mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-18 14:08:19 +00:00
Properly initialize all CClient
member variables
Additionally, ensure snapshots are cleared and dummy is disconnected when disconnecting programatically with `DisconnectWithReason`. Add `NETADDR_ZEROED` and `UUID_ZEROED` for more convenient initialization without using `mem_zero`.
This commit is contained in:
parent
b352545621
commit
d70fc84e38
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@ -963,6 +963,9 @@ int64_t time_freq()
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}
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/* ----- network ----- */
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const NETADDR NETADDR_ZEROED = {NETTYPE_INVALID, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 0};
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static void netaddr_to_sockaddr_in(const NETADDR *src, struct sockaddr_in *dest)
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{
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mem_zero(dest, sizeof(struct sockaddr_in));
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@ -777,6 +777,8 @@ typedef struct NETADDR
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bool operator!=(const NETADDR &other) const { return !(*this == other); }
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} NETADDR;
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extern const NETADDR NETADDR_ZEROED;
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#ifdef CONF_FAMILY_UNIX
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/**
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* @ingroup Network-General
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@ -69,31 +69,30 @@ public:
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protected:
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// quick access to state of the client
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EClientState m_State;
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ELoadingStateDetail m_LoadingStateDetail;
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EClientState m_State = IClient::STATE_OFFLINE;
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ELoadingStateDetail m_LoadingStateDetail = LOADING_STATE_DETAIL_INITIAL;
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int64_t m_StateStartTime;
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// quick access to time variables
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int m_aPrevGameTick[NUM_DUMMIES];
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int m_aCurGameTick[NUM_DUMMIES];
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float m_aGameIntraTick[NUM_DUMMIES];
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float m_aGameTickTime[NUM_DUMMIES];
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float m_aGameIntraTickSincePrev[NUM_DUMMIES];
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int m_aPrevGameTick[NUM_DUMMIES] = {0, 0};
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int m_aCurGameTick[NUM_DUMMIES] = {0, 0};
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float m_aGameIntraTick[NUM_DUMMIES] = {0.0f, 0.0f};
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float m_aGameTickTime[NUM_DUMMIES] = {0.0f, 0.0f};
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float m_aGameIntraTickSincePrev[NUM_DUMMIES] = {0.0f, 0.0f};
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int m_aPredTick[NUM_DUMMIES];
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float m_aPredIntraTick[NUM_DUMMIES];
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int m_aPredTick[NUM_DUMMIES] = {0, 0};
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float m_aPredIntraTick[NUM_DUMMIES] = {0.0f, 0.0f};
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float m_LocalTime;
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float m_GlobalTime;
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float m_RenderFrameTime;
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float m_LocalTime = 0.0f;
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float m_GlobalTime = 0.0f;
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float m_RenderFrameTime = 0.0001f;
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float m_FrameTimeAvg = 0.0001f;
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float m_FrameTimeAvg;
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TMapLoadingCallbackFunc m_MapLoadingCBFunc = nullptr;
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TMapLoadingCallbackFunc m_MapLoadingCBFunc;
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char m_aNews[3000];
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int m_Points;
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int64_t m_ReconnectTime;
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char m_aNews[3000] = "";
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int m_Points = -1;
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int64_t m_ReconnectTime = 0;
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public:
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class CSnapItem
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@ -77,104 +77,21 @@ static const ColorRGBA gs_ClientNetworkErrPrintColor{1.0f, 0.25f, 0.25f, 1.0f};
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CClient::CClient() :
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m_DemoPlayer(&m_SnapshotDelta, true, [&]() { UpdateDemoIntraTimers(); })
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{
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m_StateStartTime = time_get();
