def
36375b67e2
Revert "update the version number required for extra antiping features"
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This reverts commit 80dbdc3d5b
.
2014-11-02 10:58:58 +01:00
def
fb0ca67adb
Revert "Fix version for antiping projectile"
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This reverts commit e651124d59
.
2014-11-02 10:58:34 +01:00
def
d3797289c1
Revert "improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client"
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This reverts commit 56036dcd7b
.
2014-11-02 10:58:21 +01:00
def
997e1edc0d
Revert "also predict explosions from crazy shotgun"
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This reverts commit 1d21a552e8
.
2014-11-02 10:58:15 +01:00
BeaR
475c637996
Play sounds and envelopes also on pause
2014-10-31 16:10:09 +01:00
def
11583ed434
Allow 256 voices
2014-10-30 00:14:16 +01:00
def
515ad45eed
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-29 23:19:52 +01:00
def
1e3a474687
Version 6.1.1
2014-10-29 22:49:00 +01:00
BeaR
f5fa00cfb7
Prevent integer overflow (fixes segfault in the soundengine)
2014-10-29 22:45:48 +01:00
def
0da475ea65
Fixes #91
2014-10-29 19:53:51 +01:00
def
e97fa68627
Antiping for Weapons should work with 6.0 as well
2014-10-29 10:50:04 +01:00
def
4c06232d99
Oops, forgot the version number
2014-10-29 10:49:37 +01:00
def
c15fc5bc19
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-29 10:05:44 +01:00
def
a635015eca
Version 6.1
2014-10-29 10:05:36 +01:00
Dennis Felsing
346d7a04f3
Merge pull request #90 from trml/improve_antipingweapons
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Small improvements to antiping for weapons
2014-10-29 00:34:45 +01:00
def
0b1118938d
Don't try to load preview images of directories
2014-10-28 22:54:24 +01:00
def
ec55a87972
Fix opus map sound crash
2014-10-28 22:42:31 +01:00
def
2a44f0cc0f
Merge branch 'Sound' into DDRace64
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Conflicts:
bam.lua
other/opus/include/ogg/ogg.h
other/opus/include/opus/opus.h
other/opus/include/opus/opus_custom.h
other/opus/include/opus/opus_defines.h
other/opus/include/opus/opus_multistream.h
other/opus/include/opus/opus_types.h
other/opus/include/opusfile.h
src/engine/client/sound.cpp
2014-10-28 22:08:59 +01:00
def
929d59454c
Text change
2014-10-28 21:37:46 +01:00
nuborn
1d21a552e8
also predict explosions from crazy shotgun
2014-10-28 21:30:51 +01:00
nuborn
56036dcd7b
improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client
2014-10-28 21:13:55 +01:00
def
e651124d59
Fix version for antiping projectile
2014-10-28 20:07:51 +01:00
Dennis Felsing
8334f1641a
Merge pull request #89 from trml/fix_antipingweapons
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Add updated/fixed weapons prediction
2014-10-28 20:07:47 +01:00
Dennis Felsing
d12c485e4a
Merge pull request #84 from east/voteopslow
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Balance sending of vote options
2014-10-28 20:07:19 +01:00
nuborn
80dbdc3d5b
update the version number required for extra antiping features
2014-10-28 18:30:15 +01:00
nuborn
ff8791681f
fix bug in weapons antiping (getting lasered in freeze)
2014-10-28 17:23:48 +01:00
def
30801c4e15
Add bind for dyncam to settings
2014-10-28 16:42:26 +01:00
nuborn
99c928fc17
Revert "Revert "Add option for weapons prediction""
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This reverts commit 451cc8949d
.
2014-10-28 15:51:36 +01:00
nuborn
8f7e24b4db
Revert "Revert "Add antiping for weapons (by nuborn)""
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This reverts commit 755e9f4d1c
.
2014-10-28 15:50:28 +01:00
BeaR
5562fac602
Add opus as external library (windows only)
2014-10-28 14:38:50 +01:00
BeaR
49373ee412
Fix opus sound loading
2014-10-28 14:01:21 +01:00
def
e283e10685
A bit better, but still buggy
2014-10-28 12:22:49 +01:00
def
9b3ca0d8a1
Something that sounds a bit more like music (NumFrames wrong or op_read wrong?)
