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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
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# define _WIN32_WINNT 0x0501
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# include <new>
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# include <stdlib.h> // qsort
# include <stdarg.h>
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# include <string.h>
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# include <climits>
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# include <tuple>
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# include <base/hash_ctxt.h>
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# include <base/math.h>
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# include <base/vmath.h>
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# include <base/system.h>
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# include <game/client/components/menus.h>
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# include <game/client/gameclient.h>
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# include <game/editor/editor.h>
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# include <engine/client.h>
# include <engine/config.h>
# include <engine/console.h>
# include <engine/editor.h>
# include <engine/engine.h>
# include <engine/graphics.h>
# include <engine/input.h>
# include <engine/keys.h>
# include <engine/map.h>
# include <engine/masterserver.h>
# include <engine/serverbrowser.h>
# include <engine/sound.h>
# include <engine/storage.h>
# include <engine/textrender.h>
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# include <engine/client/http.h>
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# include <engine/shared/config.h>
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# include <engine/shared/compression.h>
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# include <engine/shared/datafile.h>
# include <engine/shared/demo.h>
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# include <engine/shared/filecollection.h>
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# include <engine/shared/ghost.h>
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# include <engine/shared/network.h>
# include <engine/shared/packer.h>
# include <engine/shared/protocol.h>
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# include <engine/shared/protocol_ex.h>
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# include <engine/shared/ringbuffer.h>
# include <engine/shared/snapshot.h>
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# include <engine/shared/fifo.h>
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# include <engine/shared/uuid_manager.h>
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# include <game/extrainfo.h>
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# include <game/version.h>
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# include <mastersrv/mastersrv.h>
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# include <engine/client/serverbrowser.h>
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# include <engine/client/demoedit.h>
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# if defined(CONF_FAMILY_WINDOWS)
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
# endif
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# include "friends.h"
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# include "serverbrowser.h"
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# include "updater.h"
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# include "client.h"
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# if defined(CONF_VIDEORECORDER)
# include "video.h"
# endif
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# include <zlib.h>
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# include "SDL.h"
# ifdef main
# undef main
# endif
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void CGraph : : Init ( float Min , float Max )
{
m_Min = Min ;
m_Max = Max ;
m_Index = 0 ;
}
void CGraph : : ScaleMax ( )
{
int i = 0 ;
m_Max = 0 ;
for ( i = 0 ; i < MAX_VALUES ; i + + )
{
if ( m_aValues [ i ] > m_Max )
m_Max = m_aValues [ i ] ;
}
}
void CGraph : : ScaleMin ( )
{
int i = 0 ;
m_Min = m_Max ;
for ( i = 0 ; i < MAX_VALUES ; i + + )
{
if ( m_aValues [ i ] < m_Min )
m_Min = m_aValues [ i ] ;
}
}
void CGraph : : Add ( float v , float r , float g , float b )
{
m_Index = ( m_Index + 1 ) & ( MAX_VALUES - 1 ) ;
m_aValues [ m_Index ] = v ;
m_aColors [ m_Index ] [ 0 ] = r ;
m_aColors [ m_Index ] [ 1 ] = g ;
m_aColors [ m_Index ] [ 2 ] = b ;
}
void CGraph : : Render ( IGraphics * pGraphics , int Font , float x , float y , float w , float h , const char * pDescription )
{
//m_pGraphics->BlendNormal();
pGraphics - > TextureSet ( - 1 ) ;
pGraphics - > QuadsBegin ( ) ;
pGraphics - > SetColor ( 0 , 0 , 0 , 0.75f ) ;
IGraphics : : CQuadItem QuadItem ( x , y , w , h ) ;
pGraphics - > QuadsDrawTL ( & QuadItem , 1 ) ;
pGraphics - > QuadsEnd ( ) ;
pGraphics - > LinesBegin ( ) ;
pGraphics - > SetColor ( 0.95f , 0.95f , 0.95f , 1.00f ) ;
IGraphics : : CLineItem LineItem ( x , y + h / 2 , x + w , y + h / 2 ) ;
pGraphics - > LinesDraw ( & LineItem , 1 ) ;
pGraphics - > SetColor ( 0.5f , 0.5f , 0.5f , 0.75f ) ;
IGraphics : : CLineItem Array [ 2 ] = {
IGraphics : : CLineItem ( x , y + ( h * 3 ) / 4 , x + w , y + ( h * 3 ) / 4 ) ,
IGraphics : : CLineItem ( x , y + h / 4 , x + w , y + h / 4 ) } ;
pGraphics - > LinesDraw ( Array , 2 ) ;
for ( int i = 1 ; i < MAX_VALUES ; i + + )
{
float a0 = ( i - 1 ) / ( float ) MAX_VALUES ;
float a1 = i / ( float ) MAX_VALUES ;
int i0 = ( m_Index + i - 1 ) & ( MAX_VALUES - 1 ) ;
int i1 = ( m_Index + i ) & ( MAX_VALUES - 1 ) ;
float v0 = ( m_aValues [ i0 ] - m_Min ) / ( m_Max - m_Min ) ;
float v1 = ( m_aValues [ i1 ] - m_Min ) / ( m_Max - m_Min ) ;
IGraphics : : CColorVertex Array [ 2 ] = {
IGraphics : : CColorVertex ( 0 , m_aColors [ i0 ] [ 0 ] , m_aColors [ i0 ] [ 1 ] , m_aColors [ i0 ] [ 2 ] , 0.75f ) ,
IGraphics : : CColorVertex ( 1 , m_aColors [ i1 ] [ 0 ] , m_aColors [ i1 ] [ 1 ] , m_aColors [ i1 ] [ 2 ] , 0.75f ) } ;
pGraphics - > SetColorVertex ( Array , 2 ) ;
IGraphics : : CLineItem LineItem ( x + a0 * w , y + h - v0 * h , x + a1 * w , y + h - v1 * h ) ;
pGraphics - > LinesDraw ( & LineItem , 1 ) ;
}
pGraphics - > LinesEnd ( ) ;
pGraphics - > TextureSet ( Font ) ;
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pGraphics - > QuadsBegin ( ) ;
pGraphics - > QuadsText ( x + 2 , y + h - 16 , 16 , pDescription ) ;
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char aBuf [ 32 ] ;
str_format ( aBuf , sizeof ( aBuf ) , " %.2f " , m_Max ) ;
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pGraphics - > QuadsText ( x + w - 8 * str_length ( aBuf ) - 8 , y + 2 , 16 , aBuf ) ;
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str_format ( aBuf , sizeof ( aBuf ) , " %.2f " , m_Min ) ;
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pGraphics - > QuadsText ( x + w - 8 * str_length ( aBuf ) - 8 , y + h - 16 , 16 , aBuf ) ;
pGraphics - > QuadsEnd ( ) ;
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}
void CSmoothTime : : Init ( int64 Target )
{
m_Snap = time_get ( ) ;
m_Current = Target ;
m_Target = Target ;
m_aAdjustSpeed [ 0 ] = 0.3f ;
m_aAdjustSpeed [ 1 ] = 0.3f ;
m_Graph . Init ( 0.0f , 0.5f ) ;
}
void CSmoothTime : : SetAdjustSpeed ( int Direction , float Value )
{
m_aAdjustSpeed [ Direction ] = Value ;
}
int64 CSmoothTime : : Get ( int64 Now )
{
int64 c = m_Current + ( Now - m_Snap ) ;
int64 t = m_Target + ( Now - m_Snap ) ;
// it's faster to adjust upward instead of downward
// we might need to adjust these abit
float AdjustSpeed = m_aAdjustSpeed [ 0 ] ;
if ( t > c )
AdjustSpeed = m_aAdjustSpeed [ 1 ] ;
float a = ( ( Now - m_Snap ) / ( float ) time_freq ( ) ) * AdjustSpeed ;
if ( a > 1.0f )
a = 1.0f ;
int64 r = c + ( int64 ) ( ( t - c ) * a ) ;
m_Graph . Add ( a + 0.5f , 1 , 1 , 1 ) ;
return r ;
}
void CSmoothTime : : UpdateInt ( int64 Target )
{
int64 Now = time_get ( ) ;
m_Current = Get ( Now ) ;
m_Snap = Now ;
m_Target = Target ;
}
void CSmoothTime : : Update ( CGraph * pGraph , int64 Target , int TimeLeft , int AdjustDirection )
{
int UpdateTimer = 1 ;
if ( TimeLeft < 0 )
{
int IsSpike = 0 ;
if ( TimeLeft < - 50 )
{
IsSpike = 1 ;
m_SpikeCounter + = 5 ;
if ( m_SpikeCounter > 50 )
m_SpikeCounter = 50 ;
}
if ( IsSpike & & m_SpikeCounter < 15 )
{
// ignore this ping spike
UpdateTimer = 0 ;
pGraph - > Add ( TimeLeft , 1 , 1 , 0 ) ;
}
else
{
pGraph - > Add ( TimeLeft , 1 , 0 , 0 ) ;
if ( m_aAdjustSpeed [ AdjustDirection ] < 30.0f )
m_aAdjustSpeed [ AdjustDirection ] * = 2.0f ;
}
}
else
{
if ( m_SpikeCounter )
m_SpikeCounter - - ;
pGraph - > Add ( TimeLeft , 0 , 1 , 0 ) ;
m_aAdjustSpeed [ AdjustDirection ] * = 0.95f ;
if ( m_aAdjustSpeed [ AdjustDirection ] < 2.0f )
m_aAdjustSpeed [ AdjustDirection ] = 2.0f ;
}
if ( UpdateTimer )
UpdateInt ( Target ) ;
}
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CClient : : CClient ( ) : m_DemoPlayer ( & m_SnapshotDelta )
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{
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for ( int i = 0 ; i < RECORDER_MAX ; i + + )
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m_DemoRecorder [ i ] = CDemoRecorder ( & m_SnapshotDelta ) ;
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m_pEditor = 0 ;
m_pInput = 0 ;
m_pGraphics = 0 ;
m_pSound = 0 ;
m_pGameClient = 0 ;
m_pMap = 0 ;
m_pConsole = 0 ;
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m_RenderFrameTime = 0.0001f ;
m_RenderFrameTimeLow = 1.0f ;
m_RenderFrameTimeHigh = 0.0f ;
m_RenderFrames = 0 ;
m_LastRenderTime = time_get ( ) ;
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m_GameTickSpeed = SERVER_TICK_SPEED ;
m_SnapCrcErrors = 0 ;
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m_AutoScreenshotRecycle = false ;
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m_AutoStatScreenshotRecycle = false ;
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m_AutoCSVRecycle = false ;
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m_EditorActive = false ;
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m_AckGameTick [ 0 ] = - 1 ;
m_AckGameTick [ 1 ] = - 1 ;
m_CurrentRecvTick [ 0 ] = 0 ;
m_CurrentRecvTick [ 1 ] = 0 ;
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m_RconAuthed [ 0 ] = 0 ;
m_RconAuthed [ 1 ] = 0 ;
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m_RconPassword [ 0 ] = ' \0 ' ;
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m_Password [ 0 ] = ' \0 ' ;
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// version-checking
m_aVersionStr [ 0 ] = ' 0 ' ;
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m_aVersionStr [ 1 ] = ' \0 ' ;
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// pinging
m_PingStartTime = 0 ;
m_aCurrentMap [ 0 ] = 0 ;
m_aCmdConnect [ 0 ] = 0 ;
// map download
m_aMapdownloadFilename [ 0 ] = 0 ;
m_aMapdownloadName [ 0 ] = 0 ;
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m_pMapdownloadTask = NULL ;
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m_MapdownloadFile = 0 ;
m_MapdownloadChunk = 0 ;
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m_MapdownloadSha256Present = false ;
m_MapdownloadSha256 = SHA256_ZEROED ;
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m_MapdownloadCrc = 0 ;
m_MapdownloadAmount = - 1 ;
m_MapdownloadTotalsize = - 1 ;
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m_MapDetailsPresent = false ;
m_aMapDetailsName [ 0 ] = 0 ;
m_MapDetailsSha256 = SHA256_ZEROED ;
m_MapDetailsCrc = 0 ;
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m_pDDNetInfoTask = NULL ;
m_aNews [ 0 ] = ' \0 ' ;
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m_CurrentServerInfoRequestTime = - 1 ;
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m_CurrentInput [ 0 ] = 0 ;
m_CurrentInput [ 1 ] = 0 ;
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m_LastDummy = 0 ;
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m_LastDummy2 = 0 ;
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mem_zero ( & m_aInputs , sizeof ( m_aInputs ) ) ;
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m_State = IClient : : STATE_OFFLINE ;
m_aServerAddressStr [ 0 ] = 0 ;
mem_zero ( m_aSnapshots , sizeof ( m_aSnapshots ) ) ;
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m_SnapshotStorage [ 0 ] . Init ( ) ;
m_SnapshotStorage [ 1 ] . Init ( ) ;
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m_ReceivedSnapshots [ 0 ] = 0 ;
m_ReceivedSnapshots [ 1 ] = 0 ;
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m_SnapshotParts [ 0 ] = 0 ;
m_SnapshotParts [ 1 ] = 0 ;
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m_VersionInfo . m_State = CVersionInfo : : STATE_INIT ;
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if ( g_Config . m_ClDummy = = 0 )
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m_LastDummyConnectTime = 0 ;
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m_ReconnectTime = 0 ;
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m_GenerateTimeoutSeed = true ;
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m_FrameTimeAvg = 0.0001f ;
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}
// ----- send functions -----
int CClient : : SendMsg ( CMsgPacker * pMsg , int Flags )
{
return SendMsgEx ( pMsg , Flags , false ) ;
}
int CClient : : SendMsgEx ( CMsgPacker * pMsg , int Flags , bool System )
{
CNetChunk Packet ;
if ( State ( ) = = IClient : : STATE_OFFLINE )
return 0 ;
mem_zero ( & Packet , sizeof ( CNetChunk ) ) ;
Packet . m_ClientID = 0 ;
Packet . m_pData = pMsg - > Data ( ) ;
Packet . m_DataSize = pMsg - > Size ( ) ;
// HACK: modify the message id in the packet and store the system flag
if ( * ( ( unsigned char * ) Packet . m_pData ) = = 1 & & System & & Packet . m_DataSize = = 1 )
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{
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dbg_break ( ) ;
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}
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* ( ( unsigned char * ) Packet . m_pData ) < < = 1 ;
if ( System )
* ( ( unsigned char * ) Packet . m_pData ) | = 1 ;
if ( Flags & MSGFLAG_VITAL )
Packet . m_Flags | = NETSENDFLAG_VITAL ;
if ( Flags & MSGFLAG_FLUSH )
Packet . m_Flags | = NETSENDFLAG_FLUSH ;
if ( Flags & MSGFLAG_RECORD )
{
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for ( int i = 0 ; i < RECORDER_MAX ; i + + )
if ( m_DemoRecorder [ i ] . IsRecording ( ) )
m_DemoRecorder [ i ] . RecordMessage ( Packet . m_pData , Packet . m_DataSize ) ;
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}
if ( ! ( Flags & MSGFLAG_NOSEND ) )
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{
m_NetClient [ g_Config . m_ClDummy ] . Send ( & Packet ) ;
}
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return 0 ;
}
void CClient : : SendInfo ( )
{
CMsgPacker Msg ( NETMSG_INFO ) ;
Msg . AddString ( GameClient ( ) - > NetVersion ( ) , 128 ) ;
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Msg . AddString ( m_Password , 128 ) ;
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SendMsgEx ( & Msg , MSGFLAG_VITAL | MSGFLAG_FLUSH ) ;
}
void CClient : : SendEnterGame ( )
{
CMsgPacker Msg ( NETMSG_ENTERGAME ) ;
SendMsgEx ( & Msg , MSGFLAG_VITAL | MSGFLAG_FLUSH ) ;
}
void CClient : : SendReady ( )
{
CMsgPacker Msg ( NETMSG_READY ) ;
SendMsgEx ( & Msg , MSGFLAG_VITAL | MSGFLAG_FLUSH ) ;
}
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void CClient : : SendMapRequest ( )
{
if ( m_MapdownloadFile )
io_close ( m_MapdownloadFile ) ;
m_MapdownloadFile = Storage ( ) - > OpenFile ( m_aMapdownloadFilename , IOFLAG_WRITE , IStorage : : TYPE_SAVE ) ;
CMsgPacker Msg ( NETMSG_REQUEST_MAP_DATA ) ;
Msg . AddInt ( m_MapdownloadChunk ) ;
SendMsgEx ( & Msg , MSGFLAG_VITAL | MSGFLAG_FLUSH ) ;
}
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void CClient : : RconAuth ( const char * pName , const char * pPassword )
{
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if ( RconAuthed ( ) )
return ;
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if ( pPassword ! = m_RconPassword )
str_copy ( m_RconPassword , pPassword , sizeof ( m_RconPassword ) ) ;
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CMsgPacker Msg ( NETMSG_RCON_AUTH ) ;
Msg . AddString ( pName , 32 ) ;
Msg . AddString ( pPassword , 32 ) ;
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Msg . AddInt ( 1 ) ;
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SendMsgEx ( & Msg , MSGFLAG_VITAL ) ;
}
void CClient : : Rcon ( const char * pCmd )
{
CMsgPacker Msg ( NETMSG_RCON_CMD ) ;
Msg . AddString ( pCmd , 256 ) ;
SendMsgEx ( & Msg , MSGFLAG_VITAL ) ;
}
bool CClient : : ConnectionProblems ( )
{
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return m_NetClient [ g_Config . m_ClDummy ] . GotProblems ( ) ! = 0 ;
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}
void CClient : : DirectInput ( int * pInput , int Size )
{
int i ;
CMsgPacker Msg ( NETMSG_INPUT ) ;
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Msg . AddInt ( m_AckGameTick [ g_Config . m_ClDummy ] ) ;
Msg . AddInt ( m_PredTick [ g_Config . m_ClDummy ] ) ;
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Msg . AddInt ( Size ) ;
for ( i = 0 ; i < Size / 4 ; i + + )
Msg . AddInt ( pInput [ i ] ) ;
SendMsgEx ( & Msg , 0 ) ;
}
void CClient : : SendInput ( )
{
int64 Now = time_get ( ) ;
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if ( m_PredTick [ g_Config . m_ClDummy ] < = 0 )
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return ;
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if ( m_LastDummy ! = ( bool ) g_Config . m_ClDummy )
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{
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m_LastDummy = g_Config . m_ClDummy ;
GameClient ( ) - > OnDummySwap ( ) ;
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}
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bool Force = false ;
// fetch input
for ( int Dummy = 0 ; Dummy < 2 ; Dummy + + )
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{
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if ( ! m_DummyConnected & & Dummy ! = 0 )
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{
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break ;
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}
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int i = g_Config . m_ClDummy ^ Dummy ;
int Size = GameClient ( ) - > OnSnapInput ( m_aInputs [ i ] [ m_CurrentInput [ i ] ] . m_aData , Dummy , Force ) ;
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if ( Size )
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{
// pack input
CMsgPacker Msg ( NETMSG_INPUT ) ;
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Msg . AddInt ( m_AckGameTick [ i ] ) ;
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Msg . AddInt ( m_PredTick [ i ] ) ;
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Msg . AddInt ( Size ) ;
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m_aInputs [ i ] [ m_CurrentInput [ i ] ] . m_Tick = m_PredTick [ i ] ;
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m_aInputs [ i ] [ m_CurrentInput [ i ] ] . m_PredictedTime = m_PredictedTime . Get ( Now ) ;
m_aInputs [ i ] [ m_CurrentInput [ i ] ] . m_Time = Now ;
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// pack it
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for ( int k = 0 ; k < Size / 4 ; k + + )
Msg . AddInt ( m_aInputs [ i ] [ m_CurrentInput [ i ] ] . m_aData [ k ] ) ;
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m_CurrentInput [ i ] + + ;
m_CurrentInput [ i ] % = 200 ;
SendMsgExY ( & Msg , MSGFLAG_FLUSH , true , i ) ;
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// ugly workaround for dummy. we need to send input with dummy to prevent
// prediction time resets. but if we do it too often, then it's
// impossible to use grenade with frozen dummy that gets hammered...
if ( g_Config . m_ClDummyCopyMoves | | m_CurrentInput [ i ] % 2 )
Force = true ;
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}
}
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}
const char * CClient : : LatestVersion ( )
{
return m_aVersionStr ;
}
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// TODO: OPT: do this a lot smarter!
