Added dialog to fix invalid map settings on load

This commit is contained in:
Corantin H 2023-12-23 14:31:19 +01:00
parent 9cc8a28305
commit aca398f3c9
9 changed files with 1022 additions and 339 deletions

View file

@ -11,6 +11,280 @@
CConfig g_Config;
// ----------------------- Config Variables
static void EscapeParam(char *pDst, const char *pSrc, int Size)
{
str_escape(&pDst, pSrc, pDst + Size);
}
void SConfigVariable::ExecuteLine(const char *pLine) const
{
m_pConsole->ExecuteLine(pLine, (m_Flags & CFGFLAG_GAME) != 0 ? IConsole::CLIENT_ID_GAME : -1);
}
bool SConfigVariable::CheckReadOnly() const
{
if(!m_ReadOnly)
return false;
char aBuf[IConsole::CMDLINE_LENGTH + 64];
str_format(aBuf, sizeof(aBuf), "The config variable '%s' cannot be changed right now.", m_pScriptName);
m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
return true;
}
// -----
void SIntConfigVariable::CommandCallback(IConsole::IResult *pResult, void *pUserData)
{
SIntConfigVariable *pData = static_cast<SIntConfigVariable *>(pUserData);
if(pResult->NumArguments())
{
if(pData->CheckReadOnly())
return;
int Value = pResult->GetInteger(0);
// do clamping
if(pData->m_Min != pData->m_Max)
{
if(Value < pData->m_Min)
Value = pData->m_Min;
if(pData->m_Max != 0 && Value > pData->m_Max)
Value = pData->m_Max;
}
*pData->m_pVariable = Value;
if(pResult->m_ClientID != IConsole::CLIENT_ID_GAME)
pData->m_OldValue = Value;
}
else
{
char aBuf[32];
str_format(aBuf, sizeof(aBuf), "Value: %d", *pData->m_pVariable);
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
}
}
void SIntConfigVariable::Register()
{
m_pConsole->Register(m_pScriptName, "?i", m_Flags, CommandCallback, this, m_pHelp);
}
bool SIntConfigVariable::IsDefault() const
{
return *m_pVariable == m_Default;
}
void SIntConfigVariable::Serialize(char *pOut, size_t Size, int Value) const
{
str_format(pOut, Size, "%s %i", m_pScriptName, Value);
}
void SIntConfigVariable::Serialize(char *pOut, size_t Size) const
{
Serialize(pOut, Size, *m_pVariable);
}
void SIntConfigVariable::SetValue(int Value)
{
if(CheckReadOnly())
return;
char aBuf[IConsole::CMDLINE_LENGTH];
Serialize(aBuf, sizeof(aBuf), Value);
ExecuteLine(aBuf);
}
void SIntConfigVariable::ResetToDefault()
{
SetValue(m_Default);
}
void SIntConfigVariable::ResetToOld()
{
*m_pVariable = m_OldValue;
}
// -----
void SColorConfigVariable::CommandCallback(IConsole::IResult *pResult, void *pUserData)
{
SColorConfigVariable *pData = static_cast<SColorConfigVariable *>(pUserData);
if(pResult->NumArguments())
{
if(pData->CheckReadOnly())
return;
const ColorHSLA Color = pResult->GetColor(0, pData->m_Light);
const unsigned Value = Color.Pack(pData->m_Light ? 0.5f : 0.0f, pData->m_Alpha);
*pData->m_pVariable = Value;
if(pResult->m_ClientID != IConsole::CLIENT_ID_GAME)
pData->m_OldValue = Value;
}
else
{
char aBuf[256];
str_format(aBuf, sizeof(aBuf), "Value: %u", *pData->m_pVariable);
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
ColorHSLA Hsla = ColorHSLA(*pData->m_pVariable, true);
if(pData->m_Light)
Hsla = Hsla.UnclampLighting();
str_format(aBuf, sizeof(aBuf), "H: %d°, S: %d%%, L: %d%%", round_truncate(Hsla.h * 360), round_truncate(Hsla.s * 100), round_truncate(Hsla.l * 100));
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
const ColorRGBA Rgba = color_cast<ColorRGBA>(Hsla);
str_format(aBuf, sizeof(aBuf), "R: %d, G: %d, B: %d, #%06X", round_truncate(Rgba.r * 255), round_truncate(Rgba.g * 255), round_truncate(Rgba.b * 255), Rgba.Pack(false));
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
if(pData->m_Alpha)
{
str_format(aBuf, sizeof(aBuf), "A: %d%%", round_truncate(Hsla.a * 100));
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
}
}
}
void SColorConfigVariable::Register()
{
m_pConsole->Register(m_pScriptName, "?i", m_Flags, CommandCallback, this, m_pHelp);
}
bool SColorConfigVariable::IsDefault() const
{
return *m_pVariable == m_Default;
}
void SColorConfigVariable::Serialize(char *pOut, size_t Size, unsigned Value) const
{
str_format(pOut, Size, "%s %u", m_pScriptName, Value);
}
void SColorConfigVariable::Serialize(char *pOut, size_t Size) const
{
Serialize(pOut, Size, *m_pVariable);
}
void SColorConfigVariable::SetValue(unsigned Value)
{
if(CheckReadOnly())
return;
char aBuf[IConsole::CMDLINE_LENGTH];
Serialize(aBuf, sizeof(aBuf), Value);
ExecuteLine(aBuf);
}
void SColorConfigVariable::ResetToDefault()
{
SetValue(m_Default);
}
void SColorConfigVariable::ResetToOld()
{
*m_pVariable = m_OldValue;
}
// -----
SStringConfigVariable::SStringConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, char *pStr, const char *pDefault, size_t MaxSize, char *pOldValue) :
SConfigVariable(pConsole, pScriptName, Type, Flags, pHelp),
m_pStr(pStr),
m_pDefault(pDefault),
m_MaxSize(MaxSize),
m_pOldValue(pOldValue)
{
str_copy(m_pStr, m_pDefault, m_MaxSize);
str_copy(m_pOldValue, m_pDefault, m_MaxSize);
}
void SStringConfigVariable::CommandCallback(IConsole::IResult *pResult, void *pUserData)
{
SStringConfigVariable *pData = static_cast<SStringConfigVariable *>(pUserData);
if(pResult->NumArguments())
{
if(pData->CheckReadOnly())
return;
const char *pString = pResult->GetString(0);
if(!str_utf8_check(pString))
{
char aTemp[4];
size_t Length = 0;
while(*pString)
{
size_t Size = str_utf8_encode(aTemp, static_cast<unsigned char>(*pString++));
if(Length + Size < pData->m_MaxSize)
{
mem_copy(pData->m_pStr + Length, aTemp, Size);
Length += Size;
}
else
break;
}
pData->m_pStr[Length] = '\0';
}
else
str_copy(pData->m_pStr, pString, pData->m_MaxSize);
if(pResult->m_ClientID != IConsole::CLIENT_ID_GAME)
str_copy(pData->m_pOldValue, pData->m_pStr, pData->m_MaxSize);
}
else
{
char aBuf[1024];
str_format(aBuf, sizeof(aBuf), "Value: %s", pData->m_pStr);
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
}
}
void SStringConfigVariable::Register()
{
m_pConsole->Register(m_pScriptName, "?r", m_Flags, CommandCallback, this, m_pHelp);
}
bool SStringConfigVariable::IsDefault() const
{
return str_comp(m_pStr, m_pDefault) == 0;
}
void SStringConfigVariable::Serialize(char *pOut, size_t Size, const char *pValue) const
{
str_copy(pOut, m_pScriptName, Size);
str_append(pOut, " \"", Size);
const int OutLen = str_length(pOut);
EscapeParam(pOut + OutLen, pValue, Size - OutLen - 1); // -1 to ensure space for final quote
str_append(pOut, "\"", Size);
}
void SStringConfigVariable::Serialize(char *pOut, size_t Size) const
{
Serialize(pOut, Size, m_pStr);
}
void SStringConfigVariable::SetValue(const char *pValue)
{
if(CheckReadOnly())
return;
char aBuf[2048];
Serialize(aBuf, sizeof(aBuf), pValue);
ExecuteLine(aBuf);
}
void SStringConfigVariable::ResetToDefault()
{
SetValue(m_pDefault);
}
void SStringConfigVariable::ResetToOld()
{
str_copy(m_pStr, m_pOldValue, m_MaxSize);
}
// ----------------------- Config Manager
CConfigManager::CConfigManager()
{
m_pConsole = nullptr;

