Commit graph

401 commits

Author SHA1 Message Date
Fujnky feb8894b4d Flag catch and capture should now be exactly the same 2010-06-03 16:42:37 +02:00
xalduin 3fff61d24a Issue #86, don't reset score on team switch 2010-06-03 10:35:18 -04:00
xalduin 8db32a4b8b Issue #88 flag pickup distance reduced 2010-06-03 09:56:57 -04:00
Fujnky 7b74cd248b made flag catch and capture distances fit 2010-06-03 15:30:33 +02:00
NoxNebula dd19074deb Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-03 03:27:34 +08:00
NoxNebula 9a5a19e7c7 Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
Tom Adams c9ff80a17d made balance teams based apun points/minute (#495) 2010-05-31 20:35:47 +00:00
Magnus Auvinen 4c0886f087 renamned m_pCarryingCCharacter correctly 2010-05-29 11:26:17 +00:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen 8bd49fe30b some clean up. fixed double server side record messages 2009-06-15 13:01:04 +00:00
Magnus Auvinen 4bb1df3189 moved 0.5 branch to trunk 2009-05-31 09:44:20 +00:00
Magnus Auvinen 5f186c8906 fixed so the console show help for each command. not all commands have descriptions however 2009-01-24 13:12:04 +00:00
Magnus Auvinen 9d51d47cea added tab completion to the console. works for local and remote 2009-01-24 12:16:02 +00:00
Alfred Eriksson a569d5c0c3 fixed compiling errors 2009-01-22 17:22:50 +00:00
Magnus Auvinen 6ffd661c78 fixed so the name of the player that calls the vote is in the chat. fixed so that the time remaining on the vote is displayed. reworked the vote box a bit so it's nicer 2009-01-21 21:17:25 +00:00
Magnus Auvinen bd1556ce76 added missing ctf return sound 2009-01-21 00:00:04 +00:00
Alfred Eriksson 335aa0feb2 flag position is only sent when player is near 2009-01-17 17:26:56 +00:00
Alfred Eriksson 96f604f9d1 increased voting time to 25 secs #637 2009-01-17 16:52:57 +00:00
Alfred Eriksson 6c98a36f0f fixed round count bug #630 2009-01-17 16:18:47 +00:00
Alfred Eriksson fa02f461c7 fixed round count bug 2009-01-13 17:58:16 +00:00
Magnus Auvinen 70dea7e398 fixed bug that crashes the server if settings tunings in the server config 2009-01-12 21:44:13 +00:00
Magnus Auvinen 123c5b5b99 introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed 2009-01-12 21:41:16 +00:00
Alfred Eriksson efd0dbab25 added vote command on the server to enforce a vote. added sv_vote_kick_bantime to choose how long a user will be banned at votekick (0 for just kick) thanks to magnet and xara 2009-01-12 19:35:38 +00:00
Magnus Auvinen 46125d5ed7 fixed so predicted sounds and air jump effect works with demo playback 2009-01-11 15:51:43 +00:00
Magnus Auvinen 6b886e8ed6 fixed so that the tuning is resetting itself if running a pure server 2009-01-11 15:16:34 +00:00
Magnus Auvinen e673e607dc fixed so that emoticon 0 works 2009-01-11 14:32:23 +00:00
Magnus Auvinen 96e65f599a fixed so that some vote error messages isn't broadcasted to everyone 2009-01-11 14:28:35 +00:00
Magnus Auvinen 172463b2bb fixed so your team gets -1 if you kill yourself. drawback, team looses one point when you switch team as well. good enough for now 2009-01-11 14:16:49 +00:00
Magnus Auvinen c2c90982fd increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds 2009-01-11 13:54:42 +00:00
Magnus Auvinen 7c0413ebac added some modding comments 2009-01-11 13:23:40 +00:00
Magnus Auvinen 18758943d6 added the mod game mode switch 2009-01-11 13:20:18 +00:00
Magnus Auvinen 2aafe11723 tweaked the gameplay a bit 2009-01-11 11:54:41 +00:00
