def
8908102536
Add cl_confirm_disconnect_quit_time ( fixes #1530 )
...
Number of minutes of active racing time before being asked to confirm
disconnecting, disconnecting dummy or quitting through GUI. Defaults to
20 minutes, -1 to disable, 0 to always enable.
Also removed confirmation to quit when in main menu, except when having
an unsaved map in editor.
Spectate and kill should already be safe thanks to server-side kill
protection.
2019-03-25 20:10:38 +01:00
def
d31e9833f9
Escape during popup: Only make popup disappear
...
Not the menu. Otherwise when opening the menu again the popup will
reappear for one frame before disappearing.
2019-03-25 20:01:10 +01:00
def
bf576723a3
Add KoG tab in server browser
...
- As requested by qshar and KoG players
- Similar to DDNet tab
- Info fetched from servers-kog entry from https://info.ddnet.tw/info
- Also supports countries and types
- Doesn't inform whether map has been finished
- Generalized the code a bit but it's still ugly
- Depends on #1533 , also shows KoG servers as official/verified
2019-03-24 23:15:40 +01:00
Dennis Felsing
05f927b8ca
Merge pull request #1507 from ddnet/chat-command-autocomplete
...
Autocomplete chat commands (fixes #1504 )
2019-03-21 19:12:52 +01:00
def
82f9474eb4
Leave space for \0 byte ( fixes #1526 )
2019-03-20 18:27:08 +01:00
Dennis Felsing
abe9f6f5a9
Merge pull request #1518 from ddnet/fetch-info
...
Demo browser: Make Fetch Info a checkbox instead
2019-03-20 07:45:12 +01:00
bors[bot]
b1f3692980
Merge #1514 #1521 #1522 #1523
...
1514: Square and center icons before rendering them on button r=Learath2 a=def-
1521: Remove unused norank icon from browse_icons.png r=heinrich5991 a=def-
1522: Reset authed level in client r=Learath2 a=def-
As reported by jao on Discord:
22:26 jao @Learath2 client auth level needs to reset on server join or something
22:28 jao because other servers don't send it
1523: Make updating nameban reason work r=def- a=12pm
Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-03-19 23:08:37 +00:00
def
9ea9a43f13
Reset authed level in client
...
As reported by jao on Discord:
22:26 <jao> @Learath2 client auth level needs to reset on server join or something
22:28 <jao> because other servers don't send it
2019-03-19 22:29:41 +01:00
bors[bot]
9d623cb23c
Merge #1516 #1517
...
1516: Remove useless comments r=heinrich5991 a=def-
Not sure if we want to do this kind of cleanup
1517: Fix rendering of checkbox x r=heinrich5991 a=def-
old:
![screenshot-20190319@163151](https://user-images.githubusercontent.com/2335377/54619252-9811d000-4a64-11e9-92cf-df3e3c325566.png )
new:
![screenshot-20190319@163137](https://user-images.githubusercontent.com/2335377/54619237-91835880-4a64-11e9-9775-7625bbcd3cb3.png )
Co-authored-by: def <dennis@felsin9.de>
2019-03-19 21:15:40 +00:00
def
22f278fdb8
Demo browser: Make Fetch Info a checkbot instead
...
And persist the result. Helps with the workflow described by Shyzo on
Discord:
> I mean after i press ctrl-f or fetch info. then i want to sort by marker (from ... to 0) and just delete every demo without a marker. either in a whole (not possible i think) or just one by one. but I think after deleting one demo the order of demos change again
> so i have to fetch info again, delete one. fetch info again. delete one
> and so on
2019-03-19 18:28:10 +01:00
def
04d67c02f2
Square and center icons before rendering them on button
2019-03-19 17:26:36 +01:00
def
4468f61ee2
Fix rendering of checkbox x
2019-03-19 16:31:24 +01:00
def
2c640b626f
Remove useless comments in menus.cpp
2019-03-19 16:25:07 +01:00
def
f51c12cabe
Fix alignment of x inside button
2019-03-19 16:14:23 +01:00
def
58d9bd4105
Make cl_authed_player_color modifiable
...
Old color was rgb = (0.78, 1.0, 0.8)
In hsl = (125°, 100%, 89%)
Converted to hex hsl:
H = 125° / 360° * 255 = 89 = 0x59
S = 100% = 0xFF
since the TW HSL color system fobids too dark colors it uses l = 0.5 + 0.5*L/255
so L = (0.89 - 0.5) * 2*255 = 199 = 0xC7
So in total we get 0x59FFC7 = 5898183
2019-03-19 15:37:17 +01:00
def
da08b7b86f
Autocomplete chat commands ( fixes #1504 )
2019-03-19 10:33:08 +01:00
bors[bot]
38333b65a1
Merge #1506
...
1506: Color authed players in spec (fixes #1497 ) r=Learath2 a=def-
Co-authored-by: def <dennis@felsin9.de>
2019-03-19 08:16:34 +00:00
bors[bot]
2209113027
Merge #1505
...
1505: Add symbol for official servers in server browser (fixes #1501 ) r=heinrich5991 a=def-
- Also fix favorites checkbox when removing favorite
- Might need a nicer looking symbol
![screenshot-20190319@074729](https://user-images.githubusercontent.com/2335377/54585760-4b55d700-4a1b-11e9-962c-92c1b56659fd.png )
Co-authored-by: def <dennis@felsin9.de>
2019-03-19 07:48:07 +00:00
def
0f9b89fc74
Color authed players in spec ( fixes #1497 )
2019-03-19 08:16:46 +01:00
def
4f515bf67e
Add symbol for official servers in server browser ( fixes #1501 )
...
- Also fix favorites checkbox when removing favorite
- Might need a nicer looking symbol
2019-03-19 07:46:50 +01:00
Dennis Felsing
7a23baa020
Merge pull request #1502 from fokkonaut/master
...
Remove AllowTimeScore from browser (fixes #1499 )
2019-03-18 13:24:55 +01:00
fokkonaut
55150bb7d6
Remove AllowTimeScore from browser ( fixes #1499 )
2019-03-18 13:13:37 +01:00
bors[bot]
1d9eb965fa
Merge #1485
...
1485: Browser's scoreboard now shows score based on cl_ddrace_scoreboard r=def- a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-03-12 22:47:38 +00:00
fokkonaut
8440b051f7
forgot one thing
2019-03-12 19:36:33 +01:00
fokkonaut
3f628de592
Update menus_browser.cpp
2019-03-12 19:33:47 +01:00
def
bbec3b1f2f
Minor style fixes
2019-03-12 19:29:18 +01:00
def
6701000931
Rename Score board to Scoreboard for consistency
2019-03-12 19:00:47 +01:00
fokkonaut
5c1dfe6b65
Scoreboard headline for score can now be Time when on DDRace
2019-03-11 23:10:21 +01:00
Learath
6fa5d3fcce
One color for all auth levels
2019-03-05 11:48:06 +03:00
Learath
548e9969b2
Add colors for authed players. Deprecates #1299
2019-03-02 13:50:33 +03:00
ChillerDragon
53e14d02f0
Remove unused graphics include in ghost.cpp
2019-02-22 11:27:25 +01:00
fokkonaut
cf09fbd1ea
Merge BW support into IsDDNet
2019-01-14 16:50:06 +01:00
fokkonaut
fe4426b008
fixed ddrace score (time score)
2019-01-14 08:01:20 +01:00
fokkonaut
0e842359ad
Add DDRace Score NETMSG
2019-01-14 08:01:20 +01:00
def
f05c56d6ce
Fix cl_dyncam_mousesens
...
should only have an effect ingame, not in menus or editor
2019-01-11 09:40:04 +01:00
def
b3ca67e944
Minor code simplification
2019-01-10 15:54:42 +01:00
Dennis Felsing
c16c50fa80
Merge pull request #1424 from ddnet/demo-markers
...
