Commit graph

4341 commits

Author SHA1 Message Date
H-M-H b648b530d5 Merge branch 'master' into sqlmasters 2016-05-20 23:40:29 +02:00
def 3c54f443b2 Make sv_join_vote_delay work for /map votes and make the number of seconds configurable 2016-05-20 20:05:47 +02:00
def aff85462aa Update messages a bit 2016-05-20 18:36:32 +02:00
def ede6a9f93f More uniform /times output (thanks Soreu) 2016-05-20 18:28:33 +02:00
Tim Schumacher 22ad56486a revert automatically add linebreaks in broadcasts 2016-05-19 21:53:01 +02:00
Andrew adab934c99 Switcher,speeduper,tuner,teleporter mixed to one button 2016-05-15 18:17:57 +03:00
Tim Schumacher aeadffa585 calculate type height in ddnet browser type filter 2016-05-15 10:19:15 +02:00
Tim Schumacher 434b9345d8 automatically add linebreaks in broadcasts 2016-05-15 10:19:15 +02:00
def d2f5714042 Sort file names case-insensitively 2016-05-15 00:06:32 +02:00
def 475df14134 Fix editor popups a bit 2016-05-14 15:16:52 +02:00
def d6ca9dcb7b Version 10.0.3 2016-05-14 01:17:51 +02:00
def d1275f239a cl_show_ids also shows ID in chat (fixes #454) 2016-05-14 01:17:18 +02:00
def ff747953b4 Make envelopes unsynchronized by default and explain the setting better (fixes #479) 2016-05-14 00:42:40 +02:00
def b0b2774695 Clean up other paste code a bit 2016-05-11 18:00:27 +02:00
def b7d4beccea Fix buffer overflow when pasting text (thanks to Im 'corneum) 2016-05-11 17:51:27 +02:00
H-M-H 2bcbe52d14 fixed /load message 2016-05-11 15:54:09 +02:00
H-M-H 42fc8a0fe2 fixed use of Str and ClrStr 2016-05-11 15:26:16 +02:00
H-M-H 6a2438e1cf fixed includes 2016-05-11 15:01:53 +02:00
def 03a48dd09f Add code to remove unused tiles on game and front layers (commented out) 2016-05-11 12:13:54 +02:00
def 695bf346ac Make gfx_refresh_rate functional (fixes #255) 2016-05-10 17:43:27 +02:00
H-M-H 3b6baaa8d3 made CSqlData const for threadfunctions and added a class for sqlstrings
CSqlData is const for threadfunctions now to avoid modification from
within the threadfunctions as these might be called several times.
Previously this was a problem as ClearString could possibily be applied
multiple times to the same string.

To solve this the class CSqlString has been added. This class takes a
const char* and copies it. Additionally a clearstring is created from
the given const char*. This enables access to the original as well as
the cleared string safe for sql-statements.

sql_string_helpers got an own source file now.

A crashbug from CSqlServer has been fixed (pointer has not been set
back to 0)
2016-05-09 23:35:23 +02:00
heinrich5991 fe3e05cee5 Merge pull request #474 from Henningstone/pr-ddnet-chat-input-jump
Jump to special characters with CTRL+arrowkeys in chat input
2016-05-09 18:07:41 +02:00
def 37e822ba0f Version 10.0.2 2016-05-08 19:41:06 +02:00
def f3a4069867 Set gfx_highdpi to 0 as default (needs someone to fix it on Win >= 8.1 and Mac) 2016-05-08 19:40:53 +02:00
def 9bd30ce447 Make high-dpi screen support optional 2016-05-07 17:47:05 +02:00
def e0ee7a2bb9 Merge branch 'master' of github.com:ddnet/ddnet 2016-05-07 16:12:41 +02:00
def bfcf0c4067 Fix auto reconnect abortion 2016-05-07 16:12:23 +02:00
def 25fda2751c Fix "vanilla skins only" setting in menu 2016-05-07 15:59:58 +02:00
def c325b08087 Add inp_mouseold for warped mouse input 2016-05-07 15:59:13 +02:00
Henningstone 6a10c96e02 Fix cursor behaviour when skipping backwards 2016-05-07 01:01:56 +02:00