Alfred Eriksson 39a12060d6 removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning. 2009-01-11 10:40:14 +00:00
Magnus Auvinen 371e862316 fixed so the laser bounces correctly at low angles 2009-01-11 10:26:17 +00:00
Alfred Eriksson 9a65b577ad added mod gamemode 2009-01-11 09:29:15 +00:00
Magnus Auvinen 619c309779 removed spamming I wanna spawn message 2008-12-19 08:28:16 +00:00
Magnus Auvinen 55254d0657 fixed crashbug caused by players disconnecting while still having bullets in the air 2008-12-19 08:26:58 +00:00
Alfred Eriksson 4714e3806e removed pause command to fix #573 2008-12-08 16:50:17 +00:00
Alfred Eriksson 3dca571a23 fixed spectator bug 2008-11-21 14:18:55 +00:00
Alfred Eriksson 1891f6ee76 don't allow team changes, emoticons or kill command when game is paused 2008-11-17 16:53:25 +00:00
Magnus Auvinen b6f6f47997 fixed issues when pausing the game and added pause and unpause console commands 2008-11-16 15:10:57 +00:00
Alfred Eriksson d640ede2a6 fixed the kill command spawn delay 2008-11-16 15:02:17 +00:00
Alfred Eriksson cd8c23ef1b fixed respawn times 2008-11-16 14:28:44 +00:00
scosu e3c4c01837 New debug message when starting round with gametype and teamplay information 2008-11-15 13:23:22 +00:00
scosu 579065bb22 Chat message for capture timing. ticket #278 2008-11-08 15:17:59 +00:00
Magnus Auvinen 388a04d957 better voting support 2008-11-08 12:50:46 +00:00
scosu cd1c92c41b a nicer solution for changeset:1669 2008-11-08 09:02:35 +00:00
Dominik Geyer 1adbddccca do not take/reset the flag if character is dead or spectator; ticket #556 2008-11-04 16:35:48 +00:00
Dominik Geyer 0259e5c3e5 fixed null-pointer server-crash 2008-11-04 13:19:05 +00:00
Dominik Geyer d37c54a995 tdm: fix team-scoring on teammate-kill; ticket #557 2008-11-04 11:55:26 +00:00
scosu e1807ea08a fix for ticket #549 by using col_intersect_line 2008-11-04 07:20:24 +00:00
Alfred Eriksson a15c6946cd now server sends the player spawn events 2008-11-01 19:41:22 +00:00
Dominik Geyer eee784f155 check nickname for invalid chars; ticket #547 2008-11-01 15:09:40 +00:00
scosu 8c0dd7f431 a fix for the physical size of tees in changeset:1659 2008-11-01 09:32:17 +00:00
scosu 36f4b66569 Changes the collision check for death-tiles so it reacts if any part of the tee is in the area of the tile. Before this change it reacts only if the middle of the tee is in the death tile. 2008-10-26 08:37:05 +00:00
Magnus Auvinen 5d48c8a0a5 improved the network clipping a bit 2008-10-25 11:32:29 +00:00
Magnus Auvinen d3e9ca1655 reset score on reset 2008-10-25 08:36:55 +00:00
scosu 6d86d949fd Introduces a command change_map to change maps or restart round with showing the scoreboard ticket:536 2008-10-22 14:31:46 +00:00
scosu 37abbcbd28 If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523 2008-10-21 17:26:32 +00:00
Magnus Auvinen f038d6395d enabled so it sends tuning over to the client 2008-10-21 00:36:07 +00:00
Magnus Auvinen 15217d8458 fixed so that you can't vote on maps that arn't in the map list. fixed crash bug in the server info menu page 2008-10-20 23:20:28 +00:00
Magnus Auvinen ac1aeab149 fixed incorrect handling of projectiel and laser owner 2008-10-20 23:00:46 +00:00
Magnus Auvinen a8fb732b0e fixed reset for characters 2008-10-20 22:43:14 +00:00
Magnus Auvinen 06d48cd3da improved some the dummies a bit 2008-10-20 19:58:11 +00:00
Dominik Geyer 0b4c01ff0a fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification 2008-10-19 18:38:23 +00:00
