Commit graph

1437 commits

Author SHA1 Message Date
Cheeser0613 e806710a99
Update traditional_chinese.txt 2023-05-25 15:03:10 +08:00
Robert Müller 60ac3b3d48 Remove settings checkbox for cl_threadsoundloading
The default value `1` should be fine for most users and this setting is not likely to be changed very often, so it doesn't need a checkbox in the settings menu.
2023-05-24 21:12:44 +02:00
Robert Müller 70b5e4b5bd Remove settings edit box for snd_rate
The default setting `48000` should be fine for the majority of the users so it's not necessary to be able to change this in the settings menu.
2023-05-24 21:12:43 +02:00
noKetchup 40357e4510
Update spanish.txt 2023-05-22 19:54:50 -04:00
bors[bot] 8298e67790
Merge #6627 #6635
6627: Fixes for Russian and Ukrainian (by StormA) r=def- a=def-

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<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


6635: Update french translations (by Sukya) r=def- a=def-

`@snailx3` `@Chairn` anyone want to review?

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2023-05-21 21:34:05 +00:00
Remake The Power ae3d07a0a3
Update simplified_chinese.txt 2023-05-21 11:10:35 +08:00
Dennis Felsing 25ccc55d89 Update french translations (by Sukya) 2023-05-20 22:29:21 +02:00
Dennis Felsing 877c900717 Fixes for Russian and Ukrainian (by StormA) 2023-05-20 00:24:07 +02:00
Dennis Felsing 98a641d3aa Improve German translation (by murpi) 2023-05-19 17:06:57 +02:00
bors[bot] d2e7d72d47
Merge #6624
6624: Update hungarian.txt r=edg-l a=RIH-Cellegen

Updated Translations for 17.0

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## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [x] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cellegen <67655961+RIH-Cellegen@users.noreply.github.com>
2023-05-19 14:37:28 +00:00
Cellegen 73978c10ac
Update hungarian.txt
Had complains about large texts at [Graphics Error] Section, changed accordingly.
2023-05-19 15:39:27 +02:00
Cellegen 4c43483bcb
Update hungarian.txt
Updated Translations for 17.0
2023-05-19 15:25:55 +02:00
Dennis Felsing 2291186e65 Add Russian and Ukrainian translations by StormA 2023-05-19 14:06:23 +02:00
Dennis Felsing 10b35e0c04 Update translations for upcoming 17.0 release 2023-05-19 14:06:12 +02:00
Robert Müller bcc9ab50ad Add missing attribute shield entities for front and switch layers
Copy the attribute shield entities from the DDNet image to the front and switch images for the editor. The attribute shield entities can be used in game, front and switch layers, so the respective image also has to contain the entities.

Closes #5068.
2023-05-16 20:15:24 +02:00
mindTW 78993917e0 fix transparency in grass_main 2023-04-23 16:57:22 +02:00
bors[bot] df8e9e8c59
Merge #6487 #6488
6487: Update simplified_chinese.txt r=def- a=Cheeser0613

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## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


6488: Update traditional_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
2023-04-01 21:29:16 +00:00
Cheeser0613 68a3505a6d
Update traditional_chinese.txt 2023-04-01 23:01:04 +08:00
Cheeser0613 2c58d3a870
Update simplified_chinese.txt 2023-04-01 23:00:09 +08:00
Dennis Felsing 5fa2fefd35 Remove unused DoFilter
Thanks to cheeser0613
2023-04-01 13:39:20 +02:00
Pavukoplov 02eec901e1 Update belarusian 2023-04-01 03:38:03 +03:00
Pavukoplov 1e51cf15df update belarusian 2023-04-01 01:03:41 +03:00
noKetchup d6e2cc8d80
Update spanish.txt 2023-03-28 23:20:40 -03:00
CHaBek d0d3325604
Update Korean translations by CHaBek 2023-03-28 10:27:06 +09:00
Rafael Fontenelle f15d975a5a
Update brazilian_portuguese.txt 2023-03-26 19:12:13 -03:00
lolipodass 412a2ff5f7
Update russian.txt 2023-03-26 20:15:48 +03:00
Dennis Felsing efeafbf1fb Translations for upcoming 16.9 2023-03-26 16:23:45 +02:00
Robert Müller cddbc78592 Add RFC 3066 language tags to language index
Add RFC 3066 language tags to language index in order to identify the language to select when first starting the game based on the user's locale.

