Commit graph

2193 commits

Author SHA1 Message Date
heinrich5991 aa46ca6bf9 Fix some style issues via scripts/fix_style.py, size_t 2020-09-11 00:47:38 +02:00
Jupeyy b83d8735fe Create entity textures seperately 2020-09-11 00:34:42 +02:00
bors[bot] f6e1ed5f19
Merge #2738
2738: Don't search the sorted array linearly r=heinrich5991 a=Learath2

Small optimization but it could start mattering with #2733

Co-authored-by: Learath <learath2@gmail.com>
2020-09-10 22:30:46 +00:00
def 8a6acfbb4a Fix loading bar by adding menu images to count 2020-09-10 22:56:59 +02:00
def f7b37eaf6a clang-format fixes 2020-09-10 20:16:09 +02:00
def a52c8a22a6 Quit without popup when it makes sense 2020-09-10 20:13:01 +02:00
def 419942ace4 Some more size improvements 2020-09-10 20:13:01 +02:00
def b07d0d21d6 Default to DDNet if no page selected 2020-09-10 20:13:01 +02:00
def 57e2905e24 Clean up econ stuff, don't need it 2020-09-10 20:13:01 +02:00
def 0aef743d7a Move News/Website/Wiki/Discord to bottom left 2020-09-10 20:13:01 +02:00
def 83d297a370 Server -> Econ (in preparation of the real change) 2020-09-10 20:13:01 +02:00
def 2ca613d982 Back -> Menu 2020-09-10 20:13:01 +02:00
def 90f3199d98 Implement opening server on Windows (reading autoexec_server.log not working yet) 2020-09-10 20:13:01 +02:00
def 33eefa449b Only run server when pressing R 2020-09-10 20:13:01 +02:00
def b2cfdc57eb Clean up top menus, add back button 2020-09-10 20:13:01 +02:00
def 4ca4449ee4 Use Storage for opening autoexec_server.log 2020-09-10 20:13:01 +02:00
def b522bbbb96 Localize the Learn link 2020-09-10 20:13:01 +02:00
def 9a5ee2cdbf Auto-bind F7 to show server console if it's free 2020-09-10 20:13:01 +02:00
def 2cdc7d0faf Adapt 0.7 start menu
- Working Local Server button (needs fixing for Windows)
- Highlight buttons if server is running, new news is out and editor has
  unsaved changes
2020-09-10 20:13:01 +02:00
bors[bot] d1aa014357
Merge #2793
2793: Add some more space for Countries & Types r=Learath2 a=def-

Since DDNet has too many locations now. A scroll wheel would be even better for the future if someone wants to implement that.

![screenshot-20200910@175801](https://user-images.githubusercontent.com/2335377/92758709-4ca55d00-f38f-11ea-924d-f13b998403f7.png)

Co-authored-by: def <dennis@felsin9.de>
2020-09-10 16:52:55 +00:00
def cddfd6836b Add some more space for Countries & Types
Since DDNet has too many locations now
2020-09-10 17:59:40 +02:00
Learath 1f261198a7 Don't search the sorted array linearly 2020-09-09 21:10:40 +03:00
def 7bea697114 Add some keyboard shortcuts for demos 2020-09-08 11:42:52 +02:00
def 757998e7d0 Fix some 5:4 rendering in demo menu & recorder menu 2020-09-08 11:37:37 +02:00
bors[bot] e3cfb23f28
Merge #2742 #2745
2742: Add str_utf8_copy that trim broken utf8 sequence at the end. r=heinrich5991 a=TsFreddie

Currently this replaces `str_copy` text input and clipboard paste in chat. Many places may need the same treatments, like steam names.

![image](https://user-images.githubusercontent.com/3797859/92263741-08b8e080-eed5-11ea-84a5-b7f070ded260.png)

Test string:
abcd今天是个好日子心想的事儿都能成今天是个好日子打开了家门咱迎春风今天是个好日子心想的事儿都能成今天是个好日子打开了家门咱迎春风今天是个好日子心想的事儿都能成今天是个好日子打