Henningstone cdc37493c2 Removed the check for uppercase letters 2016-05-06 19:48:36 +02:00
Henningstone 997713f9a1 Jump to special characters with CTRL+arrowkeys in chat input 2016-05-06 17:16:31 +02:00
Tim Schumacher d80d2de134 fix tab 2016-05-06 16:45:30 +02:00
def 41f34aa187 Add vanilla check for entities_clear 2016-05-05 20:21:34 +02:00
def 072eadbb99 Use DDNet entities by default, fixes seeing unhookable from start (thanks to kamillentee) 2016-05-05 20:17:13 +02:00
Dennis Felsing bc907f319d Merge pull request #467 from timakro/master
rename some auto game tile placers
2016-05-05 18:59:53 +02:00
Dennis Felsing 47455fa78b Merge pull request #468 from timakro/pr_fix_editor_gametiles_automapper_overlap
fix editor gametiles automapper overlap
2016-05-05 18:59:41 +02:00
Dennis Felsing e7af8cfdd7 Merge pull request #466 from Ryozuki/pr_showpred
Fixed cl_showping (now cl_showpred)
2016-05-05 18:59:01 +02:00
def 513c742197 Fix cl_antiping_players to be off on solo (thanks HMH) 2016-05-05 18:57:35 +02:00
Tim Schumacher 78f8c9978d fix editor gametiles automapper overlap 2016-05-05 18:40:38 +02:00
Tim Schumacher afd0e5a3eb rename some auto game tile placers 2016-05-05 18:23:04 +02:00
Ryozuki 82d2a994ed Fixed cl_showping (now cl_showpred) 2016-05-05 18:07:00 +02:00
H-M-H 4bf1a68292 do not write nullbytes to failed_sql.sql 2016-05-05 13:23:35 +02:00
Henningstone 77b584c12f Forbid showing /top5 from rank 0 on 2016-05-05 01:33:28 +02:00
H-M-H 30ca8d8774 made writing to sql-failurefile threadsafe 2016-05-04 23:37:34 +02:00
gamertyp b479dd412c Removed a tab 2016-05-04 23:37:02 +02:00
gamertyp e9378973de Re-ordered the Gametiles-menu 2016-05-04 22:33:10 +02:00
gamertyp 7a3f96431a Re-ordered the Gametiles-menu 2016-05-04 22:30:16 +02:00
def 2df9c79483 proper str_copy size (fixes #461) 2016-05-04 18:43:54 +02:00
def 1b668047c8 Clean up auto reconnect and make it independent of rendering 2016-05-04 18:23:00 +02:00
H-M-H 5dc47ede58 put sql_string_helpers into an own namespace 2016-05-04 16:51:18 +02:00
H-M-H a7c0cd58ee fixed birthdaycheck and the format of sql-inserts for the failure-file 2016-05-04 16:47:53 +02:00
def 45971ee8e9 no player antiping when appropriate tunings set 2016-05-04 16:01:58 +02:00
H-M-H cd41220a44 wait for score-threads on shutdown 2016-05-04 15:32:24 +02:00
H-M-H e351080dd3 removed double semicolons 2016-05-04 00:24:54 +02:00
H-M-H a93e845e6d checkbirthday now also sends a broadcast to the 'birthdaychild' 2016-05-03 23:50:42 +02:00
H-M-H 94f163f094 added CSqlPlayerData for simple tasks like getting best time 2016-05-03 23:24:44 +02:00
H-M-H c9e65c7931 Merge branch 'master' into sqlmasters 2016-05-03 23:07:24 +02:00
H-M-H c9b64053d0 cleaned up structure of sql_score.cpp 2016-05-03 20:45:58 +02:00
H-M-H d0cebb576d sql-score can now handle mapchanges/reloads 2016-05-03 20:36:17 +02:00
Dennis Felsing 230784d234 Merge pull request #458 from Ryozuki/pr_showping
Added cl_showping
2016-05-03 16:12:30 +02:00
Ryozuki 5c7856ee59 Added cl_showping 2016-05-03 16:06:10 +02:00
def bad26a3a8a Pressing shift makes slider move slower (fixes #455) 2016-05-03 15:11:52 +02:00
def 61e47422f6 Clean up debug messages a bit (lower case, no useless errors) 2016-05-02 21:35:32 +02:00
Tim Schumacher 50f9e37282 disable deepfly patch applied at wrong position 2016-05-02 16:25:34 +02:00
def 8af1e59fc6 Version 10.0.1 2016-05-01 23:11:11 +02:00
def 7e7bfcddd2 Fix console autocompletion (fixes #451) 2016-05-01 20:30:34 +02:00
