-coords-in-debug
Add show more precise coords in debug
2017-04-24 13:36:04 +02:00
Learath2 aa3690a632 Reset invites when the team is empty 2017-04-24 13:31:05 +02:00
d3fault f5c4a6b578 Add show more precise coords in debug 2017-04-24 04:15:17 -07:00
Learath2 89199d04d0 Fix invite spam by abusing lock. 2017-04-24 11:03:16 +02:00
Learath2 309d47e933 Revert "Remove invite system entirely since no one wants to fix it"
This reverts commit 99cc9d2c0b.
2017-04-23 22:50:07 +02:00
def 99cc9d2c0b Remove invite system entirely since no one wants to fix it 2017-04-23 17:51:29 +02:00
def 8dcad29138 Also update timestamp in team rank (fixes discord bot to show team ranks when they exist) 2017-04-23 14:08:58 +02:00
Learath2 c091eb6cc9 Fix indentation 2017-04-22 19:04:16 +02:00
def 9da2655ea7 Add own time to /mapinfo 2017-04-21 20:13:51 +02:00
def 762ca52b59 Version 10.5 2017-04-16 09:30:53 +02:00
def 9e7eb9c142 Remove /uninvite 2017-04-13 10:34:19 +02:00
def 3c9b178e73 Fix /times ratelimit 2017-04-13 09:38:53 +02:00
def d4ed1310d2 Configurable rate limit for SQL queries 2017-04-13 09:33:26 +02:00
def 407943a0a0 A bit more cautious SQL code 2017-04-13 09:26:12 +02:00
def d450678bf3 Quit even if score-threads didn't complete 2017-04-13 08:38:27 +02:00
heinrich5991 921cfb29f8 Fix use-after-free on unbind 2017-04-13 02:09:42 +02:00
heinrich5991 1b88017fc5 Fix crashbug in bind system
Restore old behavior around the bind's Get() function, return "" if
there is no bind. Fixes #730.
2017-04-13 02:09:42 +02:00
Learath2 38cd5e89a5 Revert "Missed a case. Fixes #730" 2017-04-13 01:51:00 +02:00
Learath c8acc2d286 Swap /pause and /spec around 2017-04-13 01:33:56 +02:00
Dennis Felsing 6f93be03cc Merge pull request #733 from Learath2/dd_pr_chatoverlap
Fix chat overlapping
2017-04-13 01:30:54 +02:00
Learath 0b6c6f353d Fix chat overlapping. One to go #723 2017-04-13 01:14:53 +02:00
Dennis Felsing 72e9571d57 Merge pull request #732 from Learath2/dd_pr_bindfix
Missed a case. Fixes #730
2017-04-13 01:13:24 +02:00
Learath2 30a9469df2 Missed a case. Fixes #730 2017-04-13 01:06:40 +02:00
Learath 0cafa8b813 Random tees can't load saves 2017-04-12 16:59:46 +02:00
Dennis Felsing 40d3b4071d Merge pull request #729 from Learath2/dd_pr_friendcoll
Strict checking for friends
2017-04-12 11:16:20 +02:00
Learath 9d2fb7dfda Missed one check 2017-04-12 11:13:54 +02:00
Learath 47f405e160 Remove tees that don't belong 2017-04-12 10:33:02 +02:00
Learath 6895b5a180 Check if the allocation succeeded. 2017-04-12 10:05:22 +02:00
Learath ae23924e81 Add arbitrary length binds. Fixes #642 2017-04-12 10:05:22 +02:00
Learath d29f2306ef Tees must be teamed up before loading 2017-04-11 21:18:26 +02:00
Learath 611b66e503 Fix a case reported in #723 2017-04-10 03:06:16 +02:00
Learath 45bc79b94b Fix alignmend... Fixes #687 2017-04-09 03:46:02 +02:00
Learath 95690a1cf7 Reimplement sv_pause_frequency 2017-04-09 01:16:48 +02:00
Learath 5626259b27 Rework pause. Fixes force_pause 2017-04-09 00:20:41 +02:00
Henritees 33cdfee821 Handle multi-line motd correctly in the console
Rewrote MOTD processing to handle both kinds of newlines correctly
and added an option to disable printing it to the console.

Closes #711.
2017-04-03 12:29:31 +02:00
Learath2 079c53471c Remove unnecessary check. Fixes #714 2017-04-02 19:39:22 +02:00
trml 1211746491 Don't use predicted position for the hook when spectating 2017-04-02 18:41:55 +02:00
HMH 4a0abf6747 Access the correct Flags variable for saving maplayers 2017-04-01 18:16:02 +02:00
Learath2 9d0e054a06 Remove heart from on reset messages. Fixes #710 2017-04-01 15:19:20 +02:00
heinrich5991 1d81d56850 Introduce new, vanilla-compatible server info protocol
This means that we have a reliable and fast way to query for extended info,
while also not wasting network bandwidth.

The protocol is designed to be extensible, there's four bytes space for
encoding more request types (currently zeroed), and there's one string in each
response packet and one string for each player available (currently the empty
string).

The protocol itself has no problems with more than 64 players, although the
current client implementation will drop the player info after the 64th player,
because it uses a static array for storage.

Also fixes #130, the player list is just sorted each time new player info
arrives.
2017-03-29 12:56:13 +02:00
Learath2 ed30c0b636 Clear only on a dc. Let rcon work during map change 2017-03-28 14:24:53 +02:00
Learath2 b52ed30618 Reset input when server/map changes. Fixes #633 2017-03-28 14:24:53 +02:00
Learath2 93ac8a97b1 Only reset auth on server change 2017-03-28 01:47:24 +02:00
Learath2 80f9d7a2ca Reset the username input on server/map change. 2017-03-28 01:47:24 +02:00
HMH 7ef108c818 Fix style in some places which the previous fix missed 2017-03-23 22:28:06 +01:00
Learath2 d3bf89d7d3 Handle double click on server browser correctly. Fixes #597 2017-03-22 23:14:09 +01:00
Learath2 6377355d4a Use %g. Get rid of comparison 2017-03-22 23:11:03 +01:00
Learath2 625433ed42 Fix double slowdown. Display the correct speed. Fixes #607 2017-03-22 23:11:03 +01:00
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
Learath2 55c5c3eac6 Properly calculate the width. Fixes #699 2017-03-22 12:10:22 +01:00
Learath2 2849e23003 Fix line width. Closes #687 2017-03-22 09:56:28 +01:00
def 125764815b Update credits (I probably missed a few) 2017-03-16 19:17:24 +01:00
heinrich5991 b904822d57 Merge pull request #680 from necropotame/pr-i586-killborder
Fix #586 (display the killing clipping rectangle)
2017-03-16 17:00:57 +01:00
necropotame c63c54d68e Changes after heinrich5991's review of #586 - Fix code alignment 2017-03-16 16:51:52 +01:00
necropotame 5ddf0a5421 Changes after heinrich5991's review of #586 - Fix some more comments 2017-03-16 16:41:58 +01:00
necropotame 9bae313929 Changes after heinrich5991's review of #586 - Code cleanup, Fix typo, Fix bug with Y clipping 2017-03-16 16:39:29 +01:00
necropotame 4027b3dc01 Add error message in case of invalid argument for /timer 2017-03-15 12:22:13 +01:00