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for(auto &DemoRecorder : m_aDemoRecorder)
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DemoRecorder = CDemoRecorder(&m_SnapshotDelta);
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m_RenderFrameTime = 0.0001f;
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m_LastRenderTime = time_get();
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m_SnapCrcErrors = 0;
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m_AutoScreenshotRecycle = false;
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m_AutoStatScreenshotRecycle = false;
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m_AutoCSVRecycle = false;
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m_EditorActive = false;
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m_aAckGameTick[0] = -1;
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m_aAckGameTick[1] = -1;
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m_aCurrentRecvTick[0] = 0;
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m_aCurrentRecvTick[1] = 0;
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m_aRconAuthed[0] = 0;
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m_aRconAuthed[1] = 0;
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m_aRconUsername[0] = '\0';
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m_aRconPassword[0] = '\0';
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m_aPassword[0] = '\0';
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// version-checking
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m_aVersionStr[0] = '0';
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m_aVersionStr[1] = '\0';
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// pinging
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m_PingStartTime = 0;
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m_aCurrentMap[0] = 0;
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m_aCmdConnect[0] = 0;
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// map download
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m_aMapdownloadFilename[0] = 0;
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m_aMapdownloadFilenameTemp[0] = 0;
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m_aMapdownloadName[0] = 0;
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m_pMapdownloadTask = NULL;
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m_MapdownloadFileTemp = 0;
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m_MapdownloadChunk = 0;
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m_MapdownloadSha256Present = false;
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m_MapdownloadSha256 = SHA256_ZEROED;
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m_MapdownloadCrc = 0;
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m_MapdownloadAmount = -1;
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m_MapdownloadTotalsize = -1;
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m_MapDetailsPresent = false;
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m_aMapDetailsName[0] = 0;
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m_MapDetailsSha256 = SHA256_ZEROED;
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m_MapDetailsCrc = 0;
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m_aMapDetailsUrl[0] = 0;
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IStorage::FormatTmpPath(m_aDDNetInfoTmp, sizeof(m_aDDNetInfoTmp), DDNET_INFO_FILE);
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m_pDDNetInfoTask = NULL;
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m_aNews[0] = '\0';
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m_aMapDownloadUrl[0] = '\0';
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m_Points = -1;
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m_CurrentServerInfoRequestTime = -1;
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m_CurrentServerPingInfoType = -1;
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m_CurrentServerPingBasicToken = -1;
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m_CurrentServerPingToken = -1;
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mem_zero(&m_CurrentServerPingUuid, sizeof(m_CurrentServerPingUuid));
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m_CurrentServerCurrentPingTime = -1;
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m_CurrentServerNextPingTime = -1;
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m_aCurrentInput[0] = 0;
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m_aCurrentInput[1] = 0;
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m_LastDummy = false;
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mem_zero(&m_aInputs, sizeof(m_aInputs));
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m_State = IClient::STATE_OFFLINE;
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m_StateStartTime = time_get();
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m_aConnectAddressStr[0] = 0;
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mem_zero(m_aInputs, sizeof(m_aInputs));
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mem_zero(m_aapSnapshots, sizeof(m_aapSnapshots));
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m_aSnapshotStorage[0].Init();
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m_aSnapshotStorage[1].Init();
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m_aReceivedSnapshots[0] = 0;
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m_aReceivedSnapshots[1] = 0;
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m_aSnapshotParts[0] = 0;
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m_aSnapshotParts[1] = 0;