def 2a92a171da Merge branch 'master' of github.com:ddnet/ddnet 2016-05-01 19:34:40 +02:00
def f6518e4d25 Remove unesed cl_version_server 2016-05-01 19:34:33 +02:00
Dennis Felsing 07aa6c6d9b Merge pull request #449 from timakro/master
added auto game tile placer for hookthrough & show button to mapper when placing unused tiles
2016-05-01 18:18:30 +02:00
Tim Schumacher aeea3777a3 show button to mapper when placing unused tiles 2016-05-01 18:12:20 +02:00
Tim Schumacher e61456f381 added auto game tile placer for hookthrough 2016-05-01 17:44:02 +02:00
def b6733a1827 Update credits 2016-05-01 17:14:02 +02:00
def 88780b8fbc Use new ddnet update server 2016-05-01 12:09:02 +02:00
def 29a26a6633 Version 10.0 2016-05-01 12:07:16 +02:00
def a1151fd296 ban -> Timeout 2016-05-01 11:15:45 +02:00
def 13143eac23 Reconnect for timeout instead of bans, some simplification 2016-05-01 11:12:07 +02:00
Dennis Felsing bd40eec54f Merge pull request #446 from timakro/pr_improve_hookthrough_shortcut
hookthrough shortcut now works for game and front
2016-05-01 10:13:33 +02:00
Dennis Felsing 1ccbc7a69b Merge pull request #447 from timakro/pr_dont_remove_unused_tiles
dont remove unused tiles
2016-05-01 02:50:09 +02:00
Tim Schumacher 01024252b5 fix editor buttons for 5:4 resolutions 2016-05-01 02:34:06 +02:00
Tim Schumacher 04887e44f8 remove useless function 2016-05-01 01:54:37 +02:00
Tim Schumacher 70ffbbbbf9 hookthrough shortcut now works for game and front 2016-05-01 01:47:29 +02:00
def 915bce38fc Toggling console with custom bind doesn't print that key on console (fixes #443) 2016-05-01 00:26:03 +02:00
def a0a7d96ca0 Fix statboard bind 2016-04-30 23:39:42 +02:00
Tim Schumacher f1b6848d85 dont remove unused tiles 2016-04-30 22:37:17 +02:00
Dennis Felsing 44d16d2374 Merge pull request #441 from timakro/master
fix hooktele on unhook, broke with new hookthrough
2016-04-30 21:29:27 +02:00
def 2cc236cb8c Make spectator work again 2016-04-30 21:28:44 +02:00
Tim Schumacher 3378811ecf fix hooktele on unhook, broke with new hookthrough 2016-04-30 21:13:54 +02:00
Dennis Felsing f016a0eb1f Merge pull request #436 from timakro/pr_other_gametype_entities_clear
added entities clear for other gametypes
2016-04-30 20:28:27 +02:00
def 4761608329 Input fixes from TW master for mouse wheel 2016-04-30 20:11:26 +02:00
def 1446adee2c Window resizing only with X11 (not on Windows and Mac OS X) 2016-04-30 19:19:19 +02:00
def 0667864657 Fix double click in demos menu 2016-04-30 18:18:22 +02:00
def df12171040 Merge branch 'master' of github.com:ddnet/ddnet 2016-04-30 18:00:08 +02:00
def 644fec7e55 Resize window without restarting client 2016-04-30 17:59:58 +02:00
Tim Schumacher 0a972185dc prevent placing unused entity tiles in game layer 2016-04-30 11:02:00 +02:00
def 74f4ad77d6 fixed utf8 text input from tw master 2016-04-30 04:02:32 +02:00
def 7a5b79e48a More SDL2 graphics goodness, partially from TW master 2016-04-30 00:43:11 +02:00
def 11e3fd55db seperated ingame input handling from rendering (from TW master) 2016-04-29 23:05:20 +02:00
Dennis Felsing 09284c3ba9 Merge pull request #434 from timakro/pr_prevent_unused_tiles
Prevent placing unused tiles in the editor
2016-04-29 22:36:35 +02:00
def 2e0ca0f4b4 Fix SDL2 compilation 2016-04-29 21:58:24 +02:00
def e8965bee68 Some keyboard input changes from teeworlds master 2016-04-29 21:56:38 +02:00
