ddnet/data
bors[bot] b42627f807
Merge #5748
5748: Remove the need for sprite icon images; update Icons file r=Jupeyy a=VoxelDoesCode

It felt like that it was very unoptimized to have two images for the demo buttons. Initially, I wanted to merge it into one image, but it was a much better choice to have it so that we use the Icons font file for the sprites instead. Turns out, considering how the typeface is rendered, it looks much smoother and crisper. The contrast between the squares and the symbols is much clearer alongside!

Before the change:
![unknown](https://user-images.githubusercontent.com/95713843/185066728-45b6c5d7-00c5-4e03-9f89-4dfc89df6ec1.png)
After the change:
![unknown](https://user-images.githubusercontent.com/95713843/185066759-bd5f8169-7e9e-488d-9af7-0ab34bff9d54.png)

Note that there is a few compromises that had to be made with the limited symbol choices. As of publishing this there is not a symbol for a crossed out keyboard, but I hope the eye works just fine for now.


## Checklist

- [x] Tested the change ingame
- [x] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [x] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: VoxelDoesCode <bluheadcat@gmail.com>
2022-08-27 12:24:36 +00:00
..
assets update comfort png and dilate 2022-06-01 21:16:03 -05:00
audio Rename rifle to laser 2019-11-22 15:37:18 +01:00
countryflags Merge #4740 2022-02-20 10:11:36 +00:00
editor Implement shields that remove specific weapon (fixes #4572) 2022-04-28 16:49:32 +02:00
fonts Replace all images with unicode chars 2022-08-17 03:58:13 -04:00
languages Update Korean translations by CHaBek 2022-08-17 11:06:34 +09:00
mapres Revert "Dilate & optimize non-dilated images" 2021-02-03 20:40:10 +01:00
maps Remove sv_show_others from Tutorial map 2022-07-06 17:36:41 +02:00
maps7 Add tutorial joining code and tutorial map 2022-03-19 23:35:27 +01:00
menuimages Revert "Dilate & optimize non-dilated images" 2021-02-03 20:40:10 +01:00
shader Add Vulkan backend 2022-03-21 12:39:51 +01:00
skins Revert "Dilate & optimize non-dilated images" 2021-02-03 20:40:10 +01:00
themes Add New Year season theme by mind and use for 2 days 2020-12-28 17:45:04 +01:00
arrow.png Optimize PNGs 2016-04-27 01:27:57 +02:00
autoexec_server.cfg Add loglevel config (fixes #5178, fixes #5174) 2022-05-21 12:06:54 +02:00
blob.png Merge remote-tracking branch 'timakro/new_hookthrough' 2016-04-27 18:59:51 +02:00
censorlist.txt Implement censoring words on server 2020-09-18 19:18:08 +02:00
console.png Optimize PNGs 2016-04-27 01:27:57 +02:00
console_bar.png Optimize PNGs 2016-04-27 01:27:57 +02:00
debug_font.png Optimize PNGs 2016-04-27 01:27:57 +02:00
emoticons.png Revert "Dilate & optimize non-dilated images" 2021-02-03 20:40:10 +01:00
extras.png simplify the snowflake 2022-06-30 00:02:51 +02:00
game.png Move ninja shield to other position (fixes #5047) 2022-04-30 11:42:26 +02:00
gui_buttons.png Optimize PNGs 2016-04-27 01:27:57 +02:00
gui_cursor.png 0.7 cursor 2020-09-15 16:18:12 +02:00
gui_icons.png Revert "Dilate & optimize non-dilated images" 2021-02-03 20:40:10 +01:00
gui_logo.png Revert "Dilate & optimize non-dilated images" 2021-02-03 20:40:10 +01:00
hud.png Add new textures by ravie; Also add no gun hit for teleport gun 2022-06-25 16:05:38 +02:00
particles.png Revert "Dilate & optimize non-dilated images" 2021-02-03 20:40:10 +01:00
strong_weak.png change name file 2021-08-14 18:40:58 +05:00
wordlist.txt Generate passphrase for save-code 2020-06-15 11:14:15 +02:00