Commit graph

2522 commits

Author SHA1 Message Date
oy 7c300ccc7b added player names to dm score hud and repositioned the player name in team games. Closes #871 2012-01-09 00:28:42 +01:00
oy 526262ea55 increased the size of emoticons in the selector. Closes #625 2012-01-09 00:23:58 +01:00
oy e960cbdff3 added a config to display the code string of a country flag instead of the image. Closes #897 2012-01-08 18:16:38 +01:00
oy 3811476c6e removed multiple updating of the renderinfo for ninjas. Closes #855 2012-01-08 15:44:49 +01:00
oy 3626286d0d skip inactive kick for debug dummies to avoid console spam 2012-01-08 15:26:37 +01:00
oy 57a975f38e added a server command to lock teams. Closes #831 2012-01-08 13:55:20 +01:00
oy a9db705c14 fixed that refocus is done when using Home-key in a editor edit box. Closes #821 2012-01-08 13:36:47 +01:00
oy f8b895181a show animation/grid/zoom level in the map editor. Closes #780 2012-01-08 13:16:19 +01:00
oy bafd22ebe7 show path in the editor file dialog. Closes #786 2012-01-08 13:14:02 +01:00
oy be37147342 fixed border rendering in the editor's image preview. Closes #908 2012-01-08 01:47:53 +01:00
oy 58f5779508 - disabled clipping lines in the tile picker
- fixed aspect ratio of the image in the tile picker
Closes #833
2012-01-08 01:14:52 +01:00
oy 535324d6ed added an entry for the kill command to the controls menu. Closes #652 2012-01-08 00:20:02 +01:00
oy 6649d651a8 switched client and highlight chat sound. Closes #630 2012-01-06 20:06:13 +01:00
oy 2785293469 don't start playing the music again if we're quitting 2012-01-06 20:03:57 +01:00
oy f3ebfae18e drop multiple chat sounds that are played within 300ms. Closes #440 2012-01-06 19:47:49 +01:00
oy b592d7a591 cleaned up playing of global sounds 2012-01-06 19:38:40 +01:00
GreYFoX c46f3e06e7 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace 2012-01-04 20:10:07 +02:00
oy 7328098f8d Merge pull request #912 from matricks/threadedflip
Threadedflip
2012-01-03 15:40:30 -08:00
Magnus Auvinen c1942ca6cb fixed the render frame time and cleaned up some more code 2012-01-01 13:38:46 +01:00
Ravomavain ebf64758b1 Make spectators see the same thing as the player they spectate 2012-01-01 00:15:16 +02:00
Ravomavain 02372ac0b0 Don't allow kill if player is paused 2012-01-01 00:15:16 +02:00
Ravomavain c85d7bcc0f Make spectators hear the same thing as the player they spectate 2012-01-01 00:15:16 +02:00
Ravomavain af8fac1bac Little fix to allow 2 players to spectate each other 2012-01-01 00:15:15 +02:00
GreYFoX ee670118a5 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
Conflicts:
	src/engine/console.h
	src/engine/server/server.cpp
	src/engine/server/server.h
	src/engine/shared/config.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
GreYFoX 250b3b9416 i was scared that @heinrich5991 may send people to kill me while i sleep for hard coding something into DDRace 2011-12-31 19:16:40 +02:00
oy c975390195 made vote ban check if the ip matches an authed player 2011-12-31 12:11:48 +01:00
Magnus Auvinen b31abc4053 fixed so that you can select graphics backend via gfx_threaded 2011-12-31 10:29:25 +01:00
Magnus Auvinen 4e923442e4 fixed the broken damage indicators 2011-12-31 10:15:54 +01:00
Magnus Auvinen 8e56885795 initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now 2011-12-31 01:06:04 +01:00
Ravomavain 9de29f3775 Paused players can hear sounds. Fix #127. 2011-12-31 01:44:37 +02:00
Ravomavain 88be9657d2 Enhance pausing system (by @heinrich5991):
* enhance /pause (@heinrich5991)
 * add /spec command to pause without leaving the game (@heinrich5991)
 * if sv_pauseable is set to 0, /pause behave as /spec (@heinrich5991)
 * should fix #124 and #127 (@ravomavain)
2011-12-31 01:44:36 +02:00
GreYFoX 21be03f3c6 fixed messages 2011-12-31 01:34:48 +02:00
GreYFoX 7820e48ec6 Minor changes 2011-12-31 01:33:11 +02:00
oy ccaec79567 made it possible to automatically swap teams between rounds 2011-12-30 22:47:26 +01:00
oy 11cc0e78d7 removed chat spam for the team commands 2011-12-30 22:30:28 +01:00
oy ed4158e837 fixed last commit 2011-12-30 22:17:51 +01:00
BeaR afb1d5e201 Swap and Shuffle Teams 2011-12-30 21:52:01 +01:00
Magnus Auvinen 8ffe582615 ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip 2011-12-30 16:02:22 +01:00
GreYFoX 7d462b565d Fixed the bugs i know of with the last few commits 2011-12-30 16:51:08 +02:00
oy b44ee3d975 reworked ban system 2011-12-29 23:36:53 +01:00
oy 353f5cc8d6 fixed that the flag grab sound is played several times in a server side demo. Closes #901 2011-12-29 13:56:24 +01:00
GreYFoX 2baa440866 Happy New Year, all tees are now born happy, Version v1.11 2011-12-29 14:39:51 +02:00
GreYFoX 9af4f1e172 Added race started check 2011-12-29 14:35:14 +02:00
GreYFoX 799f4de2b3 Added the following settings to Close #123.