2019-04-22 23:49:38 +00:00
int * CClient : : GetInput ( int Tick )
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{
int Best = - 1 ;
for ( int i = 0 ; i < 200 ; i + + )
{
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if ( m_aInputs [ g_Config . m_ClDummy ] [ i ] . m_Tick < = Tick & & ( Best = = - 1 | | m_aInputs [ g_Config . m_ClDummy ] [ Best ] . m_Tick < m_aInputs [ g_Config . m_ClDummy ] [ i ] . m_Tick ) )
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Best = i ;
}
if ( Best ! = - 1 )
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return ( int * ) m_aInputs [ g_Config . m_ClDummy ] [ Best ] . m_aData ;
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return 0 ;
}
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int * CClient : : GetDirectInput ( int Tick )
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{
for ( int i = 0 ; i < 200 ; i + + )
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if ( m_aInputs [ g_Config . m_ClDummy ] [ i ] . m_Tick = = Tick )
return ( int * ) m_aInputs [ g_Config . m_ClDummy ] [ i ] . m_aData ;
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return 0 ;
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}
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// ------ state handling -----
void CClient : : SetState ( int s )
{
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if ( m_State = = IClient : : STATE_QUITING )
return ;
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int Old = m_State ;
if ( g_Config . m_Debug )
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{
char aBuf [ 128 ] ;
str_format ( aBuf , sizeof ( aBuf ) , " state change. last=%d current=%d " , m_State , s ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_DEBUG , " client " , aBuf ) ;
}
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m_State = s ;
if ( Old ! = s )
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{
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GameClient ( ) - > OnStateChange ( m_State , Old ) ;
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if ( s = = IClient : : STATE_OFFLINE & & m_ReconnectTime = = 0 )
{
if ( g_Config . m_ClReconnectFull > 0 & & ( str_find_nocase ( ErrorString ( ) , " full " ) | | str_find_nocase ( ErrorString ( ) , " reserved " ) ) )
m_ReconnectTime = time_get ( ) + time_freq ( ) * g_Config . m_ClReconnectFull ;
2016-06-19 00:17:23 +00:00
else if ( g_Config . m_ClReconnectTimeout > 0 & & ( str_find_nocase ( ErrorString ( ) , " Timeout " ) | | str_find_nocase ( ErrorString ( ) , " Too weak connection " ) ) )
2016-05-04 16:23:00 +00:00
m_ReconnectTime = time_get ( ) + time_freq ( ) * g_Config . m_ClReconnectTimeout ;
}
}
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}
// called when the map is loaded and we should init for a new round
void CClient : : OnEnterGame ( )
{
// reset input
int i ;
for ( i = 0 ; i < 200 ; i + + )
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{
m_aInputs [ 0 ] [ i ] . m_Tick = - 1 ;
m_aInputs [ 1 ] [ i ] . m_Tick = - 1 ;
}
m_CurrentInput [ 0 ] = 0 ;
m_CurrentInput [ 1 ] = 0 ;
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// reset snapshots
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m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] = 0 ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] = 0 ;
m_SnapshotStorage [ g_Config . m_ClDummy ] . PurgeAll ( ) ;
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m_ReceivedSnapshots [ g_Config . m_ClDummy ] = 0 ;
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m_SnapshotParts [ g_Config . m_ClDummy ] = 0 ;
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m_PredTick [ g_Config . m_ClDummy ] = 0 ;
m_CurrentRecvTick [ g_Config . m_ClDummy ] = 0 ;
m_CurGameTick [ g_Config . m_ClDummy ] = 0 ;
m_PrevGameTick [ g_Config . m_ClDummy ] = 0 ;
2014-05-17 17:06:33 +00:00
2018-03-12 14:43:31 +00:00
if ( g_Config . m_ClDummy = = 0 )
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m_LastDummyConnectTime = 0 ;
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GameClient ( ) - > OnEnterGame ( ) ;
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}
void CClient : : EnterGame ( )
{
if ( State ( ) = = IClient : : STATE_DEMOPLAYBACK )
return ;
// now we will wait for two snapshots
// to finish the connection
SendEnterGame ( ) ;
OnEnterGame ( ) ;
2014-08-17 17:10:08 +00:00
ServerInfoRequest ( ) ; // fresh one for timeout protection
2016-10-02 09:31:11 +00:00
m_aTimeoutCodeSent [ 0 ] = false ;
m_aTimeoutCodeSent [ 1 ] = false ;
}
void GenerateTimeoutCode ( char * pBuffer , unsigned Size , char * pSeed , const NETADDR & Addr , bool Dummy )
{
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MD5_CTX Md5 ;
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md5_init ( & Md5 ) ;
const char * pDummy = Dummy ? " dummy " : " normal " ;
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md5_update ( & Md5 , ( unsigned char * ) pDummy , str_length ( pDummy ) + 1 ) ;
md5_update ( & Md5 , ( unsigned char * ) pSeed , str_length ( pSeed ) + 1 ) ;
md5_update ( & Md5 , ( unsigned char * ) & Addr , sizeof ( Addr ) ) ;
MD5_DIGEST Digest = md5_finish ( & Md5 ) ;
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unsigned short Random [ 8 ] ;
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mem_copy ( Random , Digest . data , sizeof ( Random ) ) ;
2016-10-02 09:31:11 +00:00
generate_password ( pBuffer , Size , Random , 8 ) ;
}
void CClient : : GenerateTimeoutSeed ( )
{
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secure_random_password ( g_Config . m_ClTimeoutSeed , sizeof ( g_Config . m_ClTimeoutSeed ) , 16 ) ;
2016-10-02 09:31:11 +00:00
}
void CClient : : GenerateTimeoutCodes ( )
{
if ( g_Config . m_ClTimeoutSeed [ 0 ] )
{
for ( int i = 0 ; i < 2 ; i + + )
{
GenerateTimeoutCode ( m_aTimeoutCodes [ i ] , sizeof ( m_aTimeoutCodes [ i ] ) , g_Config . m_ClTimeoutSeed , m_ServerAddress , i ) ;
char aBuf [ 64 ] ;
str_format ( aBuf , sizeof ( aBuf ) , " timeout code '%s' (%s) " , m_aTimeoutCodes [ i ] , i = = 0 ? " normal " : " dummy " ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_ADDINFO , " client " , aBuf ) ;
}
}
else
{
str_copy ( m_aTimeoutCodes [ 0 ] , g_Config . m_ClTimeoutCode , sizeof ( m_aTimeoutCodes [ 0 ] ) ) ;
2016-10-03 10:31:11 +00:00
str_copy ( m_aTimeoutCodes [ 1 ] , g_Config . m_ClDummyTimeoutCode , sizeof ( m_aTimeoutCodes [ 1 ] ) ) ;
2016-10-02 09:31:11 +00:00
}
2010-05-29 07:25:38 +00:00
}
2017-07-15 15:29:20 +00:00
void CClient : : Connect ( const char * pAddress , const char * pPassword )
2010-05-29 07:25:38 +00:00
{
char aBuf [ 512 ] ;
int Port = 8303 ;
Disconnect ( ) ;
str_copy ( m_aServerAddressStr , pAddress , sizeof ( m_aServerAddressStr ) ) ;
2010-08-17 22:06:00 +00:00
str_format ( aBuf , sizeof ( aBuf ) , " connecting to '%s' " , m_aServerAddressStr ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " client " , aBuf ) ;
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ServerInfoRequest ( ) ;
2014-04-26 19:10:39 +00:00
if ( net_host_lookup ( m_aServerAddressStr , & m_ServerAddress , m_NetClient [ 0 ] . NetType ( ) ) ! = 0 )
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{
2014-04-26 19:10:39 +00:00
char aBufMsg [ 256 ] ;
str_format ( aBufMsg , sizeof ( aBufMsg ) , " could not find the address of %s, connecting to localhost " , aBuf ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " client " , aBufMsg ) ;
net_host_lookup ( " localhost " , & m_ServerAddress , m_NetClient [ 0 ] . NetType ( ) ) ;
2010-07-02 11:15:35 +00:00
}
2010-05-29 07:25:38 +00:00
2018-06-15 23:41:55 +00:00
if ( m_SendPassword )
{
str_copy ( m_Password , g_Config . m_Password , sizeof ( m_Password ) ) ;
m_SendPassword = false ;
}
else if ( ! pPassword )
2017-07-15 15:29:20 +00:00
m_Password [ 0 ] = 0 ;
else
str_copy ( m_Password , pPassword , sizeof ( m_Password ) ) ;
2019-04-10 21:30:01 +00:00
// Deregister Rcon commands from last connected server, might not have called
// DisconnectWithReason if the server was shut down
2014-04-27 11:44:04 +00:00
m_RconAuthed [ 0 ] = 0 ;
2019-04-10 21:30:01 +00:00
m_UseTempRconCommands = 0 ;
m_pConsole - > DeregisterTempAll ( ) ;
2011-03-28 18:11:28 +00:00
if ( m_ServerAddress . port = = 0 )
m_ServerAddress . port = Port ;
2014-04-26 18:29:42 +00:00
m_NetClient [ 0 ] . Connect ( & m_ServerAddress ) ;
2010-05-29 07:25:38 +00:00
SetState ( IClient : : STATE_CONNECTING ) ;
2014-10-16 15:42:13 +00:00
for ( int i = 0 ; i < RECORDER_MAX ; i + + )
if ( m_DemoRecorder [ i ] . IsRecording ( ) )
DemoRecorder_Stop ( i ) ;
2010-05-29 07:25:38 +00:00
m_InputtimeMarginGraph . Init ( - 150.0f , 150.0f ) ;
m_GametimeMarginGraph . Init ( - 150.0f , 150.0f ) ;
2016-10-02 09:31:11 +00:00
GenerateTimeoutCodes ( ) ;
2010-05-29 07:25:38 +00:00
}
void CClient : : DisconnectWithReason ( const char * pReason )
{
2010-08-17 22:06:00 +00:00
char aBuf [ 512 ] ;
str_format ( aBuf , sizeof ( aBuf ) , " disconnecting. reason='%s' " , pReason ? pReason : " unknown " ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " client " , aBuf ) ;
2010-05-29 07:25:38 +00:00
// stop demo playback and recorder
m_DemoPlayer . Stop ( ) ;
2014-10-16 15:42:13 +00:00
for ( int i = 0 ; i < RECORDER_MAX ; i + + )
DemoRecorder_Stop ( i ) ;
2010-05-29 07:25:38 +00:00
//
2014-04-27 11:44:04 +00:00
m_RconAuthed [ 0 ] = 0 ;
2019-06-13 22:24:50 +00:00
m_CanReceiveServerCapabilities = true ;
2019-06-03 19:52:14 +00:00
m_ServerSentCapabilities = false ;
2011-12-30 18:21:00 +00:00
m_UseTempRconCommands = 0 ;
2011-07-14 20:07:21 +00:00
m_pConsole - > DeregisterTempAll ( ) ;
2014-04-26 18:29:42 +00:00
m_NetClient [ 0 ] . Disconnect ( pReason ) ;
2010-05-29 07:25:38 +00:00
SetState ( IClient : : STATE_OFFLINE ) ;
m_pMap - > Unload ( ) ;
// disable all downloads
m_MapdownloadChunk = 0 ;
2015-01-28 12:13:56 +00:00
if ( m_pMapdownloadTask )
m_pMapdownloadTask - > Abort ( ) ;
2010-05-29 07:25:38 +00:00
if ( m_MapdownloadFile )
io_close ( m_MapdownloadFile ) ;
m_MapdownloadFile = 0 ;
2018-06-05 19:22:40 +00:00
m_MapdownloadSha256Present = false ;
m_MapdownloadSha256 = SHA256_ZEROED ;
2010-05-29 07:25:38 +00:00
m_MapdownloadCrc = 0 ;
m_MapdownloadTotalsize = - 1 ;
m_MapdownloadAmount = 0 ;
2018-06-24 14:56:09 +00:00
m_MapDetailsPresent = false ;
2010-05-29 07:25:38 +00:00
// clear the current server info
mem_zero ( & m_CurrentServerInfo , sizeof ( m_CurrentServerInfo ) ) ;
mem_zero ( & m_ServerAddress , sizeof ( m_ServerAddress ) ) ;
// clear snapshots
2014-05-03 18:24:45 +00:00
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] = 0 ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] = 0 ;
2016-01-23 20:44:45 +00:00
m_ReceivedSnapshots [ g_Config . m_ClDummy ] = 0 ;
2010-05-29 07:25:38 +00:00
}
void CClient : : Disconnect ( )
{
2019-09-27 09:16:48 +00:00
m_ButtonRender = false ;
2014-04-26 18:29:42 +00:00
if ( m_DummyConnected )
DummyDisconnect ( 0 ) ;
2016-05-02 19:35:32 +00:00
if ( m_State ! = IClient : : STATE_OFFLINE )
DisconnectWithReason ( 0 ) ;
2019-05-20 21:55:40 +00:00
// make sure to remove replay tmp demo
2019-06-05 17:17:55 +00:00
if ( g_Config . m_ClReplays )
2019-05-20 21:55:40 +00:00
{
2019-05-21 10:49:19 +00:00
Storage ( ) - > RemoveFile ( ( & m_DemoRecorder [ RECORDER_REPLAYS ] ) - > GetCurrentFilename ( ) , IStorage : : TYPE_SAVE ) ;
2019-05-20 21:55:40 +00:00
}
2010-05-29 07:25:38 +00:00
}
2014-04-26 18:29:42 +00:00
bool CClient : : DummyConnected ( )
{
return m_DummyConnected ;
}
2015-04-19 12:40:05 +00:00
bool CClient : : DummyConnecting ( )
{
return ! m_DummyConnected & & m_LastDummyConnectTime > 0 & & m_LastDummyConnectTime + GameTickSpeed ( ) * 5 > GameTick ( ) ;
}
2014-04-28 13:19:57 +00:00
void CClient : : DummyConnect ( )
2014-04-26 18:29:42 +00:00
{
2014-07-25 00:41:36 +00:00
if ( m_LastDummyConnectTime > 0 & & m_LastDummyConnectTime + GameTickSpeed ( ) * 5 > GameTick ( ) )
2014-04-26 18:29:42 +00:00
return ;
2014-09-03 11:58:06 +00:00
if ( m_NetClient [ 0 ] . State ( ) ! = NET_CONNSTATE_ONLINE & & m_NetClient [ 0 ] . State ( ) ! = NET_CONNSTATE_PENDING )
2014-05-10 18:40:54 +00:00
return ;
2014-05-24 19:34:06 +00:00
if ( m_DummyConnected )
return ;
2014-04-26 18:29:42 +00:00
2014-07-25 00:41:36 +00:00
m_LastDummyConnectTime = GameTick ( ) ;
2014-04-27 11:44:04 +00:00
m_RconAuthed [ 1 ] = 0 ;
2014-04-26 18:29:42 +00:00
2015-04-19 17:53:37 +00:00
m_DummySendConnInfo = true ;
2016-10-26 02:31:13 +00:00
g_Config . m_ClDummyCopyMoves = 0 ;
g_Config . m_ClDummyHammer = 0 ;
2014-04-26 18:29:42 +00:00
//connecting to the server
2014-04-28 13:19:57 +00:00
m_NetClient [ 1 ] . Connect ( & m_ServerAddress ) ;
2014-04-26 18:29:42 +00:00
}
void CClient : : DummyDisconnect ( const char * pReason )
{
2014-05-24 19:34:06 +00:00
if ( ! m_DummyConnected )
return ;
2014-04-26 18:29:42 +00:00
m_NetClient [ 1 ] . Disconnect ( pReason ) ;
g_Config . m_ClDummy = 0 ;
2014-04-27 11:44:04 +00:00
m_RconAuthed [ 1 ] = 0 ;
2014-05-13 18:26:59 +00:00
m_DummyConnected = false ;
2014-04-28 14:47:44 +00:00
GameClient ( ) - > OnDummyDisconnect ( ) ;
2014-04-26 18:29:42 +00:00
}
2019-03-25 19:02:50 +00:00
int CClient : : GetCurrentRaceTime ( )
{
if ( GameClient ( ) - > GetLastRaceTick ( ) < 0 )
return 0 ;
return ( GameTick ( ) - GameClient ( ) - > GetLastRaceTick ( ) ) / 50 ;
}
2014-04-26 18:29:42 +00:00
int CClient : : SendMsgExY ( CMsgPacker * pMsg , int Flags , bool System , int NetClient )
{
CNetChunk Packet ;
mem_zero ( & Packet , sizeof ( CNetChunk ) ) ;
Packet . m_ClientID = 0 ;
Packet . m_pData = pMsg - > Data ( ) ;
Packet . m_DataSize = pMsg - > Size ( ) ;
// HACK: modify the message id in the packet and store the system flag
if ( * ( ( unsigned char * ) Packet . m_pData ) = = 1 & & System & & Packet . m_DataSize = = 1 )
2017-07-09 08:27:58 +00:00
{
2014-04-26 18:29:42 +00:00
dbg_break ( ) ;
2017-07-09 08:27:58 +00:00
}
2014-04-26 18:29:42 +00:00
* ( ( unsigned char * ) Packet . m_pData ) < < = 1 ;
if ( System )
* ( ( unsigned char * ) Packet . m_pData ) | = 1 ;
if ( Flags & MSGFLAG_VITAL )
Packet . m_Flags | = NETSENDFLAG_VITAL ;
if ( Flags & MSGFLAG_FLUSH )
Packet . m_Flags | = NETSENDFLAG_FLUSH ;
m_NetClient [ NetClient ] . Send ( & Packet ) ;
return 0 ;
}
2010-05-29 07:25:38 +00:00
void CClient : : GetServerInfo ( CServerInfo * pServerInfo )
{
mem_copy ( pServerInfo , & m_CurrentServerInfo , sizeof ( m_CurrentServerInfo ) ) ;
2014-11-25 19:46:21 +00:00
if ( m_DemoPlayer . IsPlaying ( ) & & g_Config . m_ClDemoAssumeRace )
str_copy ( pServerInfo - > m_aGameType , " DDraceNetwork " , 14 ) ;
2010-05-29 07:25:38 +00:00
}
void CClient : : ServerInfoRequest ( )
{
mem_zero ( & m_CurrentServerInfo , sizeof ( m_CurrentServerInfo ) ) ;
m_CurrentServerInfoRequestTime = 0 ;
}
int CClient : : LoadData ( )
{
2010-10-06 21:07:35 +00:00
m_DebugFont = Graphics ( ) - > LoadTexture ( " debug_font.png " , IStorage : : TYPE_ALL , CImageInfo : : FORMAT_AUTO , IGraphics : : TEXLOAD_NORESAMPLE ) ;
2010-05-29 07:25:38 +00:00
return 1 ;
}
// ---
2011-02-12 10:40:36 +00:00
void * CClient : : SnapGetItem ( int SnapID , int Index , CSnapItem * pItem )
2010-05-29 07:25:38 +00:00
{
CSnapshotItem * i ;
2011-02-12 10:40:36 +00:00
dbg_assert ( SnapID > = 0 & & SnapID < NUM_SNAPSHOT_TYPES , " invalid SnapID " ) ;
2014-05-03 18:24:45 +00:00
i = m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_pAltSnap - > GetItem ( Index ) ;
pItem - > m_DataSize = m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_pAltSnap - > GetItemSize ( Index ) ;
2017-05-21 23:07:13 +00:00
pItem - > m_Type = m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_pAltSnap - > GetItemType ( Index ) ;
2011-02-12 10:40:36 +00:00
pItem - > m_ID = i - > ID ( ) ;
2010-05-29 07:25:38 +00:00
return ( void * ) i - > Data ( ) ;
}
2019-06-03 19:52:14 +00:00
int CClient : : SnapItemSize ( int SnapID , int Index )
{
dbg_assert ( SnapID > = 0 & & SnapID < NUM_SNAPSHOT_TYPES , " invalid SnapID " ) ;
return m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_pAltSnap - > GetItemSize ( Index ) ;
}
2011-02-12 10:40:36 +00:00
void CClient : : SnapInvalidateItem ( int SnapID , int Index )
2010-05-29 07:25:38 +00:00
{
CSnapshotItem * i ;
2011-02-12 10:40:36 +00:00
dbg_assert ( SnapID > = 0 & & SnapID < NUM_SNAPSHOT_TYPES , " invalid SnapID " ) ;
2014-05-03 18:24:45 +00:00
i = m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_pAltSnap - > GetItem ( Index ) ;
2010-05-29 07:25:38 +00:00
if ( i )
{
2014-05-03 18:24:45 +00:00
if ( ( char * ) i < ( char * ) m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_pAltSnap | | ( char * ) i > ( char * ) m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_pAltSnap + m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_SnapSize )
2010-08-17 22:06:00 +00:00
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_DEBUG , " client " , " snap invalidate problem " ) ;
2014-05-03 18:24:45 +00:00
if ( ( char * ) i > = ( char * ) m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_pSnap & & ( char * ) i < ( char * ) m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_pSnap + m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_SnapSize )
2010-08-17 22:06:00 +00:00
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_DEBUG , " client " , " snap invalidate problem " ) ;
2010-05-29 07:25:38 +00:00
i - > m_TypeAndID = - 1 ;
}
}
2011-02-12 10:40:36 +00:00
void * CClient : : SnapFindItem ( int SnapID , int Type , int ID )
2010-05-29 07:25:38 +00:00
{
// TODO: linear search. should be fixed.
int i ;
2014-05-03 18:24:45 +00:00
if ( ! m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] )
2010-05-29 07:25:38 +00:00
return 0x0 ;
2014-05-03 18:24:45 +00:00
for ( i = 0 ; i < m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_pSnap - > NumItems ( ) ; i + + )
2010-05-29 07:25:38 +00:00
{
2014-05-03 18:24:45 +00:00
CSnapshotItem * pItem = m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_pAltSnap - > GetItem ( i ) ;
2017-05-21 23:07:13 +00:00
if ( m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_pAltSnap - > GetItemType ( i ) = = Type & & pItem - > ID ( ) = = ID )
2010-05-29 07:25:38 +00:00
return ( void * ) pItem - > Data ( ) ;
}
return 0x0 ;
}
2011-02-12 10:40:36 +00:00
int CClient : : SnapNumItems ( int SnapID )
2010-05-29 07:25:38 +00:00
{
2011-02-12 10:40:36 +00:00
dbg_assert ( SnapID > = 0 & & SnapID < NUM_SNAPSHOT_TYPES , " invalid SnapID " ) ;
2014-05-03 18:24:45 +00:00
if ( ! m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] )
2010-05-29 07:25:38 +00:00
return 0 ;
2014-05-03 18:24:45 +00:00
return m_aSnapshots [ g_Config . m_ClDummy ] [ SnapID ] - > m_pSnap - > NumItems ( ) ;
2010-05-29 07:25:38 +00:00
}
void CClient : : SnapSetStaticsize ( int ItemType , int Size )
{
m_SnapshotDelta . SetStaticsize ( ItemType , Size ) ;
}
void CClient : : DebugRender ( )
{
static NETSTATS Prev , Current ;
static int64 LastSnap = 0 ;
static float FrameTimeAvg = 0 ;
char aBuffer [ 512 ] ;
if ( ! g_Config . m_Debug )
return ;
//m_pGraphics->BlendNormal();
Graphics ( ) - > TextureSet ( m_DebugFont ) ;
Graphics ( ) - > MapScreen ( 0 , 0 , Graphics ( ) - > ScreenWidth ( ) , Graphics ( ) - > ScreenHeight ( ) ) ;
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Graphics ( ) - > QuadsBegin ( ) ;
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if ( time_get ( ) - LastSnap > time_freq ( ) )
{
LastSnap = time_get ( ) ;
Prev = Current ;
net_stats ( & Current ) ;
}
/*
eth = 14
ip = 20
udp = 8
total = 42
*/
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FrameTimeAvg = FrameTimeAvg * 0.9f + m_RenderFrameTime * 0.1f ;
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str_format ( aBuffer , sizeof ( aBuffer ) , " ticks: %8d %8d gfxmem: %dk fps: %3d " ,
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m_CurGameTick [ g_Config . m_ClDummy ] , m_PredTick [ g_Config . m_ClDummy ] ,
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Graphics ( ) - > MemoryUsage ( ) / 1024 ,
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( int ) ( 1.0f / FrameTimeAvg + 0.5f ) ) ;
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Graphics ( ) - > QuadsText ( 2 , 2 , 16 , aBuffer ) ;
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{
int SendPackets = ( Current . sent_packets - Prev . sent_packets ) ;
int SendBytes = ( Current . sent_bytes - Prev . sent_bytes ) ;
int SendTotal = SendBytes + SendPackets * 42 ;
int RecvPackets = ( Current . recv_packets - Prev . recv_packets ) ;
int RecvBytes = ( Current . recv_bytes - Prev . recv_bytes ) ;
int RecvTotal = RecvBytes + RecvPackets * 42 ;
if ( ! SendPackets ) SendPackets + + ;
if ( ! RecvPackets ) RecvPackets + + ;
str_format ( aBuffer , sizeof ( aBuffer ) , " send: %3d %5d+%4d=%5d (%3d kbps) avg: %5d \n recv: %3d %5d+%4d=%5d (%3d kbps) avg: %5d " ,
SendPackets , SendBytes , SendPackets * 42 , SendTotal , ( SendTotal * 8 ) / 1024 , SendBytes / SendPackets ,
RecvPackets , RecvBytes , RecvPackets * 42 , RecvTotal , ( RecvTotal * 8 ) / 1024 , RecvBytes / RecvPackets ) ;
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Graphics ( ) - > QuadsText ( 2 , 14 , 16 , aBuffer ) ;
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}
// render rates
{
int y = 0 ;
int i ;
for ( i = 0 ; i < 256 ; i + + )
{
if ( m_SnapshotDelta . GetDataRate ( i ) )
{
str_format ( aBuffer , sizeof ( aBuffer ) , " %4d %20s: %8d %8d %8d " , i , GameClient ( ) - > GetItemName ( i ) , m_SnapshotDelta . GetDataRate ( i ) / 8 , m_SnapshotDelta . GetDataUpdates ( i ) ,
( m_SnapshotDelta . GetDataRate ( i ) / m_SnapshotDelta . GetDataUpdates ( i ) ) / 8 ) ;
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Graphics ( ) - > QuadsText ( 2 , 100 + y * 12 , 16 , aBuffer ) ;
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y + + ;
}
}
}
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str_format ( aBuffer , sizeof ( aBuffer ) , " pred: %d ms " , GetPredictionTime ( ) ) ;
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Graphics ( ) - > QuadsText ( 2 , 70 , 16 , aBuffer ) ;
