Commit graph

14780 commits

Author SHA1 Message Date
dobrykafe 71779385be allocate more space for DoLine_ColorPicker label 2024-02-03 22:47:29 +01:00
Robert Müller 7c9b1fbbb4 Add tabs for favorite communities, separate country/type filters
Support adding up to three communities as favorites in the server browser. Favorites can be changed with favorite buttons which are shown in the community filter on the Internet and Favorites tabs. The commands `add_favorite_community` and `remove_favorite_community` are added to change the favorite communities via the console and for saving the favorite communities to the config file. For the favorite communities, additional tabs using the communities' icons are shown in the server browser next to the Internet, LAN and Favorites tabs. Each community tab shows only the servers from the respective community, hence the community filters UI is not shown on the community tabs but only on the Internet and Favorites tabs. The country and type filters on community tabs cover only the countries and types from the respective community. Favorite communities are added from left to right. When more than three favorite communities are added, the oldest (leftmost) favorite community will be removed from the list.

When starting the client for the first time, i.e. with `cl_show_welcome 1`, the DDNet tab will be created as the only favorite community and selected initially. The community, country and type filters are unset when starting for the first time, so the Internet tab now shows all servers per default.

When starting with a `ui_page` for a favorite community that is not configured, the page is reset to the Internet tab. This also affects those who upgrade from versions with the old DDNet and KoG tabs. The server browser is now also correctly updated when changing `ui_page` via the console.

Track country and type filters for every community separately, to avoid filters resetting when switching between community tabs or changing the community filter. The commands `add_excluded_community`, `remove_excluded_community`, `add_excluded_country`, `remove_excluded_country`, `add_excluded_type` and `remove_excluded_type` are added to change the exclusion filters via the console and for saving the exclusion filters to the config file.

Render community filters above the toolbox (filter, info and friends) tabs when on the Internet and Favorites tab, so this setting is more visible and can be changed also when the other toolbox tabs are selected.

Add icon for the none community, based on the tee country flag color. This icon is hard-coded in the client, as the none community also is, so fetching the icon from the server would be inconvenient. Load community icons already when rendering the menu instead of only when rendering the server browser, so the icons are immediately available when using the start menu.

Find tutorial server by searching for community type "Tutorial" instead of searching for "(Tutorial)" in the server name.

Avoid cleaning favorite communities and filters when there are no communities, i.e. when the DDNet info failed to be loaded or does not contain any communities, to avoid losing all favorite communities and filters in this case.

Closes #7774.
2024-02-03 21:12:23 +01:00
Robert Müller a8f3b56850 Fix undefined behavior on loading empty PNG files
When empty PNG files are loaded, the `std::vector` for the file contents is resized to size 0, which results in undefined behavior when it is accessed with `front`.

When `io_tell` fails, i.e. returns `-1`, this was incorrectly cast to an `unsigned` and therefore caused a very large allocation and potentially crashes due to lack of memory.
2024-02-03 20:00:08 +01:00
Robert Müller 7d0e9e86c1 Extract CMenus::DoButton_Favorite function
To render star-icon favorite button like for favorite skins.
2024-02-03 20:00:03 +01:00
heinrich5991 78bd4970be
Merge pull request #7909 from furo321/set-correct-name-size
Set correct size of name column in SQL table
2024-02-03 16:19:29 +00:00
Dennis Felsing f7ceae5d29
Merge pull request #7910 from furo321/editor-sync-toggle
Use toggle button instead of checkbox for "Sync envelope button".
2024-02-03 07:55:06 +00:00
Dennis Felsing 739e104fbb
Merge pull request #7863 from furo321/hookcoll-inaccurate
Scale angles using MousePos with zoom
2024-02-03 07:45:31 +00:00
Dennis Felsing cd9cd97f38 Version 18.0.3 2024-02-03 08:53:27 +01:00
furo f6d093987f Use toggle button instead of checkbox for "Sync envelope button". 2024-02-03 01:10:54 +01:00
furo 5378fdc20b Set correct size of name column in SQL table 2024-02-03 00:21:42 +01:00
heinrich5991 7f85922d75
Merge pull request #7872 from Robyt3/Client-Dummy-Config-Desc
Minor improvement of dummy config variable descriptions
2024-02-02 21:55:14 +00:00
heinrich5991 1337e522da
Merge pull request #7907 from archimede67/editor-fix-quads-crash
Editor: fix crash when changing layer with UP or DOWN while quad popup is opened
2024-02-02 21:53:58 +00:00
heinrich5991 63e010b8e4
Merge pull request #7906 from furo321/limit-port-range
Set max limit for `sv_port` and `ec_port` to 65535
2024-02-02 21:53:27 +00:00
Corantin H d988b92b38 Check selected quad index when rendering quad popup (fixes #7904) 2024-02-02 22:15:05 +01:00
furo 2ed631b90a Set max limit for sv_port and ec_port to 65535 2024-02-02 22:08:56 +01:00
Robert Müller e8305ef111 Move CSnapIDPool to separate compilation unit 2024-02-02 20:33:43 +01:00
Robert Müller c40d809282 Refactor skin refreshing in gameclient, fix crash in skin settings
Add `CGameClient::RefreshSkins` function to refresh skins. This function reloads all skins by calling `CSkins::Refresh` and then notifies all gameclient components about the skins being refreshed by calling the new `CComponent::OnRefreshSkins` function, so the components can properly invalidate their current skin texture handles. The existing `RefindSkins` functions are changed to `OnRefreshSkins`.

Additionally, `OnRefreshSkins` is overridden in `CMenus` to set the flag so the skin list will be updated before it is rendered the next time, to fix the client crashing when changing skin related config variables via the console. Closes #7891.
2024-02-01 20:41:10 +01:00
Dennis Felsing 2ed899a259
Merge pull request #7890 from Robyt3/Voting-Hud-Improvement
Improve voting HUD, refactoring
2024-02-01 08:41:58 +00:00
Dennis Felsing 3133676abb
Merge pull request #7889 from bencie/master
Fix inconsistencies in appearance settings
2024-02-01 08:41:50 +00:00
Dennis Felsing dea3d170f0
Merge pull request #7888 from heinrich5991/pr_ddnet_mastersrv_charset
Accept `charset=*` in `Content-Type` for masterserver
2024-02-01 08:10:44 +00:00
Robert Müller 1955905a19 Improve voting HUD
Reduce height and empty space and make margins consistent. Slightly increase width for better round corner drawing and to support longer vote descriptions.

Auto-scale description and reason labels and show ellipsis if they don't fit.

Show circular progress indicator for remaining vote time.
2024-01-31 23:09:31 +01:00
Robert Müller fa62d3c360 Close voting HUD when remaining seconds are negative
Ensure voting HUD disappears when it should, in case the server does not announce that the vote has ended correctly.
2024-01-31 23:09:31 +01:00
Robert Müller dfc2e80701 Move voting rendering from CHud to CVoting 2024-01-31 23:09:31 +01:00
bencie 0972dc2bbe Move Show chat checkbox to Chat tab 2024-01-31 21:45:09 +01:00
bencie f34a583a4e Remove redundant Show kill messages checkbox 2024-01-31 21:44:16 +01:00
Robert Müller df95ca74ec Extract CVoting::RemoveOption function 2024-01-31 21:06:11 +01:00
Robert Müller c1549635c6 Cleanup CVoting::RenderBars function
The functionality to draw text on the voting bars is never used, so the parameter `Text` is always `false`.

Remove unused variable `PassArea`. The remaining area of the voting bars is unused.
2024-01-31 21:05:03 +01:00
heinrich5991 1d638707b2 Accept charset=* in Content-Type for masterserver
You should generally not send a `charset=*` parameter for `Content-Type:
application/json` because no parameters are defined for it:
https://datatracker.ietf.org/doc/html/rfc7158#section-11.

Fixes #6955.
2024-01-31 20:34:21 +01:00
Dennis Felsing 984457a48e
Merge pull request #7887 from furo321/add-conchain-skin-cmds
Add console chain for refreshing skins
2024-01-31 09:00:45 +00:00
Dennis Felsing c3e3ac5732
Merge pull request #7885 from furo321/practice-improvements
Small improvements to practice
2024-01-31 09:00:18 +00:00
Dennis Felsing a7097f1ae7
Merge pull request #7884 from furo321/cmdlist
Tell the user about `/cmdlist` when using an unknown chat command.
2024-01-31 08:59:36 +00:00
furo 5179850dbd Add console chain for refreshing skins 2024-01-31 01:57:55 +01:00
furo d149ab60e8 Remove unused ConAccept function 2024-01-31 00:51:50 +01:00
furo ec70556577 Don't print the team cannot finish anymore message when team is already in practice 2024-01-31 00:47:19 +01:00
furo c1fe1b49fa Allow joining started teams that have practice enabled 2024-01-31 00:39:00 +01:00
furo a9df61e1dd Tell the user about /cmdlist when using an unknown chat command. 2024-01-31 00:27:38 +01:00
Dennis Felsing 7f42b3a082
Merge pull request #7883 from Teero888/master
CMenus::RandomSkin() adjustments
2024-01-30 23:06:09 +00:00
Teero888 e3dc26a81b fix msvc complaining 2024-01-30 22:28:55 +01:00
Teero888 fda6a6760c remove redundant get() call on smart pointer 2024-01-30 22:05:44 +01:00
Teero888 cef4358560 CMenus::RandomSkin() adjustments
+ Dont randomise colors if UseCustomColor is false
+ Use all instead of only vanilla skins when randomising
2024-01-30 21:46:04 +01:00
Robert Müller 2e35250401 Improve client/server launch log messages
Use error log level for error messages. Use info log level explicitly instead of using `dbg_msg`.