sv_time_in_broadcast, 1, 0, 1, CFGFLAG_SERVER, "Whether to display time in broadcast every interval or not by default, later the choice can be changed by players via chat commands"
sv_time_in_broadcast_interval, 1, 0, 60, CFGFLAG_SERVER, "How often to update the broadcast time"
sv_time_in_gametimer, 0, 0, 1, CFGFLAG_SERVER, "Whether to display time in the round/game timer or not by default, later the choice can be changed by players via chat commands"
Added the following Chat commands to give the player the choice over their settings:
"saytime", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTime, this, "Privately messages you your current time in this current running race"
"saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race"
"time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message"
"broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status"
"servergametime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status"
Fixed Chat Command "eyeemote" and made it a set + toggle instead of just toggle for better bin techneques
Moved some vars from CCharacter to CPlayer to keep their status evern after death but not after disconnect.
So now players have the choice to see which timer they wanna see if any.

Note: These changes are all untested Stay away from this update on your main server until they are tested, i don't even know if they will compile propperly
2011-12-29 14:17:34 +02:00
GreYFoX ff6b9609f3 sv_nameless_score default 0 Whether nameless tee has a score or not. Closes #100. 2011-12-29 11:39:01 +02:00
GreYFoX 66c321c547 Added sv_eye_emote_change_delay default to 1 to Close #94. 2011-12-27 12:20:12 +02:00
GreYFoX 539b686f85 Let's see if this helps #85 or not! 2011-12-26 15:31:05 +02:00
GreYFoX 49e875e3a3 v1.1a 2011-12-26 14:07:57 +02:00
GreYFoX 41eed130cd removed TODO 2011-12-26 13:56:51 +02:00
GreYFoX b68f5facea Fixed DDRace hud.cpp 2011-12-26 13:56:24 +02:00
GreYFoX 6bedea0c6a DDRace Score in Time Format 2011-12-26 13:45:41 +02:00
GreYFoX 8b09813288 old useless todo 2011-12-26 11:56:12 +02:00
GreYFoX e96da00103 Fixed Some Todos in the code 2011-12-26 11:15:43 +02:00
GreYFoX cdab951296 Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds) 2011-12-25 15:51:47 +02:00
GreYFoX ee115b5346 Version update 2011-12-25 15:34:07 +02:00
GreYFoX bfed5bad1a Added License INfo to missing files and updated the old ones 2011-12-25 15:33:05 +02:00
GreYFoX 4da271df56 Deleted a useless state and added onTeamStateChanged Event 2011-12-25 15:19:03 +02:00
GreYFoX 8a7c0df1d5 Mini performance improvement 2011-12-25 15:00:47 +02:00
GreYFoX 28cd7afa24 You srsly REALLY can't join teams that fast! 2011-12-25 13:20:10 +02:00
Learath2 81b34086e2 Fix for zoom issue. 2011-12-23 10:43:46 +02:00
Shereef Marzouk 1871207bfe Version and Credits 2011-12-14 17:05:48 +02:00
Shereef Marzouk c496bf3c4e Merge branch 'master' of https://github.com/oy/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/make_release.py
2011-12-14 17:01:47 +02:00
oy 6e20c32859 removed some resource loading spam. Closes #894 2011-12-10 18:23:29 +01:00
oy 99f04a7f87 let the server check if the input aims the center. Closes #889 2011-12-10 18:21:12 +01:00
XXLTomate 26e7a5888f compile fix 2011-12-09 23:00:40 +01:00
GreYFoX 1446d0980b Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
