Commit graph

2623 commits

Author SHA1 Message Date
yangfl a1db76cdef Remove extra semicolons 2018-11-18 14:27:48 +08:00
def c0b60979ec style 2018-10-29 22:09:11 +01:00
Dennis Felsing 80f4b7934c
Merge pull request #1365 from Jupeyy/pr_bordercorner_fix
Border corner minimum fix
2018-10-29 22:08:43 +01:00
def faf388b853 Fix #1350 2018-10-29 22:03:57 +01:00
bors[bot] 1b0b36c6eb Merge #1316 #1341 #1349
1316: code improvement on gameclient.cpp r=def- a=Ryozuki



1341: Mark unused envelopes r=def- a=Learath2

Thought I'd do this one as well while looking at the editor code.

1349: Don't ignore CONNECT packets with data that we don't know r=def- a=heinrich5991

This specifically affects 0.6.5. Just treat them the same way as those
without any data.

Co-authored-by: Ryozuki <edgar@ryobyte.com>
Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-10-29 14:31:27 +00:00
jupeyy 95e8a031c7 style 2018-10-29 09:00:47 +01:00
jupeyy c666417fa0 less code 2018-10-29 08:44:55 +01:00
jupeyy 536bb4ad3d check minimum for width and height seperatelly 2018-10-29 04:21:35 +01:00
fokkonaut 1082ba77b0 increase max score that can be displayed in scoreboard 2018-10-11 22:19:26 +02:00
Ryozuki 09c82fba7a indent 2018-10-03 07:40:50 +02:00
Ryozuki 5c51e3b80d change to c style casts 2018-10-02 20:52:21 +02:00
Ryozuki be3cfe88e6 fix 2018-10-02 20:45:44 +02:00
Ryozuki 0a91fef8c8 fix tabs 2018-10-02 14:36:55 +02:00
Ryozuki e21a08f700 another improvement 2018-10-02 14:35:50 +02:00
Ryozuki 7efe2b436e code improvement on gameclient.cpp 2018-10-02 14:32:59 +02:00
fokkonaut 3240f6fbc5 fix bw support 2018-09-28 18:27:51 +02:00
Dennis Felsing a2e3496005
Merge pull request #1220 from heinrich5991/pr_ddnet_ui_skinprefix
Add some UI for the skin prefix stuff
2018-09-20 08:41:20 +02:00
heinrich5991 08b885dbbb Just render the skin prefix suggestions line by line
For three items, it's not worthwhile to put two of them in the same
line.
2018-09-20 07:50:17 +02:00
heinrich5991 13e3872dca Add clear button to skin prefix edit box 2018-09-20 07:48:14 +02:00
heinrich5991 9ff8b6e2df Factor out clear button from four different places 2018-09-20 07:43:05 +02:00
def ff8e97fbf8 Fix cl_nameplates_own with antiping on when spectating 2018-08-30 22:53:28 +02:00
Dennis Felsing d2dcb4fe84
Merge pull request #1270 from Jupeyy/pr_nan
Don't update particles, if no time passed
2018-08-24 10:14:38 +02:00
Dennis Felsing 13aa154d47 Revert "Rewrite stopper code a bit"
This reverts commit 4ee5c5a781.
2018-08-24 09:34:54 +02:00
jupeyy 6c10eb13c0 Don't update, if no time passed 2018-08-24 05:56:33 +02:00
Dennis Felsing d60b0db632 Revert "Add mapbug "stoppers-passthrough@ddnet.tw""
This reverts commit 25e86851d3.
2018-08-22 08:33:21 +02:00
bors[bot] 46bdc7af3e Merge #1252
1252: fix #1226 r=heinrich5991 a=fokkonaut



Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2018-08-21 17:29:31 +00:00
fokkonaut 7a4fa97ef0 fuck this no-space-convention 2018-08-21 18:29:25 +02:00
fokkonaut 533d4fe574 allow for non-vanilla aswell and fixed some stuff 2018-08-21 18:27:34 +02:00
Dennis Felsing f8e1056ea4
Merge pull request #1258 from heinrich5991/pr_ddnet_stopper_fix
Fix stoppers while retaining backward-compatibility
2018-08-21 09:06:22 +02:00
Dennis Felsing e2eb4a66dc Add Filter for connecting players (fixes #1263) 2018-08-21 09:03:48 +02:00
heinrich5991 25e86851d3 Add mapbug "stoppers-passthrough@ddnet.tw"
This can be set for maps that rely on actually passing through stoppers.
2018-08-16 17:54:55 +02:00
heinrich5991 4ee5c5a781 Rewrite stopper code a bit
Remove the whole copy-and-paste mess.

A seemingly ineffective and apparently code block has been removed.
2018-08-15 17:47:07 +02:00
fokkonaut 53e4bd44b7 fix #1226 2018-08-13 20:54:01 +02:00
def 0518769500 fix cl_show_nameplates_own with antiping off ingame 2018-08-03 23:40:03 +02:00
Jupeyy d7bb03ee19 don't render all border all the time 2018-08-02 18:26:12 +02:00
heinrich5991 5c4e819e44 Use str_startswith, str_endswith instead of ad-hoc implementations 2018-07-26 14:18:23 +02:00
fokkonaut 32b6bd44f6 heinrich styling 2018-07-25 23:36:52 +02:00
fokkonaut e621a4a8a2 fixed, thanks heinrich 2018-07-25 22:41:24 +02:00
fokkonaut 59272476d6 fixed #1225 2018-07-25 21:14:10 +02:00
fokkonaut 63f2a091b6 vanilla skins only list now only shows vanilla skins 2018-07-25 14:13:07 +02:00
heinrich5991 6b1a037415 Add some UI for the skin prefix stuff
This displays four buttons below the edit box, one for resetting the
skin prefix, and the other three for activating the shipped variants
"kitty", "coala", "santa".

The "none" string is translatable, the variants names are not because
they correspond to file names.
2018-07-25 08:16:57 +02:00
Bojidar Marinov d08f03fecf
Changing vanila skins option no longer requires restart
Fixes #1216
2018-07-24 19:56:09 +03:00
fokkonaut b8b97eb740 added skin prefix (#1218) 2018-07-24 17:26:39 +02:00
yangfl 81a39c229b Fix typo 2018-07-10 17:29:02 +08:00
heinrich5991 925aff21d4 Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
bors[bot] 7c3e4e7f09 Merge #1187
1187: fix projectiles not rendering on mods based on ddnet r=heinrich5991 a=ZombieToad

for some reason the client doesnt render extrainfo projectiles if the gamemode wasnt ddnet

Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-07-06 12:27:33 +00:00
ChillerDragon 0ebf7b614d Oop! forgot one 2018-07-06 11:37:33 +02:00
ChillerDragon 4e9eac432c Better button id for dummy settings (thanks to deen) 2018-07-06 11:24:57 +02:00
ZombieToad 712fca8adc fixes
thnx to Hey, Fuck you!
2018-07-04 04:35:06 +01:00
ZombieToad 5e723f6199 fix projectiles not rendering on mods based on ddnet
for some reason the client doesnt render extrainfo projectiles if the gamemode wasnt ddnet
2018-07-04 04:19:36 +01:00
def daf83470cc Add cl_nameplates_own for demo recording 2018-06-26 22:30:28 +02:00
ZombieToad 7da716e3f0
fix server browser bug
ddnet client has the server browser while online
2018-06-17 03:26:23 +01:00
ZombieToad 13722d849d
fix server browser bug
it loaded favourite servers into ddnet serverlist if you used add_favorite or remove_favorite
2018-06-17 02:47:18 +01:00
Dennis Felsing 08c45ced0f
Merge pull request #1133 from ChillerDragon/ConsolePages
Add commands for switching pages in console
2018-06-06 09:48:00 +02:00
ChillerDragon 6564b93a35 Fix unwanted dummy fire
If the latest fire input and the current differ in any way it causes firing.
So if you switch dummy after hammerfly was used it causes a weaponfire.
This unwanted fireing caused many unlucky fails for me already.
So i swap the fire status on dummyswapping so the server doesn't see any difference even if hamemrfly was used.
2018-06-04 11:06:54 +02:00
ChillerDragon 8a761bfedf Add commands for switching pages in console
For now they were just hardcodet on page up and down keys.
The new command allows it to bind it for example on the f-keys for laptop users.
2018-06-03 11:48:08 +02:00
ChillerDragon e31f53f651 Fix ui for low mousesens 2018-05-01 17:51:36 +02:00
Dennis Felsing e561498617 fix... 2018-04-25 14:12:49 +02:00
Dennis Felsing 96ecbfcfa8 Add cl_show_hook_coll_always 2018-04-25 12:03:27 +02:00
bors[bot] 73a65a7026 Merge #1116
1116: Don't send buffer cmds to non OpenGL 3.3 backend r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-15 18:00:54 +00:00
Jupeyy 5b4a889ae0 quad positioning to center of text 2018-04-15 19:35:56 +02:00
bors[bot] d77d18c98a Merge #1114
1114: Some text positioning r=def- a=Jupeyy

To be clear, the entity text was meant to be a bit higher, so the text of the overlay is not overwritten("FROM", "CFROM")?

Because there was -4.f added to the y coordinate. Atleast it looks pretty much the same as the old renderer now.

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-11 10:27:07 +00:00
Jupeyy 8cc0de8d31 Some text positioning 2018-04-11 12:19:30 +02:00
bors[bot] 73cc3a147b Merge #1110
1110: Fix killmessage flag render r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-09 20:28:24 +00:00
Jupeyy 2a6050eaf4 use killer team not victim 2018-04-09 22:11:51 +02:00
heinrich5991 f8277267a0 Remove mem_alloc and mem_free, use standard C functions instead
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).

This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.

Remove OOM handling in `src/game/client/components/binds.cpp`.

Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
Jupeyy fbaedff1e6 reset color for the gameflags 2018-04-05 20:46:22 +02:00
Dennis Felsing 30588918c4
Merge pull request #1100 from Jupeyy/master
More GUI text positioning fixes
2018-04-04 08:40:22 +02:00
Jupeyy c7114e734c more ui text positioning fixes 2018-04-04 02:40:30 +02:00
def c8c4fd5617 Fix reconnect timer display... 2018-04-03 21:32:21 +02:00
Dennis Felsing dbc8321c56
Merge pull request #1098 from Jupeyy/master
Some text related fixes (color, positining)
2018-04-03 19:11:19 +02:00
def 07460ede9e cl_control_dummy -> cl_dummy_control 2018-04-03 18:12:27 +02:00
Jupeyy 1a74d8c039 ui fixes: text positining 2018-04-03 17:41:11 +02:00
Dennis Felsing ed33557a97
Merge pull request #1081 from Jupeyy/master
New buffer system and text renderer to support buffering of hud, text and map components, that are displayed ingame
2018-04-03 10:12:09 +02:00
Jupeyy 375b127f4e style fix 2018-03-21 16:02:11 +01:00
Jupeyy 887bcb52ff add window event listener for the client 2018-03-21 15:54:51 +01:00
Jupeyy 2cbb8af75b add window resize event, and fix some ui things 2018-03-21 15:53:29 +01:00
Jupeyy 71a4a20812 team name position fix 2018-03-15 03:59:57 +01:00
清歌 c976e6d017
Provide more controlable command for dummy
When g_Config.m_ClControlDummy id 1, we can control dummy by toggle g_Config.m_ClDummyJump or another to 1 or 0.
2018-03-14 20:14:18 +08:00
bors[bot] c65ffeb4ae Merge #1082
1082: Fix a bug with name bans r=Learath2 a=heinrich5991

Overlong nick names could be used to circumvent name bans.
2018-03-14 02:00:42 +00:00
heinrich5991 d7f6cf2892 Fix some system.c insanity
`str_utf8_isspace` now returns true if the passed code point renders as
a space, instead of when not.

Add `str_utf8_trim_right`, use this function and
`str_utf8_skip_whitespaces` in the server.

Add tests for the three functions
2018-03-14 02:27:15 +01:00
Jupeyy c1a962b870 add ui fixes to work with new text renderer 2018-03-13 21:59:07 +01:00
Jupeyy 0930a3b7de buffer quads, and use the new backend system (+ fix a bug when
rendering)
2018-03-13 21:57:46 +01:00
Jupeyy 790201f751 add buffering for the ingame visible components of the hud 2018-03-13 21:56:37 +01:00
Jupeyy db48a03898 add text buffering for nameplates and killmessages 2018-03-13 21:55:47 +01:00
Jupeyy 6919a9da40 add new sprite functions for easier sprite quad buffering, and add this
to teerendering
2018-03-13 21:53:54 +01:00
Jupeyy a59d7401b5 add buffering for dmg indicator, map items, particles and players 2018-03-13 21:52:44 +01:00
Jupeyy 59f9d021ce buffer ingame chat 2018-03-13 21:50:49 +01:00
Jupeyy 62c3074c88 add new text renderer engine to support text buffering, cursors, text
marking and less character texture updates
2018-03-13 21:49:07 +01:00
Jupeyy ced0ea3f82 set the gfx refresh rate limit higher for the console 2018-03-02 03:29:02 +01:00
Dennis Felsing 03792c1d0f
Merge pull request #1047 from Learath2/dd_pr_ctrldelete
Add ctrl-delete to chat. Closes #1032
2018-02-22 21:58:51 +01:00
Dennis Felsing 4cebe86ad8
Merge pull request #1049 from Learath2/dd_pr_scoreboardclan
A little more space for clan name. Fixes #724
2018-02-22 21:58:10 +01:00
Learath 7d1aaa735a A little more space for clan name. Fixes #724 2018-02-22 21:17:10 +01:00
Learath 4031e15fc8 Remove extra conditional
Stricter scope on temporary var.
2018-02-22 20:48:47 +01:00
Learath 20cac1c2bb Fix dyncam confusion. Closes #783
Remove "vanilla" dyncam toggle.
2018-02-22 20:40:14 +01:00
Learath 1f2e398819 Add ctrl-delete to chat. Closes #1032 2018-02-22 20:11:56 +01:00
Learath2 61f0461d46 Style 2018-02-13 17:15:16 +01:00
Learath2 8cfebaa0b2 Fix #1031 2018-02-13 03:45:43 +01:00
yangfl 1620fc9b0f Fix typo 2018-02-07 16:10:40 +08:00
def 151da9af97 Remove Emojis 2018-01-25 20:03:18 +01:00
Dennis Felsing fac054275c
Merge pull request #992 from Jupeyy/master
RAM usage reduction for map buffering and foreground layer count fix
2018-01-22 20:44:56 +01:00
Jupeyy 15cc8e2dc8 use type that can hold any pointer size 2018-01-16 10:18:14 +01:00
Jupeyy 99bb1cc7db add parentheses 2018-01-16 09:41:06 +01:00
Jupeyy e9a2fc1d6e reduce RAM allocation for map buffering, and fix forground layer count 2018-01-16 09:35:28 +01:00
def 949bb2d9fc Fix crash in emoji on map change, clear emojis 2018-01-15 19:08:51 +01:00
def 7ae5f33bdd fix cl_show_direction (thanks jupeyy) 2018-01-14 20:51:02 +01:00
def c8d4b605bf Improved cl_showfps, don't need average/current anymore 2018-01-14 17:21:50 +01:00
def 4682eaff56 Add option to turn off emojis (fixes #936) and add options in settings menu 2018-01-13 10:37:24 +01:00
def 484325f493 Fix nameplates with antiping (fixes #943) 2018-01-12 19:24:44 +01:00
def 77a999c0b1 Add cl_showemotes 2018-01-05 20:17:22 +01:00
def f1af7cff98 Still render chat input even when chat is disabled 2018-01-05 20:11:05 +01:00
def 3025ed35c9 Introduce cl_show_chat_system
Set to 0 to disable server messages
2018-01-05 20:10:39 +01:00
Jupeyy 9228e632e9 remove spaces 2017-12-03 11:50:43 +01:00
Jupeyy e314802c9c Initialize m_LastLoad in Constructor and reset it when a new map is
loaded(%current% can be loaded directly)
2017-12-03 08:01:17 +01:00
bors[bot] bad105c5e4 Merge #953
953: Overhauled job system r=Learath2 a=heinrich5991

The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.

Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-27 23:34:54 +00:00
bors[bot] 41f6140179 Merge #945
945: Don't use nonstandard `#pragma pack` r=Learath2 a=heinrich5991

It's not needed in that place anyway.
2017-11-26 16:27:50 +00:00
bors[bot] f9e0b6b3fe Merge #931
931: Add Speedup tiles correctly at the border creation & remove tile layer extension restriction & fix the LastIndex buffer initlialization & setup non mipmap textures up correctly(texture completness) r=heinrich5991 a=Jupeyy

Allows speedups to be drawn on extended range(out of map range) too.
2017-11-26 13:32:05 +00:00
heinrich5991 94acac91a0 Overhauled job system
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.

Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-23 15:47:38 +01:00
heinrich5991 be80ccb7d6 Don't use nonstandard #pragma pack
It's not needed in that place anyway.
2017-11-18 00:24:44 +01:00
heinrich5991 ef0c1b266f Fix 3 / 2 using integer division 2017-11-03 22:10:04 +01:00
bors[bot] 5528cde5f6 Merge #869
869: Complete rework of the ghost and race recorder r=Learath2 a=Redix

This PR fixes a lot of issues with the ghost and race recorder, introduces a new ghost file format and implements some pretty useful features.

**A quick overview:**
 - When you cross the start line multiple times, both (ghost and recorder) will only restart if it is a non-solo server
 - If available, both will use the race timer to recognize the start instead of searching for the start line
 - Fastcap support for both
 - The recorder immediately starts when the Tee spawns, so the preparation steps (which are quite important for speedruns) will be included in the demo. If you do not cross the start-line within 20 seconds, it will stop the demo until you really start.
 - Better ghost menu (colors, reloading, deleting and saving ghosts)
 - The ghosts are more resistant against lags (old ones were sometimes completely useless due to small lags)
 - New ghosts files are significantly smaller
 - Cleanup, bugfixes..


**About the new ghost format (version 4/5):**
This format is used by Teerace for over a year now. The code for handling the binary files was moved to the engine. It includes an auto updater which creates a backup of all ghosts and converts them to the new format afterwards. The major differences from the format used by DDNet right now (version 2), are the ability to store multiple types of data, the usage of delta-encoding and a more portable header.

For whatever reason, the ghost stores values for every predicted tick, but without tick information, so lost snapshots can make them unusable. The new code uses the original values from the snapshots including ticks but it can also handle the old ones without. Since hardly any server uses the high bandwidth option this practically reduces the file size.

Like the demo recorder the ghost recorder directly stores the data to a file (every 50 snapshots) instead of writing the whole file at the end of the race. Indeed this can be changed with only a few lines if the old behavior is preferred.

The updater can handle version 2 (DDNet) and 3 (old teerace format, only slightly different from version 2) files. The updating already happens when the files are scanned for generating the list in the menu and not only when you activate them. The change from version 4 to 5 was only needed due to a bug in the implementation, the ghost loader can read both.

Some numbers about the file size: (map: hotrun, both about 30 seconds)