Log time taken for initialization in trace level message.
2024-01-30 20:45:23 +01:00
ChillerDragon 40633d800a Fix 0.7 armor being snapped as health
Closed https://github.com/ZillyInsta/ddnet-insta/issues/91
2024-01-30 19:47:04 +08:00
ChillerDragon f375f20ffc Fix clang warning and UB when there is no game layer
clang 14.0.6 shows this:

```
[ 98%] Building CXX object CMakeFiles/game-client.dir/src/game/generated/client_data7.cpp.o
In file included from /usr/include/c++/12/bits/stl_tempbuf.h:60,
                 from /usr/include/c++/12/bits/stl_algo.h:61,
                 from /usr/include/c++/12/algorithm:61,
                 from /home/chiller/Desktop/git/ddnet/src/base/math.h:6,
                 from /home/chiller/Desktop/git/ddnet/src/base/color.h:5,
                 from /home/chiller/Desktop/git/ddnet/src/game/editor/popups.cpp:4:
In function ‘void std::_Construct(_Tp*, _Args&& ...) [with _Tp = CEditorActionTileChanges; _Args = {CEditor*&, int&, int&, const char (&)[20], map<int, map<int, STileStateChange, less<int>, allocator<pair<const int, STileStateChange> > >, less<int>, allocator<pair<const int, map<int, STileStateChange, less<int>, allocator<pair<const int, STileStateChange> > > > > >&}]’,
    inlined from ‘static void std::allocator_traits<std::allocator<void> >::construct(allocator_type&, _Up*, _Args&& ...) [with _Up = CEditorActionTileChanges; _Args = {CEditor*&, int&, int&, const char (&)[20], std::map<int, std::map<int, STileStateChange, std::less<int>, std::allocator<std::pair<const int, STileStateChange> > >, std::less<int>, std::allocator<std::pair<const int, std::map<int, STileStateChange, std::less<int>, std::allocator<std::pair<const int, STileStateChange> > > > > >&}]’ at /usr/include/c++/12/bits/alloc_traits.h:635:19,
    inlined from ‘std::_Sp_counted_ptr_inplace<_Tp, _Alloc, _Lp>::_Sp_counted_ptr_inplace(_Alloc, _Args&& ...) [with _Args = {CEditor*&, int&, int&, const char (&)[20], std::map<int, std::map<int, STileStateChange, std::less<int>, std::allocator<std::pair<const int, STileStateChange> > >, std::less<int>, std::allocator<std::pair<const int, std::map<int, STileStateChange, std::less<int>, std::allocator<std::pair<const int, STileStateChange> > > > > >&}; _Tp = CEditorActionTileChanges; _Alloc = std::allocator<void>; __gnu_cxx::_Lock_policy _Lp = __gnu_cxx::_S_atomic]’ at /usr/include/c++/12/bits/shared_ptr_base.h:604:39,
    inlined from ‘std::__shared_count<_Lp>::__shared_count(_Tp*&, std::_Sp_alloc_shared_tag<_Alloc>, _Args&& ...) [with _Tp = CEditorActionTileChanges; _Alloc = std::allocator<void>; _Args = {CEditor*&, int&, int&, const char (&)[20], std::map<int, std::map<int, STileStateChange, std::less<int>, std::allocator<std::pair<const int, STileStateChange> > >, std::less<int>, std::allocator<std::pair<const int, std::map<int, STileStateChange, std::less<int>, std::allocator<std::pair<const int, STileStateChange> > > > > >&}; __gnu_cxx::_Lock_policy _Lp = __gnu_cxx::_S_atomic]’ at /usr/include/c++/12/bits/shared_ptr_base.h:971:16,
    inlined from ‘std::__shared_ptr<_Tp, _Lp>::__shared_ptr(std::_Sp_alloc_shared_tag<_Tp>, _Args&& ...) [with _Alloc = std::allocator<void>; _Args = {CEditor*&, int&, int&, const char (&)[20], std::map<int, std::map<int, STileStateChange, std::less<int>, std::allocator<std::pair<const int, STileStateChange> > >, std::less<int>, std::allocator<std::pair<const int, std::map<int, STileStateChange, std::less<int>, std::allocator<std::pair<const int, STileStateChange> > > > > >&}; _Tp = CEditorActionTileChanges; __gnu_cxx::_Lock_policy _Lp = __gnu_cxx::_S_atomic]’ at /usr/include/c++/12/bits/shared_ptr_base.h:1712:14,
    inlined from ‘std::shared_ptr<_Tp>::shared_ptr(std::_Sp_alloc_shared_tag<_Tp>, _Args&& ...) [with _Alloc = std::allocator<void>; _Args = {CEditor*&, int&, int&, const char (&)[20], std::map<int, std::map<int, STileStateChange, std::less<int>, std::allocator<std::pair<const int, STileStateChange> > >, std::less<int>, std::allocator<std::pair<const int, std::map<int, STileStateChange, std::less<int>, std::allocator<std::pair<const int, STileStateChange> > > > > >&}; _Tp = CEditorActionTileChanges]’ at /usr/include/c++/12/bits/shared_ptr.h:464:59,
    inlined from ‘std::shared_ptr<typename std::enable_if<(! std::is_array< <template-parameter-1-1> >::value), _Tp>::type> std::make_shared(_Args&& ...) [with _Tp = CEditorActionTileChanges; _Args = {CEditor*&, int&, int&, const char (&)[20], map<int, map<int, STileStateChange, less<int>, allocator<pair<const int, STileStateChange> > >, less<int>, allocator<pair<const int, map<int, STileStateChange, less<int>, allocator<pair<const int, STileStateChange> > > > > >&}]’ at /usr/include/c++/12/bits/shared_ptr.h:1010:39,
    inlined from ‘static CUI::EPopupMenuFunctionResult CEditor::PopupGroup(void*, CUIRect, bool)’ at /home/chiller/Desktop/git/ddnet/src/game/editor/popups.cpp:450:85:
/usr/include/c++/12/bits/stl_construct.h:119:7: warning: ‘GameLayerIndex’ may be used uninitialized [-Wmaybe-uninitialized]
  119 |       ::new((void*)__p) _Tp(std::forward<_Args>(__args)...);
      |       ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/chiller/Desktop/git/ddnet/src/game/editor/popups.cpp: In static member function ‘static CUI::EPopupMenuFunctionResult CEditor::PopupGroup(void*, CUIRect, bool)’:
/home/chiller/Desktop/git/ddnet/src/game/editor/popups.cpp:408:29: note: ‘GameLayerIndex’ was declared here
  408 |                         int GameLayerIndex;
      |                             ^~~~~~~~~~~~~~
At global scope:
cc1plus: note: unrecognized command-line option ‘-Wno-nullability-completeness’ may have been intended to silence earlier diagnostics
```

Which makes sense. GameLayerIndex is only set in a loop if a condition is met.
And then its value is recorded for the undo feature.

The condition should never be false. Because a game layer is a strict requirement for a functional map.
But I still decided to avoid using an assert or silent ignore.
If this breaks logs would be nice.
If this breaks the editor should not crash.
The editor should never crash or quit to not lose unsaved changes.
2024-01-30 11:16:46 +08:00
Robert Müller dd44c6cd4d Minor improvement of dummy config variable descriptions 2024-01-28 20:12:22 +01:00
Learath 31b3ac71c2 Fix client/server updates 2024-01-28 19:34:30 +01:00
Dennis Felsing d60852a020
Merge pull request #7868 from Learath2/dd_pr_updater
Fix updater issue. Close #7867
2024-01-28 12:37:42 +00:00
Dennis Felsing 33ffd0f052 Version 18.0.2 2024-01-28 13:38:58 +01:00
Learath 2470e7489d Fix updater issue. Close #7867 2024-01-28 12:50:54 +01:00
heinrich5991 dcdc66d1df
Merge pull request #7869 from furo321/testcmds-error
Add a error message for when testing commands aren't allowed
2024-01-27 17:59:51 +00:00
furo 633330bcd8 Add a error message for when testing commands aren't allowed 2024-01-27 18:18:32 +01:00
heinrich5991 e3732928a9
Merge pull request #7862 from Robyt3/Menus-Refactoring-Various
Various minor refactoring of menus
2024-01-27 13:08:55 +00:00
Robert Müller 83942f9a50
Merge pull request #7866 from heinrich5991/pr_ddnet_redundant_utf8_checks
Remove redundant UTF-8 checks
2024-01-27 13:03:45 +00:00
heinrich5991 8157ea4ce4
Merge pull request #7865 from Robyt3/Demo-AddDemoMarker-Error-Messages
Show error messages in console when `add_demomarker` fails
2024-01-27 12:56:50 +00:00
heinrich5991 c16afc60ec
Merge pull request #7864 from infclass/kaffeine/teeinfo-kitties
TeeInfo: Fix blue and limekitty eyes and feet 0.6 -> 0.7 mapping
2024-01-27 12:49:06 +00:00
heinrich5991 4f06f3a797 Remove redundant UTF-8 checks
We already check for valid UTF-8 while unpacking strings.
2024-01-27 13:43:04 +01:00
Robert Müller 5d7f2c6e1b Show error messages in console when add_demomarker fails
When there are too many demo markers already or when the previous demo marker is too close.
2024-01-27 13:26:08 +01:00
Jupeyy 349eb38ebf
Merge pull request #7859 from Robyt3/Windows-ShellExecute-Fixes
Ensure client window is maximized and active after restarting, refactoring
2024-01-27 11:27:40 +00:00
Alexander Akulich e0e37d7f7b TeeInfo: Fix blue and limekitty eyes and feet 0.6 -> 0.7 mapping 2024-01-27 02:00:16 +03:00
furo e14123164b Scale angles using MousePos with zoom 2024-01-26 23:12:47 +01:00
Robert Müller 2b2d3b8dd2 Add enum EServerControlTab 2024-01-26 21:39:11 +01:00
Robert Müller 8982da4a32 Refactor usages of CMenus::DoButton_MenuTab
Use `IGraphics::CORNER_NONE` instead of `0`.

Use `nullptr` instead of `NULL`.

Remove arguments identical to defaults.

Use loops for tab bars with several tabs.
2024-01-26 21:39:11 +01:00
Robert Müller 7854a277c7 Use IGraphics::CORNER_NONE for CUIRect::Draw function 2024-01-26 21:39:11 +01:00
Robert Müller f13888b2cc Move variable declarations closer to usages 2024-01-26 21:39:11 +01:00
Robert Müller 53b5b3bc98 Remove unused m_Spacer variable 2024-01-26 21:39:11 +01:00
Robert Müller eb2aea22b8 Remove redundant condition
The function `CMenus::RenderInGameNetwork` is only called when the client has `STATE_ONLINE` so this condition is always `true`.
2024-01-26 21:39:11 +01:00
Robert Müller 350c1fc860 Remove temporary variable and rename parameter 2024-01-26 21:39:11 +01:00
Robert Müller a49ee14cb0 Remove unused return value of menus render functions 2024-01-26 21:39:11 +01:00
Robert Müller bd7ee904c0 Remove unused PAGE_SYSTEM enum literal 2024-01-26 21:39:11 +01:00
heinrich5991 70743331de
Merge pull request #7861 from furo321/toggle-infomessages
Store info messages even if they aren't enabled
2024-01-26 19:45:46 +00:00
furo d94c0384a6 Store infomessages even if they aren't enabled 2024-01-26 20:20:20 +01:00
Robert Müller d5c7488480 Ensure client window is maximized and active after restarting
Add parameter to `shell_execute` to either start the process in the foreground or background on Windows. Previously, all processes were started in the background, because this is desired when starting the server from the client. However, this causes the graphics initialization to fail when restarting the client after updating or with the `restart` command when using Vulkan with windowed and windowed fullscreen mode.

Closes #6578.
2024-01-25 20:52:17 +01:00
Robert Müller 4d206ffab3 Add documentation for shell_execute and kill_process functions 2024-01-25 20:24:07 +01:00
Robert Müller 725ebc929e Remove duplicate if branch 2024-01-25 20:23:53 +01:00
Robert Müller c4d512d86e
Merge pull request #7687 from archimede67/editor-better-map-settings
Editor: better map settings input (autocomplete, validation)
2024-01-24 18:17:19 +00:00
Robert Müller 1f8a60b8e1 Show extra "Reset filter" button when no servers match filter
Render an additional "Reset filter" button below the "No servers match your filter criteria" message to make it more obvious for new players how to restore the original view of servers, especially when the filter tab is not currently selected.
2024-01-23 20:20:32 +01:00
Corantin H 0cd002e08c Various fixes to map settings handling 2024-01-23 20:15:30 +01:00
Corantin H aca398f3c9 Added dialog to fix invalid map settings on load 2024-01-23 20:13:57 +01:00
Corantin H 9cc8a28305 Better map settings input (autocomplete, validation) 2024-01-23 20:13:56 +01:00
Robert Müller 6829cd6ef6
Merge pull request #7856 from archimede67/editor-undo-cleanup-game-times
Editor: made "Clean up game tiles" undoable
2024-01-23 18:34:14 +00:00
Corantin H af51fcccbb Editor: made "Clean up game tiles" undoable 2024-01-23 19:03:53 +01:00
Robert Müller 9c66a6a147 Remove unused parameter of SetWindowParams function
The `bool AllowResizing` parameter is only passed to other `SetWindowParams` functions but never used in the end, as whether or not resizing is allowed is separately determined based on the value of the `int FullscreenMode` parameter.
2024-01-23 17:49:55 +01:00
heinrich5991 a2c8869025
Merge pull request #7852 from Robyt3/Browser-Community-Filter-Fix
Fix countries/types filters excluding all servers
2024-01-23 08:56:34 +00:00
Dennis Felsing 4f18816b2b Version 18.0.1 2024-01-22 22:53:09 +01:00
Robert Müller 797db31aa1 Fix countries/types filters excluding all servers
Instead of cleaning the countries/types filters based on all available communities' countries/types, only consider the countries/types of currently selected communities. Ensure countries/types are always cleaned when updating the server browser filter in the UI. This fixes that countries/types which are not available for the selected communities were still affecting the server filtering, causing no servers to be shown in some cases.