Demo browser: Show markers (fixes #329 )
2019-01-09 08:54:42 +01:00
def
faa3cc195d
UTF8 nocase compare & use for chat TAB completion
...
- As suggested by Arseniy Zarche
- Also updated confusables to Unicode 12
2019-01-09 08:31:03 +01:00
def
f9d9fee314
Demo browser: Show markers ( fixes #329 )
...
- Fetch Headers button
- Display Markers & Length columns
- Display footer info
- Don't rescan directory when not required
- Clean up code a bit
2019-01-09 08:25:03 +01:00
def
779a928faf
CRaceDemo: Don't attempt to remove demo that hasn't been started
2019-01-07 14:36:17 +01:00
jupeyy
619a33a7d5
text kerning fix, add new text render flags for accurate positioning
2019-01-06 06:42:57 +01:00
def
bcdec941da
Update view target when spectating with chat open
...
Thanks to ReiTW for reporting and illustrating the bug:
https://www.youtube.com/watch?v=LKicYqtqJbQ
2018-12-29 00:05:05 +01:00
def
4217d5d536
Fix 5:4/4:3 skin prefix setting display
2018-12-23 22:58:41 +01:00
def
bad0d53906
Move timing code to actual end of function
2018-12-23 22:58:37 +01:00
def
87fa394daa
Add Christmas skin event for client
2018-12-23 22:58:30 +01:00
Dennis Felsing
0ad472df41
Make cort comparator conform to strict weak ordering
...
comp(p1, p2) == false was violated when both are nullptr
https://en.cppreference.com/w/cpp/named_req/Compare
2018-12-06 07:57:01 +01:00
Dennis Felsing
809afa265f
Fix typo
2018-12-05 07:28:29 +01:00
Shengyu Zhang
464ef9e74b
Fix crash when auto update is off
...
Since 2696ac134c
, whether to include auto
update related code should only control by macro CONF_AUTOUPDATE.
This commit should fix #1374
2018-12-05 01:06:52 +08:00
def
6ad686eee2
Fix HUD (thanks to fokkonaut for reporting)
2018-11-24 22:57:15 +01:00
def
27865fdd89
Fix Race scoreboard ordering for times > 166 minutes (9999 seconds)
2018-11-21 21:26:05 +01:00
yangfl
a1db76cdef
Remove extra semicolons
2018-11-18 14:27:48 +08:00
def
c0b60979ec
style
2018-10-29 22:09:11 +01:00
Dennis Felsing
80f4b7934c
Merge pull request #1365 from Jupeyy/pr_bordercorner_fix
...
Border corner minimum fix
2018-10-29 22:08:43 +01:00
def
faf388b853
Fix #1350
2018-10-29 22:03:57 +01:00
bors[bot]
1b0b36c6eb
Merge #1316 #1341 #1349
...
1316: code improvement on gameclient.cpp r=def- a=Ryozuki
1341: Mark unused envelopes r=def- a=Learath2
Thought I'd do this one as well while looking at the editor code.
1349: Don't ignore CONNECT packets with data that we don't know r=def- a=heinrich5991
This specifically affects 0.6.5. Just treat them the same way as those
without any data.
Co-authored-by: Ryozuki <edgar@ryobyte.com>
Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-10-29 14:31:27 +00:00
jupeyy
95e8a031c7
style
2018-10-29 09:00:47 +01:00
jupeyy
c666417fa0
less code
2018-10-29 08:44:55 +01:00
jupeyy
536bb4ad3d
check minimum for width and height seperatelly
2018-10-29 04:21:35 +01:00
fokkonaut
1082ba77b0
increase max score that can be displayed in scoreboard
2018-10-11 22:19:26 +02:00
Ryozuki
09c82fba7a
indent
2018-10-03 07:40:50 +02:00
Ryozuki
5c51e3b80d
change to c style casts
2018-10-02 20:52:21 +02:00
Ryozuki
be3cfe88e6
fix
2018-10-02 20:45:44 +02:00
Ryozuki
0a91fef8c8
fix tabs
2018-10-02 14:36:55 +02:00
Ryozuki
e21a08f700
another improvement
2018-10-02 14:35:50 +02:00
Ryozuki
7efe2b436e
code improvement on gameclient.cpp
2018-10-02 14:32:59 +02:00
fokkonaut
3240f6fbc5
fix bw support
2018-09-28 18:27:51 +02:00
Dennis Felsing
a2e3496005
Merge pull request #1220 from heinrich5991/pr_ddnet_ui_skinprefix
...
Add some UI for the skin prefix stuff
2018-09-20 08:41:20 +02:00
heinrich5991
08b885dbbb
Just render the skin prefix suggestions line by line
...
For three items, it's not worthwhile to put two of them in the same
line.
2018-09-20 07:50:17 +02:00
heinrich5991
13e3872dca
Add clear button to skin prefix edit box
2018-09-20 07:48:14 +02:00
heinrich5991
9ff8b6e2df
Factor out clear button from four different places
2018-09-20 07:43:05 +02:00
def
ff8e97fbf8
Fix cl_nameplates_own with antiping on when spectating
2018-08-30 22:53:28 +02:00
Dennis Felsing
d2dcb4fe84
Merge pull request #1270 from Jupeyy/pr_nan
...
Don't update particles, if no time passed
2018-08-24 10:14:38 +02:00
Dennis Felsing
13aa154d47
Revert "Rewrite stopper code a bit"
...
This reverts commit 4ee5c5a781
.
2018-08-24 09:34:54 +02:00
jupeyy
6c10eb13c0
Don't update, if no time passed
2018-08-24 05:56:33 +02:00
Dennis Felsing
d60b0db632
Revert "Add mapbug "stoppers-passthrough@ddnet.tw""
...
This reverts commit 25e86851d3
.
2018-08-22 08:33:21 +02:00
bors[bot]
46bdc7af3e
Merge #1252
...
1252: fix #1226 r=heinrich5991 a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2018-08-21 17:29:31 +00:00
fokkonaut
7a4fa97ef0
fuck this no-space-convention
2018-08-21 18:29:25 +02:00
fokkonaut
533d4fe574
allow for non-vanilla aswell and fixed some stuff
2018-08-21 18:27:34 +02:00
Dennis Felsing
f8e1056ea4
Merge pull request #1258 from heinrich5991/pr_ddnet_stopper_fix
...
Fix stoppers while retaining backward-compatibility
2018-08-21 09:06:22 +02:00
Dennis Felsing
e2eb4a66dc
Add Filter for connecting players ( fixes #1263 )
2018-08-21 09:03:48 +02:00
heinrich5991
25e86851d3
Add mapbug "stoppers-passthrough@ddnet.tw"
...
This can be set for maps that rely on actually passing through stoppers.
2018-08-16 17:54:55 +02:00
heinrich5991
4ee5c5a781
Rewrite stopper code a bit
...
Remove the whole copy-and-paste mess.
A seemingly ineffective and apparently code block has been removed.