 - Old ghost: 30.4 kB (converted: 10.7 kB)
 - New ghost: 5.4 kB


**One thing about the race recorder:**
The old implementation compared the new file only with the first file it found for the particular map. The new one compares with all related demos and deletes them possibly, so that only the best demo is left. Since DDNet can also store the demos without name, this might also delete demos from other players, that you might have in your directory.
To prevent this I at least check whether the demo contains the player name if `cl_demo_name` is on. 
In my opinion the better solution would be to remove `cl_demo_name` and always use the player name.
2017-10-30 20:27:10 +00:00
Redix de1c0cf24d Fixed several issues with the ghost (thanks to Learath2) 2017-10-28 14:23:24 +02:00
def 04820b44f8 Simplify emoji 2017-10-28 09:08:17 +02:00
Michał ebe894faef Fix duplicate 2017-10-28 09:08:17 +02:00
Michał f7e64fe99e Quick fix 2017-10-28 09:08:17 +02:00
Michał 2e353beec2 Rendering fix, better offset calculation, optimizations 2017-10-28 09:08:17 +02:00
Michał 58b0ae5fc7 Possible emoji rendering fix 2017-10-28 09:08:17 +02:00
Michał 3c3c7abd3c Removed alias->utf replacer, added alias lookup instead, modified CEmojis class 2017-10-28 09:08:17 +02:00
Michał 07db85d806 Removed string.h, replaced some C functions with system.h ones, renamed variables 2017-10-28 09:08:17 +02:00
Michał bb419c43b7 Linux build fix + cleanup 2017-10-28 09:08:17 +02:00
Michał e85898a4b6 Fix includes + small clean 2017-10-28 09:08:17 +02:00
Michał 35fb1ddb41 Add emoji support 2017-10-28 09:08:17 +02:00
Jupeyy f15f41e654 remove extension limit for tile layers 2017-10-28 02:04:53 +02:00
Savander fa544dc0e6
Localize Date, Demo 2017-10-28 01:22:11 +02:00
Savander b2b82eb3dd
Localize friend message 2017-10-28 01:21:32 +02:00
Jupeyy 493d2dc9d8 add speedups correctly to the border tiles, to allow them beeing
displayed on extended range
2017-10-28 00:52:54 +02:00
Jupeyy 863385e208 fix the code layout 2017-10-25 15:42:06 +02:00
Jupeyy 3c8f937b79 Don't draw invalid tiles 2017-10-24 20:41:11 +02:00
def cb00a294b8 Enable gfx_opengl3 by default 2017-10-20 22:52:38 +02:00
def 02aeae416b Infinity = no limit 2017-10-20 22:47:59 +02:00
def 2b7809befd Switch cl_showfps 1/2 2017-10-20 22:27:53 +02:00
Redix 9289deb5c7 Stop ghost rendering when touching the start line again 2017-10-18 21:37:25 +02:00
Dennis Felsing d6999bb726 Merge "Pull Request using OpenGL 3.3" 2017-10-18 12:49:27 +02:00
Learath 9ae2c16235 Allow changing UsernameReq while connected 2017-10-16 20:08:39 +02:00
Learath 81135d17de Reset the username on disconnect 2017-10-16 20:01:33 +02:00
Jupeyy 5389dd9666 fix border amount for right and bottom border lines 2017-10-14 16:37:48 +02:00
Jupeyy add339d210 not needed, because of restrictions before 2017-10-11 11:18:03 +02:00
Jupeyy 1814fa8d19 make OpenGL 3.3 experimental option, and don't initialize it as default 2017-10-10 15:35:20 +02:00
Jupeyy 4fc7187a14 adjust sprite texture coordinates to respect texel offset 2017-10-10 12:20:20 +02:00
Jupeyy 966b388b0e clamp speedup arrows images 2017-10-10 12:08:36 +02:00
Jupeyy 92edbf4d37 allow viewing average or current fps 2017-10-09 15:58:12 +02:00
Redix 134a79a225 Move RaceHelper to src/game/client 2017-10-06 22:13:35 +02:00
Redix 612fe15a32 Fix a possible issue with the ghost 2017-10-06 22:05:54 +02:00
Redix d4509111d5 Clean up ghost and race recorder 2017-10-06 22:01:33 +02:00
Redix 1638f39557 Use the same ghost path everywhere 2017-09-29 23:15:47 +02:00
Redix 245afcb4b2 Fix warnings 2017-09-28 19:27:15 +02:00
Redix 2586c001b7 Use demos/auto/race for the race recorder 2017-09-28 19:14:36 +02:00
Redix e9a0271c29 Improved ghost and race recorder file handling 2017-09-28 19:13:20 +02:00
Redix 66cc527af4 Do not restart ghost and race recorder when the race timer is turned on with /timer 2017-09-28 16:57:39 +02:00
Redix 0891ce2812 Use move instead of copy assignment operator for the ghost 2017-09-28 16:42:47 +02:00
Redix c832beca63 Remove 30 min limit from the ghost 2017-09-28 16:02:01 +02:00
Redix a3a82b6571 Move filename clearing function to base lib 2017-09-28 16:02:01 +02:00
Redix d37bb5e65a Fix ghost menu localization 2017-09-28 16:02:01 +02:00
Redix 0c6026c22e Hide ghost menu buttons if there are no ghosts 2017-09-28 16:02:00 +02:00
Redix 0b4d629dab Improved ghost memory management 2017-09-28 16:02:00 +02:00
Redix 216e5654e8 Added config variables for server controlled ghost and race recording 2017-09-28 16:02:00 +02:00
Redix 17f1978740 Use the race timer for the demo recorder as well 2017-09-28 16:02:00 +02:00
Redix 491cfdb93e A few fixes in ghost and race recorder code 2017-09-28 16:02:00 +02:00
Redix 1efa8023ea Use race timer for ghosts if available 2017-09-28 16:02:00 +02:00
Redix 4c8c546c35 Improved ghost start accuracy 2017-09-28 16:01:59 +02:00
Redix ac234ad3ee Write the correct player name into ghosts that are saved from menu 2017-09-28 16:01:59 +02:00
Redix ffaa077c72 Improved ghost skin handling a bit 2017-09-28 16:01:59 +02:00
Redix 456a67fe2d Start race recording immediately so we can also record the preparation steps 2017-09-28 16:01:59 +02:00
Redix 0721b895ae Make sure that we have a free ghost slot for new records 2017-09-28 16:01:58 +02:00
Redix 353190588b Disable ghost and race recorder during demo playback 2017-09-28 16:01:58 +02:00
Redix 1e845a4020 Added reload button in ghost menu 2017-09-28 16:01:58 +02:00
Redix 5b3e9e4bbf Improved ghost file management 2017-09-28 16:01:58 +02:00
Redix d09e825065 Use existing code for rendering the ghost 2017-09-28 16:01:58 +02:00
Redix 5cc0d16029 Reworked the race recorder 2017-09-28 16:01:57 +02:00
Redix 9e52957423 Only restart ghost and race demo on non-solo servers when crossing the start line again 2017-09-28 16:01:57 +02:00
