btd
37b0f43d1c
Fix strange 0 pointer bug. (very strange bug)
2010-07-31 00:16:36 +04:00
btd
c280e5c5b4
Fix ban
2010-07-30 21:20:58 +04:00
btd
9c052398f4
Last changes added. All fixed. Server builded.
...
Need many test before release.
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-30 16:50:09 +04:00
btd
7f42b6225b
To the last DDRace. Need a lot fix
2010-07-29 23:55:33 +04:00
GreYFoXGTi
eb9793d89a
Moved all used server variables to config_variables.h
...
tried to fix /pause and failed cause i can't get the hooked player's character to check if he is paused or not
changed welcome message default.
on join player sees the server's /info
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 22:51:58 +03:00
GreYFoXGTi
0a9dc07d0c
Fixes Issue #5
...
Changed /info
Fixed anti-rainbowmod
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00
GreYFoXGTi
a8d1c536af
re-enabled the DDRace ip count check, then found it's useless tw trunk has it's own
...
fixed ip 0.0.0.0 showing for the rest of the notifications in server.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 13:09:25 +03:00
GreYFoXGTi
7b5df1e1d3
Fixed Client authentication with blank password
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 12:15:55 +03:00
GreYFoXGTi
a9c00caafb
Merge branch 'master' of http://github.com/matricks/teeworlds
2010-07-29 09:46:07 +03:00
GreYFoXGTi
434b4aad86
The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
...
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
oy
6193f35423
Merge branch 'master' of http://github.com/matricks/teeworlds
2010-07-17 14:10:43 +02:00
Magnus Auvinen
575f72d978
fixed some compiler errors and warnings with clang
2010-07-05 20:57:07 +02:00
oy
31b63e488a
fixed connecting to localhost if the client couldn't find the address and small cleanup
2010-07-02 13:15:35 +02:00
oy
29d29df4f0
fixed screenshot bug. Closes #144
2010-06-27 13:12:00 +02:00
oy
9130c91841
fixed entering a private server on a map change without password. Closes #142
2010-06-26 17:59:59 +02:00
oy
a5113c6740
added commands to dump the output of the consoles into a file
2010-06-20 14:12:59 +02:00
oy
ea64b0d7b3
made the console use the flagmask when looking for command (FindCommand) and removed double "No such command" console message
2010-06-18 20:32:52 +02:00
oy
a5bc567e84
fixed a server register issue
2010-06-13 19:34:14 +02:00
xalduin
6e1eaa96ec
Fixed issue #115 , text now fits into columns in server browser
2010-06-10 20:38:04 +08:00
xalduin
dc3feaf42c
Fixed remaining compiler warnings for gcc on Linux
2010-06-10 20:38:03 +08:00
xalduin
be5e19d2bd
Fixed some compiler warnings
2010-06-09 20:41:00 +08:00
oy
1c041c44a4
made unban command work with the banlist index. Closes #102
2010-06-07 14:12:06 +02:00
oy
2104835d77
update server info for connected clients if map or gametype changes. Closes #108
2010-06-07 13:34:47 +02:00
oy
a41d930a85
fixed some compiler warnings. Closes #76
2010-06-06 17:16:52 +02:00
Magnus Auvinen
7d03e70d1e
Merge remote branch 'choupom/master'
2010-06-06 14:53:55 +02:00
Magnus Auvinen
442e6e1431
fixed issue when using +commands in the console
2010-06-06 14:31:16 +02:00
Choupom
747d972d38
fixed so we can run a map which is in a folder
2010-06-05 10:44:50 +02:00
xalduin
a563c2f322
Issue #82 time and date in screenshot filename
2010-06-03 22:32:42 +02:00
SushiTee
0115161463
mergend stuff
2010-06-03 15:21:12 +02:00
oy
5988b9d388
- show connecting players with rcon status command
...
- make it possible to limit the number of clients with the same ip that can connect to the server
2010-06-03 14:48:32 +02:00
SushiTee
c37335b115
shortened IsAuthed a bit
2010-06-02 21:33:19 +02:00
NoxNebula
dd19074deb
Admin-Kick-Protection
...
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-03 03:27:34 +08:00
NoxNebula
9a5a19e7c7
Admin-Kick-Protection
...
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
Magnus Auvinen
b851bc8799
fixed so that SDL_main is declared as a C function so linking gets done correctly
2010-06-02 04:09:39 +08:00
Magnus Auvinen
b12ae69fee
fixed compile errors for osx
2010-06-02 04:00:05 +08:00
Magnus Auvinen
61fdee3367
fixed so that SDL_main is declared as a C function so linking gets done correctly
2010-06-01 21:59:04 +02:00
Magnus Auvinen
f8d69b2fe6
fixed compile errors for osx
2010-06-01 21:55:08 +02:00
Tom Adams
30987c2040
removed alpha values from screenshots ( #742 )
2010-05-31 20:44:45 +00:00
Thomas
361380d630
*some esthetic changes
...