* Version 1.098a
Conflicts:
	bam.lua
	src/game/client/gameclient.h
	src/game/mapitems.h
2011-12-05 11:32:01 +02:00
Choupom 1efb494169 fixed #791 Ability to disable the magnetic behaviour of the grid 2011-12-04 22:44:06 +01:00
Choupom 713dd3bc08 fixed controls rendering with low ui scale 2011-12-04 22:43:41 +01:00
oy 8e0ce38e29 fixed sv_max_client usage 2011-12-04 16:51:33 +01:00
oy 9a03989e84 added "Make an option for each envelope: (a) synchronized (b) starting at join" by Choupom 2011-12-04 14:39:47 +01:00
Choupom 873c5a77bc some trivial fixes 2011-12-04 14:21:20 +01:00
oy b99ac459be fixed envelope rendering when seeking in the demo player 2011-12-04 14:04:12 +01:00
SushiTee e411d8f591 made envelope rendering more smooth 2011-12-04 13:15:24 +01:00
Shereef Marzouk 198334ef66 Merge pull request #125 from XXLTomate/PullVictims2
Pull victims2
2011-12-01 10:03:48 -08:00
GreYFoX 077217a802 incremented version 2011-12-01 19:51:51 +02:00
GreYFoX 5ebf60891c Merge branch 'master' of git://github.com/oy/teeworlds into DDRace 2011-12-01 19:48:09 +02:00
oy df4e11dc82 fixed fixed camera position when chatting as spectator. Closes #880 2011-11-30 01:47:35 +01:00
oy 05f77f64af added caching for the play command. Closes #891 2011-11-30 01:41:00 +01:00
oy e858c9396b renamed a variable 2011-11-29 22:15:27 +01:00
SushiTee c22b6c4b4f fixed selecting of quad points 2011-11-29 22:03:10 +01:00
SushiTee 48d21b61a2 fixed links between tile layer color envelopes when deleting envelopes 2011-11-29 22:01:03 +01:00
XXLTomate 9a59dd4158 victims at force_vote; cmd description updated 2011-11-08 22:08:37 +01:00
GreYFoX 323e63453b fixed team cheat. Closes #103 2011-11-08 15:21:03 +02:00
GreYFoX df0798a673 Fixed pickup sounds. Closes #111 2011-11-08 14:15:31 +02:00
GreYFoX 09232125b4 Ability to disable emotes. Closes #115 2011-11-08 14:09:42 +02:00
GreYFoX d6845f0502 Vote enforcer as command executer
Force pause doesn't need the client id to be positive
Fixed force pause parameter reading

partially helps #124
2011-11-08 13:56:08 +02:00
XXLTomate 137a447065 Victims without callback(s) 2011-11-08 12:30:54 +02:00
Ravomavain 24fc16543c Fix chat commands being too verbose if console_output_level is set on config file. Close #116 2011-10-31 19:16:43 +01:00
XXLTomate 771293a922 Fixing muteID 2011-10-12 21:31:33 +02:00
Shereef Marzouk b5f8738acd Merge pull request #118 from XXLTomate/ddracePullSqlFix
fixing sql score by @Laxa
unrevised untested @XXLTomate thanks but please test and maintain i didn't even see the changed code
2011-10-12 10:29:12 -07:00
XXLTomate a2cec1b990 fixing sql score by @Laxa 2011-10-12 19:17:48 +02:00
GreYFoX 1837c76a07 fixed a crash 2011-09-08 01:02:09 +02:00
GreYFoX d9f973b8da SQL Fix 2011-09-08 00:51:55 +02:00
GreYFoX eda127392a 0.6 trunk, 1.096a 2011-09-05 15:51:58 +02:00
GreYFoX 9f16db0969 Fixed tuning reset 2011-09-05 13:55:47 +02:00
Sergey b326fc245f Count change_map in sv_vote_map_delay too. 2011-09-04 22:24:40 +02:00
GreYFoX df5a63948a Fixed warning: src/game/server/teams.cpp:206: suggest parentheses around && within || 2011-09-03 01:10:08 +02:00
Ravomavain 7b8575f755 There is a variable for that, use it! :p 2011-09-03 01:08:37 +02:00
Ravomavain 04981004d5 Improve Checkpoint-teleporters: if no matching destination is found for the current checkpoint, check previous ones 2011-09-03 01:08:37 +02:00
