Commit graph

615 commits

Author SHA1 Message Date
btd 37b0f43d1c Fix strange 0 pointer bug. (very strange bug) 2010-07-31 00:16:36 +04:00
btd c280e5c5b4 Fix ban 2010-07-30 21:20:58 +04:00
btd 9c052398f4 Last changes added. All fixed. Server builded.
Need many test before release.

Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-30 16:50:09 +04:00
btd 7f42b6225b To the last DDRace. Need a lot fix 2010-07-29 23:55:33 +04:00
GreYFoXGTi eb9793d89a Moved all used server variables to config_variables.h
tried to fix /pause and failed cause i can't get the hooked player's character to check if he is paused or not
changed welcome message default.
on join player sees the server's /info

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 22:51:58 +03:00
GreYFoXGTi 0a9dc07d0c Fixes Issue #5
Changed /info
Fixed anti-rainbowmod

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00
GreYFoXGTi a8d1c536af re-enabled the DDRace ip count check, then found it's useless tw trunk has it's own
fixed ip 0.0.0.0 showing for the rest of the notifications in server.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 13:09:25 +03:00
GreYFoXGTi 7b5df1e1d3 Fixed Client authentication with blank password
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 12:15:55 +03:00
GreYFoXGTi a9c00caafb Merge branch 'master' of http://github.com/matricks/teeworlds 2010-07-29 09:46:07 +03:00
GreYFoXGTi 434b4aad86 The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
oy 6193f35423 Merge branch 'master' of http://github.com/matricks/teeworlds 2010-07-17 14:10:43 +02:00
Magnus Auvinen 575f72d978 fixed some compiler errors and warnings with clang 2010-07-05 20:57:07 +02:00
oy 31b63e488a fixed connecting to localhost if the client couldn't find the address and small cleanup 2010-07-02 13:15:35 +02:00
oy 29d29df4f0 fixed screenshot bug. Closes #144 2010-06-27 13:12:00 +02:00
oy 9130c91841 fixed entering a private server on a map change without password. Closes #142 2010-06-26 17:59:59 +02:00
oy a5113c6740 added commands to dump the output of the consoles into a file 2010-06-20 14:12:59 +02:00
oy ea64b0d7b3 made the console use the flagmask when looking for command (FindCommand) and removed double "No such command" console message 2010-06-18 20:32:52 +02:00
oy a5bc567e84 fixed a server register issue 2010-06-13 19:34:14 +02:00
xalduin 6e1eaa96ec Fixed issue #115, text now fits into columns in server browser 2010-06-10 20:38:04 +08:00
xalduin dc3feaf42c Fixed remaining compiler warnings for gcc on Linux 2010-06-10 20:38:03 +08:00
xalduin be5e19d2bd Fixed some compiler warnings 2010-06-09 20:41:00 +08:00
oy 1c041c44a4 made unban command work with the banlist index. Closes #102 2010-06-07 14:12:06 +02:00
oy 2104835d77 update server info for connected clients if map or gametype changes. Closes #108 2010-06-07 13:34:47 +02:00
oy a41d930a85 fixed some compiler warnings. Closes #76 2010-06-06 17:16:52 +02:00
Magnus Auvinen 7d03e70d1e Merge remote branch 'choupom/master' 2010-06-06 14:53:55 +02:00
Magnus Auvinen 442e6e1431 fixed issue when using +commands in the console 2010-06-06 14:31:16 +02:00
Choupom 747d972d38 fixed so we can run a map which is in a folder 2010-06-05 10:44:50 +02:00
xalduin a563c2f322 Issue #82 time and date in screenshot filename 2010-06-03 22:32:42 +02:00
SushiTee 0115161463 mergend stuff 2010-06-03 15:21:12 +02:00
oy 5988b9d388 - show connecting players with rcon status command
- make it possible to limit the number of clients with the same ip that can connect to the server
2010-06-03 14:48:32 +02:00
SushiTee c37335b115 shortened IsAuthed a bit 2010-06-02 21:33:19 +02:00
NoxNebula dd19074deb Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-03 03:27:34 +08:00
NoxNebula 9a5a19e7c7 Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
Magnus Auvinen b851bc8799 fixed so that SDL_main is declared as a C function so linking gets done correctly 2010-06-02 04:09:39 +08:00
