Commit graph

1296 commits

Author SHA1 Message Date
Ravomavain 04981004d5 Improve Checkpoint-teleporters: if no matching destination is found for the current checkpoint, check previous ones 2011-09-03 01:08:37 +02:00
GreYFoX fe5e9f4ad7 Removed redundant command from console 2011-09-03 00:28:56 +02:00
GreYFoX abfd5555b0 DDRace tuning vars reset every map, but default Teeworlds tuning vars don't 2011-09-02 20:37:03 +02:00
GreYFoX 8c103b8c13 * Added a new tile to facilitate solo parts ( works with teams )
* Can now put tiles with the same indexes as in tele or switch layer i game layer but it will drawn to the correct image
* Adjusted Masking to account for Solo players
2011-09-02 20:04:18 +02:00
Ravomavain 5b44fae0ce Remove unneeded variables 2011-09-02 12:05:14 +02:00
Ravomavain b24b67518a Allow chat commands to be used in remote console 2011-09-02 12:05:14 +02:00
GreYFoX 5035506825 Fixed team collision and 0.6 trunk, 1.094a 2011-09-01 20:29:08 +02:00
GreYFoX d960765552 fixed warning: src/game/server/entities/laser.cpp:93: 'f' may be used uninitialized in this function 2011-09-01 02:14:05 +02:00
GreYFoX f845f271ad Fixed warning: src/game/server/ddracechat.cpp:267: unused variable 'pSelf' 2011-09-01 00:30:37 +02:00
GreYFoX b7e3bbb824 added fix for #82 by BeaR 2011-08-31 23:36:41 +02:00
Ravomavain 7d1a392f03 Fix chat command and close #81 2011-08-31 22:58:48 +02:00
GreYFoX ff696bad6c Mac Loves Cyclic Includes 2011-08-31 13:56:04 +02:00
GreYFoX 3ad8284716 Fixed #77. top5 2011-08-31 12:30:18 +02:00
GreYFoX 7e24be5d83 Version 1.091a 2011-08-31 12:10:15 +02:00
GreYFoX bf5374adbf Reverted a change 2011-08-31 02:48:58 +02:00
GreYFoX f2e34075b8 Fixed the /cmd crash Fixes #76
deleted the chat console on destruction
2011-08-31 02:39:08 +02:00
eeeee cfde5a20ec allow usage of eyeemotes in freeze 2011-08-31 02:36:47 +02:00
GreYFoX 03bd3823ec Fixed SQL Compilation 2011-08-27 23:32:40 +02:00
GreYFoX 4ca0681689 Added chat commands for only chat and available to all users
Thanks @heinrich5991 for this idea of a separate console object to handle it
2011-08-27 17:11:39 +02:00
eeeee 2d4c965c7e prevent excess draggers snapping to save loads of traffic 2011-08-27 14:09:06 +02:00
eeeee 9f8ba5cf45 it was possible to avoid being kicked by afk stuff by opening chat 2011-08-27 14:09:06 +02:00
GreYFoX 9fe96f6b04 Test Commands check and feedback on command not executed 2011-08-26 23:24:46 +02:00
GreYFoX 94c0088c1b Set the AccessLevel at login 2011-08-26 20:23:47 +02:00
GreYFoX b75a26eed9 Fixed the console 2011-08-26 20:03:30 +02:00
Ravomavain e8229f537f Fix loading of old maps 2011-08-26 16:34:25 +02:00
Ravomavain 15d0a40825 Add user level access and use this level for /cmds if player is not authed. 2011-08-26 16:28:14 +02:00
Ravomavain 5912395554 Clarify this if statement. 2011-08-26 16:28:14 +02:00
GreYFoX 5b27758650 Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX 35d16bd58c Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/engine/shared/network_server.cpp
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/menus_browser.cpp
	src/game/client/gameclient.cpp
	src/game/editor/editor.cpp
	src/game/editor/editor.h
	src/game/editor/io.cpp
	src/game/editor/layer_tiles.cpp
	src/game/editor/popups.cpp
	src/game/gamecore.cpp
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gamemodes/ctf.cpp
	src/game/server/player.cpp
	src/game/variables.h
2011-08-13 02:01:40 +02:00
oy 709c05bb37 improved description for restart command. Closes #796 2011-08-05 19:52:32 +02:00
Shereef Marzouk 8877cf2293 Refactored some pointers 2011-08-02 12:35:14 +02:00