2745: Update mapres by mind r=heinrich5991 a=def-

Adapted from 0.7 for new renderer. Not sure if this makes sense :D

Co-authored-by: TsFreddie <tsfreddiewang@gmail.com>
Co-authored-by: def <dennis@felsin9.de>
2020-09-06 23:12:04 +00:00
Jupeyy bfd24d7dd8 Clamp camera zoom 2020-09-07 00:19:38 +02:00
Jupeyy ebe5b51230 Clamp kill border count 2020-09-06 23:58:54 +02:00
TsFreddie badc49cac7 Revert "Revert & use "str_utf8_truncate" instead"
This reverts commit b045a3d6ee.
2020-09-06 20:54:57 +01:00
bors[bot] 7fd43163b7
Merge #2751 #2752 #2756
2751: More aggressive analysis & check 2.0 gl Functions that were used r=def- a=Jupeyy

If even that fails, I'm out of ideas

Checks all texture shaders, checks all functions used.

2752: Can't detect if paused on KoG, so don't show button r=def- a=def-

Since they're running an old version of DDNet server

2756: Don't deactivate menu when a popup is active r=def- a=Learath2

Deactivating menu while a popup is active causes the menu to never open again.

Reported by Anxton on discord.

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: Learath <learath2@gmail.com>
2020-09-05 17:10:35 +00:00
def e162045026 Can't detect if paused on KoG, so don't show button
Since they're running an old version of DDNet server
2020-09-05 19:06:12 +02:00
Learath 9e35752d1c Don't deactivate menu when a popup is active 2020-09-05 18:13:32 +03:00
Jupeyy 89a6251ad7 Add message popup again 2020-09-05 16:54:20 +02:00
TsFreddie b045a3d6ee Revert & use "str_utf8_truncate" instead 2020-09-05 00:51:39 +01:00
plsplsplslol 4326d00df9 fix style and reomved repeated code 2020-09-04 13:49:14 -07:00
TsFreddie 44c699b812 Fix unicode pasting in DoEditBox 2020-09-04 18:03:08 +01:00
TsFreddie 92d08d07de add str_utf8_copy 2020-09-04 17:34:27 +01:00
def 69e6a8fa41 Add buttons for Kill and Pause
Seems more useful than Spectate and Connect Dummy, both of which are
often mistaken by newcomers.

Make button sizes more consistent

Hide buttons that make no sense
2020-09-04 12:39:53 +02:00
Andrii 701bbab0bd refresh on max ping filter changed 2020-09-03 04:08:34 +03:00
bors[bot] dac3c782d3
Merge #2713
2713: allow empty max ping filter r=heinrich5991 a=BannZay

The inconvenieces I discovered so far:
1. You got to write 999 to "disable" this filter
2. If you try to clear this field and then type 75 then the field will contain 750 because the last zero is bugged at this point
Those are fixed

What I would like to be fixed as well (not sure if I gona do this soon):
1. Update browser servers live without refreshing. You press refresh - you receives all the servers and then you should be able (but currently not) to filter them out without pressing on "Refresh" button again but just by changing the max ping value

Co-authored-by: Andrii <bannzay3@gmail.com>
2020-09-03 00:37:47 +00:00
Andrii b1d5538a96
fix style
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-09-03 00:08:33 +03:00
Andrii a215e375db allow empty max ping filter 2020-09-02 19:26:26 +03:00
bors[bot] 197fe955e1
Merge #2674
2674: Add nameplates friend marks r=heinrich5991 a=BannZay

Problem: when I play with a friend in team 0, and there are many players nearby, I cannot distinguish him due to nameplates overlapping. It's getting worse when they are in freeze.

Solution: Mark your teammate as "Friend" and setup "cl_nameplates_friendmark"

Result:
![v2](https://user-images.githubusercontent.com/17499770/91647684-08988b00-ea66-11ea-9407-336437391b4f.png)