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m_VersionInfo.m_State = CVersionInfo::STATE_INIT;
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if(g_Config.m_ClDummy == 0)
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m_LastDummyConnectTime = 0;
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m_ReconnectTime = 0;
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m_GenerateTimeoutSeed = true;
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m_FrameTimeAvg = 0.0001f;
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m_BenchmarkFile = 0;
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m_BenchmarkStopTime = 0;
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for(auto &SnapshotStorage : m_aSnapshotStorage)
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SnapshotStorage.Init();
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mem_zero(m_aDemorecSnapshotHolders, sizeof(m_aDemorecSnapshotHolders));
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mem_zero(&m_CurrentServerInfo, sizeof(m_CurrentServerInfo));
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mem_zero(&m_Checksum, sizeof(m_Checksum));
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for(auto &GameTime : m_aGameTime)
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GameTime.Init(0);
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m_PredictedTime.Init(0);
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}
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// ----- send functions -----
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@ -610,6 +527,8 @@ void CClient::DisconnectWithReason(const char *pReason)
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if(pReason != nullptr && pReason[0] == '\0')
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pReason = nullptr;
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DummyDisconnect(pReason);
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char aBuf[512];
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str_format(aBuf, sizeof(aBuf), "disconnecting. reason='%s'", pReason ? pReason : "unknown");
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m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "client", aBuf, gs_ClientNetworkPrintColor);
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@ -657,16 +576,14 @@ void CClient::DisconnectWithReason(const char *pReason)
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mem_zero(&m_CurrentServerInfo, sizeof(m_CurrentServerInfo));
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// clear snapshots
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m_aapSnapshots[g_Config.m_ClDummy][SNAP_CURRENT] = 0;
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m_aapSnapshots[g_Config.m_ClDummy][SNAP_PREV] = 0;
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m_aReceivedSnapshots[g_Config.m_ClDummy] = 0;
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m_aapSnapshots[0][SNAP_CURRENT] = 0;
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m_aapSnapshots[0][SNAP_PREV] = 0;
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m_aReceivedSnapshots[0] = 0;
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}
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void CClient::Disconnect()
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{
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m_ButtonRender = false;
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if(m_DummyConnected)
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DummyDisconnect(0);
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if(m_State != IClient::STATE_OFFLINE)
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DisconnectWithReason(0);
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@ -2273,7 +2190,6 @@ void CClient::LoadDDNetInfo()
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NETADDR Addr;
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if(!net_addr_from_str(&Addr, ConnectingIp))
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{
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m_HaveGlobalTcpAddr = true;
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m_GlobalTcpAddr = Addr;
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log_debug("info", "got global tcp ip address: %s", (const char *)ConnectingIp);
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}
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@ -4735,7 +4651,7 @@ int CClient::UdpConnectivity(int NetType)
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break;
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case CONNECTIVITY::ADDRESS_KNOWN:
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GlobalUdpAddr.port = 0;
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if(m_HaveGlobalTcpAddr && NetType == (int)m_GlobalTcpAddr.type && net_addr_comp(&m_GlobalTcpAddr, &GlobalUdpAddr) != 0)
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if(NetType == (int)m_GlobalTcpAddr.type && net_addr_comp(&m_GlobalTcpAddr, &GlobalUdpAddr) != 0)
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{
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NewConnectivity = CONNECTIVITY_DIFFERING_UDP_TCP_IP_ADDRESSES;
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break;
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@ -48,11 +48,11 @@ class IUpdater;
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class CServerCapabilities
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{
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public:
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bool m_ChatTimeoutCode;
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bool m_AnyPlayerFlag;
