def
6d3b8f2d36
fix2
2018-04-04 20:41:05 +02:00
heinrich5991
b9cdacbb37
Try to unfix the grenade bug for the map "Binary"
2018-03-24 14:01:01 +01:00
ChillerDragon
052e67c541
Add broadcast importance ( fixes #669 )
2018-03-07 17:22:41 +01:00
yangfl
1620fc9b0f
Fix typo
2018-02-07 16:10:40 +08:00
Dennis Felsing
cb0209d6e3
Reapply "Only make grenades explode once (fix by timakro)"
2018-01-25 02:32:34 +01:00
Dennis Felsing
f3256f0b6c
Revert "Only make grenades explode once (fix by timakro)"
...
This reverts commit b9a93a18fb
.
2018-01-24 07:50:15 +01:00
Dennis Felsing
b9a93a18fb
Only make grenades explode once (fix by timakro)
2018-01-22 14:15:53 +01:00
def
0cc4763a43
Fix crash: Switch tiles with number 0 are handled like non-switch tiles
...
Thanks to 645654 and phacrum for report
2018-01-10 22:19:38 +01:00
def
fb252c4940
Fix compilation
2017-08-25 13:27:37 +02:00
heinrich5991
1ae004ba46
Make a copy of the input only after sanitizing it
...
This fixes a physics bug that allowed players to set their mouse
direction to (NaN, NaN), resulting in funny effects.
2017-08-25 13:20:10 +02:00
heinrich5991
6247aa0c7f
Enable -Wextra
and -Wformat=2
...
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.
Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
Tim Schumacher
2ef05c2def
Use sv_teleport_hold_hook also for checkpoint tele
2017-06-15 16:07:27 +02:00
Tim Schumacher
47fecc8659
Add sv_check_teleport_hold_hook map setting
2017-06-15 15:49:07 +02:00
eeeee
9b6699d3b8
remove casts to CServer
...
improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
def
63c1d75458
When frozen and afk, show normal eyes to be able to tell non-afk from afk
2017-05-19 19:12:52 +02:00
Learath
5626259b27
Rework pause. Fixes force_pause
2017-04-09 00:20:41 +02:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00
necropotame
b6548aa8cf
Fix wrong code convension, add enum for timer display type
2017-02-28 07:31:24 +01:00
Learath2
09552a6d9f
Get rid of trailing whitespaces
2017-02-21 19:11:43 +03:00
BannZay
a96ebde93a
getting jetpack through remote
2016-10-10 15:18:06 +03:00
Speedy Consoles
39704a04a7
made 1-tick unfreeze reliable
2016-08-27 18:03:50 +02:00
def
320c299b68
Fix laser code
2016-08-07 22:38:45 +02:00
def
992c148dce
Fix messages a bit
2016-07-03 23:23:33 +02:00
Tim Schumacher
96d05e3370
Send chat message when team is unlocked by a tile
2016-06-30 17:55:34 +02:00
def
af8317c2e9
Don't allow restarting after touching finish line on solo server
2016-05-21 21:51:38 +02:00
def
61e47422f6
Clean up debug messages a bit (lower case, no useless errors)
2016-05-02 21:35:32 +02:00
Tim Schumacher
50f9e37282
disable deepfly patch applied at wrong position
2016-05-02 16:25:34 +02:00
def
e0e7f20196
added sv_deepfly (default 1) to disable deepfly (by timakro)
2016-04-29 18:08:53 +02:00
def
67bff95a72
Merge remote-tracking branch 'timakro/new_hookthrough'
2016-04-27 18:59:51 +02:00
def
93ce3c84c3
Add fake tuning for hammer hit
2016-04-20 11:59:14 +02:00
def
ce7eb0aac1
Add UNLOCK_TEAM tile (someone draw a tile please)
2016-03-07 18:04:59 +01:00
H-M-H
42a68636b5
tweaked respawndelay a bit
2016-02-02 21:14:46 +01:00
timgame
dc89301292
clean up intersect line code
2015-11-08 10:20:44 +01:00
timgame
988a8f591a
remove colflags
2015-11-08 10:20:10 +01:00
heinrich5991
48ecf3d5a1
Merge pull request #323 from Chairn/drag_range
...
Added sv_dragger_range to control the length of the laser draggers.
2015-09-07 11:12:52 +01:00
Chairn
8148a29108
Removed useless comment line
2015-09-01 23:17:45 +02:00
Chairn
c5443d8e34
Added command sv_dragger_range. Maybe need some more tests.
