Commit graph

1578 commits

Author SHA1 Message Date
heinrich5991 21cfb01ec3
Merge pull request #7515 from furo321/racefinish-message
Add finish info messages from 0.7
2023-12-01 16:13:06 +00:00
Valentin Bashkirov a55a69620e updated russian.txt 2023-11-27 14:14:57 +01:00
furo 2cb948a57b Add finish info messages. 2023-11-26 17:29:40 +01:00
Dennis Felsing ecf2f594c6
Merge pull request #7541 from By622/patch-5
Update traditional_chinese.txt
2023-11-25 09:54:32 +00:00
By 91a875bede
Update simplified_chinese.txt 2023-11-25 16:28:39 +08:00
By 8eab64f3f1
Update traditional_chinese.txt 2023-11-25 16:26:38 +08:00
ChillerDragon f70c288d07 Check red tele and dragger in CI 2023-11-17 21:49:31 +01:00
noKetchup 3f725509f0
Update spanish.txt 2023-11-15 19:31:27 -03:00
Pavukoplov c97c39ad1e Update Belarusian translation for 17.4 2023-11-14 13:03:58 +03:00
ByFox 361f3121a9 Update russian.txt 2023-11-14 13:29:42 +05:00
Dennis Felsing 76d27e734a
Merge pull request #7444 from Chairn/demo_filename
Update string when cutting demo to indicate file name
2023-11-12 22:45:26 +00:00
Chairn c6f78ea3c3 Update string when cutting demo to indicate file name 2023-11-12 23:29:32 +01:00
Dennis Felsing 34fb10fcb4
Merge pull request #7443 from JuraIBOZO/patch-7
Update ukrainian.txt 17.4
2023-11-12 21:51:54 +00:00
lolipodass 31e1d41dfa
Update russian.txt 2023-11-12 18:57:58 +03:00
JuraIBOZO c5da8a5965
Update ukrainian.txt 2023-11-12 15:13:29 +02:00
furo 7b34024289 Update Swedish translations for 17.4 2023-11-12 11:31:44 +01:00
Robert Müller 5ef0e77145
Merge pull request #7437 from def-/pr-17.4-translations
Translations for upcoming 17.4 (including updated German)
2023-11-12 09:57:31 +00:00
Dennis Felsing 44b97ce6c1 Translations for upcoming 17.4 (including updated German) 2023-11-12 00:01:19 +01:00
Jupeyy 639a8c3c8b Switch to a fragment shader solution for border tile rendering 2023-11-04 14:51:39 +01:00
furo 5512049946 Remove unused commands from autoexec cfg 2023-10-01 11:42:58 +02:00
Rafael Fontenelle 3023d0b100
Update brazilian_portuguese.txt 2023-09-25 14:23:46 -03:00
Pavukoplov 318fe09e94 Update Belarusian translation 2023-09-22 18:19:03 +03:00
h-kaan f88136f949 Update turkish.txt 2023-09-21 21:05:18 +03:00
lolipodass 90691e636e
Update russian.txt 2023-09-21 19:12:10 +03:00
lolipodass 6d754bebc0
Update russian.txt
add missing translations
2023-09-21 18:54:03 +03:00
Dennis Felsing 5033f6c440
Merge pull request #7219 from furo321/fix-winter-theme
Fix winter theme
2023-09-20 13:39:17 +00:00
furo 88ffaecee8 Fix winter theme 2023-09-20 15:04:38 +02:00
+KZ 716eccfed3
Update spanish.txt 2023-09-18 14:02:04 -03:00
Dennis Felsing 4c97d46dd5 Fix Ukrainian translation 2023-09-17 22:27:37 +02:00
JuraIBOZO a4101a751b
Merge branch 'master' into Translation 2023-09-17 22:22:11 +03:00
JuraIBOZO 366c15da2d
Update Ukrainian translations for 17.3 2023-09-17 22:12:06 +03:00
furo c23096f7ad Update swedish translations for 17.3 2023-09-17 19:59:13 +02:00
Dennis Felsing 33cae23768 Update translations for upcoming 17.3 2023-09-17 18:20:34 +02:00
Robert Müller 6440cdcf91 Fix country flags MW and MQ not being loaded anymore
These PNG files were using an indexed color palette, which is currently not supported, although most image optimizer tools will try to use it if possible.