2014-10-28 10:27:00 +01:00
def
a8d257a7de
Fix loop boundaries in save and load operations
2014-10-28 10:07:21 +01:00
def
7d7b78938e
Fix opus compilation
2014-10-28 09:51:15 +01:00
def
f1cca50695
Fix Mac OSX compilation
2014-10-28 02:25:45 +01:00
def
3730e19b5c
Fix Android compilation
2014-10-28 02:01:51 +01:00
def
24bd595fad
Version 6.0.3
2014-10-28 01:56:08 +01:00
def
24881449b3
Revert "Add OGG"
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This reverts commit 28d276cd7e
.
2014-10-28 01:34:15 +01:00
def
3b1d23f42c
Revert "Add Opus"
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This reverts commit a7dafa40c7
.
2014-10-28 01:34:09 +01:00
def
ca52f841b0
Revert "Add opusfile"
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This reverts commit 827699263c
.
2014-10-28 01:34:03 +01:00
def
0b1de66bdf
Revert "Some work on Opus map sounds (not working yet)"
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This reverts commit 26260181bd
.
2014-10-28 01:33:58 +01:00
def
f4231100a7
Make triangle quad rendering optional, as it seems to cause performance problems
2014-10-28 01:12:11 +01:00
def
eaaa29f5f6
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-27 20:03:50 +01:00
def
755e9f4d1c
Revert "Add antiping for weapons (by nuborn)"
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This reverts commit 48e66a2ab3
.
Conflicts:
src/game/client/gameclient.cpp
src/game/version.h
2014-10-27 20:03:22 +01:00
def
451cc8949d
Revert "Add option for weapons prediction"
...
This reverts commit 5d0bf727b0
.
2014-10-27 19:54:18 +01:00
def
26260181bd
Some work on Opus map sounds (not working yet)
2014-10-27 16:23:53 +01:00
east
40e7de63e9
config var renamed
2014-10-27 13:39:33 +01:00
east
a6d70e83f6
support for remove_vote added
2014-10-27 13:34:29 +01:00
def
827699263c
Add opusfile
2014-10-27 09:25:24 +01:00
def
a7dafa40c7
Add Opus
2014-10-27 09:22:52 +01:00
def
28d276cd7e
Add OGG
2014-10-27 09:05:49 +01:00
def
5fd50e0b46
Fix warning at client start
2014-10-27 09:05:22 +01:00
east
630fd4fa07
sending vote options balanced
2014-10-26 19:39:42 +01:00
def
0ac9002a80
Fix solo zone + laser dragg in spec ( fixes #59 )
2014-10-26 02:14:12 +01:00
def
71eb763e53
Fix: Don't autoswitch weapons on (dd)race(network) servers ( fixes #57 )
2014-10-26 02:01:03 +01:00
def
9453b80e66
Forgotten
2014-10-26 02:57:03 +02:00
def
0f257bf553
Add delay (of 1 minute by default) to loading savegames
2014-10-26 02:39:12 +02:00
def
59fccf18f0
Add window highlight on Linux ( fixes #65 )
2014-10-26 02:25:36 +02:00
def
35f8b7a6dd
Add option for disabling gun sounds
2014-10-26 01:00:30 +02:00
def
4ed3ce8070
Revert "No fucking gunfire sound when using jetpack"
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This reverts commit 4a11befaf4
.