Redix 1c377ed00f Added Fastcap support for ghost and race demo 2017-09-28 16:01:57 +02:00
Redix bd3e81d5e0 Use snapshot values instead of predicted ones for the ghost and also save the tick
This makes the ghosts more resistant against lags
2017-09-28 16:01:57 +02:00
Redix 3c8217b39c Mark own ghost with color 2017-09-28 16:01:56 +02:00
Redix 4f57b33524 Use static array for active ghosts
Improve ghost file handling
2017-09-28 16:01:56 +02:00
Redix c189678e44 Cleaned up the ghost component and made it use the ghost recorder and loader 2017-09-28 16:01:56 +02:00
Jupeyy baa69676ea fix warnings 2017-09-27 15:06:47 +02:00
Jupeyy 7aa547946b more warning fixes 2017-09-27 15:01:38 +02:00
Jupeyy 463944b143 fix code pattern mistakes and warnings 2017-09-27 14:52:06 +02:00
Jupeyy e820a36899 don't use average FPS 2017-09-27 12:21:29 +02:00
Jupeyy 6185c05be4 for tilelayers, go thorugh them layer by layer to reduce GPU overload by
only render visible areas
2017-09-27 12:20:23 +02:00
Jupeyy 9fd1290734 auto adjust font size for entity overlay 2017-09-27 12:19:39 +02:00
Redix 43f246f174 Made int packing functions safe 2017-09-17 02:36:50 +02:00
heinrich5991 42934fe102 Remove statically detectable float divisions by zero
This should fix the warning in MSVS.
2017-09-16 18:34:26 +02:00
Dennis Felsing 43d0299a45 Merge branch 'master' into pr_ddnet_fix_msvs_warnings 2017-09-16 11:17:39 +02:00
Jupeyy fc706a820c only check gametiles for DDNet server type 2017-09-16 03:45:24 +02:00
Jupeyy 31844d3353 set max width for custom text texture upload and fixing alignments for
texture updates
2017-09-15 03:01:26 +02:00
Jupeyy 5c7c09d380 fixing most wrong code pattern 2017-09-13 20:33:58 +02:00
Jupeyy fd83d2834d dont draw layer if our view is out of the layers range 2017-09-12 23:16:01 +02:00
Jupeyy c437b5bb89 use 64 bit variable 2017-09-12 21:06:12 +02:00
Jupeyy 629bf2c5f9 Merge branch 'master' of https://github.com/ddnet/ddnet 2017-09-12 20:24:58 +02:00
Jupeyy 0caa70f0a1 support buffering of tile layers, draw them with the buffer objects and
some optimazations to border drawing
2017-09-12 20:22:18 +02:00
Jupeyy 9d2a625363 create overlay textures for entity overlays, instead of rendering glyphs 2017-09-12 20:15:37 +02:00
Jupeyy 6dc4d1e578 only allow a maximal zoom factor to make sure no bufferoverflow happens 2017-09-12 20:14:34 +02:00
Jupeyy 93138c1fba make background class inherited from maplayers and change some things in
maplayers instead, so the background class can profit from buffering
2017-09-12 20:13:53 +02:00
def 73d9ad7615 Really only download ddnet-info.json at correct time 2017-09-08 22:16:00 +02:00
def c2c453bd45 Make sending name to info.ddnet.tw optional, show dialog at start and some minor fixes 2017-09-07 20:51:46 +02:00
heinrich5991 4d96090770 Fix MSVS warnings
```
warning C4291: no matching operator delete found; memory will not be freed if initialization throws an exception
warning C4305: truncation from 'double' to 'float'
warning C4805: unsafe mix of type 'bool' and type 'int' in operation
```
2017-09-06 10:54:29 +02:00
def 278c1ee198 Add Toggle ghost control (fixes #823) 2017-09-03 19:23:59 +02:00
def caec69abc1 RequestDDNetInfo in ingame menu too 2017-09-03 18:17:21 +02:00
def 89ed22e8d8 Introduce ddnet-info.json
- Single json file containing all information for the client
- Fetched from https://info.ddnet.tw/info?name=deen
- Replaces versionsrv, news, ddnet-maps.json and ddnet-ranks.json
- Servers are sorted by most popular ones for respective player
- Always stays < 100 ms response time, compared to occasional 50 s for
  old ddnet-ranks.json
2017-09-03 17:42:04 +02:00
def 7b6317a5d6 buffer sizes 2017-09-03 08:53:54 +02:00
def 862e26dd08 Clean up time handling a bit 2017-09-03 08:48:21 +02:00
def e64e59a839 semaphore instead of busy waiting in CJobPool 2017-09-02 12:30:55 +02:00
def 583421b42d Revert "fixed sprite rendering. Closes #834"
This reverts commit 43af1fdb5f.
2017-08-31 22:03:33 +02:00
heinrich5991 659e1ff527 Merge pull request #853 from Redix/pr_ghost_time
Ghost and Race demo time extraction fix
2017-08-31 12:31:20 +02:00
Redix affa3faeec Only use integers for ghost and race demo handling
Ghosts still use floats internally
2017-08-31 03:22:08 +02:00
Redix cf09b6b08b Use -1 as invalid for time parsing functions 2017-08-31 01:13:26 +02:00
Redix a396e40c5e Move race helper functions to own cpp file
Fix some style issues
2017-08-31 00:17:16 +02:00
def 040fc9ca32 Implement right click and middle click on country and type filters
Right click: exclusively activate one
Middle click: reset (reenable all)
2017-08-30 22:36:39 +02:00
Redix b6a3a42aa6 Use the time parsing functions for race demo name parsing 2017-08-30 22:10:43 +02:00
def a1d2ecb6de Empty when no rank 2017-08-30 21:50:09 +02:00
Redix f1f7e4e30b Fix ghost and race recorder time parsing 2017-08-30 21:44:27 +02:00
def 16f3ddc5a7 Show if user has rank on map in browser (+filter)
UI implementation by timakro
2017-08-30 21:34:04 +02:00
Dennis Felsing 25a5eff1f8 Merge pull request #847 from heinrich5991/pr_ddnet_uncompressed_datasize
Rename `GetUncompressedDataSize` to `GetDataSize`
2017-08-30 16:34:02 +02:00
oy 43af1fdb5f fixed sprite rendering. Closes #834 2017-08-30 16:32:39 +02:00
heinrich5991 2682480f8a Rename GetUncompressedDataSize to GetDataSize
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
def 0b5dcdc478 Disable vsync by default and warn about possible delay 2017-08-08 19:53:16 +02:00
def 5d8a0ddc1e Add time in console 2017-08-04 22:38:22 +02:00
Learath2 4622ab4cb6 Merge pull request #814 from heinrich5991/pr_ddnet_fix_cmake_mac
Fix the CMake Mac build
2017-07-30 11:38:12 +02:00
heinrich5991 6247aa0c7f Enable -Wextra and -Wformat=2
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.

Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
Marcel Herd d513af6a42 Removed default bind for home key (kill)
Kill is already bound to K by default, binding it on home as well doesn't really have any purpose. (?)
Furthermore, the home key is right next to page up which is bound to toggling entities.
It is very easy to accidentally hit home instead of page up, which is highly frustrating.. therefore I suggest removing this duplicate binding.
2017-07-26 20:43:26 +02:00
heinrich5991 fd8bccb0f4 Fix the CMake Mac build
Fixes #805.
2017-07-26 04:30:56 +02:00
def 379f060126 Version 10.7.1 2017-07-25 19:09:05 +02:00
def a9d3f45b25 Add ui_close_window_after_changing_setting 2017-07-25 19:08:16 +02:00
def 8d621dfc00 Add kitty skins (by Ravie + fuzzy ninja by patwo.*) 2017-07-25 00:11:37 +02:00
def a9498b15cb Fat skins 2017-07-25 00:11:37 +02:00
heinrich5991 1ebb4f89a6 Reopen: Add a flag for rcon login via username (#800)
This uses an extended protocol message to signal that rcon
authentication might require a username, allowing the client to enable
the username prompt.

Add a forgotten logout on key update
2017-07-24 21:43:55 +02:00
def 147005ea42 ask before overwriting demo file when slicing (fixes #806) 2017-07-24 18:33:11 +02:00
def bcec0f1bb1 ctrl-f to search, ctrl-x to exclude, ctrl-r to reason 2017-07-24 18:05:19 +02:00
HMH f2ac4a02ce use str_append for appending strings
this fixes corrupted stat csvs as str_format does not work with same
source and destination
2017-07-24 15:27:30 +02:00
def ec885f3e25 Fix layout 2017-07-22 22:43:20 +02:00
def f09a0f640f Fix mouse sensitivity setting dialog and introduce new one for ui mouse sens (#fixes 804) 2017-07-22 22:31:14 +02:00
def d50b39c530 Fix controls rectangle overlapping topbar and being clickable outside of scope 2017-07-22 17:35:30 +02:00
def 2d68aed009 More settings in controls menu. use listbox (fixes #802) 2017-07-22 13:41:18 +02:00
def b57ffa429e Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
def 35befec54c Clean up key binding a bit 2017-07-21 19:32:32 +02:00
def f352daf00d Allow moving mouse while spectating and typing (fixes #798) 2017-07-21 19:24:18 +02:00
def f3a44995cf Don't stop movement after opening player list 2017-07-15 19:53:29 +02:00
def fba3815ddc Only send password on connection when explicitly asked to (fixes #788) 2017-07-15 17:29:20 +02:00
def 9bf84fd4be Don't keep enabling input in menu all the time (fixes #706) 2017-07-15 15:37:05 +02:00
def 8b5ee98193 Handle input reset on chat correctly on DDNet servers and other servers 2017-07-10 22:24:40 +02:00
def 66f6f16e81 Windows DPI fixes #2 2017-07-09 09:44:07 +02:00
def f3e3d57a90 Always close files, cleaner demo recording, fix some other stuff 2017-07-08 13:39:20 +02:00
heinrich5991 409bc0e019 Ensure null-termination in str_escape
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def 36d5c8d608 string toggling supports escaped strings; also some code cleanup 2017-07-08 11:03:51 +02:00
def 37a08e8ef0 Support pageup, pagedown, home, end buttons in menus 2017-07-04 22:07:02 +02:00
def e4b3c17829 Add option to disable long pain sound (used when shooting in freeze) 2017-06-06 18:58:23 +02:00
eeeee 2797227063 also remove references to CGameContext from CServer 2017-06-05 22:31:56 -07:00
def 8553ed727b Replace cl_cpu_throttle with cl_refresh_rate 2017-06-02 21:33:45 +02:00
def 4125941896 Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache) 2017-06-02 20:45:09 +02:00
def 27074e926a Further cleanup 2017-06-02 19:44:14 +02:00
def ac481a972c Heuristic to speed up ghost loading on map change 2017-06-01 21:26:59 +02:00
Valentin Lorentz 191f0e7f3d Hide empty broadcast messages. 2017-05-20 13:59:39 +02:00
def 569f17e3f3 No need to localize icons 2017-05-17 19:11:32 +02:00
def c2400c79cf Rename cl_show_other_hook_coll to cl_show_hook_coll_other and add cl_show_hook_coll_own (fixes #741) 2017-05-14 12:03:09 +02:00
Dennis Felsing 728e548f55 Merge pull request #754 from SheikhZayx/master
CSV file instead of statboard screenshot
2017-05-14 11:49:46 +02:00
SheikhZayx 451e5dfcf4 Sticking to naming convention. Freeing allocated memory. 2017-05-08 21:55:03 +02:00
SheikhZayx 80737e9c57 Fixed formatting & Removed function call for testing purposes 2017-05-02 18:55:05 +02:00
SheikhZayx 53e5150317 Altered string/memory function calls 2017-05-02 18:40:54 +02:00
SheikhZayx 6c0f889b95 Removed std::string 2017-05-02 18:27:04 +02:00
SheikhZayx 114eb81224 Changed loop variables 2017-04-28 11:28:18 +02:00
SheikhZayx 0d7a93326b Fixed includes 2017-04-26 19:08:31 +02:00
SheikhZayx ea0e4948b4 CSV file instead of statboard screenshot
En-/Disable statboard being saved as csv
2017-04-26 05:10:31 +02:00
d3fault 592d2d7556 Add show angle in debug 2017-04-24 14:11:22 -07:00
d3fault f5c4a6b578 Add show more precise coords in debug 2017-04-24 04:15:17 -07:00
heinrich5991 921cfb29f8 Fix use-after-free on unbind 2017-04-13 02:09:42 +02:00
heinrich5991 1b88017fc5 Fix crashbug in bind system
Restore old behavior around the bind's Get() function, return "" if
there is no bind. Fixes #730.
2017-04-13 02:09:42 +02:00
Learath2 38cd5e89a5 Revert "Missed a case. Fixes #730" 2017-04-13 01:51:00 +02:00
Dennis Felsing 6f93be03cc Merge pull request #733 from Learath2/dd_pr_chatoverlap
Fix chat overlapping
2017-04-13 01:30:54 +02:00
Learath 0b6c6f353d Fix chat overlapping. One to go #723 2017-04-13 01:14:53 +02:00
Dennis Felsing 72e9571d57 Merge pull request #732 from Learath2/dd_pr_bindfix
Missed a case. Fixes #730
2017-04-13 01:13:24 +02:00
Learath2 30a9469df2 Missed a case. Fixes #730 2017-04-13 01:06:40 +02:00
Dennis Felsing 40d3b4071d Merge pull request #729 from Learath2/dd_pr_friendcoll
Strict checking for friends
2017-04-12 11:16:20 +02:00
Learath 9d2fb7dfda Missed one check 2017-04-12 11:13:54 +02:00
Learath 6895b5a180 Check if the allocation succeeded. 2017-04-12 10:05:22 +02:00
Learath ae23924e81 Add arbitrary length binds. Fixes #642 2017-04-12 10:05:22 +02:00
Learath 611b66e503 Fix a case reported in #723 2017-04-10 03:06:16 +02:00
Learath 45bc79b94b Fix alignmend... Fixes #687 2017-04-09 03:46:02 +02:00
Henritees 33cdfee821 Handle multi-line motd correctly in the console
Rewrote MOTD processing to handle both kinds of newlines correctly
and added an option to disable printing it to the console.