GreYFoX fe5e9f4ad7 Removed redundant command from console 2011-09-03 00:28:56 +02:00
GreYFoX 37d3bfee81 0.6 trunk, 1.095a 2011-09-02 22:25:38 +02:00
GreYFoX abfd5555b0 DDRace tuning vars reset every map, but default Teeworlds tuning vars don't 2011-09-02 20:37:03 +02:00
GreYFoX 8c103b8c13 * Added a new tile to facilitate solo parts ( works with teams )
* Can now put tiles with the same indexes as in tele or switch layer i game layer but it will drawn to the correct image
* Adjusted Masking to account for Solo players
2011-09-02 20:04:18 +02:00
Ravomavain 5b44fae0ce Remove unneeded variables 2011-09-02 12:05:14 +02:00
Ravomavain b24b67518a Allow chat commands to be used in remote console 2011-09-02 12:05:14 +02:00
GreYFoX 5035506825 Fixed team collision and 0.6 trunk, 1.094a 2011-09-01 20:29:08 +02:00
GreYFoX d960765552 fixed warning: src/game/server/entities/laser.cpp:93: 'f' may be used uninitialized in this function 2011-09-01 02:14:05 +02:00
GreYFoX f845f271ad Fixed warning: src/game/server/ddracechat.cpp:267: unused variable 'pSelf' 2011-09-01 00:30:37 +02:00
GreYFoX dd3568338f 0.6 trunk, 1.093a 2011-08-31 23:37:04 +02:00
GreYFoX b7e3bbb824 added fix for #82 by BeaR 2011-08-31 23:36:41 +02:00
GreYFoX aad11d2cae 0.6 trunk, 1.092a 2011-08-31 23:00:00 +02:00
Ravomavain 7d1a392f03 Fix chat command and close #81 2011-08-31 22:58:48 +02:00
GreYFoX ff696bad6c Mac Loves Cyclic Includes 2011-08-31 13:56:04 +02:00
GreYFoX 71239fadb2 no more victims 2011-08-31 13:12:46 +02:00
GreYFoX 3ad8284716 Fixed #77. top5 2011-08-31 12:30:18 +02:00
GreYFoX 7e24be5d83 Version 1.091a 2011-08-31 12:10:15 +02:00
GreYFoX bf5374adbf Reverted a change 2011-08-31 02:48:58 +02:00
GreYFoX f2e34075b8 Fixed the /cmd crash Fixes #76
deleted the chat console on destruction
2011-08-31 02:39:08 +02:00
eeeee cfde5a20ec allow usage of eyeemotes in freeze 2011-08-31 02:36:47 +02:00
GreYFoX 03bd3823ec Fixed SQL Compilation 2011-08-27 23:32:40 +02:00
GreYFoX 4ca0681689 Added chat commands for only chat and available to all users
Thanks @heinrich5991 for this idea of a separate console object to handle it
2011-08-27 17:11:39 +02:00
GreYFoX 7e19f1bca3 Fixed rendering of maps like Hardcore_02
Since the game layers are allowed only once, there is not way for this to run twice
2011-08-27 15:05:28 +02:00
eeeee 2d4c965c7e prevent excess draggers snapping to save loads of traffic 2011-08-27 14:09:06 +02:00
eeeee 9f8ba5cf45 it was possible to avoid being kicked by afk stuff by opening chat 2011-08-27 14:09:06 +02:00
GreYFoX 9fe96f6b04 Test Commands check and feedback on command not executed 2011-08-26 23:24:46 +02:00
GreYFoX 94c0088c1b Set the AccessLevel at login 2011-08-26 20:23:47 +02:00
Ravomavain 8bd82a3550 Fix DDRace layers in editor 2011-08-26 20:05:18 +02:00
GreYFoX b75a26eed9 Fixed the console 2011-08-26 20:03:30 +02:00
Ravomavain e8229f537f Fix loading of old maps 2011-08-26 16:34:25 +02:00
Ravomavain 15d0a40825 Add user level access and use this level for /cmds if player is not authed. 2011-08-26 16:28:14 +02:00
Ravomavain 5912395554 Clarify this if statement. 2011-08-26 16:28:14 +02:00
GreYFoX de4a95c5d2 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611 2011-08-20 06:50:06 +02:00
oy b1e7797b19 fixed compiling with mingw 2011-08-19 00:12:30 +02:00