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
2010-05-30 12:01:11 +00:00
Tom Adams
47b68170ad
auto capture mouse on focus ( #728 )
2010-05-30 01:00:17 +00:00
Magnus Auvinen
f41fa4baba
cleaned up some code
2010-05-29 11:23:06 +00:00
Magnus Auvinen
d0e0d5b043
cleaned up some comments
2010-05-29 11:21:39 +00:00
Magnus Auvinen
6ff27c56e8
fixed crash with related to player count
2010-05-29 11:12:52 +00:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Magnus Auvinen
e56feb597b
added missing headers
2009-10-29 12:14:31 +00:00
Magnus Auvinen
878ede3080
major update with stuff
2009-10-27 14:38:53 +00:00
Magnus Auvinen
7b68ff4277
fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code
2009-06-15 14:01:36 +00:00
Magnus Auvinen
57b2c49d57
fixed so that the demo player doesn't crash when the map isn't found
2009-06-15 13:16:33 +00:00
Magnus Auvinen
feade98dae
fixed so server stops recording when changing map
2009-06-15 13:04:34 +00:00
Magnus Auvinen
f817cb2319
fixed crashing of server side demos due to client_entergame() being processed
2009-06-15 12:40:12 +00:00
Magnus Auvinen
c2f8d0e07a
minor cleanup of out commented clode
2009-06-13 08:25:50 +00:00
Magnus Auvinen
69511102de
improved the font system even futher. utf8 is now used everywhere. it uses less memory as well
2009-06-13 08:22:37 +00:00
Magnus Auvinen
9254ca61f1
fixed utf8 support
2009-06-07 16:06:03 +00:00
Magnus Auvinen
cdc5f26900
new font rendering system using freetype2. only compiles under linux for now
2009-06-07 14:36:54 +00:00
Magnus Auvinen
4bb1df3189
moved 0.5 branch to trunk
2009-05-31 09:44:20 +00:00
Magnus Auvinen
9d3fd4a282
continued work on prediction and game timer
2009-01-24 14:32:12 +00:00
Alfred Eriksson
82f9be8ce0
added help messages for all commands. added syntax in the help msg
2009-01-24 14:10:26 +00:00
Magnus Auvinen
91e337c7ab
added ping spike detection
2009-01-24 14:08:09 +00:00
Magnus Auvinen
5f186c8906
fixed so the console show help for each command. not all commands have descriptions however
2009-01-24 13:12:04 +00:00
Magnus Auvinen
2ea3023410
fixed bug in text rendering
2009-01-24 12:29:36 +00:00
Magnus Auvinen
9d51d47cea
added tab completion to the console. works for local and remote
2009-01-24 12:16:02 +00:00
Magnus Auvinen
2fc86642ef
moved refreshing of masters in the client from the server browsers to before we load so we refresh while we are loading
2009-01-24 10:52:45 +00:00
Magnus Auvinen
cfe5bd8547
reduced maximum masters from 16 to 4 to make the master server refresh cycle faster
2009-01-24 10:51:50 +00:00
Magnus Auvinen
6696359a28
fixed so that the client connect command works when passed as an argument
2009-01-24 10:46:38 +00:00
Magnus Auvinen
bb73314651
removed old debug spam
2009-01-22 23:29:03 +00:00
Magnus Auvinen
6a1766f8ce
fixed mouse buttons that I kinda fucked up
2009-01-21 23:12:56 +00:00
Magnus Auvinen
61ed16ec64
cleaned up mouse input a bit
2009-01-21 22:25:28 +00:00
Magnus Auvinen
d3f5340a97
added support for mouse buttons 4-8
2009-01-21 21:52:51 +00:00
Magnus Auvinen
29ca9dfb3a
stop recording on map load
2009-01-21 21:21:54 +00:00
Magnus Auvinen
0c9dfd81fd
fixed vsync option
2009-01-21 20:55:07 +00:00
Alfred Eriksson
4c4d28fd25
added snd_buffer_size
2009-01-21 19:21:26 +00:00
Magnus Auvinen
f0760ac0d3
improved crapnet so it changes between different ping configurations. improved the game timer
2009-01-21 19:12:09 +00:00
Magnus Auvinen
24899a13e8
improved the prediction timer to handle crappy connections better
2009-01-21 00:05:07 +00:00
Magnus Auvinen
30695c09a8
increased the number of snapshots the server will hold from 1 second to 3
2009-01-21 00:01:49 +00:00
Magnus Auvinen
013df7ca24
fixed bug that can cause a connection to spam packets
2009-01-18 21:49:03 +00:00
Joel de Vahl
2d8c4a61b6
ppc sound fix