Closes #7847.
2024-01-22 22:30:15 +01:00
Dennis Felsing 45ab8e911a
Merge pull request #7842 from k-i-o/patch-1
Update config_variables.h
2024-01-22 08:27:08 +00:00
Dennis Felsing de0bd3a78a Version 18.0 2024-01-22 09:29:47 +01:00
Samuele Radici 79cf3b4e17
Update config_variables.h
text error
2024-01-22 01:33:44 +01:00
Dennis Felsing 50dc9de991
Merge pull request #7839 from infclass/kaffeine/fix-move-restrictions-incapsulation
Character: Fix m_MoveRestrictions and m_Core incapsulation
2024-01-21 22:40:22 +00:00
Dennis Felsing fca6e0abe3
Merge pull request #7837 from Robyt3/Demo-Recorder-Improvements
Refactor demo recorder usage
2024-01-21 22:39:46 +00:00
Alexander Akulich d0f5ced546 Make http states a enum class and use it across the codebase 2024-01-22 01:06:59 +03:00
Robert Müller 9150f48562 Refactor demo recorder usage
To simplify the usage of the demo recorder, parameters are added to the `IDemoRecorder::Stop` function to control whether the demo file is removed or renamed when stopping the recording.

Ensure demo files of the replay recorder are always removed (except on crashes). The temporary replay demos were previously not removed when being disconnected from a server.

Fix auto demos being stopped and restarted when enabling replays in the settings menu. Now only the replay recorder is stopped/started when necessary.

Fix replay recorder being restarted when setting `cl_replay` variable with console without changing the value.

Remove unnecessary `CClient::m_ButtonRender` variable. Demo rendering is already stopped correctly when reaching the end of the demo without this additional variable.

Remove unused `CDemoRecorder::m_pMapData` variable.
2024-01-21 22:21:56 +01:00
Alexander Akulich 386935f5cf Character: Incapsulate m_MoveRestrictions and m_Core
Instead of leaking the m_MoveRestrictions to all classes which needs to
adjust the Character velocity, add a setter which takes into account those
restrictions.

The shotgun bug replication requires an access to the Velocity without the
restrictions applied (so we have to have this dirty setter).

Expose only *const* CCharacterCore to force the setters usage and prevent
incorrect write.
2024-01-21 20:59:50 +03:00
Robert Müller b89e4e8770 Finish CHttpRequest::OnCompletion before updating State()
Ensure that the `CHttpRequest::OnCompletion` function has finished before updating the state which is visible to other threads. Otherwise, threads may try to access the result of a completed HTTP request, before the result has been initialized/updated in the `OnCompletion` function.

Fixes warning due to invalid texture width/height being shown for downloaded skins, because the texture was loaded before the image data was initialized. Closes #7818.

Regression from #7683. Before this, the `OnCompletion` function could also modify the HTTP request's state, which was used to check if loading the skin PNG failed. Instead of doing this, a separate check is added for the skin download task to check that the PNG was loaded successfully.
2024-01-21 14:53:33 +01:00
Dennis Felsing 94931fadc0
Merge pull request #7832 from Robyt3/Base-Localtime-Threadlocal
Ensure uses of `localtime` function are thread-safe
2024-01-21 10:36:31 +00:00
Robert Müller 4b8dabcf5d Improve Windows logger, add virtual terminal support
Use [virtual terminal processing](https://learn.microsoft.com/en-us/windows/console/console-virtual-terminal-sequences) for Windows console output when possible, using the existing async logger. Fallback to the old Windows logger when virtual terminal processing is not available. Do not set any logger when there is no console/file/pipe to output to.

This adds support for 24 bit RGB colors using ANSI escape codes (when Terminal emulator supports it) instead of only supporting 16 fixed colors.

Use the existing async logger also on Windows by converting the console standard output handle to an IOHANDLE. Avoid converting console output to UTF-16 by changing the console output codepage to UTF-8 and outputting that directly. Overall, this reduces the time until the loading screen first appears when launching the client from the console on Windows by around 70%, from 80-100ms down to 25ms.

Add support for `NO_COLOR` environment variable also on Windows.

Use the async logger also for writing output to files and pipes instead of using a Windows specific implementation for this, to reduce lags when redirecting the standard output.

Closes #3925. The client/server will not freeze anymore when entering selection mode in the console because we are using the async logger on Windows now.

Closes #1108. We were already using AIO on Windows to write the logfile, which was not causing any known issues. We are now also using AIO with the async loggers for console/files/pipes on Windows.
2024-01-20 18:19:08 +01:00
Robert Müller 93cbad485d
Merge pull request #7831 from BlaiZephyr/move-nameplate-button
moved nameplates from hud -> nameplates
2024-01-19 20:26:51 +00:00
Robert Müller c1a1720a08 Ensure uses of localtime function are thread-safe
On Windows, the result of the `localtime` function is thread-local, hence our uses of this function are already thread-safe.

On non-Windows, the `localtime` function is potentially not thread-safe, so the reentrant `localtime_r` function is used instead with a thread-local buffer for the result.

Closes #7788.
2024-01-19 21:26:50 +01:00
melon 5361637a55 fixed placement & spacing 2024-01-19 21:09:56 +01:00
melon abe6c1c4b5 moved nameplates from hud -> nameplates 2024-01-19 20:44:31 +01:00
ChillerDragon e59c9a6450 Only log http requests if `dbg_curl 1`
closed #7823
2024-01-19 12:38:53 +08:00
Robert Müller 6e4afd7c63 Remove unnecessary check for entities close to map border
When handling door and laser entities, all 8 adjacent tiles are checked for laser modifier tiles. When handling laser entities, the 8 tiles one further out are also checked for laser modifier tiles. If either of those 16 tiles is outside the map bounds, an error message was printed and the tiles are ignored. The error message is removed because it's unnecessary and misleading. Placing entities near or on the map border is not known to cause any issues.

Closes #7759.
2024-01-18 22:44:22 +01:00
Dennis Felsing 0bce368c77
Merge pull request #7824 from Robyt3/Client-FPS-Graph-Timebase
Add time scale to debug graphs for constant scrolling speed
2024-01-17 23:29:13 +00:00
Ravie 69a74963ce Allow finer editor grid 2024-01-17 23:36:09 +01:00
Robert Müller 4be76f0d08 Add time scale to debug graphs for constant scrolling speed
Store X value (time) for all graph entries in addition to the Y value (FPS, prediction margin etc.). The `CGraph::Add` function adds values to the graph at the current time. The `CGraph::InsertAt` function allows specifying arbitrary X values, as long as the values are inserted in increasing order.

The entries are kept in a ringbuffer and old entries are recycled when it's full. The size of the ringbuffer is configurable for each graph, as the FPS graph needs significantly more buffer because values are added more often.

The scrolling speed of the graphs is fixed by specifying the maximum size of the window of values which should be displayed. For this purpose, a parameter is added to the `CGraph::Scale` function to specify the size of the window which should be rendered in the `CGraph::Render` function. For the FPS graph only the last second is rendered, so small spikes are still noticeable. For prediction and gametime margin graphs the last five seconds are rendered, which should result in a similar scrolling speed as before this change. The debug tuning graph is a special case, where the X values set manually and fixed to 0-127, same as before, instead of being based on the current time.

The graph rendering is made much more efficient by precalculating when the vertex colors need to be updated, to avoid all unnecessary calls to `SetColorVertex`. Additionally, line items are bundled together in an array to avoid calling `LinesDraw` for every individual line item.
2024-01-17 20:43:19 +01:00
Robert Müller c90a52f51c Add CDynamicRingBuffer to avoid specifying size as template 2024-01-17 18:17:08 +01:00
heinrich5991 626b7ca805
Merge pull request #7795 from Robyt3/Menus-Browser-Tab-Icons
Use icons for Internet, LAN and Favorites server browser tabs, use star icon for favorite servers
2024-01-17 13:56:59 +00:00
heinrich5991 9bbceab2c4
Merge pull request #7814 from gerdoe-jr/stop-annoying-superteam
Don't warn about unfinishable map for super team
2024-01-17 13:55:07 +00:00
Dennis Felsing 7c4bde43b1
Merge pull request #7813 from gerdoe-jr/separate-cmds
Divide `/tp` into `/tpxy` and `/tpto`
2024-01-17 00:12:50 +00:00
Dennis Felsing 28cd6ad2a5 Fix style 2024-01-17 00:49:32 +01:00
Dennis Felsing 55c225726b
Merge pull request #7819 from Robyt3/Engine-Warning-Uninitialized
Fix warning title being uninitialized in some cases
2024-01-16 23:48:23 +00:00
Dennis Felsing 79bdd1a3bb
Merge pull request #7816 from Robyt3/Editor-Resize-Cursor-Alignment
Improve alignment of editor resize cursors
2024-01-16 23:47:09 +00:00
gerdoe-jr 1840519609
Check for characters wtih DDRACE_CHEAT instead of TEAM_SUPER 2024-01-16 23:16:19 +03:00
Vladislav Gerasimov c53e0af6ef
/tpto -> /tp and /teleport 2024-01-16 22:17:59 +03:00
Robert Müller 0512e65dbe Fix warning title being uninitialized in some cases
For some warnings a random title instead of the default title was shown because it was not initialized.
2024-01-16 20:12:25 +01:00
Corantin H 12514360b7 Add editor tooltips to recent features
Add tooltip when drawing tele brush (tele numbers adjust).
Add tooltips when dragging quad points (alignment)
2024-01-16 19:31:01 +01:00
Robert Müller b4ceffdc83 Improve alignment of editor resize cursors
Center the resize (V/H) cursors on the mouse position instead of aligning the top-left with the mouse position. This feels better to use and is consistent with the behavior for example on Windows.
2024-01-16 19:12:01 +01:00
gerdoe-jr 40ed4bb98f
Check for super character in team, don't annoy them more than expected 2024-01-16 20:28:40 +03:00
gerdoe-jr 7df3330c06
Divide /tp into /tpxy and /tpto 2024-01-16 20:04:39 +03:00
heinrich5991 bb3bd57c0e
Merge pull request #7683 from Learath2/dd_pr_curlmultifinal
Use curl-multi. Supersedes #5842
2024-01-15 21:54:24 +00:00
heinrich5991 0f653b9b76
Merge pull request #7794 from ChillerDragon/pr_master_team_change
Report team changes to master when teams are on
2024-01-15 15:36:46 +00:00
Corantin H d2ea9cbcf1 Fix multiple editor undo/redo issues
Fixed crash when runing tool 'Remove unused envelopes' and trying to undo the addition of an envelope (#7738)
Fixed issues where undo/redo would not work properly when changing a layer's order or group property
Added missing action for changing the position of a sound source
2024-01-14 19:45:20 +01:00
Learath2 f5910343e2 Fix CI 2024-01-14 15:37:44 +03:00
Corantin H a3115d76d2 Restore ability to move points of all selected quads 2024-01-14 11:09:12 +01:00
Dennis Felsing 8dee975d66
Merge pull request #7744 from Robyt3/Editor-Color-Palette-Pipette
Add color palette and pipette to editor
2024-01-13 22:55:16 +00:00
Dennis Felsing 3b10500e99
Merge pull request #7797 from Robyt3/Chat-Render-Improvements
Various minor refactoring of chat rendering, fix chat background size
2024-01-13 22:54:36 +00:00
Robert Müller a873485643 Fix multi-line text selection not rendered correctly anymore
The `CTextCursor::m_LineCount` variable is only updated after the cursor is rendered. For calculating the selection quads we need to check `LineCount` instead, which is updated while the cursor is being rendered. Regression from #7733.
2024-01-13 23:21:13 +01:00
Robert Müller d897573acc Fix chat background width calculation when scoreboard is open
The chat background width was too small when the scoreboard is open and the message text begins on a different line than the player name.
2024-01-13 22:41:50 +01:00
Robert Müller 4fded18644 Calculate chat message height using text render function 2024-01-13 22:41:42 +01:00
Robert Müller df12d586f4 Remove unnecessary default argument for TextEx 2024-01-13 22:41:38 +01:00
Robert Müller 5b2ef36fc3 Remove unnecessary temporary variables 2024-01-13 22:41:36 +01:00
Robert Müller 9b24820fd9 Fix potentially incorrect chat background for censored messages
The censored message was not being considered when calculating the size of chat messages.
2024-01-13 22:40:57 +01:00
Robert Müller 3e61d0dadc Extract local variable Line 2024-01-13 22:40:41 +01:00
Learath2 bcf86d81f3 Fix CRegister 2024-01-13 15:28:53 +03:00
Robert Müller 7544f97786 Use star icon for favorite servers, tweak favorite star color
Use yellow-orange star icon to mark favorite servers in the server browser instead of using the heart icon. The heart icon is now only used for servers with friends.

