Commit graph

206 commits

Author SHA1 Message Date
Magnus Auvinen cb95e8dfe8 more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2012-08-12 12:41:50 +02:00
oy 9023796d27 fixed faulty message id 2012-08-09 10:30:04 +02:00
oy b1d28c5740 cleaned up updating the friend state 2012-08-03 18:46:33 +02:00
oy c808d48f20 handle some network snapshot data as messages/events and add them locally for demo recording 2012-07-29 11:54:29 +02:00
oy 9ae4479dad cleaned up rcon auth messages 2012-07-21 20:00:01 +02:00
oy a9165cd7a0 removed no longer needed server dummy commands 2012-07-21 18:34:24 +02:00
oy b69417f3aa let the demoplayer check for the correct net version (prevents crash) and show the reason within the error popup 2012-07-19 10:51:04 +02:00
SushiTee 4f9cd3bf14 changed way of loading the menu map (not save yet) 2012-07-15 18:35:47 +02:00
SushiTee 7d7d20cf8b added some configuration 2012-07-15 11:21:16 +02:00
SushiTee fcabed11b4 started writing map background in menu 2012-07-15 10:50:05 +02:00
oy a7992085b8 cleaned up pure gametype/map check in the server browser and made pure gametypes 'more equal' 2012-07-07 18:35:08 +02:00
oy 314978a87f fixed used nettype in server browser and try to use ipv4 and ipv6 socket when using a bindaddr. Closes #940 2012-03-04 12:47:16 +01:00
oy c2e5771a15 improved map download. Closes #712 2012-03-04 12:46:32 +01:00
oy fa81141110 added demo markers by Choupom. Closes #837 2012-01-10 23:13:19 +01:00
oy 590dbac239 put the game version constants all together in one file. Closes #870 2012-01-09 02:02:02 +01:00
oy 4073520214 cleaned up content folder creation. Closes #845 2012-01-09 01:38:45 +01:00
oy 2785293469 don't start playing the music again if we're quitting 2012-01-06 20:03:57 +01:00
oy 29738552a6 made bindaddr config work for client and master too. Closes #909 2012-01-06 19:17:14 +01:00
oy 78bb0e3d8c fixed compiling for macosx 2012-01-06 16:35:48 +01:00
oy 12f76e7f8d made the editor work again. Closes #914 2012-01-06 12:55:19 +01:00
oy 7328098f8d Merge pull request #912 from matricks/threadedflip
Threadedflip
2012-01-03 15:40:30 -08:00
Magnus Auvinen 2991f4071e fixed kicking of command buffer if it's full when rendering. fixed compile error on windows 2012-01-03 22:01:37 +01:00
Magnus Auvinen 50d872531a cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread 2012-01-03 21:39:10 +01:00
Magnus Auvinen c1942ca6cb fixed the render frame time and cleaned up some more code 2012-01-01 13:38:46 +01:00
Magnus Auvinen b31abc4053 fixed so that you can select graphics backend via gfx_threaded 2011-12-31 10:29:25 +01:00
Magnus Auvinen 7a36a103ae fixed so that the rendering can be done async from the input, network and update 2011-12-31 10:04:46 +01:00
Magnus Auvinen 8e56885795 initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now 2011-12-31 01:06:04 +01:00
oy de3e94d901 clean up temp commands on logout in the client 2011-12-30 19:21:00 +01:00
Magnus Auvinen 8ffe582615 ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip 2011-12-30 16:02:22 +01:00
oy b44ee3d975 reworked ban system 2011-12-29 23:36:53 +01:00
oy 05f77f64af added caching for the play command. Closes #891 2011-11-30 01:41:00 +01:00
oy b25fc26c1c zero out client memory on startup to prevent more bad surprises 2011-07-31 18:39:48 +02:00
oy 9cf4facd05 fixed a client crash in debug. Closes #806 2011-07-31 17:07:10 +02:00
oy 94bdd95957 added missing newlines at end of 2 files 2011-07-30 18:29:40 +02:00
Johannes Loher e2664c1b00 Added server sided automatic demo recording 2011-07-30 18:23:59 +02:00
oy b3e8506f20 create client on heap. Closes #744 2011-07-30 13:50:22 +02:00
oy 571dff6216 made rcon auto completion serverside. Closes #97 2011-07-14 22:07:21 +02:00
oy e37d536fdf fixed some NETTYPE usage based on the socket state 2011-07-07 01:48:00 +02:00
oy 123eab41c8 made it possible to filter by player country in the server browser. Closes #654 2011-06-29 22:27:32 +02:00
oy 5fbf6d0bfd fixed compiler warnings. Closes #679 2011-05-05 01:43:27 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
oy b6118ae9fe mapped IPv4 addresses within master servers server list to IPv6 to decrease the size of an entry and increased the servers per packet 2011-04-08 23:56:15 +02:00
oy f38fc81d78 fixed a possible client crash on map change 2011-04-07 18:23:03 +02:00
oy c27a634089 fixed and show error message if the crc doesn't match on map load 2011-04-07 18:07:22 +02:00
oy 4ad6d2f01e fixed problem with sv_bindaddr on the server 2011-04-04 18:20:05 +02:00
oy 9cb2f07b80 fixed clients search for maps within subfolders 2011-04-04 16:53:02 +02:00
oy 2a72c0b38b added a mechanism to check for a valid standard map. Closes #132 2011-03-31 15:13:49 +02:00
oy 59d56cd332 finished IPv6 support (master servers aren't compatible with 0.5 and older). Closes #233 2011-03-30 12:08:33 +02:00
oy 34a9ca20a7 added ipv6 support from the old lua branch 2011-03-28 20:11:28 +02:00
oy 7bd79f9f43 added remove_favorite command by Choupom 2011-03-27 18:05:11 +02:00