Graphics ( ) - > QuadsEnd ( ) ;
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// render graphs
if ( g_Config . m_DbgGraphs )
{
//Graphics()->MapScreen(0,0,400.0f,300.0f);
float w = Graphics ( ) - > ScreenWidth ( ) / 4.0f ;
float h = Graphics ( ) - > ScreenHeight ( ) / 6.0f ;
float sp = Graphics ( ) - > ScreenWidth ( ) / 100.0f ;
float x = Graphics ( ) - > ScreenWidth ( ) - w - sp ;
m_FpsGraph . ScaleMax ( ) ;
m_FpsGraph . ScaleMin ( ) ;
m_FpsGraph . Render ( Graphics ( ) , m_DebugFont , x , sp * 5 , w , h , " FPS " ) ;
m_InputtimeMarginGraph . Render ( Graphics ( ) , m_DebugFont , x , sp * 5 + h + sp , w , h , " Prediction Margin " ) ;
m_GametimeMarginGraph . Render ( Graphics ( ) , m_DebugFont , x , sp * 5 + h + sp + h + sp , w , h , " Gametime Margin " ) ;
}
}
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void CClient : : Restart ( )
{
char aBuf [ 512 ] ;
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shell_execute ( Storage ( ) - > GetBinaryPath ( PLAT_CLIENT_EXEC , aBuf , sizeof aBuf ) ) ;
Quit ( ) ;
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}
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void CClient : : Quit ( )
{
SetState ( IClient : : STATE_QUITING ) ;
}
const char * CClient : : ErrorString ( )
{
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return m_NetClient [ 0 ] . ErrorString ( ) ;
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}
void CClient : : Render ( )
{
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if ( g_Config . m_ClOverlayEntities )
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{
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ColorRGBA bg = color_cast < ColorRGBA > ( ColorHSLA ( g_Config . m_ClBackgroundEntitiesColor ) ) ;
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Graphics ( ) - > Clear ( bg . r , bg . g , bg . b ) ;
}
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else
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{
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ColorRGBA bg = color_cast < ColorRGBA > ( ColorHSLA ( g_Config . m_ClBackgroundColor ) ) ;
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Graphics ( ) - > Clear ( bg . r , bg . g , bg . b ) ;
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}
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GameClient ( ) - > OnRender ( ) ;
DebugRender ( ) ;
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if ( State ( ) = = IClient : : STATE_ONLINE & & g_Config . m_ClAntiPingLimit )
{
int64 Now = time_get ( ) ;
g_Config . m_ClAntiPing = ( m_PredictedTime . Get ( Now ) - m_GameTime [ g_Config . m_ClDummy ] . Get ( Now ) ) * 1000 / ( float ) time_freq ( ) > g_Config . m_ClAntiPingLimit ;
}
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}
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const char * CClient : : LoadMap ( const char * pName , const char * pFilename , SHA256_DIGEST * pWantedSha256 , unsigned WantedCrc )
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{
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static char s_aErrorMsg [ 128 ] ;
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SetState ( IClient : : STATE_LOADING ) ;
if ( ! m_pMap - > Load ( pFilename ) )
{
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str_format ( s_aErrorMsg , sizeof ( s_aErrorMsg ) , " map '%s' not found " , pFilename ) ;
return s_aErrorMsg ;
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}
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if ( pWantedSha256 & & m_pMap - > Sha256 ( ) ! = * pWantedSha256 )
{
char aWanted [ SHA256_MAXSTRSIZE ] ;
char aGot [ SHA256_MAXSTRSIZE ] ;
sha256_str ( * pWantedSha256 , aWanted , sizeof ( aWanted ) ) ;
sha256_str ( m_pMap - > Sha256 ( ) , aGot , sizeof ( aWanted ) ) ;
str_format ( s_aErrorMsg , sizeof ( s_aErrorMsg ) , " map differs from the server. %s != %s " , aGot , aWanted ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_ADDINFO , " client " , s_aErrorMsg ) ;
m_pMap - > Unload ( ) ;
return s_aErrorMsg ;
}
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// get the crc of the map
if ( m_pMap - > Crc ( ) ! = WantedCrc )
{
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str_format ( s_aErrorMsg , sizeof ( s_aErrorMsg ) , " map differs from the server. %08x != %08x " , m_pMap - > Crc ( ) , WantedCrc ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_ADDINFO , " client " , s_aErrorMsg ) ;
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m_pMap - > Unload ( ) ;
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return s_aErrorMsg ;
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}
// stop demo recording if we loaded a new map
2014-10-16 15:42:13 +00:00
for ( int i = 0 ; i < RECORDER_MAX ; i + + )
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DemoRecorder_Stop ( i , i = = RECORDER_REPLAYS ) ;
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2010-08-17 22:06:00 +00:00
char aBuf [ 256 ] ;
str_format ( aBuf , sizeof ( aBuf ) , " loaded map '%s' " , pFilename ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_ADDINFO , " client " , aBuf ) ;
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m_ReceivedSnapshots [ g_Config . m_ClDummy ] = 0 ;
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str_copy ( m_aCurrentMap , pName , sizeof ( m_aCurrentMap ) ) ;
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str_copy ( m_aCurrentMapPath , pFilename , sizeof ( m_aCurrentMapPath ) ) ;
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2018-06-05 19:22:40 +00:00
return 0 ;
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}
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const char * CClient : : LoadMapSearch ( const char * pMapName , SHA256_DIGEST * pWantedSha256 , int WantedCrc )
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{
const char * pError = 0 ;
char aBuf [ 512 ] ;
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char aWanted [ 256 ] ;
char aWantedSha256 [ SHA256_MAXSTRSIZE ] ;
aWanted [ 0 ] = 0 ;
if ( pWantedSha256 )
{
sha256_str ( * pWantedSha256 , aWantedSha256 , sizeof ( aWantedSha256 ) ) ;
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str_format ( aWanted , sizeof ( aWanted ) , " sha256=%s " , aWantedSha256 ) ;
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}
str_format ( aBuf , sizeof ( aBuf ) , " loading map, map=%s wanted%s crc=%08x " , pMapName , aWanted , WantedCrc ) ;
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m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_ADDINFO , " client " , aBuf ) ;
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SetState ( IClient : : STATE_LOADING ) ;
// try the normal maps folder
str_format ( aBuf , sizeof ( aBuf ) , " maps/%s.map " , pMapName ) ;
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pError = LoadMap ( pMapName , aBuf , pWantedSha256 , WantedCrc ) ;
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if ( ! pError )
return pError ;
// try the downloaded maps
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if ( pWantedSha256 )
{
str_format ( aBuf , sizeof ( aBuf ) , " downloadedmaps/%s_%08x_%s.map " , pMapName , WantedCrc , aWantedSha256 ) ;
pError = LoadMap ( pMapName , aBuf , pWantedSha256 , WantedCrc ) ;
if ( ! pError )
return pError ;
}
// try the downloaded maps folder without appending the sha256
2010-05-29 07:25:38 +00:00
str_format ( aBuf , sizeof ( aBuf ) , " downloadedmaps/%s_%08x.map " , pMapName , WantedCrc ) ;
2018-06-05 19:22:40 +00:00
pError = LoadMap ( pMapName , aBuf , pWantedSha256 , WantedCrc ) ;
2011-02-21 10:23:30 +00:00
if ( ! pError )
return pError ;
// search for the map within subfolders
char aFilename [ 128 ] ;
str_format ( aFilename , sizeof ( aFilename ) , " %s.map " , pMapName ) ;
2011-04-04 14:53:02 +00:00
if ( Storage ( ) - > FindFile ( aFilename , " maps " , IStorage : : TYPE_ALL , aBuf , sizeof ( aBuf ) ) )
2018-06-05 19:22:40 +00:00
pError = LoadMap ( pMapName , aBuf , pWantedSha256 , WantedCrc ) ;
2011-02-21 10:23:30 +00:00
2010-05-29 07:25:38 +00:00
return pError ;
}
2015-07-10 20:26:55 +00:00
int CClient : : PlayerScoreNameComp ( const void * a , const void * b )
2010-05-29 07:25:38 +00:00
{
2011-03-20 14:33:49 +00:00
CServerInfo : : CClient * p0 = ( CServerInfo : : CClient * ) a ;
CServerInfo : : CClient * p1 = ( CServerInfo : : CClient * ) b ;
if ( p0 - > m_Player & & ! p1 - > m_Player )
return - 1 ;
if ( ! p0 - > m_Player & & p1 - > m_Player )
return 1 ;
2015-07-10 20:26:55 +00:00
if ( p0 - > m_Score > p1 - > m_Score )
return - 1 ;
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if ( p0 - > m_Score < p1 - > m_Score )
return 1 ;
2015-07-10 20:26:55 +00:00
return str_comp_nocase ( p0 - > m_aName , p1 - > m_aName ) ;
2010-05-29 07:25:38 +00:00
}
2011-03-17 16:41:57 +00:00
void CClient : : ProcessConnlessPacket ( CNetChunk * pPacket )
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{
2013-12-31 01:34:33 +00:00
//server count from master server
2017-03-21 10:24:44 +00:00
if ( pPacket - > m_DataSize = = ( int ) sizeof ( SERVERBROWSE_COUNT ) + 2 & & mem_comp ( pPacket - > m_pData , SERVERBROWSE_COUNT , sizeof ( SERVERBROWSE_COUNT ) ) = = 0 )
2013-12-31 01:34:33 +00:00
{
unsigned char * pP = ( unsigned char * ) pPacket - > m_pData ;
2015-07-09 00:08:14 +00:00
pP + = sizeof ( SERVERBROWSE_COUNT ) ;
int ServerCount = ( ( * pP ) < < 8 ) | * ( pP + 1 ) ;
2013-12-31 01:34:33 +00:00
int ServerID = - 1 ;
for ( int i = 0 ; i < IMasterServer : : MAX_MASTERSERVERS ; i + + )
{
if ( ! m_pMasterServer - > IsValid ( i ) )
2014-01-03 15:14:41 +00:00
continue ;
NETADDR tmp = m_pMasterServer - > GetAddr ( i ) ;
2015-07-09 00:08:14 +00:00
if ( net_addr_comp ( & pPacket - > m_Address , & tmp ) = = 0 )
2013-12-31 01:34:33 +00:00
{
ServerID = i ;
break ;
}
}
if ( ServerCount > - 1 & & ServerID ! = - 1 )
2014-01-03 15:14:41 +00:00
{
2013-12-31 01:34:33 +00:00
m_pMasterServer - > SetCount ( ServerID , ServerCount ) ;
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if ( g_Config . m_Debug )
2016-05-02 19:35:32 +00:00
dbg_msg ( " mastercount " , " server %d got %d servers " , ServerID , ServerCount ) ;
2014-01-03 15:14:41 +00:00
}
2013-12-31 01:34:33 +00:00
}
2011-03-17 16:41:57 +00:00
// server list from master server
if ( pPacket - > m_DataSize > = ( int ) sizeof ( SERVERBROWSE_LIST ) & &
mem_comp ( pPacket - > m_pData , SERVERBROWSE_LIST , sizeof ( SERVERBROWSE_LIST ) ) = = 0 )
{
// check for valid master server address
bool Valid = false ;
for ( int i = 0 ; i < IMasterServer : : MAX_MASTERSERVERS ; + + i )
2010-05-29 07:25:38 +00:00
{
2011-03-30 10:08:33 +00:00
if ( m_pMasterServer - > IsValid ( i ) )
2010-05-29 07:25:38 +00:00
{
2011-03-30 10:08:33 +00:00
NETADDR Addr = m_pMasterServer - > GetAddr ( i ) ;
if ( net_addr_comp ( & pPacket - > m_Address , & Addr ) = = 0 )
2011-03-20 23:08:03 +00:00
{
2011-03-30 10:08:33 +00:00
Valid = true ;
break ;
2010-05-29 07:25:38 +00:00
}
}
}
2011-03-17 16:41:57 +00:00
if ( ! Valid )
return ;
2010-05-29 07:25:38 +00:00
2011-03-17 16:41:57 +00:00
int Size = pPacket - > m_DataSize - sizeof ( SERVERBROWSE_LIST ) ;
2011-03-30 10:08:33 +00:00
int Num = Size / sizeof ( CMastersrvAddr ) ;
CMastersrvAddr * pAddrs = ( CMastersrvAddr * ) ( ( char * ) pPacket - > m_pData + sizeof ( SERVERBROWSE_LIST ) ) ;
for ( int i = 0 ; i < Num ; i + + )
2011-03-17 16:41:57 +00:00
{
NETADDR Addr ;
2017-03-21 10:24:44 +00:00
static unsigned char s_IPV4Mapping [ ] = { 0x00 , 0x00 , 0x00 , 0x00 , 0x00 , 0x00 , 0x00 , 0x00 , 0x00 , 0x00 , 0xFF , 0xFF } ;
2011-04-08 21:56:15 +00:00
2011-03-30 10:08:33 +00:00
// copy address
2017-03-21 10:24:44 +00:00
if ( ! mem_comp ( s_IPV4Mapping , pAddrs [ i ] . m_aIp , sizeof ( s_IPV4Mapping ) ) )
2011-04-08 21:56:15 +00:00
{
mem_zero ( & Addr , sizeof ( Addr ) ) ;
Addr . type = NETTYPE_IPV4 ;
Addr . ip [ 0 ] = pAddrs [ i ] . m_aIp [ 12 ] ;
Addr . ip [ 1 ] = pAddrs [ i ] . m_aIp [ 13 ] ;
Addr . ip [ 2 ] = pAddrs [ i ] . m_aIp [ 14 ] ;
Addr . ip [ 3 ] = pAddrs [ i ] . m_aIp [ 15 ] ;
}
else
{
Addr . type = NETTYPE_IPV6 ;
mem_copy ( Addr . ip , pAddrs [ i ] . m_aIp , sizeof ( Addr . ip ) ) ;
}
2011-03-31 13:13:49 +00:00
Addr . port = ( pAddrs [ i ] . m_aPort [ 0 ] < < 8 ) | pAddrs [ i ] . m_aPort [ 1 ] ;
2011-04-13 18:37:12 +00:00
2011-03-17 16:41:57 +00:00
m_ServerBrowser . Set ( Addr , IServerBrowser : : SET_MASTER_ADD , - 1 , 0x0 ) ;
2010-05-29 07:25:38 +00:00
}
}
2011-03-17 16:41:57 +00:00
// server info
2017-03-29 10:56:13 +00:00
if ( pPacket - > m_DataSize > = ( int ) sizeof ( SERVERBROWSE_INFO ) )
2010-05-29 07:25:38 +00:00
{
2017-03-29 10:56:13 +00:00
int Type = - 1 ;
if ( mem_comp ( pPacket - > m_pData , SERVERBROWSE_INFO , sizeof ( SERVERBROWSE_INFO ) ) = = 0 )
Type = SERVERINFO_VANILLA ;
else if ( mem_comp ( pPacket - > m_pData , SERVERBROWSE_INFO_64_LEGACY , sizeof ( SERVERBROWSE_INFO_64_LEGACY ) ) = = 0 )
Type = SERVERINFO_64_LEGACY ;
else if ( mem_comp ( pPacket - > m_pData , SERVERBROWSE_INFO_EXTENDED , sizeof ( SERVERBROWSE_INFO_EXTENDED ) ) = = 0 )
Type = SERVERINFO_EXTENDED ;
else if ( mem_comp ( pPacket - > m_pData , SERVERBROWSE_INFO_EXTENDED_MORE , sizeof ( SERVERBROWSE_INFO_EXTENDED_MORE ) ) = = 0 )
Type = SERVERINFO_EXTENDED_MORE ;
if ( Type ! = - 1 )
{
void * pData = ( unsigned char * ) pPacket - > m_pData + sizeof ( SERVERBROWSE_INFO ) ;
int DataSize = pPacket - > m_DataSize - sizeof ( SERVERBROWSE_INFO ) ;
ProcessServerInfo ( Type , & pPacket - > m_Address , pData , DataSize ) ;
}
}
}
2011-04-13 18:37:12 +00:00
2017-03-29 10:56:13 +00:00
static int SavedServerInfoType ( int Type )
{
if ( Type = = SERVERINFO_EXTENDED_MORE )
return SERVERINFO_EXTENDED ;
2014-01-09 14:40:11 +00:00
2017-03-29 10:56:13 +00:00
return Type ;
}
2011-03-17 16:41:57 +00:00
2017-03-29 10:56:13 +00:00
void CClient : : ProcessServerInfo ( int RawType , NETADDR * pFrom , const void * pData , int DataSize )
{
CServerBrowser : : CServerEntry * pEntry = m_ServerBrowser . Find ( * pFrom ) ;
CServerInfo Info = { 0 } ;
int SavedType = SavedServerInfoType ( RawType ) ;
if ( ( SavedType = = SERVERINFO_64_LEGACY | | SavedType = = SERVERINFO_EXTENDED )
& & pEntry & & pEntry - > m_GotInfo & & SavedType = = pEntry - > m_Info . m_Type )
{
Info = pEntry - > m_Info ;
}
Info . m_Type = SavedType ;
net_addr_str ( pFrom , Info . m_aAddress , sizeof ( Info . m_aAddress ) , true ) ;
CUnpacker Up ;
Up . Reset ( pData , DataSize ) ;
# define GET_STRING(array) str_copy(array, Up.GetString(CUnpacker::SANITIZE_CC|CUnpacker::SKIP_START_WHITESPACES), sizeof(array))
# define GET_INT(integer) (integer) = str_toint(Up.GetString())
2010-05-29 07:25:38 +00:00
2017-03-29 10:56:13 +00:00
int Offset = 0 ; // Only used for SavedType == SERVERINFO_64_LEGACY
int Token ;
int PacketNo = 0 ; // Only used if SavedType == SERVERINFO_EXTENDED
2010-05-29 07:25:38 +00:00
2017-03-29 10:56:13 +00:00
GET_INT ( Token ) ;
if ( RawType ! = SERVERINFO_EXTENDED_MORE )
{
GET_STRING ( Info . m_aVersion ) ;
GET_STRING ( Info . m_aName ) ;
GET_STRING ( Info . m_aMap ) ;
if ( SavedType = = SERVERINFO_EXTENDED )
2011-03-17 16:41:57 +00:00
{
2017-03-29 10:56:13 +00:00
GET_INT ( Info . m_MapCrc ) ;
GET_INT ( Info . m_MapSize ) ;
2011-03-17 16:41:57 +00:00
}
2010-05-29 07:25:38 +00:00
2017-03-29 10:56:13 +00:00
GET_STRING ( Info . m_aGameType ) ;
GET_INT ( Info . m_Flags ) ;
GET_INT ( Info . m_NumPlayers ) ;
GET_INT ( Info . m_MaxPlayers ) ;
GET_INT ( Info . m_NumClients ) ;
GET_INT ( Info . m_MaxClients ) ;
2017-08-30 19:34:01 +00:00
if ( Info . m_aMap [ 0 ] )
Info . m_HasRank = m_ServerBrowser . HasRank ( Info . m_aMap ) ;
2010-05-29 07:25:38 +00:00
2017-03-29 10:56:13 +00:00
// don't add invalid info to the server browser list
if ( Info . m_NumClients < 0 | | Info . m_MaxClients < 0 | |
Info . m_NumPlayers < 0 | | Info . m_MaxPlayers < 0 | |
Info . m_NumPlayers > Info . m_NumClients | | Info . m_MaxPlayers > Info . m_MaxClients )
{
return ;
}
2014-04-04 22:07:58 +00:00
2017-03-29 10:56:13 +00:00
switch ( SavedType )
{
case SERVERINFO_VANILLA :
if ( Info . m_MaxPlayers > VANILLA_MAX_CLIENTS | |
Info . m_MaxClients > VANILLA_MAX_CLIENTS )
2011-03-17 16:41:57 +00:00
{
2017-03-29 10:56:13 +00:00
return ;
2011-03-17 16:41:57 +00:00
}
2017-03-29 10:56:13 +00:00
break ;
case SERVERINFO_64_LEGACY :
if ( Info . m_MaxPlayers > MAX_CLIENTS | |
Info . m_MaxClients > MAX_CLIENTS )
2014-01-14 20:40:55 +00:00
{
2017-03-29 10:56:13 +00:00
return ;
2014-01-14 20:40:55 +00:00
}
2017-03-29 10:56:13 +00:00
break ;
case SERVERINFO_EXTENDED :
if ( Info . m_NumPlayers > Info . m_NumClients )
return ;
break ;
default :
dbg_assert ( false , " unknown serverinfo type " ) ;
2011-03-17 16:41:57 +00:00
}
2014-01-08 05:15:56 +00:00
2017-03-29 10:56:13 +00:00
if ( SavedType = = SERVERINFO_64_LEGACY )
Offset = Up . GetInt ( ) ;
2014-01-08 05:15:56 +00:00
2017-03-29 10:56:13 +00:00
// Check for valid offset.
if ( Offset < 0 )
return ;
if ( SavedType = = SERVERINFO_EXTENDED )
PacketNo = 0 ;
}
else
{
GET_INT ( PacketNo ) ;
// 0 needs to be excluded because that's reserved for the main packet.
if ( PacketNo < = 0 | | PacketNo > = 64 )
2014-01-08 05:15:56 +00:00
return ;
2017-03-29 10:56:13 +00:00
}
2014-01-08 05:15:56 +00:00
2017-03-29 10:56:13 +00:00
bool DuplicatedPacket = false ;
if ( SavedType = = SERVERINFO_EXTENDED )
{
Up . GetString ( ) ; // extra info, reserved
2014-01-08 05:15:56 +00:00
2017-03-29 10:56:13 +00:00
uint64 Flag = ( uint64 ) 1 < < PacketNo ;
DuplicatedPacket = Info . m_ReceivedPackets & Flag ;
Info . m_ReceivedPackets | = Flag ;
}
2014-01-08 05:15:56 +00:00
2017-03-29 10:56:13 +00:00
bool IgnoreError = false ;
for ( int i = Offset ; i < MAX_CLIENTS & & Info . m_NumReceivedClients < MAX_CLIENTS & & ! Up . Error ( ) ; i + + )
{
CServerInfo : : CClient * pClient = & Info . m_aClients [ Info . m_NumReceivedClients ] ;
GET_STRING ( pClient - > m_aName ) ;
if ( Up . Error ( ) )
2014-01-08 05:15:56 +00:00
{
2017-03-29 10:56:13 +00:00
// Packet end, no problem unless it happens during one
// player info, so ignore the error.
IgnoreError = true ;
break ;
}
GET_STRING ( pClient - > m_aClan ) ;
GET_INT ( pClient - > m_Country ) ;
GET_INT ( pClient - > m_Score ) ;
GET_INT ( pClient - > m_Player ) ;
if ( SavedType = = SERVERINFO_EXTENDED )
{
Up . GetString ( ) ; // extra info, reserved
2014-01-08 05:15:56 +00:00
}
if ( ! Up . Error ( ) )
{
2017-03-29 10:56:13 +00:00
if ( SavedType = = SERVERINFO_64_LEGACY )
{
uint64 Flag = ( uint64 ) 1 < < i ;
if ( ! ( Info . m_ReceivedPackets & Flag ) )
{
Info . m_ReceivedPackets | = Flag ;
Info . m_NumReceivedClients + + ;
}
}
else
{
Info . m_NumReceivedClients + + ;
}
}
}
2014-01-08 05:15:56 +00:00
2017-03-29 10:56:13 +00:00
if ( ! Up . Error ( ) | | IgnoreError )
{
qsort ( Info . m_aClients , Info . m_NumReceivedClients , sizeof ( * Info . m_aClients ) , PlayerScoreNameComp ) ;
if ( ! DuplicatedPacket & & ( ! pEntry | | ! pEntry - > m_GotInfo | | SavedType > = pEntry - > m_Info . m_Type ) )
{
m_ServerBrowser . Set ( * pFrom , IServerBrowser : : SET_TOKEN , Token , & Info ) ;
pEntry = m_ServerBrowser . Find ( * pFrom ) ;
2014-04-04 22:07:58 +00:00
2017-03-29 10:56:13 +00:00
if ( SavedType = = SERVERINFO_VANILLA & & Is64Player ( & Info ) & & pEntry )
{
pEntry - > m_Request64Legacy = true ;
// Force a quick update.
m_ServerBrowser . RequestImpl64 ( pEntry - > m_Addr , pEntry ) ;
}
}
// Player info is irrelevant for the client (while connected),
// it gets its info from elsewhere.
//
// SERVERINFO_EXTENDED_MORE doesn't carry any server
// information, so just skip it.
if ( net_addr_comp ( & m_ServerAddress , pFrom ) = = 0 & & RawType ! = SERVERINFO_EXTENDED_MORE )
{
// Only accept server info that has a type that is
// newer or equal to something the server already sent
// us.
if ( SavedType > = m_CurrentServerInfo . m_Type )
2014-01-08 05:15:56 +00:00
{
mem_copy ( & m_CurrentServerInfo , & Info , sizeof ( m_CurrentServerInfo ) ) ;
m_CurrentServerInfo . m_NetAddr = m_ServerAddress ;
m_CurrentServerInfoRequestTime = - 1 ;
}
}
}
2017-08-30 19:34:01 +00:00
2017-03-29 10:56:13 +00:00
# undef GET_STRING
# undef GET_INT
2011-03-17 16:41:57 +00:00
}
2010-05-29 07:25:38 +00:00
2019-06-03 19:52:14 +00:00
bool CClient : : ShouldSendChatTimeoutCodeHeuristic ( )
{
if ( m_ServerSentCapabilities )
{
return false ;
}
return IsDDNet ( & m_CurrentServerInfo ) ;
}
2018-06-05 19:22:40 +00:00
static void FormatMapDownloadFilename ( const char * pName , SHA256_DIGEST * pSha256 , int Crc , bool Temp , char * pBuffer , int BufferSize )
{
char aSha256 [ SHA256_MAXSTRSIZE + 1 ] ;
aSha256 [ 0 ] = 0 ;
if ( pSha256 )
{
aSha256 [ 0 ] = ' _ ' ;
sha256_str ( * pSha256 , aSha256 + 1 , sizeof ( aSha256 ) - 1 ) ;
}
str_format ( pBuffer , BufferSize , " %s_%08x%s.map%s " ,
pName ,
Crc ,
aSha256 ,
Temp ? " .tmp " : " " ) ;
}
2019-06-03 19:52:14 +00:00
static CServerCapabilities GetServerCapabilities ( int Version , int Flags )
{
CServerCapabilities Result ;
bool DDNet = false ;
if ( Version > = 1 )
{
DDNet = Flags & SERVERCAPFLAG_DDNET ;
}
Result . m_ChatTimeoutCode = DDNet ;
if ( Version > = 1 )
{
Result . m_ChatTimeoutCode = Flags & SERVERCAPFLAG_CHATTIMEOUTCODE ;
}
return Result ;
}
2011-03-17 16:41:57 +00:00
void CClient : : ProcessServerPacket ( CNetChunk * pPacket )
{
CUnpacker Unpacker ;
Unpacker . Reset ( pPacket - > m_pData , pPacket - > m_DataSize ) ;
2017-05-21 23:07:13 +00:00
CMsgPacker Packer ( NETMSG_EX ) ;
2010-05-29 07:25:38 +00:00
2011-03-17 16:41:57 +00:00
// unpack msgid and system flag
2017-05-21 23:07:13 +00:00
int Msg ;
bool Sys ;
CUuid Uuid ;
2010-05-29 07:25:38 +00:00
2017-05-21 23:07:13 +00:00
int Result = UnpackMessageID ( & Msg , & Sys , & Uuid , & Unpacker , & Packer ) ;
if ( Result = = UNPACKMESSAGE_ERROR )
{
2011-03-17 16:41:57 +00:00
return ;
2017-05-21 23:07:13 +00:00
}
else if ( Result = = UNPACKMESSAGE_ANSWER )
{
SendMsgEx ( & Packer , MSGFLAG_VITAL , true ) ;
}
2010-05-29 07:25:38 +00:00
2011-03-17 16:41:57 +00:00
if ( Sys )
{
// system message
2018-06-05 19:22:40 +00:00