Closes #711.
2017-04-03 12:29:31 +02:00
trml 1211746491 Don't use predicted position for the hook when spectating 2017-04-02 18:41:55 +02:00
Learath2 9d0e054a06 Remove heart from on reset messages. Fixes #710 2017-04-01 15:19:20 +02:00
heinrich5991 1d81d56850 Introduce new, vanilla-compatible server info protocol
This means that we have a reliable and fast way to query for extended info,
while also not wasting network bandwidth.

The protocol is designed to be extensible, there's four bytes space for
encoding more request types (currently zeroed), and there's one string in each
response packet and one string for each player available (currently the empty
string).

The protocol itself has no problems with more than 64 players, although the
current client implementation will drop the player info after the 64th player,
because it uses a static array for storage.

Also fixes #130, the player list is just sorted each time new player info
arrives.
2017-03-29 12:56:13 +02:00
Learath2 ed30c0b636 Clear only on a dc. Let rcon work during map change 2017-03-28 14:24:53 +02:00
Learath2 b52ed30618 Reset input when server/map changes. Fixes #633 2017-03-28 14:24:53 +02:00
Learath2 93ac8a97b1 Only reset auth on server change 2017-03-28 01:47:24 +02:00
Learath2 80f9d7a2ca Reset the username input on server/map change. 2017-03-28 01:47:24 +02:00
Learath2 d3bf89d7d3 Handle double click on server browser correctly. Fixes #597 2017-03-22 23:14:09 +01:00
Learath2 6377355d4a Use %g. Get rid of comparison 2017-03-22 23:11:03 +01:00
Learath2 625433ed42 Fix double slowdown. Display the correct speed. Fixes #607 2017-03-22 23:11:03 +01:00
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
Learath2 55c5c3eac6 Properly calculate the width. Fixes #699 2017-03-22 12:10:22 +01:00
Learath2 2849e23003 Fix line width. Closes #687 2017-03-22 09:56:28 +01:00
necropotame c63c54d68e Changes after heinrich5991's review of #586 - Fix code alignment 2017-03-16 16:51:52 +01:00
necropotame 5ddf0a5421 Changes after heinrich5991's review of #586 - Fix some more comments 2017-03-16 16:41:58 +01:00
necropotame 9bae313929 Changes after heinrich5991's review of #586 - Code cleanup, Fix typo, Fix bug with Y clipping 2017-03-16 16:39:29 +01:00
necropotame 6f58c49f7d Fix #586 (display the killing clipping rectangle) 2017-03-15 12:06:13 +01:00
Learath2 3bd94b9ada Forgot m_Friend isn't initialized, also align the messages 2017-03-12 22:32:05 +01:00
Learath2 c81f53ab6b Forgot CID can be -1 2017-03-12 17:37:16 +01:00
Learath2 9919173ceb Just color the heart preserving team information. Fixes #606 2017-03-10 18:49:39 +01:00
Dennis Felsing 761c3c9be1 Merge pull request #646 from heinrich5991/pr_ddnet_brace_style
Fix the brace style in some places
2017-03-09 13:31:21 +01:00
heinrich5991 5b63a33095 Merge pull request #639 from Learath2/dd_pr_rconauth2
New auth system for rcon.
2017-03-06 20:57:42 +01:00
heinrich5991 6302e4d7e0 Fix some style issues and a > to >= 2017-03-06 20:11:23 +01:00
heinrich5991 e08ca70b1f Fix dummy input reset 2017-03-06 19:45:39 +01:00
Learath2 0d4499a027 Rename bind_print to dump_binds. 2017-03-06 18:06:55 +01:00
Learath2 759799953f Remove dump_binds. Let bind_print dump all. Fixes #634 2017-03-06 15:32:11 +01:00
Learath2 a87edad978 Move to a cpp file 2017-03-06 14:04:09 +01:00
Learath2 cbb5891263 Introduce ugly workaround to allow empty usernames 2017-03-06 13:49:08 +01:00
Learath2 5317be824e Fix coloring of team chat. Fixes #648 2017-03-06 10:24:00 +01:00
heinrich5991 ba5af42b1f Fix the brace style in some places 2017-03-04 15:43:49 +01:00
heinrich5991 a13cdc25b2 Merge pull request #632 from Learath2/dd_pr_friend
Put hearts before friends names. Closes #606
2017-03-04 15:37:24 +01:00
Learath2 adfd6ca644 Enable the username prompt on client side 2017-03-02 18:16:50 +03:00
necropotame 2c24fbce25 Fixed #636 2017-03-02 09:27:03 +01:00
Dennis Felsing 4c1053c6c4 Merge pull request #635 from heinrich5991/pr_dummy_input_demo_filter
Refactor dummy input and demo filtering
2017-03-01 07:59:24 +01:00
heinrich5991 6517567e7e Merge pull request #602 from necropotame/gametick
Send the race time using warmup timer
2017-03-01 00:05:22 +01:00
heinrich5991 e3f2316106 Revert "Revert "Refactor dummy input and demo filtering""
This reverts commit 187560c8c0.
2017-02-28 10:08:14 +01:00
Dennis Felsing 187560c8c0 Revert "Refactor dummy input and demo filtering"
This reverts commit 8375f4888e.
2017-02-28 08:15:35 +01:00
necropotame 4cfe96801b Send the race time using warmup timer 2017-02-28 07:31:24 +01:00
Learath2 7af41f6765 Actually use the color chosen 2017-02-28 01:23:10 +03:00
Learath2 fa22425f26 Add a checkbox to disable friend heart 2017-02-27 23:56:22 +03:00
Learath2 c783122301 Do not override the team color 2017-02-27 23:42:48 +03:00
Learath2 c76849c51a Add sliders for friend chat color 2017-02-27 23:39:06 +03:00
Learath2 3b2d707f31 Add a second page to HUD page 2017-02-27 23:38:24 +03:00
Learath2 cd1f337bf5 Put hearts before friends names. Closes #606 2017-02-27 22:38:08 +03:00
Dennis Felsing eb36f421c5 Merge pull request #630 from heinrich5991/pr_ddnet_cmake_basic
Add overly simple CMakeLists.txt
2017-02-27 16:28:19 +01:00
heinrich5991 8375f4888e Refactor dummy input and demo filtering
Remove references to src/game/ from src/engine/
2017-02-23 14:13:14 +01:00
Learath2 09552a6d9f Get rid of trailing whitespaces 2017-02-21 19:11:43 +03:00
heinrich5991 1a103081b8 Merge pull request #623 from Ryozuki/pr_ctrl_backspace_fix
ctrl + backspace support on chat (Fixes ddnet#515)
2017-02-18 10:41:42 +01:00
Ryozuki 9af59fe8f3 tiny style changes 2017-02-18 09:02:29 +01:00
heinrich5991 0f50356e2d Merge pull request #624 from Redix/pr_stats
Statboard fix
2017-02-18 02:36:33 +01:00
Redix abcb074dcc Fixed statboard
- FPM value
- reset when a player leaves
2017-02-15 16:43:45 +01:00
Ryozuki 141a256cb3 Delete useless brackets 2017-02-14 17:06:51 +01:00
Ryozuki ec957fc00e ctrl + backspace support on chat (Fixes ddnet#515) 2017-02-14 17:00:50 +01:00
Marcel Herd 7737129ed6 Fixed code style 2017-01-28 18:34:24 +01:00
Marcel Herd b09bcb90a3 Added check for unbound key 2017-01-28 17:02:39 +01:00
Marcel Herd 1f58595033 Added command bind_print 2017-01-28 16:29:03 +01:00
def 1f636fe875 Fix team for echo 2017-01-06 00:30:21 +01:00
def 224b9d5443 echo command for clients prints to chat instead of mostly useless console 2017-01-06 00:17:53 +01:00
necropotame b9e7728e2e Skip clipped groups that are outside the screen 2017-01-05 10:24:52 +01:00
Dennis Felsing 7296dd2b53 Merge pull request #590 from Redix/pr_finish_buffer
Fix buffer overflow in race recorder and ghost
2016-12-16 15:54:02 +01:00
Kevin Mersch 22753c2026 fix laser rendering on high gameticks 2016-11-18 21:28:14 +01:00
Redix 22e2489377 fixed buffer overflow in race recorder and ghost 2016-11-15 15:28:11 +01:00
Dennis Felsing c21399c4c5 Merge pull request #567 from d3fault/master
dummy copyMoves/hammer disabling when dummy connecting
2016-11-07 10:20:11 +01:00
Dennis Felsing c92e10914a Refactor demo speed setting, add 1.5x speed (fixes #568) 2016-10-28 09:31:22 +02:00
d3fault d6b732113e dummy copyMoves/hammer disabling when dummy connecting 2016-10-26 15:00:02 -07:00
east 823e330a76 Merge pull request #554 from heinrich5991/pr_ddnet_random_timeouttoken
Generate server-specific timeout codes
2016-10-05 12:21:51 +02:00
heinrich5991 fce9ec6cda Replace UI elements for the timeout code
Now you can regenerate your timeout seed with the click of a button.
2016-10-03 13:56:15 +02:00
Dennis Felsing 67ef498573 Merge pull request #549 from heinrich5991/pr_ddnet_improve_pause
Don't show player HUD during `/pause`
2016-09-29 13:48:12 +02:00
BannZay d4ea20001c tee size fix 2016-09-26 21:56:13 +03:00
heinrich5991 f49d60945d Don't show player HUD during /pause 2016-09-20 16:34:49 +02:00
ACTom 3da2ba1f38 delete comment code 2016-09-01 21:17:27 +08:00
ACTom c06e2d71cd fix lost first character when quickly input in chat 2016-09-01 21:12:13 +08:00
BannZay d78c565f8a dCopyMoves disabling when Dummy disconnecting 2016-08-21 16:22:46 +03:00
Freddie Wang 7aa7e463e0 fix keystroke hold after send the chat 2016-08-14 23:02:07 -07:00
Freddie Wang e5f23cd87c Added full IME support
Now with display of editing text.
2016-08-14 22:16:06 -07:00
def 4681f69b1b Introduce cached ticks for client again, this time with workaround for