2014-10-26 00:50:10 +02:00
def
b752264785
Version 6.0.2
2014-10-25 03:05:58 +02:00
def
4a11befaf4
No fucking gunfire sound when using jetpack
2014-10-25 03:01:55 +02:00
def
34c39b43f0
Cleanup
2014-10-25 02:53:26 +02:00
def
8d230306d8
Fix sound enabling and disabling ( fixes #82 )
2014-10-25 02:52:08 +02:00
def
699fb60532
Fix: Mapping sounds in editor works even when the sound system is disabled
2014-10-25 01:23:39 +02:00
def
1523954333
check that index in within array bounds + only predict grenade projectiles (by nuborn)
2014-10-25 01:08:14 +02:00
def
3d9b232157
Minor Sound cleanup
2014-10-25 01:07:24 +02:00
def
22064f2eb3
Update credits
2014-10-24 23:33:08 +02:00
def
fd49ebd03a
Version 6.0.1
2014-10-24 23:04:31 +02:00
def
12102a14a6
Fix sound and image loading
2014-10-24 23:03:16 +02:00
def
61b704dac3
Cleanup
2014-10-24 22:15:55 +02:00
def
73567c898e
Cleanup
2014-10-24 22:13:46 +02:00
def
4403a2df62
Minor cleanup
2014-10-23 17:40:10 +02:00
def
033ca57331
Oops
2014-10-23 17:39:29 +02:00
def
5d0bf727b0
Add option for weapons prediction
2014-10-23 17:34:24 +02:00
def
48e66a2ab3
Add antiping for weapons (by nuborn)
2014-10-23 17:31:29 +02:00
def
a0bfc5a083
Add shift + right click to delete a quad (Suggestion by Welf)
2014-10-23 15:55:50 +02:00
def
f8f8f0613e
Rename "Ambient" to "Map Sound"
2014-10-23 15:53:23 +02:00
BeaR
1e42136f5d
Fix wrong memory allocation and sound selection
2014-10-23 12:19:26 +02:00
BeaR
78aa7c51be
Prevent modulo 0
2014-10-23 12:04:46 +02:00
def
99c07d884d
Another try at the fix
2014-10-21 14:57:58 +02:00
def
e29571dd73
save doesn't create ranks accidentally anymore ( fixes #73 )
2014-10-21 14:27:10 +02:00
def
6bcf2bbe0d
Revert "Teammate switching team reported on chat"
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This reverts commit b19688fa35
.
2014-10-21 14:22:53 +02:00
def
7b259b3022
Revert "Update teams.cpp"
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This reverts commit fa59910ef2
.
2014-10-21 14:22:47 +02:00
Dennis Felsing
9baf62a3f0
Merge pull request #60 from Wohoo-GC/DDRace64
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Teammate switching team reported on chat
2014-10-21 12:18:19 +02:00
Dennis Felsing
792a891dfa
Merge pull request #71 from cinaera/pr_speaker
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Add editor icon for audio source
2014-10-21 12:15:18 +02:00
BeaR
09f8630b68
Add editor icon for audio source
2014-10-21 12:07:09 +02:00
timgame
62ca346122
Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64
2014-10-21 00:06:57 +02:00
timgame
beb125da36
remove basetile
2014-10-20 23:55:55 +02:00
Wohoo-GC
98305dab0e
Mouse button 2 to decrease FSAA samples in menu
2014-10-19 18:01:03 +02:00
def
d213a30bed
Change new to mem_alloc (thanks BeaR)
2014-10-19 14:09:23 +02:00
def
0b2bf15c35
Clean up compiler warnings
2014-10-19 13:19:36 +02:00
def
f609417d43
Don't clear rcon history when connecting to new server
2014-10-19 13:11:57 +02:00
BeaR
2b1272ed69
Work on nicer audio timing
2014-10-18 18:41:59 +02:00
BeaR
b67fab8fdb
Fix parallax scrolling for audio sources and remove global property
2014-10-18 18:41:58 +02:00
BeaR
ef3b801999
Add volume slider for map sounds
2014-10-18 18:41:57 +02:00
BeaR
0931e6ed28
Fix sound envelopes ingame
2014-10-18 18:41:55 +02:00
BeaR
e211c7a2b2
Ingame sound pos envelope support
2014-10-18 18:41:55 +02:00
BeaR
920ac531aa
Add support for position envelopes to sound sources
2014-10-18 18:41:55 +02:00
BeaR
0a70d49566
Remove distance from envelopes, add falloff distance to source properties and render it in the editor
