Dominik Geyer
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a5d34f62d3
|
fixed compiler warnings
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2008-10-05 10:36:13 +00:00 |
|
Dominik Geyer
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faa96f6d3a
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show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
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2008-10-05 09:57:46 +00:00 |
|
Dominik Geyer
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42f661ae70
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always check for last time kill
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2008-10-05 09:28:23 +00:00 |
|
Joel de Vahl
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9b0b0eb98d
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Removed compile warnings
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2008-10-02 14:44:35 +00:00 |
|
Magnus Auvinen
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eac9658b73
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added voting gui and a lot of other minor changes
|
2008-09-29 11:34:49 +00:00 |
|
Magnus Auvinen
|
6d44adb711
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fixed keybindings. reworked the voting a bit. added vote spamming protection. added ingame voting hud.
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2008-09-25 14:04:02 +00:00 |
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Magnus Auvinen
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f96be4eb0e
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corrected voting limits
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2008-09-25 12:43:02 +00:00 |
|
Magnus Auvinen
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d2d4024c7a
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voting fixes
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2008-09-25 12:41:37 +00:00 |
|
Magnus Auvinen
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aaaba4f403
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continued on the voting
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2008-09-25 12:23:44 +00:00 |
|
Magnus Auvinen
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eb812244d9
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fixed server crash when dieing
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2008-09-24 14:54:51 +00:00 |
|
Magnus Auvinen
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917ebc17c6
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begun the work on voting
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2008-09-24 14:47:03 +00:00 |
|
Magnus Auvinen
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eb21e9d6bb
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cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs
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2008-09-24 09:03:49 +00:00 |
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Magnus Auvinen
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d9d37b945e
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some server restructure. added hook no attach sound
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2008-09-23 18:08:19 +00:00 |
|
Magnus Auvinen
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c94b1f22ab
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added non-hookable tile
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2008-09-23 14:38:13 +00:00 |
|
Magnus Auvinen
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815c55c4ce
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added death tile
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2008-09-23 14:10:05 +00:00 |
|
Magnus Auvinen
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6874cc5bfa
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fixed clearing of character on spawn
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2008-09-23 09:00:45 +00:00 |
|
Magnus Auvinen
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c1dec5683b
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fixed multiple fire problem
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2008-09-23 08:55:49 +00:00 |
|
Magnus Auvinen
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33b50738e6
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added dead reckoning to the characters
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2008-09-23 07:43:41 +00:00 |
|
Magnus Auvinen
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e21b6983ab
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clean it up a bit
|
2008-09-21 19:09:09 +00:00 |
|
Alfred Eriksson
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554089b018
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fixed #470
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2008-09-13 19:53:13 +00:00 |
|
Dominik Geyer
|
51a9d23dae
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fixed spectator mode freeview
|
2008-09-09 15:50:41 +00:00 |
|
Alfred Eriksson
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6a4e17ea85
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added round number to the scoreboard
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2008-09-07 15:07:08 +00:00 |
|
Alfred Eriksson
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a92c6d44dc
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merge from 0.4.3: notification on auto team balance
|
2008-09-07 08:57:59 +00:00 |
|
Alfred Eriksson
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c3ff86330f
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merge from 0.4.3: lots of small stuff
|
2008-09-07 08:30:49 +00:00 |
|
Alfred Eriksson
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6dcea2c4ca
|
mermerge from 0.4.3: auto team balancing
|
2008-09-07 08:10:56 +00:00 |
|
Alfred Eriksson
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fa5231f2c2
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merge from 0.4.3: versionserver and red team score-use in dm
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2008-09-02 17:36:50 +00:00 |
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Alfred Eriksson
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c597887b91
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merge from 0.4.3: spam filters
|
2008-09-02 16:46:38 +00:00 |
|
Magnus Auvinen
|
04eddacd65
|
setting of correct game type in game controller. fixed gametype filter in browser. various cleanups
|
2008-08-31 21:50:14 +00:00 |
|
Magnus Auvinen
|
0a48454a55
|
removed the GAMETYPE_ enum
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2008-08-31 14:37:35 +00:00 |
|
Magnus Auvinen
|
432602c4ca
|
renamed gc_ui.* to ui.*
|
2008-08-30 21:31:01 +00:00 |
|
Magnus Auvinen
|
25a2e529ba
|
fixed so the client gets the correct player info
|
2008-08-27 20:17:04 +00:00 |
|
Magnus Auvinen
|
72ec4f1a9d
|
fixed weapon switching
|
2008-08-27 20:04:07 +00:00 |
|
Magnus Auvinen
|
dfe499248f
|
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
|
2008-08-27 15:48:50 +00:00 |
|
Magnus Auvinen
|
d711dd190c
|
continued with clean up
|
2008-08-17 08:52:24 +00:00 |
|
Magnus Auvinen
|
6235540629
|
moved out the player code from the character
|
2008-08-14 18:46:52 +00:00 |
|
Magnus Auvinen
|
78c089c0ea
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last of the game server clean up. now it's done
|
2008-08-14 18:42:47 +00:00 |
|
Magnus Auvinen
|
a420eb543f
|
moved alot of stuff to their own cpp/hpp files
|
2008-08-14 18:25:44 +00:00 |
|
Magnus Auvinen
|
817f431377
|
moved out e_system, e_detect, vmath and math to a little base library
|
2008-08-14 17:19:13 +00:00 |
|
Magnus Auvinen
|
0fceb1cf1a
|
added documentation
|
2008-08-05 21:37:33 +00:00 |
|
Magnus Auvinen
|
9d632dd826
|
major update. server clean up and much added documentation
|
2008-07-06 11:21:21 +00:00 |
|
Magnus Auvinen
|
3705064b10
|
renamed .h to .hpp in game because they are c++ headers
|
2008-06-12 12:09:34 +00:00 |
|
Magnus Auvinen
|
f6c67c29cd
|
large commit with loads of clean up. more is comming
|
2008-06-12 10:51:48 +00:00 |
|
Magnus Auvinen
|
6ecc2efaec
|
more loads of changes for 0.5.0
|
2008-04-06 14:32:56 +00:00 |
|
Magnus Auvinen
|
d15bef7ede
|
loads of changes here and there. added flushing of packets when connection is started
|
2008-04-06 11:52:00 +00:00 |
|
Magnus Auvinen
|
35643645e2
|
fixed the ninja again
|
2008-04-05 08:02:21 +00:00 |
|
Magnus Auvinen
|
6f636b67d5
|
fixed greande 6dmg thing
|
2008-04-03 07:17:22 +00:00 |
|
Magnus Auvinen
|
75273485c4
|
fixed closing of map download when disconnecting
|
2008-03-30 19:38:08 +00:00 |
|
Magnus Auvinen
|
fd0f68a12c
|
some clean up and added sv_rounds_per_map variable
|
2008-03-29 21:46:38 +00:00 |
|
Magnus Auvinen
|
e822830056
|
fixed some weapon switching issues
|
2008-03-29 18:40:18 +00:00 |
|
Magnus Auvinen
|
3db76357eb
|
fixed so that the server won't crash if there are flags missing in ctf
|
2008-03-29 15:21:16 +00:00 |
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