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bool m_PingEx;
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bool m_AllowDummy;
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bool m_SyncWeaponInput;
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bool m_ChatTimeoutCode = false;
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bool m_AnyPlayerFlag = false;
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bool m_PingEx = false;
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bool m_AllowDummy = false;
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bool m_SyncWeaponInput = false;
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};
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class CClient : public IClient, public CDemoPlayer::IListener
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CFriends m_Friends;
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CFriends m_Foes;
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char m_aConnectAddressStr[MAX_SERVER_ADDRESSES * NETADDR_MAXSTRSIZE];
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char m_aConnectAddressStr[MAX_SERVER_ADDRESSES * NETADDR_MAXSTRSIZE] = "";
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CUuid m_ConnectionID;
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CUuid m_ConnectionID = UUID_ZEROED;
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bool m_HaveGlobalTcpAddr = false;
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NETADDR m_GlobalTcpAddr;
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NETADDR m_GlobalTcpAddr = NETADDR_ZEROED;
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uint64_t m_aSnapshotParts[NUM_DUMMIES];
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int64_t m_LocalStartTime;
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int64_t m_GlobalStartTime;
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uint64_t m_aSnapshotParts[NUM_DUMMIES] = {0, 0};
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int64_t m_LocalStartTime = 0;
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int64_t m_GlobalStartTime = 0;
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IGraphics::CTextureHandle m_DebugFont;
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int64_t m_LastRenderTime;
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int m_SnapCrcErrors;
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bool m_AutoScreenshotRecycle;
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bool m_AutoStatScreenshotRecycle;
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bool m_AutoCSVRecycle;
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bool m_EditorActive;
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bool m_SoundInitFailed;
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int m_SnapCrcErrors = 0;
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bool m_AutoScreenshotRecycle = false;
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bool m_AutoStatScreenshotRecycle = false;
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bool m_AutoCSVRecycle = false;
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bool m_EditorActive = false;
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bool m_SoundInitFailed = false;
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int m_aAckGameTick[NUM_DUMMIES];
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int m_aCurrentRecvTick[NUM_DUMMIES];
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int m_aRconAuthed[NUM_DUMMIES];
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char m_aRconUsername[32];
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char m_aRconPassword[sizeof(g_Config.m_SvRconPassword)];
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int m_UseTempRconCommands;
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char m_aPassword[sizeof(g_Config.m_Password)];
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bool m_SendPassword;
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int m_aAckGameTick[NUM_DUMMIES] = {-1, -1};
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int m_aCurrentRecvTick[NUM_DUMMIES] = {0, 0};
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int m_aRconAuthed[NUM_DUMMIES] = {0, 0};
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char m_aRconUsername[32] = "";
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char m_aRconPassword[sizeof(g_Config.m_SvRconPassword)] = "";
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int m_UseTempRconCommands = 0;
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char m_aPassword[sizeof(g_Config.m_Password)] = "";
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bool m_SendPassword = false;
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bool m_ButtonRender = false;
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// version-checking
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char m_aVersionStr[10];
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char m_aVersionStr[10] = "0";
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// pinging
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int64_t m_PingStartTime;
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int64_t m_PingStartTime = 0;
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char m_aCurrentMap[IO_MAX_PATH_LENGTH];
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char m_aCurrentMapPath[IO_MAX_PATH_LENGTH];
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char m_aCurrentMap[IO_MAX_PATH_LENGTH] = "";
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char m_aCurrentMapPath[IO_MAX_PATH_LENGTH] = "";