Closes #7121.
2023-09-13 18:56:10 +02:00
louis 2e24e743d3
additional optimization 2023-09-11 17:23:39 -04:00
louis be74fed25b replace unsymmetrical default skin with fixed+optimized version
replace unsymmetrical default skin
2023-09-11 16:55:47 -04:00
furo 50d0efb410 Add "render cut to demo" 2023-09-06 21:03:51 +02:00
Robert Müller 16bc489afb Move editor automap .rules files to separate subfolder
For better organization of the `data/editor` folder.
2023-09-02 11:41:46 +02:00
Robert Müller 8001b6fde9 Update displayed country codes of flags
Update the country codes which are displayed for the flags in the UI. This only changes the names which are displayed in the UI but not how flags are communicated between server and client.

- Use ISO 3166-2 subdivision codes:
   - England: XEN → GB-ENG
   - Northern Ireland: XNI → GB-NIR
   - Scotland: XSC → GB-SCT
   - Wales: XWA → GB-WLS
   - Catalonia: XCA → ES-CT
   - Galicia: XGL → ES-GA
- Use ISO 3166/MA exceptional reservation code:
   - European Union: XEU → EU
- Move South Sudan (SS) to official codes, as it was officially assigned in the year 2011.

Closes #7071.
2023-09-01 21:55:47 +02:00
Robert Müller c139ae0188
Merge pull request #7106 from furo321/pr_update_swedish_translations
Update Swedish translations
2023-08-31 20:33:34 +02:00
Dennis Felsing ba09a3a30d Update country flags by JuralBOZO (fixes #7090) 2023-08-31 11:15:14 +02:00
Dennis Felsing 693fec28ff
Merge pull request #7108 from h-kaan/update-turkish
Update turkish.txt
2023-08-30 17:57:31 +00:00
Kaan cf3f90f62d
add the modification date 2023-08-30 01:53:11 +03:00
h-kaan ca306b9007 kesim -> kesit & improvements 2023-08-30 01:43:50 +03:00
furo 38ad2e956a Update Swedish Translations 2023-08-29 23:49:03 +02:00
Robert Müller 669f384535
Update data/languages/serbian.txt 2023-08-27 11:25:16 +02:00
JuraIBOZO b4e0e49ccb
Update serbian.txt
Update Serbian translation (by Jurai!)
2023-08-27 12:02:55 +03:00
Dennis Felsing 90cf635a0e
Merge pull request #7072 from Robyt3/Ukrainian-Update
Update Ukrainian translation (by Jurai!)
2023-08-26 18:36:44 +00:00
Robert Müller 859efe5e95 Update Serbian translation (by Jurai!) 2023-08-26 17:14:10 +02:00
Robert Müller 9733cff7e8 Update Ukrainian translation (by Jurai!) 2023-08-26 16:48:26 +02:00
hamdikaan cfcde2d115 small fix & edit 2023-08-23 18:33:56 +03:00
hamdikaan 37fc267720 turkish translation 2023-08-23 17:18:59 +03:00
Dennis Felsing f4d3c04168 fix by JuralBOZO 2023-08-20 01:06:00 +02:00
Dennis Felsing 857e954d4c More Ukrainian fixes by Jurai! 2023-08-18 21:23:23 +02:00
Dennis Felsing a953481cdf Fix Ukrainian translation (by Jurai!) 2023-08-18 21:12:05 +02:00
Rafael Fontenelle 92a364ebac
Update brazilian_portuguese.txt 2023-08-14 14:18:22 -03:00
Samuele Radici 5d4bd3ce9f
Update italian.txt 2023-08-14 11:57:48 +02:00
Samuele Radici 27e3c9fa03
Update italian.txt 2023-08-12 18:54:23 +02:00
Dennis Felsing b572310a34
Merge pull request #6996 from By622/patch-3
Update traditional_chinese.txt
2023-08-11 21:09:14 +00:00
Dennis Felsing a8dae6c90b
Merge pull request #6998 from By622/patch-4
Update simplified_chinese.txt
2023-08-11 21:09:12 +00:00
noKetchup 68acdf8850
Update spanish.txt 2023-08-11 15:40:42 -04:00
By edaafbfff0
Update simplified_chinese.txt 2023-08-11 17:06:09 +08:00
By 4c63ba354a
Update traditional_chinese.txt 2023-08-11 16:59:44 +08:00
lolipodass aa64829b19
Update russian.txt
add missing translation and made some of the translations shorter so they wouldn't come out of the blocks.
2023-08-07 14:32:26 +03:00
Dennis Felsing 0fa06b0165 Update translations for upcoming 17.2 2023-08-06 15:35:36 +02:00
Edgar 8c49c2ea4b
Merge pull request #6952 from Robyt3/TextRender-Font-Index-File
Add font index, support font family variants depending on language
2023-08-05 15:49:12 +00:00
Robert Müller d642abd722 Add font index, support font family variants depending on language
Add `fonts/index.json` which specifies:

- List of all font files that should be loaded (filenames).
- Default font (specified by family name or by family and style name).
- Font variants for different languages, using the name of the language file as key.
- Fallback fonts.
- Icon font.

There are characters (e.g. all in `刃直海角骨入`) that look different depending on the language of the content being Japanese, Simplified Chinese, Traditional Chinese and Hangul, because Unicode uses the same codepoint for characters regardless of the language. To render these characters correctly, the active variant font is switched depending on the selected language.

The `ITextRender` interface is changed so the current language variant can be set using `SetFontLanguageVariant` and the default and icon fonts can be toggled using `SetFontPreset`. The class `CFont` is removed entirely.

The text render is restructured: The font faces and font atlas are now managed by a separate class `CGlyphMap` like on upstream. As the text fill and outline textures always have the same size, the texture skyline only needs to be stored once and free positions in the atlas only need to be calculated once for each glyph instead of separately for the fill and outline textures.

The font files and their licenses are also updated:

- Update Source Han Sans to version 2.001.
- Update Glow Sans Japanese Compressed to version 0.93.
- Update Deja Vu Sans to version 2.37.
- Update Font Awesome icons font to March 2023 version.

Closes #6881.
2023-08-01 19:30:25 +02:00
Edgar 27e846f8db
Merge pull request #5434 from heinrich5991/pr_ddnet_loglevels
Add separate log levels for each output
2023-08-01 09:20:06 +00:00
Robert Müller 210a2a8bb9
Merge pull request #6948 from Vy0x2/pr-fix-localization-malformed
Fix malformed lines in some translation files
2023-07-29 17:49:24 +00:00
devdenn 4ea46f2df9 Fix malformed lines in some translation files 2023-07-29 19:13:24 +02:00
ChillerDragon ab9f6e02c6 Update grass_doodads_0.7.png to match upstream
Was updated 5 years ago in

593468a16d (diff-d570e380a82098e31392ddf78d5183a71925031927420f88914d08c6ae053196)

And reordered in 2018

aa65feaff5
2023-07-29 14:02:28 +02:00
heinrich5991 ee21fde231 Make default server start a little less noisy
Spam like the following is now hidden by the default config file:
```
[2022-06-16 01:55:22][console]: moderator access for 'left' is now enabled
[2022-06-16 01:55:22][console]: helper access for 'left' is now enabled
[2022-06-16 01:55:22][console]: user access for 'left' is now disabled
```