particles. Hopefully not many other parts of the code will need this.
2016-06-28 23:36:34 +02:00
def eef3980b18 Revert "Highlight own whispers in F1"
This reverts commit 8d081140b0.
2016-06-03 22:47:38 +02:00
def f1cdbe8696 More accurate ping by refreshing servers on second frame instead of first (might be caused by intial font rendering) 2016-06-03 19:50:49 +02:00
def 097b6cabf3 Fix cut off names in scoreboard (still overlap with clan though) 2016-06-03 11:30:20 +02:00
H-M-H ada3b9a5db Merge pull request #378 from H-M-H/sqlmasters
separate sqlwrite and sqlread server
2016-05-28 23:00:16 +02:00
rbmz 8d081140b0 Highlight own whispers in F1 2016-05-27 08:33:43 -03:00
def 63b92b729e Fix completion rendering on new input 2016-05-22 21:31:35 +02:00
def 0217a76771 accept input when opening, but not at first frame to discard the input that caused the console to open (fixes #443 again) 2016-05-22 21:23:33 +02:00
def c437170856 Fix cl_showhud_score 2016-05-22 12:12:02 +02:00
def 1d98ff031c Immediately accept input while console is still opening (fixes #484) 2016-05-22 02:12:52 +02:00
def 86495bbad0 Add support for old race server racetime messages in HUD, including checkpoint time difference 2016-05-22 01:26:15 +02:00
H-M-H b648b530d5 Merge branch 'master' into sqlmasters 2016-05-20 23:40:29 +02:00
def aff85462aa Update messages a bit 2016-05-20 18:36:32 +02:00
Tim Schumacher 22ad56486a revert automatically add linebreaks in broadcasts 2016-05-19 21:53:01 +02:00
Tim Schumacher aeadffa585 calculate type height in ddnet browser type filter 2016-05-15 10:19:15 +02:00
Tim Schumacher 434b9345d8 automatically add linebreaks in broadcasts 2016-05-15 10:19:15 +02:00
def d2f5714042 Sort file names case-insensitively 2016-05-15 00:06:32 +02:00
def d1275f239a cl_show_ids also shows ID in chat (fixes #454) 2016-05-14 01:17:18 +02:00
def b0b2774695 Clean up other paste code a bit 2016-05-11 18:00:27 +02:00
def b7d4beccea Fix buffer overflow when pasting text (thanks to Im 'corneum) 2016-05-11 17:51:27 +02:00
def 695bf346ac Make gfx_refresh_rate functional (fixes #255) 2016-05-10 17:43:27 +02:00
heinrich5991 fe3e05cee5 Merge pull request #474 from Henningstone/pr-ddnet-chat-input-jump
Jump to special characters with CTRL+arrowkeys in chat input
2016-05-09 18:07:41 +02:00
def f3a4069867 Set gfx_highdpi to 0 as default (needs someone to fix it on Win >= 8.1 and Mac) 2016-05-08 19:40:53 +02:00
def 9bd30ce447 Make high-dpi screen support optional 2016-05-07 17:47:05 +02:00
def bfcf0c4067 Fix auto reconnect abortion 2016-05-07 16:12:23 +02:00
def 25fda2751c Fix "vanilla skins only" setting in menu 2016-05-07 15:59:58 +02:00
def c325b08087 Add inp_mouseold for warped mouse input 2016-05-07 15:59:13 +02:00
Henningstone 6a10c96e02 Fix cursor behaviour when skipping backwards 2016-05-07 01:01:56 +02:00
Henningstone cdc37493c2 Removed the check for uppercase letters 2016-05-06 19:48:36 +02:00
Henningstone 997713f9a1 Jump to special characters with CTRL+arrowkeys in chat input 2016-05-06 17:16:31 +02:00
def 41f34aa187 Add vanilla check for entities_clear 2016-05-05 20:21:34 +02:00
def 072eadbb99 Use DDNet entities by default, fixes seeing unhookable from start (thanks to kamillentee) 2016-05-05 20:17:13 +02:00
Dennis Felsing e7af8cfdd7 Merge pull request #466 from Ryozuki/pr_showpred
Fixed cl_showping (now cl_showpred)
2016-05-05 18:59:01 +02:00
def 513c742197 Fix cl_antiping_players to be off on solo (thanks HMH) 2016-05-05 18:57:35 +02:00
Ryozuki 82d2a994ed Fixed cl_showping (now cl_showpred) 2016-05-05 18:07:00 +02:00
def 1b668047c8 Clean up auto reconnect and make it independent of rendering 2016-05-04 18:23:00 +02:00
def 45971ee8e9 no player antiping when appropriate tunings set 2016-05-04 16:01:58 +02:00
H-M-H e351080dd3 removed double semicolons 2016-05-04 00:24:54 +02:00
Dennis Felsing 230784d234 Merge pull request #458 from Ryozuki/pr_showping
Added cl_showping
2016-05-03 16:12:30 +02:00
Ryozuki 5c7856ee59 Added cl_showping 2016-05-03 16:06:10 +02:00
def bad26a3a8a Pressing shift makes slider move slower (fixes #455) 2016-05-03 15:11:52 +02:00
def 61e47422f6 Clean up debug messages a bit (lower case, no useless errors) 2016-05-02 21:35:32 +02:00
def 7e7bfcddd2 Fix console autocompletion (fixes #451) 2016-05-01 20:30:34 +02:00
def a1151fd296 ban -> Timeout 2016-05-01 11:15:45 +02:00
def 13143eac23 Reconnect for timeout instead of bans, some simplification 2016-05-01 11:12:07 +02:00
def 915bce38fc Toggling console with custom bind doesn't print that key on console (fixes #443) 2016-05-01 00:26:03 +02:00
def a0a7d96ca0 Fix statboard bind 2016-04-30 23:39:42 +02:00
def 2cc236cb8c Make spectator work again 2016-04-30 21:28:44 +02:00
Dennis Felsing f016a0eb1f Merge pull request #436 from timakro/pr_other_gametype_entities_clear
added entities clear for other gametypes
2016-04-30 20:28:27 +02:00
def 4761608329 Input fixes from TW master for mouse wheel 2016-04-30 20:11:26 +02:00
def 1446adee2c Window resizing only with X11 (not on Windows and Mac OS X) 2016-04-30 19:19:19 +02:00
def 0667864657 Fix double click in demos menu 2016-04-30 18:18:22 +02:00
def 644fec7e55 Resize window without restarting client 2016-04-30 17:59:58 +02:00
def 74f4ad77d6 fixed utf8 text input from tw master 2016-04-30 04:02:32 +02:00
def 7a5b79e48a More SDL2 graphics goodness, partially from TW master 2016-04-30 00:43:11 +02:00
def 11e3fd55db seperated ingame input handling from rendering (from TW master) 2016-04-29 23:05:20 +02:00
def 2e0ca0f4b4 Fix SDL2 compilation 2016-04-29 21:58:24 +02:00
def e8965bee68 Some keyboard input changes from teeworlds master 2016-04-29 21:56:38 +02:00
def 354696afb7 switch between fullscreen and windowed mode without restarting the client (by oy) 2016-04-29 21:56:38 +02:00
def a1403ef457 Make sure GetClipboardText's null returns are handled properly 2016-04-29 21:56:38 +02:00
def 632db36fe4 Add clipboard copy&paste support (by swick) 2016-04-29 21:56:38 +02:00
def db8a126315 Merge swick's SDL2 branch 2016-04-29 21:55:48 +02:00
def 97743b8e70 Also ctrl-r to refresh and in demo browser as well 2016-04-29 20:39:25 +02:00
Tim Schumacher 4a22e762ff added entities clear for other gametypes 2016-04-29 19:29:19 +02:00
Henningstone 8279855bb0 Show ingame Ghost tab only on race servers 2016-04-28 22:40:46 +02:00
def 7dd593a35e A bit nicer ingame browser menu corners 2016-04-27 23:54:26 +02:00
def d3a411afa6 Key up/down only change selected server, not friend list 2016-04-27 20:26:33 +02:00
def dc162d02fc F5 to refresh server browser 2016-04-27 20:17:10 +02:00
def ec7d28ed86 Change ingame menu layout a bit: Browser, Ghost directly instead of Network tab 2016-04-27 20:14:03 +02:00
def b495b1681c Double click works on votes (and vote window disappears after server setting vote) 2016-04-27 20:04:31 +02:00
def 740868c938 Add cl_show_local_time_always (fixes #319) 2016-04-27 19:22:55 +02:00
def 67bff95a72 Merge remote-tracking branch 'timakro/new_hookthrough' 2016-04-27 18:59:51 +02:00
def d019eb87c6 Use default page when ingame browser uses invalid page (fixes #345) 2016-04-27 17:59:12 +02:00
def 0f5611c2f0 Add function to filter chat out of demo when slicing (fixes #382) 2016-04-27 17:05:30 +02:00
def 11a07f2c69 Merge branch 'master' of https://github.com/timakro/ddnet into timakro-master 2016-04-27 16:11:14 +02:00
def 378a713b1d No antiping in demo player 2016-04-24 01:57:01 +02:00
def 8fdeb9df58 Don't use antiping when spectating 2016-04-17 18:36:33 +02:00
def f524c71c38 Fix a few default binds 2016-03-26 01:09:34 +01:00
heinrich5991 e8be975f5b Merge pull request #417 from awaysoft/add_simplified_chinese_support
Add font support for chinese, japanese, korean.
2016-03-03 16:48:28 +01:00
Tom ff1c6705d6 fix compile warning 2016-03-03 23:40:19 +08:00
Tim Schumacher 6e7dbec76e made fading border in menu more customizeable 2016-02-16 17:04:46 +01:00
Tim Schumacher 9e6e062793 added cl_skin_filter_string for skin quick search 2016-02-14 19:51:49 +01:00
Tom 26a1a9f331 replace strstr to str_find 2016-02-13 18:51:21 +08:00
Tim Schumacher 94f3da4a47 removed localize for search symbol 2016-02-12 21:31:58 +01:00
Tim Schumacher 438720959b added quick search for skin selection 2016-02-12 18:52:10 +01:00
Tim Schumacher 7276aeb15b move kill messages down when fps is shown 2016-02-12 15:53:57 +01:00