2015-09-01 23:15:48 +02:00
oy
e91d26b8ac
force vital check on essential cl/srv messages and added additional sequence checking
2015-09-01 13:50:45 +02:00
def
5119976c9f
Oops
2015-08-22 20:25:28 +02:00
def
7ff9cd890c
No magic number for weapon
2015-08-22 20:15:15 +02:00
def
844d8b8ae3
Add sv_teleport_lose_weapons
2015-08-22 19:24:10 +02:00
BeaR
6b2e61bbc6
Fix collision bug with weapon projectiles
...
Ignore characters, which can't collide e.g different teams, in the intersection test for projectiles.
2015-08-16 10:54:06 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
ce465b584c
Add sv_rescue_delay and rename sv_allow_rescue to sv_rescue
2015-06-30 18:46:36 +02:00
def
55e0c58707
Fix bracket
2015-06-22 13:07:41 +02:00
def
4f323313f3
Clean up code a bit
2015-06-22 13:06:14 +02:00
def
dd9563a88c
Make switch number work for freeze on switch layer
2015-05-31 18:21:12 +02:00
def
987723316a
Fix server crash with doors
2015-05-18 20:36:30 +02:00
def
a77cd039a6
Get rid of all Clang warnings
2015-04-18 22:29:28 +02:00
timgame
52aab8c00f
added unfreeze after /r, /rescue
2015-04-16 18:13:36 +02:00
timgame
62aa011734
added /r, /rescue: teleport yourself out of freeze
2015-04-16 17:37:57 +02:00
def
bb88034def
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-03-28 21:53:13 +01:00
def
14d0d2ba08
Kill everyone!
...
This fixes a bug where some players can fall outside of a map and don't die.
2015-03-28 21:52:43 +01:00
timgame
108e46275c
fixed refill jumps with 1 jump
2015-03-22 18:27:57 +01:00
timgame
909db5cd55
added ninjajetpack prediction
2015-03-14 18:55:50 +01:00
def
564a69210c
Revert ZZZ emoticon when afk
2015-03-13 15:21:27 +01:00
def
f893ed6ec4
Fix and clean up autoupdater
2015-03-13 15:14:00 +01:00
def
05970cc2e2
Add BONUS tile, opposite of PENALTY (for Saavik's new map)
2015-03-10 22:57:40 +01:00
def
2b32b4a18a
Add fire delay tunings
2015-02-12 15:20:22 +01:00
timgame
b53009db7c
improved refill jumps tile
2015-01-19 22:14:49 +01:00
timgame
2ee0ca0648
added refill jumps tile and cleaned tile detection
2015-01-19 22:14:49 +01:00
def
f0d830021a
Fix old bug
2014-12-29 20:06:00 +01:00
def
292c18a1e0
Make prediction work with unsolo command
2014-12-25 11:37:44 +01:00
def
fe86eef7d8
Disable hook when /spec is used
2014-12-15 20:49:16 +01:00
def
a6b4adb5d8
Minor cleanups
2014-12-15 20:48:58 +01:00
nuborn
88a1565d75
make the prediction compatible with very large maps
2014-12-02 01:08:52 +01:00
nuborn
03bc769c09
prediction of hammer (hits) and grenade (explosions)
2014-12-01 01:31:58 +01:00
def
627d6386ee
Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
...
This reverts commit 8f7e24b4db
.
2014-11-02 10:59:22 +01:00
def
0802177658
Revert "fix bug in weapons antiping (getting lasered in freeze)"
...
This reverts commit ff8791681f
.
2014-11-02 10:59:03 +01:00
nuborn
ff8791681f
fix bug in weapons antiping (getting lasered in freeze)
2014-10-28 17:23:48 +01:00
nuborn
8f7e24b4db
Revert "Revert "Add antiping for weapons (by nuborn)""
...
This reverts commit 755e9f4d1c
.
2014-10-28 15:50:28 +01:00
def
755e9f4d1c
Revert "Add antiping for weapons (by nuborn)"
...
This reverts commit 48e66a2ab3
.
Conflicts:
src/game/client/gameclient.cpp
src/game/version.h
2014-10-27 20:03:22 +01:00
def
0ac9002a80
Fix solo zone + laser dragg in spec ( fixes #59 )
2014-10-26 02:14:12 +01:00
def
4ed3ce8070
Revert "No fucking gunfire sound when using jetpack"
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This reverts commit 4a11befaf4
.