Also, the following were already converted to debug messages by #5904.
```
[2022-06-16 01:57:05][datafile]: loading data index=88 size=6159 uncompressed=875088
[2022-06-16 01:57:05][datafile]: loading data index=89 size=1481 uncompressed=972400
[2022-06-16 01:57:05][datafile]: loading data index=90 size=7199 uncompressed=972400
```
2023-07-24 23:43:44 +02:00
Robert Müller 69b5c62f04
Merge pull request #6895 from By622/patch-1
Update traditional_chinese.txt
2023-07-20 11:38:09 +00:00
By 19e36b6d04
Update traditional_chinese.txt 2023-07-20 16:51:08 +08:00
By ee0f3b4033
Update simplified_chinese.txt 2023-07-20 16:11:59 +08:00
By 8c2d2247b3
Update traditional_chinese.txt 2023-07-20 15:56:35 +08:00
Dennis Felsing 92cffee24e Fix copyright for kitty_x_ninja (fixes #6830) 2023-07-11 15:01:24 +02:00
Vlad 459bf94d40
Revert Наблюдать за change 2023-07-08 12:01:46 +03:00
Rafael Fontenelle 6bafafe832
Update translation credits in brazilian_portuguese.txt 2023-07-07 12:11:37 -03:00
Rafael Fontenelle b8e8538b1f
Update brazilian_portuguese.txt 2023-07-07 12:10:15 -03:00
heinrich5991 db707f24ae Add Galician flag from gu (overdue_) from Discord 2023-07-07 12:59:44 +02:00
heinrich5991 f4e85151cd Add Galician language (thanks to TormentaDeFacha and Mercadona) 2023-07-07 12:36:05 +02:00
Vlad 48af74f538 some fixes
`Наблюдать` -> `Наблюдение за`
`*новых упоминаний` -> `*упоминаний`
2023-07-03 20:51:44 +03:00
noKetchup 1801c43892
Update spanish.txt 2023-07-01 22:52:27 -04:00
Pavukoplov 4a6d21247a Update Belarusian translation 2023-07-02 00:58:20 +03:00
lolipodass 05ef4c7e03
Update russian.txt
Add missing translation and rewrite old to match new
2023-07-01 18:51:29 +03:00
Dennis Felsing 1261cf6bb1 Update German translations 2023-06-30 10:47:58 +02:00
Dennis Felsing c8269bf6c3 Update translations for upcoming 17.1 2023-06-30 09:50:21 +02:00
Dennis Felsing 87e46dbc65 Fix Ukrainian translation 2023-06-26 19:10:13 +02:00
-StormAx 0f52058c2c
Update ukrainian.txt
Updeter ukranian using new ukr. language rules

*Fixed - Uncorrected translations
*Fixed - Grammar problems
2023-06-26 17:51:39 +03:00
-StormAx 54de7aed44
Update ukrainian.txt
Updated 'Laser' category for Ukranian language
2023-06-26 01:49:10 +03:00
Cheeser0613 e806710a99
Update traditional_chinese.txt 2023-05-25 15:03:10 +08:00
Robert Müller 60ac3b3d48 Remove settings checkbox for cl_threadsoundloading
The default value `1` should be fine for most users and this setting is not likely to be changed very often, so it doesn't need a checkbox in the settings menu.
2023-05-24 21:12:44 +02:00
Robert Müller 70b5e4b5bd Remove settings edit box for snd_rate
The default setting `48000` should be fine for the majority of the users so it's not necessary to be able to change this in the settings menu.
2023-05-24 21:12:43 +02:00
noKetchup 40357e4510
Update spanish.txt 2023-05-22 19:54:50 -04:00
bors[bot] 8298e67790
Merge #6627 #6635
6627: Fixes for Russian and Ukrainian (by StormA) r=def- a=def-

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


6635: Update french translations (by Sukya) r=def- a=def-

`@snailx3` `@Chairn` anyone want to review?