2009-01-13 19:16:58 +00:00
Magnus Auvinen
c491d1c537
fixed perma banning and that input timing shouldn't be vital packets
2009-01-13 18:24:42 +00:00
Alfred Eriksson
5141ddac4d
refreshing the server info when loading
2009-01-12 14:03:19 +00:00
Magnus Auvinen
5fc2d8fcf8
removed some debug spam in the demo player
2009-01-11 15:22:17 +00:00
Magnus Auvinen
d0bcf50ef5
fixed fsaa sampling and reduction of fsaa if gfx init fails
2009-01-11 12:13:18 +00:00
Joel de Vahl
2a7402dd6c
use dmg for osx deliver, build universal binary, fix backspace being entered as a character
2009-01-11 12:10:30 +00:00
Alfred Eriksson
39a12060d6
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
2009-01-11 10:40:14 +00:00
Magnus Auvinen
0f41c47996
fixed so the current server info doesn't update the server list causing problems
2009-01-11 09:26:14 +00:00
Magnus Auvinen
3729f4cbf3
fixed error that occurs when you try to free the invalid texture texture
2009-01-10 18:34:27 +00:00
Magnus Auvinen
39370635cc
fixed a few debug messages that spammed a bit too much
2009-01-10 12:27:15 +00:00
Magnus Auvinen
6eefa58b52
fixed resending algorithm
2009-01-10 11:48:24 +00:00
Magnus Auvinen
599708824f
removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late
2009-01-10 10:49:17 +00:00
Magnus Auvinen
b42eb55794
finished the ban support
2009-01-10 10:27:25 +00:00
Magnus Auvinen
8ec0bdc509
improved the demo players scrubbing capabilities
2008-12-19 12:00:05 +00:00
Magnus Auvinen
cc576906a3
improved the demo players scrubbing capabilities
2008-12-19 11:59:58 +00:00
Magnus Auvinen
530dace4c9
fixed the demo recorder so it padds the data to 4 byte alignment so the compression works like it should
2008-12-19 11:23:31 +00:00
Magnus Auvinen
a6c8eb642b
added missing function in network header
2008-12-19 08:27:20 +00:00
Alfred Eriksson
557636dca3
reset error_string when starting demo playback
2008-12-08 18:12:54 +00:00
Magnus Auvinen
4004d13b48
applied patch from Richie Nyhus to convert CRLF to LF, as it should be
2008-11-29 06:39:22 +00:00
Alfred Eriksson
e294ca61d9
added rcon_auth command to auth
2008-11-23 09:24:52 +00:00
Alfred Eriksson
2e63ef3299
stops recording when client switches state
2008-11-17 16:13:12 +00:00
Alfred Eriksson
4b053322f3
client can only start a recording when in the game
2008-11-17 16:08:24 +00:00
Alfred Eriksson
51314e4576
fixed window positioning for windows
2008-11-16 16:09:00 +00:00
Magnus Auvinen
e27e2d8b2a
fixed server side demo recording and some possible crashes with incorrect demos
2008-11-16 13:58:27 +00:00
Alfred Eriksson
17fc1c2ba4
window resizing disabled by default
2008-11-16 10:29:32 +00:00
Magnus Auvinen
8acf5ed788
upgraded the master server code so it can handle more servers
2008-11-15 13:29:56 +00:00
Alfred Eriksson
1d3971f217
forgot some code
2008-11-11 17:24:39 +00:00
Alfred Eriksson
66bd7b81d9
fixed server side demo recording filename
2008-11-11 17:22:22 +00:00
Alfred Eriksson
c54c9a1e5c
gfx_get_video_modes now returns the right number of modes
2008-11-08 15:44:22 +00:00
Magnus Auvinen
aee14baf8d
fixed the favorite button in the server info
2008-11-08 12:58:39 +00:00
Magnus Auvinen
4fa7806009
fixed so that downloadedmaps directory is created
2008-11-08 10:25:53 +00:00
Magnus Auvinen
d3d2fb2c0b
fixed separate directory for downloaded maps
2008-11-08 08:54:54 +00:00
Magnus Auvinen
d113cd901c
added gfx init fallbacks that disables some troubling gfx options
2008-11-08 08:44:39 +00:00
Magnus Auvinen
19ec7319a5
added no_gfx option
2008-11-08 08:30:20 +00:00
Magnus Auvinen
6eb17ec50c
corrected the zlib include
2008-11-08 08:28:24 +00:00
Dominik Geyer
b6eb96b7ae
fixed unwanted app quitting; commented out check of gfx_window_open(); ticket #550
2008-11-07 15:35:22 +00:00
Dominik Geyer
532b1e25d6
fixed editor input-focus bug; ticket #552