Co-authored-by: Andrii <bannzay3@gmail.com>
2020-09-02 16:12:15 +00:00
Andrii 271f0d8049 remove cl_nameplates_friendMark 2 2020-09-02 19:10:48 +03:00
Jupeyy 93a86f265f Disabling OpenGL 3.3 in settings tab should reset the OpenGL version to the configs default 3.0 2020-09-02 07:53:03 +02:00
Jupeyy cf80537eb8 Fix entities text size not recreating new texture (fixes #2438) 2020-09-01 09:13:47 +02:00
Andrii 2969d93941 disable mouse buttons if console not closed 2020-08-31 22:40:57 +03:00
Andrii 74f729109e Set blendmode on background render 2020-08-31 17:16:40 +03:00
def 9dc6a1c1c2 Remove Quality Textures & Texture Compression from graphics menu (fixes #2676)
Since people just randomly click it and then complain about bad looking
graphics
2020-08-31 13:25:16 +02:00
def 2b0e13db53 Add platform and arch in console output 2020-08-31 12:05:50 +02:00
Andrii e0616b38d7 add cl_nameplates_friendmark 2 2020-08-30 14:54:42 +03:00
Dennis Felsing 92616f1a55
Merge pull request #2664 from ddnet/pr-revert-revert
Revert "Revert Jupeyy's OpenGL changes" (fixes #2659)
2020-08-30 10:55:15 +02:00
plsplsplslol 6782f93419 support multiple modifiers for binds 2020-08-29 17:04:36 -07:00
Andrii 90d1a93f40 add friend nameplate marks 2020-08-30 02:06:31 +03:00
bors[bot] 3101747d46
Merge #2666
2666: Non divisible by 16 texture resize and warning r=heinrich5991 a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-08-29 15:25:35 +00:00
Jupeyy b1e98b598b Show warnings with non divisible by 16 textures(3D/2D array textures) 2020-08-29 17:04:30 +02:00
bors[bot] a6738d9fd6
Merge #2635
2635: We don't just list countries, but also regions like EU  r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-08-29 10:37:52 +00:00
def 63c782bb46 We don't just list countries, but also regions like EU 2020-08-29 12:31:17 +02:00
def c85ffb90af Revert "Revert Jupeyy's OpenGL changes"
This reverts commit 3eab3f5eb7.
2020-08-29 12:10:53 +02:00
def 3eab3f5eb7 Revert Jupeyy's OpenGL changes
Emergency-revert for 14.5.1 release, too many problems
2020-08-26 20:03:22 +02:00
Andrii 620f67af15 Refresh browser on Indicate map finish click 2020-08-26 20:23:25 +03:00
bors[bot] 9ba36991a9
Merge #2655
2655: Entity text should use space more effectively r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-08-26 16:07:58 +00:00
Jupeyy 410c4b3250 Entity text should use space more effectivly 2020-08-26 15:56:23 +02:00
bors[bot] efdd35439e
Merge #2653
2653: Fix background map loading r=def- a=Jupeyy

As reported.

Tested all possible contexts, hope this is right now

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-08-26 13:49:30 +00:00
Jupeyy 14d383ef15 Fix background map loading 2020-08-26 15:25:44 +02:00
bors[bot] 694db44ee2
Merge #2598
2598: Allow specifying an OpenGL version manually r=def- a=Jupeyy

Ofc don't merge, we'll test it first, and if we want merge it, i'd need to enable shader compability for OpenGL 4+, and general support for OpenGL 3.1 and 3.2(bcs i think they already don't allow some older GL commands).

Also i never really read in the OpenGL 1.x specification, i remember that older OpenGL versions required glBegin and stuff like that

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-08-25 15:35:30 +00:00
heinrich5991 bfe7b3cbeb Use player name prefixed with "[D] " for the dummy name 2020-08-25 16:22:03 +02:00
heinrich5991 5d83e9177f Use player name from the Steam API as fallback
Fixes #2605.
2020-08-25 16:21:58 +02:00
trml 4abe8caab8 Sort servers by a combination of players and ping as default 2020-08-24 23:25:45 +02:00
Jupeyy 3117a936a9 Do not create 2D textures, if not required 2020-08-23 08:53:26 +02:00
Jupeyy a07e9ac2cf Add OpenGL 1.x, 2.x, 3.x support (fixes #2619) (fixes #2607) 2020-08-22 10:22:51 +02:00
Dennis Felsing dbb9c662ba
Merge pull request #2617 from Jupeyy/pr_font_fallback
Font fallback
2020-08-20 20:34:48 +02:00
def a388b709d6 Generalize loading fallback fonts 2020-08-20 19:48:08 +02:00
def c458ee52b0 Remove need for custom certificate
in anticipation of using CloudFlare
2020-08-19 17:54:05 +02:00
def 99cf35d461 Don't bother Steam users with red update text 2020-08-19 13:41:11 +02:00
Jupeyy 7450e354de Add OpenGL 4.x support & cleanup 2020-08-19 08:42:09 +02:00
Jupeyy c2ce132ba3 Allow specifying an OpenGL version manually 2020-08-19 07:04:54 +02:00
bors[bot] ac1649d13b
Merge #2579 #2588
2579: Ship map_convert_07 executable, allow drag'n'drop and ship Gold Mine map (with sixup version) instead of Kobra 4 and Goo! r=def- a=def-