Multiple language tags can be specified per entry separated with a semicolon, as some languages have different tags that do not share a unique prefix (e.g., Simplified and Traditional Chinese).
2023-03-21 21:17:40 +01:00
lolipodass f0b68619df
Update russian.txt 2023-03-10 22:59:06 +03:00
lolipodass 4943491202
update russian.txt to incoming translation 2023-03-10 21:52:24 +03:00
Dennis Felsing 2ab5c2ecd3 Revert "Add comic emoticons by Ravie"
This reverts commit ab6ffdd206.

Would cause problems in Debian, see https://github.com/ddnet/ddnet/pull/6370#issuecomment-1448992995
2023-03-01 00:10:37 +01:00
Dennis Felsing 1b08935ad9 Fix some createivecommons links to use https 2023-02-28 20:04:38 +01:00
Dennis Felsing ab6ffdd206 Add comic emoticons by Ravie
From https://forum.ddnet.org/viewtopic.php?p=71394
2023-02-28 20:04:35 +01:00
noKetchup 5a279c4cfd
Update spanish.txt
spanish translation for 16.8
2023-02-26 00:36:31 -03:00
Rafael Fontenelle 2304a6b987
Update brazilian_portuguese.txt 2023-02-25 15:23:46 -03:00
Dennis Felsing f3f37ccde0 Update German translations 2023-02-25 10:40:45 +01:00
Dennis Felsing 74e9404f09 Update translation files for upcoming 16.8 2023-02-25 10:40:41 +01:00
Dennis Felsing f3f592caae Update Persian translations (by Quick) 2023-01-29 00:32:45 +01:00
Dennis Felsing 7d984ec4fe Fix Persian language crash (fixes #6310) 2023-01-26 16:36:56 +01:00
bors[bot] ddabc11bca
Merge #6262
6262: Update traditional_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
2023-01-10 20:43:59 +00:00
Cheeser0613 b69b8bd00a
Update traditional_chinese.txt 2023-01-11 03:29:22 +08:00
Cheeser0613 da5411804b
Update simplified_chinese.txt 2023-01-11 03:28:41 +08:00
bors[bot] 831b67e2cb
Merge #6254
6254: Update Korean translations by CHaBek r=def- a=cwh7435

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: CHaBek <44938972+cwh7435@users.noreply.github.com>
2023-01-09 20:44:49 +00:00
Rafael Fontenelle c2398400a8
Update brazilian_portuguese.txt 2023-01-09 10:38:25 -03:00
Chairn 7437c5cea0 Add new french translations for 16.7 2023-01-08 16:34:39 +01:00
CHaBek 19e0d1e883
Update Korean translations by CHaBek 2023-01-08 23:39:20 +09:00
noKetchup c71b6c41b1
Update spanish.txt
Fixed some typos.
2023-01-06 03:52:23 -03:00
noKetchup 185b8b6738
Update spanish.txt
Fixed some words and updated translations.
2023-01-05 21:22:19 -03:00
Chairn 219e4e7d71
Merge branch 'master' into pr-transl-16.7 2023-01-05 23:50:37 +01:00
Chairn cbca71d65f Update french translations 2023-01-05 22:59:18 +01:00
bors[bot] 56dd799a21
Merge #6233
6233: Minor brazilian portuguese fix (by Akari) r=Chairn a=def-