2008-11-05 19:04:18 +00:00
Alfred Eriksson
bb6a0504dc
editor now works correctly when console is toggled (focus problem)
2008-11-01 16:49:05 +00:00
Magnus Auvinen
a19a4d5077
fixed problem that occurs when a resend happens in a packets causing errornous data to enter the engine
2008-10-28 06:32:56 +00:00
Magnus Auvinen
11aa9f95fc
fixed recording on the client
2008-10-25 20:29:09 +00:00
Magnus Auvinen
0436e7fc22
cleaned up engine client graphics a bit
2008-10-25 12:19:54 +00:00
Magnus Auvinen
5665867ef3
fixed so that the client broadcasts to 8303-8310 for servers on LAN
2008-10-25 12:19:12 +00:00
Joel de Vahl
34d9c53716
OSX build fix
2008-10-23 17:10:41 +00:00
Magnus Auvinen
bd5b2b9f85
removed glfw and portaudio. SDL is now a requirement
2008-10-23 16:18:33 +00:00
scosu
2e3b6f5c7a
Some small fixes for changeset:1643 in no_sdl parts
2008-10-22 14:21:15 +00:00
Magnus Auvinen
58601cda36
fixed double clicking
2008-10-21 18:54:02 +00:00
Magnus Auvinen
66579c87a2
fixed gametype filtering
2008-10-21 18:50:23 +00:00
Magnus Auvinen
b49e4da20b
fixed editor saving, open and append. note that you can only save maps to your user directory
2008-10-21 18:40:46 +00:00
Magnus Auvinen
39210c2501
cleaned up ec_inp.c. fixed a couple of bugs with it
2008-10-21 18:35:50 +00:00
Magnus Auvinen
8d78151d0a
fixed sound loading to use engine_openfile
2008-10-21 18:16:56 +00:00
Jack Coulter
2d065c3fdf
Fixed mispelling in the error given when the server port isn't forwarded
2008-10-21 18:15:21 +00:00
Magnus Auvinen
9acb3e5e71
continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
2008-10-21 18:05:06 +00:00
Magnus Auvinen
142b5ad514
fixed mouse button remapping and added mouse wheel stuff
2008-10-21 17:37:11 +00:00
Magnus Auvinen
b0836b7909
tried to improve mouse focusing
2008-10-21 16:50:10 +00:00
Johan Althoff
7a32d03b8a
fixed sdl for windows
2008-10-21 16:19:02 +00:00
Joel de Vahl
8edfa80028
Use SDL on OSX
2008-10-21 15:59:32 +00:00
Magnus Auvinen
39b0b6cbf8
steps towards making SDL compile a bit more platform independent
2008-10-21 15:34:42 +00:00
Magnus Auvinen
d08271f1dc
fixed quit panic button and editor access button
2008-10-21 13:48:49 +00:00
Magnus Auvinen
555ee67ed0
added alternative mouse input functions. enabled key repeat
2008-10-21 13:47:06 +00:00
Magnus Auvinen
8eee526360
removed snaploss counter
2008-10-20 22:36:10 +00:00
Magnus Auvinen
e4c0e6cb80
restored ec_inp.c again
2008-10-20 20:00:15 +00:00
Magnus Auvinen
9cbfe9c462
improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp
2008-10-20 19:59:33 +00:00
Magnus Auvinen
d9e34b6cfc
improved the snapshot handling to handle packet reorders and fixed a crash.
2008-10-20 19:59:03 +00:00
Magnus Auvinen
3c463bf05d
reverted false checkin
2008-10-20 19:46:39 +00:00
Magnus Auvinen
a457efcd54
removed q quit button
2008-10-20 19:45:07 +00:00
Magnus Auvinen
8404143afe
added SDL support
2008-10-20 17:47:42 +00:00
Magnus Auvinen
164d9c637d
improved network logging
2008-10-19 17:21:04 +00:00
Magnus Auvinen
119b5af3d3
fixed a lot of network troubles
2008-10-19 09:10:55 +00:00
Magnus Auvinen
1a28f88e72
fixed formatting for downloaded maps
2008-10-19 07:27:43 +00:00
Magnus Auvinen
305e7fbff7
reenabled the crc checking of maps on the client
2008-10-18 10:44:36 +00:00
Magnus Auvinen
a91fecae92
fixed fetching of server info and corrected some spelling errors
2008-10-17 21:16:23 +00:00
Dominik Geyer
70d7cb773c
added ip to (dis)connect debug messages
2008-10-17 14:27:23 +00:00
Magnus Auvinen
a6be56dbdc
fixed crash bug when connecting/disconnecting
2008-10-16 18:17:35 +00:00
Dominik Geyer
977785b154
updated to glfw-1.6 and merged previous modifications
2008-10-16 17:09:34 +00:00
Magnus Auvinen
07fc7ec8f8
reworked the ringbuffer. should work like it should now.
2008-10-16 17:08:58 +00:00