Dominik Geyer d951d368a6 added some comments on team-balancing 2008-10-19 16:51:16 +00:00
Dominik Geyer caa24dfb0f new team-balancing algorithm: determine players to switch by player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509 2008-10-19 16:14:12 +00:00
Magnus Auvinen 0a001ce440 removed unnessesary function 2008-10-18 21:20:16 +00:00
Magnus Auvinen c561c365d7 fixed potential crash when players leave and there are projectiles left from them 2008-10-18 21:19:49 +00:00
Dominik Geyer 3cdb90c10c reset flag when it hits a death-tile; ticket #513 2008-10-18 20:37:41 +00:00
Magnus Auvinen e0358ee798 fixed the hammer so it looks good again and works like it should 2008-10-18 11:03:33 +00:00
Alfred Eriksson ddcfc69c03 fixed #507 2008-10-18 09:21:40 +00:00
Magnus Auvinen 714e49b8cf made sure that the hook is released on players that doesn't exist anymore aka dead. 2008-10-17 21:42:32 +00:00
Magnus Auvinen a91fecae92 fixed fetching of server info and corrected some spelling errors 2008-10-17 21:16:23 +00:00
Dominik Geyer eb47aa385b added delay before respawn when using the kill-command; provided and tested by scosu; ticket #463 2008-10-17 15:38:36 +00:00
Magnus Auvinen 35bcd41aa2 added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors 2008-10-17 11:23:21 +00:00
Dominik Geyer 03f6d24ba1 fixed server-crash on death race-condition; ticket #494 2008-10-15 16:43:25 +00:00
Magnus Auvinen 4484948a6d updated the demo recorder 2008-10-14 12:11:42 +00:00
Magnus Auvinen 3544db4927 fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead) 2008-10-08 20:47:56 +00:00
Magnus Auvinen 3c2cd35056 removed pickup debugging stuff 2008-10-08 18:36:50 +00:00
Magnus Auvinen b0a88d81aa fixed so the ninja works again. made it less specialized aswell 2008-10-08 18:36:30 +00:00
Magnus Auvinen 12472ef7f4 major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
Alfred Eriksson 2c274fcd19 fixed server crash when disconnecting in ctf 2008-10-05 15:40:36 +00:00
Dominik Geyer a5d34f62d3 fixed compiler warnings 2008-10-05 10:36:13 +00:00
Dominik Geyer faa96f6d3a show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393 2008-10-05 09:57:46 +00:00
Dominik Geyer 42f661ae70 always check for last time kill 2008-10-05 09:28:23 +00:00
Joel de Vahl 9b0b0eb98d Removed compile warnings 2008-10-02 14:44:35 +00:00
Magnus Auvinen eac9658b73 added voting gui and a lot of other minor changes 2008-09-29 11:34:49 +00:00
Magnus Auvinen 6d44adb711 fixed keybindings. reworked the voting a bit. added vote spamming protection. added ingame voting hud. 2008-09-25 14:04:02 +00:00
Magnus Auvinen f96be4eb0e corrected voting limits 2008-09-25 12:43:02 +00:00
Magnus Auvinen d2d4024c7a voting fixes 2008-09-25 12:41:37 +00:00
Magnus Auvinen aaaba4f403 continued on the voting 2008-09-25 12:23:44 +00:00
Magnus Auvinen eb812244d9 fixed server crash when dieing 2008-09-24 14:54:51 +00:00
Magnus Auvinen 917ebc17c6 begun the work on voting 2008-09-24 14:47:03 +00:00
Magnus Auvinen eb21e9d6bb cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs 2008-09-24 09:03:49 +00:00
Magnus Auvinen d9d37b945e some server restructure. added hook no attach sound 2008-09-23 18:08:19 +00:00
Magnus Auvinen c94b1f22ab added non-hookable tile 2008-09-23 14:38:13 +00:00
Magnus Auvinen 815c55c4ce added death tile 2008-09-23 14:10:05 +00:00
Magnus Auvinen 6874cc5bfa fixed clearing of character on spawn 2008-09-23 09:00:45 +00:00