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2023-01-05 21:06:55 +00:00
Dennis Felsing 6a13008147 Update translations for upcoming 16.7 2023-01-05 09:39:34 +01:00
lolipodass 0a9e0438d4
Update russian.txt to incoming 16.7 update 2023-01-05 10:22:24 +03:00
Dennis Felsing cb4c300a47 Minor brazilian portuguese fix (by Akari) 2023-01-05 00:38:45 +01:00
noKetchup db021f8412
Update spanish.txt 2022-12-11 19:27:38 -03:00
bors[bot] ac678e6f15
Merge #6122
6122: Update traditional_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
2022-12-11 18:22:49 +00:00
Cheeser0613 dd2f12dc2c
Update simplified_chinese.txt 2022-12-11 23:26:05 +08:00
Cheeser0613 15234cead4
Update traditional_chinese.txt 2022-12-11 23:25:08 +08:00
Cheeser0613 5c445fe323
Update simplified_chinese.txt 2022-12-11 23:23:55 +08:00
Rafael Fontenelle 9c97b711e7
Update brazilian_portuguese.txt 2022-12-08 16:41:22 -03:00
lolipodass 2825f9d76a
Update russian.txt 2022-12-06 11:55:38 +03:00
lolipodass 37f581b5e7
Update russian.txt 2022-12-06 11:42:42 +03:00
lolipodass 82a610a113
add missing translating in russian.txt 2022-12-06 11:38:22 +03:00
Dennis Felsing c83a6e91c1 Update translations for 16.6 2022-12-05 17:47:48 +01:00
bors[bot] 48ac4c41a7
Merge #5984
5984: Fix misspellings r=def- a=rffontenelle

<!-- What is the motivation for the changes of this pull request? -->

Fix misspellings ("typos") reported by [codespell](https://github.com/codespell-project/codespell).

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Rafael Fontenelle <rafaelff@gnome.org>
2022-10-25 17:29:32 +00:00
Rafael Fontenelle cd14660307 Fix misspellings 2022-10-25 13:51:56 -03:00
me e39546b948
Update french.txt
"Jouer" instead of "Lecture de"
2022-10-25 18:25:01 +02:00
NouaaTW fc3d091070 update french.txt 2022-10-25 18:06:22 +02:00
Rafael Fontenelle 5c8ba9d3c2
Update Brazilian Portuguese translation (#5981)
* Update brazilian_portuguese.txt

* Fix typo
2022-10-25 16:32:16 +02:00
bors[bot] 2330a85abc
Merge #5972 #5973
5972: Update simplified_chinese.txt r=heinrich5991 a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


5973: Update traditional_chinese.txt r=heinrich5991 a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
2022-10-23 20:38:58 +00:00
Cheeser0613 c7565ebaeb
Update traditional_chinese.txt 2022-10-24 02:26:42 +08:00
Cheeser0613 9d56aa36dd
Update simplified_chinese.txt 2022-10-24 02:25:55 +08:00
CHaBek 158b721bd4
Update Korean translations by CHaBek 2022-10-20 23:03:01 +09:00
lolipodass 8a39ef71de
Update russian.txt
added the missing translations
2022-10-20 09:40:16 +03:00
bors[bot] fba7211740
Merge #5905
5905: Update Tutorial map by unique_2 r=heinrich5991 a=def-

> We made a small update of the tutorial map because of the new freeze
> graphics. We also made the teleport tiles the airjump hints
> consistent. Idk how updating the map works on your end, ideally
> everyone keeps their time because the changes don't influence anyone's
> times.

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2022-10-10 19:53:37 +00:00
noKetchup b83a1a50c2
Update spanish.txt 2022-10-08 19:31:59 -03:00
def 72bc3c9f00 Update Tutorial map by unique_2
> We made a small update of the tutorial map because of the new freeze
> graphics. We also made the teleport tiles the airjump hints
> consistent. Idk how updating the map works on your end, ideally
> everyone keeps their time because the changes don't influence anyone's
> times.