Magnus Auvinen b12ae69fee fixed compile errors for osx 2010-06-02 04:00:05 +08:00
Magnus Auvinen 61fdee3367 fixed so that SDL_main is declared as a C function so linking gets done correctly 2010-06-01 21:59:04 +02:00
Magnus Auvinen f8d69b2fe6 fixed compile errors for osx 2010-06-01 21:55:08 +02:00
Tom Adams 30987c2040 removed alpha values from screenshots (#742) 2010-05-31 20:44:45 +00:00
Thomas 361380d630 *some esthetic changes
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
2010-05-30 12:01:11 +00:00
Tom Adams 47b68170ad auto capture mouse on focus (#728) 2010-05-30 01:00:17 +00:00
Magnus Auvinen f41fa4baba cleaned up some code 2010-05-29 11:23:06 +00:00
Magnus Auvinen d0e0d5b043 cleaned up some comments 2010-05-29 11:21:39 +00:00
Magnus Auvinen 6ff27c56e8 fixed crash with related to player count 2010-05-29 11:12:52 +00:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen e56feb597b added missing headers 2009-10-29 12:14:31 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen 7b68ff4277 fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code 2009-06-15 14:01:36 +00:00
Magnus Auvinen 57b2c49d57 fixed so that the demo player doesn't crash when the map isn't found 2009-06-15 13:16:33 +00:00
Magnus Auvinen feade98dae fixed so server stops recording when changing map 2009-06-15 13:04:34 +00:00
Magnus Auvinen f817cb2319 fixed crashing of server side demos due to client_entergame() being processed 2009-06-15 12:40:12 +00:00
Magnus Auvinen c2f8d0e07a minor cleanup of out commented clode 2009-06-13 08:25:50 +00:00
Magnus Auvinen 69511102de improved the font system even futher. utf8 is now used everywhere. it uses less memory as well 2009-06-13 08:22:37 +00:00
Magnus Auvinen 9254ca61f1 fixed utf8 support 2009-06-07 16:06:03 +00:00
Magnus Auvinen cdc5f26900 new font rendering system using freetype2. only compiles under linux for now 2009-06-07 14:36:54 +00:00
Magnus Auvinen 4bb1df3189 moved 0.5 branch to trunk 2009-05-31 09:44:20 +00:00
Magnus Auvinen 9d3fd4a282 continued work on prediction and game timer 2009-01-24 14:32:12 +00:00
Alfred Eriksson 82f9be8ce0 added help messages for all commands. added syntax in the help msg 2009-01-24 14:10:26 +00:00
Magnus Auvinen 91e337c7ab added ping spike detection 2009-01-24 14:08:09 +00:00
Magnus Auvinen 5f186c8906 fixed so the console show help for each command. not all commands have descriptions however 2009-01-24 13:12:04 +00:00
Magnus Auvinen 2ea3023410 fixed bug in text rendering 2009-01-24 12:29:36 +00:00
Magnus Auvinen 9d51d47cea added tab completion to the console. works for local and remote 2009-01-24 12:16:02 +00:00
Magnus Auvinen 2fc86642ef moved refreshing of masters in the client from the server browsers to before we load so we refresh while we are loading 2009-01-24 10:52:45 +00:00
Magnus Auvinen cfe5bd8547 reduced maximum masters from 16 to 4 to make the master server refresh cycle faster 2009-01-24 10:51:50 +00:00
Magnus Auvinen 6696359a28 fixed so that the client connect command works when passed as an argument 2009-01-24 10:46:38 +00:00
Magnus Auvinen bb73314651 removed old debug spam 2009-01-22 23:29:03 +00:00
Magnus Auvinen 6a1766f8ce fixed mouse buttons that I kinda fucked up 2009-01-21 23:12:56 +00:00
Magnus Auvinen 61ed16ec64 cleaned up mouse input a bit 2009-01-21 22:25:28 +00:00
Magnus Auvinen d3f5340a97 added support for mouse buttons 4-8 2009-01-21 21:52:51 +00:00
Magnus Auvinen 29ca9dfb3a stop recording on map load 2009-01-21 21:21:54 +00:00
Magnus Auvinen 0c9dfd81fd fixed vsync option 2009-01-21 20:55:07 +00:00
Alfred Eriksson 4c4d28fd25 added snd_buffer_size 2009-01-21 19:21:26 +00:00
Magnus Auvinen f0760ac0d3 improved crapnet so it changes between different ping configurations. improved the game timer 2009-01-21 19:12:09 +00:00
Magnus Auvinen 24899a13e8 improved the prediction timer to handle crappy connections better 2009-01-21 00:05:07 +00:00