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char m_aTimeoutCodes[NUM_DUMMIES][32];
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bool m_aCodeRunAfterJoin[NUM_DUMMIES];
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bool m_GenerateTimeoutSeed;
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char m_aTimeoutCodes[NUM_DUMMIES][32] = {"", ""};
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bool m_aCodeRunAfterJoin[NUM_DUMMIES] = {false, false};
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bool m_GenerateTimeoutSeed = true;
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//
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char m_aCmdConnect[256];
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char m_aCmdPlayDemo[IO_MAX_PATH_LENGTH];
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char m_aCmdEditMap[IO_MAX_PATH_LENGTH];
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char m_aCmdConnect[256] = "";
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char m_aCmdPlayDemo[IO_MAX_PATH_LENGTH] = "";
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char m_aCmdEditMap[IO_MAX_PATH_LENGTH] = "";
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// map download
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char m_aMapDownloadUrl[256];
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std::shared_ptr<CHttpRequest> m_pMapdownloadTask;
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char m_aMapdownloadFilename[256];
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char m_aMapdownloadFilenameTemp[256];
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char m_aMapdownloadName[256];
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IOHANDLE m_MapdownloadFileTemp;
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int m_MapdownloadChunk;
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int m_MapdownloadCrc;
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int m_MapdownloadAmount;
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int m_MapdownloadTotalsize;
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bool m_MapdownloadSha256Present;
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SHA256_DIGEST m_MapdownloadSha256;
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char m_aMapDownloadUrl[256] = "";
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std::shared_ptr<CHttpRequest> m_pMapdownloadTask = nullptr;
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char m_aMapdownloadFilename[256] = "";
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char m_aMapdownloadFilenameTemp[256] = "";
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char m_aMapdownloadName[256] = "";
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IOHANDLE m_MapdownloadFileTemp = 0;
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int m_MapdownloadChunk = 0;
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int m_MapdownloadCrc = 0;
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int m_MapdownloadAmount = -1;
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int m_MapdownloadTotalsize = -1;
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bool m_MapdownloadSha256Present = false;
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SHA256_DIGEST m_MapdownloadSha256 = SHA256_ZEROED;
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bool m_MapDetailsPresent;
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char m_aMapDetailsName[256];
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int m_MapDetailsCrc;
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SHA256_DIGEST m_MapDetailsSha256;
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char m_aMapDetailsUrl[256];
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bool m_MapDetailsPresent = false;
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char m_aMapDetailsName[256] = "";
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int m_MapDetailsCrc = 0;
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SHA256_DIGEST m_MapDetailsSha256 = SHA256_ZEROED;
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char m_aMapDetailsUrl[256] = "";
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char m_aDDNetInfoTmp[64];
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std::shared_ptr<CHttpRequest> m_pDDNetInfoTask;
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std::shared_ptr<CHttpRequest> m_pDDNetInfoTask = nullptr;
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// time
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CSmoothTime m_aGameTime[NUM_DUMMIES];
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@ -173,9 +171,11 @@ class CClient : public IClient, public CDemoPlayer::IListener
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int64_t m_Time;
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} m_aInputs[NUM_DUMMIES][200];
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int m_aCurrentInput[NUM_DUMMIES];
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bool m_LastDummy;
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bool m_DummySendConnInfo;
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int m_aCurrentInput[NUM_DUMMIES] = {0, 0};
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bool m_LastDummy = false;
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bool m_DummySendConnInfo = false;
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bool m_DummyConnected = false;
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int m_LastDummyConnectTime = 0;
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// graphs
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CGraph m_InputtimeMarginGraph;