2014-10-26 00:50:10 +02:00
def
4a11befaf4
No fucking gunfire sound when using jetpack
2014-10-25 03:01:55 +02:00
def
48e66a2ab3
Add antiping for weapons (by nuborn)
2014-10-23 17:31:29 +02:00
def
084b59d9b6
Show sleepy eyes when a player is paused
2014-10-16 23:22:53 +02:00
def
a670348b88
Wording
2014-09-27 19:10:15 +02:00
def
3804c16f02
Fix a bunch of crashes on server demo recording
2014-09-26 03:20:47 +02:00
def
416ae46730
Reset recording on player death
2014-09-26 02:25:53 +02:00
def
b4f77c4b71
Add sv_player_demo_record (mostly from Teerace)
2014-09-26 02:05:31 +02:00
def
d38bf7f83a
typo
2014-09-23 17:33:33 +02:00
def
fbd87e7370
Fix potential server crashes
2014-09-22 18:56:59 +02:00
def
741cf8f8c7
Cleanup & Halloween event
2014-09-18 12:14:00 +02:00
def
8a4e3d9605
Revert "Only set active weapon when it actually has ammo (Thanks Saavik)"
...
This reverts commit c88a4f00d2
.
2014-09-07 00:15:03 +02:00
def
c88a4f00d2
Only set active weapon when it actually has ammo (Thanks Saavik)
2014-09-05 21:12:33 +02:00
Tobias Urlaub
4fbed4a447
Fix: Bullets don't explode when a player stands in their way
2014-08-25 12:18:38 +02:00
def
2980bd77e8
Add /specteam
2014-08-09 19:53:38 +02:00
def
a4519f8c11
Fix: Save nohook and nocollision properly
2014-08-09 15:44:19 +02:00
def
145f0434f5
Add /save by the glorious HMH
2014-07-26 14:46:31 +02:00
def
eaeaf54250
Add freezehammer/unfreezehammer for blocker
2014-07-16 02:59:39 +02:00
def
4c71b8cf56
Fix: Walljump works properly even in maps without double jump
2014-06-24 23:47:33 +02:00
def
7a4e5ed746
Fix "You can jump 1 time"
2014-06-24 23:32:29 +02:00
def
dcf5e244b5
Fix walljump after holding a key
2014-06-23 14:46:27 +02:00
def
99c74b5311
Fix wall jumps
2014-06-22 00:50:11 +02:00
def
d768eb4908
Try wall jumps
2014-06-21 18:14:22 +02:00
def
94c3547b0f
Fix: armor does not switch away from pistol
2014-06-17 23:55:23 +02:00
def
6131dfb7e3
Fix: Don't show draggers of players in solo part
2014-06-15 20:51:30 +02:00
def
a6e8a787ee
Fix: Jetpack works with tunezones (oops)
2014-06-04 20:16:44 +02:00
def
4c87cedd4d
Better make sure that something exists before using it
2014-05-19 01:57:52 +02:00
def
88c417d6ef
Make grenade explode when lifetime is over to allow more fun parts with tunezones
2014-05-18 16:19:05 +02:00
def
220db3b216
Rename some missing round functions
2014-05-12 23:55:35 +02:00
def
bf13363cd2
Fix: Proper dragger reset on spec
2014-05-08 15:45:02 +02:00
def
ccad2d6502
Fix solo dragger
2014-05-08 15:42:20 +02:00
def
ba909bc498
Fix: Guns and draggers work for each player in a solo part individually
2014-05-08 00:53:21 +02:00
def
b3e9041768
Revert "Same hook strength for everyone (by cinaera)"
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This reverts commit 2b08464527
.
2014-05-01 03:03:31 +02:00
def
2b08464527
Same hook strength for everyone (by cinaera)
2014-04-30 17:36:25 +02:00
def
5eb7a74558
Fix: Tunings and Tunezones with dummies
2014-04-29 03:34:23 +02:00
HMH
4a8011ced4
determine tunings to send with the players viewpos
2014-04-18 14:43:33 +02:00
HMH
b9d72d5efe
TuneZone enter msg also on spawn
2014-04-18 14:43:33 +02:00
def
72a8c581a2
Fix shotgun_strength in tune zone
2014-04-14 22:15:48 +02:00
def
68980e7699
Fix: Ok, proper Jetpack prediction now
2014-04-14 10:56:14 +02:00
def
38b16ee5c0
Jetpack prediction (Thanks to v)
2014-04-14 01:34:50 +02:00
def
29db455131
Multiline tune zone messages
2014-04-13 19:27:08 +02:00
def
f8b15e1e62
Add hammer_strength tuning
2014-04-13 19:11:21 +02:00
def
6e33858cab
Code cleanup
2014-04-13 16:49:58 +02:00
def
83201c9003
More extended tunings
2014-04-13 16:41:02 +02:00
def
7fd799f894
Timeouts, disconnects and game leaves no longer kill your entire locked team
2014-04-12 12:08:20 +02:00
def
7ae973af0d
Make jetpack strength a tuning
2014-04-12 11:12:29 +02:00
def
327aa4e196
Fake tunings for NPC and NPH and tuning cleanup
2014-04-06 12:22:27 +02:00
def
a285751c5f
Fix: Bullets should still work
2014-04-05 16:17:05 +02:00
def
8be0091d07
Add sv_teleport_hold_hook
2014-04-05 00:35:18 +02:00
def
b8775d27c4
Revert "sv_pistol_damage"
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This reverts commit a5449c9af0
.