2014-10-18 18:41:55 +02:00
BeaR
8addf25b24
Add support to modulate voice volume and falloff distance
2014-10-18 18:41:54 +02:00
BeaR
774be5561e
Fix crash when loading sound files threaded (double io_close)
2014-10-18 18:41:54 +02:00
BeaR
655c2466b9
Start adding a sound envelope
2014-10-18 18:41:54 +02:00
BeaR
dfea1e9e71
Remove debug rendering for sound layers and unused item members
2014-10-18 18:41:53 +02:00
BeaR
b5d0034674
Add embedded sound support
2014-10-18 18:41:53 +02:00
BeaR
96a6d6d85b
Take sample duration into account when enqueuing sound sources
2014-10-18 18:41:53 +02:00
BeaR
66d02de673
Fix saving of sounds
2014-10-18 18:41:52 +02:00
BeaR
16084d93cf
Working on correctly replay sounds
2014-10-18 18:41:52 +02:00
BeaR
2e30e96ba5
Improve sound replay
2014-10-18 18:41:52 +02:00
BeaR
dd35d2be84
Add editor support for editing sound source properties
2014-10-18 18:41:52 +02:00
BeaR
39f93716e0
Support replaying mapsounds
2014-10-18 18:41:52 +02:00
BeaR
2e36bd9906
Add missing file
2014-10-18 18:41:51 +02:00
BeaR
5df94f772f
Add support for sound sources
2014-10-18 18:41:51 +02:00
BeaR
2bd9df2626
Adding support for saving/loading sound layers
2014-10-18 18:41:51 +02:00
BeaR
d968b42f2f
Add support for sound layers
2014-10-18 18:41:51 +02:00
BeaR
30989566bb
Correctly load sound in the editor on add
2014-10-18 18:41:50 +02:00
BeaR
90975fbe9e
Start adding UI for loading sounds in the editor
2014-10-18 18:41:50 +02:00
BeaR
2f837a4c44
Notify player on chat highlight (windows only)
2014-10-18 16:17:36 +02:00
def
084b59d9b6
Show sleepy eyes when a player is paused
2014-10-16 23:22:53 +02:00
def
082ecfe691
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-10-16 17:42:38 +02:00
def
1144ba77c6
Split up demo recording into 3 separate recorders
2014-10-16 17:42:13 +02:00
BeaR
944218ca9f
Render quads as triangle fans
2014-10-15 15:44:29 +02:00
def
5cb861c331
Disable old client display for now since it's not working with dummy
2014-10-12 18:49:46 +02:00
def
607a27718e
Revert "Removed InputData Array"
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This reverts commit 83f6fc70fa
.
2014-10-12 17:52:53 +02:00
Tomew
83f6fc70fa
Removed InputData Array
2014-10-12 17:19:09 +02:00
def
3ff6b951c1
Configurable messages
2014-10-12 12:51:54 +02:00
def
517f1a80ea
Add notification for old client
2014-10-12 12:49:44 +02:00
def
fda12b88bf
Make sv_client_suggestion optional
2014-10-12 11:35:36 +02:00
def
6333583141
Display message about DDNet client to players not using it
2014-10-12 11:33:36 +02:00
def
1d7d511941
Set ed_zoom_target to 0 on default
2014-10-12 02:06:44 +02:00
def
f81d2af6d3
text messag
2014-10-11 22:47:30 +02:00
def
1fc38356a5
Fix cl_show_ids
2014-10-11 22:47:13 +02:00
def
e0a16e0644
/mapinfo: Show mapper name
2014-10-11 12:58:27 +02:00
def
1ea495c7e2
Update credits
2014-10-11 01:21:08 +02:00
def
80fc4e24d3
Version 5.3
2014-10-11 01:13:51 +02:00
def
2fa361fe4d
Fix previous commits
2014-10-11 01:10:53 +02:00
def
9c0bb7d02b
Vote random map with defined nr of stars
2014-10-11 01:01:32 +02:00
def
dcc64f1902
Vote random unfinished map with defined nr of stars
2014-10-11 00:41:56 +02:00
def
3dd24c3dee
Add stars to /mapinfo
2014-10-11 00:16:33 +02:00
Wohoo-GC
fa59910ef2
Update teams.cpp
2014-10-09 13:05:59 +02:00
Wohoo-GC
b19688fa35
Teammate switching team reported on chat
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Teammate switching team reported on chat and console.
Solved also:
Function OnCharacterDeath() calls itself multiple time. Open team after checking it is not opened, then kill members.