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@ -186,9 +186,9 @@ class CClient : public IClient, public CDemoPlayer::IListener
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CSnapshotStorage m_aSnapshotStorage[NUM_DUMMIES];
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CSnapshotStorage::CHolder *m_aapSnapshots[NUM_DUMMIES][NUM_SNAPSHOT_TYPES];
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int m_aReceivedSnapshots[NUM_DUMMIES];
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int m_aReceivedSnapshots[NUM_DUMMIES] = {0, 0};
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char m_aaSnapshotIncomingData[NUM_DUMMIES][CSnapshot::MAX_SIZE];
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int m_aSnapshotIncomingDataSize[NUM_DUMMIES];
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int m_aSnapshotIncomingDataSize[NUM_DUMMIES] = {0, 0};
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CSnapshotStorage::CHolder m_aDemorecSnapshotHolders[NUM_SNAPSHOT_TYPES];
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char m_aaaDemorecSnapshotData[NUM_SNAPSHOT_TYPES][2][CSnapshot::MAX_SIZE];
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@ -198,19 +198,19 @@ class CClient : public IClient, public CDemoPlayer::IListener
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std::deque<std::shared_ptr<CDemoEdit>> m_EditJobs;
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//
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bool m_CanReceiveServerCapabilities;
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bool m_ServerSentCapabilities;
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bool m_CanReceiveServerCapabilities = false;
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bool m_ServerSentCapabilities = false;
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CServerCapabilities m_ServerCapabilities;
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CServerInfo m_CurrentServerInfo;
|
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int64_t m_CurrentServerInfoRequestTime; // >= 0 should request, == -1 got info
|
||||
int64_t m_CurrentServerInfoRequestTime = -1; // >= 0 should request, == -1 got info
|
||||
|
||||
int m_CurrentServerPingInfoType;
|
||||
int m_CurrentServerPingBasicToken;
|
||||
int m_CurrentServerPingToken;
|
||||
CUuid m_CurrentServerPingUuid;
|
||||
int64_t m_CurrentServerCurrentPingTime; // >= 0 request running
|
||||
int64_t m_CurrentServerNextPingTime; // >= 0 should request
|
||||
int m_CurrentServerPingInfoType = -1;
|
||||
int m_CurrentServerPingBasicToken = -1;
|
||||
int m_CurrentServerPingToken = -1;
|
||||
CUuid m_CurrentServerPingUuid = UUID_ZEROED;
|
||||
int64_t m_CurrentServerCurrentPingTime = -1; // >= 0 request running
|
||||
int64_t m_CurrentServerNextPingTime = -1; // >= 0 should request
|
||||
|
||||
// version info
|
||||
struct CVersionInfo
|
||||
|
@ -222,19 +222,19 @@ class CClient : public IClient, public CDemoPlayer::IListener
|
|||
STATE_READY,
|
||||
};
|
||||
|
||||
int m_State;
|
||||
int m_State = STATE_INIT;
|
||||
} m_VersionInfo;
|
||||
|
||||
std::vector<SWarning> m_vWarnings;
|
||||
|
||||
CFifo m_Fifo;
|
||||
|
||||
IOHANDLE m_BenchmarkFile;
|
||||
int64_t m_BenchmarkStopTime;
|
||||
IOHANDLE m_BenchmarkFile = 0;
|
||||
int64_t m_BenchmarkStopTime = 0;
|
||||
|
||||
CChecksum m_Checksum;
|
||||
int m_OwnExecutableSize = 0;
|
||||
IOHANDLE m_OwnExecutable;
|
||||
IOHANDLE m_OwnExecutable = 0;
|
||||
|
||||
// favorite command handling
|
||||
bool m_FavoritesGroup = false;
|
||||
|
@ -310,8 +310,6 @@ public:
|
|||
bool DummyConnected() override;
|
||||
bool DummyConnecting() override;
|
||||
bool DummyAllowed() override;
|
||||
int m_DummyConnected;
|
||||
int m_LastDummyConnectTime;
|
||||
|
||||
void GetServerInfo(CServerInfo *pServerInfo) const override;
|
||||
void ServerInfoRequest();
|
||||
|
|
|
@ -57,17 +57,10 @@ CServerBrowser::CServerBrowser() :
|
|||
m_ppServerlist = nullptr;
|
||||
m_pSortedServerlist = nullptr;
|
||||
|
||||
m_pFirstReqServer = nullptr; // request list
|
||||
m_pLastReqServer = nullptr;
|
||||
m_NumRequests = 0;
|
||||
|
||||
m_NeedResort = false;
|
||||
m_Sorthash = 0;
|
||||
|
||||
m_NumSortedServers = 0;
|
||||
m_NumSortedServersCapacity = 0;
|
||||
m_NumSortedPlayers = 0;
|
||||
m_NumServers = 0;
|
||||
m_NumServerCapacity = 0;
|
||||
|
||||
m_ServerlistType = 0;
|
||||
|
@ -76,6 +69,8 @@ CServerBrowser::CServerBrowser() :
|
|||
|
||||
m_pDDNetInfo = nullptr;
|
||||
m_DDNetInfoUpdateTime = 0;
|
||||
|
||||
CleanUp();
|
||||
}
|
||||
|
||||
CServerBrowser::~CServerBrowser()
|
||||
|
|
|
@ -13,6 +13,7 @@ void CSmoothTime::Init(int64_t Target)
|
|||
m_Current = Target;
|
||||
m_Target = Target;
|
||||
m_Margin = 0;
|
||||
m_SpikeCounter = 0;
|
||||
m_aAdjustSpeed[ADJUSTDIRECTION_DOWN] = 0.3f;
|
||||
m_aAdjustSpeed[ADJUSTDIRECTION_UP] = 0.3f;
|
||||
}
|
||||
|
|
|
@ -10,6 +10,10 @@ static const CUuid TEEWORLDS_NAMESPACE = {{// "e05ddaaa-c4e6-4cfb-b642-5d48e80c0
|
|||
0xe0, 0x5d, 0xda, 0xaa, 0xc4, 0xe6, 0x4c, 0xfb,
|
||||
0xb6, 0x42, 0x5d, 0x48, 0xe8, 0x0c, 0x00, 0x29}};
|
||||
|
||||
const CUuid UUID_ZEROED = {{// "00000000-0000-0000-0000-000000000000"
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
|
||||
|
||||
CUuid RandomUuid()
|
||||
{
|
||||
CUuid Result;
|
||||
|
|
|
@ -24,6 +24,8 @@ struct CUuid
|
|||
bool operator<(const CUuid &Other) const { return mem_comp(m_aData, Other.m_aData, sizeof(m_aData)) < 0; }
|
||||
};
|
||||
|
||||
extern const CUuid UUID_ZEROED;
|
||||
|
||||
CUuid RandomUuid();
|
||||
CUuid CalculateUuid(const char *pName);
|
||||
// The buffer length should be at least UUID_MAXSTRSIZE.
|
||||
|
|
Loading…
Reference in a new issue