oy a583633cde added renaming of srvbrowse so it matches with the interface filename by Choupom 2011-03-27 18:00:54 +02:00
oy ae325c873f added friends feature. Closes #24 2011-03-23 13:06:35 +01:00
oy 96808a1145 made it possible to just show the number of player slots of a server (instead of client ones). Closes #68 2011-03-20 15:33:49 +01:00
oy 79aa9d640e fixed that server browser shows the correct country flag 2011-03-20 11:15:24 +01:00
oy a8bf857c68 improved server browser list resorting and made search work on IP addresses. Closes #482 2011-03-18 19:03:13 +01:00
oy b939d38228 made the client check for valid address on connectionless packets from master/version server 2011-03-17 17:41:57 +01:00
oy 7412fabb9c made serverinfo use clan name and country code for players 2011-03-16 12:37:41 +01:00
oy 27e5a6af0d made clients sending startinfo a requirement to prevent empty player infos 2011-03-15 09:58:57 +01:00
oy be8f669333 added extended demo infos in the demo browser 2011-03-13 10:41:10 +01:00
oy 50b266086b made dbg_dumpmem and dbg_lognetwork work again 2011-03-05 11:46:24 +01:00
oy 0ae19e1339 removed support for old server infos 2011-03-04 18:14:08 +01:00
oy d9ce720387 made engine an interface 2011-02-27 15:03:57 +01:00
oy 088ec3e2f3 made the client's map search work with sub folders. Closes #254 2011-02-21 11:23:30 +01:00
oy 169efb129f enabled debug rendering in the editor 2011-02-18 11:25:55 +01:00
oy d939b84125 removed no longer needed progression browse info 2011-02-16 12:31:47 +01:00
oy b63dbfede5 fixed problems with map downloading if the map changes during download. Closes #236 2011-02-16 12:07:54 +01:00
oy 818cf464e3 added missing disconnect for stress testing 2011-02-13 17:59:51 +01:00
GreYFoXGTi 1b2703aaba Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
oy 82749dedf0 fixed beginning of gametime margin graph 2011-01-19 19:29:10 +01:00
oy bf6fcc20f4 added an error popup on startup when the sound couldn't be initialised. Closes #425 2011-01-17 13:28:15 +01:00
oy 216967c3bf release gameclient components when opening the editor. Closes #429 2011-01-17 12:28:37 +01:00
oy 41b8022aa1 record a new demo when a game ends. Closes #358 2011-01-06 23:21:51 +01:00
oy 5dbe75fd7b removed duplicate stuff 2011-01-04 12:00:34 +01:00
oy c75a75b64f made it possible to automatically take game over screenshots. Closes #339 2010-12-12 16:48:13 +01:00
oy ecd7afd9ff added cleaner exit on quit event by Choupom 2010-12-11 22:04:50 +01:00
oy a0985314c9 made it possible to "recycle" auto recorded demos 2010-12-11 18:55:28 +01:00
oy 4756c031c5 save auto recorded demos in a separate folder and added an option to enable/disable it in the settings menu 2010-12-08 01:55:13 +01:00
oy 0fe8cabe78 added auto recording support by Batchyx 2010-12-08 01:42:32 +01:00
oy db9dd6b8c9 added an optional time stamp to a demo record by Batchyx 2010-12-08 00:42:32 +01:00
oy bd9850cae2 added single function to stop recording by Batchyx 2010-12-08 00:02:24 +01:00
oy e7e2501d1b close map-download-file if the map changes during downloading 2010-11-21 01:10:25 +01:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
oy fa768449e2 fixed issue with reason on forcevotekick 2010-10-13 20:31:21 +02:00
oy 8fb39524a9 do not use console in silent mode. Closes #48 2010-10-13 12:54:27 +02:00
Choupom 7aefbca742 made so we can add the reason for a kick/ban (fixes #123) 2010-10-11 00:31:14 +02:00
oy 3a98f7a048 added mod system. Closes #34 2010-10-06 23:07:35 +02:00
oy d913af1ab2 renamed demorec files to demo 2010-09-12 12:16:51 +02:00
ghost 3baf522330 added the option to hide the console window on the client, too. Fixes #48 2010-09-07 19:32:33 +02:00
oy cabecb7fa9 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-18 00:06:00 +02:00
oy 94b28c8c97 fixed quit/exit command problem on startup 2010-08-15 15:41:04 +02:00
oy 7503c64237 made unpacking of net strings more strict - prevents possible malformed output 2010-08-12 15:22:07 +02:00
oy 1cde96ef79 restore empty strings in the config to their defaults on startup 2010-08-11 00:31:42 +02:00
oy 3797eba179 added demo recording button by fujnky 2010-08-09 14:14:15 +02:00
oy ad9b32b741 added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket 2010-08-07 20:22:25 +02:00
oy 3f0ff1fb14 removed ServerDummy function cause it isn't needed anymore(actual console separates client and server commands) and added two missing server commands to the tab completion 2010-08-07 00:01:43 +02:00
oy 3c082b6441 changed the client configuration initialisation 2010-08-06 20:47:45 +02:00
oy 49cefa406b added lost logfile feature 2010-08-06 20:38:13 +02:00
oy 665205327d added lost datadir override feature 2010-08-05 20:26:03 +02:00
oy 31b63e488a fixed connecting to localhost if the client couldn't find the address and small cleanup 2010-07-02 13:15:35 +02:00
oy ea64b0d7b3 made the console use the flagmask when looking for command (FindCommand) and removed double "No such command" console message 2010-06-18 20:32:52 +02:00