Johannes Loher e2664c1b00 Added server sided automatic demo recording 2011-07-30 18:23:59 +02:00
oy 7db6d1e056 fixed problem with player collision. Closes #722 2011-07-30 18:08:24 +02:00
GreYFoX 74462d4611 enumerated laser types, made it possible to choose which weapon to disable using switch layer delay variable 2011-07-25 22:16:20 +02:00
GreYFoX 831aea796e Saving hitting status on pause 2011-07-25 21:15:51 +02:00
Choupom b7aa8af7aa thats why magic values sux 2011-07-23 18:42:51 +02:00
GreYFoX 344944c9d4 --b * 2 2011-07-22 16:23:03 +02:00
GreYFoX d965eb7453 utter noobness 2011-07-22 16:15:39 +02:00
GreYFoX cdbbf9e74b Removed a useless line
ps. commiting from the car while driving via iPhone xD
2011-07-22 16:02:56 +02:00
GreYFoX dd015c33c0 Fixing the sound for the laser when a player DCs after shooting it 2011-07-22 15:03:15 +02:00
GreYFoX 8f927a6033 Fixed a crash 2011-07-22 14:52:28 +02:00
GreYFoX 2964919bf2 Some logic fixes 2011-07-22 14:29:27 +02:00
GreYFoX b0420e66ee used Teams() instead of ((CGameControllerDDRace*)GameServer()->m_pController)->m_Teams 2011-07-22 00:01:12 +02:00
GreYFoX 3d07ffdbdd Added the Missing Single Tee No Hitting Logic 2011-07-21 03:13:59 +02:00
GreYFoX 959b11b13d Admin protection closes #59 2011-07-20 03:18:03 +02:00
GreYFoX 1dfd2882d2 Added Hit as a tile
Entities are in the previous commit
2011-07-19 23:33:12 +02:00
oy 571dff6216 made rcon auto completion serverside. Closes #97 2011-07-14 22:07:21 +02:00
Romain Labolle a6dc6f34b6 Display a message when an admin forces a vote. Closes #759 2011-07-11 11:28:04 +02:00
oy ab1f7d6f95 clamped information flow when moving as spectator in free-view. Closes #551 2011-07-05 22:58:54 +02:00
oy b153003b0b fixed dm wincheck 2011-07-04 18:30:24 +02:00
oy 08b6ffd52c fixed possible server stressing 2011-06-27 17:20:46 +02:00
Johannes Loher f80c46e24d fixed so you can use whatever time you want on set_team and so that it uses minutes 2011-06-27 17:07:51 +02:00
Johannes Loher 14f98a9ded Added possibility to deny changing of team after a set_team for a certain amount of time. Added server setting to do this automatically for spec votes. fixes #640. 2011-06-27 17:07:23 +02:00
nsinreal 66a8000620 Fixed ninja: always set last active weapon after ninja's end 2011-06-27 16:28:49 +02:00
oy c10c7d9ac3 improved sudden death in ctf. Closes #617 2011-06-19 17:32:00 +02:00
oy 957b81af07 made it possible to restrict player information in spectator mode 2011-06-19 11:28:39 +02:00
oy 4dc79a9ec1 fixed spawn bug. Closes #634 2011-06-15 01:03:14 +02:00
Choupom c1ebda73e3 fixed #687 Bug with the ctf score when the round starts, fixed so you can't grab the flag if the game is over 2011-06-11 18:34:05 +02:00
Choupom 558b110504 fixed #633 Correct sound effects in following spectactor mode 2011-06-11 18:33:30 +02:00
oy 348806d993 abort "move to spectator"-vote when the player disconnects 2011-06-09 22:31:55 +02:00
oy 2cc10fd6f0 fixed that the player keeps action when activating chat. Closes #719 2011-06-09 22:30:03 +02:00
GreYFoX 9c4b1c9892 fixed a crash, closes #56 2011-06-07 17:21:47 +02:00
GreYFoX 457fee998d Refactored a variable 2011-06-07 17:05:19 +02:00
GreYFoX e6189d05c4 On name change relaod scores, fixes %55 2011-06-07 17:05:07 +02:00
Romain Labolle 3f2dc36151 Fixing Force-pause:
* sv_vote_pause_time : maximum 15s, default 10s
* Removing sv_vote_pause_auto (so afk stay in pause)
* force_pause require config level
* force_unpause set force-pause timer to 0
2011-06-07 16:49:36 +02:00
Romain Labolle bb971bdcf0 Adding vote to force-pause players (instead of just moving them to spectators).
