Fix wrong value type for some map settings in gamecontext.cpp

Fix some help texts starting with a lowercase character
This commit is contained in:
Corantin H 2023-12-22 18:15:37 +01:00
parent 3fa130f3b3
commit 34a26daeba

View file

@ -3486,15 +3486,15 @@ void CGameContext::OnConsoleInit()
m_pEngine = Kernel()->RequestInterface<IEngine>();
m_pStorage = Kernel()->RequestInterface<IStorage>();
Console()->Register("tune", "s[tuning] ?i[value]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneParam, this, "Tune variable to value or show current value");
Console()->Register("toggle_tune", "s[tuning] i[value 1] i[value 2]", CFGFLAG_SERVER | CFGFLAG_GAME, ConToggleTuneParam, this, "Toggle tune variable");
Console()->Register("tune", "s[tuning] ?f[value]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneParam, this, "Tune variable to value or show current value");
Console()->Register("toggle_tune", "s[tuning] f[value 1] f[value 2]", CFGFLAG_SERVER, ConToggleTuneParam, this, "Toggle tune variable");
Console()->Register("tune_reset", "?s[tuning]", CFGFLAG_SERVER, ConTuneReset, this, "Reset all or one tuning variable to default");
Console()->Register("tunes", "", CFGFLAG_SERVER, ConTunes, this, "List all tuning variables and their values");
Console()->Register("tune_zone", "i[zone] s[tuning] i[value]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneZone, this, "Tune in zone a variable to value");
Console()->Register("tune_zone", "i[zone] s[tuning] f[value]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneZone, this, "Tune in zone a variable to value");
Console()->Register("tune_zone_dump", "i[zone]", CFGFLAG_SERVER, ConTuneDumpZone, this, "Dump zone tuning in zone x");
Console()->Register("tune_zone_reset", "?i[zone]", CFGFLAG_SERVER, ConTuneResetZone, this, "reset zone tuning in zone x or in all zones");
Console()->Register("tune_zone_enter", "i[zone] r[message]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneSetZoneMsgEnter, this, "which message to display on zone enter; use 0 for normal area");
Console()->Register("tune_zone_leave", "i[zone] r[message]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneSetZoneMsgLeave, this, "which message to display on zone leave; use 0 for normal area");
Console()->Register("tune_zone_reset", "?i[zone]", CFGFLAG_SERVER, ConTuneResetZone, this, "Reset zone tuning in zone x or in all zones");
Console()->Register("tune_zone_enter", "i[zone] r[message]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneSetZoneMsgEnter, this, "Which message to display on zone enter; use 0 for normal area");
Console()->Register("tune_zone_leave", "i[zone] r[message]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneSetZoneMsgLeave, this, "Which message to display on zone leave; use 0 for normal area");
Console()->Register("mapbug", "s[mapbug]", CFGFLAG_SERVER | CFGFLAG_GAME, ConMapbug, this, "Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)");
Console()->Register("switch_open", "i[switch]", CFGFLAG_SERVER | CFGFLAG_GAME, ConSwitchOpen, this, "Whether a switch is deactivated by default (otherwise activated)");
Console()->Register("pause_game", "", CFGFLAG_SERVER, ConPause, this, "Pause/unpause game");