if ( ( pPacket - > m_Flags & NET_CHUNKFLAG_VITAL ) ! = 0 & & Msg = = NETMSG_MAP_DETAILS )
2011-03-17 16:41:57 +00:00
{
2018-06-05 19:22:40 +00:00
const char * pMap = Unpacker . GetString ( CUnpacker : : SANITIZE_CC | CUnpacker : : SKIP_START_WHITESPACES ) ;
SHA256_DIGEST * pMapSha256 = ( SHA256_DIGEST * ) Unpacker . GetRaw ( sizeof ( * pMapSha256 ) ) ;
int MapCrc = Unpacker . GetInt ( ) ;
if ( Unpacker . Error ( ) )
{
return ;
}
m_MapDetailsPresent = true ;
str_copy ( m_aMapDetailsName , pMap , sizeof ( m_aMapDetailsName ) ) ;
m_MapDetailsSha256 = * pMapSha256 ;
m_MapDetailsCrc = MapCrc ;
}
2019-06-03 19:52:14 +00:00
else if ( ( pPacket - > m_Flags & NET_CHUNKFLAG_VITAL ) ! = 0 & & Msg = = NETMSG_CAPABILITIES )
{
2019-06-13 22:24:50 +00:00
if ( ! m_CanReceiveServerCapabilities )
2019-06-03 19:52:14 +00:00
{
return ;
}
int Version = Unpacker . GetInt ( ) ;
int Flags = Unpacker . GetInt ( ) ;
if ( Version < = 0 )
{
return ;
}
m_ServerCapabilities = GetServerCapabilities ( Version , Flags ) ;
2019-06-13 22:24:50 +00:00
m_CanReceiveServerCapabilities = false ;
2019-06-03 19:52:14 +00:00
m_ServerSentCapabilities = true ;
}
2018-06-05 19:22:40 +00:00
else if ( ( pPacket - > m_Flags & NET_CHUNKFLAG_VITAL ) ! = 0 & & Msg = = NETMSG_MAP_CHANGE )
{
2019-06-13 22:24:50 +00:00
if ( m_CanReceiveServerCapabilities )
2019-06-03 19:52:14 +00:00
{
m_ServerCapabilities = GetServerCapabilities ( 0 , 0 ) ;
2019-06-13 22:24:50 +00:00
m_CanReceiveServerCapabilities = false ;
2019-06-03 19:52:14 +00:00
}
2018-06-05 19:22:40 +00:00
bool MapDetailsWerePresent = m_MapDetailsPresent ;
m_MapDetailsPresent = false ;
2011-03-17 16:41:57 +00:00
const char * pMap = Unpacker . GetString ( CUnpacker : : SANITIZE_CC | CUnpacker : : SKIP_START_WHITESPACES ) ;
int MapCrc = Unpacker . GetInt ( ) ;
int MapSize = Unpacker . GetInt ( ) ;
const char * pError = 0 ;
2010-05-29 07:25:38 +00:00
2011-03-17 16:41:57 +00:00
if ( Unpacker . Error ( ) )
return ;
2010-05-29 07:25:38 +00:00
2014-08-16 10:55:37 +00:00
if ( m_DummyConnected )
DummyDisconnect ( 0 ) ;
2014-05-10 18:25:29 +00:00
2011-03-17 16:41:57 +00:00
for ( int i = 0 ; pMap [ i ] ; i + + ) // protect the player from nasty map names
2010-05-29 07:25:38 +00:00
{
2011-03-17 16:41:57 +00:00
if ( pMap [ i ] = = ' / ' | | pMap [ i ] = = ' \\ ' )
pError = " strange character in map name " ;
}
2010-05-29 07:25:38 +00:00
2011-03-17 16:41:57 +00:00
if ( MapSize < 0 )
pError = " invalid map size " ;
2010-05-29 07:25:38 +00:00
2011-03-17 16:41:57 +00:00
if ( pError )
DisconnectWithReason ( pError ) ;
else
{
2018-06-05 19:22:40 +00:00
SHA256_DIGEST * pMapSha256 = 0 ;
if ( MapDetailsWerePresent & & str_comp ( m_aMapDetailsName , pMap ) = = 0 & & m_MapDetailsCrc = = MapCrc )
{
pMapSha256 = & m_MapDetailsSha256 ;
}
pError = LoadMapSearch ( pMap , pMapSha256 , MapCrc ) ;
2010-05-29 07:25:38 +00:00
2011-03-17 16:41:57 +00:00
if ( ! pError )
2010-05-29 07:25:38 +00:00
{
2011-03-17 16:41:57 +00:00
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_ADDINFO , " client/network " , " loading done " ) ;
SendReady ( ) ;
}
else
2010-05-29 07:25:38 +00:00
{
2018-06-05 19:22:40 +00:00
char aFilename [ 256 ] ;
2018-06-30 07:47:45 +00:00
FormatMapDownloadFilename ( pMap , pMapSha256 , MapCrc , false , aFilename , sizeof ( aFilename ) ) ;
char aTempFilename [ 256 ] ;
FormatMapDownloadFilename ( pMap , pMapSha256 , MapCrc , true , aTempFilename , sizeof ( aTempFilename ) ) ;
str_format ( m_aMapdownloadFilename , sizeof ( m_aMapdownloadFilename ) , " downloadedmaps/%s " , aTempFilename ) ;
2010-05-29 07:25:38 +00:00
2011-03-17 16:41:57 +00:00
char aBuf [ 256 ] ;
str_format ( aBuf , sizeof ( aBuf ) , " starting to download map to '%s' " , m_aMapdownloadFilename ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_ADDINFO , " client/network " , aBuf ) ;
2010-05-29 07:25:38 +00:00
2011-03-17 16:41:57 +00:00
m_MapdownloadChunk = 0 ;
str_copy ( m_aMapdownloadName , pMap , sizeof ( m_aMapdownloadName ) ) ;
2014-10-29 12:37:38 +00:00
2018-06-05 19:22:40 +00:00
m_MapdownloadSha256Present = ( bool ) pMapSha256 ;
m_MapdownloadSha256 = pMapSha256 ? * pMapSha256 : SHA256_ZEROED ;
2011-03-17 16:41:57 +00:00
m_MapdownloadCrc = MapCrc ;
m_MapdownloadTotalsize = MapSize ;
2010-05-29 07:25:38 +00:00
m_MapdownloadAmount = 0 ;
2015-01-28 12:17:39 +00:00
ResetMapDownload ( ) ;
2018-06-05 19:22:40 +00:00
if ( pMapSha256 & & g_Config . m_ClHttpMapDownload )
2015-01-19 23:25:02 +00:00
{
char aUrl [ 256 ] ;
2018-06-05 19:22:40 +00:00
char aEscaped [ 256 ] ;
2017-11-23 14:47:38 +00:00
EscapeUrl ( aEscaped , sizeof ( aEscaped ) , aFilename ) ;
2018-06-05 19:22:40 +00:00
str_format ( aUrl , sizeof ( aUrl ) , " %s/%s " , g_Config . m_ClDDNetMapDownloadUrl , aEscaped ) ;
2017-07-16 09:24:45 +00:00
2018-07-11 18:17:21 +00:00
m_pMapdownloadTask = std : : make_shared < CGetFile > ( Storage ( ) , aUrl , m_aMapdownloadFilename , IStorage : : TYPE_SAVE , true ) ;
2017-11-23 14:47:38 +00:00
Engine ( ) - > AddJob ( m_pMapdownloadTask ) ;
2015-01-19 23:25:02 +00:00
}
else
SendMapRequest ( ) ;
2010-05-29 07:25:38 +00:00
}
}
2011-03-17 16:41:57 +00:00
}
2015-09-01 15:55:12 +00:00
else if ( Msg = = NETMSG_MAP_DATA )
2011-03-17 16:41:57 +00:00
{
int Last = Unpacker . GetInt ( ) ;
int MapCRC = Unpacker . GetInt ( ) ;
int Chunk = Unpacker . GetInt ( ) ;
int Size = Unpacker . GetInt ( ) ;
const unsigned char * pData = Unpacker . GetRaw ( Size ) ;
2015-01-19 23:21:38 +00:00
// check for errors
2011-03-17 16:41:57 +00:00
if ( Unpacker . Error ( ) | | Size < = 0 | | MapCRC ! = m_MapdownloadCrc | | Chunk ! = m_MapdownloadChunk | | ! m_MapdownloadFile )
return ;
io_write ( m_MapdownloadFile , pData , Size ) ;
m_MapdownloadAmount + = Size ;
if ( Last )
2015-01-19 22:51:03 +00:00
{
if ( m_MapdownloadFile )
2017-07-08 11:38:27 +00:00
{
2015-01-19 22:51:03 +00:00
io_close ( m_MapdownloadFile ) ;
2017-07-08 11:38:27 +00:00
m_MapdownloadFile = 0 ;
}
2014-10-29 12:37:38 +00:00
FinishMapDownload ( ) ;
2015-01-19 22:51:03 +00:00
}
2011-03-17 16:41:57 +00:00
else
2010-05-29 07:25:38 +00:00
{
2011-03-17 16:41:57 +00:00
// request new chunk
m_MapdownloadChunk + + ;
CMsgPacker Msg ( NETMSG_REQUEST_MAP_DATA ) ;
Msg . AddInt ( m_MapdownloadChunk ) ;
SendMsgEx ( & Msg , MSGFLAG_VITAL | MSGFLAG_FLUSH ) ;
2010-05-29 07:25:38 +00:00
2011-03-17 16:41:57 +00:00
if ( g_Config . m_Debug )
2010-05-29 07:25:38 +00:00
{
2011-03-17 16:41:57 +00:00
char aBuf [ 256 ] ;
str_format ( aBuf , sizeof ( aBuf ) , " requested chunk %d " , m_MapdownloadChunk ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_DEBUG , " client/network " , aBuf ) ;
2010-05-29 07:25:38 +00:00
}
}
2011-03-17 16:41:57 +00:00
}
2015-03-19 08:57:47 +00:00
else if ( ( pPacket - > m_Flags & NET_CHUNKFLAG_VITAL ) ! = 0 & & Msg = = NETMSG_CON_READY )
2011-03-17 16:41:57 +00:00
{
GameClient ( ) - > OnConnected ( ) ;
}
else if ( Msg = = NETMSG_PING )
{
CMsgPacker Msg ( NETMSG_PING_REPLY ) ;
SendMsgEx ( & Msg , 0 ) ;
}
2015-03-19 08:57:47 +00:00
else if ( ( pPacket - > m_Flags & NET_CHUNKFLAG_VITAL ) ! = 0 & & Msg = = NETMSG_RCON_CMD_ADD )
2011-07-14 20:07:21 +00:00
{
const char * pName = Unpacker . GetString ( CUnpacker : : SANITIZE_CC ) ;
const char * pHelp = Unpacker . GetString ( CUnpacker : : SANITIZE_CC ) ;
const char * pParams = Unpacker . GetString ( CUnpacker : : SANITIZE_CC ) ;
if ( Unpacker . Error ( ) = = 0 )
m_pConsole - > RegisterTemp ( pName , pParams , CFGFLAG_SERVER , pHelp ) ;
}
2015-03-19 08:57:47 +00:00
else if ( ( pPacket - > m_Flags & NET_CHUNKFLAG_VITAL ) ! = 0 & & Msg = = NETMSG_RCON_CMD_REM )
2011-07-14 20:07:21 +00:00
{
const char * pName = Unpacker . GetString ( CUnpacker : : SANITIZE_CC ) ;
if ( Unpacker . Error ( ) = = 0 )
m_pConsole - > DeregisterTemp ( pName ) ;
}
2015-03-19 08:57:47 +00:00
else if ( ( pPacket - > m_Flags & NET_CHUNKFLAG_VITAL ) ! = 0 & & Msg = = NETMSG_RCON_AUTH_STATUS )
2011-03-17 16:41:57 +00:00
{
int Result = Unpacker . GetInt ( ) ;
if ( Unpacker . Error ( ) = = 0 )
2014-04-27 11:44:04 +00:00
m_RconAuthed [ g_Config . m_ClDummy ] = Result ;
2011-12-30 18:21:00 +00:00
int Old = m_UseTempRconCommands ;
2011-07-14 20:07:21 +00:00
m_UseTempRconCommands = Unpacker . GetInt ( ) ;
if ( Unpacker . Error ( ) ! = 0 )
m_UseTempRconCommands = 0 ;
2011-12-30 18:21:00 +00:00
if ( Old ! = 0 & & m_UseTempRconCommands = = 0 )
m_pConsole - > DeregisterTempAll ( ) ;
2011-03-17 16:41:57 +00:00
}
2015-03-19 08:57:47 +00:00
else if ( ( pPacket - > m_Flags & NET_CHUNKFLAG_VITAL ) ! = 0 & & Msg = = NETMSG_RCON_LINE )
2011-03-17 16:41:57 +00:00
{
const char * pLine = Unpacker . GetString ( ) ;
if ( Unpacker . Error ( ) = = 0 )
GameClient ( ) - > OnRconLine ( pLine ) ;
}
else if ( Msg = = NETMSG_PING_REPLY )
{
char aBuf [ 256 ] ;
str_format ( aBuf , sizeof ( aBuf ) , " latency %.2f " , ( time_get ( ) - m_PingStartTime ) * 1000 / ( float ) time_freq ( ) ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " client/network " , aBuf ) ;
}
else if ( Msg = = NETMSG_INPUTTIMING )
{
int InputPredTick = Unpacker . GetInt ( ) ;
int TimeLeft = Unpacker . GetInt ( ) ;
2013-12-18 15:54:20 +00:00
int64 Now = time_get ( ) ;
2011-03-17 16:41:57 +00:00
// adjust our prediction time
int64 Target = 0 ;
for ( int k = 0 ; k < 200 ; k + + )
2010-05-29 07:25:38 +00:00
{
2014-10-12 15:52:53 +00:00
if ( m_aInputs [ g_Config . m_ClDummy ] [ k ] . m_Tick = = InputPredTick )
2010-05-29 07:25:38 +00:00
{
2014-10-12 15:52:53 +00:00
Target = m_aInputs [ g_Config . m_ClDummy ] [ k ] . m_PredictedTime + ( Now - m_aInputs [ g_Config . m_ClDummy ] [ k ] . m_Time ) ;
2011-03-17 16:41:57 +00:00
Target = Target - ( int64 ) ( ( ( TimeLeft - PREDICTION_MARGIN ) / 1000.0f ) * time_freq ( ) ) ;
break ;
2010-05-29 07:25:38 +00:00
}
}
2011-03-17 16:41:57 +00:00
if ( Target )
2014-05-03 21:28:48 +00:00
m_PredictedTime . Update ( & m_InputtimeMarginGraph , Target , TimeLeft , 1 ) ;
2011-03-17 16:41:57 +00:00
}
else if ( Msg = = NETMSG_SNAP | | Msg = = NETMSG_SNAPSINGLE | | Msg = = NETMSG_SNAPEMPTY )
{
int NumParts = 1 ;
int Part = 0 ;
int GameTick = Unpacker . GetInt ( ) ;
int DeltaTick = GameTick - Unpacker . GetInt ( ) ;
int PartSize = 0 ;
int Crc = 0 ;
int CompleteSize = 0 ;
const char * pData = 0 ;
2014-02-26 00:25:22 +00:00
// only allow packets from the server we actually want
if ( net_addr_comp ( & pPacket - > m_Address , & m_ServerAddress ) )
return ;
2011-03-17 16:41:57 +00:00
// we are not allowed to process snapshot yet
if ( State ( ) < IClient : : STATE_LOADING )
return ;
if ( Msg = = NETMSG_SNAP )
2010-05-29 07:25:38 +00:00
{
2011-03-17 16:41:57 +00:00
NumParts = Unpacker . GetInt ( ) ;
Part = Unpacker . GetInt ( ) ;
2010-05-29 07:25:38 +00:00
}
2011-03-17 16:41:57 +00:00
if ( Msg ! = NETMSG_SNAPEMPTY )
2010-08-17 22:06:00 +00:00
{
2011-03-17 16:41:57 +00:00
Crc = Unpacker . GetInt ( ) ;
PartSize = Unpacker . GetInt ( ) ;
2010-08-17 22:06:00 +00:00
}
2010-05-29 07:25:38 +00:00
2011-03-17 16:41:57 +00:00
pData = ( const char * ) Unpacker . GetRaw ( PartSize ) ;
2010-05-29 07:25:38 +00:00
2016-11-04 12:26:46 +00:00
if ( Unpacker . Error ( ) | | NumParts < 1 | | Part < 0 | | PartSize < 0 )
2011-03-17 16:41:57 +00:00
return ;
2010-05-29 07:25:38 +00:00
2014-04-28 15:26:31 +00:00
if ( GameTick > = m_CurrentRecvTick [ g_Config . m_ClDummy ] )
2011-03-17 16:41:57 +00:00
{
2014-04-28 15:26:31 +00:00
if ( GameTick ! = m_CurrentRecvTick [ g_Config . m_ClDummy ] )
2010-05-29 07:25:38 +00:00
{
2019-04-02 20:02:55 +00:00
m_SnapshotParts [ g_Config . m_ClDummy ] = 0 ;
2014-04-28 15:26:31 +00:00
m_CurrentRecvTick [ g_Config . m_ClDummy ] = GameTick ;
2010-05-29 07:25:38 +00:00
}
2016-11-03 21:10:31 +00:00
mem_copy ( ( char * ) m_aSnapshotIncomingData + Part * MAX_SNAPSHOT_PACKSIZE , pData , clamp ( PartSize , 0 , ( int ) sizeof ( m_aSnapshotIncomingData ) - Part * MAX_SNAPSHOT_PACKSIZE ) ) ;
2019-04-02 20:02:55 +00:00
m_SnapshotParts [ g_Config . m_ClDummy ] | = 1 < < Part ;
2010-05-29 07:25:38 +00:00
2019-04-02 20:02:55 +00:00
if ( m_SnapshotParts [ g_Config . m_ClDummy ] = = ( unsigned ) ( ( 1 < < NumParts ) - 1 ) )
2010-05-29 07:25:38 +00:00
{
2011-03-17 16:41:57 +00:00
static CSnapshot Emptysnap ;
CSnapshot * pDeltaShot = & Emptysnap ;
int PurgeTick ;
void * pDeltaData ;
int DeltaSize ;
unsigned char aTmpBuffer2 [ CSnapshot : : MAX_SIZE ] ;
unsigned char aTmpBuffer3 [ CSnapshot : : MAX_SIZE ] ;
CSnapshot * pTmpBuffer3 = ( CSnapshot * ) aTmpBuffer3 ; // Fix compiler warning for strict-aliasing
int SnapSize ;
CompleteSize = ( NumParts - 1 ) * MAX_SNAPSHOT_PACKSIZE + PartSize ;
// reset snapshoting
2019-04-02 20:02:55 +00:00
m_SnapshotParts [ g_Config . m_ClDummy ] = 0 ;
2011-03-17 16:41:57 +00:00
// find snapshot that we should use as delta
Emptysnap . Clear ( ) ;
// find delta
if ( DeltaTick > = 0 )
2010-05-29 07:25:38 +00:00
{
2014-05-03 18:24:45 +00:00
int DeltashotSize = m_SnapshotStorage [ g_Config . m_ClDummy ] . Get ( DeltaTick , 0 , & pDeltaShot , 0 ) ;
2010-05-29 07:25:38 +00:00
2014-05-03 18:24:45 +00:00
if ( DeltashotSize < 0 )
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{
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// couldn't find the delta snapshots that the server used
// to compress this snapshot. force the server to resync
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if ( g_Config . m_Debug )
{
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char aBuf [ 256 ] ;
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str_format ( aBuf , sizeof ( aBuf ) , " error, couldn't find the delta snapshot " ) ;
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m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_DEBUG , " client " , aBuf ) ;
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}
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// ack snapshot
// TODO: combine this with the input message
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m_AckGameTick [ g_Config . m_ClDummy ] = - 1 ;
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return ;
}
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}
2010-05-29 07:25:38 +00:00
2011-03-17 16:41:57 +00:00
// decompress snapshot
pDeltaData = m_SnapshotDelta . EmptyDelta ( ) ;
DeltaSize = sizeof ( int ) * 3 ;
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2011-03-17 16:41:57 +00:00
if ( CompleteSize )
{
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int IntSize = CVariableInt : : Decompress ( m_aSnapshotIncomingData , CompleteSize , aTmpBuffer2 , sizeof ( aTmpBuffer2 ) ) ;
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if ( IntSize < 0 ) // failure during decompression, bail
return ;
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2011-03-17 16:41:57 +00:00
pDeltaData = aTmpBuffer2 ;
DeltaSize = IntSize ;
}
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2011-03-17 16:41:57 +00:00
// unpack delta
SnapSize = m_SnapshotDelta . UnpackDelta ( pDeltaShot , pTmpBuffer3 , pDeltaData , DeltaSize ) ;
if ( SnapSize < 0 )
{
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dbg_msg ( " client " , " delta unpack failed!=%d " , SnapSize ) ;
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return ;
}
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if ( Msg ! = NETMSG_SNAPEMPTY & & pTmpBuffer3 - > Crc ( ) ! = Crc )
{
if ( g_Config . m_Debug )
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{
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char aBuf [ 256 ] ;
str_format ( aBuf , sizeof ( aBuf ) , " snapshot crc error #%d - tick=%d wantedcrc=%d gotcrc=%d compressed_size=%d delta_tick=%d " ,
m_SnapCrcErrors , GameTick , Crc , pTmpBuffer3 - > Crc ( ) , CompleteSize , DeltaTick ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_DEBUG , " client " , aBuf ) ;
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}
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m_SnapCrcErrors + + ;
if ( m_SnapCrcErrors > 10 )
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{
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// to many errors, send reset
2014-04-28 15:26:31 +00:00
m_AckGameTick [ g_Config . m_ClDummy ] = - 1 ;
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SendInput ( ) ;
m_SnapCrcErrors = 0 ;
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}
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return ;
}
else
{
if ( m_SnapCrcErrors )
m_SnapCrcErrors - - ;
}
2010-05-29 07:25:38 +00:00
2011-03-17 16:41:57 +00:00
// purge old snapshots
PurgeTick = DeltaTick ;
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if ( m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] & & m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_Tick < PurgeTick )
PurgeTick = m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_Tick ;
if ( m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] & & m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_Tick < PurgeTick )
PurgeTick = m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_Tick ;
m_SnapshotStorage [ g_Config . m_ClDummy ] . PurgeUntil ( PurgeTick ) ;
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// add new
2014-05-03 18:24:45 +00:00
m_SnapshotStorage [ g_Config . m_ClDummy ] . Add ( GameTick , time_get ( ) , SnapSize , pTmpBuffer3 , 1 ) ;
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2014-12-01 00:32:51 +00:00
// for antiping: if the projectile netobjects from the server contains extra data, this is removed and the original content restored before recording demo
unsigned char aExtraInfoRemoved [ CSnapshot : : MAX_SIZE ] ;
mem_copy ( aExtraInfoRemoved , pTmpBuffer3 , SnapSize ) ;
2019-05-21 08:51:43 +00:00
SnapshotRemoveExtraInfo ( aExtraInfoRemoved ) ;
2014-12-01 00:32:51 +00:00
2011-03-17 16:41:57 +00:00
// add snapshot to demo
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for ( int i = 0 ; i < RECORDER_MAX ; i + + )
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{
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if ( m_DemoRecorder [ i ] . IsRecording ( ) )
{
// write snapshot
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m_DemoRecorder [ i ] . RecordSnapshot ( GameTick , aExtraInfoRemoved , SnapSize ) ;
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}
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}
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2011-03-17 16:41:57 +00:00
// apply snapshot, cycle pointers
2016-01-23 20:44:45 +00:00
m_ReceivedSnapshots [ g_Config . m_ClDummy ] + + ;
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2014-04-28 15:26:31 +00:00
m_CurrentRecvTick [ g_Config . m_ClDummy ] = GameTick ;
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// we got two snapshots until we see us self as connected
2016-01-23 20:44:45 +00:00
if ( m_ReceivedSnapshots [ g_Config . m_ClDummy ] = = 2 )
2011-03-17 16:41:57 +00:00
{
// start at 200ms and work from there
2014-05-03 21:28:48 +00:00
m_PredictedTime . Init ( GameTick * time_freq ( ) / 50 ) ;
m_PredictedTime . SetAdjustSpeed ( 1 , 1000.0f ) ;
2014-04-28 15:26:31 +00:00
m_GameTime [ g_Config . m_ClDummy ] . Init ( ( GameTick - 1 ) * time_freq ( ) / 50 ) ;
2014-05-03 18:24:45 +00:00
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] = m_SnapshotStorage [ g_Config . m_ClDummy ] . m_pFirst ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] = m_SnapshotStorage [ g_Config . m_ClDummy ] . m_pLast ;
2011-03-17 16:41:57 +00:00
m_LocalStartTime = time_get ( ) ;
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# if defined(CONF_VIDEORECORDER)
IVideo : : SetLocalStartTime ( m_LocalStartTime ) ;
# endif
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SetState ( IClient : : STATE_ONLINE ) ;
2015-06-17 10:54:41 +00:00
DemoRecorder_HandleAutoStart ( ) ;
2010-05-29 07:25:38 +00:00
}
2011-03-17 16:41:57 +00:00
// adjust game time
2016-01-23 20:44:45 +00:00
if ( m_ReceivedSnapshots [ g_Config . m_ClDummy ] > 2 )
2011-03-17 16:41:57 +00:00
{
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int64 Now = m_GameTime [ g_Config . m_ClDummy ] . Get ( time_get ( ) ) ;
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int64 TickStart = GameTick * time_freq ( ) / 50 ;
int64 TimeLeft = ( TickStart - Now ) * 1000 / time_freq ( ) ;
2014-04-28 15:26:31 +00:00
m_GameTime [ g_Config . m_ClDummy ] . Update ( & m_GametimeMarginGraph , ( GameTick - 1 ) * time_freq ( ) / 50 , TimeLeft , 0 ) ;
2010-05-29 07:25:38 +00:00
}
2011-03-17 16:41:57 +00:00
2016-10-02 09:31:11 +00:00
if ( m_ReceivedSnapshots [ g_Config . m_ClDummy ] > 50 & & ! m_aTimeoutCodeSent [ g_Config . m_ClDummy ] )
2014-11-27 00:59:55 +00:00
{
2019-06-03 19:52:14 +00:00
if ( m_ServerCapabilities . m_ChatTimeoutCode | | ShouldSendChatTimeoutCodeHeuristic ( ) )
2014-11-27 00:59:55 +00:00
{
2016-10-02 09:31:11 +00:00
m_aTimeoutCodeSent [ g_Config . m_ClDummy ] = true ;
2014-11-27 00:59:55 +00:00
CNetMsg_Cl_Say Msg ;
Msg . m_Team = 0 ;
char aBuf [ 256 ] ;
2016-10-02 09:31:11 +00:00
str_format ( aBuf , sizeof ( aBuf ) , " /timeout %s " , m_aTimeoutCodes [ g_Config . m_ClDummy ] ) ;
2014-11-27 00:59:55 +00:00
Msg . m_pMessage = aBuf ;
CMsgPacker Packer ( Msg . MsgID ( ) ) ;
Msg . Pack ( & Packer ) ;
SendMsgExY ( & Packer , MSGFLAG_VITAL , false , g_Config . m_ClDummy ) ;
}
}
2011-03-17 16:41:57 +00:00
// ack snapshot
2014-04-28 15:26:31 +00:00
m_AckGameTick [ g_Config . m_ClDummy ] = GameTick ;
2010-05-29 07:25:38 +00:00
}
}
}
2017-07-24 19:43:55 +00:00
else if ( Msg = = NETMSG_RCONTYPE )
{
bool UsernameReq = Unpacker . GetInt ( ) & 1 ;
GameClient ( ) - > OnRconType ( UsernameReq ) ;
}
2011-03-17 16:41:57 +00:00
}
else
{
2015-09-01 11:50:20 +00:00
if ( ( pPacket - > m_Flags & NET_CHUNKFLAG_VITAL ) ! = 0 | | Msg = = NETMSGTYPE_SV_EXTRAPROJECTILE )
2015-03-19 08:57:47 +00:00
{
// game message
for ( int i = 0 ; i < RECORDER_MAX ; i + + )
if ( m_DemoRecorder [ i ] . IsRecording ( ) )
m_DemoRecorder [ i ] . RecordMessage ( pPacket - > m_pData , pPacket - > m_DataSize ) ;
2010-05-29 07:25:38 +00:00
2015-03-19 08:57:47 +00:00
GameClient ( ) - > OnMessage ( Msg , & Unpacker ) ;
}
2010-05-29 07:25:38 +00:00