2014-10-09 12:46:20 +02:00
def
c5b796a8f1
ed_zoom_target 1 by default
2014-10-08 15:07:02 +02:00
BeaR
1f4430f3d0
Editor: Add feature to zoom to mouse position
2014-10-07 20:07:46 +02:00
BeaR
ebf1d4b273
Fix possible bug as CGameTeams is not thread-safe
2014-10-07 15:20:38 +02:00
Dennis Felsing
67f6fb0ff2
Merge pull request #53 from cinaera/pr_wrap
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Editor: Scale quad point selection indicator with zoomlevel
2014-10-07 14:54:59 +02:00
BeaR
fa83e5b340
Editor: Scale quad point selection indicator with zoomlevel
2014-10-07 14:49:45 +02:00
Wohoo-GC
3a2f078360
SHIFT+TAB invert completion order
2014-10-06 23:37:35 +02:00
Wohoo-GC
200fc3545b
SHIFT+TAB invert completion order
2014-10-06 23:36:39 +02:00
Dennis Felsing
3875741604
Merge pull request #51 from savander/DDRace64
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Skin name in skin selector (next to the Skin useful)
2014-10-06 21:24:59 +02:00
def
4809fcd325
Sort player completion by name
2014-10-06 13:06:35 +02:00
def
89b2e78bc8
Shift+TAB for player completion (by Wohoo)
2014-10-06 13:02:55 +02:00
savander
66d0e3f57e
Skin name in skin selector
2014-10-05 22:26:47 +02:00
def
8c45d885d5
Allow 4 spectator mode changes per second
2014-10-03 21:41:18 +02:00
def
85c953d25b
Consistently allow rotations and flipping in editor
2014-10-01 18:55:53 +02:00
def
32fedf3518
Automatically rcon-authenticate dummy on connection if player is authenticated already
2014-10-01 12:41:10 +02:00
def
bc916da43c
Print client version in status
2014-09-30 13:21:44 +02:00
def
932fb826c7
Add cl_zoom_background_layers (set to 0 to keep background nice when zoomed out)
2014-09-29 21:13:35 +02:00
def
90518f951d
Fix saving in solo teams
2014-09-29 19:32:43 +02:00
def
1c954c168f
Proper team count, should fix savegames
2014-09-29 17:36:14 +02:00
def
e42b7e8bd2
Version 5.1
2014-09-29 13:16:14 +02:00
def
6cecffe67c
Fix editor input on Android
2014-09-29 13:13:56 +02:00
def
a670348b88
Wording
2014-09-27 19:10:15 +02:00
def
31b049533c
3 more keys to be disabled on text input
2014-09-27 11:06:55 +02:00
def
01f2b6ea02
Fix buggy envelope editor while tile picker is active
2014-09-27 11:04:09 +02:00
Dennis Felsing
912c4fae5c
Merge pull request #49 from timgame/DDRace64
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automapper supports rotation (and changed "CheckEmptyTiles" to "NoDefaultRule")
2014-09-27 11:02:42 +02:00
def
b94981019b
Disable key inputs in editor when typing in a field
2014-09-27 11:01:58 +02:00
timgame
20aaa37cb9
automapper supports rotation
2014-09-27 10:11:28 +02:00
def
ce0f1d2ed7
Fix segfaults when mysql server is not reachable and map is changed/reloaded
2014-09-26 23:59:11 +02:00
def
896a6fda9b
Lock works for single player teams
2014-09-26 23:47:25 +02:00
def
f589463697
Log player out of rcon after timeout protection was used
2014-09-26 23:14:28 +02:00
def
0a131df621
Fix broken start line
2014-09-26 13:03:01 +02:00
def
03109ef232
Prevent crash
2014-09-26 12:43:56 +02:00
def
2c2b77ac3b
Check whether team has finished once a player in the team kills
2014-09-26 03:42:49 +02:00
def
3804c16f02
Fix a bunch of crashes on server demo recording
2014-09-26 03:20:47 +02:00
def
c54cf2e7ba
Cleanup
2014-09-26 02:41:25 +02:00
def
c78cea9046
Add sv_demo_chat (0 by default to disable recording chat)
2014-09-26 02:40:58 +02:00
def
416ae46730
Reset recording on player death
2014-09-26 02:25:53 +02:00
def
b4f77c4b71
Add sv_player_demo_record (mostly from Teerace)
2014-09-26 02:05:31 +02:00
def
1bee3af878
Print broadcasts by default
2014-09-23 19:34:43 +02:00
def
a32e9272eb
Restore Law & Order
2014-09-23 19:06:25 +02:00
Dennis Felsing
8abc15f48d
Merge pull request #47 from Laxa/upstream
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Add cl_output_broadcast + add button for it + fix multi-line display.