2018-08-15 17:47:07 +02:00
fokkonaut
53e4bd44b7
fix #1226
2018-08-13 20:54:01 +02:00
def
0518769500
fix cl_show_nameplates_own with antiping off ingame
2018-08-03 23:40:03 +02:00
Jupeyy
d7bb03ee19
don't render all border all the time
2018-08-02 18:26:12 +02:00
heinrich5991
5c4e819e44
Use str_startswith
, str_endswith
instead of ad-hoc implementations
2018-07-26 14:18:23 +02:00
fokkonaut
32b6bd44f6
heinrich styling
2018-07-25 23:36:52 +02:00
fokkonaut
e621a4a8a2
fixed, thanks heinrich
2018-07-25 22:41:24 +02:00
fokkonaut
59272476d6
fixed #1225
2018-07-25 21:14:10 +02:00
fokkonaut
63f2a091b6
vanilla skins only list now only shows vanilla skins
2018-07-25 14:13:07 +02:00
heinrich5991
6b1a037415
Add some UI for the skin prefix stuff
...
This displays four buttons below the edit box, one for resetting the
skin prefix, and the other three for activating the shipped variants
"kitty", "coala", "santa".
The "none" string is translatable, the variants names are not because
they correspond to file names.
2018-07-25 08:16:57 +02:00
Bojidar Marinov
d08f03fecf
Changing vanila skins option no longer requires restart
...
Fixes #1216
2018-07-24 19:56:09 +03:00
fokkonaut
b8b97eb740
added skin prefix ( #1218 )
2018-07-24 17:26:39 +02:00
yangfl
81a39c229b
Fix typo
2018-07-10 17:29:02 +08:00
heinrich5991
925aff21d4
Fix all the header guards and adjust the script a little
2018-07-06 16:11:38 +02:00
bors[bot]
7c3e4e7f09
Merge #1187
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1187: fix projectiles not rendering on mods based on ddnet r=heinrich5991 a=ZombieToad
for some reason the client doesnt render extrainfo projectiles if the gamemode wasnt ddnet
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-07-06 12:27:33 +00:00
ChillerDragon
0ebf7b614d
Oop! forgot one
2018-07-06 11:37:33 +02:00
ChillerDragon
4e9eac432c
Better button id for dummy settings (thanks to deen)
2018-07-06 11:24:57 +02:00
ZombieToad
712fca8adc
fixes
...
thnx to Hey, Fuck you!
2018-07-04 04:35:06 +01:00
ZombieToad
5e723f6199
fix projectiles not rendering on mods based on ddnet
...
for some reason the client doesnt render extrainfo projectiles if the gamemode wasnt ddnet
2018-07-04 04:19:36 +01:00
def
daf83470cc
Add cl_nameplates_own for demo recording
2018-06-26 22:30:28 +02:00
ZombieToad
7da716e3f0
fix server browser bug
...
ddnet client has the server browser while online
2018-06-17 03:26:23 +01:00
ZombieToad
13722d849d
fix server browser bug
...
it loaded favourite servers into ddnet serverlist if you used add_favorite or remove_favorite
2018-06-17 02:47:18 +01:00
Dennis Felsing
08c45ced0f
Merge pull request #1133 from ChillerDragon/ConsolePages
...
Add commands for switching pages in console
2018-06-06 09:48:00 +02:00
ChillerDragon
6564b93a35
Fix unwanted dummy fire
...
If the latest fire input and the current differ in any way it causes firing.
So if you switch dummy after hammerfly was used it causes a weaponfire.
This unwanted fireing caused many unlucky fails for me already.
So i swap the fire status on dummyswapping so the server doesn't see any difference even if hamemrfly was used.
2018-06-04 11:06:54 +02:00
ChillerDragon
8a761bfedf
Add commands for switching pages in console
...
For now they were just hardcodet on page up and down keys.
The new command allows it to bind it for example on the f-keys for laptop users.
2018-06-03 11:48:08 +02:00
ChillerDragon
e31f53f651
Fix ui for low mousesens
2018-05-01 17:51:36 +02:00
Dennis Felsing
e561498617
fix...
2018-04-25 14:12:49 +02:00
Dennis Felsing
96ecbfcfa8
Add cl_show_hook_coll_always
2018-04-25 12:03:27 +02:00
bors[bot]
73a65a7026
Merge #1116
...
1116: Don't send buffer cmds to non OpenGL 3.3 backend r=def- a=Jupeyy
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-15 18:00:54 +00:00
Jupeyy
5b4a889ae0
quad positioning to center of text
2018-04-15 19:35:56 +02:00
bors[bot]
d77d18c98a
Merge #1114
...
1114: Some text positioning r=def- a=Jupeyy
To be clear, the entity text was meant to be a bit higher, so the text of the overlay is not overwritten("FROM", "CFROM")?
Because there was -4.f added to the y coordinate. Atleast it looks pretty much the same as the old renderer now.
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-11 10:27:07 +00:00
Jupeyy
8cc0de8d31
Some text positioning
2018-04-11 12:19:30 +02:00
bors[bot]
73cc3a147b
Merge #1110
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1110: Fix killmessage flag render r=def- a=Jupeyy
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-09 20:28:24 +00:00
Jupeyy
2a6050eaf4
use killer team not victim
2018-04-09 22:11:51 +02:00
heinrich5991
f8277267a0
Remove mem_alloc
and mem_free
, use standard C functions instead
...
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).
This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.
Remove OOM handling in `src/game/client/components/binds.cpp`.
Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
Jupeyy
fbaedff1e6
reset color for the gameflags
2018-04-05 20:46:22 +02:00
Dennis Felsing
30588918c4
Merge pull request #1100 from Jupeyy/master
...
More GUI text positioning fixes
2018-04-04 08:40:22 +02:00
Jupeyy
c7114e734c
more ui text positioning fixes
2018-04-04 02:40:30 +02:00
def
c8c4fd5617
Fix reconnect timer display...
2018-04-03 21:32:21 +02:00
Dennis Felsing
dbc8321c56
Merge pull request #1098 from Jupeyy/master
...
Some text related fixes (color, positining)
2018-04-03 19:11:19 +02:00
def
07460ede9e
cl_control_dummy -> cl_dummy_control
2018-04-03 18:12:27 +02:00
Jupeyy
1a74d8c039
ui fixes: text positining
2018-04-03 17:41:11 +02:00
Dennis Felsing
ed33557a97
Merge pull request #1081 from Jupeyy/master
...
New buffer system and text renderer to support buffering of hud, text and map components, that are displayed ingame
2018-04-03 10:12:09 +02:00
Jupeyy
375b127f4e
style fix
2018-03-21 16:02:11 +01:00
Jupeyy
887bcb52ff
add window event listener for the client
2018-03-21 15:54:51 +01:00
Jupeyy
2cbb8af75b
add window resize event, and fix some ui things
2018-03-21 15:53:29 +01:00
Jupeyy
71a4a20812
team name position fix
2018-03-15 03:59:57 +01:00
清歌
c976e6d017
Provide more controlable command for dummy
...
When g_Config.m_ClControlDummy id 1, we can control dummy by toggle g_Config.m_ClDummyJump or another to 1 or 0.
2018-03-14 20:14:18 +08:00
bors[bot]
c65ffeb4ae
Merge #1082
...
1082: Fix a bug with name bans r=Learath2 a=heinrich5991
Overlong nick names could be used to circumvent name bans.
2018-03-14 02:00:42 +00:00
heinrich5991
d7f6cf2892
Fix some system.c insanity
...
`str_utf8_isspace` now returns true if the passed code point renders as
a space, instead of when not.
Add `str_utf8_trim_right`, use this function and
`str_utf8_skip_whitespaces` in the server.