View file

@ -4,7 +4,6 @@
#define ENGINE_SHARED_CONFIG_H
#include <base/detect.h>
#include <base/system.h>
#include <engine/config.h>
#include <engine/console.h>
@ -59,11 +58,6 @@ enum
CFGFLAG_INSENSITIVE = 1 << 12,
};
static void EscapeParam(char *pDst, const char *pSrc, int Size)
{
str_escape(&pDst, pSrc, pDst + Size);
}
struct SConfigVariable
{
enum EVariableType
@ -99,20 +93,8 @@ struct SConfigVariable
virtual void ResetToOld() = 0;
protected:
void ExecuteLine(const char *pLine) const
{
m_pConsole->ExecuteLine(pLine, (m_Flags & CFGFLAG_GAME) != 0 ? IConsole::CLIENT_ID_GAME : -1);
}
bool CheckReadOnly() const
{
if(!m_ReadOnly)
return false;
char aBuf[IConsole::CMDLINE_LENGTH + 64];
str_format(aBuf, sizeof(aBuf), "The config variable '%s' cannot be changed right now.", m_pScriptName);
m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
return true;
}
void ExecuteLine(const char *pLine) const;
bool CheckReadOnly() const;
};
struct SIntConfigVariable : public SConfigVariable
@ -136,76 +118,14 @@ struct SIntConfigVariable : public SConfigVariable
~SIntConfigVariable() override = default;
static void CommandCallback(IConsole::IResult *pResult, void *pUserData)
{
SIntConfigVariable *pData = static_cast<SIntConfigVariable *>(pUserData);
if(pResult->NumArguments())
{
if(pData->CheckReadOnly())
return;
int Value = pResult->GetInteger(0);
// do clamping
if(pData->m_Min != pData->m_Max)
{
if(Value < pData->m_Min)
Value = pData->m_Min;
if(pData->m_Max != 0 && Value > pData->m_Max)
Value = pData->m_Max;
}
*pData->m_pVariable = Value;
if(pResult->m_ClientID != IConsole::CLIENT_ID_GAME)
pData->m_OldValue = Value;
}
else
{
char aBuf[32];
str_format(aBuf, sizeof(aBuf), "Value: %d", *pData->m_pVariable);
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
}
}
void Register() override
{
m_pConsole->Register(m_pScriptName, "?i", m_Flags, CommandCallback, this, m_pHelp);
}
bool IsDefault() const override
{
return *m_pVariable == m_Default;
}
void Serialize(char *pOut, size_t Size, int Value) const
{
str_format(pOut, Size, "%s %i", m_pScriptName, Value);
}
void Serialize(char *pOut, size_t Size) const override
{
Serialize(pOut, Size, *m_pVariable);
}
void SetValue(int Value)
{
if(CheckReadOnly())
return;
char aBuf[IConsole::CMDLINE_LENGTH];
Serialize(aBuf, sizeof(aBuf), Value);
ExecuteLine(aBuf);
}
void ResetToDefault() override
{
SetValue(m_Default);
}
void ResetToOld() override
{
*m_pVariable = m_OldValue;
}
static void CommandCallback(IConsole::IResult *pResult, void *pUserData);
void Register() override;
bool IsDefault() const override;
void Serialize(char *pOut, size_t Size, int Value) const;
void Serialize(char *pOut, size_t Size) const override;
void SetValue(int Value);
void ResetToDefault() override;
void ResetToOld() override;
};
struct SColorConfigVariable : public SConfigVariable
@ -229,84 +149,14 @@ struct SColorConfigVariable : public SConfigVariable
~SColorConfigVariable() override = default;
static void CommandCallback(IConsole::IResult *pResult, void *pUserData)
{
SColorConfigVariable *pData = static_cast<SColorConfigVariable *>(pUserData);
if(pResult->NumArguments())
{
if(pData->CheckReadOnly())
return;
const ColorHSLA Color = pResult->GetColor(0, pData->m_Light);
const unsigned Value = Color.Pack(pData->m_Light ? 0.5f : 0.0f, pData->m_Alpha);
*pData->m_pVariable = Value;
if(pResult->m_ClientID != IConsole::CLIENT_ID_GAME)
pData->m_OldValue = Value;
}
else
{
char aBuf[256];
str_format(aBuf, sizeof(aBuf), "Value: %u", *pData->m_pVariable);
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
ColorHSLA Hsla = ColorHSLA(*pData->m_pVariable, true);
if(pData->m_Light)
Hsla = Hsla.UnclampLighting();
str_format(aBuf, sizeof(aBuf), "H: %d°, S: %d%%, L: %d%%", round_truncate(Hsla.h * 360), round_truncate(Hsla.s * 100), round_truncate(Hsla.l * 100));
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
const ColorRGBA Rgba = color_cast<ColorRGBA>(Hsla);
str_format(aBuf, sizeof(aBuf), "R: %d, G: %d, B: %d, #%06X", round_truncate(Rgba.r * 255), round_truncate(Rgba.g * 255), round_truncate(Rgba.b * 255), Rgba.Pack(false));
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
if(pData->m_Alpha)
{
str_format(aBuf, sizeof(aBuf), "A: %d%%", round_truncate(Hsla.a * 100));
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
}
}
}
void Register() override
{
m_pConsole->Register(m_pScriptName, "?i", m_Flags, CommandCallback, this, m_pHelp);
}
bool IsDefault() const override
{
return *m_pVariable == m_Default;
}
void Serialize(char *pOut, size_t Size, unsigned Value) const
{
str_format(pOut, Size, "%s %u", m_pScriptName, Value);
}
void Serialize(char *pOut, size_t Size) const override
{
Serialize(pOut, Size, *m_pVariable);
}
void SetValue(unsigned Value)
{
if(CheckReadOnly())
return;
char aBuf[IConsole::CMDLINE_LENGTH];
Serialize(aBuf, sizeof(aBuf), Value);
ExecuteLine(aBuf);
}
void ResetToDefault() override
{
SetValue(m_Default);
}
void ResetToOld() override
{
*m_pVariable = m_OldValue;
}
static void CommandCallback(IConsole::IResult *pResult, void *pUserData);
void Register() override;
bool IsDefault() const override;
void Serialize(char *pOut, size_t Size, unsigned Value) const;
void Serialize(char *pOut, size_t Size) const override;
void SetValue(unsigned Value);
void ResetToDefault() override;
void ResetToOld() override;
};
struct SStringConfigVariable : public SConfigVariable
@ -316,102 +166,17 @@ struct SStringConfigVariable : public SConfigVariable
size_t m_MaxSize;
char *m_pOldValue;
SStringConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, char *pStr, const char *pDefault, size_t MaxSize, char *pOldValue) :
SConfigVariable(pConsole, pScriptName, Type, Flags, pHelp),
m_pStr(pStr),
m_pDefault(pDefault),
m_MaxSize(MaxSize),
m_pOldValue(pOldValue)
{
str_copy(m_pStr, m_pDefault, m_MaxSize);
str_copy(m_pOldValue, m_pDefault, m_MaxSize);
}
SStringConfigVariable(IConsole *pConsole, const char *pScriptName, EVariableType Type, int Flags, const char *pHelp, char *pStr, const char *pDefault, size_t MaxSize, char *pOldValue);
~SStringConfigVariable() override = default;
static void CommandCallback(IConsole::IResult *pResult, void *pUserData)
{
SStringConfigVariable *pData = static_cast<SStringConfigVariable *>(pUserData);
if(pResult->NumArguments())
{
if(pData->CheckReadOnly())
return;
const char *pString = pResult->GetString(0);
if(!str_utf8_check(pString))
{
char aTemp[4];
size_t Length = 0;
while(*pString)
{
size_t Size = str_utf8_encode(aTemp, static_cast<unsigned char>(*pString++));
if(Length + Size < pData->m_MaxSize)
{
mem_copy(pData->m_pStr + Length, aTemp, Size);
Length += Size;
}
else
break;
}
pData->m_pStr[Length] = '\0';
}
else
str_copy(pData->m_pStr, pString, pData->m_MaxSize);
if(pResult->m_ClientID != IConsole::CLIENT_ID_GAME)
str_copy(pData->m_pOldValue, pData->m_pStr, pData->m_MaxSize);
}
else
{
char aBuf[1024];
str_format(aBuf, sizeof(aBuf), "Value: %s", pData->m_pStr);
pData->m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "config", aBuf);
}
}
void Register() override
{
m_pConsole->Register(m_pScriptName, "?r", m_Flags, CommandCallback, this, m_pHelp);
}
bool IsDefault() const override
{
return str_comp(m_pStr, m_pDefault) == 0;
}
void Serialize(char *pOut, size_t Size, const char *pValue) const
{
str_copy(pOut, m_pScriptName, Size);
str_append(pOut, " \"", Size);
const int OutLen = str_length(pOut);
EscapeParam(pOut + OutLen, pValue, Size - OutLen - 1); // -1 to ensure space for final quote
str_append(pOut, "\"", Size);
}
void Serialize(char *pOut, size_t Size) const override
{
Serialize(pOut, Size, m_pStr);
}
void SetValue(const char *pValue)
{
if(CheckReadOnly())
return;
char aBuf[2048];
Serialize(aBuf, sizeof(aBuf), pValue);
ExecuteLine(aBuf);
}
void ResetToDefault() override
{
SetValue(m_pDefault);
}
void ResetToOld() override
{
str_copy(m_pStr, m_pOldValue, m_MaxSize);
}
static void CommandCallback(IConsole::IResult *pResult, void *pUserData);
void Register() override;
bool IsDefault() const override;
void Serialize(char *pOut, size_t Size, const char *pValue) const;
void Serialize(char *pOut, size_t Size) const override;
void SetValue(const char *pValue);
void ResetToDefault() override;
void ResetToOld() override;
};
class CConfigManager : public IConfigManager