2014-04-02 19:55:42 +02:00
def
a5449c9af0
sv_pistol_damage
2014-03-31 20:34:54 +02:00
def
27fbf04b09
Remove projectiles when player dies
2014-03-29 23:15:45 +01:00
HMH
3d607eaf16
fix: correct zone at spawn
2014-03-27 01:48:21 +01:00
HMH
e393e966d0
fix: send tunings on spawn not on death
2014-03-27 01:33:37 +01:00
def
a4580c4af0
Add speedup prediction (by c)
2014-03-25 01:13:46 +01:00
HMH
6b1b4f2bcb
fix: correct tunezones for faketunings
2014-03-24 21:07:10 +01:00
HMH
0177b8a4b5
fix: stupid laser tunings + projectile security fix
2014-03-23 17:10:49 +01:00
HMH
78bed556c0
replaced tunings from projectiles and laser by zonespecific tunings
2014-03-23 17:10:49 +01:00
HMH
e25f0ba074
added TuneZoneHandler, replaced projectile-lifetime and laserreach with zone specific tunings when creating
2014-03-23 17:10:49 +01:00
def
b72df908a1
Add faketunings for 0 jumps
2014-03-01 14:29:14 +01:00
def
220f5269c4
Fix: Reset ninja properly to prevent it from autoshooting
2014-02-25 21:51:10 +01:00
def
6406e77e9c
Disable faketuning for freeze for now because it looks really weird in some situations
2014-02-23 01:10:43 +01:00
def
e9db91e953
Add solo fake tunes
2014-02-19 22:30:57 +01:00
def
40651924bf
Make Fake Tunings a bit nicer and less resource intensive
2014-02-19 22:30:34 +01:00
def
92e0b5fe3c
Add fake tunings so that freeze prediction is correct (by HMH)
2014-02-19 21:55:37 +01:00
def
99a086200f
Only keep holding hook, reset all other keys on /pause and chat
2014-02-18 22:26:17 +01:00
def
1b76f57750
Allow /showothers on solo server
2014-02-14 03:08:20 +01:00
def
4a2eaaf1cc
Less strict spam filtering
2014-02-14 00:26:05 +01:00
def
334a739534
Fix penalty for teams
2014-02-10 00:17:56 +01:00
def
42ed2807cb
Add penalty tile
2014-02-09 23:31:29 +01:00
def
823a04333a
Add /showall
2014-02-02 19:56:10 +01:00
def
391232017a
Add evil checkpoint teleports
2014-02-01 22:20:41 +01:00
def
7347afa5dc
Even Super has to die!
2014-01-31 23:24:45 +01:00
def
3e7d077722
Fix: See other players on solo server
2014-01-31 12:26:17 +01:00
def
2f4820f9ae
Don't show players in solo part, even with /showothers
2014-01-30 18:39:39 +01:00
def
d8533eea67
Proper Client Version numbers and more visible whispers
2014-01-30 16:49:15 +01:00
def
bf652416d4
Don't send team state too often (causes lags when people kill)
2014-01-24 15:12:46 +01:00
def
61b056f9f7
Hold input while paused
2014-01-22 14:04:46 +01:00
def
663da084db
Make players look sleepy if afk
2014-01-22 01:46:15 +01:00
def
beb74082b3
Send initial team state
2014-01-22 00:35:02 +01:00
def
d158267e92
Better broadcasting for spectators
2014-01-13 17:00:49 +01:00
def
adbaae769c
Fix various broadcasting issues:
...