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2023-05-21 21:34:05 +00:00
Remake The Power ae3d07a0a3
Update simplified_chinese.txt 2023-05-21 11:10:35 +08:00
Dennis Felsing 25ccc55d89 Update french translations (by Sukya) 2023-05-20 22:29:21 +02:00
Dennis Felsing 877c900717 Fixes for Russian and Ukrainian (by StormA) 2023-05-20 00:24:07 +02:00
Dennis Felsing 98a641d3aa Improve German translation (by murpi) 2023-05-19 17:06:57 +02:00
bors[bot] d2e7d72d47
Merge #6624
6624: Update hungarian.txt r=edg-l a=RIH-Cellegen

Updated Translations for 17.0

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [x] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cellegen <67655961+RIH-Cellegen@users.noreply.github.com>
2023-05-19 14:37:28 +00:00
Cellegen 73978c10ac
Update hungarian.txt
Had complains about large texts at [Graphics Error] Section, changed accordingly.
2023-05-19 15:39:27 +02:00
Cellegen 4c43483bcb
Update hungarian.txt
Updated Translations for 17.0
2023-05-19 15:25:55 +02:00
Dennis Felsing 2291186e65 Add Russian and Ukrainian translations by StormA 2023-05-19 14:06:23 +02:00
Dennis Felsing 10b35e0c04 Update translations for upcoming 17.0 release 2023-05-19 14:06:12 +02:00
Robert Müller bcc9ab50ad Add missing attribute shield entities for front and switch layers
Copy the attribute shield entities from the DDNet image to the front and switch images for the editor. The attribute shield entities can be used in game, front and switch layers, so the respective image also has to contain the entities.

Closes #5068.
2023-05-16 20:15:24 +02:00
mindTW 78993917e0 fix transparency in grass_main 2023-04-23 16:57:22 +02:00
bors[bot] df8e9e8c59
Merge #6487 #6488
6487: Update simplified_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


6488: Update traditional_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
2023-04-01 21:29:16 +00:00
Cheeser0613 68a3505a6d
Update traditional_chinese.txt 2023-04-01 23:01:04 +08:00
Cheeser0613 2c58d3a870
Update simplified_chinese.txt 2023-04-01 23:00:09 +08:00
Dennis Felsing 5fa2fefd35 Remove unused DoFilter
Thanks to cheeser0613
2023-04-01 13:39:20 +02:00
Pavukoplov 02eec901e1 Update belarusian 2023-04-01 03:38:03 +03:00
Pavukoplov 1e51cf15df update belarusian 2023-04-01 01:03:41 +03:00
noKetchup d6e2cc8d80
Update spanish.txt 2023-03-28 23:20:40 -03:00
CHaBek d0d3325604
Update Korean translations by CHaBek 2023-03-28 10:27:06 +09:00
Rafael Fontenelle f15d975a5a
Update brazilian_portuguese.txt 2023-03-26 19:12:13 -03:00
lolipodass 412a2ff5f7
Update russian.txt 2023-03-26 20:15:48 +03:00
Dennis Felsing efeafbf1fb Translations for upcoming 16.9 2023-03-26 16:23:45 +02:00
Robert Müller cddbc78592 Add RFC 3066 language tags to language index
Add RFC 3066 language tags to language index in order to identify the language to select when first starting the game based on the user's locale.

Multiple language tags can be specified per entry separated with a semicolon, as some languages have different tags that do not share a unique prefix (e.g., Simplified and Traditional Chinese).
2023-03-21 21:17:40 +01:00
lolipodass f0b68619df
Update russian.txt 2023-03-10 22:59:06 +03:00
lolipodass 4943491202
update russian.txt to incoming translation 2023-03-10 21:52:24 +03:00
Dennis Felsing 2ab5c2ecd3 Revert "Add comic emoticons by Ravie"
This reverts commit ab6ffdd206.