Magnus Auvinen 30695c09a8 increased the number of snapshots the server will hold from 1 second to 3 2009-01-21 00:01:49 +00:00
Magnus Auvinen 013df7ca24 fixed bug that can cause a connection to spam packets 2009-01-18 21:49:03 +00:00
Joel de Vahl 2d8c4a61b6 ppc sound fix 2009-01-13 19:16:58 +00:00
Magnus Auvinen c491d1c537 fixed perma banning and that input timing shouldn't be vital packets 2009-01-13 18:24:42 +00:00
Alfred Eriksson 5141ddac4d refreshing the server info when loading 2009-01-12 14:03:19 +00:00
Magnus Auvinen 5fc2d8fcf8 removed some debug spam in the demo player 2009-01-11 15:22:17 +00:00
Magnus Auvinen d0bcf50ef5 fixed fsaa sampling and reduction of fsaa if gfx init fails 2009-01-11 12:13:18 +00:00
Joel de Vahl 2a7402dd6c use dmg for osx deliver, build universal binary, fix backspace being entered as a character 2009-01-11 12:10:30 +00:00
Alfred Eriksson 39a12060d6 removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning. 2009-01-11 10:40:14 +00:00
Magnus Auvinen 0f41c47996 fixed so the current server info doesn't update the server list causing problems 2009-01-11 09:26:14 +00:00
Magnus Auvinen 3729f4cbf3 fixed error that occurs when you try to free the invalid texture texture 2009-01-10 18:34:27 +00:00
Magnus Auvinen 39370635cc fixed a few debug messages that spammed a bit too much 2009-01-10 12:27:15 +00:00
Magnus Auvinen 6eefa58b52 fixed resending algorithm 2009-01-10 11:48:24 +00:00
Magnus Auvinen 599708824f removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late 2009-01-10 10:49:17 +00:00
Magnus Auvinen b42eb55794 finished the ban support 2009-01-10 10:27:25 +00:00
Magnus Auvinen 8ec0bdc509 improved the demo players scrubbing capabilities 2008-12-19 12:00:05 +00:00
Magnus Auvinen cc576906a3 improved the demo players scrubbing capabilities 2008-12-19 11:59:58 +00:00
Magnus Auvinen 530dace4c9 fixed the demo recorder so it padds the data to 4 byte alignment so the compression works like it should 2008-12-19 11:23:31 +00:00
Magnus Auvinen a6c8eb642b added missing function in network header 2008-12-19 08:27:20 +00:00
Alfred Eriksson 557636dca3 reset error_string when starting demo playback 2008-12-08 18:12:54 +00:00
Magnus Auvinen 4004d13b48 applied patch from Richie Nyhus to convert CRLF to LF, as it should be 2008-11-29 06:39:22 +00:00
Alfred Eriksson e294ca61d9 added rcon_auth command to auth 2008-11-23 09:24:52 +00:00
Alfred Eriksson 2e63ef3299 stops recording when client switches state 2008-11-17 16:13:12 +00:00
Alfred Eriksson 4b053322f3 client can only start a recording when in the game 2008-11-17 16:08:24 +00:00
Alfred Eriksson 51314e4576 fixed window positioning for windows 2008-11-16 16:09:00 +00:00
Magnus Auvinen e27e2d8b2a fixed server side demo recording and some possible crashes with incorrect demos 2008-11-16 13:58:27 +00:00
Alfred Eriksson 17fc1c2ba4 window resizing disabled by default 2008-11-16 10:29:32 +00:00
Magnus Auvinen 8acf5ed788 upgraded the master server code so it can handle more servers 2008-11-15 13:29:56 +00:00
Alfred Eriksson 1d3971f217 forgot some code 2008-11-11 17:24:39 +00:00
Alfred Eriksson 66bd7b81d9 fixed server side demo recording filename 2008-11-11 17:22:22 +00:00
Alfred Eriksson c54c9a1e5c gfx_get_video_modes now returns the right number of modes 2008-11-08 15:44:22 +00:00
Magnus Auvinen aee14baf8d fixed the favorite button in the server info 2008-11-08 12:58:39 +00:00
Magnus Auvinen 4fa7806009 fixed so that downloadedmaps directory is created 2008-11-08 10:25:53 +00:00
Magnus Auvinen d3d2fb2c0b fixed separate directory for downloaded maps 2008-11-08 08:54:54 +00:00
Magnus Auvinen d113cd901c added gfx init fallbacks that disables some troubling gfx options 2008-11-08 08:44:39 +00:00
Magnus Auvinen 19ec7319a5 added no_gfx option 2008-11-08 08:30:20 +00:00
Magnus Auvinen 6eb17ec50c corrected the zlib include 2008-11-08 08:28:24 +00:00