View file

@ -147,7 +147,7 @@ MAYBE_UNUSED static const char *FONT_ICON_UNDO = "\xEF\x8B\xAA";
MAYBE_UNUSED static const char *FONT_ICON_REDO = "\xEF\x8B\xB9";
MAYBE_UNUSED static const char *FONT_ICON_ARROWS_ROTATE = "\xEF\x80\xA1";
MAYBE_UNUSED static const char *FONT_ICON_QUESTION = "\x3F";
MAYBE_UNUSED static const char *FONT_ICON_QUESTION = "?";
} // end namespace FontIcons
enum ETextCursorSelectionMode

View file

@ -779,7 +779,8 @@ bool CEditor::CallbackOpenMap(const char *pFileName, int StorageType, void *pUse
if(pEditor->Load(pFileName, StorageType))
{
pEditor->m_ValidSaveFilename = StorageType == IStorage::TYPE_SAVE && (pEditor->m_pFileDialogPath == pEditor->m_aFileDialogCurrentFolder || (pEditor->m_pFileDialogPath == pEditor->m_aFileDialogCurrentLink && str_comp(pEditor->m_aFileDialogCurrentLink, "themes") == 0));
pEditor->m_Dialog = DIALOG_NONE;
if(pEditor->m_Dialog == DIALOG_FILE)
pEditor->m_Dialog = DIALOG_NONE;
return true;
}
else
@ -8038,6 +8039,12 @@ void CEditor::Render()
UI()->SetHotItem(&s_NullUiTarget);
RenderFileDialog();
}
else if(m_Dialog == DIALOG_MAPSETTINGS_ERROR)
{
static int s_NullUiTarget = 0;
UI()->SetHotItem(&s_NullUiTarget);
RenderMapSettingsErrorDialog();
}
if(m_PopupEventActivated)
{

View file

@ -60,6 +60,7 @@ enum
DIALOG_NONE = 0,
DIALOG_FILE,
DIALOG_MAPSETTINGS_ERROR
};
class CEditorImage;
@ -122,16 +123,7 @@ public:
CMapInfo m_MapInfo;
CMapInfo m_MapInfoTmp;
struct CSetting
{
char m_aCommand[256];
CSetting(const char *pCommand)
{
str_copy(m_aCommand, pCommand);
}
};
std::vector<CSetting> m_vSettings;
std::vector<CEditorMapSetting> m_vSettings;
std::shared_ptr<class CLayerGame> m_pGameLayer;
std::shared_ptr<CLayerGroup> m_pGameGroup;
@ -981,6 +973,7 @@ public:
void RenderEnvelopeEditor(CUIRect View);
void RenderMapSettingsErrorDialog();
void RenderServerSettingsEditor(CUIRect View, bool ShowServerSettingsEditorLast);
static void MapSettingsDropdownRenderCallback(const SPossibleValueMatch &Match, char (&aOutput)[128], std::vector<STextColorSplit> &vColorSplits);

View file

@ -1305,7 +1305,6 @@ void CEditorCommandAction::Undo()
}
case EType::EDIT:
{
printf("Restoring %s\n", m_PreviousCommand.c_str());
str_copy(Map.m_vSettings[m_CommandIndex].m_aCommand, m_PreviousCommand.c_str());
*m_pSelectedCommandIndex = m_CommandIndex;
break;