* Add the following config variables :
  * sv_vote_pause: Allow voting to pause players (instead of moving to spectators) (default: 1)
  * sv_vote_pause_time: The time (in seconds) players have to wait in pause when paused by vote (default: 60)
  * sv_vote_pause_auto: Automatically unpaused players after the force-pause delay or not (default: 0)
* Add the following functions :
  * force_pause v?i : Force v to pause for i seconds
  * force_unpause v : Force v to unpause
2011-06-07 16:48:49 +02:00
Romain Labolle 0ae0b0bb83 Adding pause specific message when players use /pause (instead of joined the game/spectators). 2011-06-07 16:48:48 +02:00
Romain Labolle c17d3cdeda Reworking teams to allow pausing in team
* Adding wrappers functions to modify character or pause data if player are in game or paused.
* Moved OnFinish() function to teams.cpp so it can also be called on paused players.
* Pause is now enabled for team players.
* Adding bool CPlayer::IsPlaying() function that return true if the player is either in game or in pause. (false if spectator/dead).
2011-06-07 16:48:48 +02:00
GreYFoX 413bf4a39e Credits and version 1.08a 2011-06-07 16:48:01 +02:00
GreYFoX c3df972fe3 Optimized checkpoint code 2011-06-05 13:56:04 +02:00
GreYFoX c1962bff25 Removed sv_broadcAst
this commit is funny cause it was made from my iPhone and it only took 8 minutes
2011-06-03 21:55:57 +02:00
GreYFoX bee10fda8f Merge branch 'master' of git://github.com/oy/teeworlds
Conflicts:
	src/game/server/gamecontext.cpp
2011-06-02 19:13:40 +02:00
Choupom deff0ce7c4 fixed netevent struct names 2011-06-02 17:40:08 +02:00
Choupom 1a02017094 fixed some strings 2011-06-02 17:39:05 +02:00
Romain Labolle 38f1db1c4f Adding a checkpoint system for teleporters :
* Player go through a Checkpoint tile (29 in tele layer)
* He fall in a Check-Teleporter tile (31 in tele layer)
* Player is teleported to the check-TO (30 in tele layer) that have the same number as the last Checkpoint.
Thus players are teleported to the last checkpoint he passed, regardless of whether he made ​​the map in the right direction or not.

Tele tileset may need some improvement.
Closes Pull Request #52
2011-06-01 17:03:04 +02:00
Romain Labolle 813f689957 Tune reset clean up (fix #50)
* Removing old unused DDRaceTunesReset() function.
* Adding ResetTuning() function to reset tunes.
* Adding ResetTuning() and some settings reset (sv_hit/sv_endless_drag/sv_old_laser) to CGameContext::OnInit() which is loaded on each map load.