Add tests for the three functions
2018-03-14 02:27:15 +01:00
Jupeyy
c1a962b870
add ui fixes to work with new text renderer
2018-03-13 21:59:07 +01:00
Jupeyy
0930a3b7de
buffer quads, and use the new backend system (+ fix a bug when
...
rendering)
2018-03-13 21:57:46 +01:00
Jupeyy
790201f751
add buffering for the ingame visible components of the hud
2018-03-13 21:56:37 +01:00
Jupeyy
db48a03898
add text buffering for nameplates and killmessages
2018-03-13 21:55:47 +01:00
Jupeyy
6919a9da40
add new sprite functions for easier sprite quad buffering, and add this
...
to teerendering
2018-03-13 21:53:54 +01:00
Jupeyy
a59d7401b5
add buffering for dmg indicator, map items, particles and players
2018-03-13 21:52:44 +01:00
Jupeyy
59f9d021ce
buffer ingame chat
2018-03-13 21:50:49 +01:00
Jupeyy
62c3074c88
add new text renderer engine to support text buffering, cursors, text
...
marking and less character texture updates
2018-03-13 21:49:07 +01:00
Jupeyy
ced0ea3f82
set the gfx refresh rate limit higher for the console
2018-03-02 03:29:02 +01:00
Dennis Felsing
03792c1d0f
Merge pull request #1047 from Learath2/dd_pr_ctrldelete
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Add ctrl-delete to chat. Closes #1032
2018-02-22 21:58:51 +01:00
Dennis Felsing
4cebe86ad8
Merge pull request #1049 from Learath2/dd_pr_scoreboardclan
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A little more space for clan name. Fixes #724
2018-02-22 21:58:10 +01:00
Learath
7d1aaa735a
A little more space for clan name. Fixes #724
2018-02-22 21:17:10 +01:00
Learath
4031e15fc8
Remove extra conditional
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Stricter scope on temporary var.
2018-02-22 20:48:47 +01:00
Learath
20cac1c2bb
Fix dyncam confusion. Closes #783
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Remove "vanilla" dyncam toggle.
2018-02-22 20:40:14 +01:00
Learath
1f2e398819
Add ctrl-delete to chat. Closes #1032
2018-02-22 20:11:56 +01:00
Learath2
61f0461d46
Style
2018-02-13 17:15:16 +01:00
Learath2
8cfebaa0b2
Fix #1031
2018-02-13 03:45:43 +01:00
yangfl
1620fc9b0f
Fix typo
2018-02-07 16:10:40 +08:00
def
151da9af97
Remove Emojis
2018-01-25 20:03:18 +01:00
Dennis Felsing
fac054275c
Merge pull request #992 from Jupeyy/master
...
RAM usage reduction for map buffering and foreground layer count fix
2018-01-22 20:44:56 +01:00
Jupeyy
15cc8e2dc8
use type that can hold any pointer size
2018-01-16 10:18:14 +01:00
Jupeyy
99bb1cc7db
add parentheses
2018-01-16 09:41:06 +01:00
Jupeyy
e9a2fc1d6e
reduce RAM allocation for map buffering, and fix forground layer count
2018-01-16 09:35:28 +01:00
def
949bb2d9fc
Fix crash in emoji on map change, clear emojis
2018-01-15 19:08:51 +01:00
def
7ae5f33bdd
fix cl_show_direction (thanks jupeyy)
2018-01-14 20:51:02 +01:00
def
c8d4b605bf
Improved cl_showfps, don't need average/current anymore
2018-01-14 17:21:50 +01:00
def
4682eaff56
Add option to turn off emojis ( fixes #936 ) and add options in settings menu
2018-01-13 10:37:24 +01:00
def
484325f493
Fix nameplates with antiping ( fixes #943 )
2018-01-12 19:24:44 +01:00
def
77a999c0b1
Add cl_showemotes
2018-01-05 20:17:22 +01:00
def
f1af7cff98
Still render chat input even when chat is disabled
2018-01-05 20:11:05 +01:00
def
3025ed35c9
Introduce cl_show_chat_system
...
Set to 0 to disable server messages
2018-01-05 20:10:39 +01:00
Jupeyy
9228e632e9
remove spaces
2017-12-03 11:50:43 +01:00
Jupeyy
e314802c9c
Initialize m_LastLoad in Constructor and reset it when a new map is
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loaded(%current% can be loaded directly)
2017-12-03 08:01:17 +01:00
bors[bot]
bad105c5e4
Merge #953
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953: Overhauled job system r=Learath2 a=heinrich5991
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.
Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-27 23:34:54 +00:00
bors[bot]
41f6140179
Merge #945
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945: Don't use nonstandard `#pragma pack` r=Learath2 a=heinrich5991
It's not needed in that place anyway.
2017-11-26 16:27:50 +00:00
bors[bot]
f9e0b6b3fe
Merge #931
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931: Add Speedup tiles correctly at the border creation & remove tile layer extension restriction & fix the LastIndex buffer initlialization & setup non mipmap textures up correctly(texture completness) r=heinrich5991 a=Jupeyy
Allows speedups to be drawn on extended range(out of map range) too.
2017-11-26 13:32:05 +00:00
heinrich5991
94acac91a0
Overhauled job system
...
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.
Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-23 15:47:38 +01:00
heinrich5991
be80ccb7d6
Don't use nonstandard #pragma pack
...
It's not needed in that place anyway.
2017-11-18 00:24:44 +01:00
heinrich5991
ef0c1b266f
Fix 3 / 2
using integer division
2017-11-03 22:10:04 +01:00
bors[bot]
5528cde5f6
Merge #869
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869: Complete rework of the ghost and race recorder r=Learath2 a=Redix
This PR fixes a lot of issues with the ghost and race recorder, introduces a new ghost file format and implements some pretty useful features.
**A quick overview:**
- When you cross the start line multiple times, both (ghost and recorder) will only restart if it is a non-solo server
- If available, both will use the race timer to recognize the start instead of searching for the start line
- Fastcap support for both
- The recorder immediately starts when the Tee spawns, so the preparation steps (which are quite important for speedruns) will be included in the demo. If you do not cross the start-line within 20 seconds, it will stop the demo until you really start.
- Better ghost menu (colors, reloading, deleting and saving ghosts)
- The ghosts are more resistant against lags (old ones were sometimes completely useless due to small lags)
- New ghosts files are significantly smaller
- Cleanup, bugfixes..
**About the new ghost format (version 4/5):**
This format is used by Teerace for over a year now. The code for handling the binary files was moved to the engine. It includes an auto updater which creates a backup of all ghosts and converts them to the new format afterwards. The major differences from the format used by DDNet right now (version 2), are the ability to store multiple types of data, the usage of delta-encoding and a more portable header.
For whatever reason, the ghost stores values for every predicted tick, but without tick information, so lost snapshots can make them unusable. The new code uses the original values from the snapshots including ticks but it can also handle the old ones without. Since hardly any server uses the high bandwidth option this practically reduces the file size.
Like the demo recorder the ghost recorder directly stores the data to a file (every 50 snapshots) instead of writing the whole file at the end of the race. Indeed this can be changed with only a few lines if the old behavior is preferred.
The updater can handle version 2 (DDNet) and 3 (old teerace format, only slightly different from version 2) files. The updating already happens when the files are scanned for generating the list in the menu and not only when you activate them. The change from version 4 to 5 was only needed due to a bug in the implementation, the ghost loader can read both.
Some numbers about the file size: (map: hotrun, both about 30 seconds)
- Old ghost: 30.4 kB (converted: 10.7 kB)
- New ghost: 5.4 kB
**One thing about the race recorder:**
The old implementation compared the new file only with the first file it found for the particular map. The new one compares with all related demos and deletes them possibly, so that only the best demo is left. Since DDNet can also store the demos without name, this might also delete demos from other players, that you might have in your directory.