View file

@ -1,4 +1,4 @@
#include "editor_server_settings.h"
#include "editor_server_settings.h"
#include "editor.h"
#include <engine/keys.h>
@ -268,7 +268,7 @@ void CEditor::RenderServerSettingsEditor(CUIRect View, bool ShowServerSettingsEd
if(s_CommandSelectedIndex != NewSelected || s_ListBox.WasItemSelected())
{
s_CommandSelectedIndex = NewSelected;
if(m_SettingsCommandInput.IsEmpty() || Input()->ModifierIsPressed()) // Allow ctrl+click to fill the input even if empty
if(m_SettingsCommandInput.IsEmpty() || !Input()->ModifierIsPressed()) // Allow ctrl+click to only change selection
{
m_SettingsCommandInput.Set(m_Map.m_vSettings[s_CommandSelectedIndex].m_aCommand);
m_MapSettingsCommandContext.Update();
@ -288,6 +288,7 @@ void CEditor::DoMapSettingsEditBox(CMapSettingsBackend::CContext *pContext, cons
auto *pLineInput = pContext->LineInput();
auto &Context = *pContext;
Context.SetFontSize(FontSize);
// Set current active context if input is active
if(pLineInput->IsActive())
@ -540,6 +541,464 @@ int CEditor::RenderEditBoxDropdown(SEditBoxDropdownContext *pDropdown, CUIRect V
return -1;
}
void CEditor::RenderMapSettingsErrorDialog()
{
auto &LoadedMapSettings = m_MapSettingsBackend.m_LoadedMapSettings;
auto &vSettingsInvalid = LoadedMapSettings.m_vSettingsInvalid;
auto &vSettingsValid = LoadedMapSettings.m_vSettingsValid;
auto &SettingsDuplicate = LoadedMapSettings.m_SettingsDuplicate;
UI()->MapScreen();
CUIRect Overlay = *UI()->Screen();
Overlay.Draw(ColorRGBA(0, 0, 0, 0.33f), IGraphics::CORNER_NONE, 0.0f);
CUIRect Background;
Overlay.VMargin(150.0f, &Background);
Background.HMargin(50.0f, &Background);
Background.Draw(ColorRGBA(0, 0, 0, 0.80f), IGraphics::CORNER_ALL, 5.0f);
CUIRect View;
Background.Margin(10.0f, &View);
CUIRect Title, ButtonBar, Label;
View.HSplitTop(18.0f, &Title, &View);
View.HSplitTop(5.0f, nullptr, &View); // some spacing
View.HSplitBottom(18.0f, &View, &ButtonBar);
View.HSplitBottom(10.0f, &View, nullptr); // some spacing
// title bar
Title.Draw(ColorRGBA(1, 1, 1, 0.25f), IGraphics::CORNER_ALL, 4.0f);
Title.VMargin(10.0f, &Title);
UI()->DoLabel(&Title, "Map settings error", 12.0f, TEXTALIGN_ML);
// Render body
{
static CLineInputBuffered<256> s_Input;
static CMapSettingsBackend::CContext s_Context = m_MapSettingsBackend.NewContext(&s_Input);
// Some text
SLabelProperties Props;
CUIRect Text;
View.HSplitTop(30.0f, &Text, &View);
Props.m_MaxWidth = Text.w;
UI()->DoLabel(&Text, "Below is a report of the invalid map settings found when loading the map. Please fix them before proceeding further.", 10.0f, TEXTALIGN_MC, Props);
// Mixed list
CUIRect List = View;
View.Draw(ColorRGBA(1, 1, 1, 0.25f), IGraphics::CORNER_ALL, 3.0f);
const float RowHeight = 18.0f;
static CScrollRegion s_ScrollRegion;
vec2 ScrollOffset(0.0f, 0.0f);
CScrollRegionParams ScrollParams;
ScrollParams.m_ScrollUnit = 120.0f;
s_ScrollRegion.Begin(&List, &ScrollOffset, &ScrollParams);
const float EndY = List.y + List.h;
List.y += ScrollOffset.y;
List.HSplitTop(20.0f, nullptr, &List);
static int s_FixingCommandIndex = -1;
auto &&SetInput = [&](const char *pString) {
s_Input.Set(pString);
s_Context.Update();
s_Context.UpdateCursor(true);
UI()->SetActiveItem(&s_Input);
};
CUIRect FixInput;
bool DisplayFixInput = false;
float DropdownHeight = 110.0f;
for(int i = 0; i < (int)m_Map.m_vSettings.size(); i++)
{
CUIRect Slot;
auto pInvalidSetting = std::find_if(vSettingsInvalid.begin(), vSettingsInvalid.end(), [i](const SInvalidSetting &Setting) { return Setting.m_Index == i; });
if(pInvalidSetting != vSettingsInvalid.end())
{ // This setting is invalid, only display it if its not a duplicate
if(!(pInvalidSetting->m_Type & SInvalidSetting::TYPE_DUPLICATE))
{
bool IsFixing = s_FixingCommandIndex == i;
List.HSplitTop(RowHeight, &Slot, &List);
// Draw a reddish background if setting is marked as deleted
if(pInvalidSetting->m_Context.m_Deleted)
Slot.Draw(ColorRGBA(0.85f, 0.0f, 0.0f, 0.15f), IGraphics::CORNER_ALL, 3.0f);
Slot.VMargin(5.0f, &Slot);
Slot.HMargin(1.0f, &Slot);
if(!IsFixing && !pInvalidSetting->m_Context.m_Fixed)
{ // Display "Fix" and "delete" buttons if we're not fixing the command and the command has not been fixed
CUIRect FixBtn, DelBtn;
Slot.VSplitRight(30.0f, &Slot, &DelBtn);
Slot.VSplitRight(5.0f, &Slot, nullptr);
DelBtn.HMargin(1.0f, &DelBtn);
Slot.VSplitRight(30.0f, &Slot, &FixBtn);
Slot.VSplitRight(10.0f, &Slot, nullptr);
FixBtn.HMargin(1.0f, &FixBtn);
// Delete button
if(DoButton_FontIcon(&pInvalidSetting->m_Context.m_Deleted, FONT_ICON_TRASH, pInvalidSetting->m_Context.m_Deleted, &DelBtn, 0, "Delete this command", IGraphics::CORNER_ALL, 10.0f))
pInvalidSetting->m_Context.m_Deleted = !pInvalidSetting->m_Context.m_Deleted;
// Fix button
if(DoButton_Editor(&pInvalidSetting->m_Context.m_Fixed, "Fix", !pInvalidSetting->m_Context.m_Deleted ? (s_FixingCommandIndex == -1 ? 0 : (IsFixing ? 1 : -1)) : -1, &FixBtn, 0, "Fix this command"))
{
s_FixingCommandIndex = i;
SetInput(pInvalidSetting->m_aSetting);
}
}
else if(IsFixing)
{ // If we're fixing this command, then display "Done" and "Cancel" buttons
// Also setup the input rect
CUIRect OkBtn, CancelBtn;
Slot.VSplitRight(50.0f, &Slot, &CancelBtn);
Slot.VSplitRight(5.0f, &Slot, nullptr);
CancelBtn.HMargin(1.0f, &CancelBtn);
Slot.VSplitRight(30.0f, &Slot, &OkBtn);
Slot.VSplitRight(10.0f, &Slot, nullptr);
OkBtn.HMargin(1.0f, &OkBtn);
// Buttons
static int s_Cancel = 0, s_Ok = 0;
if(DoButton_Editor(&s_Cancel, "Cancel", 0, &CancelBtn, 0, "Cancel fixing this command") || UI()->ConsumeHotkey(CUI::HOTKEY_ESCAPE))
{
s_FixingCommandIndex = -1;
s_Input.Clear();
}
// "Done" button only enabled if the fixed setting is valid
// For that we use a local CContext s_Context and use it to check
// that the setting is valid and that it is not a duplicate
ECollisionCheckResult Res = ECollisionCheckResult::ERROR;
s_Context.CheckCollision(vSettingsValid, Res);
bool Valid = s_Context.Valid() && Res == ECollisionCheckResult::ADD;
if(DoButton_Editor(&s_Ok, "Done", Valid ? 0 : -1, &OkBtn, 0, "Confirm edition of this command") || (s_Input.IsActive() && Valid && UI()->ConsumeHotkey(CUI::HOTKEY_ENTER)))
{
if(Valid) // Just to make sure
{
// Mark the setting is being fixed
pInvalidSetting->m_Context.m_Fixed = true;
str_copy(pInvalidSetting->m_aSetting, s_Input.GetString());
// Add it to the list for future collision checks
vSettingsValid.emplace_back(s_Input.GetString());
// Clear the input & fixing command index
s_FixingCommandIndex = -1;
s_Input.Clear();
}
}
}
Label = Slot;
Props.m_EllipsisAtEnd = true;
Props.m_MaxWidth = Label.w;
if(IsFixing)
{
// Setup input rect, which will be used to draw the map settings input later
Label.HMargin(1.0, &FixInput);
DisplayFixInput = true;
DropdownHeight = minimum(DropdownHeight, EndY - FixInput.y - 16.0f);
}
else
{
// Draw label in case we're not fixing this setting.
// Deleted settings are shown in gray with a red line through them
// Fixed settings are shown in green
// Invalid settings are shown in red
if(!pInvalidSetting->m_Context.m_Deleted)
{
if(pInvalidSetting->m_Context.m_Fixed)
TextRender()->TextColor(0.0f, 1.0f, 0.0f, 1.0f);
else
TextRender()->TextColor(1.0f, 0.0f, 0.0f, 1.0f);
UI()->DoLabel(&Label, pInvalidSetting->m_aSetting, 10.0f, TEXTALIGN_ML, Props);
}
else
{
TextRender()->TextColor(0.3f, 0.3f, 0.3f, 1.0f);
UI()->DoLabel(&Label, pInvalidSetting->m_aSetting, 10.0f, TEXTALIGN_ML, Props);
CUIRect Line = Label;
Line.y = Label.y + Label.h / 2;
Line.h = 1;
Line.Draw(ColorRGBA(1, 0, 0, 1), IGraphics::CORNER_NONE, 0.0f);
}
}
TextRender()->TextColor(TextRender()->DefaultTextColor());
}
}
else
{ // This setting is valid
// Check for duplicates
const std::vector<int> &vDuplicates = SettingsDuplicate.at(i);
int Chosen = -1; // This is the chosen duplicate setting. -1 means the first valid setting that was found which was not a duplicate
for(int d = 0; d < (int)vDuplicates.size(); d++)
{
int DupIndex = vDuplicates[d];
if(vSettingsInvalid[DupIndex].m_Context.m_Chosen)
{
Chosen = d;
break;
}
}
List.HSplitTop(RowHeight * (vDuplicates.size() + 1) + 2.0f, &Slot, &List);