Tweak color of the star icon used for skin favorites so it's slightly more orange instead of pure yellow.
2024-01-13 13:00:31 +01:00
Robert Müller 89802396a7 Use icons for Internet, LAN and Favorites server browser tabs
Free up space for up to three more server browser tabs of the same size (on 5:4 resolutions), i.e. tabs for configurable communities.

Remove the additional server browser icon tab on the right side. Remove the purely visual Demo and News tabs which were only shown when the respective page is already active. Instead, always show all server browser tabs when offline.
2024-01-13 12:47:11 +01:00
ChillerDragon 78bc1f02f0 Report team changes to master when teams are on
https://github.com/ZillyInsta/ddnet-insta/issues/85
2024-01-13 18:33:30 +08:00
swarfeya 79bc3b2d3d use SetInitialAfk instead of SetAfk 2024-01-12 22:44:33 +01:00
swarfeya 495290e0b2 fix style 2024-01-12 22:04:08 +01:00
swarfeya 64a70ac7a7 Fix AFK being shown only for a split second when timing out 2024-01-12 22:01:25 +01:00
Learath2 6eb51239c9 Fix some clang-tidy issues and UB 2024-01-12 23:27:49 +03:00
Learath2 32e968335b Fix lots of weirdness in updater 2024-01-12 23:19:47 +03:00
Robert Müller 5e510cdbf4 Include limits instead of climits
Consistently use `std::numeric_limits` instead of `INT_MIN` and `INT_MAX`.
2024-01-11 22:24:37 +01:00
Robert Müller 3eeba01578 Remove duplicate cleanup when connecting
The `IClient::Disconnect` function is always called at the beginning of the `IClient::Connect` function. The `IClient::Disconnect` function calls `IClient::DisconnectWithReason`, if the client is not already offline, which performs cleanup of temporary commands and demo recorders already, so the same cleanup in the `Connect` function is unnecessary. An assertion is added to ensure that the client was properly disconnected before connecting. Connecting while the client is already quitting or restarting is now prevented, as the client state cannot be changed once set to quitting or restarting.
2024-01-10 21:48:09 +01:00
heinrich5991 035cb6eab8
Merge pull request #7784 from ChillerDragon/pr_256_welcome
Increase sv_welcome to 256
2024-01-10 16:57:59 +00:00
ChillerDragon 21f6af9d38 Increase sv_welcome to 256 2024-01-10 17:39:24 +01:00
heinrich5991 e40c02a6ff
Merge pull request #7783 from Robyt3/Tools-Dummy-Map-Sha-Pointer-Fix
Fix incorrect SHA256 logged in `dummy_map` tool
2024-01-09 19:41:13 +00:00
Robert Müller 36a6c1aaf7 Fix incorrect SHA256 logged in dummy_map tool
The SHA256 was being calculated over a pointer to the map data and random following memory instead of over the data itself.
2024-01-09 19:50:43 +01:00
Robert Müller 80a52cae95 Avoid including zlib.h in header file
By adding `CDataFileWriter::ECompressionLevel` to replace usage of zlib internal compression levels in the `CDataFileWriter` API.

Use `std::numeric_limits<int>::max()` instead of `INT_MAX` in one case where the latter was only declared by the transitive zlib include. The `limits` header is already included and its use is more fitting for C++ code.
2024-01-09 19:36:41 +01:00
Dennis Felsing 0dc9495e80
Merge pull request #7781 from HiRavie/master
Improve text outlines
2024-01-09 10:58:08 +00:00
heinrich5991 9de11a5ecd
Merge pull request #7780 from Robyt3/Serverbrowser-Community-Update-Fix
Fix community not set for servers with missing server info
2024-01-08 21:26:34 +00:00
Robert Müller 6bdc73ad3d Fix community not set for servers with missing server info
The server community was only initialized when receiving server info. This caused servers for which no server info is received to be hidden when using the community filter. Now the community filter also works correctly for servers for which no ordinary server info is received, by initializing the community already when adding server entries to the list.

Closes #7776.
2024-01-08 22:07:24 +01:00
Ravie 2e44c02bbc Improve text outlines 2024-01-08 21:52:14 +01:00
Jupeyy 1377af0921
Merge pull request #7771 from ChillerDragon/pr_routine
Typo routine
2024-01-07 22:19:32 +00:00
Chiller Dragon e36f2bf7bc
Fix comment grammar
Co-authored-by: Dennis Felsing <dennis@felsing.org>
2024-01-07 18:05:12 +01:00
Learath2 9b3ebf3f1b Remove debug statement, fix CI 2024-01-07 17:48:48 +03:00
Robert Müller a80d875e85 Improve error log messages when saving settings fails
Log separate messages for `io_sync` error, `io_close` error and general write errors.
2024-01-07 12:24:07 +01:00
Robert Müller 43b1e5cb1f Improve warning popup message when saving settings fails
The message was previously showing an incorrect filename.
2024-01-07 12:23:58 +01:00
ChillerDragon b10030391d Typo routine 2024-01-07 12:19:58 +01:00
Dennis Felsing fda996014b
Merge pull request #7767 from furo321/fix-hookcoll-spec
Fix hook collision line being incorrect while paused.
2024-01-07 00:15:23 +00:00
heinrich5991 7aba25d3f7
Merge pull request #7747 from Robyt3/Map-UUID-Unknown-Handling
Propagate unknown UUID-based map items in map tools
2024-01-06 22:18:30 +00:00
Robert Müller ce47d01998
Merge pull request #7761 from swarfeya/master
fix happy ddnet birthday broadcast (#7758)
2024-01-06 20:45:52 +00:00
Robert Müller 999119c60f Propagate unknown UUID-based map items in map tools
Adapt the `CDataFileReader::GetItem` function so it optionally also returns a `CUuid` for UUID-based map items, including for items with unknown UUIDs where the item type will be `-1`. Adapt the `CDataFileWriter::AddItem` function so it optionally also accepts a `CUuid` which will be used if the item type is `-1`.

The additional checks for invalid map item types in the map tools are removed again and instead the new UUID parameters are used so map items with unknown UUIDs are written back to maps correctly.

Closes #7701.
2024-01-06 21:25:15 +01:00
furo e025c184af Fix hook collision line being incorrect while paused. 2024-01-06 20:45:14 +01:00
swarfeya a9b19ff2a7 Increment m_SentSnaps inside of FakeSnap() 2024-01-06 16:02:43 +01:00
Robert Müller 1861e922b2 Fix files not being truncated when opening for writing on Windows
Files were not being truncated on Windows anymore when using `io_open` with `IOFLAG_WRITE` due to a regression from #7254. Instead, the existing file contents were kept and the file pointer was set to the beginning of the file.

This caused broken demo files to be created (#7349) when recording a shorter demo with the same filename as an existing longer demo. It also caused the map tools to produce maps with additional junk data at the end, if an existing map is overridden by a smaller map.

This is fixed by using the creation disposition `CREATE_ALWAYS` instead of `OPEN_EXISTING` with [`CreateFileW`](https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew), which ensures that a file is always created and truncated.

A regression test case is added, which fails without this change.
2024-01-06 15:32:21 +01:00
Dennis Felsing c5d6389132
Merge pull request #7764 from heinrich5991/pr_ddnet_msg_groups
Group a couple of "list" messages
2024-01-05 18:34:39 +00:00
heinrich5991 ac041d7f34 Group CNetMsg_Sv_CommandInfo 2024-01-05 18:10:57 +01:00
heinrich5991 f81828e78e Group CNetMsg_Sv_VoteOptionListAdd 2024-01-05 18:10:57 +01:00
heinrich5991 c12835bc39 Group NETMSG_RCON_CMD_ADD 2024-01-05 18:10:57 +01:00
Robert Müller a55d49833e Use IStorage::FormatTmpPath function for editor map names 2024-01-05 17:46:26 +01:00
swarfeya d04cb7a36a actually fix happy ddnet message 2024-01-04 18:36:32 +01:00
Robert Müller 84f3bb5a4d Fix missing editor explanation for kill tile in front layer
The kill tile can also be used in the front layer and works as expected.
2024-01-04 17:42:53 +01:00
Dennis Felsing ca9c4f532a
Merge pull request #7757 from Robyt3/Graphics-LoadTexture-Move
Avoid copying texture memory when possible
2024-01-04 11:32:42 +00:00
Dennis Felsing 4f89a4d3fd
Merge pull request #7749 from archimede67/editor-fix-autosave-crash
Fix crash on editor autosave, add system method `timestamp_from_str`
2024-01-04 11:17:08 +00:00
Robert Müller abc7b602b2 Avoid copying texture memory when possible
Add separate `IGraphics::LoadTextureRawMove` function with non-`const` `void *pData` argument in addition to existing `LoadTextureRaw` function with `const void *pData` argument. The former function takes ownership of the data and avoids copying the texture data into an additional buffer, if the texture data is already in RGBA format. Non-RGBA texture data always needs to be converted and therefore also copied.

The `LoadTextureRaw` function is split into smaller functions to share common code with the `LoadTextureRawMove` function. Alternatively to this, a flag `TEXLOAD_MOVE_DATA` could have been added to the existing `LoadTextureRaw` function, which would have required the use of `const_cast` to free the texture data.
2024-01-03 23:03:04 +01:00
Corantin H 3c9294321e Fix crash on editor autosave
Add system method `timestamp_from_str` and add tests.
Replace `int64_t` with `time_t` to be more consistent.
2024-01-02 23:38:41 +01:00
heinrich5991 022cae6f20
Merge pull request #7753 from Robyt3/Client-Assertion-Handler-Crash-Fix
Fix crash in assertion handler after client/graphics destroyed
2024-01-02 18:42:15 +00:00
Robert Müller e27bf7b6c1 Fix crash in assertion handler after client/graphics destroyed
Unset the assertion handler before shutting down the kernel (including graphics) and client. Otherwise the assertion handler itself crashes when assertion errors happen after the graphics/client have been destroyed.
2024-01-02 19:20:57 +01:00
Robert Müller c99d77ab84 Fix wrong selection in vote menu when selected player leaves
The selection in the kickvote/specvote menu was reset to the first player when the previously selected player leaves or if the filter string does not match it. Now the selection is cleared in these cases, to prevent players from accidentally starting kickvotes/specvotes on the wrong player.