To prevent this I at least check whether the demo contains the player name if `cl_demo_name` is on.
In my opinion the better solution would be to remove `cl_demo_name` and always use the player name.
2017-10-30 20:27:10 +00:00
Redix
de1c0cf24d
Fixed several issues with the ghost (thanks to Learath2)
2017-10-28 14:23:24 +02:00
def
04820b44f8
Simplify emoji
2017-10-28 09:08:17 +02:00
Michał
ebe894faef
Fix duplicate
2017-10-28 09:08:17 +02:00
Michał
f7e64fe99e
Quick fix
2017-10-28 09:08:17 +02:00
Michał
2e353beec2
Rendering fix, better offset calculation, optimizations
2017-10-28 09:08:17 +02:00
Michał
58b0ae5fc7
Possible emoji rendering fix
2017-10-28 09:08:17 +02:00
Michał
3c3c7abd3c
Removed alias->utf replacer, added alias lookup instead, modified CEmojis class
2017-10-28 09:08:17 +02:00
Michał
07db85d806
Removed string.h, replaced some C functions with system.h ones, renamed variables
2017-10-28 09:08:17 +02:00
Michał
bb419c43b7
Linux build fix + cleanup
2017-10-28 09:08:17 +02:00
Michał
e85898a4b6
Fix includes + small clean
2017-10-28 09:08:17 +02:00
Michał
35fb1ddb41
Add emoji support
2017-10-28 09:08:17 +02:00
Jupeyy
f15f41e654
remove extension limit for tile layers
2017-10-28 02:04:53 +02:00
Savander
fa544dc0e6
Localize Date, Demo
2017-10-28 01:22:11 +02:00
Savander
b2b82eb3dd
Localize friend message
2017-10-28 01:21:32 +02:00
Jupeyy
493d2dc9d8
add speedups correctly to the border tiles, to allow them beeing
...
displayed on extended range
2017-10-28 00:52:54 +02:00
Jupeyy
863385e208
fix the code layout
2017-10-25 15:42:06 +02:00
Jupeyy
3c8f937b79
Don't draw invalid tiles
2017-10-24 20:41:11 +02:00
def
cb00a294b8
Enable gfx_opengl3 by default
2017-10-20 22:52:38 +02:00
def
02aeae416b
Infinity = no limit
2017-10-20 22:47:59 +02:00
def
2b7809befd
Switch cl_showfps 1/2
2017-10-20 22:27:53 +02:00
Redix
9289deb5c7
Stop ghost rendering when touching the start line again
2017-10-18 21:37:25 +02:00
Dennis Felsing
d6999bb726
Merge "Pull Request using OpenGL 3.3"
2017-10-18 12:49:27 +02:00
Learath
9ae2c16235
Allow changing UsernameReq while connected
2017-10-16 20:08:39 +02:00
Learath
81135d17de
Reset the username on disconnect
2017-10-16 20:01:33 +02:00
Jupeyy
5389dd9666
fix border amount for right and bottom border lines
2017-10-14 16:37:48 +02:00
Jupeyy
add339d210
not needed, because of restrictions before
2017-10-11 11:18:03 +02:00
Jupeyy
1814fa8d19
make OpenGL 3.3 experimental option, and don't initialize it as default
2017-10-10 15:35:20 +02:00
Jupeyy
4fc7187a14
adjust sprite texture coordinates to respect texel offset
2017-10-10 12:20:20 +02:00
Jupeyy
966b388b0e
clamp speedup arrows images
2017-10-10 12:08:36 +02:00
Jupeyy
92edbf4d37
allow viewing average or current fps
2017-10-09 15:58:12 +02:00
Redix
134a79a225
Move RaceHelper to src/game/client
2017-10-06 22:13:35 +02:00
Redix
612fe15a32
Fix a possible issue with the ghost
2017-10-06 22:05:54 +02:00
Redix
d4509111d5
Clean up ghost and race recorder
2017-10-06 22:01:33 +02:00
Redix
1638f39557
Use the same ghost path everywhere
2017-09-29 23:15:47 +02:00
Redix
245afcb4b2
Fix warnings
2017-09-28 19:27:15 +02:00
Redix
2586c001b7
Use demos/auto/race for the race recorder
2017-09-28 19:14:36 +02:00
Redix
e9a0271c29
Improved ghost and race recorder file handling
2017-09-28 19:13:20 +02:00
Redix
66cc527af4
Do not restart ghost and race recorder when the race timer is turned on with /timer
2017-09-28 16:57:39 +02:00
Redix
0891ce2812
Use move instead of copy assignment operator for the ghost
2017-09-28 16:42:47 +02:00
Redix
c832beca63
Remove 30 min limit from the ghost
2017-09-28 16:02:01 +02:00
Redix
a3a82b6571
Move filename clearing function to base lib
2017-09-28 16:02:01 +02:00
Redix
d37bb5e65a
Fix ghost menu localization
2017-09-28 16:02:01 +02:00
Redix
0c6026c22e
Hide ghost menu buttons if there are no ghosts
2017-09-28 16:02:00 +02:00
Redix
0b4d629dab
Improved ghost memory management
2017-09-28 16:02:00 +02:00
Redix
216e5654e8
Added config variables for server controlled ghost and race recording
2017-09-28 16:02:00 +02:00
Redix
17f1978740
Use the race timer for the demo recorder as well
2017-09-28 16:02:00 +02:00
Redix
491cfdb93e
A few fixes in ghost and race recorder code
2017-09-28 16:02:00 +02:00
Redix
1efa8023ea
Use race timer for ghosts if available
2017-09-28 16:02:00 +02:00
Redix
4c8c546c35
Improved ghost start accuracy
2017-09-28 16:01:59 +02:00
Redix
ac234ad3ee
Write the correct player name into ghosts that are saved from menu
2017-09-28 16:01:59 +02:00
Redix
ffaa077c72
Improved ghost skin handling a bit
2017-09-28 16:01:59 +02:00
Redix
456a67fe2d
Start race recording immediately so we can also record the preparation steps
2017-09-28 16:01:59 +02:00
Redix
0721b895ae
Make sure that we have a free ghost slot for new records
2017-09-28 16:01:58 +02:00
Redix
353190588b
Disable ghost and race recorder during demo playback
2017-09-28 16:01:58 +02:00
Redix
1e845a4020
Added reload button in ghost menu
2017-09-28 16:01:58 +02:00
Redix
5b3e9e4bbf
Improved ghost file management
2017-09-28 16:01:58 +02:00
Redix
d09e825065
Use existing code for rendering the ghost
2017-09-28 16:01:58 +02:00
Redix
5cc0d16029
Reworked the race recorder
2017-09-28 16:01:57 +02:00
Redix
9e52957423
Only restart ghost and race demo on non-solo servers when crossing the start line again
2017-09-28 16:01:57 +02:00
Redix
1c377ed00f
Added Fastcap support for ghost and race demo
2017-09-28 16:01:57 +02:00
Redix
bd3e81d5e0
Use snapshot values instead of predicted ones for the ghost and also save the tick
...
This makes the ghosts more resistant against lags
2017-09-28 16:01:57 +02:00
Redix
3c8217b39c
Mark own ghost with color
2017-09-28 16:01:56 +02:00
Redix
4f57b33524
Use static array for active ghosts
...