Slot.HMargin(1.0f, &Slot);
// Draw a background to highlight group of duplicates
if(!vDuplicates.empty())
Slot.Draw(ColorRGBA(1, 1, 1, 0.15f), IGraphics::CORNER_ALL, 3.0f);
Slot.VMargin(5.0f, &Slot);
Slot.HSplitTop(RowHeight, &Label, &Slot);
Label.HMargin(1.0f, &Label);
// Draw a "choose" button next to the label in case we have duplicates for this line
if(!vDuplicates.empty())
{
CUIRect ChooseBtn;
Label.VSplitRight(50.0f, &Label, &ChooseBtn);
Label.VSplitRight(5.0f, &Label, nullptr);
ChooseBtn.HMargin(1.0f, &ChooseBtn);
if(DoButton_Editor(&vDuplicates, "Choose", Chosen == -1, &ChooseBtn, 0, "Choose this command"))
{
if(Chosen != -1)
vSettingsInvalid[vDuplicates[Chosen]].m_Context.m_Chosen = false;
Chosen = -1; // Choosing this means that we do not choose any of the duplicates
}
}
// Draw the label
Props.m_MaxWidth = Label.w;
UI()->DoLabel(&Label, m_Map.m_vSettings[i].m_aCommand, 10.0f, TEXTALIGN_ML, Props);
// Draw the list of duplicates, with a "Choose" button for each duplicate
// In case a duplicate is also invalid, then we draw a "Fix" button which behaves like the fix button above
// Duplicate settings name are shown in light blue, or in purple if they are also invalid
Slot.VSplitLeft(10.0f, nullptr, &Slot);
for(int DuplicateIndex = 0; DuplicateIndex < (int)vDuplicates.size(); DuplicateIndex++)
{
auto &Duplicate = vSettingsInvalid.at(vDuplicates[DuplicateIndex]);
bool IsFixing = s_FixingCommandIndex == Duplicate.m_Index;
bool IsInvalid = Duplicate.m_Type & SInvalidSetting::TYPE_INVALID;
ColorRGBA Color(0.329f, 0.714f, 0.859f, 1.0f);
CUIRect SubSlot;
Slot.HSplitTop(RowHeight, &SubSlot, &Slot);
SubSlot.HMargin(1.0f, &SubSlot);
if(!IsFixing)
{
// If not fixing, then display "Choose" and maybe "Fix" buttons.
CUIRect ChooseBtn;
SubSlot.VSplitRight(50.0f, &SubSlot, &ChooseBtn);
SubSlot.VSplitRight(5.0f, &SubSlot, nullptr);
ChooseBtn.HMargin(1.0f, &ChooseBtn);
if(DoButton_Editor(&Duplicate.m_Context.m_Chosen, "Choose", IsInvalid && !Duplicate.m_Context.m_Fixed ? -1 : Duplicate.m_Context.m_Chosen, &ChooseBtn, 0, "Override with this command"))
{
Duplicate.m_Context.m_Chosen = !Duplicate.m_Context.m_Chosen;
if(Chosen != -1 && Chosen != DuplicateIndex)
vSettingsInvalid[vDuplicates[Chosen]].m_Context.m_Chosen = false;
Chosen = DuplicateIndex;
}
if(IsInvalid)
{
if(!Duplicate.m_Context.m_Fixed)
{
Color = ColorRGBA(1, 0, 1, 1);
CUIRect FixBtn;
SubSlot.VSplitRight(30.0f, &SubSlot, &FixBtn);
SubSlot.VSplitRight(10.0f, &SubSlot, nullptr);
FixBtn.HMargin(1.0f, &FixBtn);
if(DoButton_Editor(&Duplicate.m_Context.m_Fixed, "Fix", s_FixingCommandIndex == -1 ? 0 : (IsFixing ? 1 : -1), &FixBtn, 0, "Fix this command (needed before it can be chosen)"))
{
s_FixingCommandIndex = Duplicate.m_Index;
SetInput(Duplicate.m_aSetting);
}
}
else
{
Color = ColorRGBA(0.329f, 0.714f, 0.859f, 1.0f);
}
}
}
else
{
// If we're fixing, display "Done" and "Cancel" buttons
CUIRect OkBtn, CancelBtn;
SubSlot.VSplitRight(50.0f, &SubSlot, &CancelBtn);
SubSlot.VSplitRight(5.0f, &SubSlot, nullptr);
CancelBtn.HMargin(1.0f, &CancelBtn);
SubSlot.VSplitRight(30.0f, &SubSlot, &OkBtn);
SubSlot.VSplitRight(10.0f, &SubSlot, nullptr);
OkBtn.HMargin(1.0f, &OkBtn);
static int s_Cancel = 0, s_Ok = 0;
if(DoButton_Editor(&s_Cancel, "Cancel", 0, &CancelBtn, 0, "Cancel fixing this command") || UI()->ConsumeHotkey(CUI::HOTKEY_ESCAPE))
{
s_FixingCommandIndex = -1;
s_Input.Clear();
}
// Use the local CContext s_Context to validate the input
// We also need to make sure the fixed setting matches the initial duplicate setting
// For example:
// sv_deepfly 0
// sv_deepfly 5 <- This is invalid and duplicate. We can only fix it by writing "sv_deepfly 0" or "sv_deepfly 1".
// If we write any other setting, like "sv_hit 1", it won't work as it does not match "sv_deepfly".
// To do that, we use the context and we check for collision with the current map setting
ECollisionCheckResult Res = ECollisionCheckResult::ERROR;
s_Context.CheckCollision({m_Map.m_vSettings[i]}, Res);
bool Valid = s_Context.Valid() && Res == ECollisionCheckResult::REPLACE;
if(DoButton_Editor(&s_Ok, "Done", Valid ? 0 : -1, &OkBtn, 0, "Confirm edition of this command") || (s_Input.IsActive() && Valid && UI()->ConsumeHotkey(CUI::HOTKEY_ENTER)))
{
if(Valid) // Just to make sure
{
// Mark the setting as fixed
Duplicate.m_Context.m_Fixed = true;
str_copy(Duplicate.m_aSetting, s_Input.GetString());
s_FixingCommandIndex = -1;
s_Input.Clear();
}
}
}
Label = SubSlot;
Props.m_MaxWidth = Label.w;
if(IsFixing)
{
// Setup input rect in case we are fixing the setting
Label.HMargin(1.0, &FixInput);
DisplayFixInput = true;
DropdownHeight = minimum(DropdownHeight, EndY - FixInput.y - 16.0f);
}
else
{
// Otherwise, render the setting label
TextRender()->TextColor(Color);
UI()->DoLabel(&Label, Duplicate.m_aSetting, 10.0f, TEXTALIGN_ML, Props);
TextRender()->TextColor(TextRender()->DefaultTextColor());
}
}
}
// Finally, add the slot to the scroll region
s_ScrollRegion.AddRect(Slot);
}
// Add some padding to the bottom so the dropdown can actually display some values in case we
// fix an invalid setting at the bottom of the list
CUIRect PaddingBottom;
List.HSplitTop(30.0f, &PaddingBottom, &List);
s_ScrollRegion.AddRect(PaddingBottom);
// Display the map settings edit box after having rendered all the lines, so the dropdown shows in
// front of everything, but is still being clipped by the scroll region.
if(DisplayFixInput)
DoMapSettingsEditBox(&s_Context, &FixInput, 10.0f, maximum(DropdownHeight, 30.0f));
s_ScrollRegion.End();
}
// Confirm button
static int s_ConfirmButton = 0, s_CancelButton = 0;
CUIRect ConfimButton, CancelButton;
ButtonBar.VSplitLeft(110.0f, &CancelButton, &ButtonBar);
ButtonBar.VSplitRight(110.0f, &ButtonBar, &ConfimButton);
bool CanConfirm = true;
for(auto &InvalidSetting : vSettingsInvalid)
{
if(!InvalidSetting.m_Context.m_Fixed && !InvalidSetting.m_Context.m_Deleted && !(InvalidSetting.m_Type & SInvalidSetting::TYPE_DUPLICATE))
{
CanConfirm = false;
break;
}
}
auto &&Execute = [&]() {
// Execute will modify the actual map settings according to the fixes that were just made within the dialog.
// Fix fixed settings, erase deleted settings
for(auto &FixedSetting : vSettingsInvalid)
{
if(FixedSetting.m_Context.m_Fixed)
{
str_copy(m_Map.m_vSettings[FixedSetting.m_Index].m_aCommand, FixedSetting.m_aSetting);
}
}
// Choose chosen settings
// => Erase settings that don't match
// => Erase settings that were not chosen
std::vector<CEditorMapSetting> vSettingsToErase;
for(auto &Setting : vSettingsInvalid)
{
if(Setting.m_Type & SInvalidSetting::TYPE_DUPLICATE)
{
if(!Setting.m_Context.m_Chosen)
vSettingsToErase.emplace_back(Setting.m_aSetting);
else
vSettingsToErase.emplace_back(m_Map.m_vSettings[Setting.m_CollidingIndex].m_aCommand);
}
}
// Erase deleted settings
for(auto &DeletedSetting : vSettingsInvalid)
{
if(DeletedSetting.m_Context.m_Deleted)
{
m_Map.m_vSettings.erase(
std::remove_if(m_Map.m_vSettings.begin(), m_Map.m_vSettings.end(), [&](const CEditorMapSetting &MapSetting) {
return str_comp_nocase(MapSetting.m_aCommand, DeletedSetting.m_aSetting) == 0;
}),
m_Map.m_vSettings.end());
}
}
// Erase settings to erase
for(auto &Setting : vSettingsToErase)
{
m_Map.m_vSettings.erase(
std::remove_if(m_Map.m_vSettings.begin(), m_Map.m_vSettings.end(), [&](const CEditorMapSetting &MapSetting) {
return str_comp_nocase(MapSetting.m_aCommand, Setting.m_aCommand) == 0;
}),
m_Map.m_vSettings.end());
}
m_Map.OnModify();
};
// Confirm - execute the fixes
if(DoButton_Editor(&s_ConfirmButton, "Confirm", CanConfirm ? 0 : -1, &ConfimButton, 0, nullptr) || (CanConfirm && UI()->ConsumeHotkey(CUI::HOTKEY_ENTER)))
{
Execute();
m_Dialog = DIALOG_NONE;
}
// Cancel - we load a new empty map
if(DoButton_Editor(&s_CancelButton, "Cancel", 0, &CancelButton, 0, nullptr) || (UI()->ConsumeHotkey(CUI::HOTKEY_ESCAPE)))
{
Reset();
m_aFileName[0] = 0;
m_Dialog = DIALOG_NONE;
}
}
void CEditor::MapSettingsDropdownRenderCallback(const SPossibleValueMatch &Match, char (&aOutput)[128], std::vector<STextColorSplit> &vColorSplits)
{