Remove unnecessary `static` variable. Improve readability by not nesting post-increment in another statement.
2024-01-02 18:10:48 +01:00
ChillerDragon 81c43ded42 Explicitly set all 0.7 dmg event fields 2024-01-02 13:40:13 +01:00
Corantin H 454b4e4a1e Respect corners when doing edit box when rendering value selector 2023-12-31 12:07:21 +01:00
Dennis Felsing 3defe8eb0e
Merge pull request #7703 from BlaiZephyr/fix-cmake-warning
change cast of pointer to uintptr_t
2023-12-30 23:11:53 +00:00
heinrich5991 04553d6798
Merge pull request #7706 from Robyt3/Menus-Player-Tee-Settings-Improvement
Improve player and tee settings menus
2023-12-30 22:51:44 +00:00
heinrich5991 fc825fb091
Merge pull request #7696 from ewancg/tp-coords
add x and y coords to /tp
2023-12-30 22:50:06 +00:00
melon 5d35cd8a66 change cast of pointer to uintptr-t 2023-12-30 22:54:47 +01:00
Ewan Green 124bbc429a add x and y coords to /tp 2023-12-30 14:50:48 -07:00
Robert Müller f5e7fa24d6 Add color palette and pipette to editor
Add color palette with up to 8 colors to editor toolbar. The palette colors work like regular color picker buttons, so they open a color picker popup on click and the value can be copied and pasted with Ctrl+Right click and Ctrl+Left click respectively. Less palette colors are shown when not enough space is available (with 5:4 resolutions).

Add color pipette which allows selecting any color displayed on the screen. Selecting a color with the pipette adds the new color to the palette and shifts the other colors to the right. The selected color is also copied to the clipboard immediately. The hotkey Ctrl+Shift+C is added to toggle the color pipette, which allows using the color pipette in popups and dialogs.

The implement this, the function `IGraphics::ReadPixel` and the command `SCommand_TrySwapAndReadPixel` are added to read a specified pixel's color from the backbuffer. Like the screenshot command, this command also requires a swap operation to be performed before the correct pixel color can be read with the Vulkan backend. The `ReadPixel` function therefore accepts a pointer to a `ColorRGBA` that will be filled after the next swap operation.

Closes #7430.
2023-12-30 13:17:30 +01:00
Dennis Felsing 9c8a081692
Merge pull request #7743 from furo321/hookduration-07
Fix players on 0.7 becoming invisible when `m_HookTick` is negative.
2023-12-29 22:58:38 +00:00
furo a918c61de8 Fix players on 0.7 becoming invisible when m_HookTick is negative. 2023-12-29 22:39:42 +01:00
Robert Müller 661339cc64 Optimize allocation of sound sample indices
Replace linear search for free sample index with free list. This brings sound sample index allocation down to constant complexity independent of the number of allocated sounds. On average the time to allocate sound samples is reduced by around 75% (843µs down to 223µs). For perspective, the time to load all default sounds on client launch is reduced by around 15ms (although this does not significantly affect launch time due to threaded loading).
2023-12-29 13:07:04 +01:00
Robert Müller 87191a380e Use sound lock when setting/getting current time of sample
The lock needs to be owned when accessing the sound voices. Calling `IsPlaying` is redundant, as the loops effectively check whether the sample is playing.
2023-12-29 12:35:45 +01:00
Robert Müller 7a84a746e0 Add CSample::TotalTime function 2023-12-29 12:25:39 +01:00
Dennis Felsing 0f1171a501
Merge pull request #7741 from furo321/translate-racefinish
Use 0.7 translation layer for `Sv_RaceFinish` netmessage.
2023-12-29 08:00:19 +00:00
furo 1a94aa6d8a Use 0.7 translation layer for Sv_RaceFinish netmessage. 2023-12-29 08:33:36 +01:00
Dennis Felsing ee2dd0ac1c
Merge pull request #7740 from Robyt3/UI-Mouse-Clamp
Fix mouse being outside of UI screen on right and bottom edges
2023-12-28 22:33:27 +00:00
dobrykafe 429b0c6fdb add restart button for restart warning label 2023-12-28 22:39:36 +01:00
Robert Müller 018529c683 Fix mouse being outside of UI screen on right and bottom edges
Ensure that the UI mouse position stays inside the UI screen rect. Previously, the mouse was not considered to be inside the UI screen when all the way at the right or bottom edge. This caused the map editor tooltip to not be shown when the mouse is all the way at the right side of the map editor view. This is a cleaner fix for #4553 which reverts the previous workaround from #6423.
2023-12-28 21:23:16 +01:00
Dennis Felsing 3820abaefb
Merge pull request #7739 from Robyt3/Editor-Toolbar-Anim-Grid-Icons
Improve editor toolbar anim and grid buttons, add dropdowns
2023-12-28 18:04:51 +00:00
Corantin H ffd7776147 Add cursor types and use resize cursor for dragbars 2023-12-28 18:35:23 +01:00
Corantin H c2ce2c9d1a Refactor editor dragbar, allow resize of layers panel 2023-12-28 18:35:22 +01:00
Robert Müller c9640459e4 Improve editor toolbar anim and grid buttons, add dropdowns
Add dropdown menus for changing animation and grid settings (i.e. animation speed and grid size) instead of conditionally showing more buttons for this directly in the menu bar. This frees up space in the menu bar, which is currently full on 5:4 resolutions.

The icons previously used for the default animation/grid buttons are now used for the main buttons that toggle animation/grid instead of using text.

Support setting lower animation speeds with the plus and minus buttons by adjusting the step size when the animation speed is low.

Support setting arbitrary animation speed by text input.
2023-12-28 17:43:09 +01:00
Dennis Felsing fedad1de6c
Merge pull request #7736 from archimede67/editor-fix-group-pos-props
Editor: fix group position properties not working correctly
2023-12-27 23:23:53 +00:00
Dennis Felsing 02331d1986
Merge pull request #7733 from Robyt3/Textrender-Selection-Quad-Reuse
More efficient text selection rendering
2023-12-27 23:13:49 +00:00
Corantin H 3d606847fd Fix group position properties not working correctly 2023-12-28 00:03:28 +01:00
Corantin H 83540ade5c Fix duplicate layers in popup layer context
Clear layers from context before adding any layer, preventing layers from being kept in the vector until only a single layer is selected. Fixes #4978.
2023-12-27 23:11:52 +01:00
Robert Müller 72019df288 More efficient text selection rendering
Render one quad for each line of the text selection instead of rendering one quad per selected character.

This increases the average FPS when the console is open and all text is selected by around 10% (from around 849 to around 943 FPS) (on my machine, in release mode).
2023-12-27 21:07:25 +01:00
Dennis Felsing 15e6e5eeab
Merge pull request #7730 from archimede67/editor-fix-picker
Fix broken selection in editor
2023-12-27 17:38:57 +00:00
Dennis Felsing f93573c55a
Merge pull request #7732 from archimede67/editor-fix-append
Editor: improve append (fixes #7625)
2023-12-27 17:38:40 +00:00
Corantin H f3fc85cfbb Improve editor append (fixes #7625)
Fix broken editor append.
Check for image data when image names are identical. In such case, appended image is renamed until its name is unique.
2023-12-27 18:09:39 +01:00
Corantin H b949a7de21 Fix broken selection in editor 2023-12-27 17:41:19 +01:00
Dennis Felsing dfb6967a47
Merge pull request #7722 from archimede67/autocomplete-console-refactor
Refactor argument autocompletion in console
2023-12-27 15:01:06 +00:00
Dennis Felsing a149d28649
Merge pull request #7728 from archimede67/editor-differentiate-cp-tele
Editor: differentiate between normal and checkpoint teles
2023-12-27 14:45:37 +00:00
Corantin H 42771ac42f Refactor argument autocompletion in console
Allows autocompletion of specific argument instead of the first argument only
2023-12-27 15:43:56 +01:00
Corantin H 84c2168650 Differentiate between normal and checkpoint teles 2023-12-27 15:23:57 +01:00
Robert Müller 32373c0559 Fix color rendering being inconsistent with displayed color values
When normalizing color components in the engine graphics, round the components to the nearest integer instead of rounding down. Otherwise the color that is rendered in color pickers may be off by 1 in any of its RGB components from the color that the color picker displays as text (hex string and individual components). The slightly incorrect color can be confirmed by creating a screenshot or otherwise reading the backbuffer (planned editor pipette feature).

This should not change map rendering, since maps already store quantized RGBA values on which the rounding mode should have no effect. It may however slightly change appearance of colors in all other places (at most +1 in every RGB component).
2023-12-27 13:49:55 +01:00
Robert Müller 6cc42aa58c Fix slightly incorrect color components shown in color pickers
The individual color components were rounded down when being displayed on their own in color pickers, whereas the components are rounded to the nearest integer when packing the colors into the hex string. This was causing minor discrepancies between the color being displayed/saved as hex and the individual components. Rounding the components when packing is necessary to reduce the error when converting between color spaces.
2023-12-27 13:47:03 +01:00
Dennis Felsing 269f276fee
Merge pull request #7726 from archimede67/allow-panning-outside-container
Editor: allow panning outside initial container
2023-12-27 12:20:34 +00:00
Dennis Felsing e549e67c95
Merge pull request #7725 from archimede67/editor-automap-include-fix
Only include `layer_tiles.h` in `auto_map.cpp`
2023-12-27 12:05:32 +00:00
Corantin H 4e10d55b36 Allow panning outside initial container 2023-12-27 12:57:36 +01:00
Corantin H d3ff602f62 Only include layer_tiles.h in auto_map.cpp 2023-12-27 12:29:25 +01:00
Robert Müller 04f4305165 Improve player and tee settings menus
Add tabs to player and tee settings pages to switch between player (main) and dummy settings instead of using a checkbox for this, to improve the usability.

Improve layout of tee settings page, especially with 5:4 resolutions, where the eye selector previously overlapped with other UI elements. Decrease size of eye selector and make better use of empty space overall. Use more space for skin selector instead of showing empty space when "Use custom colors" is disabled.