def 354696afb7 switch between fullscreen and windowed mode without restarting the client (by oy) 2016-04-29 21:56:38 +02:00
def a1403ef457 Make sure GetClipboardText's null returns are handled properly 2016-04-29 21:56:38 +02:00
def 632db36fe4 Add clipboard copy&paste support (by swick) 2016-04-29 21:56:38 +02:00
def db8a126315 Merge swick's SDL2 branch 2016-04-29 21:55:48 +02:00
def 97743b8e70 Also ctrl-r to refresh and in demo browser as well 2016-04-29 20:39:25 +02:00
Tim Schumacher 4a22e762ff added entities clear for other gametypes 2016-04-29 19:29:19 +02:00
Tim Schumacher d69133c877 prevent placing unused tiles in the editor 2016-04-29 19:23:34 +02:00
def e0e7f20196 added sv_deepfly (default 1) to disable deepfly (by timakro) 2016-04-29 18:08:53 +02:00
Henningstone 8279855bb0 Show ingame Ghost tab only on race servers 2016-04-28 22:40:46 +02:00
def 7dd593a35e A bit nicer ingame browser menu corners 2016-04-27 23:54:26 +02:00
def d3a411afa6 Key up/down only change selected server, not friend list 2016-04-27 20:26:33 +02:00
def dc162d02fc F5 to refresh server browser 2016-04-27 20:17:10 +02:00
def ec7d28ed86 Change ingame menu layout a bit: Browser, Ghost directly instead of Network tab 2016-04-27 20:14:03 +02:00
def b495b1681c Double click works on votes (and vote window disappears after server setting vote) 2016-04-27 20:04:31 +02:00
def 740868c938 Add cl_show_local_time_always (fixes #319) 2016-04-27 19:22:55 +02:00
def 67bff95a72 Merge remote-tracking branch 'timakro/new_hookthrough' 2016-04-27 18:59:51 +02:00
def d019eb87c6 Use default page when ingame browser uses invalid page (fixes #345) 2016-04-27 17:59:12 +02:00
def 618dc9a6b0 Alert if layer size too big in editor (thanks to Lady Saavik, fixes #404) 2016-04-27 17:49:14 +02:00
def 0f5611c2f0 Add function to filter chat out of demo when slicing (fixes #382) 2016-04-27 17:05:30 +02:00
def 11a07f2c69 Merge branch 'master' of https://github.com/timakro/ddnet into timakro-master 2016-04-27 16:11:14 +02:00
def 3aeb1ae23c Version 9.3.1 2016-04-27 01:29:20 +02:00
def ecd7b48339 Version 9.3 2016-04-26 23:07:15 +02:00
def 378a713b1d No antiping in demo player 2016-04-24 01:57:01 +02:00
def 750f30b6b9 Don't use hardcoded table name 2016-04-23 16:42:54 +02:00
def 93ce3c84c3 Add fake tuning for hammer hit 2016-04-20 11:59:14 +02:00
def 8fdeb9df58 Don't use antiping when spectating 2016-04-17 18:36:33 +02:00
def f524c71c38 Fix a few default binds 2016-03-26 01:09:34 +01:00
def 2f170c4d1c Actually call new birthday function 2016-03-26 00:36:54 +01:00
def fc2bf86174 Birthday check when player joins 2016-03-26 00:20:18 +01:00
def 52fcc6e550 Fix sv_hide_score 2016-03-26 00:19:44 +01:00
def b2105ef3ec Revert "Nicer formatting for SQL stats"
This reverts commit c36b7efe1d.
2016-03-09 23:45:48 +01:00
def 64e4f99102 Revert "Further improvement on ranks formatting"
This reverts commit fad318e86f.
2016-03-09 23:45:43 +01:00
def fb03247580 muteid and muteip are in seconds, not minutes 2016-03-09 01:48:17 +01:00
def fad318e86f Further improvement on ranks formatting 2016-03-08 17:53:49 +01:00
def c36b7efe1d Nicer formatting for SQL stats 2016-03-08 17:36:14 +01:00
def ce7eb0aac1 Add UNLOCK_TEAM tile (someone draw a tile please) 2016-03-07 18:04:59 +01:00
H-M-H e39829ef7c killer of locked team will get strong hook on respawn 2016-03-04 22:55:12 +01:00
heinrich5991 e8be975f5b Merge pull request #417 from awaysoft/add_simplified_chinese_support
Add font support for chinese, japanese, korean.