// Check the match argument index.
@ -661,8 +1120,7 @@ void CMapSettingsBackend::LoadSettingCommand(const std::shared_ptr<SMapSettingCo
size_t Len = pIterator - pNameStart;
pIterator++; // Skip ']'
if(Len + 1 >= sizeof(SParsedMapSettingArg::m_aName))
dbg_msg("editor", "Warning: length of server setting name exceeds limit.");
dbg_assert(Len + 1 < sizeof(SParsedMapSettingArg::m_aName), "Length of server setting name exceeds limit.");
// Append parsed arg
m_ParsedCommandArgs[pSetting].emplace_back();
@ -739,6 +1197,11 @@ void CMapSettingsBackend::CContext::Reset()
}
void CMapSettingsBackend::CContext::Update()
{
UpdateFromString(InputString());
}
void CMapSettingsBackend::CContext::UpdateFromString(const char *pStr)
{
// This is the main method that does all the argument parsing and validating.
// It fills pretty much all the context values, the arguments, their position,
@ -747,7 +1210,6 @@ void CMapSettingsBackend::CContext::Update()
m_pCurrentSetting = nullptr;
m_vCurrentArgs.clear();
const char *pStr = InputString();
const char *pIterator = pStr;
// Get the command/setting
@ -768,10 +1230,10 @@ void CMapSettingsBackend::CContext::Update()
}
// Parse args
ParseArgs(pIterator);
ParseArgs(InputString(), pIterator);
}
void CMapSettingsBackend::CContext::ParseArgs(const char *pStr)
void CMapSettingsBackend::CContext::ParseArgs(const char *pLineInputStr, const char *pStr)
{
// This method parses the arguments of the current command, starting at pStr
@ -789,7 +1251,6 @@ void CMapSettingsBackend::CContext::ParseArgs(const char *pStr)
ClearError();
const char *pIterator = pStr;
const char *pLineInputStr = InputString();
if(!pStr || *pStr == '\0')
return; // No arguments
@ -864,8 +1325,8 @@ void CMapSettingsBackend::CContext::ParseArgs(const char *pStr)
// Also keep track of the visual X position of each argument within the input
float PosX = 0;
const float WW = m_pBackend->TextRender()->TextWidth(FONT_SIZE, " ");
PosX += m_pBackend->TextRender()->TextWidth(FONT_SIZE, m_aCommand);
const float WW = m_pBackend->TextRender()->TextWidth(m_FontSize, " ");
PosX += m_pBackend->TextRender()->TextWidth(m_FontSize, m_aCommand);
// Parsing beings
while(*pIterator)
@ -969,12 +1430,15 @@ void CMapSettingsBackend::CContext::ParseArgs(const char *pStr)
size_t ErrorArgIndex = m_vCurrentArgs.size() - 1;
SCurrentSettingArg &ErrorArg = m_vCurrentArgs.back();
SParsedMapSettingArg &SettingArg = m_pBackend->m_ParsedCommandArgs[m_pCurrentSetting].at(ArgIndex);
char aFormattedValue[256];
FormatDisplayValue(ErrorArg.m_aValue, aFormattedValue);
if(Error == ERROR_INVALID_VALUE || Error == ERROR_UNKNOWN_VALUE)
str_format(m_Error.m_aMessage, sizeof(m_Error.m_aMessage), "%s argument value: %s at position %d for argument '%s'", Error == ERROR_INVALID_VALUE ? "Invalid" : "Unknown", ErrorArg.m_aValue, (int)ErrorArg.m_Start, SettingArg.m_aName);
str_format(m_Error.m_aMessage, sizeof(m_Error.m_aMessage), "%s argument value: %s at position %d for argument '%s'", Error == ERROR_INVALID_VALUE ? "Invalid" : "Unknown", aFormattedValue, (int)ErrorArg.m_Start, SettingArg.m_aName);
else
{
std::shared_ptr<SMapSettingInt> pSettingInt = std::static_pointer_cast<SMapSettingInt>(m_pCurrentSetting);
str_format(m_Error.m_aMessage, sizeof(m_Error.m_aMessage), "Invalid argument value: %s at position %d for argument '%s': out of range [%d, %d]", ErrorArg.m_aValue, (int)ErrorArg.m_Start, SettingArg.m_aName, pSettingInt->m_Min, pSettingInt->m_Max);
str_format(m_Error.m_aMessage, sizeof(m_Error.m_aMessage), "Invalid argument value: %s at position %d for argument '%s': out of range [%d, %d]", aFormattedValue, (int)ErrorArg.m_Start, SettingArg.m_aName, pSettingInt->m_Min, pSettingInt->m_Max);
}
m_Error.m_ArgIndex = (int)ErrorArgIndex;
break;
@ -989,13 +1453,15 @@ void CMapSettingsBackend::CContext::ParseArgs(const char *pStr)
}
else if(!m_AllowUnknownCommands)
{
str_format(m_Error.m_aMessage, sizeof(m_Error.m_aMessage), "Unknown server setting: %s", m_aCommand);
char aFormattedValue[256];
FormatDisplayValue(m_aCommand, aFormattedValue);
str_format(m_Error.m_aMessage, sizeof(m_Error.m_aMessage), "Unknown server setting: %s", aFormattedValue);
m_Error.m_ArgIndex = -1;
break;
}
}
PosX += m_pBackend->TextRender()->TextWidth(FONT_SIZE, pArgStart, Length); // Advance argument position
PosX += m_pBackend->TextRender()->TextWidth(m_FontSize, pArgStart, Length); // Advance argument position
ArgIndex++;
}
}
@ -1013,6 +1479,9 @@ bool CMapSettingsBackend::CContext::UpdateCursor(bool Force)
// and the possible values matches if the argument index changes.
// Returns true in case the cursor changed position
if(!m_pLineInput)
return false;
size_t Offset = m_pLineInput->GetCursorOffset();
if(Offset == m_LastCursorOffset && !Force)
return false;
@ -1142,7 +1611,9 @@ void CMapSettingsBackend::CContext::UpdatePossibleMatches()
if(m_vPossibleMatches.empty() && !m_AllowUnknownCommands)
{
// Fill the error if we do not allow unknown commands
str_format(m_Error.m_aMessage, sizeof(m_Error.m_aMessage), "Unknown server setting: %s", m_aCommand);
char aFormattedValue[256];
FormatDisplayValue(m_aCommand, aFormattedValue);
str_format(m_Error.m_aMessage, sizeof(m_Error.m_aMessage), "Unknown server setting: %s", aFormattedValue);
m_Error.m_ArgIndex = -1;
}
}
@ -1202,6 +1673,9 @@ void CMapSettingsBackend::CContext::UpdatePossibleMatches()
bool CMapSettingsBackend::CContext::OnInput(const IInput::CEvent &Event)
{
if(!m_pLineInput)
return false;
if(!m_pLineInput->IsActive())
return false;
@ -1227,42 +1701,11 @@ bool CMapSettingsBackend::CContext::OnInput(const IInput::CEvent &Event)
const char *CMapSettingsBackend::CContext::InputString() const
{
if(!m_pLineInput)
return nullptr;
return m_pBackend->Input()->HasComposition() ? m_CompositionStringBuffer.c_str() : m_pLineInput->GetString();
}
void CMapSettingsBackend::CContext::UpdateCompositionString()
{
const bool HasComposition = m_pBackend->Input()->HasComposition();
if(HasComposition)
{
const size_t CursorOffset = m_pLineInput->GetCursorOffset();
const size_t DisplayCursorOffset = m_pLineInput->OffsetFromActualToDisplay(CursorOffset);
const std::string DisplayStr = std::string(m_pLineInput->GetString());
std::string CompositionBuffer = DisplayStr.substr(0, DisplayCursorOffset) + m_pBackend->Input()->GetComposition() + DisplayStr.substr(DisplayCursorOffset);
if(CompositionBuffer != m_CompositionStringBuffer)
{
m_CompositionStringBuffer = CompositionBuffer;
Update();
UpdateCursor();
}
}
}
bool CMapSettingsBackend::OnInput(const IInput::CEvent &Event)
{
if(ms_pActiveContext)
return ms_pActiveContext->OnInput(Event);
return false;
}
void CMapSettingsBackend::OnUpdate()
{
if(ms_pActiveContext && ms_pActiveContext->m_pLineInput->IsActive())
ms_pActiveContext->UpdateCompositionString();
}
const ColorRGBA CMapSettingsBackend::CContext::ms_ArgumentStringColor = ColorRGBA(84 / 255.0f, 1.0f, 1.0f, 1.0f);
const ColorRGBA CMapSettingsBackend::CContext::ms_ArgumentNumberColor = ColorRGBA(0.1f, 0.9f, 0.05f, 1.0f);
const ColorRGBA CMapSettingsBackend::CContext::ms_ArgumentUnknownColor = ColorRGBA(0.6f, 0.6f, 0.6f, 1.0f);
@ -1290,7 +1733,7 @@ void CMapSettingsBackend::CContext::ColorArguments(std::vector<STextColorSplit>
vColorSplits.emplace_back(Argument.m_Start, Argument.m_End - Argument.m_Start, Color);
}
if(!m_pLineInput->IsEmpty())
if(m_pLineInput && !m_pLineInput->IsEmpty())
{
if(!CommandIsValid() && !m_AllowUnknownCommands)
{
@ -1306,6 +1749,16 @@ void CMapSettingsBackend::CContext::ColorArguments(std::vector<STextColorSplit>
}
int CMapSettingsBackend::CContext::CheckCollision(ECollisionCheckResult &Result) const
{
return CheckCollision(m_pBackend->Editor()->m_Map.m_vSettings, Result);
}
int CMapSettingsBackend::CContext::CheckCollision(const std::vector<CEditorMapSetting> &vSettings, ECollisionCheckResult &Result) const
{
return CheckCollision(InputString(), vSettings, Result);
}
int CMapSettingsBackend::CContext::CheckCollision(const char *pInputString, const std::vector<CEditorMapSetting> &vSettings, ECollisionCheckResult &Result) const
{