SushiTee 2ceb0fde91 fixed editor zooming if gui is not active 2011-08-16 23:15:51 +02:00
oy 2708256186 fixed quad selection via envelope preview 2011-08-16 21:35:00 +02:00
oy f36cc57bdd fixed last commit 2011-08-15 20:12:31 +02:00
Alexandre de5eccef3f Fix Stuffs & clean comments 2011-08-15 18:07:09 +02:00
Alexandre 367bb4b837 Map Editor: Envelope Preview 2011-08-15 18:07:05 +02:00
oy c38c632d06 fixed multiple popup creation in the editor. Closes #836 2011-08-13 19:22:01 +02:00
oy 4e830a71a1 decreased top offset of image add button in the editor. Closes #834 2011-08-13 18:53:41 +02:00
oy 7058726236 changed default UiPage to PAGE_INTERNET. Closes #839 2011-08-13 18:50:17 +02:00
GreYFoX 06afe36db4 Removed old hook through prediction as 0.5.2 servers are no longer compatible
made it possible to load old maps
Enumerated layers
2011-08-13 02:12:40 +02:00
GreYFoX 5b27758650 Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX 35d16bd58c Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/engine/shared/network_server.cpp
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/menus_browser.cpp
	src/game/client/gameclient.cpp
	src/game/editor/editor.cpp
	src/game/editor/editor.h
	src/game/editor/io.cpp
	src/game/editor/layer_tiles.cpp
	src/game/editor/popups.cpp
	src/game/gamecore.cpp
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gamemodes/ctf.cpp
	src/game/server/player.cpp
	src/game/variables.h
2011-08-13 02:01:40 +02:00
Shereef Marzouk c6fd4a2cc5 General whitespace and tab cleanup 2011-08-11 10:59:14 +02:00
Shereef Marzouk 2084febca7 Removed outdated comment 2011-08-11 10:43:27 +02:00
oy 5fc5b63dac just list the correct envelope types(colour/pos) when linking an envelope to a quad/tile layer 2011-08-06 22:30:18 +02:00
oy de05682d87 fixed play hooking when tune player_collision is 0. Closes #825 2011-08-06 13:57:59 +02:00
oy 003c0aa281 fixed aspect ratio in the editor's image preview. Closes #784 2011-08-06 13:08:29 +02:00
oy f1ea039df7 added separator in image menu. Closes #785 2011-08-05 19:52:39 +02:00
oy 2b2ddde04f sort players in kick/move to spec vote and player options by team. Closes #809 2011-08-05 19:52:38 +02:00
oy e5395f00b3 fixed that activating a quad point doesn't align it on the grid and made moving the pivot use the grid. Closes#792 2011-08-05 19:52:37 +02:00
oy fee2c2c452 fixed an overlapping in the editor. Closes #794 2011-08-05 19:52:36 +02:00
oy b7605dd0b5 reset quad point selection when activating a different quad. Closes #819 2011-08-05 19:52:34 +02:00
oy 72eb98c75e changed to trunk again 2011-08-05 19:52:33 +02:00
oy 709c05bb37 improved description for restart command. Closes #796 2011-08-05 19:52:32 +02:00
oy 435639636e Merge pull request #808 from SushiTee/master
fixed a warning
2011-08-03 13:53:18 -07:00
Shereef Marzouk 8877cf2293 Refactored some pointers 2011-08-02 12:35:14 +02:00
Shereef Marzouk 2b5c532589 converted white spaces to tabs 2011-08-02 12:14:49 +02:00
Shereef Marzouk 29de27f9dd Used the enum const TILESLAYERFLAG_GAME instead of 1 2011-08-02 12:14:00 +02:00
SushiTee 83652c91ec fixed a warning in client (mac) 2011-08-01 21:03:51 +02:00
oy 50edfd37c0 made 0.6.1 release 2011-07-31 23:17:00 +02:00
oy 10c3e844d7 show alpha2 country code strings next to the flag in the country code selectors. Closes #805 2011-07-31 02:04:46 +02:00