2016-03-03 16:48:28 +01:00
Tom ff1c6705d6 fix compile warning 2016-03-03 23:40:19 +08:00
def f1ff7e80ea Version 9.2 2016-03-02 22:47:50 +01:00
def e577c8e9ae Fix web links 2016-02-23 01:05:37 +01:00
H-M-H 53a004fa74 reset preferred sql-server to the first specified
on map load
2016-02-20 15:33:35 +01:00
H-M-H 2bd6d0c381 do not always try to connect to unreachable sqlservers
but instead remember the last reachable server
- some cleanup
- added timeout of 10 seconds to sql-connections
2016-02-20 15:33:35 +01:00
H-M-H 783c2161f1 sql_score init is threaded now 2016-02-20 15:33:35 +01:00
H-M-H 8dacd88755 more generic format of saved sql-inserts 2016-02-20 15:33:35 +01:00
H-M-H 88ed7391da handle exceptions from sql properly
- write failed sqlinserts to a file
- improved structure
2016-02-20 15:33:35 +01:00
H-M-H 1314085928 restructured sqlconnection
reading from and writing to several different servers is now possible
TODO:
-handle Exceptions properly (try another sqlserver)
-if everything fails while writing write the insert to a file
2016-02-20 15:33:35 +01:00
H-M-H 2d41ce3527 try next sqlmaster also if the current write fails 2016-02-20 15:33:35 +01:00
H-M-H c4ab59e4c3 fixed use of locks for threading:
each sqlserver has its own lock now
-> it is required that every connect call is followed by a disconnect call
2016-02-20 15:33:35 +01:00
H-M-H 15f2e07c48 moved sqlserver stuff into CServer-class
as sqlconnections should not last only
until next mapreload
2016-02-20 15:33:35 +01:00
H-M-H 6ba10d2719 mastersqlservers are working now
TODO: move the sqlserver objects somewhere else
so they wont be destroyed on every reload
2016-02-20 15:33:35 +01:00
H-M-H 5e4456584f started with sqlmasters
+ added #ifdef for sql_server.cpp
(fixes compilation for release mode)
2016-02-20 15:33:35 +01:00
H-M-H 9ed66f7adc Cleanup of Sqlconnection
-moved all connectionstuff to a new class
-moved sqlstring functions to an own file
-do not give threads access to CSqlScore
2016-02-20 15:33:35 +01:00
Tim Schumacher 6e7dbec76e made fading border in menu more customizeable 2016-02-16 17:04:46 +01:00
Tim Schumacher e183a17117 removed other gametypes files and gametype setting 2016-02-16 14:29:11 +01:00
Tim Schumacher 9e6e062793 added cl_skin_filter_string for skin quick search 2016-02-14 19:51:49 +01:00
Tom 26a1a9f331 replace strstr to str_find 2016-02-13 18:51:21 +08:00
Tim Schumacher 94f3da4a47 removed localize for search symbol 2016-02-12 21:31:58 +01:00
Tim Schumacher 438720959b added quick search for skin selection 2016-02-12 18:52:10 +01:00
Tim Schumacher 7276aeb15b move kill messages down when fps is shown 2016-02-12 15:53:57 +01:00
Tim Schumacher ef94797c02 forbid placing hookthrough shortcut in front layer 2016-02-09 17:02:14 +01:00
Tom 7f95961078 fix a compile problem in linux 2016-02-06 00:38:19 +08:00
Tom 96510284e3 Add font support for chinese, japanese, korean.
Added some character to DejaVuSans Font, so Language List can show CJK names.
Modify code to let ddnet choose DejavuWenQuanYiMicroHei when user choose CJK language, this font is merge from Dejavu and WenQuanYiMicroHei.
2016-02-06 00:13:57 +08:00
H-M-H 42a68636b5 tweaked respawndelay a bit 2016-02-02 21:14:46 +01:00
H-M-H cb1c63c652 Merge pull request #410 from heinrich5991/pr_ddnet_join_vote_delay
Add sv_join_vote_delay
2016-01-29 12:58:05 +01:00
def aded433400 Fix client version number (a bit too late, oops) 2016-01-27 02:18:10 +01:00
Dennis Felsing 269bd3df4b Merge pull request #412 from heinrich5991/pr_ddnet_overlong_utf8_server
Kick people using overlong UTF-8 sequences
2016-01-27 02:15:19 +01:00
def 0a49428e21 Veto considers time on server not in current race 2016-01-27 02:14:46 +01:00
heinrich5991 a1923b154b Only ignore messages on invalid UTF-8, don't kick players 2016-01-27 01:48:19 +01:00
heinrich5991 d4eefefa26 Kick people using overlong UTF-8 sequences
This works around the bug in older clients (including vanilla) that
interpret those sequences incorrectly.