// Checks for a collision with the current map settings.
// A collision is when a setting with the same arguments already exists and that it can't be added multiple times.
@ -1315,7 +1768,7 @@ int CMapSettingsBackend::CContext::CheckCollision(ECollisionCheckResult &Result)
// This method CheckCollision(ECollisionCheckResult&) returns an integer which is the index of the colliding line. If no
// colliding line was found, then it returns -1.
const char *pInputString = InputString();
const int InputLength = str_length(pInputString);
struct SArgument
{
@ -1332,8 +1785,6 @@ int CMapSettingsBackend::CContext::CheckCollision(ECollisionCheckResult &Result)
std::vector<SArgument> m_vArgs;
};
auto &vSettings = m_pBackend->Editor()->m_Map.m_vSettings;
// For now we split each map setting corresponding to the setting we want to add by spaces
auto &&SplitSetting = [](const char *pStr) {
std::vector<SArgument> vaArgs;
@ -1355,7 +1806,7 @@ int CMapSettingsBackend::CContext::CheckCollision(ECollisionCheckResult &Result)
if(!m_AllowUnknownCommands)
return -1;
if(m_pLineInput->GetLength() == 0)
if(InputLength == 0)
return -1;
// If we get here, it means we allow unknown commands.
@ -1395,7 +1846,7 @@ int CMapSettingsBackend::CContext::CheckCollision(ECollisionCheckResult &Result)
// can have is REPLACE.
// In this case, the collision is found only by checking the command name for every setting in the current map settings.
char aBuffer[256];
auto It = std::find_if(vSettings.begin(), vSettings.end(), [&](const CEditorMap::CSetting &Setting) {
auto It = std::find_if(vSettings.begin(), vSettings.end(), [&](const CEditorMapSetting &Setting) {
const char *pLineSettingValue = Setting.m_aCommand; // Get the map setting command
pLineSettingValue = str_next_token(pLineSettingValue, " ", aBuffer, sizeof(aBuffer)); // Get the first token before the first space
return str_comp_nocase(aBuffer, pSetting->m_pName) == 0; // Check if that equals our current command
@ -1427,10 +1878,10 @@ int CMapSettingsBackend::CContext::CheckCollision(ECollisionCheckResult &Result)
std::shared_ptr<SMapSettingCommand> pSettingCommand = std::static_pointer_cast<SMapSettingCommand>(pSetting);
// Get matching lines for that command
std::vector<SLineArgs> vvArgs;
std::vector<SLineArgs> vLineArgs;
for(int i = 0; i < (int)vSettings.size(); i++)
{
auto &Setting = vSettings.at(i);
const auto &Setting = vSettings.at(i);
// Split this setting into its arguments
std::vector<SArgument> vArgs = SplitSetting(Setting.m_aCommand);
@ -1439,7 +1890,7 @@ int CMapSettingsBackend::CContext::CheckCollision(ECollisionCheckResult &Result)
{
// When that's the case, we save them
vArgs.erase(vArgs.begin());
vvArgs.push_back(SLineArgs{
vLineArgs.push_back(SLineArgs{
i,
vArgs,
});
@ -1453,7 +1904,7 @@ int CMapSettingsBackend::CContext::CheckCollision(ECollisionCheckResult &Result)
{
bool Collide = false;
const char *pValue = Arg(ArgIndex).m_aValue;
for(auto &Line : vvArgs)
for(auto &Line : vLineArgs)
{
// Check first colliding line
if(str_comp_nocase(pValue, Line.m_vArgs[ArgIndex].m_aValue) == 0)
@ -1470,6 +1921,13 @@ int CMapSettingsBackend::CContext::CheckCollision(ECollisionCheckResult &Result)
// (or if we had an error)
if(!Collide || Error)
break;
// Otherwise, remove non-colliding args from the list
vLineArgs.erase(
std::remove_if(vLineArgs.begin(), vLineArgs.end(), [&](const SLineArgs &Line) {
return str_comp_nocase(pValue, Line.m_vArgs[ArgIndex].m_aValue) != 0;
}),
vLineArgs.end());
}
// The result is either REPLACE when we found a collision, or ADD
@ -1496,8 +1954,7 @@ bool CMapSettingsBackend::CContext::Valid() const
return false;
// Check that we have the same number of arguments
const bool ArgCountValid = m_vCurrentArgs.size() == m_pBackend->m_ParsedCommandArgs.at(m_pCurrentSetting).size();
return ArgCountValid;
return m_vCurrentArgs.size() == m_pBackend->m_ParsedCommandArgs.at(m_pCurrentSetting).size();
}
else
{
@ -1515,6 +1972,127 @@ void CMapSettingsBackend::CContext::GetCommandHelpText(char *pStr, int Length) c
str_copy(pStr, m_pCurrentSetting->m_pHelp, Length);
}
void CMapSettingsBackend::CContext::UpdateCompositionString()
{
if(!m_pLineInput)
return;
const bool HasComposition = m_pBackend->Input()->HasComposition();
if(HasComposition)
{
const size_t CursorOffset = m_pLineInput->GetCursorOffset();
const size_t DisplayCursorOffset = m_pLineInput->OffsetFromActualToDisplay(CursorOffset);
const std::string DisplayStr = std::string(m_pLineInput->GetString());
std::string CompositionBuffer = DisplayStr.substr(0, DisplayCursorOffset) + m_pBackend->Input()->GetComposition() + DisplayStr.substr(DisplayCursorOffset);
if(CompositionBuffer != m_CompositionStringBuffer)
{
m_CompositionStringBuffer = CompositionBuffer;
Update();
UpdateCursor();
}
}
}
template<int N>
void CMapSettingsBackend::CContext::FormatDisplayValue(const char *pValue, char (&aOut)[N])
{
const int MaxLength = 32;
if(str_length(pValue) > MaxLength)
{
str_copy(aOut, pValue, MaxLength);
str_append(aOut, "...");
}
else
{
str_copy(aOut, pValue);
}
}
bool CMapSettingsBackend::OnInput(const IInput::CEvent &Event)
{
if(ms_pActiveContext)
return ms_pActiveContext->OnInput(Event);
return false;
}
void CMapSettingsBackend::OnUpdate()
{
if(ms_pActiveContext && ms_pActiveContext->m_pLineInput && ms_pActiveContext->m_pLineInput->IsActive())
ms_pActiveContext->UpdateCompositionString();
}
void CMapSettingsBackend::OnMapLoad()
{
// Load & validate all map settings
m_LoadedMapSettings.Reset();
auto &vLoadedMapSettings = Editor()->m_Map.m_vSettings;
// Keep a vector of valid map settings, to check collision against: m_vValidLoadedMapSettings
// Create a local context with no lineinput, only used to parse the commands
CContext LocalContext = NewContext(nullptr);
// Iterate through map settings
// Two steps:
// 1. Save valid and invalid settings
// 2. Check for duplicates
std::vector<std::tuple<int, bool, CEditorMapSetting>> vSettingsInvalid;
for(int i = 0; i < (int)vLoadedMapSettings.size(); i++)
{
CEditorMapSetting &Setting = vLoadedMapSettings.at(i);
// Parse the setting using the context
LocalContext.UpdateFromString(Setting.m_aCommand);
bool Valid = LocalContext.Valid();
ECollisionCheckResult Result = ECollisionCheckResult::ERROR;
LocalContext.CheckCollision(Setting.m_aCommand, m_LoadedMapSettings.m_vSettingsValid, Result);
if(Valid && Result == ECollisionCheckResult::ADD)
m_LoadedMapSettings.m_vSettingsValid.emplace_back(Setting);
else
vSettingsInvalid.emplace_back(i, Valid, Setting);
LocalContext.Reset();
// Empty duplicates for this line, might be filled later
m_LoadedMapSettings.m_SettingsDuplicate.insert({i, {}});
}
for(const auto &[Index, Valid, Setting] : vSettingsInvalid)
{
LocalContext.UpdateFromString(Setting.m_aCommand);
ECollisionCheckResult Result = ECollisionCheckResult::ERROR;
int CollidingLineIndex = LocalContext.CheckCollision(Setting.m_aCommand, m_LoadedMapSettings.m_vSettingsValid, Result);
int RealCollidingLineIndex = CollidingLineIndex;
if(CollidingLineIndex != -1)
RealCollidingLineIndex = std::find_if(vLoadedMapSettings.begin(), vLoadedMapSettings.end(), [&](const CEditorMapSetting &MapSetting) {
return str_comp_nocase(MapSetting.m_aCommand, m_LoadedMapSettings.m_vSettingsValid.at(CollidingLineIndex).m_aCommand) == 0;
}) - vLoadedMapSettings.begin();
int Type = 0;
if(!Valid)
Type |= SInvalidSetting::TYPE_INVALID;
if(Result == ECollisionCheckResult::REPLACE)
Type |= SInvalidSetting::TYPE_DUPLICATE;
m_LoadedMapSettings.m_vSettingsInvalid.emplace_back(Index, Setting.m_aCommand, Type, RealCollidingLineIndex);
if(Type & SInvalidSetting::TYPE_DUPLICATE)
m_LoadedMapSettings.m_SettingsDuplicate[RealCollidingLineIndex].emplace_back(m_LoadedMapSettings.m_vSettingsInvalid.size() - 1);
LocalContext.Reset();
}
if(!m_LoadedMapSettings.m_vSettingsInvalid.empty())
Editor()->m_Dialog = DIALOG_MAPSETTINGS_ERROR;
}
// ------ loaders
void CMapSettingsBackend::InitValueLoaders()
@ -1552,4 +2130,4 @@ void SValueLoader::LoadArgumentTuneValues(CArgumentValuesListBuilder &&ArgBuilde
{
ArgBuilder.Add(CTuningParams::Name(i));
}
}
}