2014-09-23 18:55:13 +02:00
laxa
a40bacc542
Remove useless <string.h>
2014-09-23 18:36:14 +02:00
laxa
41aa9300de
Added button for ClOutputBroadcast + fix the multi-line display
2014-09-23 18:34:48 +02:00
def
d38bf7f83a
typo
2014-09-23 17:33:33 +02:00
laxa
36153fc7fd
Add conf variable for broadcast ouput; made broadcast output works with multiple lines
2014-09-23 10:37:44 +02:00
def
89b92b4d6b
Cleanup
2014-09-23 09:52:18 +02:00
laxa
080ffc4df4
Sort ingame menus -> kick player -> move players to spectator
2014-09-23 08:03:26 +02:00
laxa
f13f040468
Sort playerlist inside game from Player tab
2014-09-23 02:10:59 +02:00
def
2c610053c1
Fix: Selecting quads works after having rotated one
2014-09-22 22:25:05 +02:00
def
2aedf8e64a
Grammar
2014-09-22 18:57:56 +02:00
def
fbd87e7370
Fix potential server crashes
2014-09-22 18:56:59 +02:00
savander
1278538a84
Fix encoding
2014-09-22 16:16:47 +02:00
savander
0ecbf36de4
Kill Protection: prevent joining to spectators
2014-09-22 16:12:01 +02:00
def
a5406762f6
Fix menu
2014-09-21 15:08:25 +02:00
Dennis Felsing
028d6b98f4
Merge pull request #43 from Laxa/upstream
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Added cl_reset_wanted_weapon_on_death
2014-09-21 15:05:52 +02:00
laxa
f5ef04a3f7
Change the placement tab of cl_reset_wanted_weapon_on_death
2014-09-21 15:03:42 +02:00
laxa
9f5556a2e4
Add buton for cl_reset_wanted_weapon_on_death
2014-09-21 14:38:34 +02:00
laxa
718e45d84d
Added cl_reset_wanted_weapon_on_death
2014-09-21 14:11:27 +02:00
def
04f38d85f5
Remove debug message
2014-09-21 02:12:46 +02:00
def
66c2a50209
Version 5.0.2
2014-09-20 21:45:19 +02:00
def
bde8c33c20
Hopefully real fix now
2014-09-20 21:44:43 +02:00
def
57778b1f4c
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2014-09-20 21:14:48 +02:00
def
67de8be7b0
Version 5.0.1
2014-09-20 21:14:34 +02:00
def
572b4f91bd
Fix serverbrowser for more than 24 players again
2014-09-20 21:14:19 +02:00
timgame
8dc728de96
added option to automap tiles with index 0
2014-09-20 20:57:29 +02:00
def
3a325ccc08
Version 5.0
2014-09-20 16:33:19 +02:00
def
3c833bd93e
Make the initial ping in serverbrowser less wrong (still not perfect)
2014-09-20 16:20:27 +02:00
def
4ea77f1080
Oops
2014-09-20 16:11:29 +02:00
def
060b794a9d
Suggest Novice servers to new players
2014-09-20 16:08:11 +02:00
def
36b33d6138
Fix: Prevent animated server names and fake 0 pings in serverbrowser
2014-09-20 15:48:30 +02:00
def
7035bf87fd
Refresh DDNet tab when a new serverlist was received
2014-09-20 15:35:01 +02:00
def
68db4a0709
Update credits
2014-09-20 15:26:55 +02:00
def
90c6833707
Fix versionsrv compile on Windows (hopefully)
2014-09-20 15:25:31 +02:00
def
d2ef256f06
Final compilation fix for Windows
2014-09-20 14:42:12 +02:00
def
4a703576ab
Revert "Now Windows compiling (by Tobii)"
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This reverts commit 5b4878d0d4
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2014-09-20 14:41:38 +02:00
def
5b4878d0d4
Now Windows compiling (by Tobii)
2014-09-20 14:30:18 +02:00
def
3b3955632c
Hopefully fix Windows compile
2014-09-20 14:20:43 +02:00
def
f175025c8c
Add number of finishes to /mapinfo
2014-09-20 14:07:46 +02:00
def
7a2021806b
Fix ingame ddnet menu (thanks east)
2014-09-20 13:49:29 +02:00
def
d6aea5ba40
Prepare DDNet gametype name
2014-09-20 13:48:59 +02:00
def
684ad0b890
Ingame DDNet menu
2014-09-20 13:41:20 +02:00
def
520b84328f
Fix 5:4 resolution in menu
2014-09-20 13:37:00 +02:00
east
c4fc429e99
small cleanup
2014-09-20 11:47:51 +02:00
east
603727232a