Would cause problems in Debian, see https://github.com/ddnet/ddnet/pull/6370#issuecomment-1448992995
2023-03-01 00:10:37 +01:00
Dennis Felsing 1b08935ad9 Fix some createivecommons links to use https 2023-02-28 20:04:38 +01:00
Dennis Felsing ab6ffdd206 Add comic emoticons by Ravie
From https://forum.ddnet.org/viewtopic.php?p=71394
2023-02-28 20:04:35 +01:00
noKetchup 5a279c4cfd
Update spanish.txt
spanish translation for 16.8
2023-02-26 00:36:31 -03:00
Rafael Fontenelle 2304a6b987
Update brazilian_portuguese.txt 2023-02-25 15:23:46 -03:00
Dennis Felsing f3f37ccde0 Update German translations 2023-02-25 10:40:45 +01:00
Dennis Felsing 74e9404f09 Update translation files for upcoming 16.8 2023-02-25 10:40:41 +01:00
Dennis Felsing f3f592caae Update Persian translations (by Quick) 2023-01-29 00:32:45 +01:00
Dennis Felsing 7d984ec4fe Fix Persian language crash (fixes #6310) 2023-01-26 16:36:56 +01:00
bors[bot] ddabc11bca
Merge #6262
6262: Update traditional_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
2023-01-10 20:43:59 +00:00
Cheeser0613 b69b8bd00a
Update traditional_chinese.txt 2023-01-11 03:29:22 +08:00
Cheeser0613 da5411804b
Update simplified_chinese.txt 2023-01-11 03:28:41 +08:00
bors[bot] 831b67e2cb
Merge #6254
6254: Update Korean translations by CHaBek r=def- a=cwh7435

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: CHaBek <44938972+cwh7435@users.noreply.github.com>
2023-01-09 20:44:49 +00:00
Rafael Fontenelle c2398400a8
Update brazilian_portuguese.txt 2023-01-09 10:38:25 -03:00
Chairn 7437c5cea0 Add new french translations for 16.7 2023-01-08 16:34:39 +01:00
CHaBek 19e0d1e883
Update Korean translations by CHaBek 2023-01-08 23:39:20 +09:00
noKetchup c71b6c41b1
Update spanish.txt
Fixed some typos.
2023-01-06 03:52:23 -03:00
noKetchup 185b8b6738
Update spanish.txt
Fixed some words and updated translations.
2023-01-05 21:22:19 -03:00
Chairn 219e4e7d71
Merge branch 'master' into pr-transl-16.7 2023-01-05 23:50:37 +01:00
Chairn cbca71d65f Update french translations 2023-01-05 22:59:18 +01:00
bors[bot] 56dd799a21
Merge #6233
6233: Minor brazilian portuguese fix (by Akari) r=Chairn a=def-

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2023-01-05 21:06:55 +00:00
Dennis Felsing 6a13008147 Update translations for upcoming 16.7 2023-01-05 09:39:34 +01:00
lolipodass 0a9e0438d4
Update russian.txt to incoming 16.7 update 2023-01-05 10:22:24 +03:00
Dennis Felsing cb4c300a47 Minor brazilian portuguese fix (by Akari) 2023-01-05 00:38:45 +01:00
noKetchup db021f8412
Update spanish.txt 2022-12-11 19:27:38 -03:00
bors[bot] ac678e6f15
Merge #6122
6122: Update traditional_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
2022-12-11 18:22:49 +00:00
Cheeser0613 dd2f12dc2c
Update simplified_chinese.txt 2022-12-11 23:26:05 +08:00
Cheeser0613 15234cead4
Update traditional_chinese.txt 2022-12-11 23:25:08 +08:00
Cheeser0613 5c445fe323
Update simplified_chinese.txt 2022-12-11 23:23:55 +08:00