View file

@ -14,6 +14,16 @@ struct SMapSettingCommand;
struct IMapSetting;
class CLineInput;
struct CEditorMapSetting
{
char m_aCommand[256];
CEditorMapSetting(const char *pCommand)
{
str_copy(m_aCommand, pCommand);
}
};
// A parsed map setting argument, storing the name and the type
// Used for validation and to display arguments names
struct SParsedMapSettingArg
@ -46,6 +56,32 @@ struct SCommandParseError
int m_ArgIndex;
};
struct SInvalidSetting
{
enum
{
TYPE_INVALID = 1 << 0,
TYPE_DUPLICATE = 1 << 1
};
int m_Index; // Index of the command in the loaded map settings list
char m_aSetting[256]; // String of the setting
int m_Type; // Type of that invalid setting
int m_CollidingIndex; // The colliding line index in case type is TYPE_DUPLICATE
struct SContext
{
bool m_Fixed;
bool m_Deleted;
bool m_Chosen;
} m_Context;
SInvalidSetting(int Index, const char *pSetting, int Type, int CollidingIndex) :
m_Index(Index), m_Type(Type), m_CollidingIndex(CollidingIndex), m_Context()
{
str_copy(m_aSetting, pSetting);
}
};
// --------------------------------------
// Builder classes & methods to generate list of possible values
// easily for specific settings and arguments.
@ -151,7 +187,8 @@ public: // General methods
void Init(CEditor *pEditor) override;
bool OnInput(const IInput::CEvent &Event) override;
void OnUpdate();
void OnUpdate() override;
void OnMapLoad() override;
public: // Constraints methods
enum class EArgConstraint
@ -197,9 +234,14 @@ public: // CContext
const SCurrentSettingArg &Arg(int Index) const { return m_vCurrentArgs.at(Index); }
const std::shared_ptr<IMapSetting> &Setting() const { return m_pCurrentSetting; }
CLineInput *LineInput() const { return m_pLineInput; }
void SetFontSize(float FontSize) { m_FontSize = FontSize; }
int CheckCollision(ECollisionCheckResult &Result) const;
int CheckCollision(const std::vector<CEditorMapSetting> &vSettings, ECollisionCheckResult &Result) const;
int CheckCollision(const char *pInputString, const std::vector<CEditorMapSetting> &vSettings, ECollisionCheckResult &Result) const;
void Update();
void UpdateFromString(const char *pStr);
bool UpdateCursor(bool Force = false);
void Reset();
void GetCommandHelpText(char *pStr, int Length) const;
@ -221,11 +263,14 @@ public: // CContext
void ClearError();
EValidationResult ValidateArg(int Index, const char *pArg);
void UpdatePossibleMatches();
void ParseArgs(const char *pStr);
void ParseArgs(const char *pLineInputStr, const char *pStr);
bool OnInput(const IInput::CEvent &Event);
const char *InputString() const;
void UpdateCompositionString();
template<int N>
void FormatDisplayValue(const char *pValue, char (&aOut)[N]);
private: // Fields
std::shared_ptr<IMapSetting> m_pCurrentSetting; // Current setting, can be nullptr in case of invalid setting name
std::vector<SCurrentSettingArg> m_vCurrentArgs; // Current parsed arguments from lineinput string
@ -238,6 +283,7 @@ public: // CContext
CMapSettingsBackend *m_pBackend;
std::string m_CompositionStringBuffer;
float m_FontSize;
};
CContext NewContext(CLineInput *pLineInput)
@ -328,6 +374,27 @@ private: // Backend fields
static CContext *ms_pActiveContext;
friend class CEditor;
private: // Map settings validation on load
struct SLoadedMapSettings
{
std::vector<SInvalidSetting> m_vSettingsInvalid;
std::vector<CEditorMapSetting> m_vSettingsValid;
std::map<int, std::vector<int>> m_SettingsDuplicate;
SLoadedMapSettings() :
m_vSettingsInvalid(), m_vSettingsValid(), m_SettingsDuplicate()
{
}
void Reset()
{
m_vSettingsInvalid.clear();
m_vSettingsValid.clear();
m_SettingsDuplicate.clear();
}
} m_LoadedMapSettings;
};
#endif

View file

@ -14,4 +14,4 @@ struct SEditBoxDropdownContext
bool m_ShouldHide = false;
};
#endif
#endif