Improve ghost file handling
2017-09-28 16:01:56 +02:00
Redix
c189678e44
Cleaned up the ghost component and made it use the ghost recorder and loader
2017-09-28 16:01:56 +02:00
Jupeyy
baa69676ea
fix warnings
2017-09-27 15:06:47 +02:00
Jupeyy
7aa547946b
more warning fixes
2017-09-27 15:01:38 +02:00
Jupeyy
463944b143
fix code pattern mistakes and warnings
2017-09-27 14:52:06 +02:00
Jupeyy
e820a36899
don't use average FPS
2017-09-27 12:21:29 +02:00
Jupeyy
6185c05be4
for tilelayers, go thorugh them layer by layer to reduce GPU overload by
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only render visible areas
2017-09-27 12:20:23 +02:00
Jupeyy
9fd1290734
auto adjust font size for entity overlay
2017-09-27 12:19:39 +02:00
Redix
43f246f174
Made int packing functions safe
2017-09-17 02:36:50 +02:00
heinrich5991
42934fe102
Remove statically detectable float divisions by zero
...
This should fix the warning in MSVS.
2017-09-16 18:34:26 +02:00
Dennis Felsing
43d0299a45
Merge branch 'master' into pr_ddnet_fix_msvs_warnings
2017-09-16 11:17:39 +02:00
Jupeyy
fc706a820c
only check gametiles for DDNet server type
2017-09-16 03:45:24 +02:00
Jupeyy
31844d3353
set max width for custom text texture upload and fixing alignments for
...
texture updates
2017-09-15 03:01:26 +02:00
Jupeyy
5c7c09d380
fixing most wrong code pattern
2017-09-13 20:33:58 +02:00
Jupeyy
fd83d2834d
dont draw layer if our view is out of the layers range
2017-09-12 23:16:01 +02:00
Jupeyy
c437b5bb89
use 64 bit variable
2017-09-12 21:06:12 +02:00
Jupeyy
629bf2c5f9
Merge branch 'master' of https://github.com/ddnet/ddnet
2017-09-12 20:24:58 +02:00
Jupeyy
0caa70f0a1
support buffering of tile layers, draw them with the buffer objects and
...
some optimazations to border drawing
2017-09-12 20:22:18 +02:00
Jupeyy
9d2a625363
create overlay textures for entity overlays, instead of rendering glyphs
2017-09-12 20:15:37 +02:00
Jupeyy
6dc4d1e578
only allow a maximal zoom factor to make sure no bufferoverflow happens
2017-09-12 20:14:34 +02:00
Jupeyy
93138c1fba
make background class inherited from maplayers and change some things in
...
maplayers instead, so the background class can profit from buffering
2017-09-12 20:13:53 +02:00
def
73d9ad7615
Really only download ddnet-info.json at correct time
2017-09-08 22:16:00 +02:00
def
c2c453bd45
Make sending name to info.ddnet.tw optional, show dialog at start and some minor fixes
2017-09-07 20:51:46 +02:00
heinrich5991
4d96090770
Fix MSVS warnings
...
```
warning C4291: no matching operator delete found; memory will not be freed if initialization throws an exception
warning C4305: truncation from 'double' to 'float'
warning C4805: unsafe mix of type 'bool' and type 'int' in operation
```
2017-09-06 10:54:29 +02:00
def
278c1ee198
Add Toggle ghost control ( fixes #823 )
2017-09-03 19:23:59 +02:00
def
caec69abc1
RequestDDNetInfo in ingame menu too
2017-09-03 18:17:21 +02:00
def
89ed22e8d8
Introduce ddnet-info.json
...
- Single json file containing all information for the client
- Fetched from https://info.ddnet.tw/info?name=deen
- Replaces versionsrv, news, ddnet-maps.json and ddnet-ranks.json
- Servers are sorted by most popular ones for respective player
- Always stays < 100 ms response time, compared to occasional 50 s for
old ddnet-ranks.json
2017-09-03 17:42:04 +02:00
def
7b6317a5d6
buffer sizes
2017-09-03 08:53:54 +02:00
def
862e26dd08
Clean up time handling a bit
2017-09-03 08:48:21 +02:00
def
e64e59a839
semaphore instead of busy waiting in CJobPool
2017-09-02 12:30:55 +02:00
def
583421b42d
Revert "fixed sprite rendering. Closes #834 "
...
This reverts commit 43af1fdb5f
.
2017-08-31 22:03:33 +02:00
heinrich5991
659e1ff527
Merge pull request #853 from Redix/pr_ghost_time
...
Ghost and Race demo time extraction fix
2017-08-31 12:31:20 +02:00
Redix
affa3faeec
Only use integers for ghost and race demo handling
...
Ghosts still use floats internally
2017-08-31 03:22:08 +02:00
Redix
cf09b6b08b
Use -1 as invalid for time parsing functions
2017-08-31 01:13:26 +02:00
Redix
a396e40c5e
Move race helper functions to own cpp file
...
Fix some style issues
2017-08-31 00:17:16 +02:00
def
040fc9ca32
Implement right click and middle click on country and type filters
...
Right click: exclusively activate one
Middle click: reset (reenable all)
2017-08-30 22:36:39 +02:00
Redix
b6a3a42aa6
Use the time parsing functions for race demo name parsing
2017-08-30 22:10:43 +02:00
def
a1d2ecb6de
Empty when no rank
2017-08-30 21:50:09 +02:00
Redix
f1f7e4e30b
Fix ghost and race recorder time parsing
2017-08-30 21:44:27 +02:00
def
16f3ddc5a7
Show if user has rank on map in browser (+filter)
...
UI implementation by timakro
2017-08-30 21:34:04 +02:00
Dennis Felsing
25a5eff1f8
Merge pull request #847 from heinrich5991/pr_ddnet_uncompressed_datasize
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Rename `GetUncompressedDataSize` to `GetDataSize`
2017-08-30 16:34:02 +02:00
oy
43af1fdb5f
fixed sprite rendering. Closes #834
2017-08-30 16:32:39 +02:00
heinrich5991
2682480f8a
Rename GetUncompressedDataSize
to GetDataSize
...
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
def
0b5dcdc478
Disable vsync by default and warn about possible delay
2017-08-08 19:53:16 +02:00
def
5d8a0ddc1e
Add time in console
2017-08-04 22:38:22 +02:00
Learath2
4622ab4cb6
Merge pull request #814 from heinrich5991/pr_ddnet_fix_cmake_mac
...
Fix the CMake Mac build
2017-07-30 11:38:12 +02:00
heinrich5991
6247aa0c7f
Enable -Wextra
and -Wformat=2
...
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.
Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
Marcel Herd
d513af6a42
Removed default bind for home key (kill)
...
Kill is already bound to K by default, binding it on home as well doesn't really have any purpose. (?)
Furthermore, the home key is right next to page up which is bound to toggling entities.
It is very easy to accidentally hit home instead of page up, which is highly frustrating.. therefore I suggest removing this duplicate binding.
2017-07-26 20:43:26 +02:00
heinrich5991
fd8bccb0f4
Fix the CMake Mac build
...
Fixes #805 .
2017-07-26 04:30:56 +02:00
def
379f060126
Version 10.7.1
2017-07-25 19:09:05 +02:00
def
a9d3f45b25
Add ui_close_window_after_changing_setting
2017-07-25 19:08:16 +02:00
def
8d621dfc00
Add kitty skins (by Ravie + fuzzy ninja by patwo.*)
2017-07-25 00:11:37 +02:00
def
a9498b15cb
Fat skins
2017-07-25 00:11:37 +02:00
heinrich5991
1ebb4f89a6
Reopen: Add a flag for rcon login via username ( #800 )
...