GreYFoX:
Repositioned the new Functions
2011-06-01 16:43:20 +02:00
GreYFoX a232cdc90a Unified SetTeam Time with Pause time fixing a CRTITCAL cheat reported by TbMa P.S. He is NOT a Rogue ;-), Thanks very much Mr.TbMa 2011-06-01 16:12:35 +02:00
Romain Labolle 5fad119b5f nethash.c moved to nethash.cpp fix GreYFox/DDRace#48 2011-05-09 23:59:58 +02:00
GreYFoX 2ab15cc752 fixed 1 line merge mistake. fixes #45 2011-05-09 18:45:35 +02:00
GreYFoX ee97bfcad3 fixed last merge 2011-05-09 18:40:14 +02:00
GreYFoX cc63cf2553 Merge branch 'master' of git://github.com/oy/teeworlds
Conflicts:
	src/engine/external/pnglite/pnglite.c
	src/engine/external/pnglite/pnglite.h
	src/engine/shared/config_variables.h
	src/game/client/components/menus_browser.cpp
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/gamecontext.cpp
	src/game/server/player.cpp
	src/game/version.h
2011-05-09 18:36:13 +02:00
eeeee a58996b6bf return from afk handling code immediately if player got kicked, as player struct is zeroed out
closes #47
2011-05-09 18:22:05 +02:00
oy 8d5badc260 skip player input if the chat is active to prevent abusing the linked emoticon. Closes #678 2011-05-05 02:13:32 +02:00
oy 15e1d4f1d6 distinguish [chat] and [teamchat] in console messages. Closes #643 2011-05-05 02:08:39 +02:00
oy 5fbf6d0bfd fixed compiler warnings. Closes #679 2011-05-05 01:43:27 +02:00
Choupom 4dfcfc6913 fixed a variable name 2011-05-03 18:46:18 +02:00
GreYFoX aba78d9e2e Fixed and refactored 2nd afk warning thanks to @ravomavain for noticing it 2011-04-23 19:59:25 +02:00
GreYFoX fae976c98b Sending Scores in negative to clients. closes #36 2011-04-20 22:40:56 +02:00
Romain Labolle f4ca6d9ad5 Some Clean up: closes #28
* m_VoteEnforcer variable is never used.
* pController variable is not used in OnMessage scoop.
* CNetObj_ClientInfo have now only 4 m_Name ints, so change it to 4 in ghost.cpp
2011-04-20 18:07:38 +02:00
GreYFoX 9221bce3f4 Rechecked and fixed the afk kicking system. fixes #27 2011-04-20 16:34:03 +02:00
GreYFoX 9e5336a13d fixed plasma snapping 2011-04-20 16:05:05 +02:00
GreYFoX 0584f2b7a2 Added Plasma Gun tweaking
made the default 3 plasmas per second more cpu friendly
2011-04-20 15:59:40 +02:00
GreYFoX dca0057bc1 Fixed a possible crash 2011-04-19 21:44:02 +02:00
GreYFoX 83318d0583 Refactored some stuff in CLight and fixed CLight::Snap 2011-04-19 15:34:59 +02:00
GreYFoX f5d38a84f9 formatting 2011-04-19 15:15:40 +02:00
GreYFoX 2fff744724 fixed laser snapping 2011-04-19 15:15:21 +02:00
GreYFoX 95408a8fd8 fixed a crash on toooooooo many draggers 2011-04-18 00:05:56 +02:00
GreYFoX 561ce64666 Renamed cheats to testing commands sv_test_cmds
Since these are testing commands, anyone can use them and only on their selves no login needed
Revised some rcon commands
cleanup some unwanted codes
2011-04-15 06:04:21 +02:00
GreYFoX 14e4557dfc Made EMOTICON_WTF eye action EMOTE_SURPRISE 2011-04-15 04:38:48 +02:00
GreYFoX 9397c4a55f some make release changes for adding sql server files
Servers are no longer build with SQL by default.