ddnet server list zlib compression added
2014-09-20 11:36:46 +02:00
east
66a3d89bf6
Merge remote-tracking branch 'def/DDRace64' into ddsrvs
2014-09-20 00:38:09 +02:00
east
cda02a3d9a
versionsrv serverlist download added
2014-09-20 00:36:22 +02:00
east
202d5d8866
Filter flag grid added
2014-09-19 23:52:09 +02:00
Tobias Urlaub
b6c93baf72
Fix: also record a demo when the start line is on the front layer
2014-09-19 20:56:15 +02:00
east
9db12d455d
working on CDDNetCountry
2014-09-18 16:13:06 +02:00
east
6ab9279211
json related updates
2014-09-18 16:11:22 +02:00
east
d161005658
json parser added
2014-09-18 14:40:29 +02:00
east
c2b7482546
Merge remote-tracking branch 'def/DDRace64' into ddsrvs
2014-09-18 14:14:25 +02:00
Dennis Felsing
5f2103c42a
Merge pull request #38 from timgame/DDRace64
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automapper works without basetile
2014-09-18 12:43:49 +02:00
def
741cf8f8c7
Cleanup & Halloween event
2014-09-18 12:14:00 +02:00
def
18d1e25d5c
Fix: Render SwitchTimedOpen and Unsolo on seprate tiles
2014-09-17 20:22:42 +02:00
def
f3707c26f8
Fix: Show tune layer when cl_overlay_entities is less than 100
2014-09-17 19:56:42 +02:00
Tobias Urlaub
45823466ec
Fix: Rcon spoofing protection bans clients after password change
2014-09-16 21:14:31 +02:00
timgame
442f88bd2b
automapper works without basetile
2014-09-15 14:45:37 +02:00
def
6badc5a715
Version 4.9.3
2014-09-14 21:08:00 +02:00
def
bbc21005dc
Use space AND colon
2014-09-13 23:50:35 +02:00
def
f8fa71de63
Use space as delimiter for ID
2014-09-13 21:48:55 +02:00
east
e732008157
DDNet serverlist added
2014-09-13 16:36:25 +02:00
def
886044532b
Only disable user inputs in race mods
2014-09-13 12:31:39 +02:00
def
6ab4c566e9
Add a small close button in editor for people who happen to accidentally click on the Editor symbol in menu, but are unable to find File -> Exit
2014-09-12 23:07:47 +02:00
def
ca99f3f518
Change 2 more messages
2014-09-12 20:29:02 +02:00
def
a36358190b
Mac OS X compilation
2014-09-11 21:38:23 +02:00
def
efeb2b9417
Minor fix
2014-09-11 21:38:13 +02:00
def
1c8ca264c7
Use semaphores instead of locks
2014-09-11 21:12:18 +02:00
def
dcfe0a7295
Fix Visual Studio compile
2014-09-11 18:23:59 +02:00
def
3f8abd10ce
Add preparation for broadcast output
2014-09-10 23:20:04 +02:00
def
93e0ecfd16
Version 4.9.2
2014-09-09 23:28:20 +02:00
def
5b72302672
Instead of banning players for reconnecting too often, make them wait 3 seconds ( fixes #27 )
2014-09-09 23:27:28 +02:00
def
49682f4a8d
Threaded logger output
2014-09-09 23:02:05 +02:00
def
d44e6088bb
console output cleanup
2014-09-09 22:23:56 +02:00
def
bb6c3ba951
Ignore user inputs when paused
2014-09-07 01:53:20 +02:00
def
93b57433b4
Fix: Reset zoom when going out of spectate mode (in zcatch for example)
2014-09-07 01:41:02 +02:00
def
2cfb494c84
Fix compilation
2014-09-07 01:03:55 +02:00
def
6d3aece8b0
Version 4.9.1
2014-09-07 00:15:57 +02:00
def
8a4e3d9605
Revert "Only set active weapon when it actually has ammo (Thanks Saavik)"
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This reverts commit c88a4f00d2
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2014-09-07 00:15:03 +02:00
def
54497647b4
Minor console output cleanup
2014-09-06 23:22:35 +02:00
def
ff4779e214
admin -> moderator in force-vote messages
2014-09-06 21:19:44 +02:00
def
4ab0083f89
Fix: unlock team when it is saved
2014-09-06 21:08:21 +02:00
def
3bf6d63040
Version 4.9
2014-09-06 15:13:30 +02:00
def
07a46ab024
Cleanup in menu
2014-09-06 01:43:20 +02:00
def
0da1ba238c