}
}
2014-05-03 00:30:05 +00:00
void CClient : : ProcessServerPacketDummy ( CNetChunk * pPacket )
{
CUnpacker Unpacker ;
Unpacker . Reset ( pPacket - > m_pData , pPacket - > m_DataSize ) ;
2019-01-14 14:42:37 +00:00
CMsgPacker Packer ( NETMSG_EX ) ;
2014-05-03 00:30:05 +00:00
// unpack msgid and system flag
2019-01-14 14:42:37 +00:00
int Msg ;
bool Sys ;
CUuid Uuid ;
2014-05-03 00:30:05 +00:00
2019-01-14 14:42:37 +00:00
int Result = UnpackMessageID ( & Msg , & Sys , & Uuid , & Unpacker , & Packer ) ;
if ( Result = = UNPACKMESSAGE_ERROR )
{
2014-05-03 00:30:05 +00:00
return ;
2019-01-14 14:42:37 +00:00
}
else if ( Result = = UNPACKMESSAGE_ANSWER )
{
SendMsgEx ( & Packer , MSGFLAG_VITAL , true ) ;
}
2014-05-03 00:30:05 +00:00
if ( Sys )
{
2014-05-17 19:37:55 +00:00
if ( Msg = = NETMSG_CON_READY )
{
m_DummyConnected = true ;
g_Config . m_ClDummy = 1 ;
2014-06-04 21:19:05 +00:00
Rcon ( " crashmeplx " ) ;
2014-10-01 10:41:10 +00:00
if ( m_RconAuthed [ 0 ] )
RconAuth ( " " , m_RconPassword ) ;
2014-05-17 19:37:55 +00:00
}
else if ( Msg = = NETMSG_SNAP | | Msg = = NETMSG_SNAPSINGLE | | Msg = = NETMSG_SNAPEMPTY )
2014-05-03 00:30:05 +00:00
{
2014-05-03 18:24:45 +00:00
int NumParts = 1 ;
int Part = 0 ;
int GameTick = Unpacker . GetInt ( ) ;
int DeltaTick = GameTick - Unpacker . GetInt ( ) ;
int PartSize = 0 ;
int Crc = 0 ;
int CompleteSize = 0 ;
const char * pData = 0 ;
// only allow packets from the server we actually want
if ( net_addr_comp ( & pPacket - > m_Address , & m_ServerAddress ) )
return ;
// we are not allowed to process snapshot yet
if ( State ( ) < IClient : : STATE_LOADING )
return ;
if ( Msg = = NETMSG_SNAP )
{
NumParts = Unpacker . GetInt ( ) ;
Part = Unpacker . GetInt ( ) ;
}
if ( Msg ! = NETMSG_SNAPEMPTY )
{
Crc = Unpacker . GetInt ( ) ;
PartSize = Unpacker . GetInt ( ) ;
}
pData = ( const char * ) Unpacker . GetRaw ( PartSize ) ;
2016-11-04 12:26:46 +00:00
if ( Unpacker . Error ( ) | | NumParts < 1 | | Part < 0 | | PartSize < 0 )
2014-05-03 18:24:45 +00:00
return ;
if ( GameTick > = m_CurrentRecvTick [ ! g_Config . m_ClDummy ] )
{
if ( GameTick ! = m_CurrentRecvTick [ ! g_Config . m_ClDummy ] )
{
2019-04-02 20:02:55 +00:00
m_SnapshotParts [ ! g_Config . m_ClDummy ] = 0 ;
2014-05-03 18:24:45 +00:00
m_CurrentRecvTick [ ! g_Config . m_ClDummy ] = GameTick ;
}
2016-11-03 21:10:31 +00:00
mem_copy ( ( char * ) m_aSnapshotIncomingData + Part * MAX_SNAPSHOT_PACKSIZE , pData , clamp ( PartSize , 0 , ( int ) sizeof ( m_aSnapshotIncomingData ) - Part * MAX_SNAPSHOT_PACKSIZE ) ) ;
2019-04-02 20:02:55 +00:00
m_SnapshotParts [ ! g_Config . m_ClDummy ] | = 1 < < Part ;
2014-05-03 18:24:45 +00:00
2019-04-02 20:02:55 +00:00
if ( m_SnapshotParts [ ! g_Config . m_ClDummy ] = = ( unsigned ) ( ( 1 < < NumParts ) - 1 ) )
2014-05-03 18:24:45 +00:00
{
static CSnapshot Emptysnap ;
CSnapshot * pDeltaShot = & Emptysnap ;
int PurgeTick ;
void * pDeltaData ;
int DeltaSize ;
unsigned char aTmpBuffer2 [ CSnapshot : : MAX_SIZE ] ;
unsigned char aTmpBuffer3 [ CSnapshot : : MAX_SIZE ] ;
CSnapshot * pTmpBuffer3 = ( CSnapshot * ) aTmpBuffer3 ; // Fix compiler warning for strict-aliasing
int SnapSize ;
CompleteSize = ( NumParts - 1 ) * MAX_SNAPSHOT_PACKSIZE + PartSize ;
// reset snapshoting
2019-04-02 20:02:55 +00:00
m_SnapshotParts [ ! g_Config . m_ClDummy ] = 0 ;
2014-05-03 18:24:45 +00:00
// find snapshot that we should use as delta
Emptysnap . Clear ( ) ;
// find delta
if ( DeltaTick > = 0 )
{
int DeltashotSize = m_SnapshotStorage [ ! g_Config . m_ClDummy ] . Get ( DeltaTick , 0 , & pDeltaShot , 0 ) ;
if ( DeltashotSize < 0 )
{
// couldn't find the delta snapshots that the server used
// to compress this snapshot. force the server to resync
if ( g_Config . m_Debug )
{
char aBuf [ 256 ] ;
str_format ( aBuf , sizeof ( aBuf ) , " error, couldn't find the delta snapshot " ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_DEBUG , " client " , aBuf ) ;
}
// ack snapshot
// TODO: combine this with the input message
m_AckGameTick [ ! g_Config . m_ClDummy ] = - 1 ;
return ;
}
}
// decompress snapshot
pDeltaData = m_SnapshotDelta . EmptyDelta ( ) ;
DeltaSize = sizeof ( int ) * 3 ;
if ( CompleteSize )
{
2017-09-16 17:30:08 +00:00
int IntSize = CVariableInt : : Decompress ( m_aSnapshotIncomingData , CompleteSize , aTmpBuffer2 , sizeof ( aTmpBuffer2 ) ) ;
2014-05-03 18:24:45 +00:00
if ( IntSize < 0 ) // failure during decompression, bail
return ;
pDeltaData = aTmpBuffer2 ;
DeltaSize = IntSize ;
}
// unpack delta
SnapSize = m_SnapshotDelta . UnpackDelta ( pDeltaShot , pTmpBuffer3 , pDeltaData , DeltaSize ) ;
if ( SnapSize < 0 )
{
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_DEBUG , " client " , " delta unpack failed! " ) ;
return ;
}
if ( Msg ! = NETMSG_SNAPEMPTY & & pTmpBuffer3 - > Crc ( ) ! = Crc )
{
if ( g_Config . m_Debug )
{
char aBuf [ 256 ] ;
str_format ( aBuf , sizeof ( aBuf ) , " snapshot crc error #%d - tick=%d wantedcrc=%d gotcrc=%d compressed_size=%d delta_tick=%d " ,
m_SnapCrcErrors , GameTick , Crc , pTmpBuffer3 - > Crc ( ) , CompleteSize , DeltaTick ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_DEBUG , " client " , aBuf ) ;
}
m_SnapCrcErrors + + ;
if ( m_SnapCrcErrors > 10 )
{
// to many errors, send reset
m_AckGameTick [ ! g_Config . m_ClDummy ] = - 1 ;
SendInput ( ) ;
m_SnapCrcErrors = 0 ;
}
return ;
}
else
{
if ( m_SnapCrcErrors )
m_SnapCrcErrors - - ;
}
// purge old snapshots
PurgeTick = DeltaTick ;
if ( m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_PREV ] & & m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_Tick < PurgeTick )
PurgeTick = m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_Tick ;
if ( m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_CURRENT ] & & m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_Tick < PurgeTick )
PurgeTick = m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_Tick ;
m_SnapshotStorage [ ! g_Config . m_ClDummy ] . PurgeUntil ( PurgeTick ) ;
// add new
m_SnapshotStorage [ ! g_Config . m_ClDummy ] . Add ( GameTick , time_get ( ) , SnapSize , pTmpBuffer3 , 1 ) ;
// apply snapshot, cycle pointers
2016-01-23 20:44:45 +00:00
m_ReceivedSnapshots [ ! g_Config . m_ClDummy ] + + ;
2014-05-03 18:24:45 +00:00
m_CurrentRecvTick [ ! g_Config . m_ClDummy ] = GameTick ;
// we got two snapshots until we see us self as connected
2016-01-23 20:44:45 +00:00
if ( m_ReceivedSnapshots [ ! g_Config . m_ClDummy ] = = 2 )
2014-05-03 18:24:45 +00:00
{
// start at 200ms and work from there
2014-05-03 21:28:48 +00:00
//m_PredictedTime[!g_Config.m_ClDummy].Init(GameTick*time_freq()/50);
//m_PredictedTime[!g_Config.m_ClDummy].SetAdjustSpeed(1, 1000.0f);
2014-05-03 18:24:45 +00:00
m_GameTime [ ! g_Config . m_ClDummy ] . Init ( ( GameTick - 1 ) * time_freq ( ) / 50 ) ;
m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_PREV ] = m_SnapshotStorage [ ! g_Config . m_ClDummy ] . m_pFirst ;
m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_CURRENT ] = m_SnapshotStorage [ ! g_Config . m_ClDummy ] . m_pLast ;
m_LocalStartTime = time_get ( ) ;
2016-08-30 23:39:59 +00:00
# if defined(CONF_VIDEORECORDER)
IVideo : : SetLocalStartTime ( m_LocalStartTime ) ;
# endif
2014-05-03 18:24:45 +00:00
SetState ( IClient : : STATE_ONLINE ) ;
}
// adjust game time
2016-01-23 20:44:45 +00:00
if ( m_ReceivedSnapshots [ ! g_Config . m_ClDummy ] > 2 )
2014-05-03 18:24:45 +00:00
{
int64 Now = m_GameTime [ ! g_Config . m_ClDummy ] . Get ( time_get ( ) ) ;
int64 TickStart = GameTick * time_freq ( ) / 50 ;
int64 TimeLeft = ( TickStart - Now ) * 1000 / time_freq ( ) ;
m_GameTime [ ! g_Config . m_ClDummy ] . Update ( & m_GametimeMarginGraph , ( GameTick - 1 ) * time_freq ( ) / 50 , TimeLeft , 0 ) ;
}
// ack snapshot
m_AckGameTick [ ! g_Config . m_ClDummy ] = GameTick ;
}
}
2014-05-03 00:30:05 +00:00
}
}
else
{
GameClient ( ) - > OnMessage ( Msg , & Unpacker , 1 ) ;
}
}
2014-10-29 12:37:38 +00:00
void CClient : : ResetMapDownload ( )
{
2017-03-04 14:43:49 +00:00
if ( m_pMapdownloadTask )
{
2017-04-11 19:47:27 +00:00
m_pMapdownloadTask - > Abort ( ) ;
2017-04-11 23:20:39 +00:00
m_pMapdownloadTask = NULL ;
2014-10-29 12:37:38 +00:00
}
m_MapdownloadFile = 0 ;
m_MapdownloadAmount = 0 ;
}
void CClient : : FinishMapDownload ( )
{
const char * pError ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_ADDINFO , " client/network " , " download complete, loading map " ) ;
2018-06-19 12:28:53 +00:00
int Prev = m_MapdownloadTotalsize ;
2014-10-29 12:37:38 +00:00
m_MapdownloadTotalsize = - 1 ;
2018-06-05 19:22:40 +00:00
SHA256_DIGEST * pSha256 = m_MapdownloadSha256Present ? & m_MapdownloadSha256 : 0 ;
char aTmp [ 256 ] ;
char aMapFileTemp [ 256 ] ;
char aMapFile [ 256 ] ;
FormatMapDownloadFilename ( m_aMapdownloadName , pSha256 , m_MapdownloadCrc , true , aTmp , sizeof ( aTmp ) ) ;
str_format ( aMapFileTemp , sizeof ( aMapFileTemp ) , " downloadedmaps/%s " , aTmp ) ;
FormatMapDownloadFilename ( m_aMapdownloadName , pSha256 , m_MapdownloadCrc , false , aTmp , sizeof ( aTmp ) ) ;
str_format ( aMapFile , sizeof ( aMapFileTemp ) , " downloadedmaps/%s " , aTmp ) ;
Storage ( ) - > RenameFile ( aMapFileTemp , aMapFile , IStorage : : TYPE_SAVE ) ;
2014-10-29 12:37:38 +00:00
// load map
2018-06-05 19:22:40 +00:00
pError = LoadMap ( m_aMapdownloadName , aMapFile , pSha256 , m_MapdownloadCrc ) ;
2014-10-29 12:37:38 +00:00
if ( ! pError )
{
2015-01-19 22:51:03 +00:00
ResetMapDownload ( ) ;
2014-10-29 12:37:38 +00:00
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_ADDINFO , " client/network " , " loading done " ) ;
SendReady ( ) ;
}
2017-04-11 19:47:27 +00:00
else if ( m_pMapdownloadTask ) // fallback
2015-01-19 21:13:44 +00:00
{
ResetMapDownload ( ) ;
2018-06-19 12:28:53 +00:00
m_MapdownloadTotalsize = Prev ;
2015-01-19 21:13:44 +00:00
SendMapRequest ( ) ;
}
2017-03-04 14:43:49 +00:00
else
{
2015-01-19 22:51:03 +00:00
if ( m_MapdownloadFile )
2017-07-08 11:38:27 +00:00
{
2015-01-19 22:51:03 +00:00
io_close ( m_MapdownloadFile ) ;
2017-07-08 11:38:27 +00:00
m_MapdownloadFile = 0 ;
}
2015-01-19 22:51:03 +00:00
ResetMapDownload ( ) ;
2014-10-29 12:37:38 +00:00
DisconnectWithReason ( pError ) ;
2015-01-19 22:51:03 +00:00
}
2014-10-29 12:37:38 +00:00
}
2017-09-03 15:36:51 +00:00
void CClient : : ResetDDNetInfo ( )
2017-08-30 19:34:01 +00:00
{
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if ( m_pDDNetInfoTask )
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{
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m_pDDNetInfoTask - > Abort ( ) ;
m_pDDNetInfoTask = NULL ;
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}
}
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void CClient : : FinishDDNetInfo ( )
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{
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ResetDDNetInfo ( ) ;
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m_pStorage - > RenameFile ( DDNET_INFO_TMP , DDNET_INFO , IStorage : : TYPE_SAVE ) ;
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LoadDDNetInfo ( ) ;
}
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typedef std : : tuple < int , int , int > Version ;
static const Version InvalidVersion = std : : make_tuple ( - 1 , - 1 , - 1 ) ;
Version ToVersion ( char * pStr )
{
int version [ 3 ] = { 0 , 0 , 0 } ;
const char * p = strtok ( pStr , " . " ) ;
for ( int i = 0 ; i < 3 & & p ; + + i )
{
if ( ! str_isallnum ( p ) )
return InvalidVersion ;
version [ i ] = str_toint ( p ) ;
p = strtok ( NULL , " . " ) ;
}
if ( p )
return InvalidVersion ;
return std : : make_tuple ( version [ 0 ] , version [ 1 ] , version [ 2 ] ) ;
}
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void CClient : : LoadDDNetInfo ( )
{
const json_value * pDDNetInfo = m_ServerBrowser . LoadDDNetInfo ( ) ;
if ( ! pDDNetInfo )
return ;
const json_value * pVersion = json_object_get ( pDDNetInfo , " version " ) ;
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if ( pVersion - > type = = json_string )
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{
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char aNewVersionStr [ 64 ] ;
str_copy ( aNewVersionStr , json_string_get ( pVersion ) , sizeof ( aNewVersionStr ) ) ;
char aCurVersionStr [ 64 ] ;
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str_copy ( aCurVersionStr , GAME_RELEASE_VERSION , sizeof ( aCurVersionStr ) ) ;
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if ( ToVersion ( aNewVersionStr ) > ToVersion ( aCurVersionStr ) )
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{
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str_copy ( m_aVersionStr , json_string_get ( pVersion ) , sizeof ( m_aVersionStr ) ) ;
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}
else
{
m_aVersionStr [ 0 ] = ' 0 ' ;
m_aVersionStr [ 1 ] = ' \0 ' ;
}
}
const json_value * pNews = json_object_get ( pDDNetInfo , " news " ) ;
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if ( pNews - > type = = json_string )
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{
const char * pNewsString = json_string_get ( pNews ) ;
if ( m_aNews [ 0 ] & & str_comp ( m_aNews , pNewsString ) )
g_Config . m_UiPage = CMenus : : PAGE_NEWS ;
str_copy ( m_aNews , pNewsString , sizeof ( m_aNews ) ) ;
}
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}
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void CClient : : PumpNetwork ( )
{
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for ( int i = 0 ; i < 3 ; i + + )
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{
m_NetClient [ i ] . Update ( ) ;
}
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if ( State ( ) ! = IClient : : STATE_DEMOPLAYBACK )
{
// check for errors
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if ( State ( ) ! = IClient : : STATE_OFFLINE & & State ( ) ! = IClient : : STATE_QUITING & & m_NetClient [ 0 ] . State ( ) = = NETSTATE_OFFLINE )
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{
SetState ( IClient : : STATE_OFFLINE ) ;
Disconnect ( ) ;
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char aBuf [ 256 ] ;
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str_format ( aBuf , sizeof ( aBuf ) , " offline error='%s' " , m_NetClient [ 0 ] . ErrorString ( ) ) ;
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m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " client " , aBuf ) ;
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}
//
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if ( State ( ) = = IClient : : STATE_CONNECTING & & m_NetClient [ 0 ] . State ( ) = = NETSTATE_ONLINE )
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{
// we switched to online
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m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " client " , " connected, sending info " ) ;
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SetState ( IClient : : STATE_LOADING ) ;
SendInfo ( ) ;
}
}
// process packets
CNetChunk Packet ;
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for ( int i = 0 ; i < 3 ; i + + )
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{
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while ( m_NetClient [ i ] . Recv ( & Packet ) )
{
if ( Packet . m_ClientID = = - 1 | | i > 1 )
{
ProcessConnlessPacket ( & Packet ) ;
}
else if ( i > 0 & & i < 2 )
{
if ( g_Config . m_ClDummy )
ProcessServerPacket ( & Packet ) ; //self
else
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ProcessServerPacketDummy ( & Packet ) ; //multiclient
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}
else
{
if ( g_Config . m_ClDummy )
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ProcessServerPacketDummy ( & Packet ) ; //multiclient
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else
ProcessServerPacket ( & Packet ) ; //self
}
}
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}
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}
void CClient : : OnDemoPlayerSnapshot ( void * pData , int Size )
{
// update ticks, they could have changed
const CDemoPlayer : : CPlaybackInfo * pInfo = m_DemoPlayer . Info ( ) ;
CSnapshotStorage : : CHolder * pTemp ;
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m_CurGameTick [ g_Config . m_ClDummy ] = pInfo - > m_Info . m_CurrentTick ;
m_PrevGameTick [ g_Config . m_ClDummy ] = pInfo - > m_PreviousTick ;
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// handle snapshots
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pTemp = m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] = m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] = pTemp ;
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2014-05-03 18:24:45 +00:00
mem_copy ( m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_pSnap , pData , Size ) ;
mem_copy ( m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_pAltSnap , pData , Size ) ;
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GameClient ( ) - > OnNewSnapshot ( ) ;
}
void CClient : : OnDemoPlayerMessage ( void * pData , int Size )
{
CUnpacker Unpacker ;
Unpacker . Reset ( pData , Size ) ;
// unpack msgid and system flag
int Msg = Unpacker . GetInt ( ) ;
int Sys = Msg & 1 ;
Msg > > = 1 ;
if ( Unpacker . Error ( ) )
return ;
if ( ! Sys )
GameClient ( ) - > OnMessage ( Msg , & Unpacker ) ;
}
/*
const IDemoPlayer : : CInfo * client_demoplayer_getinfo ( )
{
static DEMOPLAYBACK_INFO ret ;
const DEMOREC_PLAYBACKINFO * info = m_DemoPlayer . Info ( ) ;
ret . first_tick = info - > first_tick ;
ret . last_tick = info - > last_tick ;
ret . current_tick = info - > current_tick ;
ret . paused = info - > paused ;
ret . speed = info - > speed ;
return & ret ;
} */
/*
void DemoPlayer ( ) - > SetPos ( float percent )
{
demorec_playback_set ( percent ) ;
}
void DemoPlayer ( ) - > SetSpeed ( float speed )
{
demorec_playback_setspeed ( speed ) ;
}
void DemoPlayer ( ) - > SetPause ( int paused )
{
if ( paused )
demorec_playback_pause ( ) ;
else
demorec_playback_unpause ( ) ;
} */
void CClient : : Update ( )
{
if ( State ( ) = = IClient : : STATE_DEMOPLAYBACK )
{
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# if defined(CONF_VIDEORECORDER)
if ( m_DemoPlayer . IsPlaying ( ) & & IVideo : : Current ( ) )
{
if ( IVideo : : Current ( ) - > frameRendered ( ) )
{
IVideo : : Current ( ) - > nextVideoFrame ( ) ;
}
}
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else if ( m_ButtonRender )
Disconnect ( ) ;
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# endif
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m_DemoPlayer . Update ( ) ;
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2010-05-29 07:25:38 +00:00
if ( m_DemoPlayer . IsPlaying ( ) )
{
// update timers
const CDemoPlayer : : CPlaybackInfo * pInfo = m_DemoPlayer . Info ( ) ;
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m_CurGameTick [ g_Config . m_ClDummy ] = pInfo - > m_Info . m_CurrentTick ;
m_PrevGameTick [ g_Config . m_ClDummy ] = pInfo - > m_PreviousTick ;
m_GameIntraTick [ g_Config . m_ClDummy ] = pInfo - > m_IntraTick ;
m_GameTickTime [ g_Config . m_ClDummy ] = pInfo - > m_TickTime ;
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}
else
{
// disconnect on error
Disconnect ( ) ;
}
}
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else if ( State ( ) = = IClient : : STATE_ONLINE & & m_ReceivedSnapshots [ g_Config . m_ClDummy ] > = 3 )
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{
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if ( m_ReceivedSnapshots [ ! g_Config . m_ClDummy ] > = 3 )
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{
// switch dummy snapshot
int64 Now = m_GameTime [ ! g_Config . m_ClDummy ] . Get ( time_get ( ) ) ;
while ( 1 )
{
CSnapshotStorage : : CHolder * pCur = m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_CURRENT ] ;
int64 TickStart = ( pCur - > m_Tick ) * time_freq ( ) / 50 ;
if ( TickStart < Now )
{
CSnapshotStorage : : CHolder * pNext = m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_pNext ;
if ( pNext )
{
m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_PREV ] = m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_CURRENT ] ;
m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_CURRENT ] = pNext ;
// set ticks
m_CurGameTick [ ! g_Config . m_ClDummy ] = m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_Tick ;
m_PrevGameTick [ ! g_Config . m_ClDummy ] = m_aSnapshots [ ! g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_Tick ;
}
else
break ;
}
else
break ;
}
}
2010-05-29 07:25:38 +00:00
// switch snapshot
int Repredict = 0 ;
int64 Freq = time_freq ( ) ;
2014-04-28 15:26:31 +00:00
int64 Now = m_GameTime [ g_Config . m_ClDummy ] . Get ( time_get ( ) ) ;
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int64 PredNow = m_PredictedTime . Get ( time_get ( ) ) ;
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while ( 1 )
{
2014-05-03 18:24:45 +00:00
CSnapshotStorage : : CHolder * pCur = m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] ;
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int64 TickStart = ( pCur - > m_Tick ) * time_freq ( ) / 50 ;
if ( TickStart < Now )
{
2014-05-03 18:24:45 +00:00
CSnapshotStorage : : CHolder * pNext = m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_pNext ;
2010-05-29 07:25:38 +00:00
if ( pNext )
{
2014-05-03 18:24:45 +00:00
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] = m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] = pNext ;
2010-05-29 07:25:38 +00:00
// set ticks
2014-05-03 18:24:45 +00:00
m_CurGameTick [ g_Config . m_ClDummy ] = m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_Tick ;
m_PrevGameTick [ g_Config . m_ClDummy ] = m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_Tick ;
2010-05-29 07:25:38 +00:00
2018-03-12 14:43:31 +00:00
if ( m_LastDummy2 = = ( bool ) g_Config . m_ClDummy & & m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] & & m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] )
2010-05-29 07:25:38 +00:00
{
GameClient ( ) - > OnNewSnapshot ( ) ;