Show favorite skin buttons also when hovering list items to make it easier to discover the feature. Add small highlight color to favorite skin buttons when hovering them.
2023-12-27 11:56:35 +01:00
Robert Müller 4c2dfa24db Improve performance when rendering map overlay texts
The text color was previously set and reset for every individual number being rendered for non-empty tele, speedup, switch and tune tiles. The color is the same for all tiles from each entities layer, so most of these `TextColor` calls are unnecessary. Now the text color is only set and reset once when rendering each entities layer.
2023-12-27 11:51:18 +01:00
Dennis Felsing 453bc0f66a
Merge pull request #7720 from MrBlubberBut/patch-2
Fix automatic hammer on release when cl_dummy_control is set to 1
2023-12-27 09:01:45 +00:00
Dennis Felsing 9828da6f3e Fix formatting 2023-12-27 09:45:10 +01:00
Dennis Felsing 751b2a4a93
Merge pull request #7721 from archimede67/editor-better-tele-text
Editor: improve text rendering inside tele tiles
2023-12-27 08:44:04 +00:00
Corantin H fcc095b675 Improve text rendering inside tele tiles in editor 2023-12-27 00:16:44 +01:00
Dennis Felsing 90596e51ee
Merge pull request #7719 from archimede67/editor-adjust-special-tiles-shortcut
Editor: add shortcut to adjust special tiles numbers
2023-12-26 22:13:02 +00:00
Corantin H 166b27fc27 Use ctrl+f when brush is not empty to replace tile numbers with next free 2023-12-26 20:42:42 +01:00
Corantin H 643cdf8717 Add shortcut to change tele, switch and tune number of current brush (#5400) 2023-12-26 20:17:36 +01:00
MrBlubberBut 32e187f18e
Fix automatic hammer on release when cl_dummy_control is set to 1
Let's say you have this bind:

```bind x +toggle cl_dummy_hammer 1 0```

and you set cl_dummy_control to 1.

When you press the bind i mentioned above, and then release, the dummy will hammer where he is looking (not at you). So, in total, there will be two hammers. One hammer when you press down the button and the dummy hammers towards you, and then another hammer when you release the button and the dummy hammers where he is looking.

This fixes it, and also makes sure it does not conflict with cl_dummy_copy_moves (as if it is enabled and cl_dummy_control is enabled, the dummy will not copy fire, hook, or jump) so I made sure it keeps this functionality as it's pretty cool.

This does not fix any other bugs yet, maybe I will fix those in the future but we'll see. Any bug you may encounter with this change is also probably present in the main branch, such as resetonswitch not working perfectly with dummy_control, but if you do find something different then let me know.
2023-12-26 13:59:06 -05:00
Dennis Felsing 8ce103f04f
Merge pull request #7717 from archimede67/editor-unused-tiles-popup
Show unused tiles warning popup for all entities layer
2023-12-26 18:29:35 +00:00
Dennis Felsing 53dba33c21
Merge pull request #7715 from infclass/kaffeine/pr
RenderTools: Add const/static method qualifiers
2023-12-26 18:24:25 +00:00
Dennis Felsing 998dcaa393
Merge pull request #7716 from archimede67/quads-qol-buttons-fix
Remove checks when drawing quads QoL buttons
2023-12-26 18:13:53 +00:00
Corantin H e9958aca19 Show unused tiles warning popup for all entities layer 2023-12-26 19:11:36 +01:00
Alexander Akulich 43710fe541 Use CRenderTools::GetRenderTeeOffsetToRenderedTee via class name instead of instance
Fixes clang-tidy warning.
2023-12-26 21:08:50 +03:00
Corantin H 70d263a7d5 Remove ifs when drawing quads QoL buttons 2023-12-26 18:49:45 +01:00
Alexander Akulich 7e95d4be22 CGameClient::CClientData::Reset: Reset skin info 2023-12-26 19:37:21 +03:00
Alexander Akulich f396056425 CRenderTools: Mark some methods static and (some) const 2023-12-26 19:37:21 +03:00
Robert Müller 0a0e066535 Remove unused FlipImgData parameter from Vulkan backend
The parameter is always set to `false` so the code is unused.
2023-12-26 17:34:02 +01:00
Robert Müller c3689cd9b4 Remove unused VkBufferImageCopy Region variable
According to the Vulkan specification, the struct `VkBufferImageCopy` is used only for `vkCmdCopyBufferToImage` and `vkCmdCopyImageToBuffer`. The variable `Region` is only initialized but not passed to either of those functions.
2023-12-26 14:06:24 +01:00
Dennis Felsing a9c316055f
Merge pull request #7712 from furo321/rework-cfilecollection
Rework `CFileCollection`.
2023-12-26 08:02:40 +00:00
Dennis Felsing f12f789c3a
Merge pull request #7709 from furo321/server-demos-fixes
A few fixes and improvements to server-side auto demos.
2023-12-26 07:58:30 +00:00
Dennis Felsing 03ce78f781
Merge pull request #7711 from Robyt3/Textrender-Selection-Fix
Improve text line spacing and console text selection
2023-12-26 07:58:14 +00:00
Dennis Felsing 0376f1cd2b
Merge pull request #7708 from furo321/ctrl-shift-z
Support `Ctrl + Shift + Z` as editor redo hotkey.
2023-12-26 07:55:15 +00:00
furo 5b5ead8356 Rework CFileCollection.
- Use existing functions from `system.h`
- Use sorting from `<algorithm>`
- Don't recall `ListDirectory` for every removal, which caused the client to hang previously with a lot of files.
2023-12-26 03:31:06 +01:00
Robert Müller 4c223a0002 Improve text line spacing and console text selection
Consider line spacing to belong to the previous line when calculating and rendering text selection. Instead of handling spacing between entries separately in the console, also include line spacing for the last line in the height calculation. Pixel align the line spacing in addition to the font size, as previously some gaps between the entries were larger than others due to missing pixel alignment. This allows rendering the text selection in the console smoothly without any gaps between the console entries/lines.

Closes #7617.
2023-12-25 19:11:42 +01:00
Corantin H 5f6cec20c6 Fix infinite console scroll 2023-12-25 19:00:38 +01:00
furo b1f9137e34 Change path to demos/auto/server. Use same filename format as client. 2023-12-25 17:31:25 +01:00
furo 1c098c2941 Don't use the same demo recorder for auto and manual demos. 2023-12-25 17:29:39 +01:00
furo f7c618d8b1 Start recording of server auto demo on init. 2023-12-25 14:58:18 +01:00
furo 1eada0a8ba Support Ctrl + Shift + Z as editor redo hotkey. 2023-12-25 12:02:18 +01:00
Robert Müller c9b2872459
Merge pull request #7707 from furo321/revert-highdetail
Revert removal of "Detail" from sound layers.
2023-12-25 09:51:51 +00:00
furo 76fa62d8fb Revert removal of "Detail" from sound layers. 2023-12-25 01:17:36 +01:00
Robert Müller c31f82a9e9 Refactor graphics SetColor functions
Reduce duplicate code.

Replace `clampf` function with `NormalizeColorComponent` function that convert color component from `float` to `unsigned char`.

Use `size_t` instead of `int`.
2023-12-23 17:56:52 +01:00
Corantin H 5599de3153 Use CEditorComponent methods instead of only CMapView
Small changes to `CEditorObject`
2023-12-23 14:45:36 +01:00
Robert Müller fa0b218eed Use str_copy instead of mem_copy for skin names
The `mem_copy` function does not respect zero termination so it reads beyond the size of the source buffer, if it's smaller than the destination buffer.
2023-12-22 22:14:15 +01:00
Robert Müller 32b32d7052 Remove unnecessary checks for number of command arguments
The argument of `add_favorite_skin` and `remove_favorite_skin` is mandatory, so the callback will never be called without it.
2023-12-22 22:13:58 +01:00
Robert Müller 6fc3470a8d Check for valid favorite skin name, add CSkin::IsValidName
Favorite skin names were previously not escaped as intended when saving, as the variable `aNameEscaped` was unused so the original skin name was saved instead of the escaped one. Escaping is not really necessary, as skins should not contain `\` and `"` anyway and it was only possible to add such favorites through the console or config files. Instead of escaping the favorite skin names when saving, now favorite skin names are validated when they are added so no escaping is necessary. Skins names are considered valid when they have a length of 1-23 bytes and don't contain the characters `/`, `\` and `"`.
2023-12-22 22:13:33 +01:00
Corantin H 34a26daeba Fix wrong value type for some map settings in gamecontext.cpp
Fix some help texts starting with a lowercase character
2023-12-22 18:15:37 +01:00
Robert Müller a9e7926c29 Fix map tools crashing on maps with unknown UUID-based map items
All `map_*` tools were crashing with the assertion `Invalid type` when used on maps that contain unknown UUID-based map items. When the UUID cannot be resolved, the type `-1` is returned by the `GetItem` function. The assertion predates UUID map items, so this crash has likely existed since the introduction of UUID map items. The editor was not affected and has instead always discarded map items that it does not support. The tools will now also discard map items with unknown UUIDs.

See #7669.
2023-12-22 16:00:24 +01:00
Robert Müller 45ced1f499 Avoid duplicate calculation in QuadsTex3DDrawTL
Only calculate `CurIndex` value once outside of loop instead of calculating it every iteration.
2023-12-21 22:04:40 +01:00
Corantin H 949eea08df Do not adjust console selection when keeping scroll offset
Also decrease `m_NewLineCounter` by the entry line count.
2023-12-21 00:22:12 +01:00
Robert Müller d228064361 Fix console selection not adjusted anymore when entries added
The current mouse-based console selection was not being adjusted anymore when new lines are added to the console, as the `m_NewLineCounter` variable was decremented to `0` before the relevant check for `m_NewLineCounter > 0`.
2023-12-20 17:55:10 +01:00
heinrich5991 ddd10f2308
Merge pull request #7648 from dobrykafe/pr-master-info
report the ddrace team to master instead of the normal team
2023-12-20 15:27:32 +00:00
dobrykafe 40d56611ba report ddrace team to master 2023-12-20 16:09:10 +01:00
Edgar 2b344f4a01
Merge pull request #7647 from Robyt3/Server-Votes-Config-Improvement
Improve vote config variable descriptions and value range
2023-12-20 10:41:17 +00:00
Edgar 95cd183e1e
Merge pull request #7681 from Robyt3/Mapitems-Sound-DataSize-Check
Use `GetDataSize` instead of `CMapItemSound::m_SoundDataSize`
2023-12-20 10:37:54 +00:00
furo 1c6e629a9b Add missing return statements to AttemptJoinTeam 2023-12-20 04:10:51 +01:00
Robert Müller 3e89bbb15e Clear console selection only when scroll position is changed
The selection is only cleared because it would be incorrect after scrolling, but it doesn't need to be cleared if the scroll position does not change, e.g. when pressing Home while already at the top of the backlog.
2023-12-19 20:31:22 +01:00
Learath 1f224344ec Format and bump fake curl 2023-12-18 23:02:00 +01:00
Learath d847b0f60c Fix double request, fix merge error 2023-12-18 22:42:25 +01:00
Learath 1dc8496470 Use curl-multi 2023-12-18 20:06:43 +01:00
Robert Müller a1b603a424
Merge pull request #7682 from furo321/clamp-volume-env
Clamp volume envelopes between 0.0f and 1.0f
2023-12-18 18:47:57 +00:00
furo fd2582c267 Clamp volume envelopes between 0.0f and 1.0f 2023-12-18 18:35:13 +01:00
Robert Müller aa15d9b19b Use GetDataSize instead of CMapItemSound::m_SoundDataSize
Do not use the `CMapItemSound::m_SoundDataSize` value as it is redundant. This value could also be incorrect because it can be freely set by the map creator (tool).

Instead, use the map/datafile function `GetDataSize` to get the true size of the sound data in the file.

The `m_SoundDataSize` value is still written to map files for compatibility with old versions.
2023-12-18 17:58:42 +01:00
Dennis Felsing f298b28026
Merge pull request #7678 from eghwand/pr_showlocaltimealways_setting
add ui setting for cl_show_local_time_always
2023-12-18 07:56:01 +00:00
Dennis Felsing 173345df74
Merge pull request #7673 from Jupeyy/pr_fix_ms_sample_accuracy
Fix multi sampling accuracy
2023-12-18 07:52:17 +00:00
Dennis Felsing c0ed140a31 Version 17.4.2 2023-12-18 08:58:10 +01:00
Egehan 87063d048c
add ui setting for cl_show_local_time_always 2023-12-17 19:28:35 +03:00
Robert Müller 4ddf1dfdd5
Merge pull request #7674 from furo321/history-login-prompt
Disable cycling through command history when logging in to rcon.
2023-12-17 15:55:04 +00:00
furo 2f89297395 Disable cycling through command history when logging in to rcon. 2023-12-17 15:32:18 +01:00
Chairn d3959e2b0d
Merge pull request #7677 from Robyt3/Tools-Map-Resave-Refactoring
Refactor `map_resave` tool
2023-12-17 13:09:52 +00:00
Robert Müller a883018c88 Refactor map_resave tool
Add log messages for errors and success.

Extract function `ResaveMap`.

Ensure reader is closed when writer could not be opened.
2023-12-17 13:23:44 +01:00
Robert Müller 1f5a648600 Minor refactoring of demo_extract_chat tool
Replace unnecessary `gameclient.h` include with more specific includes.

Fix storage creation error message not being logged as the logger was initialized after checking for the failed storage creation. However, in this case we want to avoid non-error log messages so the tool's output is only the extracted demo chat, except in error cases.

Rename `Process` function to `ExtractDemoChat` and make it `static` to avoid exporting it.

Use `log_error` instead of `dbg_msg`.
2023-12-17 12:59:33 +01:00