This uses an extended protocol message to signal that rcon
authentication might require a username, allowing the client to enable
the username prompt.
Add a forgotten logout on key update
2017-07-24 21:43:55 +02:00
def
147005ea42
ask before overwriting demo file when slicing ( fixes #806 )
2017-07-24 18:33:11 +02:00
def
bcec0f1bb1
ctrl-f to search, ctrl-x to exclude, ctrl-r to reason
2017-07-24 18:05:19 +02:00
HMH
f2ac4a02ce
use str_append for appending strings
...
this fixes corrupted stat csvs as str_format does not work with same
source and destination
2017-07-24 15:27:30 +02:00
def
ec885f3e25
Fix layout
2017-07-22 22:43:20 +02:00
def
f09a0f640f
Fix mouse sensitivity setting dialog and introduce new one for ui mouse sens (#fixes 804)
2017-07-22 22:31:14 +02:00
def
d50b39c530
Fix controls rectangle overlapping topbar and being clickable outside of scope
2017-07-22 17:35:30 +02:00
def
2d68aed009
More settings in controls menu. use listbox ( fixes #802 )
2017-07-22 13:41:18 +02:00
def
b57ffa429e
Use scancodes instead of keycodes for input ( fixes #796 , please test)
2017-07-21 19:53:49 +02:00
def
35befec54c
Clean up key binding a bit
2017-07-21 19:32:32 +02:00
def
f352daf00d
Allow moving mouse while spectating and typing ( fixes #798 )
2017-07-21 19:24:18 +02:00
def
f3a44995cf
Don't stop movement after opening player list
2017-07-15 19:53:29 +02:00
def
fba3815ddc
Only send password on connection when explicitly asked to ( fixes #788 )
2017-07-15 17:29:20 +02:00
def
9bf84fd4be
Don't keep enabling input in menu all the time ( fixes #706 )
2017-07-15 15:37:05 +02:00
def
8b5ee98193
Handle input reset on chat correctly on DDNet servers and other servers
2017-07-10 22:24:40 +02:00
def
66f6f16e81
Windows DPI fixes #2
2017-07-09 09:44:07 +02:00
def
f3e3d57a90
Always close files, cleaner demo recording, fix some other stuff
2017-07-08 13:39:20 +02:00
heinrich5991
409bc0e019
Ensure null-termination in str_escape
...
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def
36d5c8d608
string toggling supports escaped strings; also some code cleanup
2017-07-08 11:03:51 +02:00
def
37a08e8ef0
Support pageup, pagedown, home, end buttons in menus
2017-07-04 22:07:02 +02:00
def
e4b3c17829
Add option to disable long pain sound (used when shooting in freeze)
2017-06-06 18:58:23 +02:00
eeeee
2797227063
also remove references to CGameContext from CServer
2017-06-05 22:31:56 -07:00
def
8553ed727b
Replace cl_cpu_throttle with cl_refresh_rate
2017-06-02 21:33:45 +02:00
def
4125941896
Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache)
2017-06-02 20:45:09 +02:00
def
27074e926a
Further cleanup
2017-06-02 19:44:14 +02:00
def
ac481a972c
Heuristic to speed up ghost loading on map change
2017-06-01 21:26:59 +02:00
Valentin Lorentz
191f0e7f3d
Hide empty broadcast messages.
2017-05-20 13:59:39 +02:00
def
569f17e3f3
No need to localize icons
2017-05-17 19:11:32 +02:00
def
c2400c79cf
Rename cl_show_other_hook_coll to cl_show_hook_coll_other and add cl_show_hook_coll_own ( fixes #741 )
2017-05-14 12:03:09 +02:00
Dennis Felsing
728e548f55
Merge pull request #754 from SheikhZayx/master
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CSV file instead of statboard screenshot
2017-05-14 11:49:46 +02:00
SheikhZayx
451e5dfcf4
Sticking to naming convention. Freeing allocated memory.
2017-05-08 21:55:03 +02:00
SheikhZayx
80737e9c57
Fixed formatting & Removed function call for testing purposes
2017-05-02 18:55:05 +02:00
SheikhZayx
53e5150317
Altered string/memory function calls
2017-05-02 18:40:54 +02:00
SheikhZayx
6c0f889b95
Removed std::string
2017-05-02 18:27:04 +02:00
SheikhZayx
114eb81224
Changed loop variables
2017-04-28 11:28:18 +02:00
SheikhZayx
0d7a93326b
Fixed includes
2017-04-26 19:08:31 +02:00
SheikhZayx
ea0e4948b4
CSV file instead of statboard screenshot
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En-/Disable statboard being saved as csv
2017-04-26 05:10:31 +02:00
d3fault
592d2d7556
Add show angle in debug
2017-04-24 14:11:22 -07:00
d3fault
f5c4a6b578
Add show more precise coords in debug
2017-04-24 04:15:17 -07:00
heinrich5991
921cfb29f8
Fix use-after-free on unbind
2017-04-13 02:09:42 +02:00
heinrich5991
1b88017fc5
Fix crashbug in bind system
...
Restore old behavior around the bind's Get() function, return "" if
there is no bind. Fixes #730 .
2017-04-13 02:09:42 +02:00
Learath2
38cd5e89a5
Revert "Missed a case. Fixes #730 "
2017-04-13 01:51:00 +02:00
Dennis Felsing
6f93be03cc
Merge pull request #733 from Learath2/dd_pr_chatoverlap
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Fix chat overlapping
2017-04-13 01:30:54 +02:00
Learath
0b6c6f353d
Fix chat overlapping. One to go #723
2017-04-13 01:14:53 +02:00
Dennis Felsing
72e9571d57
Merge pull request #732 from Learath2/dd_pr_bindfix
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Missed a case. Fixes #730
2017-04-13 01:13:24 +02:00
Learath2
30a9469df2
Missed a case. Fixes #730
2017-04-13 01:06:40 +02:00
Dennis Felsing
40d3b4071d
Merge pull request #729 from Learath2/dd_pr_friendcoll
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Strict checking for friends
2017-04-12 11:16:20 +02:00
Learath
9d2fb7dfda
Missed one check
2017-04-12 11:13:54 +02:00
Learath
6895b5a180
Check if the allocation succeeded.
2017-04-12 10:05:22 +02:00
Learath
ae23924e81
Add arbitrary length binds. Fixes #642
2017-04-12 10:05:22 +02:00
Learath
611b66e503
Fix a case reported in #723
2017-04-10 03:06:16 +02:00
Learath
45bc79b94b
Fix alignmend... Fixes #687
2017-04-09 03:46:02 +02:00
Henritees
33cdfee821
Handle multi-line motd correctly in the console
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Rewrote MOTD processing to handle both kinds of newlines correctly
and added an option to disable printing it to the console.
Closes #711 .
2017-04-03 12:29:31 +02:00
trml
1211746491
Don't use predicted position for the hook when spectating
2017-04-02 18:41:55 +02:00
Learath2
9d0e054a06
Remove heart from on reset messages. Fixes #710
2017-04-01 15:19:20 +02:00
heinrich5991
1d81d56850
Introduce new, vanilla-compatible server info protocol
...
This means that we have a reliable and fast way to query for extended info,
while also not wasting network bandwidth.
The protocol is designed to be extensible, there's four bytes space for
encoding more request types (currently zeroed), and there's one string in each
response packet and one string for each player available (currently the empty
string).
The protocol itself has no problems with more than 64 players, although the
current client implementation will drop the player info after the 64th player,
because it uses a static array for storage.