Repredict = 1 ;
}
}
else
break ;
}
else
break ;
}
2018-03-12 14:43:31 +00:00
if ( m_LastDummy2 ! = ( bool ) g_Config . m_ClDummy )
2014-05-03 21:28:48 +00:00
{
m_LastDummy2 = g_Config . m_ClDummy ;
}
2014-05-03 18:24:45 +00:00
if ( m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] & & m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] )
2010-05-29 07:25:38 +00:00
{
2014-05-03 18:24:45 +00:00
int64 CurtickStart = ( m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_Tick ) * time_freq ( ) / 50 ;
int64 PrevtickStart = ( m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_Tick ) * time_freq ( ) / 50 ;
2010-05-29 07:25:38 +00:00
int PrevPredTick = ( int ) ( PredNow * 50 / time_freq ( ) ) ;
int NewPredTick = PrevPredTick + 1 ;
2014-04-28 15:26:31 +00:00
m_GameIntraTick [ g_Config . m_ClDummy ] = ( Now - PrevtickStart ) / ( float ) ( CurtickStart - PrevtickStart ) ;
m_GameTickTime [ g_Config . m_ClDummy ] = ( Now - PrevtickStart ) / ( float ) Freq ; //(float)SERVER_TICK_SPEED);
2010-05-29 07:25:38 +00:00
CurtickStart = NewPredTick * time_freq ( ) / 50 ;
PrevtickStart = PrevPredTick * time_freq ( ) / 50 ;
2014-04-28 15:26:31 +00:00
m_PredIntraTick [ g_Config . m_ClDummy ] = ( PredNow - PrevtickStart ) / ( float ) ( CurtickStart - PrevtickStart ) ;
2010-05-29 07:25:38 +00:00
2014-05-03 18:24:45 +00:00
if ( NewPredTick < m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_Tick - SERVER_TICK_SPEED | | NewPredTick > m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_Tick + SERVER_TICK_SPEED )
2010-05-29 07:25:38 +00:00
{
2010-08-17 22:06:00 +00:00
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_ADDINFO , " client " , " prediction time reset! " ) ;
2014-05-03 21:28:48 +00:00
m_PredictedTime . Init ( m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_Tick * time_freq ( ) / 50 ) ;
2010-05-29 07:25:38 +00:00
}
2014-04-28 15:26:31 +00:00
if ( NewPredTick > m_PredTick [ g_Config . m_ClDummy ] )
2010-05-29 07:25:38 +00:00
{
2014-04-28 15:26:31 +00:00
m_PredTick [ g_Config . m_ClDummy ] = NewPredTick ;
2010-05-29 07:25:38 +00:00
Repredict = 1 ;
// send input
SendInput ( ) ;
}
}
// only do sane predictions
if ( Repredict )
{
2014-04-28 15:26:31 +00:00
if ( m_PredTick [ g_Config . m_ClDummy ] > m_CurGameTick [ g_Config . m_ClDummy ] & & m_PredTick [ g_Config . m_ClDummy ] < m_CurGameTick [ g_Config . m_ClDummy ] + 50 )
2010-05-29 07:25:38 +00:00
GameClient ( ) - > OnPredict ( ) ;
}
// fetch server info if we don't have it
if ( State ( ) > = IClient : : STATE_LOADING & &
m_CurrentServerInfoRequestTime > = 0 & &
time_get ( ) > m_CurrentServerInfoRequestTime )
{
2017-03-29 10:56:13 +00:00
m_ServerBrowser . RequestCurrentServer ( m_ServerAddress ) ;
2010-05-29 07:25:38 +00:00
m_CurrentServerInfoRequestTime = time_get ( ) + time_freq ( ) * 2 ;
}
}
// STRESS TEST: join the server again
2017-06-02 18:45:09 +00:00
# ifdef CONF_DEBUG
2010-05-29 07:25:38 +00:00
if ( g_Config . m_DbgStress )
{
static int64 ActionTaken = 0 ;
int64 Now = time_get ( ) ;
if ( State ( ) = = IClient : : STATE_OFFLINE )
{
if ( Now > ActionTaken + time_freq ( ) * 2 )
{
2010-08-17 22:06:00 +00:00
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_DEBUG , " stress " , " reconnecting! " ) ;
2010-05-29 07:25:38 +00:00
Connect ( g_Config . m_DbgStressServer ) ;
ActionTaken = Now ;
}
}
2011-02-13 16:59:51 +00:00
else
{
if ( Now > ActionTaken + time_freq ( ) * ( 10 + g_Config . m_DbgStress ) )
{
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_DEBUG , " stress " , " disconnecting! " ) ;
Disconnect ( ) ;
ActionTaken = Now ;
}
}
2010-05-29 07:25:38 +00:00
}
2017-06-02 18:45:09 +00:00
# endif
2010-05-29 07:25:38 +00:00
// pump the network
PumpNetwork ( ) ;
2017-08-30 19:34:01 +00:00
2015-01-28 12:13:56 +00:00
if ( m_pMapdownloadTask )
{
2018-06-19 12:45:53 +00:00
if ( m_pMapdownloadTask - > State ( ) = = HTTP_DONE )
2014-10-29 12:37:38 +00:00
FinishMapDownload ( ) ;
2018-06-19 12:45:53 +00:00
else if ( m_pMapdownloadTask - > State ( ) = = HTTP_ERROR )
2015-01-28 12:13:56 +00:00
{
2016-05-02 19:35:32 +00:00
dbg_msg ( " webdl " , " http failed, falling back to gameserver " ) ;
2014-10-29 12:37:38 +00:00
ResetMapDownload ( ) ;
SendMapRequest ( ) ;
}
2018-06-19 12:45:53 +00:00
else if ( m_pMapdownloadTask - > State ( ) = = HTTP_ABORTED )
2015-01-28 12:13:56 +00:00
{
2017-04-11 23:20:39 +00:00
m_pMapdownloadTask = NULL ;
2015-01-28 12:13:56 +00:00
}
2014-10-29 12:37:38 +00:00
}
2017-09-03 15:36:51 +00:00
if ( m_pDDNetInfoTask )
2017-08-30 19:34:01 +00:00
{
2018-06-19 12:45:53 +00:00
if ( m_pDDNetInfoTask - > State ( ) = = HTTP_DONE )
2017-09-03 15:36:51 +00:00
FinishDDNetInfo ( ) ;
2018-06-19 12:45:53 +00:00
else if ( m_pDDNetInfoTask - > State ( ) = = HTTP_ERROR )
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{
2017-09-03 15:36:51 +00:00
dbg_msg ( " ddnet-info " , " download failed " ) ;
ResetDDNetInfo ( ) ;
2017-08-30 19:34:01 +00:00
}
2018-06-19 12:45:53 +00:00
else if ( m_pDDNetInfoTask - > State ( ) = = HTTP_ABORTED )
2017-08-30 19:34:01 +00:00
{
2017-09-03 15:36:51 +00:00
m_pDDNetInfoTask = NULL ;
2017-08-30 19:34:01 +00:00
}
}
2010-05-29 07:25:38 +00:00
2019-05-28 11:24:55 +00:00
if ( State ( ) = = IClient : : STATE_ONLINE )
{
if ( m_EditJobs . size ( ) > 0 )
{
std : : shared_ptr < CDemoEdit > e = m_EditJobs . front ( ) ;
if ( e - > Status ( ) = = IJob : : STATE_DONE )
{
2019-05-31 18:42:28 +00:00
char aBuf [ 256 ] ;
str_format ( aBuf , sizeof ( aBuf ) , " Successfully saved the replay to %s! " , e - > Destination ( ) ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " replay " , aBuf ) ;
2019-06-05 17:17:55 +00:00
GameClient ( ) - > Echo ( Localize ( " Successfully saved the replay! " ) ) ;
2019-05-28 11:24:55 +00:00
m_EditJobs . pop_front ( ) ;
}
}
}
2010-05-29 07:25:38 +00:00
// update the maser server registry
MasterServer ( ) - > Update ( ) ;
// update the server browser
2011-03-18 18:03:13 +00:00
m_ServerBrowser . Update ( m_ResortServerBrowser ) ;
m_ResortServerBrowser = false ;
2016-04-29 21:05:20 +00:00
// update gameclient
if ( ! m_EditorActive )
GameClient ( ) - > OnUpdate ( ) ;
2016-05-04 16:23:00 +00:00
if ( m_ReconnectTime > 0 & & time_get ( ) > m_ReconnectTime )
{
2016-05-17 16:56:33 +00:00
Connect ( m_aServerAddressStr ) ;
2016-05-04 16:23:00 +00:00
m_ReconnectTime = 0 ;
}
2010-05-29 07:25:38 +00:00
}
void CClient : : RegisterInterfaces ( )
{
2017-07-21 17:46:31 +00:00
Kernel ( ) - > RegisterInterface ( static_cast < IDemoRecorder * > ( & m_DemoRecorder [ RECORDER_MANUAL ] ) , false ) ;
Kernel ( ) - > RegisterInterface ( static_cast < IDemoPlayer * > ( & m_DemoPlayer ) , false ) ;
2017-09-09 15:04:19 +00:00
Kernel ( ) - > RegisterInterface ( static_cast < IGhostRecorder * > ( & m_GhostRecorder ) , false ) ;
Kernel ( ) - > RegisterInterface ( static_cast < IGhostLoader * > ( & m_GhostLoader ) , false ) ;
2017-07-21 17:46:31 +00:00
Kernel ( ) - > RegisterInterface ( static_cast < IServerBrowser * > ( & m_ServerBrowser ) , false ) ;
2018-09-20 12:06:18 +00:00
# if defined(CONF_AUTOUPDATE)
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Kernel ( ) - > RegisterInterface ( static_cast < IUpdater * > ( & m_Updater ) , false ) ;
2015-02-27 21:08:34 +00:00
# endif
2017-07-21 17:46:31 +00:00
Kernel ( ) - > RegisterInterface ( static_cast < IFriends * > ( & m_Friends ) , false ) ;
2015-07-22 20:16:49 +00:00
Kernel ( ) - > ReregisterInterface ( static_cast < IFriends * > ( & m_Foes ) ) ;
2010-05-29 07:25:38 +00:00
}
void CClient : : InitInterfaces ( )
{
// fetch interfaces
2011-02-27 14:03:57 +00:00
m_pEngine = Kernel ( ) - > RequestInterface < IEngine > ( ) ;
2010-05-29 07:25:38 +00:00
m_pEditor = Kernel ( ) - > RequestInterface < IEditor > ( ) ;
2017-09-01 06:01:26 +00:00
//m_pGraphics = Kernel()->RequestInterface<IEngineGraphics>();
2010-05-29 07:25:38 +00:00
m_pSound = Kernel ( ) - > RequestInterface < IEngineSound > ( ) ;
m_pGameClient = Kernel ( ) - > RequestInterface < IGameClient > ( ) ;
m_pInput = Kernel ( ) - > RequestInterface < IEngineInput > ( ) ;
m_pMap = Kernel ( ) - > RequestInterface < IEngineMap > ( ) ;
m_pMasterServer = Kernel ( ) - > RequestInterface < IEngineMasterServer > ( ) ;
2018-09-20 12:06:18 +00:00
# if defined(CONF_AUTOUPDATE)
2015-04-18 19:17:27 +00:00
m_pUpdater = Kernel ( ) - > RequestInterface < IUpdater > ( ) ;
2015-02-27 21:08:34 +00:00
# endif
2010-05-29 07:25:38 +00:00
m_pStorage = Kernel ( ) - > RequestInterface < IStorage > ( ) ;
2014-08-12 14:21:06 +00:00
m_DemoEditor . Init ( m_pGameClient - > NetVersion ( ) , & m_SnapshotDelta , m_pConsole , m_pStorage ) ;
2015-07-09 00:08:14 +00:00
2014-08-13 10:03:53 +00:00
m_ServerBrowser . SetBaseInfo ( & m_NetClient [ 2 ] , m_pGameClient - > NetVersion ( ) ) ;
2014-08-12 14:21:06 +00:00
2018-07-11 18:17:21 +00:00
HttpInit ( m_pStorage ) ;
2015-02-27 21:08:34 +00:00
2018-09-20 12:06:18 +00:00
# if defined(CONF_AUTOUPDATE)
2015-04-18 19:17:27 +00:00
m_Updater . Init ( ) ;
2015-02-27 21:08:34 +00:00
# endif
2014-10-29 12:37:38 +00:00
2011-03-23 12:06:35 +00:00
m_Friends . Init ( ) ;
2015-07-22 20:16:49 +00:00
m_Foes . Init ( true ) ;
2017-10-28 12:23:24 +00:00
m_GhostRecorder . Init ( ) ;
m_GhostLoader . Init ( ) ;
2010-05-29 07:25:38 +00:00
}
void CClient : : Run ( )
{
m_LocalStartTime = time_get ( ) ;
2016-08-30 23:39:59 +00:00
# if defined(CONF_VIDEORECORDER)
IVideo : : SetLocalStartTime ( m_LocalStartTime ) ;
# endif
m_SnapshotParts = 0 ;
2010-05-29 07:25:38 +00:00
2016-10-03 11:56:15 +00:00
if ( m_GenerateTimeoutSeed )
{
GenerateTimeoutSeed ( ) ;
}
2016-10-02 09:31:11 +00:00
unsigned int Seed ;
secure_random_fill ( & Seed , sizeof ( Seed ) ) ;
srand ( Seed ) ;
2014-08-13 10:58:53 +00:00
2017-05-21 23:07:13 +00:00
if ( g_Config . m_Debug )
{
g_UuidManager . DebugDump ( ) ;
}
2012-01-03 20:39:10 +00:00
// init SDL
{
if ( SDL_Init ( 0 ) < 0 )
{
dbg_msg ( " client " , " unable to init SDL base: %s " , SDL_GetError ( ) ) ;
return ;
}
atexit ( SDL_Quit ) ; // ignore_convention
}
2017-09-01 06:01:26 +00:00
// init graphics
{
m_pGraphics = CreateEngineGraphicsThreaded ( ) ;
bool RegisterFail = false ;
2019-04-11 10:21:42 +00:00
RegisterFail = RegisterFail | | ! Kernel ( ) - > RegisterInterface ( m_pGraphics ) ; // IEngineGraphics
2017-09-01 06:01:26 +00:00
RegisterFail = RegisterFail | | ! Kernel ( ) - > RegisterInterface ( static_cast < IGraphics * > ( m_pGraphics ) , false ) ;
if ( RegisterFail | | m_pGraphics - > Init ( ) ! = 0 )
{
dbg_msg ( " client " , " couldn't init graphics " ) ;
return ;
}
}
2012-01-03 20:39:10 +00:00
// init sound, allowed to fail
m_SoundInitFailed = Sound ( ) - > Init ( ) ! = 0 ;
2010-05-29 07:25:38 +00:00
2016-08-27 19:10:27 +00:00
# if defined(CONF_VIDEORECORDER)
// init video recorder aka ffmpeg
CVideo : : Init ( ) ;
# endif
2011-04-04 16:20:05 +00:00
// open socket
{
NETADDR BindAddr ;
2012-03-04 11:47:16 +00:00
if ( g_Config . m_Bindaddr [ 0 ] & & net_host_lookup ( g_Config . m_Bindaddr , & BindAddr , NETTYPE_ALL ) = = 0 )
{
// got bindaddr
BindAddr . type = NETTYPE_ALL ;
}
else
2012-01-06 18:17:14 +00:00
{
mem_zero ( & BindAddr , sizeof ( BindAddr ) ) ;
BindAddr . type = NETTYPE_ALL ;
}
2014-08-13 10:03:53 +00:00
for ( int i = 0 ; i < 3 ; i + + )
2011-04-04 16:20:05 +00:00
{
2016-01-02 18:51:22 +00:00
do
2014-04-26 18:29:42 +00:00
{
2016-01-02 14:37:44 +00:00
BindAddr . port = ( secure_rand ( ) % 64511 ) + 1024 ;
2014-04-26 18:29:42 +00:00
}
2016-01-02 18:51:22 +00:00
while ( ! m_NetClient [ i ] . Open ( BindAddr , 0 ) ) ;
2011-04-04 16:20:05 +00:00
}
}
2010-05-29 07:25:38 +00:00
// init font rendering
Kernel ( ) - > RequestInterface < IEngineTextRender > ( ) - > Init ( ) ;
// init the input
Input ( ) - > Init ( ) ;
// start refreshing addresses while we load
2014-04-26 19:10:39 +00:00
MasterServer ( ) - > RefreshAddresses ( m_NetClient [ 0 ] . NetType ( ) ) ;
2010-05-29 07:25:38 +00:00
// init the editor
2012-01-06 11:55:19 +00:00
m_pEditor - > Init ( ) ;
2010-05-29 07:25:38 +00:00
2017-06-11 17:53:55 +00:00
// load and save a map to fix it
2017-06-11 18:18:28 +00:00
/*if(m_pEditor->Load(arg, IStorage::TYPE_ALL))
m_pEditor - > Save ( arg ) ;
return ; */
2010-05-29 07:25:38 +00:00
// load data
if ( ! LoadData ( ) )
return ;
GameClient ( ) - > OnInit ( ) ;
2011-12-30 15:02:22 +00:00
2010-08-17 22:06:00 +00:00
char aBuf [ 256 ] ;
str_format ( aBuf , sizeof ( aBuf ) , " version %s " , GameClient ( ) - > NetVersion ( ) ) ;
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " client " , aBuf ) ;
2010-05-29 07:25:38 +00:00
// connect to the server if wanted
/*
if ( config . cl_connect [ 0 ] ! = 0 )
Connect ( config . cl_connect ) ;
config . cl_connect [ 0 ] = 0 ;
*/
//
m_FpsGraph . Init ( 0.0f , 200.0f ) ;
// never start with the editor
g_Config . m_ClEditor = 0 ;
2010-08-07 18:22:25 +00:00
// process pending commands
2011-08-13 00:11:06 +00:00
m_pConsole - > StoreCommands ( false ) ;
2015-07-09 00:08:14 +00:00
2016-05-02 21:36:21 +00:00
# if defined(CONF_FAMILY_UNIX)
m_Fifo . Init ( m_pConsole , g_Config . m_ClInputFifo , CFGFLAG_CLIENT ) ;
# endif
2018-08-23 07:57:35 +00:00
// loads the existing ddnet info file if it exists
2017-09-03 15:36:51 +00:00
LoadDDNetInfo ( ) ;
// but still request the new one from server
2017-09-07 18:51:46 +00:00
if ( g_Config . m_ClShowWelcome )
2017-09-08 20:16:00 +00:00
g_Config . m_ClShowWelcome = 0 ;
else
2017-09-07 18:51:46 +00:00
RequestDDNetInfo ( ) ;
2017-09-03 07:00:57 +00:00
2014-01-31 00:41:57 +00:00
bool LastD = false ;
bool LastQ = false ;
bool LastE = false ;
bool LastG = false ;
2018-12-07 22:52:33 +00:00
2018-03-12 14:10:49 +00:00
int64 LastTime = time_get_microseconds ( ) ;
2018-03-01 06:34:14 +00:00
int64 LastRenderTime = time_get ( ) ;
2017-06-02 19:33:45 +00:00
2018-03-12 14:10:49 +00:00
while ( 1 )
2010-05-29 07:25:38 +00:00
{
2016-06-28 21:35:59 +00:00
set_new_tick ( ) ;
2010-05-29 07:25:38 +00:00
// handle pending connects
if ( m_aCmdConnect [ 0 ] )
{
str_copy ( g_Config . m_UiServerAddress , m_aCmdConnect , sizeof ( g_Config . m_UiServerAddress ) ) ;
Connect ( m_aCmdConnect ) ;
m_aCmdConnect [ 0 ] = 0 ;
}
2019-04-08 19:42:49 +00:00
// handle pending demo play
if ( m_aCmdPlayDemo [ 0 ] )
{
2019-04-10 06:56:20 +00:00
const char * pError = DemoPlayer_Play ( m_aCmdPlayDemo , IStorage : : TYPE_ABSOLUTE ) ;
if ( pError )
dbg_msg ( " demo_player " , " playing passed demo file '%s' failed: %s " , m_aCmdPlayDemo , pError ) ;
2019-04-08 19:42:49 +00:00
m_aCmdPlayDemo [ 0 ] = 0 ;
}
2015-04-19 21:09:55 +00:00
// progress on dummy connect if security token handshake skipped/passed
2018-03-12 14:43:31 +00:00
if ( m_DummySendConnInfo & & ! m_NetClient [ 1 ] . SecurityTokenUnknown ( ) )
2015-04-19 17:53:37 +00:00
{
m_DummySendConnInfo = false ;
// send client info
CMsgPacker MsgInfo ( NETMSG_INFO ) ;
MsgInfo . AddString ( GameClient ( ) - > NetVersion ( ) , 128 ) ;
2017-07-15 15:29:20 +00:00
MsgInfo . AddString ( m_Password , 128 ) ;
2015-04-19 17:53:37 +00:00
SendMsgExY ( & MsgInfo , MSGFLAG_VITAL | MSGFLAG_FLUSH , true , 1 ) ;
// update netclient
m_NetClient [ 1 ] . Update ( ) ;
// send ready
CMsgPacker MsgReady ( NETMSG_READY ) ;
SendMsgExY ( & MsgReady , MSGFLAG_VITAL | MSGFLAG_FLUSH , true , 1 ) ;
// startinfo
GameClient ( ) - > SendDummyInfo ( true ) ;
// send enter game an finish the connection
CMsgPacker MsgEnter ( NETMSG_ENTERGAME ) ;
SendMsgExY ( & MsgEnter , MSGFLAG_VITAL | MSGFLAG_FLUSH , true , 1 ) ;
}
2010-05-29 07:25:38 +00:00
// update input
2010-12-11 21:04:50 +00:00
if ( Input ( ) - > Update ( ) )
break ; // SDL_QUIT
2018-09-20 12:06:18 +00:00
# if defined(CONF_AUTOUPDATE)
2015-04-18 19:17:27 +00:00
Updater ( ) - > Update ( ) ;
2015-02-27 21:08:34 +00:00
# endif
2014-12-31 14:29:34 +00:00
2010-05-29 07:25:38 +00:00
// update sound
Sound ( ) - > Update ( ) ;
// panic quit button
2015-08-24 20:46:28 +00:00
if ( CtrlShiftKey ( KEY_Q , LastQ ) )
2012-01-06 19:03:57 +00:00
{
Quit ( ) ;
2010-05-29 07:25:38 +00:00
break ;
2012-01-06 19:03:57 +00:00
}
2010-05-29 07:25:38 +00:00
2015-08-24 20:46:28 +00:00
if ( CtrlShiftKey ( KEY_D , LastD ) )
2010-05-29 07:25:38 +00:00
g_Config . m_Debug ^ = 1 ;
2015-08-24 20:46:28 +00:00
if ( CtrlShiftKey ( KEY_G , LastG ) )
2010-05-29 07:25:38 +00:00
g_Config . m_DbgGraphs ^ = 1 ;
2015-08-24 20:46:28 +00:00
if ( CtrlShiftKey ( KEY_E , LastE ) )
2010-05-29 07:25:38 +00:00
{
g_Config . m_ClEditor = g_Config . m_ClEditor ^ 1 ;
Input ( ) - > MouseModeRelative ( ) ;
2016-08-26 18:29:57 +00:00
Input ( ) - > SetIMEState ( true ) ;
2010-05-29 07:25:38 +00:00
}
// render
{
2012-01-06 11:55:19 +00:00
if ( g_Config . m_ClEditor )
2011-01-17 11:28:37 +00:00
{
2012-01-06 11:55:19 +00:00
if ( ! m_EditorActive )
{
2016-07-03 21:16:43 +00:00
Input ( ) - > MouseModeRelative ( ) ;
2012-01-06 11:55:19 +00:00
GameClient ( ) - > OnActivateEditor ( ) ;
2019-04-05 23:15:02 +00:00
m_pEditor - > ResetMentions ( ) ;
2012-01-06 11:55:19 +00:00
m_EditorActive = true ;
}
2011-01-17 11:28:37 +00:00
}
2012-01-06 11:55:19 +00:00
else if ( m_EditorActive )
2011-01-17 11:28:37 +00:00
m_EditorActive = false ;
2010-05-29 07:25:38 +00:00
Update ( ) ;
2016-05-10 15:43:27 +00:00
int64 Now = time_get ( ) ;
2015-07-09 00:08:14 +00:00
2016-05-10 15:43:27 +00:00
if ( ( g_Config . m_GfxBackgroundRender | | m_pGraphics - > WindowOpen ( ) )
& & ( ! g_Config . m_GfxAsyncRenderOld | | m_pGraphics - > IsIdle ( ) )
2018-03-12 14:43:31 +00:00
& & ( ! g_Config . m_GfxRefreshRate | | ( time_freq ( ) / ( int64 ) g_Config . m_GfxRefreshRate ) < = Now - LastRenderTime ) )
2010-05-29 07:25:38 +00:00
{
2012-01-01 12:38:46 +00:00
m_RenderFrames + + ;
// update frametime
m_RenderFrameTime = ( Now - m_LastRenderTime ) / ( float ) time_freq ( ) ;
if ( m_RenderFrameTime < m_RenderFrameTimeLow )
m_RenderFrameTimeLow = m_RenderFrameTime ;
if ( m_RenderFrameTime > m_RenderFrameTimeHigh )
m_RenderFrameTimeHigh = m_RenderFrameTime ;
m_FpsGraph . Add ( 1.0f / m_RenderFrameTime , 1 , 1 , 1 ) ;
2019-04-11 22:46:54 +00:00
m_FrameTimeAvg = m_FrameTimeAvg * 0.9f + m_RenderFrameTime * 0.1f ;
2018-03-01 06:34:14 +00:00
// keep the overflow time - it's used to make sure the gfx refreshrate is reached
2018-03-12 14:43:31 +00:00
int64 AdditionalTime = g_Config . m_GfxRefreshRate ? ( ( Now - LastRenderTime ) - ( time_freq ( ) / ( int64 ) g_Config . m_GfxRefreshRate ) ) : 0 ;
2018-03-12 14:10:49 +00:00
// if the value is over a second time loose, reset the additional time (drop the frames, that are lost already)
2018-03-01 06:34:14 +00:00
if ( AdditionalTime > time_freq ( ) )
AdditionalTime = time_freq ( ) ;
LastRenderTime = Now - AdditionalTime ;
2012-01-01 12:38:46 +00:00
m_LastRenderTime = Now ;
2017-06-02 18:45:09 +00:00
# ifdef CONF_DEBUG
2011-12-31 09:04:46 +00:00
if ( g_Config . m_DbgStress )
{
2012-01-01 12:38:46 +00:00
if ( ( m_RenderFrames % 10 ) = = 0 )
2011-12-31 09:04:46 +00:00
{
2012-01-06 11:55:19 +00:00
if ( ! m_EditorActive )
Render ( ) ;
else
{
m_pEditor - > UpdateAndRender ( ) ;
DebugRender ( ) ;
}
2011-12-31 09:04:46 +00:00
m_pGraphics - > Swap ( ) ;
}
}
else
2017-06-02 18:45:09 +00:00
# endif
2010-05-29 07:25:38 +00:00
{
2012-01-06 11:55:19 +00:00
if ( ! m_EditorActive )
Render ( ) ;
else
{
m_pEditor - > UpdateAndRender ( ) ;
DebugRender ( ) ;
}
2010-05-29 07:25:38 +00:00
m_pGraphics - > Swap ( ) ;
}
2018-03-12 15:51:31 +00:00
Input ( ) - > NextFrame ( ) ;
2010-05-29 07:25:38 +00:00
}
2018-03-12 15:51:31 +00:00
2014-06-16 11:29:18 +00:00
if ( Input ( ) - > VideoRestartNeeded ( ) )
{
m_pGraphics - > Init ( ) ;
LoadData ( ) ;
GameClient ( ) - > OnInit ( ) ;
}
2010-05-29 07:25:38 +00:00
}
2010-12-12 15:48:13 +00:00
AutoScreenshot_Cleanup ( ) ;
2019-01-11 11:07:09 +00:00
AutoStatScreenshot_Cleanup ( ) ;
2017-04-26 03:10:31 +00:00
AutoCSV_Cleanup ( ) ;
2010-12-12 15:48:13 +00:00
2010-05-29 07:25:38 +00:00
// check conditions
if ( State ( ) = = IClient : : STATE_QUITING )
break ;
2016-05-02 21:36:21 +00:00
# if defined(CONF_FAMILY_UNIX)
m_Fifo . Update ( ) ;
# endif
2010-05-29 07:25:38 +00:00
// beNice
2018-03-12 14:10:49 +00:00
int64 Now = time_get_microseconds ( ) ;
2018-03-01 06:34:14 +00:00
int64 SleepTimeInMicroSeconds = 0 ;
bool Slept = false ;
2017-06-02 19:33:45 +00:00
if (
2017-06-02 18:45:09 +00:00
# ifdef CONF_DEBUG
2017-06-02 19:33:45 +00:00
g_Config . m_DbgStress | |
2017-06-02 18:45:09 +00:00
# endif
2017-06-02 21:27:35 +00:00
( g_Config . m_ClRefreshRateInactive & & ! m_pGraphics - > WindowActive ( ) ) )
2017-06-02 19:33:45 +00:00
{
2018-03-12 14:10:49 +00:00
SleepTimeInMicroSeconds = ( ( int64 ) 1000000 / ( int64 ) g_Config . m_ClRefreshRateInactive ) - ( Now - LastTime ) ;
2018-03-12 14:43:31 +00:00
if ( SleepTimeInMicroSeconds / ( int64 ) 1000 > ( int64 ) 0 )
2018-12-17 19:05:50 +00:00
thread_sleep ( SleepTimeInMicroSeconds ) ;
2018-03-01 06:34:14 +00:00
Slept = true ;
2017-06-02 19:33:45 +00:00
}
else if ( g_Config . m_ClRefreshRate )
{
2018-03-12 14:10:49 +00:00
SleepTimeInMicroSeconds = ( ( int64 ) 1000000 / ( int64 ) g_Config . m_ClRefreshRate ) - ( Now - LastTime ) ;
if ( SleepTimeInMicroSeconds > ( int64 ) 0 )
net_socket_read_wait ( m_NetClient [ 0 ] . m_Socket , SleepTimeInMicroSeconds ) ;
2018-03-01 06:34:14 +00:00
Slept = true ;
2017-06-02 19:33:45 +00:00
}
2018-03-01 06:34:14 +00:00
if ( Slept )
{
// if the diff gets too small it shouldn't get even smaller (drop the updates, that could not be handled)
2018-03-12 14:10:49 +00:00
if ( SleepTimeInMicroSeconds < ( int64 ) - 1000000 )
SleepTimeInMicroSeconds = ( int64 ) - 1000000 ;
2018-03-02 02:12:30 +00:00
// don't go higher than the game ticks speed, because the network is waking up the client with the server's snapshots anyway
2018-03-12 14:10:49 +00:00
else if ( SleepTimeInMicroSeconds > ( int64 ) 1000000 / m_GameTickSpeed )
SleepTimeInMicroSeconds = ( int64 ) 1000000 / m_GameTickSpeed ;
// the time diff between the time that was used actually used and the time the thread should sleep/wait
// will be calculated in the sleep time of the next update tick by faking the time it should have slept/wait.