Jupeyy caecb31751 Fix multi sampling accuracy 2023-12-17 10:39:28 +01:00
heinrich5991 4af28fd2d8
Merge pull request #7672 from furo321/bitwise-instead-of-logical
Fix clang warning `-Wbitwise-instead-of-logical`
2023-12-17 00:11:06 +00:00
furo c984c6895a Fix clang warning -Wbitwise-instead-of-logical 2023-12-17 00:54:23 +01:00
Dennis Felsing 4429347f83
Merge pull request #7662 from furo321/more-team-commands
Add `/join [player]`
2023-12-16 23:45:16 +00:00
Dennis Felsing e689441d14
Merge pull request #7668 from Robyt3/Engine-Notifications-Interface
Add `INotifications` kernel interface
2023-12-16 23:17:18 +00:00
Dennis Felsing 0ce8413570
Merge pull request #7671 from Robyt3/Server-Config-Flags-Cleanup
Remove `CFGFLAG_SAVE` when `CFGFLAG_SERVER` used
2023-12-16 23:16:51 +00:00
Robert Müller eb222ae02a Remove CFGFLAG_SAVE when CFGFLAG_SERVER used
Server variables are currently not saved.
2023-12-16 21:21:03 +01:00
Robert Müller 5f9d6b208c
Merge pull request #7667 from furo321/rest-of-string
Use rest of string parameter for `save_replay`
2023-12-16 18:39:04 +00:00
furo d2efc936cf Use rest of string parameter for save_replay 2023-12-16 19:02:56 +01:00
Robert Müller 013b8dffa5 Add INotifications kernel interface
Add a proper kernel interface `INotifications` for the notifications component instead of using a C style interface.

Add parameter for the application name when initializing notifications to avoid hardcoding the application name.

The implementation for macOS is kept in Objective-C and a TODO is added, as the API we are currently using appears to be deprecated.
2023-12-16 18:15:43 +01:00
Robert Müller b067ccafc6 Improve vote config variable descriptions and value range
Closes #7584.
2023-12-16 18:01:06 +01:00
furo 67c101b43d Add /join [player]. 2023-12-16 17:33:10 +01:00
Dennis Felsing 5aa4b58d4e
Merge pull request #7661 from archimede67/editor-qol-quads
Editor: Add QoL features for quads
2023-12-16 11:09:16 +00:00
Dennis Felsing 2993d3ad11 Fix style 2023-12-16 11:10:02 +01:00
Egehan 5da5eb79bb
Add ui setting cl_same_clan_color 2023-12-16 11:06:29 +03:00
archimede67 5dbd5a1f49 Added quad alignment/snapping to other quads/points 2023-12-16 01:29:09 +01:00
archimede67 a41da8182b Preserve and show axis when dragging quad points while holding Shift 2023-12-16 00:29:10 +01:00
Dennis Felsing 5b5253c4ec
Merge pull request #7659 from furo321/render-spectated-last
Render the tee being spectated after everyone else.
2023-12-15 22:09:49 +00:00
furo 25ffc421cc Render the tee being spectated after everyone else. 2023-12-15 21:34:33 +01:00
Robert Müller 184ada3c95 Fix various lineinput issues/regressions
Fix Ctrl+C not working to copy text in console when the command input already contains text, as the changed flag was never reset properly.

Fix scroll position of UI editboxes not being updated when moving cursor without changing text.

Fix lineinput selection change being detected as content change, causing the editor modified state to be set incorrectly.

Fix cursor blinking not being disabled correctly after changing text without changing cursor position.
2023-12-15 17:49:06 +01:00
heinrich5991 1feee077ca Returning false commits you to setting a message 2023-12-15 13:00:43 +01:00
Edgar 8be0ba3a84
Merge pull request #7655 from def-/pr-discord-build
Fix discord build
2023-12-15 09:32:28 +00:00
Edgar 726ffe35d0
Merge pull request #7654 from def-/pr-curlopt-share
Disable CURL_LOCK_DATA_CONNECT (fixes #7636)
2023-12-15 09:26:34 +00:00
Dennis Felsing 255cf408cd Fix discord build
/home/deen/isos/ddnet/ddnet-source/src/engine/client/discord.cpp: In member function ‘bool CDiscord::Init(FDiscordCreate)’:
/home/deen/isos/ddnet/ddnet-source/src/engine/client/discord.cpp:39:17: error: ‘mem_zero’ was not declared in this scope
   39 |                 mem_zero(&m_ActivityEvents, sizeof(m_ActivityEvents));
      |                 ^~~~~~~~
2023-12-15 00:55:26 +01:00
Dennis Felsing 5ff8697be1 Disable CURL_LOCK_DATA_CONNECT (fixes #7636) 2023-12-15 00:51:02 +01:00
Dennis Felsing 12ed9f8d6b
Merge pull request #7651 from furo321/fix-teamjoin-error
Don't broadcast error if `CanJoinTeam` returned true
2023-12-14 23:48:20 +00:00
Dennis Felsing 514e528be7
Merge pull request #7649 from furo321/chat-command-netmsg
Add `Sv_CommandInfo` netmsg for autocompletion of chat commands.
2023-12-14 23:46:52 +00:00
Dennis Felsing a333d723e5
Merge pull request #7653 from Robyt3/Clang-Tidy-Cleanup
Fix more clang-tidy errors: mark functions as `const` when possible
2023-12-14 23:46:19 +00:00
Dennis Felsing 7d37db6d6e Version 17.4.1 2023-12-15 00:58:09 +01:00
Robert Müller f50eeab690 Fix performance-inefficient-vector-operation 2023-12-14 23:38:05 +01:00
Robert Müller bab382f4cc Fix modernize-use-emplace 2023-12-14 23:38:05 +01:00
Robert Müller aacd37b412 Fix readability-static-accessed-through-instance 2023-12-14 23:38:05 +01:00
Robert Müller 6a12e209b6 Fix readability-make-member-function-const 2023-12-14 23:38:03 +01:00
Corantin H af77ebac54 Added console search function 2023-12-14 21:58:27 +01:00
furo 035e7a1068 Add Sv_CommandInfo netmsg for autocompletion of chat commands. 2023-12-14 19:01:35 +01:00
furo a440e0e917 Don't broadcast error if CanJoinTeam returned true 2023-12-14 16:19:31 +01:00
heinrich5991 efe593c7b0
Merge pull request #7602 from ChillerDragon/pr_create_switcherscontroller
Move switcher snapping code to own method
2023-12-13 22:10:49 +00:00
Robert Müller 68508e1b81 Add small margin to callvote label 2023-12-13 17:47:10 +01:00
ChillerDragon 1723554288 Move switcher snapping code to own method 2023-12-13 17:29:02 +01:00
heinrich5991 b458890f08
Merge pull request #7639 from ChillerDragon/pr_canjoinmsg
Move chat message into CanJoinTeam()
2023-12-13 15:27:25 +00:00
BlaiZephyr 6521344eca changed GFX → Gfx 2023-12-13 15:46:49 +01:00
ChillerDragon 157e8b7302 Pass error message as buffer to CanJoinTeam()
Now `CGameContext` no longer assumes the `IGameController`
declined the team join due to slots.

This enables custom gametypes to disallow joining the game if the player
died, an active tournament is running or the player is not logged in
yet. And then the controller can print the correct error message
accordingly.
2023-12-13 14:46:37 +01:00
furo 09e222c39f Set correct colour for authed colour reset button 2023-12-13 13:23:33 +01:00
Robert Müller 187120dd31 Ensure network log files are closed when shutting down engine
Previously, the network log files were not explicitly closed unless the `dbg_lognetwork` command is used again manually.
2023-12-12 20:00:52 +01:00
Robert Müller 10b486a6b0 Remove unnecessary use of GetCompletePath
The result `aFullPath` is unused.
2023-12-12 20:00:48 +01:00
Edgar 082c44889a
Merge pull request #7635 from archimede67/fix-escape-key-lineinput
Fix escape key not working when lineinput is focused
2023-12-12 08:14:51 +00:00
Edgar 3cb510a2e6
Merge pull request #7637 from heinrich5991/pr_ddnet_even_less_system_h
Remove `#include <system.h>` from one more header
2023-12-12 08:14:32 +00:00
heinrich5991 e4c97e5583
Merge pull request #7574 from furo321/remove-telecursor
Don't scale TargetXY by zoom when in spectator.
2023-12-11 23:50:21 +00:00
heinrich5991 be53d83019 Remove #include <system.h> from one more header 2023-12-12 00:44:46 +01:00
Dennis Felsing 7813cfed6c
Merge pull request #7618 from heinrich5991/pr_ddnet_less_system_h
Make less headers depend on `<base/system.h>`
2023-12-11 23:08:59 +00:00
heinrich5991 05af24a052 Make less headers depend on <base/system.h>
Move a couple of trivial type definitions to `<base/types.h>` instead.
2023-12-11 23:52:23 +01:00
archimede67 0aca09093f Use WasCursorChanged() when rendering lineinput in CUI::DoEditBox 2023-12-11 22:26:19 +01:00
Robert Müller 990bb8bb5d
Merge pull request #7632 from furo321/input-envelope-scaling
Fix envelope scaling being triggered in name input.
2023-12-11 20:36:03 +00:00
furo b42f43ce99 Fix envelope scaling being triggered in name input. 2023-12-11 21:17:24 +01:00
ChillerDragon ab5a7b88bd Add ui setting for cl_authed_player_color 2023-12-11 20:21:01 +01:00
furo 466dca87a6 Support F5 and Modifer + R for refresh where possible. 2023-12-11 16:52:21 +01:00
Corantin H 8c5b8a88c8 Ensure white color for entities layers when loading map layers 2023-12-11 13:37:23 +01:00
Corantin H 0c69378fcd Prevent editing the color of entities layers 2023-12-11 13:36:42 +01:00
Corantin H 7b20bf71e6 Fix modified state being set when lineinput is selected.
Differentiate between text and cursor changes by adding an additional `m_WasCursorChanged`.
2023-12-11 00:05:13 +01:00
Corantin H 51220b1dfc Fix editor modified state not being updated properly 2023-12-11 00:03:46 +01:00
Robert Müller 733b46da87
Merge pull request #7613 from archimede67/fix-chat-input-history
Reset history entry along with chat input when using Escape
2023-12-10 18:34:28 +00:00
Corantin H 5b7c064ea2 Reset history entry along with chat input when using Escape 2023-12-10 17:39:41 +01:00
Robert Müller 83af5e47f3 Improve key reader button
Show localized text "Press a key…" instead of "???" while waiting for a key to be pressed.

Render button with green background while waiting for a key to be pressed.

Inline unnecessary `DoButton_KeySelect` function.

Fix names of static variables.
2023-12-10 16:07:27 +01:00
Robert Müller 1b03637436 Remove unused color argument, use ColorRGBA instead of vec4 2023-12-10 16:05:59 +01:00
Dennis Felsing eb86959e2b
Merge pull request #7622 from Robyt3/Editor-Color-Picker-Button-Rounding-Fix
Consistent rounding of editor value/color picker buttons
2023-12-10 12:13:38 +00:00
Robert Müller 20d9920d00 Consistent rounding of editor value/color picker buttons
Fix too large rounding for some editor color picker buttons.
2023-12-10 11:41:18 +01:00
Robert Müller 140fcea667 Avoid using console to reset game settings
Prevent potential dead lock when using `/map` chat command in combination with Teehistorian. Closes #7619. I could not reproduce the issue on Windows though.

This also means resetting game settings should actually be efficient now, because it only involves iterating over all game settings and directly resetting their value.
2023-12-10 11:23:20 +01:00
Dennis Felsing addb3c6980
Merge pull request #7616 from Robyt3/Snapshot-Storage-Separate-Alloc
Separate snapshot storage holder and snap data allocations
2023-12-09 21:45:45 +00:00
Robert Müller 7ae7877248
Merge pull request #7593 from archimede67/console-scrolling
Add ability to scroll in console. Remove pages.
2023-12-09 18:26:32 +00:00
Robert Müller d3cc932a9b
Merge pull request #7393 from archimede67/editor-undo-redo-v2
Editor undo/redo v2
2023-12-09 18:17:38 +00:00
Robert Müller efc451324d Separate snapshot storage holder and snap data allocations
Previously, only one buffer was allocated to store each snapshot holder structure, the snapshot data and alternative snapshot data. This prevents tools like ASAN from detecting some invalid accesses, e.g. to the snapshot holder structure by underflowing the snapshot data pointer. Now three separate allocations are used instead. This hopefully helps debugging #2677.
2023-12-09 19:03:07 +01:00
Dennis Felsing 63710e91e8
Merge pull request #7601 from ChillerDragon/pr_fix_authstate_id
Use real ClientID to lookup authed state
2023-12-09 17:26:48 +00:00
furo e0b51c2aec Add ability to scroll in console. Remove pages. 2023-12-09 12:20:43 +01:00
furo bac3670296 Don't scale TargetXY when in spectator 2023-12-09 01:44:00 +01:00
heinrich5991 0c33be1692
Merge pull request #7604 from Robyt3/Endianness-Check
Add compile time errors for unsupported endianness
2023-12-08 16:13:17 +00:00
Robert Müller 30df38f926 Add compile time errors for unsupported endianness
We support little and big endian but not PDP endian (Middle-endian).

Define endianness as string `CONF_ARCH_ENDIAN_STRING` to avoid conditional compilation when printing endianness.
2023-12-08 16:57:01 +01:00
heinrich5991 f9dc1f5284
Merge pull request #7606 from Robyt3/Base-TOS-Error-Fix
Avoid setting `IP_TOS` on IPv6 sockets on Windows, fix incorrect error code logged in socket warnings
2023-12-08 12:28:34 +00:00
Jupeyy 6a858287e9
Merge pull request #7600 from Robyt3/Unpacker-Regression-Fix
Fix incorrect map being loaded/downloaded
2023-12-07 20:52:30 +00:00
Robert Müller 14c95a65f3 Avoid setting IP_TOS on IPv6 sockets on Windows
As this does not work and always causes the error message to be printed. See #7605.
2023-12-07 21:43:42 +01:00
Robert Müller a927eee53e Fix incorrect error code logged in socket warnings
On Windows the function `setsockopt` does not set `errno` on errors but instead `WSAGetLastError` must be used. This is encapsulated in the `net_errno` function.
2023-12-07 21:43:42 +01:00
Robert Müller 48805a6db4
Merge pull request #7596 from archimede67/fix-chat-preview-update
Fix chat preview update
2023-12-07 19:44:46 +00:00
Corantin H 2dd917f4c0 Update preview lines instead of initializing them only once 2023-12-07 19:20:24 +01:00
ChillerDragon f8ca16c50e Use real ClientID to lookup authed state and score
The variable `Id` is translated for old clients and is not guranteed to
be the real id. While `m_ClientID` is the real ID. That can also be used
to index the CServer::m_aClients[] array to get the authed state.

closed #7599

Fixes