fixed compilation on Mac OS X 10.5
2011-04-15 04:32:53 +02:00
GreYFoX c5d992dc2c nothing 2011-04-14 04:42:09 +02:00
GreYFoX 7c6d405e2a Fixed vote abortion by admin login 2011-04-14 04:26:13 +02:00
GreYFoX c37bad0be8 fixed a crash 2011-04-14 04:00:22 +02:00
GreYFoX dc886b7b2e New emoticons eye actions 2011-04-14 01:36:51 +02:00
GreYFoX 0df6d0541f Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
	bam.lua
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config.h
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/game/client/components/binds.cpp
	src/game/client/components/chat.h
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/controls.cpp
	src/game/client/components/emoticon.h
	src/game/client/components/maplayers.cpp
	src/game/client/components/menus.h
	src/game/client/components/scoreboard.h
	src/game/client/components/spectator.h
	src/game/client/components/voting.h
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/client/render.h
	src/game/collision.cpp
	src/game/editor/ed_layer_tiles.cpp
	src/game/gamecore.cpp
	src/game/gamecore.h
	src/game/layers.cpp
	src/game/layers.h
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/entities/laser.h
	src/game/server/entities/pickup.cpp
	src/game/server/entities/pickup.h
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gameworld.cpp
	src/game/server/gameworld.h
	src/game/server/player.cpp
	src/game/variables.h
2011-04-14 01:27:49 +02:00
GreYFoX f7892d3f00 Administrator privacy, re-enabled disabled functions 2011-04-14 00:53:33 +02:00
heinrich5991 c83c7b1a19 reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print) 2011-04-14 00:34:10 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
GreYFoX dd70b687ed Better ICons + Mac Icons
Disabled Emotional tees until reworked
2011-04-13 01:34:39 +02:00
GreYFoX 4a46168631 Temporarily removed crash features til it's fixed, made version 1.071a
changed some names for the build bot to work
2011-04-12 03:52:01 +02:00
GreYFoX 0ee65685be Fixed Crazy shotgun bullets 2011-04-12 00:28:00 +02:00
GreYFoX 03095b5ecf Nothing 2011-04-12 00:27:52 +02:00
GreYFoX b4f05a6772 removed comments from voting - no longer needed 2011-04-10 15:32:56 +02:00
GreYFoX b2c67df7e7 fixed hammer hit 2011-04-10 15:07:36 +02:00
GreYFoX 32a85dabe3 Fixed some merge mistakes, NOTE: This will be be buggy to say the least 2011-04-09 23:01:10 +02:00
GreYFoX f7f6058a92 Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
SushiTee dce5222f78 removed unused function 2011-04-07 19:52:44 +02:00
oy 9b97eb282a prevent that you can add votes with an empty description 2011-04-05 20:06:41 +02:00
oy 0046825953 fixed server crash on remove vote 2011-04-04 16:58:53 +02:00
oy d7b6c3543b fixed a compiler warning. Closes #565 2011-04-01 17:46:20 +02:00
heinrich5991 b6fa69cedb the server shows the disconnect reason of clients now 2011-04-01 00:05:35 +02:00
oy 32876b9ba7 changed the output level of a console message 2011-03-31 21:46:01 +02:00
oy f9288eb5b1 fixed that spectators go to free view if the followed player joins spectators and prevent that you can follow spectators 2011-03-28 23:45:47 +02:00
oy 34a9ca20a7 added ipv6 support from the old lua branch 2011-03-28 20:11:28 +02:00
oy d4f2b8de87 fixed skin colour of spectators 2011-03-27 11:52:16 +02:00
oy 722644008f added a respawn delay command for tdm 2011-03-26 22:38:05 +01:00
oy 5b328e5484 added a limit for the number of votes that can be added to the server and send options as lists when a client joins. Closes #459 2011-03-26 22:06:29 +01:00
oy fbeace5272 cleaned up some voting code 2011-03-26 17:44:34 +01:00
oy b8f144ba81 added a vote that allows to move a player to spectators. Closes #58 2011-03-26 16:56:59 +01:00
