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CRenderTools: Mark some methods static and (some) const
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@ -262,7 +262,7 @@ void CRenderTools::GetRenderTeeOffsetToRenderedTee(const CAnimState *pAnim, cons
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TeeOffsetToMid.y = -MidOfRendered;
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}
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void CRenderTools::RenderTee(const CAnimState *pAnim, const CTeeRenderInfo *pInfo, int Emote, vec2 Dir, vec2 Pos, float Alpha)
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void CRenderTools::RenderTee(const CAnimState *pAnim, const CTeeRenderInfo *pInfo, int Emote, vec2 Dir, vec2 Pos, float Alpha) const
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{
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vec2 Direction = Dir;
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vec2 Position = Pos;
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@ -121,8 +121,8 @@ class CRenderTools
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int m_TeeQuadContainerIndex;
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void GetRenderTeeBodyScale(float BaseSize, float &BodyScale);
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void GetRenderTeeFeetScale(float BaseSize, float &FeetScaleWidth, float &FeetScaleHeight);
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static void GetRenderTeeBodyScale(float BaseSize, float &BodyScale);
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static void GetRenderTeeFeetScale(float BaseSize, float &FeetScaleWidth, float &FeetScaleHeight);
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public:
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class IGraphics *Graphics() const { return m_pGraphics; }
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@ -147,14 +147,14 @@ public:
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int QuadContainerAddSprite(int QuadContainerIndex, float X, float Y, float Width, float Height) const;
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// larger rendering methods
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void GetRenderTeeBodySize(const CAnimState *pAnim, const CTeeRenderInfo *pInfo, vec2 &BodyOffset, float &Width, float &Height);
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void GetRenderTeeFeetSize(const CAnimState *pAnim, const CTeeRenderInfo *pInfo, vec2 &FeetOffset, float &Width, float &Height);
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void GetRenderTeeAnimScaleAndBaseSize(const CTeeRenderInfo *pInfo, float &AnimScale, float &BaseSize);
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static void GetRenderTeeBodySize(const CAnimState *pAnim, const CTeeRenderInfo *pInfo, vec2 &BodyOffset, float &Width, float &Height);
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static void GetRenderTeeFeetSize(const CAnimState *pAnim, const CTeeRenderInfo *pInfo, vec2 &FeetOffset, float &Width, float &Height);
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static void GetRenderTeeAnimScaleAndBaseSize(const CTeeRenderInfo *pInfo, float &AnimScale, float &BaseSize);
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// returns the offset to use, to render the tee with @see RenderTee exactly in the mid
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void GetRenderTeeOffsetToRenderedTee(const CAnimState *pAnim, const CTeeRenderInfo *pInfo, vec2 &TeeOffsetToMid);
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static void GetRenderTeeOffsetToRenderedTee(const CAnimState *pAnim, const CTeeRenderInfo *pInfo, vec2 &TeeOffsetToMid);
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// object render methods
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void RenderTee(const CAnimState *pAnim, const CTeeRenderInfo *pInfo, int Emote, vec2 Dir, vec2 Pos, float Alpha = 1.0f);
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void RenderTee(const CAnimState *pAnim, const CTeeRenderInfo *pInfo, int Emote, vec2 Dir, vec2 Pos, float Alpha = 1.0f) const;
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// map render methods (render_map.cpp)
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static void RenderEvalEnvelope(const IEnvelopePointAccess *pPoints, int Channels, std::chrono::nanoseconds TimeNanos, ColorRGBA &Result);
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