Dominik Geyer b6eb96b7ae fixed unwanted app quitting; commented out check of gfx_window_open(); ticket #550 2008-11-07 15:35:22 +00:00
Dominik Geyer 532b1e25d6 fixed editor input-focus bug; ticket #552 2008-11-05 19:04:18 +00:00
Alfred Eriksson bb6a0504dc editor now works correctly when console is toggled (focus problem) 2008-11-01 16:49:05 +00:00
Magnus Auvinen a19a4d5077 fixed problem that occurs when a resend happens in a packets causing errornous data to enter the engine 2008-10-28 06:32:56 +00:00
Magnus Auvinen 11aa9f95fc fixed recording on the client 2008-10-25 20:29:09 +00:00
Magnus Auvinen 0436e7fc22 cleaned up engine client graphics a bit 2008-10-25 12:19:54 +00:00
Magnus Auvinen 5665867ef3 fixed so that the client broadcasts to 8303-8310 for servers on LAN 2008-10-25 12:19:12 +00:00
Joel de Vahl 34d9c53716 OSX build fix 2008-10-23 17:10:41 +00:00
Magnus Auvinen bd5b2b9f85 removed glfw and portaudio. SDL is now a requirement 2008-10-23 16:18:33 +00:00
scosu 2e3b6f5c7a Some small fixes for changeset:1643 in no_sdl parts 2008-10-22 14:21:15 +00:00
Magnus Auvinen 58601cda36 fixed double clicking 2008-10-21 18:54:02 +00:00
Magnus Auvinen 66579c87a2 fixed gametype filtering 2008-10-21 18:50:23 +00:00
Magnus Auvinen b49e4da20b fixed editor saving, open and append. note that you can only save maps to your user directory 2008-10-21 18:40:46 +00:00
Magnus Auvinen 39210c2501 cleaned up ec_inp.c. fixed a couple of bugs with it 2008-10-21 18:35:50 +00:00
Magnus Auvinen 8d78151d0a fixed sound loading to use engine_openfile 2008-10-21 18:16:56 +00:00
Jack Coulter 2d065c3fdf Fixed mispelling in the error given when the server port isn't forwarded 2008-10-21 18:15:21 +00:00
Magnus Auvinen 9acb3e5e71 continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly 2008-10-21 18:05:06 +00:00
Magnus Auvinen 142b5ad514 fixed mouse button remapping and added mouse wheel stuff 2008-10-21 17:37:11 +00:00
Magnus Auvinen b0836b7909 tried to improve mouse focusing 2008-10-21 16:50:10 +00:00
Johan Althoff 7a32d03b8a fixed sdl for windows 2008-10-21 16:19:02 +00:00
Joel de Vahl 8edfa80028 Use SDL on OSX 2008-10-21 15:59:32 +00:00
Magnus Auvinen 39b0b6cbf8 steps towards making SDL compile a bit more platform independent 2008-10-21 15:34:42 +00:00
Magnus Auvinen d08271f1dc fixed quit panic button and editor access button 2008-10-21 13:48:49 +00:00
Magnus Auvinen 555ee67ed0 added alternative mouse input functions. enabled key repeat 2008-10-21 13:47:06 +00:00
Magnus Auvinen 8eee526360 removed snaploss counter 2008-10-20 22:36:10 +00:00
Magnus Auvinen e4c0e6cb80 restored ec_inp.c again 2008-10-20 20:00:15 +00:00
Magnus Auvinen 9cbfe9c462 improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp 2008-10-20 19:59:33 +00:00
Magnus Auvinen d9e34b6cfc improved the snapshot handling to handle packet reorders and fixed a crash. 2008-10-20 19:59:03 +00:00
Magnus Auvinen 3c463bf05d reverted false checkin 2008-10-20 19:46:39 +00:00
Magnus Auvinen a457efcd54 removed q quit button 2008-10-20 19:45:07 +00:00
Magnus Auvinen 8404143afe added SDL support 2008-10-20 17:47:42 +00:00
Magnus Auvinen 164d9c637d improved network logging 2008-10-19 17:21:04 +00:00
Magnus Auvinen 119b5af3d3 fixed a lot of network troubles 2008-10-19 09:10:55 +00:00
Magnus Auvinen 1a28f88e72 fixed formatting for downloaded maps 2008-10-19 07:27:43 +00:00
Magnus Auvinen 305e7fbff7 reenabled the crc checking of maps on the client 2008-10-18 10:44:36 +00:00
Magnus Auvinen a91fecae92 fixed fetching of server info and corrected some spelling errors 2008-10-17 21:16:23 +00:00
Dominik Geyer 70d7cb773c added ip to (dis)connect debug messages 2008-10-17 14:27:23 +00:00
Magnus Auvinen a6be56dbdc fixed crash bug when connecting/disconnecting 2008-10-16 18:17:35 +00:00
Dominik Geyer 977785b154 updated to glfw-1.6 and merged previous modifications 2008-10-16 17:09:34 +00:00
Magnus Auvinen 07fc7ec8f8 reworked the ringbuffer. should work like it should now. 2008-10-16 17:08:58 +00:00