Add cl_cpu_throttle_inactive
2014-09-06 01:42:59 +02:00
def
fc9ab26be0
Repopulate demo list after closing demo player because a new demo could have been created (Thanks Saavik)
2014-09-05 21:17:04 +02:00
def
c88a4f00d2
Only set active weapon when it actually has ammo (Thanks Saavik)
2014-09-05 21:12:33 +02:00
def
4133e642f8
Remove Damage Indications when entering game ( fixes #29 )
2014-09-03 14:17:44 +02:00
def
f66febb009
Revert "Only connect dummy when we're fully connected to the server"
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This reverts commit 96502a2d88
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2014-09-03 13:58:06 +02:00
def
96502a2d88
Only connect dummy when we're fully connected to the server
2014-09-01 17:36:10 +02:00
def
51c508192a
Negative clipping width and height make no sense
2014-08-31 15:24:19 +02:00
def
9964e6bfde
Fix: Properly reset team on /save
2014-08-31 14:12:15 +02:00
def
4473fd504b
Indentation
2014-08-31 14:12:03 +02:00
def
f1288127a3
Don't crash on broken demo files
2014-08-31 03:13:42 +02:00
def
9f4ac93d90
fifoconsole cleanup
2014-08-29 19:42:34 +02:00
timgame
6784045da0
Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64
2014-08-29 17:05:26 +02:00
timgame
7929d9a0c8
added client fifo
2014-08-29 16:52:08 +02:00
def
45a5f65e55
Add demo speed setting in menu
2014-08-29 16:13:55 +02:00
def
489349d30b
Use × instead of x to indicate speed in demo player
2014-08-29 16:13:28 +02:00
def
2df6034b44
By default don't show demo speed
2014-08-29 16:13:13 +02:00
def
d11012dbdb
Revert "Hopefully fix speedup prediction"
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This reverts commit 7c0e3daec7
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2014-08-28 16:20:11 +02:00
def
94cfb4a6b5
Revert "Better remove defunct speedup protection"
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This reverts commit 9a92acb466
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2014-08-27 14:14:32 +02:00
def
e320d2a455
New Android fix try
2014-08-27 03:57:14 +02:00
def
29ef486c55
Fix Android gamepad
2014-08-27 03:49:42 +02:00
def
94938b11c3
Fix #24
2014-08-26 23:04:07 +02:00
def
60f0ae8607
Case insensitive filenames on Windows ( fixes #20 )
2014-08-26 22:37:59 +02:00
def
c653a09f82
Use settings_ddnet.cfg instead of settings.cfg
2014-08-26 22:25:22 +02:00
def
b2f8f272db
Only use rcon spoofing protection on ddnet servers as it's buggy on others
2014-08-26 22:10:22 +02:00
def
c6b63c34ba
Don't show quit popup on update
2014-08-26 22:06:35 +02:00
def
c653bb2eeb
Version 4.8.4
2014-08-26 17:47:33 +02:00
def
5825077537
Use new record_points
2014-08-26 17:46:47 +02:00
def
4a58bf1902
Version 4.8.3
2014-08-26 14:25:35 +02:00
def
d46eb4b03c
Preparation for faster /points and /top5points
2014-08-26 14:18:38 +02:00
def
46e8f31726
Version 4.8.2
2014-08-26 03:48:31 +02:00
def
dff02ab916
Record server name into sql table record_race
2014-08-26 03:46:24 +02:00
Dennis Felsing
fa750bd032
Merge pull request #16 from east/ddnet
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don't render hooks to non-active character cores
2014-08-25 16:56:25 +02:00
east
c3eeeaadcd
don't render hooks to non-active character cores
2014-08-25 16:53:11 +02:00
Dennis Felsing
2c08b75751
Merge pull request #15 from Tobii-/bulletfix
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Fix: Bullets don't explode when a player stands in their way
2014-08-25 14:01:15 +02:00
Tobias Urlaub
4fbed4a447
Fix: Bullets don't explode when a player stands in their way
2014-08-25 12:18:38 +02:00