2016-01-27 01:24:02 +01:00
heinrich5991 90ba4c5986 Make join vote delay the default 2016-01-22 17:44:53 +01:00
heinrich5991 957844e234 Add comment about when sv_join_vote_delay doesn't apply 2016-01-21 00:09:11 +01:00
heinrich5991 384668928b Add sv_join_vote_delay
This is a new delay that specifies how many seconds you have to wait
before making your first vote. In case the server was only recently
filled (e.g. by a map change or if people start joining an empty
server), this delay is disabled (in the first case, because it's normal
to join after a map change, in the second case because you might have
joined the empty server to vote for a different map).
2016-01-19 23:52:28 +01:00
heinrich5991 bb35e57f6c Clarify that the unit for ban time is seconds 2016-01-19 22:26:20 +01:00
heinrich5991 c0a90f98b8 Fix length of vote reason display in chat
Fixes #407.
2016-01-19 15:00:41 +01:00
heinrich5991 294a962141 Fix a few style issues in voting code 2016-01-19 14:58:52 +01:00
Väinö Mäkelä cb84cf2216 Improve the handling of invalid skins.
CDataFileReader::Open(): Check the return status of io_read()
before reading the buffer, to avoid reading uninitialized data
in case the file was shorter than a full header.

CSkins::SkinScan(): Check that the image is high enough.
2016-01-17 10:48:21 +02:00
def ac61c8fed5 Format cl_showid a bit nicer 2016-01-10 22:35:14 +01:00
H-M-H 2b99131907 Version 9.1 2016-01-04 15:21:59 +01:00
H-M-H 8e24ef8020 commanddescription can now be placed directly in
the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H 11a426c18b added (console-)command usage 2015-12-23 14:29:31 +01:00
H-M-H c38cba9bd0 Merge pull request #373 from H-M-H/eyewheel
Eyewheel (by Chairn and CytraL)
2015-12-01 14:02:22 +01:00
H-M-H b3b38dd0d3 minior cleanup of eyewheel 2015-11-16 21:15:37 +01:00
H-M-H 2fbccb8133 Merge pull request #366 from nzyuzin/master
Reset statboard after a game restart
2015-11-15 19:09:43 +01:00
heinrich5991 31d9b8d001 Cleanup of #369 2015-11-15 14:40:07 +00:00
user578 403114906a Changed comment. 2015-11-15 02:44:40 +03:00
H-M-H 0af5af2f0f fixed eyewheel (originally from Chairn) 2015-11-15 00:31:24 +01:00
H-M-H 8d9dd65f0b Merge branch 'master' into pr/317 2015-11-15 00:05:04 +01:00
timgame ba60cf509a use index 5 for a shortcut hookthrough tile 2015-11-15 00:00:43 +01:00
user578 2c48229370 Fix wrong calculation of weapon Angle in demo player. Changed constants to pi. 2015-11-14 19:34:48 +03:00
user578 670a028815 Fix wrong calculation of weapon Angle in demo player 2015-11-13 23:38:49 +03:00
Nikita Zyuzin e63e9eed54 Replace diff > 2 with != in RoundStartTick comparison 2015-11-13 14:40:02 +04:00
timgame e5f6356899 allow hookblocker in front layer 2015-11-12 19:46:52 +01:00
timgame a6a4187fb1 add new hookthrough and hookblocker 2015-11-12 19:46:27 +01:00
timgame 9f45090ca6 added chat msg to reveal killer of locked team 2015-11-12 18:59:58 +01:00
Nikita Zyuzin d7f2fc95e7 Reset statboard after a game restart
Fixes #335
2015-11-12 13:06:05 +04:00
H-M-H f0d10ac62d better get dummyinput directly from CControls 2015-11-10 20:29:12 +01:00
H-M-H 50c80a1cfb classmembers shall start with m_ ! 2015-11-09 20:27:18 +01:00
timgame dc89301292 clean up intersect line code 2015-11-08 10:20:44 +01:00