oy 0e207fba6f fixed problem with force_vote command 2011-03-26 16:24:12 +01:00
oy 6ece07ee74 added force_vote command 2011-03-25 12:06:45 +01:00
oy 359b806e95 added remove_vote command. Closes #47 2011-03-25 11:49:35 +01:00
oy a4580d451f added reasons to vote in general and show reason in vote hud. Closes #219 2011-03-25 10:26:59 +01:00
oy 8ad3def65e added aliases for votes. Closes #144 2011-03-25 09:49:21 +01:00
GreYFoX 741de082fc fixed linux compilation 2011-03-22 21:56:52 +02:00
GreYFoX 61dcc7b848 Re-Added noother's afk kick
Disabled vanilla afk kick by default
enumerated variables.h
2011-03-22 21:49:12 +02:00
GreYFoX 1172a79693 fixed compilation 2011-03-22 21:15:15 +02:00
Sebastian Wojtowicz 500605cbee Server utf8 Conversion 2011-03-22 21:04:27 +02:00
oy 96808a1145 made it possible to just show the number of player slots of a server (instead of client ones). Closes #68 2011-03-20 15:33:49 +01:00
GreYFoX 5b4d7a4658 Refactored + fixed sv_hit 0 + laser through others 2011-03-19 22:21:42 +02:00
GreYFoX ed5c9c1d92 sv_show_other the ability to use the command showothers 2011-03-19 11:22:03 +02:00
GreYFoX 974f429957 Added git revision to several places 2011-03-18 01:21:07 +02:00
GreYFoX 45f3cf042a Fixed a login with cheats
Renamed a constant
2011-03-18 00:17:01 +02:00
GreYFoX c74cda68e0 Fixed tuned server behavior 2011-03-17 19:20:44 +02:00
GreYFoX 0cbcdd027a Removed Helper made Moderators able to moderate only
Enumerated levels
http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 16:27:30 +02:00
GreYFoX 16c074741f To have Cheats you must set a password and sv_register 0
http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 15:41:26 +02:00
GreYFoX cccfb09e32 Reverted Team to it's old state without leader or Strict until it's reworked 2011-03-16 15:14:25 +02:00
GreYFoX 2dc557d77b Fixed Rifle and Shotgun not affecting tees after Passing through owner when sv_old_laser = 1 2011-03-16 13:59:36 +02:00
GreYFoX ca447b7aa4 http://bugs.mysql.com/bug.php?id=50046 2011-03-16 13:59:17 +02:00
oy 30d9c9f4d9 made network support clan name and country code for players 2011-03-15 11:23:49 +01:00
oy 27e5a6af0d made clients sending startinfo a requirement to prevent empty player infos 2011-03-15 09:58:57 +01:00
oy 83e83947cf give ninja players the momentum they had before slicing, after slicing. Closes #120 2011-03-13 19:00:00 +01:00
oy b834426548 fixed several problems with spectator view in game and demo player. Closes #83 2011-03-12 18:07:57 +01:00
oy 1f10c1e8bf fixed problem with ctf if there're no flags 2011-03-10 10:14:41 +01:00
oy ee2f625754 added extended spectator mode. Closes #28 2011-03-10 10:08:14 +01:00
oy 0640acb27e added a command to set a minimum player limit that is needed to start a kick vote 2011-03-04 17:35:50 +01:00
oy 9811c2396b made network clip flags. Closes #131 2011-03-04 17:08:10 +01:00
oy 4bede550be only update the ping if the scoreboard is active. Closes #27 2011-03-01 18:31:20 +01:00
GreYFoX 709f0cd0f9 Removed Spam checks from ConRank
Moved CGameContext::ProcessSpamProtection(int ClientID) away from vanilla functions
Made Muted text shown to sender
Corrected a + to *
Added FileScore ShowRank to Spam protection
changed SendChatTarget to SendChat in SQLScore and added it into the Spam protection
2011-02-27 10:07:57 +02:00
EliteKuchen 55144629dc wrong names 2011-02-26 20:49:29 +02:00
heinrich5991 652443f068 fixed rewritten mutes 2011-02-26 20:45:02 +02:00
GreYFoX 355dd98bfa lol i missed this 2011-02-26 15:48:15 +02:00
heinrich5991 3d0aab503f rewritten mutes 2011-02-23 23:45:31 +02:00
GreYFoX 90d93ba7b2 Client showothers 2011-02-23 22:22:05 +02:00
GreYFoX bef7a1fbbd Emote normal
lol
2011-02-23 21:53:15 +02:00
GreYFoX b3da5344c1 Fixed banning Higher level players