- Sound in solo parts
- Sound when spectating
- Projectiles of players in other teams when spectating
2014-01-12 15:56:16 +01:00
def
6126ad50c4
Fix range of team related bugs by actually removing people from team when they spectate
2014-01-11 15:19:34 +01:00
def
2af9d9f423
Switchable ninjajetpack
2014-01-11 13:59:20 +01:00
def
f4b961ecad
Final fix
2014-01-11 13:39:35 +01:00
def
b768cb1e81
Fix: Solo server crash
2014-01-11 00:52:13 +01:00
def
5d23a38f66
Allow players to see players at every distance, but not effects
2014-01-10 22:54:07 +01:00
def
7a3a8f1485
Fix doors in team 0 for solo server
2014-01-09 21:57:44 +01:00
def
86468f2c06
Emote fix
2014-01-09 19:51:26 +01:00
def
9770382007
New Jetpack animation
2014-01-09 19:00:41 +01:00
def
6af20de3e8
Also reset team 0
2014-01-08 02:24:31 +01:00
def
37badd724b
Another go at the door opening bug
2014-01-06 18:27:38 +01:00
def
8d4301b2e3
Next try to prevent DDRace problems
2014-01-02 02:15:19 +01:00
def
28980ef2ba
Hopefully fix 64 players
2014-01-02 01:56:09 +01:00
def
cd98cd4c3f
Fix: Stupid
2014-01-01 22:37:18 +01:00
def
a98458a9f3
Fix switches for 64 teams
2014-01-01 22:34:10 +01:00
def
d9764a7638
Remove useless broadcast messages
2013-12-31 06:23:40 +01:00
def
3607218f12
Merge ddrace64 from eeeeee
2013-12-31 06:13:57 +01:00
def
da2cdf7acd
Fix: Reset switches when team is locked
2013-12-30 22:30:07 +01:00
def
605bd0f81c
Only show freeze indication once when still frozen
2013-12-26 19:46:44 +01:00
def
3eaad43b6b
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
...
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
2013-12-26 18:02:22 +01:00
def
d0d8aaa56c
Fix: Proper jetpack strength
2013-12-23 20:40:43 +01:00
def
ec4a83eb1a
Fix: Don't change tune parameters
2013-12-23 20:33:01 +01:00
def
72bc639a0c
TeleOuts as pointer; Hopefully fixes Visual Studio crash
2013-12-12 14:35:01 +01:00
def
bfc6558a32
Indicate when ninja ends
2013-12-09 13:53:26 +01:00
def
d1a584b4af
Add jetpack tile
2013-11-22 15:10:55 +01:00
def
eba45c4f0a
Add /lock
2013-11-16 00:44:49 +01:00
def
0b305471d2
Add jetpack
2013-11-13 13:25:26 +01:00
def
a4296f4bb7
Fix: Super can always jump
2013-09-29 17:16:49 +02:00
def
1cc6977611
Fix jumping
2013-08-24 02:25:58 +02:00
def
6da8d2146c
New mapping entity: Specify number of jumps
2013-08-24 01:03:45 +02:00
def
48d84b2784
More correct door reset
2013-08-22 06:07:31 +02:00
def
40ff09be29
Revert visual studio fix
2013-08-18 22:19:02 +02:00
BeaR
ee6192900c
fix previous commit
2013-08-14 19:56:55 +02:00
def
af69765063
Revert "fix visual studio build"
...
This reverts commit 62409f740a
.
2013-08-14 17:31:15 +02:00
BeaR
62409f740a
fix visual studio build
2013-08-13 14:06:29 +02:00
def
bf518df74d
New teleport entities
2013-08-13 04:59:25 +02:00
def
4987b26b7b
Fix prediction
2013-08-05 19:58:51 +02:00
def
111d5c7f10
Add entities to start and stop: Player collisions, Hooking, Infinite jump
2013-08-05 17:47:04 +02:00
def
02ac497531
Fix: No ninja in solo
2013-08-04 22:50:14 +02:00
def
e4201940cd
Fix: Don't reset doors for spectators
2013-08-04 04:46:26 +02:00
def
3cfe974092
Make ninja work only on team mebers
2013-08-02 21:10:43 +02:00
def
8f9a1c24fb
Remove iostream
2013-08-01 22:28:11 +02:00
def
6935a9678b
Fix: team 0 doesn't count players
2013-08-01 22:27:19 +02:00
def
43ecc1c7a3
Add rcon: totele i
2013-07-23 23:37:00 +02:00
def
c7fef524e6
Don't follow from-teles without a corresponding to-tele
2013-07-23 02:13:13 +02:00
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796548ff65
Don't reset hook pos in red teleports, allow holding hook while going through tele
2013-07-22 18:03:32 +02:00