Johannes Loher e2664c1b00 Added server sided automatic demo recording 2011-07-30 18:23:59 +02:00
oy 7db6d1e056 fixed problem with player collision. Closes #722 2011-07-30 18:08:24 +02:00
oy a0a62bcd70 fixed econ feature and tcp 2011-07-30 13:40:01 +02:00
oy 65d312fd06 fixed problem with lineinput. Closes #802 2011-07-28 22:01:14 +02:00
GreYFoX 74462d4611 enumerated laser types, made it possible to choose which weapon to disable using switch layer delay variable 2011-07-25 22:16:20 +02:00
GreYFoX 831aea796e Saving hitting status on pause 2011-07-25 21:15:51 +02:00
Choupom b7aa8af7aa thats why magic values sux 2011-07-23 18:42:51 +02:00
GreYFoX 344944c9d4 --b * 2 2011-07-22 16:23:03 +02:00
GreYFoX d965eb7453 utter noobness 2011-07-22 16:15:39 +02:00
GreYFoX cdbbf9e74b Removed a useless line
ps. commiting from the car while driving via iPhone xD
2011-07-22 16:02:56 +02:00
GreYFoX dd015c33c0 Fixing the sound for the laser when a player DCs after shooting it 2011-07-22 15:03:15 +02:00
GreYFoX 8f927a6033 Fixed a crash 2011-07-22 14:52:28 +02:00
GreYFoX d7fe844690 1.082a 2011-07-22 14:33:07 +02:00
GreYFoX 2964919bf2 Some logic fixes 2011-07-22 14:29:27 +02:00
GreYFoX b0420e66ee used Teams() instead of ((CGameControllerDDRace*)GameServer()->m_pController)->m_Teams 2011-07-22 00:01:12 +02:00
GreYFoX 3d07ffdbdd Added the Missing Single Tee No Hitting Logic 2011-07-21 03:13:59 +02:00
oy 6312a2d71c fixed few things in th editor 2011-07-20 22:18:31 +02:00
Choupom 84e5c53432 added color envelope feature for tilemaps 2011-07-20 22:04:13 +02:00
Choupom c2e8bf5035 made a constant for game layer flag 2011-07-20 21:54:23 +02:00
Choupom 188e622373 fixed auto_map.h header guard 2011-07-20 21:54:19 +02:00
GreYFoX 959b11b13d Admin protection closes #59 2011-07-20 03:18:03 +02:00
GreYFoX a6922db418 1.081a 2011-07-19 23:33:46 +02:00
GreYFoX 1dfd2882d2 Added Hit as a tile
Entities are in the previous commit
2011-07-19 23:33:12 +02:00
SushiTee f7a9e80163 added possibility to collapse groups by double clicking them 2011-07-15 01:03:22 +02:00
SushiTee ef881a5321 added layer/image scrolling via mouse wheel 2011-07-15 01:02:11 +02:00
SushiTee d78c0d66e5 ability to name groups and layers 2011-07-15 00:47:52 +02:00
oy 571dff6216 made rcon auto completion serverside. Closes #97 2011-07-14 22:07:21 +02:00
oy 5f4a5b3366 added country flags to language selectors 2011-07-12 20:33:53 +02:00
SushiTee 6cd2ab3887 added grid to editor 2011-07-11 12:03:16 +02:00
oy f4ce34f01c close spectator/emoticon menu when changing to team/spectator via bind. Closes #768 2011-07-11 12:02:45 +02:00
Romain Labolle a6dc6f34b6 Display a message when an admin forces a vote. Closes #759 2011-07-11 11:28:04 +02:00
oy 7bc07b613f added auto mapping feature by LordSkelethom 2011-07-09 01:09:06 +02:00
oy e18390fea8 fixed that client resets tuning. Closes #746 2011-07-05 23:32:32 +02:00
oy 20fbe2f92c fixed that player friends are marked as online in the friends list if they match a clan friend 2011-07-05 23:23:33 +02:00
oy ac9c3b8f7f made the dropped flag sign blink faster the last 5 seconds to indicate that it's about to return. Closes #631 2011-07-05 23:15:24 +02:00
oy ab1f7d6f95 clamped information flow when moving as spectator in free-view. Closes #551 2011-07-05 22:58:54 +02:00
oy b153003b0b fixed dm wincheck 2011-07-04 18:30:24 +02:00