// so two cases (and the case it slept exactly the time it should):
// - the thread slept/waited too long, then it adjust the time to sleep/wait less in the next update tick
// - the thread slept/waited too less, then it adjust the time to sleep/wait more in the next update tick
LastTime = Now + SleepTimeInMicroSeconds ;
2018-03-01 06:34:14 +00:00
}
else
LastTime = Now ;
2010-05-29 07:25:38 +00:00
if ( g_Config . m_DbgHitch )
{
2018-12-17 19:05:50 +00:00
thread_sleep ( g_Config . m_DbgHitch * 1000 ) ;
2010-05-29 07:25:38 +00:00
g_Config . m_DbgHitch = 0 ;
}
2012-01-01 12:38:46 +00:00
// update local time
2010-05-29 07:25:38 +00:00
m_LocalTime = ( time_get ( ) - m_LocalStartTime ) / ( float ) time_freq ( ) ;
}
2016-05-02 21:36:21 +00:00
# if defined(CONF_FAMILY_UNIX)
m_Fifo . Shutdown ( ) ;
# endif
2010-05-29 07:25:38 +00:00
GameClient ( ) - > OnShutdown ( ) ;
Disconnect ( ) ;
2017-09-30 04:27:05 +00:00
delete m_pEditor ;
2010-05-29 07:25:38 +00:00
m_pGraphics - > Shutdown ( ) ;
2012-01-03 20:39:10 +00:00
// shutdown SDL
{
SDL_Quit ( ) ;
}
2010-05-29 07:25:38 +00:00
}
2014-01-31 00:41:57 +00:00
bool CClient : : CtrlShiftKey ( int Key , bool & Last )
{
2016-04-30 18:11:26 +00:00
if ( Input ( ) - > KeyIsPressed ( KEY_LCTRL ) & & Input ( ) - > KeyIsPressed ( KEY_LSHIFT ) & & ! Last & & Input ( ) - > KeyIsPressed ( Key ) )
2014-01-31 00:41:57 +00:00
{
Last = true ;
return true ;
}
2018-03-12 14:43:31 +00:00
else if ( Last & & ! Input ( ) - > KeyIsPressed ( Key ) )
2014-01-31 00:41:57 +00:00
Last = false ;
return false ;
}
2010-05-29 07:25:38 +00:00
2011-08-13 00:11:06 +00:00
void CClient : : Con_Connect ( IConsole : : IResult * pResult , void * pUserData )
2010-05-29 07:25:38 +00:00
{
CClient * pSelf = ( CClient * ) pUserData ;
str_copy ( pSelf - > m_aCmdConnect , pResult - > GetString ( 0 ) , sizeof ( pSelf - > m_aCmdConnect ) ) ;
}
2011-08-13 00:11:06 +00:00
void CClient : : Con_Disconnect ( IConsole : : IResult * pResult , void * pUserData )
2010-05-29 07:25:38 +00:00
{
CClient * pSelf = ( CClient * ) pUserData ;
pSelf - > Disconnect ( ) ;
}
2014-04-26 18:29:42 +00:00
void CClient : : Con_DummyConnect ( IConsole : : IResult * pResult , void * pUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
2014-04-28 13:19:57 +00:00
pSelf - > DummyConnect ( ) ;
2014-04-26 18:29:42 +00:00
}
void CClient : : Con_DummyDisconnect ( IConsole : : IResult * pResult , void * pUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
pSelf - > DummyDisconnect ( 0 ) ;
}
2011-08-13 00:11:06 +00:00
void CClient : : Con_Quit ( IConsole : : IResult * pResult , void * pUserData )
2010-05-29 07:25:38 +00:00
{
CClient * pSelf = ( CClient * ) pUserData ;
pSelf - > Quit ( ) ;
}
2011-08-13 00:11:06 +00:00
void CClient : : Con_Minimize ( IConsole : : IResult * pResult , void * pUserData )
2010-05-29 07:25:38 +00:00
{
CClient * pSelf = ( CClient * ) pUserData ;
pSelf - > Graphics ( ) - > Minimize ( ) ;
}
2011-08-13 00:11:06 +00:00
void CClient : : Con_Ping ( IConsole : : IResult * pResult , void * pUserData )
2010-05-29 07:25:38 +00:00
{
CClient * pSelf = ( CClient * ) pUserData ;
CMsgPacker Msg ( NETMSG_PING ) ;
pSelf - > SendMsgEx ( & Msg , 0 ) ;
pSelf - > m_PingStartTime = time_get ( ) ;
}
2010-12-12 15:48:13 +00:00
void CClient : : AutoScreenshot_Start ( )
{
if ( g_Config . m_ClAutoScreenshot )
{
Graphics ( ) - > TakeScreenshot ( " auto/autoscreen " ) ;
m_AutoScreenshotRecycle = true ;
}
}
2015-05-19 22:51:02 +00:00
void CClient : : AutoStatScreenshot_Start ( )
{
2015-05-21 09:55:51 +00:00
if ( g_Config . m_ClAutoStatboardScreenshot )
2015-05-19 22:51:02 +00:00
{
Graphics ( ) - > TakeScreenshot ( " auto/stats/autoscreen " ) ;
m_AutoStatScreenshotRecycle = true ;
}
}
2010-12-12 15:48:13 +00:00
void CClient : : AutoScreenshot_Cleanup ( )
{
if ( m_AutoScreenshotRecycle )
{
if ( g_Config . m_ClAutoScreenshotMax )
{
// clean up auto taken screens
CFileCollection AutoScreens ;
AutoScreens . Init ( Storage ( ) , " screenshots/auto " , " autoscreen " , " .png " , g_Config . m_ClAutoScreenshotMax ) ;
}
m_AutoScreenshotRecycle = false ;
}
}
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void CClient : : AutoStatScreenshot_Cleanup ( )
{
if ( m_AutoStatScreenshotRecycle )
{
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if ( g_Config . m_ClAutoStatboardScreenshotMax )
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{
// clean up auto taken screens
CFileCollection AutoScreens ;
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AutoScreens . Init ( Storage ( ) , " screenshots/auto/stats " , " autoscreen " , " .png " , g_Config . m_ClAutoStatboardScreenshotMax ) ;
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}
m_AutoStatScreenshotRecycle = false ;
}
}
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void CClient : : AutoCSV_Start ( )
{
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if ( g_Config . m_ClAutoCSV )
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m_AutoCSVRecycle = true ;
}
void CClient : : AutoCSV_Cleanup ( )
{
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if ( m_AutoCSVRecycle )
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{
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if ( g_Config . m_ClAutoCSVMax )
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{
// clean up auto csvs
CFileCollection AutoRecord ;
AutoRecord . Init ( Storage ( ) , " record/csv " , " autorecord " , " .csv " , g_Config . m_ClAutoCSVMax ) ;
}
m_AutoCSVRecycle = false ;
}
}
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void CClient : : Con_Screenshot ( IConsole : : IResult * pResult , void * pUserData )
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{
CClient * pSelf = ( CClient * ) pUserData ;
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pSelf - > Graphics ( ) - > TakeScreenshot ( 0 ) ;
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}
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# if defined(CONF_VIDEORECORDER)
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void CClient : : Con_StartVideo ( IConsole : : IResult * pResult , void * pUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
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if ( pSelf - > State ( ) ! = IClient : : STATE_DEMOPLAYBACK )
pSelf - > m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " videorecorder " , " Can not start videorecorder outside of demoplayer. " ) ;
if ( ! IVideo : : Current ( ) )
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{
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new CVideo ( ( CGraphics_Threaded * ) pSelf - > m_pGraphics , pSelf - > Storage ( ) , pSelf - > m_pConsole , pSelf - > Graphics ( ) - > ScreenWidth ( ) , pSelf - > Graphics ( ) - > ScreenHeight ( ) , NULL ) ;
IVideo : : Current ( ) - > start ( ) ;
}
else
pSelf - > m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " videorecorder " , " Videorecorder already running. " ) ;
}
void CClient : : StartVideo ( IConsole : : IResult * pResult , void * pUserData , const char * pVideoName )
{
CClient * pSelf = ( CClient * ) pUserData ;
if ( pSelf - > State ( ) ! = IClient : : STATE_DEMOPLAYBACK )
pSelf - > m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " videorecorder " , " Can not start videorecorder outside of demoplayer. " ) ;
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pSelf - > m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_DEBUG , " demo_render " , pVideoName ) ;
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if ( ! IVideo : : Current ( ) )
{
new CVideo ( ( CGraphics_Threaded * ) pSelf - > m_pGraphics , pSelf - > Storage ( ) , pSelf - > m_pConsole , pSelf - > Graphics ( ) - > ScreenWidth ( ) , pSelf - > Graphics ( ) - > ScreenHeight ( ) , pVideoName ) ;
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IVideo : : Current ( ) - > start ( ) ;
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}
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else
pSelf - > m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " videorecorder " , " Videorecorder already running. " ) ;
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}
void CClient : : Con_StopVideo ( IConsole : : IResult * pResult , void * pUserData )
{
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if ( IVideo : : Current ( ) )
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{
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IVideo : : Current ( ) - > stop ( ) ;
delete IVideo : : Current ( ) ;
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}
}
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# endif
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void CClient : : Con_Rcon ( IConsole : : IResult * pResult , void * pUserData )
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{
CClient * pSelf = ( CClient * ) pUserData ;
pSelf - > Rcon ( pResult - > GetString ( 0 ) ) ;
}
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void CClient : : Con_RconAuth ( IConsole : : IResult * pResult , void * pUserData )
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{
CClient * pSelf = ( CClient * ) pUserData ;
pSelf - > RconAuth ( " " , pResult - > GetString ( 0 ) ) ;
}
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void CClient : : Con_RconLogin ( IConsole : : IResult * pResult , void * pUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
pSelf - > RconAuth ( pResult - > GetString ( 0 ) , pResult - > GetString ( 1 ) ) ;
}
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void CClient : : Con_AddFavorite ( IConsole : : IResult * pResult , void * pUserData )
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{
CClient * pSelf = ( CClient * ) pUserData ;
NETADDR Addr ;
if ( net_addr_from_str ( & Addr , pResult - > GetString ( 0 ) ) = = 0 )
pSelf - > m_ServerBrowser . AddFavorite ( Addr ) ;
}
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void CClient : : Con_RemoveFavorite ( IConsole : : IResult * pResult , void * pUserData )
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{
CClient * pSelf = ( CClient * ) pUserData ;
NETADDR Addr ;
if ( net_addr_from_str ( & Addr , pResult - > GetString ( 0 ) ) = = 0 )
pSelf - > m_ServerBrowser . RemoveFavorite ( Addr ) ;
}
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void CClient : : DemoSliceBegin ( )
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{
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const CDemoPlayer : : CPlaybackInfo * pInfo = m_DemoPlayer . Info ( ) ;
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g_Config . m_ClDemoSliceBegin = pInfo - > m_Info . m_CurrentTick ;
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}
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void CClient : : DemoSliceEnd ( )
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{
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const CDemoPlayer : : CPlaybackInfo * pInfo = m_DemoPlayer . Info ( ) ;
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g_Config . m_ClDemoSliceEnd = pInfo - > m_Info . m_CurrentTick ;
}
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void CClient : : Con_DemoSliceBegin ( IConsole : : IResult * pResult , void * pUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
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pSelf - > DemoSliceBegin ( ) ;
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}
void CClient : : Con_DemoSliceEnd ( IConsole : : IResult * pResult , void * pUserData )
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{
CClient * pSelf = ( CClient * ) pUserData ;
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pSelf - > DemoSliceEnd ( ) ;
}
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void CClient : : Con_SaveReplay ( IConsole : : IResult * pResult , void * pUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
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if ( pResult - > NumArguments ( ) )
{
int Length = pResult - > GetInteger ( 0 ) ;
if ( Length < = 0 )
pSelf - > m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " replay " , " Error: length must be greater than 0 second. " ) ;
else
pSelf - > SaveReplay ( Length ) ;
}
else
pSelf - > SaveReplay ( g_Config . m_ClReplayLength ) ;
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}
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void CClient : : SaveReplay ( const int Length )
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{
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if ( ! g_Config . m_ClReplays )
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{
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m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " replay " , " Feature is disabled. Please enable it via configuration. " ) ;
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GameClient ( ) - > Echo ( Localize ( " Replay feature is disabled! " ) ) ;
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return ;
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}
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if ( ! DemoRecorder ( RECORDER_REPLAYS ) - > IsRecording ( ) )
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " replay " , " Error: demorecorder isn't recording. Try to rejoin to fix that. " ) ;
else if ( DemoRecorder ( RECORDER_REPLAYS ) - > Length ( ) < 1 )
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " replay " , " Error: demorecorder isn't recording for at least 1 second. " ) ;
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else
{
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// First we stop the recorder to slice correctly the demo after
DemoRecorder_Stop ( RECORDER_REPLAYS ) ;
char aFilename [ 256 ] ;
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char aDate [ 64 ] ;
str_timestamp ( aDate , sizeof ( aDate ) ) ;
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str_format ( aFilename , sizeof ( aFilename ) , " demos/replays/%s_%s (replay).demo " , m_aCurrentMap , aDate ) ;
char * pSrc = ( & m_DemoRecorder [ RECORDER_REPLAYS ] ) - > GetCurrentFilename ( ) ;
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// Slice the demo to get only the last cl_replay_length seconds
const int EndTick = GameTick ( ) ;
const int StartTick = EndTick - Length * GameTickSpeed ( ) ;
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m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " replay " , " Saving replay... " ) ;
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// Create a job to do this slicing in background because it can be a bit long depending on the file size
std : : shared_ptr < CDemoEdit > pDemoEditTask = std : : make_shared < CDemoEdit > ( GameClient ( ) - > NetVersion ( ) , & m_SnapshotDelta , m_pStorage , pSrc , aFilename , StartTick , EndTick ) ;
Engine ( ) - > AddJob ( pDemoEditTask ) ;
m_EditJobs . push_back ( pDemoEditTask ) ;
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// And we restart the recorder
DemoRecorder_StartReplayRecorder ( ) ;
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}
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2019-05-20 21:55:40 +00:00
}
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void CClient : : DemoSlice ( const char * pDstPath , CLIENTFUNC_FILTER pfnFilter , void * pUser )
2014-08-13 14:35:15 +00:00
{
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if ( m_DemoPlayer . IsPlaying ( ) )
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{
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const char * pDemoFileName = m_DemoPlayer . GetDemoFileName ( ) ;
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m_DemoEditor . Slice ( pDemoFileName , pDstPath , g_Config . m_ClDemoSliceBegin , g_Config . m_ClDemoSliceEnd , pfnFilter , pUser ) ;
2014-08-12 14:21:06 +00:00
}
}
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const char * CClient : : DemoPlayer_Play ( const char * pFilename , int StorageType )
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{
int Crc ;
const char * pError ;
Disconnect ( ) ;
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m_NetClient [ 0 ] . ResetErrorString ( ) ;
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// try to start playback
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m_DemoPlayer . SetListener ( this ) ;
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2010-10-06 21:07:35 +00:00
if ( m_DemoPlayer . Load ( Storage ( ) , m_pConsole , pFilename , StorageType ) )
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return " error loading demo " ;
// load map
2011-03-13 09:41:10 +00:00
Crc = ( m_DemoPlayer . Info ( ) - > m_Header . m_aMapCrc [ 0 ] < < 24 ) |
( m_DemoPlayer . Info ( ) - > m_Header . m_aMapCrc [ 1 ] < < 16 ) |
( m_DemoPlayer . Info ( ) - > m_Header . m_aMapCrc [ 2 ] < < 8 ) |
( m_DemoPlayer . Info ( ) - > m_Header . m_aMapCrc [ 3 ] ) ;
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pError = LoadMapSearch ( m_DemoPlayer . Info ( ) - > m_Header . m_aMapName , 0 , Crc ) ;
2010-05-29 07:25:38 +00:00
if ( pError )
{
DisconnectWithReason ( pError ) ;
return pError ;
}
GameClient ( ) - > OnConnected ( ) ;
// setup buffers
mem_zero ( m_aDemorecSnapshotData , sizeof ( m_aDemorecSnapshotData ) ) ;
2014-05-03 18:24:45 +00:00
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] = & m_aDemorecSnapshotHolders [ SNAP_CURRENT ] ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] = & m_aDemorecSnapshotHolders [ SNAP_PREV ] ;
2010-05-29 07:25:38 +00:00
2014-05-03 18:24:45 +00:00
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_pSnap = ( CSnapshot * ) m_aDemorecSnapshotData [ SNAP_CURRENT ] [ 0 ] ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_pAltSnap = ( CSnapshot * ) m_aDemorecSnapshotData [ SNAP_CURRENT ] [ 1 ] ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_SnapSize = 0 ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_Tick = - 1 ;
2010-05-29 07:25:38 +00:00
2014-05-03 18:24:45 +00:00
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_pSnap = ( CSnapshot * ) m_aDemorecSnapshotData [ SNAP_PREV ] [ 0 ] ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_pAltSnap = ( CSnapshot * ) m_aDemorecSnapshotData [ SNAP_PREV ] [ 1 ] ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_SnapSize = 0 ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_Tick = - 1 ;
2010-05-29 07:25:38 +00:00
// enter demo playback state
SetState ( IClient : : STATE_DEMOPLAYBACK ) ;
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m_DemoPlayer . Play ( ) ;
2010-05-29 07:25:38 +00:00
GameClient ( ) - > OnEnterGame ( ) ;
return 0 ;
}
2019-09-27 07:22:50 +00:00
# if defined(CONF_VIDEORECORDER)
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const char * CClient : : DemoPlayer_Render ( const char * pFilename , int StorageType , const char * pVideoName )
2019-09-27 03:07:50 +00:00
{
int Crc ;
const char * pError ;
Disconnect ( ) ;
m_NetClient [ 0 ] . ResetErrorString ( ) ;
// try to start playback
m_DemoPlayer . SetListener ( this ) ;
if ( m_DemoPlayer . Load ( Storage ( ) , m_pConsole , pFilename , StorageType ) )
return " error loading demo " ;
// load map
Crc = ( m_DemoPlayer . Info ( ) - > m_Header . m_aMapCrc [ 0 ] < < 24 ) |
( m_DemoPlayer . Info ( ) - > m_Header . m_aMapCrc [ 1 ] < < 16 ) |
( m_DemoPlayer . Info ( ) - > m_Header . m_aMapCrc [ 2 ] < < 8 ) |
( m_DemoPlayer . Info ( ) - > m_Header . m_aMapCrc [ 3 ] ) ;
pError = LoadMapSearch ( m_DemoPlayer . Info ( ) - > m_Header . m_aMapName , 0 , Crc ) ;
if ( pError )
{
DisconnectWithReason ( pError ) ;
return pError ;
}
GameClient ( ) - > OnConnected ( ) ;
// setup buffers
mem_zero ( m_aDemorecSnapshotData , sizeof ( m_aDemorecSnapshotData ) ) ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] = & m_aDemorecSnapshotHolders [ SNAP_CURRENT ] ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] = & m_aDemorecSnapshotHolders [ SNAP_PREV ] ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_pSnap = ( CSnapshot * ) m_aDemorecSnapshotData [ SNAP_CURRENT ] [ 0 ] ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_pAltSnap = ( CSnapshot * ) m_aDemorecSnapshotData [ SNAP_CURRENT ] [ 1 ] ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_SnapSize = 0 ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_CURRENT ] - > m_Tick = - 1 ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_pSnap = ( CSnapshot * ) m_aDemorecSnapshotData [ SNAP_PREV ] [ 0 ] ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_pAltSnap = ( CSnapshot * ) m_aDemorecSnapshotData [ SNAP_PREV ] [ 1 ] ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_SnapSize = 0 ;
m_aSnapshots [ g_Config . m_ClDummy ] [ SNAP_PREV ] - > m_Tick = - 1 ;
// enter demo playback state
SetState ( IClient : : STATE_DEMOPLAYBACK ) ;
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m_ButtonRender = true ;
2019-09-27 03:07:50 +00:00
this - > CClient : : StartVideo ( NULL , this , pVideoName ) ;
m_DemoPlayer . Play ( ) ;
//m_pConsole->Print(IConsole::OUTPUT_LEVEL_DEBUG, "demo_recorder", "demo eof");
GameClient ( ) - > OnEnterGame ( ) ;
return 0 ;
}
2019-09-27 07:22:50 +00:00
# endif
2019-09-27 03:06:02 +00:00
2011-08-13 00:11:06 +00:00
void CClient : : Con_Play ( IConsole : : IResult * pResult , void * pUserData )
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{
CClient * pSelf = ( CClient * ) pUserData ;
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pSelf - > DemoPlayer_Play ( pResult - > GetString ( 0 ) , IStorage : : TYPE_ALL ) ;
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}
2015-08-12 12:26:48 +00:00
void CClient : : Con_DemoPlay ( IConsole : : IResult * pResult , void * pUserData )
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{
CClient * pSelf = ( CClient * ) pUserData ;
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if ( pSelf - > m_DemoPlayer . IsPlaying ( ) )
{
if ( pSelf - > m_DemoPlayer . BaseInfo ( ) - > m_Paused )
{
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pSelf - > m_DemoPlayer . Unpause ( ) ;
}
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else
{
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pSelf - > m_DemoPlayer . Pause ( ) ;
}
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}
}
2016-04-27 15:21:40 +00:00
void CClient : : Con_DemoSpeed ( IConsole : : IResult * pResult , void * pUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
pSelf - > m_DemoPlayer . SetSpeed ( pResult - > GetFloat ( 0 ) ) ;
}
2014-10-16 15:42:13 +00:00
void CClient : : DemoRecorder_Start ( const char * pFilename , bool WithTimestamp , int Recorder )
2010-05-29 07:25:38 +00:00
{
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if ( State ( ) ! = IClient : : STATE_ONLINE )
2010-08-17 22:06:00 +00:00
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " demorec/record " , " client is not online " ) ;
2010-05-29 07:25:38 +00:00
else
{
2010-12-07 23:42:32 +00:00
char aFilename [ 128 ] ;
if ( WithTimestamp )
{
char aDate [ 20 ] ;
str_timestamp ( aDate , sizeof ( aDate ) ) ;
str_format ( aFilename , sizeof ( aFilename ) , " demos/%s_%s.demo " , pFilename , aDate ) ;
}
else
str_format ( aFilename , sizeof ( aFilename ) , " demos/%s.demo " , pFilename ) ;
2018-06-05 19:22:40 +00:00
m_DemoRecorder [ Recorder ] . Start ( Storage ( ) , m_pConsole , aFilename , GameClient ( ) - > NetVersion ( ) , m_aCurrentMap , m_pMap - > Sha256 ( ) , m_pMap - > Crc ( ) , " client " , m_pMap - > MapSize ( ) , 0 , m_pMap - > File ( ) ) ;
2010-05-29 07:25:38 +00:00
}
}
2010-12-08 00:42:32 +00:00
void CClient : : DemoRecorder_HandleAutoStart ( )
{
if ( g_Config . m_ClAutoDemoRecord )
2010-12-11 17:55:28 +00:00
{
2014-10-16 15:42:13 +00:00
DemoRecorder_Stop ( RECORDER_AUTO ) ;
2015-08-22 15:21:00 +00:00
char aBuf [ 512 ] ;
str_format ( aBuf , sizeof ( aBuf ) , " auto/%s " , m_aCurrentMap ) ;
DemoRecorder_Start ( aBuf , true , RECORDER_AUTO ) ;
2010-12-11 17:55:28 +00:00
if ( g_Config . m_ClAutoDemoMax )
{
// clean up auto recorded demos
CFileCollection AutoDemos ;
2015-08-22 15:21:00 +00:00
AutoDemos . Init ( Storage ( ) , " demos/auto " , " " /* empty for wild card */ , " .demo " , g_Config . m_ClAutoDemoMax ) ;
2010-12-11 17:55:28 +00:00
}
}
2019-05-21 15:21:53 +00:00
if ( ! DemoRecorder ( RECORDER_REPLAYS ) - > IsRecording ( ) )
{
DemoRecorder_StartReplayRecorder ( ) ;
}
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}
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void CClient : : DemoRecorder_StartReplayRecorder ( )
{
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if ( g_Config . m_ClReplays )
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{
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DemoRecorder_Stop ( RECORDER_REPLAYS ) ;
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char aBuf [ 512 ] ;
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str_format ( aBuf , sizeof ( aBuf ) , " replays/replay_tmp-%s " , m_aCurrentMap ) ;
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DemoRecorder_Start ( aBuf , true , RECORDER_REPLAYS ) ;
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}
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}
2019-05-21 15:21:53 +00:00
void CClient : : DemoRecorder_Stop ( int Recorder , bool RemoveFile )
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{
m_DemoRecorder [ Recorder ] . Stop ( ) ;
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if ( RemoveFile )
{
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const char * pFilename = ( & m_DemoRecorder [ Recorder ] ) - > GetCurrentFilename ( ) ;
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Storage ( ) - > RemoveFile ( pFilename , IStorage : : TYPE_SAVE ) ;
}
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}
void CClient : : DemoRecorder_AddDemoMarker ( int Recorder )
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{
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m_DemoRecorder [ Recorder ] . AddDemoMarker ( ) ;
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}
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class IDemoRecorder * CClient : : DemoRecorder ( int Recorder )
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{
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return & m_DemoRecorder [ Recorder ] ;
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}
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void CClient : : Con_Record ( IConsole : : IResult * pResult , void * pUserData )
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{
CClient * pSelf = ( CClient * ) pUserData ;
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if ( pResult - > NumArguments ( ) )
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pSelf - > DemoRecorder_Start ( pResult - > GetString ( 0 ) , false , RECORDER_MANUAL ) ;
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else
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pSelf - > DemoRecorder_Start ( pSelf - > m_aCurrentMap , true , RECORDER_MANUAL ) ;
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}
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void CClient : : Con_StopRecord ( IConsole : : IResult * pResult , void * pUserData )
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{