```
valgrind ./DDNet-Server "dbg_dummies 1"
[..]
2023-12-07 18:01:33 I chat: *** 'Debug dummy 1' entered and joined the
game
==75634== Conditional jump or move depends on uninitialised value(s)
==75634==    at 0x2DAA83: CVariableInt::Pack(unsigned char*, int, int)
(compression.cpp:17)
==75634==    by 0x2DAD79: CVariableInt::Compress(void const*, int,
void*, int) (compression.cpp:98)
==75634==    by 0x23EC50: CServer::DoSnapshot() (server.cpp:1046)
==75634==    by 0x247D2D: CServer::Run() (server.cpp:2994)
==75634==    by 0x230173: main (main.cpp:193)
==75634==
==75634== Conditional jump or move depends on uninitialised value(s)
==75634==    at 0x2DAAF7: CVariableInt::Pack(unsigned char*, int, int)
(compression.cpp:25)
==75634==    by 0x2DAD79: CVariableInt::Compress(void const*, int,
void*, int) (compression.cpp:98)
==75634==    by 0x23EC50: CServer::DoSnapshot() (server.cpp:1046)
==75634==    by 0x247D2D: CServer::Run() (server.cpp:2994)
==75634==    by 0x230173: main (main.cpp:193)
==75634==
==75634== Conditional jump or move depends on uninitialised value(s)
==75634==    at 0x2DAA83: CVariableInt::Pack(unsigned char*, int, int)
(compression.cpp:17)
==75634==    by 0x32E812: CPacker::AddInt(int) (packer.cpp:20)
==75634==    by 0x23ED51: CServer::DoSnapshot() (server.cpp:1059)
==75634==    by 0x247D2D: CServer::Run() (server.cpp:2994)
==75634==    by 0x230173: main (main.cpp:193)
==75634==
==75634== Conditional jump or move depends on uninitialised value(s)
==75634==    at 0x2DAAF7: CVariableInt::Pack(unsigned char*, int, int)
(compression.cpp:25)
==75634==    by 0x32E812: CPacker::AddInt(int) (packer.cpp:20)
==75634==    by 0x23ED51: CServer::DoSnapshot() (server.cpp:1059)
==75634==    by 0x247D2D: CServer::Run() (server.cpp:2994)
==75634==    by 0x230173: main (main.cpp:193)
==75634==
```

Which is using ID 0 as index in the m_aClients array but only ID 63 was
ever initialized.
2023-12-07 18:40:16 +01:00
Robert Müller 6b547b1388 Fix incorrect map being loaded/downloaded
The `LoadMapSearch` function returns an error message or `nullptr` on success but the condition was incorrectly changed in #7580 so the opposite was checked instead.

Closes #7597.
2023-12-07 17:46:58 +01:00
heinrich5991 65641763c1
Merge pull request #7591 from Robyt3/Editor-Sound-Invalid-Index
Fix incorrect sound index usage for editor sound preview
2023-12-06 11:22:00 +00:00
heinrich5991 20a636d0d4
Merge pull request #7590 from Robyt3/UI-Popup-Open-Close-Fix
Fix heap-use-after-free when popup opens another popup
2023-12-06 11:18:38 +00:00
heinrich5991 f52aa8a61c
Merge pull request #7592 from Robyt3/Protocol-VoteTime-Fix
Fix votes with timeout over 60 seconds not being shown in client
2023-12-05 19:34:41 +00:00
Robert Müller b738f5f9ce Fix votes with timeout over 60 seconds not being shown in client
Setting a vote timeout longer than 60 seconds with `sv_vote_time` caused the vote network messages to be discarded with the error message `weird message 'Sv_VoteSet' (15), failed on 'm_Timeout'` by the client, as the protocol did not allow longer vote timeouts.

This changes the protocol so the vote timeout can be any positive integer although for now the maximum `sv_vote_time` value is changed back to 60 again to preserve compatibility with old clients.

Closes #7583.
2023-12-05 20:12:15 +01:00
heinrich5991 801274ac63
Merge pull request #7580 from Robyt3/Message-Unpack-Check
Add missing unpacker error checks for server and client packets
2023-12-05 19:01:33 +00:00
Robert Müller 4ad0a48a48 Add missing unpacker error checks for server and client packets
Ensure all packets are unpacked correctly before using the unpacked data.

Ensure strings are valid UTF-8 in `CUnpacker::GetString`.
2023-12-05 19:40:27 +01:00
heinrich5991 3607e8e0f2
Merge pull request #7581 from Robyt3/Snapshot-Refactoring
Various minor refactoring of snapshot-related code
2023-12-05 00:36:40 +00:00
heinrich5991 da6dbc9da8
Merge pull request #7582 from Robyt3/Kernel-Refactoring
Support arbitrary number of kernel interfaces, assert on errors
2023-12-05 00:34:33 +00:00
Corantin H 96e4c5f7cd Add editor undo/redo feature 2023-12-04 22:44:20 +01:00
Robert Müller 7e8c2aa4be Fix incorrect sound index usage for editor sound preview
The invalid sound index is `-1` but the check in the editor for the sound preview assumed it was `0`. We should use a type-safe wrapper to avoid this in the future, like for texture handles.
2023-12-04 22:21:53 +01:00
Robert Müller d8ec6a0a35 Fix heap-use-after-free when popup opens another popup
The popup menu render function can open/close other popups, which may resize the vector of popup menus and thus invalidate the current popup menu variable before the popup is closed. We therefore store the popup UI element ID in a separate variable to avoid the access to the potentially invalidated popup menu variable after the popup menu is rendered.

Also prevent invalidated popup menu from being rendered for one frame after it is closed by clicking outside.

Closes #7565.
2023-12-04 22:12:20 +01:00
Robert Müller 0c6978f553 Support arbitrary number of kernel interfaces, assert on errors
Support registering arbitrary number of interfaces with `IKernel` instead at most 32.

Assert when incorrect arguments are passed to `IKernel` functions instead of returning a `bool`, which was not being handled in all cases. These functions are not expected to fail expect on programming errors.

Consistently order and format creation and registration of kernel interfaces in client and server.
2023-12-04 18:11:47 +01:00
Robert Müller 0ff2c5b772 Use size_t and add assertions for CSnapshotStorage::Add 2023-12-04 17:59:40 +01:00
Robert Müller f5ed4159b7 Mark functions and pointers as const 2023-12-04 17:59:40 +01:00
Robert Müller 0472808561 Add assertions for CSnapshotDelta::SetStaticsize parameters 2023-12-04 17:59:40 +01:00
Robert Müller 8f9a44514f Remove unnecessary RangeCheck function 2023-12-04 17:59:39 +01:00
Robert Müller f910ac6a1c
Merge pull request #7587 from heinrich5991/pr_ddnet_fix_7575
Reintroduce `m_HaveGlobalTcpAddr`
2023-12-04 08:57:04 +00:00
heinrich5991 a9ccc6956b Make error message about invalid UTF-16 more precise
Error out on invalid UTF-16 in locale name
2023-12-04 03:08:37 +01:00
heinrich5991 dc6893ef28 Make dbg_assert take a boolean 2023-12-04 03:02:05 +01:00
heinrich5991 a0d8c6c3c6 Reintroduce m_HaveGlobalTcpAddr
CC #7575
2023-12-04 02:52:48 +01:00
ChillerDragon a0736e4f24 Make intersect TeleNr arg optional
gets rid of the need to define a unused variable
2023-12-03 21:36:45 +01:00
Robert Müller 93d669143d Use nullptr instead of 0 and 0x0 2023-12-03 12:15:22 +01:00
Robert Müller 026ddc3f3a Extract common expression in variable pSnapshot 2023-12-03 12:15:22 +01:00
Dennis Felsing 07fd8c1a48
Merge pull request #7576 from furo321/favourite-with-prefix
Fix bug when using favourites in combination with prefixes.
2023-12-02 22:35:30 +00:00
furo 732b213c09 Fix bug when using favourites in combination with prefixes. 2023-12-02 18:49:15 +01:00
Robert Müller d70fc84e38 Properly initialize all CClient member variables
Additionally, ensure snapshots are cleared and dummy is disconnected when disconnecting programatically with `DisconnectWithReason`.

Add `NETADDR_ZEROED` and `UUID_ZEROED` for more convenient initialization without using `mem_zero`.
2023-12-02 18:33:46 +01:00
furo d9a726eb48 Stop all recording of server demos on shutdown. 2023-12-02 11:10:20 +01:00
Dennis Felsing 9667bd6cc1
Merge pull request #7570 from ChillerDragon/pr_use_setemote
Use SetEmote()
2023-12-01 23:07:19 +00:00
Dennis Felsing 01847457a9
Merge pull request #7571 from BurnyLlama/fix-demo-record
Added check if demo recorder is already active.
2023-12-01 23:01:04 +00:00
Dennis Felsing d452372b13
Merge pull request #7567 from Robyt3/Windows-Ignore-Invalid-UTF16
Check for invalid unicode in filenames etc. on Windows
2023-12-01 23:00:00 +00:00
BurnyLlama 0e684e10d2 Added check if demo recorder is already active. Closes #7568. 2023-12-01 23:06:13 +01:00
ChillerDragon cd9fc2964d Use SetEmote() 2023-12-01 22:50:00 +01:00