Fixed abort vote on login
removed ComparePlayers (useless i think)
Refactored last_mapvote
2011-02-23 16:27:11 +02:00
GreYFoX 9e54b25740 Fixed 2 Teams bugs
Added comments so that remembering what CGameTeams::SetForceCharacterTeam does won't be hard
Raised the version so that bug tracking is easier
2011-02-23 14:14:56 +02:00
GreYFoX 6d181a2daa Fixed a merge mistake 2011-02-23 09:43:05 +02:00
GreYFoX 48b29bebd4 Possibly Fixed a Teams bug 2011-02-23 08:18:38 +02:00
Romain Labolle 0209ef4126 The first parameter of set_team is the victim (cf. line 1190) 2011-02-23 08:02:55 +02:00
GreYFoX e6643607f4 Reset Team from Super to normal on death 2011-02-23 07:31:39 +02:00
Romain Labolle 7ac12219ea move/move_raw/up/down/left/right commands may apply on Victim not on player who typed the command 2011-02-21 21:40:13 +02:00
oy 45eee0c8c2 fixed spawning on crappy maps 2011-02-21 12:35:14 +01:00
GreYFoXGTi 4e9e60524e Fixed last commit 2011-02-21 00:41:15 +02:00
GreYFoXGTi 2e1094f15d Welcome Trust o_0 Aeeeh ?! 2011-02-20 20:17:38 +02:00
Sebastian Wojtowicz c3739e0e4d fixed a bug that prevented records to be saved in files 2011-02-20 19:11:04 +02:00
Sebastian Wojtowicz 968762b144 Fixed a casting error 2011-02-19 20:10:03 +02:00
Sebastian Wojtowicz 84196b1ef3 some little cleanup
If /times is entered with no params it now shows last 5 times of server in general
2011-02-19 19:53:15 +02:00
GreYFoXGTi 417b18963f windows compiling 2011-02-16 19:56:20 +02:00
GreYFoXGTi 793ea4a499 Don't holdup spawning if tees are there
fixed cl_ddrace_scoreboard
2011-02-16 19:04:41 +02:00
oy d939b84125 removed no longer needed progression browse info 2011-02-16 12:31:47 +01:00
GreYFoXGTi cd998a2a93 sv_reset_pickups 1 to remove weapons on start tiles 2011-02-16 13:08:14 +02:00
GreYFoXGTi 335a8f69c2 Morning Cleanup 2011-02-16 10:21:23 +02:00
Sebastian Wojtowicz 6963a233a4 Added a new command /last5times (for sql scores only)
Added index to name in race sql table, so search is faster
2011-02-15 02:27:20 +02:00
Sebastian Wojtowicz 60de0da1c3 Added timestamp into MySQL ranking, and function to have ago time web2.0 like printed on asking for /rank 2011-02-15 02:27:19 +02:00
GreYFoXGTi 604ae5286f Several Fixes and some more on the way 2011-02-14 23:34:46 +02:00
GreYFoXGTi d68e853ca7 StickyTeams, TeamStrict Logic and fixed some team bugs 2011-02-14 20:44:02 +02:00
GreYFoXGTi 29c9bf531d Fixed merge errors 2011-02-14 09:43:44 +02:00
GreYFoXGTi 40a218b5ee Fixed Braces in /yes and /no 2011-02-13 22:21:17 +02:00
Romain Labolle 806a1babc1 Mute may not affect chat commands (like /pause) 2011-02-13 19:48:54 +02:00
GreYFoXGTi 718d697707 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/collision.cpp
	src/game/collision.h
	src/game/gamecore.cpp
	src/game/server/gamecontext.cpp
2011-02-13 19:36:53 +02:00
GreYFoXGTi f83132448d Merged Oy, Isolated Freeze from Deep Freeze 2011-02-13 19:32:06 +02:00
oy 3c7adc6a7f fixed nethash 2011-02-13 13:06:19 +01:00
GreYFoXGTi 68a1a29db8 Reverted 1 Letter Refactoring or Edited it to a full name. 2011-02-13 12:57:10 +01:00
Choupom 7bfbe24a1c added flag return message on death tile collision 2011-02-13 12:24:19 +01:00
GreYFoXGTi cd574d10a7 Added sv_vote_majority, 1 like vanilla, 0 Consider number of yes against Number of Yes + No 2011-02-12 22:31:42 +02:00
GreYFoXGTi 1b2703aaba Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
oy 3f05289328 fixed a possible problem with occupied spawn points and cleaned up spawn code a bit 2011-02-10 12:05:55 +01:00
GreYFoXGTi beec56aee0 prevented a useless SendchatTarget
added some missing code
2011-02-10 02:50:18 +02:00
GreYFoXGTi c1ebccd8a2 Fixed infinite Loop
Don't tell Oy to add this, he will just say we don't support mods
2011-02-09 01:03:42 +02:00