CClient * pSelf = ( CClient * ) pUserData ;
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pSelf - > DemoRecorder_Stop ( RECORDER_MANUAL ) ;
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}
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void CClient : : Con_AddDemoMarker ( IConsole : : IResult * pResult , void * pUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
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pSelf - > DemoRecorder_AddDemoMarker ( RECORDER_MANUAL ) ;
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pSelf - > DemoRecorder_AddDemoMarker ( RECORDER_RACE ) ;
pSelf - > DemoRecorder_AddDemoMarker ( RECORDER_AUTO ) ;
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pSelf - > DemoRecorder_AddDemoMarker ( RECORDER_REPLAYS ) ;
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}
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void CClient : : ServerBrowserUpdate ( )
{
m_ResortServerBrowser = true ;
}
void CClient : : ConchainServerBrowserUpdate ( IConsole : : IResult * pResult , void * pUserData , IConsole : : FCommandCallback pfnCallback , void * pCallbackUserData )
{
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pfnCallback ( pResult , pCallbackUserData ) ;
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if ( pResult - > NumArguments ( ) )
( ( CClient * ) pUserData ) - > ServerBrowserUpdate ( ) ;
}
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void CClient : : SwitchWindowScreen ( int Index )
{
// Todo SDL: remove this when fixed (changing screen when in fullscreen is bugged)
if ( g_Config . m_GfxFullscreen )
{
ToggleFullscreen ( ) ;
if ( Graphics ( ) - > SetWindowScreen ( Index ) )
g_Config . m_GfxScreen = Index ;
ToggleFullscreen ( ) ;
}
else
{
if ( Graphics ( ) - > SetWindowScreen ( Index ) )
g_Config . m_GfxScreen = Index ;
}
}
void CClient : : ConchainWindowScreen ( IConsole : : IResult * pResult , void * pUserData , IConsole : : FCommandCallback pfnCallback , void * pCallbackUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
if ( pSelf - > Graphics ( ) & & pResult - > NumArguments ( ) )
{
if ( g_Config . m_GfxScreen ! = pResult - > GetInteger ( 0 ) )
pSelf - > SwitchWindowScreen ( pResult - > GetInteger ( 0 ) ) ;
}
else
pfnCallback ( pResult , pCallbackUserData ) ;
}
void CClient : : ToggleFullscreen ( )
{
if ( Graphics ( ) - > Fullscreen ( g_Config . m_GfxFullscreen ^ 1 ) )
g_Config . m_GfxFullscreen ^ = 1 ;
}
void CClient : : ConchainFullscreen ( IConsole : : IResult * pResult , void * pUserData , IConsole : : FCommandCallback pfnCallback , void * pCallbackUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
if ( pSelf - > Graphics ( ) & & pResult - > NumArguments ( ) )
{
if ( g_Config . m_GfxFullscreen ! = pResult - > GetInteger ( 0 ) )
pSelf - > ToggleFullscreen ( ) ;
}
else
pfnCallback ( pResult , pCallbackUserData ) ;
}
void CClient : : ToggleWindowBordered ( )
{
g_Config . m_GfxBorderless ^ = 1 ;
Graphics ( ) - > SetWindowBordered ( ! g_Config . m_GfxBorderless ) ;
}
void CClient : : ConchainWindowBordered ( IConsole : : IResult * pResult , void * pUserData , IConsole : : FCommandCallback pfnCallback , void * pCallbackUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
if ( pSelf - > Graphics ( ) & & pResult - > NumArguments ( ) )
{
if ( ! g_Config . m_GfxFullscreen & & ( g_Config . m_GfxBorderless ! = pResult - > GetInteger ( 0 ) ) )
pSelf - > ToggleWindowBordered ( ) ;
}
else
pfnCallback ( pResult , pCallbackUserData ) ;
}
void CClient : : ToggleWindowVSync ( )
{
if ( Graphics ( ) - > SetVSync ( g_Config . m_GfxVsync ^ 1 ) )
g_Config . m_GfxVsync ^ = 1 ;
}
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void CClient : : LoadFont ( )
{
static CFont * pDefaultFont = 0 ;
char aFilename [ 512 ] ;
const char * pFontFile = " fonts/DejaVuSansCJKName.ttf " ;
if ( str_find ( g_Config . m_ClLanguagefile , " chinese " ) ! = NULL | | str_find ( g_Config . m_ClLanguagefile , " japanese " ) ! = NULL | |
str_find ( g_Config . m_ClLanguagefile , " korean " ) ! = NULL )
pFontFile = " fonts/DejavuWenQuanYiMicroHei.ttf " ;
IOHANDLE File = Storage ( ) - > OpenFile ( pFontFile , IOFLAG_READ , IStorage : : TYPE_ALL , aFilename , sizeof ( aFilename ) ) ;
if ( File )
{
io_close ( File ) ;
IEngineTextRender * pTextRender = Kernel ( ) - > RequestInterface < IEngineTextRender > ( ) ;
pDefaultFont = pTextRender - > GetFont ( aFilename ) ;
if ( pDefaultFont = = NULL )
pDefaultFont = pTextRender - > LoadFont ( aFilename ) ;
Kernel ( ) - > RequestInterface < IEngineTextRender > ( ) - > SetDefaultFont ( pDefaultFont ) ;
}
if ( ! pDefaultFont )
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " gameclient " , " failed to load font. filename='%s' " , pFontFile ) ;
}
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void CClient : : ConchainWindowVSync ( IConsole : : IResult * pResult , void * pUserData , IConsole : : FCommandCallback pfnCallback , void * pCallbackUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
if ( pSelf - > Graphics ( ) & & pResult - > NumArguments ( ) )
{
if ( g_Config . m_GfxVsync ! = pResult - > GetInteger ( 0 ) )
pSelf - > ToggleWindowVSync ( ) ;
}
else
pfnCallback ( pResult , pCallbackUserData ) ;
}
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void CClient : : ConchainTimeoutSeed ( IConsole : : IResult * pResult , void * pUserData , IConsole : : FCommandCallback pfnCallback , void * pCallbackUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
pfnCallback ( pResult , pCallbackUserData ) ;
if ( pResult - > NumArguments ( ) )
pSelf - > m_GenerateTimeoutSeed = false ;
}
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void CClient : : ConchainPassword ( IConsole : : IResult * pResult , void * pUserData , IConsole : : FCommandCallback pfnCallback , void * pCallbackUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
pfnCallback ( pResult , pCallbackUserData ) ;
if ( pResult - > NumArguments ( ) & & pSelf - > m_LocalStartTime ) //won't set m_SendPassword before game has started
pSelf - > m_SendPassword = true ;
}
2019-06-05 17:17:55 +00:00
void CClient : : ConchainReplays ( IConsole : : IResult * pResult , void * pUserData , IConsole : : FCommandCallback pfnCallback , void * pCallbackUserData )
{
CClient * pSelf = ( CClient * ) pUserData ;
pfnCallback ( pResult , pCallbackUserData ) ;
if ( pResult - > NumArguments ( ) )
{
int Status = pResult - > GetInteger ( 0 ) ;
if ( Status = = 0 )
{
// stop recording and remove the tmp demo file
pSelf - > DemoRecorder_Stop ( RECORDER_REPLAYS , true ) ;
}
else
{
// start recording
pSelf - > DemoRecorder_HandleAutoStart ( ) ;
}
}
}
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void CClient : : RegisterCommands ( )
{
m_pConsole = Kernel ( ) - > RequestInterface < IConsole > ( ) ;
// register server dummy commands for tab completion
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m_pConsole - > Register ( " kick " , " i[id] ?r[reason] " , CFGFLAG_SERVER , 0 , 0 , " Kick player with specified id for any reason " ) ;
m_pConsole - > Register ( " ban " , " s[ip|id] ?i[minutes] r[reason] " , CFGFLAG_SERVER , 0 , 0 , " Ban player with ip/id for x minutes for any reason " ) ;
m_pConsole - > Register ( " unban " , " s[ip] " , CFGFLAG_SERVER , 0 , 0 , " Unban ip " ) ;
2011-08-13 00:11:06 +00:00
m_pConsole - > Register ( " bans " , " " , CFGFLAG_SERVER , 0 , 0 , " Show banlist " ) ;
m_pConsole - > Register ( " status " , " " , CFGFLAG_SERVER , 0 , 0 , " List players " ) ;
m_pConsole - > Register ( " shutdown " , " " , CFGFLAG_SERVER , 0 , 0 , " Shut down " ) ;
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m_pConsole - > Register ( " record " , " s[file] " , CFGFLAG_SERVER , 0 , 0 , " Record to a file " ) ;
2011-08-13 00:11:06 +00:00
m_pConsole - > Register ( " stoprecord " , " " , CFGFLAG_SERVER , 0 , 0 , " Stop recording " ) ;
m_pConsole - > Register ( " reload " , " " , CFGFLAG_SERVER , 0 , 0 , " Reload the map " ) ;
2014-04-26 18:29:42 +00:00
m_pConsole - > Register ( " dummy_connect " , " " , CFGFLAG_CLIENT , Con_DummyConnect , this , " connect dummy " ) ;
m_pConsole - > Register ( " dummy_disconnect " , " " , CFGFLAG_CLIENT , Con_DummyDisconnect , this , " disconnect dummy " ) ;
2011-08-13 00:11:06 +00:00
m_pConsole - > Register ( " quit " , " " , CFGFLAG_CLIENT | CFGFLAG_STORE , Con_Quit , this , " Quit Teeworlds " ) ;
m_pConsole - > Register ( " exit " , " " , CFGFLAG_CLIENT | CFGFLAG_STORE , Con_Quit , this , " Quit Teeworlds " ) ;
m_pConsole - > Register ( " minimize " , " " , CFGFLAG_CLIENT | CFGFLAG_STORE , Con_Minimize , this , " Minimize Teeworlds " ) ;
2015-12-28 15:14:52 +00:00
m_pConsole - > Register ( " connect " , " s[host|ip] " , CFGFLAG_CLIENT , Con_Connect , this , " Connect to the specified host/ip " ) ;
2011-08-13 00:11:06 +00:00
m_pConsole - > Register ( " disconnect " , " " , CFGFLAG_CLIENT , Con_Disconnect , this , " Disconnect from the server " ) ;
m_pConsole - > Register ( " ping " , " " , CFGFLAG_CLIENT , Con_Ping , this , " Ping the current server " ) ;
m_pConsole - > Register ( " screenshot " , " " , CFGFLAG_CLIENT , Con_Screenshot , this , " Take a screenshot " ) ;
2016-08-27 19:10:27 +00:00
# if defined(CONF_VIDEORECORDER)
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m_pConsole - > Register ( " start_video " , " " , CFGFLAG_CLIENT , Con_StartVideo , this , " Start recording a video " ) ;
m_pConsole - > Register ( " stop_video " , " " , CFGFLAG_CLIENT , Con_StopVideo , this , " Stop recording a video " ) ;
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# endif
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m_pConsole - > Register ( " rcon " , " r[rcon-command] " , CFGFLAG_CLIENT , Con_Rcon , this , " Send specified command to rcon " ) ;
m_pConsole - > Register ( " rcon_auth " , " s[password] " , CFGFLAG_CLIENT , Con_RconAuth , this , " Authenticate to rcon " ) ;
2017-03-10 11:30:41 +00:00
m_pConsole - > Register ( " rcon_login " , " s[username] r[password] " , CFGFLAG_CLIENT , Con_RconLogin , this , " Authenticate to rcon with a username " ) ;
2015-12-28 15:14:52 +00:00
m_pConsole - > Register ( " play " , " r[file] " , CFGFLAG_CLIENT | CFGFLAG_STORE , Con_Play , this , " Play the file specified " ) ;
m_pConsole - > Register ( " record " , " ?s[file] " , CFGFLAG_CLIENT , Con_Record , this , " Record to the file " ) ;
2011-08-13 00:11:06 +00:00
m_pConsole - > Register ( " stoprecord " , " " , CFGFLAG_CLIENT , Con_StopRecord , this , " Stop recording " ) ;
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m_pConsole - > Register ( " add_demomarker " , " " , CFGFLAG_CLIENT , Con_AddDemoMarker , this , " Add demo timeline marker " ) ;
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m_pConsole - > Register ( " add_favorite " , " s[host|ip] " , CFGFLAG_CLIENT , Con_AddFavorite , this , " Add a server as a favorite " ) ;
m_pConsole - > Register ( " remove_favorite " , " s[host|ip] " , CFGFLAG_CLIENT , Con_RemoveFavorite , this , " Remove a server from favorites " ) ;
2014-08-13 14:35:15 +00:00
m_pConsole - > Register ( " demo_slice_start " , " " , CFGFLAG_CLIENT , Con_DemoSliceBegin , this , " " ) ;
2014-08-12 14:21:06 +00:00
m_pConsole - > Register ( " demo_slice_end " , " " , CFGFLAG_CLIENT , Con_DemoSliceEnd , this , " " ) ;
2015-08-12 12:26:48 +00:00
m_pConsole - > Register ( " demo_play " , " " , CFGFLAG_CLIENT , Con_DemoPlay , this , " Play demo " ) ;
2016-04-27 15:21:40 +00:00
m_pConsole - > Register ( " demo_speed " , " i[speed] " , CFGFLAG_CLIENT , Con_DemoSpeed , this , " Set demo speed " ) ;
2011-03-18 18:03:13 +00:00
2019-06-02 13:34:01 +00:00
m_pConsole - > Register ( " save_replay " , " ?i[length] " , CFGFLAG_CLIENT , Con_SaveReplay , this , " Save a replay of the last defined amount of seconds " ) ;
2019-05-20 21:55:40 +00:00
2016-10-02 09:31:11 +00:00
m_pConsole - > Chain ( " cl_timeout_seed " , ConchainTimeoutSeed , this ) ;
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m_pConsole - > Chain ( " cl_replays " , ConchainReplays , this ) ;
2018-12-07 22:52:33 +00:00
2018-06-20 06:43:55 +00:00
m_pConsole - > Chain ( " password " , ConchainPassword , this ) ;
2018-12-07 22:52:33 +00:00
2018-06-20 06:43:55 +00:00
// used for server browser update
2011-03-18 18:03:13 +00:00
m_pConsole - > Chain ( " br_filter_string " , ConchainServerBrowserUpdate , this ) ;
m_pConsole - > Chain ( " br_filter_gametype " , ConchainServerBrowserUpdate , this ) ;
m_pConsole - > Chain ( " br_filter_serveraddress " , ConchainServerBrowserUpdate , this ) ;
2011-02-13 05:35:13 +00:00
2016-04-29 22:34:12 +00:00
m_pConsole - > Chain ( " gfx_screen " , ConchainWindowScreen , this ) ;
m_pConsole - > Chain ( " gfx_fullscreen " , ConchainFullscreen , this ) ;
m_pConsole - > Chain ( " gfx_borderless " , ConchainWindowBordered , this ) ;
m_pConsole - > Chain ( " gfx_vsync " , ConchainWindowVSync , this ) ;
2011-02-13 05:35:13 +00:00
// DDRace
2011-04-09 06:41:31 +00:00
2010-11-01 22:04:16 +00:00
2011-08-13 00:11:06 +00:00
# define CONSOLE_COMMAND(name, params, flags, callback, userdata, help) m_pConsole->Register(name, params, flags, 0, 0, help);
2010-11-04 23:59:37 +00:00
# include <game/ddracecommands.h>
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}
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static CClient * CreateClient ( )
{
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CClient * pClient = static_cast < CClient * > ( malloc ( sizeof ( * pClient ) ) ) ;
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mem_zero ( pClient , sizeof ( CClient ) ) ;
return new ( pClient ) CClient ;
}
2010-05-29 07:25:38 +00:00
2019-04-08 19:42:49 +00:00
void CClient : : HandleConnectLink ( const char * pLink )
{
str_copy ( m_aCmdConnect , pLink + sizeof ( CONNECTLINK ) - 1 , sizeof ( m_aCmdConnect ) ) ;
}
2019-04-10 06:56:20 +00:00
void CClient : : HandleDemoPath ( const char * pPath )
2018-12-13 18:57:32 +00:00
{
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str_copy ( m_aCmdPlayDemo , pPath , sizeof ( m_aCmdPlayDemo ) ) ;
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}
2010-05-29 07:25:38 +00:00
/*
Server Time
Client Mirror Time
Client Predicted Time
Snapshot Latency
Downstream latency
Prediction Latency
Upstream latency
*/
2019-04-10 17:40:50 +00:00
# if defined(CONF_PLATFORM_MACOSX)
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extern " C " int SDL_main ( int argc , char * * argv_ ) // ignore_convention
{
const char * * argv = const_cast < const char * * > ( argv_ ) ;
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# else
2010-05-29 07:25:38 +00:00
int main ( int argc , const char * * argv ) // ignore_convention
{
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# endif
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bool Silent = false ;
2018-01-07 11:03:33 +00:00
bool RandInitFailed = false ;
2017-09-03 08:37:24 +00:00
2010-09-06 19:55:09 +00:00
for ( int i = 1 ; i < argc ; i + + ) // ignore_convention
{
if ( str_comp ( " -s " , argv [ i ] ) = = 0 | | str_comp ( " --silent " , argv [ i ] ) = = 0 ) // ignore_convention
{
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Silent = true ;
# if defined(CONF_FAMILY_WINDOWS)
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FreeConsole ( ) ;
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# endif
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break ;
}
}
2016-01-02 14:37:44 +00:00
if ( secure_random_init ( ) ! = 0 )
{
2018-01-07 11:03:33 +00:00
RandInitFailed = true ;
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}
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CClient * pClient = CreateClient ( ) ;
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IKernel * pKernel = IKernel : : Create ( ) ;
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pKernel - > RegisterInterface ( pClient , false ) ;
2011-07-30 11:50:22 +00:00
pClient - > RegisterInterfaces ( ) ;
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// create the components
2018-10-07 10:47:32 +00:00
IEngine * pEngine = CreateEngine ( " DDNet " , Silent , 1 ) ;
2010-06-18 18:32:52 +00:00
IConsole * pConsole = CreateConsole ( CFGFLAG_CLIENT ) ;
2012-01-09 00:38:45 +00:00
IStorage * pStorage = CreateStorage ( " Teeworlds " , IStorage : : STORAGETYPE_CLIENT , argc , argv ) ; // ignore_convention
2010-05-29 07:25:38 +00:00
IConfig * pConfig = CreateConfig ( ) ;
IEngineSound * pEngineSound = CreateEngineSound ( ) ;
IEngineInput * pEngineInput = CreateEngineInput ( ) ;
IEngineTextRender * pEngineTextRender = CreateEngineTextRender ( ) ;
IEngineMap * pEngineMap = CreateEngineMap ( ) ;
IEngineMasterServer * pEngineMasterServer = CreateEngineMasterServer ( ) ;
2018-01-07 11:03:33 +00:00
if ( RandInitFailed )
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{
dbg_msg ( " secure " , " could not initialize secure RNG " ) ;
return - 1 ;
}
2010-05-29 07:25:38 +00:00
{
bool RegisterFail = false ;
2011-02-27 14:03:57 +00:00
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( pEngine ) ;
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( pConsole ) ;
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( pConfig ) ;
2010-05-29 07:25:38 +00:00
2019-04-11 10:21:42 +00:00
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( pEngineSound ) ; // IEngineSound
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RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( static_cast < ISound * > ( pEngineSound ) , false ) ;
2010-05-29 07:25:38 +00:00
2019-04-11 10:21:42 +00:00
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( pEngineInput ) ; // IEngineInput
2017-07-21 17:46:31 +00:00
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( static_cast < IInput * > ( pEngineInput ) , false ) ;
2010-05-29 07:25:38 +00:00
2019-04-11 10:21:42 +00:00
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( pEngineTextRender ) ; // IEngineTextRender
2017-07-21 17:46:31 +00:00
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( static_cast < ITextRender * > ( pEngineTextRender ) , false ) ;
2010-05-29 07:25:38 +00:00
2019-04-11 10:21:42 +00:00
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( pEngineMap ) ; // IEngineMap
2017-07-21 17:46:31 +00:00
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( static_cast < IMap * > ( pEngineMap ) , false ) ;
2010-05-29 07:25:38 +00:00
2019-04-11 10:21:42 +00:00
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( pEngineMasterServer ) ; // IEngineMasterServer
2017-07-21 17:46:31 +00:00
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( static_cast < IMasterServer * > ( pEngineMasterServer ) , false ) ;
2010-05-29 07:25:38 +00:00
2017-09-30 04:27:05 +00:00
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( CreateEditor ( ) , false ) ;
2017-07-21 17:46:31 +00:00
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( CreateGameClient ( ) , false ) ;
2010-05-29 07:25:38 +00:00
RegisterFail = RegisterFail | | ! pKernel - > RegisterInterface ( pStorage ) ;
if ( RegisterFail )
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{
delete pKernel ;
pClient - > ~ CClient ( ) ;
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free ( pClient ) ;
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return - 1 ;
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}
2010-05-29 07:25:38 +00:00
}
2011-03-05 10:46:24 +00:00
pEngine - > Init ( ) ;
2010-05-29 07:25:38 +00:00
pConfig - > Init ( ) ;
2011-02-27 14:03:57 +00:00
pEngineMasterServer - > Init ( ) ;
2010-05-29 07:25:38 +00:00
pEngineMasterServer - > Load ( ) ;
// register all console commands
2011-07-30 11:50:22 +00:00
pClient - > RegisterCommands ( ) ;
2010-05-29 07:25:38 +00:00
pKernel - > RequestInterface < IGameClient > ( ) - > OnConsoleInit ( ) ;
// init client's interfaces
2011-07-30 11:50:22 +00:00
pClient - > InitInterfaces ( ) ;
2010-05-29 07:25:38 +00:00
2010-08-06 18:47:45 +00:00
// execute config file
2015-09-10 11:30:29 +00:00
IOHANDLE File = pStorage - > OpenFile ( CONFIG_FILE , IOFLAG_READ , IStorage : : TYPE_ALL ) ;
if ( File )
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{
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io_close ( File ) ;
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pConsole - > ExecuteFile ( CONFIG_FILE ) ;
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}
else // fallback
{
pConsole - > ExecuteFile ( " settings.cfg " ) ;
}
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// execute autoexec file
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File = pStorage - > OpenFile ( AUTOEXEC_CLIENT_FILE , IOFLAG_READ , IStorage : : TYPE_ALL ) ;
if ( File )
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{
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io_close ( File ) ;
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pConsole - > ExecuteFile ( AUTOEXEC_CLIENT_FILE ) ;
}
else // fallback
{
pConsole - > ExecuteFile ( AUTOEXEC_FILE ) ;
}
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if ( g_Config . m_ClConfigVersion < 1 )
{
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if ( g_Config . m_ClAntiPing = = 0 )
{
g_Config . m_ClAntiPingPlayers = 1 ;
g_Config . m_ClAntiPingGrenade = 1 ;
g_Config . m_ClAntiPingWeapons = 1 ;
}
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}
g_Config . m_ClConfigVersion = 1 ;
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// parse the command line arguments
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if ( argc = = 2 & & str_startswith ( argv [ 1 ] , CONNECTLINK ) )
pClient - > HandleConnectLink ( argv [ 1 ] ) ;
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else if ( argc = = 2 & & str_endswith ( argv [ 1 ] , " .demo " ) )
pClient - > HandleDemoPath ( argv [ 1 ] ) ;
else if ( argc > 1 ) // ignore_convention
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pConsole - > ParseArguments ( argc - 1 , & argv [ 1 ] ) ; // ignore_convention
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pClient - > Engine ( ) - > InitLogfile ( ) ;
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# if defined(CONF_FAMILY_WINDOWS)
if ( ! g_Config . m_ClShowConsole )
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FreeConsole ( ) ;
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# endif
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// run the client
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dbg_msg ( " client " , " starting... " ) ;
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pClient - > Run ( ) ;
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// write down the config and quit
pConfig - > Save ( ) ;
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delete pKernel ;
pClient - > ~ CClient ( ) ;
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free ( pClient ) ;
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return 0 ;
}
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// DDRace
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const char * CClient : : GetCurrentMap ( )
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{
return m_aCurrentMap ;
}
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const char * CClient : : GetCurrentMapPath ( )
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{
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return m_aCurrentMapPath ;
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}
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unsigned CClient : : GetMapCrc ( )
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{
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return m_pMap - > Crc ( ) ;
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}
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void CClient : : RaceRecord_Start ( const char * pFilename )
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{
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if ( State ( ) ! = IClient : : STATE_ONLINE )
m_pConsole - > Print ( IConsole : : OUTPUT_LEVEL_STANDARD , " demorec/record " , " client is not online " ) ;
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else
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m_DemoRecorder [ RECORDER_RACE ] . Start ( Storage ( ) , m_pConsole , pFilename , GameClient ( ) - > NetVersion ( ) , m_aCurrentMap , m_pMap - > Sha256 ( ) , m_pMap - > Crc ( ) , " client " , m_pMap - > MapSize ( ) , 0 , m_pMap - > File ( ) ) ;
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}
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void CClient : : RaceRecord_Stop ( )
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{
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if ( m_DemoRecorder [ RECORDER_RACE ] . IsRecording ( ) )
m_DemoRecorder [ RECORDER_RACE ] . Stop ( ) ;
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}
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bool CClient : : RaceRecord_IsRecording ( )
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{
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return m_DemoRecorder [ RECORDER_RACE ] . IsRecording ( ) ;
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}
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void CClient : : RequestDDNetInfo ( )
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{
char aUrl [ 256 ] ;
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static bool s_IsWinXP = os_is_winxp_or_lower ( ) ;
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if ( s_IsWinXP )
str_copy ( aUrl , " http://info.ddnet.tw/info " , sizeof ( aUrl ) ) ;
else
str_copy ( aUrl , " https://info.ddnet.tw/info " , sizeof ( aUrl ) ) ;
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if ( g_Config . m_BrIndicateFinished )
{
char aEscaped [ 128 ] ;
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EscapeUrl ( aEscaped , sizeof ( aEscaped ) , g_Config . m_PlayerName ) ;
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str_append ( aUrl , " ?name= " , sizeof ( aUrl ) ) ;
str_append ( aUrl , aEscaped , sizeof ( aUrl ) ) ;
}
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m_pDDNetInfoTask = std : : make_shared < CGetFile > ( Storage ( ) , aUrl , DDNET_INFO_TMP , IStorage : : TYPE_SAVE , true ) ;
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Engine ( ) - > AddJob ( m_pDDNetInfoTask ) ;
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}
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int CClient : : GetPredictionTime ( )
{
int64 Now = time_get ( ) ;
return ( int ) ( ( m_PredictedTime . Get ( Now ) - m_GameTime [ g_Config . m_ClDummy ] . Get ( Now ) ) * 1000 / ( float ) time_freq ( ) ) ;
}
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void CClient : : GetSmoothTick ( int * pSmoothTick , float * pSmoothIntraTick , float MixAmount )
{
int64 GameTime = m_GameTime [ g_Config . m_ClDummy ] . Get ( time_get ( ) ) ;
int64 PredTime = m_PredictedTime . Get ( time_get ( ) ) ;
int64 SmoothTime = clamp ( GameTime + ( int64 ) ( MixAmount * ( PredTime - GameTime ) ) , GameTime , PredTime ) ;
* pSmoothTick = ( int ) ( SmoothTime * 50 / time_freq ( ) ) + 1 ;
* pSmoothIntraTick = ( SmoothTime - ( * pSmoothTick - 1 ) * time_freq ( ) / 50 ) / ( float ) ( time_freq ( ) / 50 ) ;
}