Also fixes #130 , the player list is just sorted each time new player info
arrives.
2017-03-29 12:56:13 +02:00
Learath2
ed30c0b636
Clear only on a dc. Let rcon work during map change
2017-03-28 14:24:53 +02:00
Learath2
b52ed30618
Reset input when server/map changes. Fixes #633
2017-03-28 14:24:53 +02:00
Learath2
93ac8a97b1
Only reset auth on server change
2017-03-28 01:47:24 +02:00
Learath2
80f9d7a2ca
Reset the username input on server/map change.
2017-03-28 01:47:24 +02:00
Learath2
d3bf89d7d3
Handle double click on server browser correctly. Fixes #597
2017-03-22 23:14:09 +01:00
Learath2
6377355d4a
Use %g. Get rid of comparison
2017-03-22 23:11:03 +01:00
Learath2
625433ed42
Fix double slowdown. Display the correct speed. Fixes #607
2017-03-22 23:11:03 +01:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00
Learath2
55c5c3eac6
Properly calculate the width. Fixes #699
2017-03-22 12:10:22 +01:00
Learath2
2849e23003
Fix line width. Closes #687
2017-03-22 09:56:28 +01:00
necropotame
c63c54d68e
Changes after heinrich5991's review of #586 - Fix code alignment
2017-03-16 16:51:52 +01:00
necropotame
5ddf0a5421
Changes after heinrich5991's review of #586 - Fix some more comments
2017-03-16 16:41:58 +01:00
necropotame
9bae313929
Changes after heinrich5991's review of #586 - Code cleanup, Fix typo, Fix bug with Y clipping
2017-03-16 16:39:29 +01:00
necropotame
6f58c49f7d
Fix #586 (display the killing clipping rectangle)
2017-03-15 12:06:13 +01:00
Learath2
3bd94b9ada
Forgot m_Friend isn't initialized, also align the messages
2017-03-12 22:32:05 +01:00
Learath2
c81f53ab6b
Forgot CID can be -1
2017-03-12 17:37:16 +01:00
Learath2
9919173ceb
Just color the heart preserving team information. Fixes #606
2017-03-10 18:49:39 +01:00
Dennis Felsing
761c3c9be1
Merge pull request #646 from heinrich5991/pr_ddnet_brace_style
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Fix the brace style in some places
2017-03-09 13:31:21 +01:00
heinrich5991
5b63a33095
Merge pull request #639 from Learath2/dd_pr_rconauth2
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New auth system for rcon.
2017-03-06 20:57:42 +01:00
heinrich5991
6302e4d7e0
Fix some style issues and a > to >=
2017-03-06 20:11:23 +01:00
heinrich5991
e08ca70b1f
Fix dummy input reset
2017-03-06 19:45:39 +01:00
Learath2
0d4499a027
Rename bind_print to dump_binds.
2017-03-06 18:06:55 +01:00
Learath2
759799953f
Remove dump_binds. Let bind_print dump all. Fixes #634
2017-03-06 15:32:11 +01:00
Learath2
a87edad978
Move to a cpp file
2017-03-06 14:04:09 +01:00
Learath2
cbb5891263
Introduce ugly workaround to allow empty usernames
2017-03-06 13:49:08 +01:00
Learath2
5317be824e
Fix coloring of team chat. Fixes #648
2017-03-06 10:24:00 +01:00
heinrich5991
ba5af42b1f
Fix the brace style in some places
2017-03-04 15:43:49 +01:00
heinrich5991
a13cdc25b2
Merge pull request #632 from Learath2/dd_pr_friend
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Put hearts before friends names. Closes #606
2017-03-04 15:37:24 +01:00
Learath2
adfd6ca644
Enable the username prompt on client side
2017-03-02 18:16:50 +03:00
necropotame
2c24fbce25
Fixed #636
2017-03-02 09:27:03 +01:00
Dennis Felsing
4c1053c6c4
Merge pull request #635 from heinrich5991/pr_dummy_input_demo_filter
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Refactor dummy input and demo filtering
2017-03-01 07:59:24 +01:00
heinrich5991
6517567e7e
Merge pull request #602 from necropotame/gametick
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Send the race time using warmup timer
2017-03-01 00:05:22 +01:00
heinrich5991
e3f2316106
Revert "Revert "Refactor dummy input and demo filtering""
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This reverts commit 187560c8c0
.
2017-02-28 10:08:14 +01:00
Dennis Felsing
187560c8c0
Revert "Refactor dummy input and demo filtering"
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This reverts commit 8375f4888e
.
2017-02-28 08:15:35 +01:00
necropotame
4cfe96801b
Send the race time using warmup timer
2017-02-28 07:31:24 +01:00
Learath2
7af41f6765
Actually use the color chosen
2017-02-28 01:23:10 +03:00
Learath2
fa22425f26
Add a checkbox to disable friend heart
2017-02-27 23:56:22 +03:00
Learath2
c783122301
Do not override the team color
2017-02-27 23:42:48 +03:00
Learath2
c76849c51a
Add sliders for friend chat color
2017-02-27 23:39:06 +03:00
Learath2
3b2d707f31
Add a second page to HUD page
2017-02-27 23:38:24 +03:00
Learath2
cd1f337bf5
Put hearts before friends names. Closes #606
2017-02-27 22:38:08 +03:00
Dennis Felsing
eb36f421c5
Merge pull request #630 from heinrich5991/pr_ddnet_cmake_basic
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Add overly simple CMakeLists.txt
2017-02-27 16:28:19 +01:00
heinrich5991
8375f4888e
Refactor dummy input and demo filtering
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Remove references to src/game/ from src/engine/
2017-02-23 14:13:14 +01:00
Learath2
09552a6d9f
Get rid of trailing whitespaces
2017-02-21 19:11:43 +03:00
heinrich5991
1a103081b8
Merge pull request #623 from Ryozuki/pr_ctrl_backspace_fix
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ctrl + backspace support on chat (Fixes ddnet#515)
2017-02-18 10:41:42 +01:00
Ryozuki
9af59fe8f3
tiny style changes
2017-02-18 09:02:29 +01:00
heinrich5991
0f50356e2d
Merge pull request #624 from Redix/pr_stats
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Statboard fix
2017-02-18 02:36:33 +01:00
Redix
abcb074dcc
Fixed statboard
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- FPM value
- reset when a player leaves
2017-02-15 16:43:45 +01:00
Ryozuki
141a256cb3
Delete useless brackets
2017-02-14 17:06:51 +01:00
Ryozuki
ec957fc00e
ctrl + backspace support on chat (Fixes ddnet#515)
2017-02-14 17:00:50 +01:00
Marcel Herd
7737129ed6
Fixed code style
2017-01-28 18:34:24 +01:00
Marcel Herd
b09bcb90a3
Added check for unbound key
2017-01-28 17:02:39 +01:00
Marcel Herd
1f58595033
Added command bind_print
2017-01-28 16:29:03 +01:00
def
1f636fe875
Fix team for echo
2017-01-06 00:30:21 +01:00
def
224b9d5443
echo command for clients prints to chat instead of mostly useless console
2017-01-06 00:17:53 +01:00
necropotame
b9e7728e2e
Skip clipped groups that are outside the screen
2017-01-05 10:24:52 +01:00
Dennis Felsing
7296dd2b53
Merge pull request #590 from Redix/pr_finish_buffer
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Fix buffer overflow in race recorder and ghost
2016-12-16 15:54:02 +01:00
Kevin Mersch
22753c2026
fix laser rendering on high gameticks
2016-11-18 21:28:14 +01:00