Update LearnToPlay with new time cp version

Also check maps in CI using Patiga's twmap-check-ddnet tool.
2022-10-03 10:17:13 +02:00
def 361622ec37 Add help text at bottom left when menu is open 2022-10-03 00:11:01 +02:00
Robert Müller 3176032a7b Fix spelling seperate -> separate 2022-09-29 18:54:40 +02:00
zigtfm 45d9237487 Update russian.txt 2022-09-29 16:18:52 +05:00
Dennis Felsing e290a407d6 Fix other occurences of DDNet.tw 2022-09-23 10:59:36 +02:00
Dennis Felsing 2d479d80d1 Link to localized Wikis even if they are not complete 2022-09-19 16:54:19 +02:00
CHaBek cc9cc9be0a
Update Korean translations by CHaBek 2022-09-18 22:06:54 +09:00
Rafael Fontenelle 53e0b9667c
Update brazilian_portuguese.txt 2022-09-17 23:33:42 -03:00
bors[bot] 2b2e9d6ec2
Merge #5845 #5846
5845: Update simplified_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


5846: Update traditional_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
2022-09-17 09:22:25 +00:00
Cheeser0613 69dd43b08b
Update traditional_chinese.txt 2022-09-17 15:19:38 +08:00
Cheeser0613 66e2bd2bdd
Update simplified_chinese.txt 2022-09-17 15:16:34 +08:00
Dennis Felsing 9a2835c9dd Update translations via script, new German translations
New English text for marking the beginning/end of a cut
2022-09-15 14:38:08 +02:00
Dennis Felsing bd6644f59c Remove Aoe4leg skin on request of Aoe 2022-09-08 15:44:22 +02:00
def c479230d71 Use new ddnet.org domain 2022-08-30 10:09:06 +02:00
Veljko Radovanovic 440cf8ab90 Update latin variant 2022-08-28 11:58:35 +02:00
Veljko Radovanovic b135411065 Update serbian translation 2022-08-28 11:31:52 +02:00
bors[bot] b42627f807
Merge #5748
5748: Remove the need for sprite icon images; update Icons file r=Jupeyy a=VoxelDoesCode

It felt like that it was very unoptimized to have two images for the demo buttons. Initially, I wanted to merge it into one image, but it was a much better choice to have it so that we use the Icons font file for the sprites instead. Turns out, considering how the typeface is rendered, it looks much smoother and crisper. The contrast between the squares and the symbols is much clearer alongside!

Before the change:
![unknown](https://user-images.githubusercontent.com/95713843/185066728-45b6c5d7-00c5-4e03-9f89-4dfc89df6ec1.png)
After the change:
![unknown](https://user-images.githubusercontent.com/95713843/185066759-bd5f8169-7e9e-488d-9af7-0ab34bff9d54.png)

Note that there is a few compromises that had to be made with the limited symbol choices. As of publishing this there is not a symbol for a crossed out keyboard, but I hope the eye works just fine for now.


## Checklist

- [x] Tested the change ingame
- [x] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [x] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: VoxelDoesCode <bluheadcat@gmail.com>
2022-08-27 12:24:36 +00:00
VoxelDoesCode fa98ad1e36 Remove the need for file_icons.png 2022-08-19 01:05:02 -04:00
VoxelDoesCode a1617dcf56 Replace all images with unicode chars 2022-08-17 03:58:13 -04:00
CHaBek d35a6747e5
Update Korean translations by CHaBek 2022-08-17 11:06:34 +09:00
bors[bot] 8d873d82bb
Merge #5738
5738: Update french.txt r=def- a=archimede67

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: archimede67 <archi0670@gmail.com>
2022-08-15 22:08:19 +00:00
archimede67 82c86cec6b
Better words 2022-08-15 16:36:02 +02:00
Rafael Fontenelle 6daeeaa06c
Update brazilian_portuguese.txt 2022-08-15 10:11:47 -03:00
archimede67 33e54729b1
Update french.txt 2022-08-15 13:03:23 +02:00