2588: Add instructions about how to kill and pause game r=def- a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-08-18 08:52:26 +00:00
def 1c583e5569 Add instructions about how to kill and pause game
As suggested by Lukas Kawalec on Discord
2020-08-18 10:32:44 +02:00
def 3ca4dadb92 Allow server list key bindings when nothing was selected 2020-08-17 10:14:33 +02:00
def bd3656f6ad Implement ctrl-u in lineinput to clear 2020-08-17 10:14:24 +02:00
plsplsplslol 8abf00b52c move checkpoint to debug 2020-08-15 17:00:02 -07:00
Arda Demir 35995322d7 Add +resetdummy 2020-08-13 11:19:13 +03:00
bors[bot] 026ac99895
Merge #2543
2543: Remove unlicensed skins (fixes #2518) r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-08-09 23:23:40 +00:00
bors[bot] 3fde3ac496
Merge #2538
2538: Add Client message color option in HUD setting r=Learath2 a=def-

As requested by reo

Co-authored-by: def <dennis@felsin9.de>
2020-08-09 16:58:41 +00:00
def 7be7160d9b Remove unlicensed skins (fixes #2518)
and mention skin licenses (fixes #2544)

Still missing: Which skin is by btd?
2020-08-09 15:07:08 +02:00
def 20eb5a5d86 Add Client message color option in HUD setting
As requested by reo
2020-08-05 12:39:13 +02:00
def e2fde4d730 Fix utf8 handling in str_truncate (fixes #2533)
and rename to str_utf8_truncate since it's only used for utf8 strings
2020-08-02 18:32:42 +02:00
sirius 2394d49d34 update calling way of TextWidth() 2020-07-16 21:07:41 +08:00
sirius a6181ce8d3 Merge branch 'master' of https://github.com/ddnet/ddnet 2020-07-16 21:07:04 +08:00
Fireball ab9b96ddb2 Backported fix for Text() incorrect parameter type (int -> float)
The original fix was done by @oy for 0.7.4.
2020-07-15 20:49:14 +01:00
Fireball b1c17c3248 Backported fix for TextWidth() parameter mix-up
Fixes #2511 (Stack-buffer-overflows in some UIs).
The original fix was done by @oy for 0.7.4.
2020-07-15 20:48:29 +01:00
sirius ef85308a47 remove aBuf 2020-07-14 10:45:03 +08:00
def 4d34dd365b Limit zooming out further (fixes #2497) 2020-07-13 20:23:49 +02:00
sirius 17bf1a9b38 change identifier style 2020-07-14 00:12:03 +08:00
sirius 9482ffa10a change identifier style 2020-07-13 23:10:00 +08:00
sirius d7646666f0 use array instead of string 2020-07-13 12:41:07 +08:00
def b2b664bf53 Don't reset chat on map change (fixes #2451) 2020-07-09 13:47:48 +02:00
bors[bot] 5cc6a08c2b
Merge #2471
2471: Don't send zoom level while zooming (fixes #2470) r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-07-09 11:24:19 +00:00
bors[bot] 56ef688489
Merge #2467
2467: Add cl_smooth_zoom_time r=def- a=def-

as requested on Discord by nils & fokkonaut

Co-authored-by: def <dennis@felsin9.de>
2020-07-09 10:35:07 +00:00
def 2e8faac549 Don't send zoom level while zooming (fixes #2470) 2020-07-08 10:42:28 +02:00
sirius edab0d097d add variable to adjust size of health and armor nameplate 2020-07-08 15:41:44 +08:00
sirius 4a44b90b11 adjust distance between health and armor 2020-07-08 14:32:24 +08:00
sirius 00c4adf05b add function to show health and armor in nameplates (only when client can get the health and armor data) 2020-07-08 13:34:24 +08:00
def defe2439bd Add cl_smooth_zoom_time
as requested on Discord by nils & fokkonaut
2020-07-07 22:59:20 +02:00
def f9d2c14ff6 Make zoom reset respect cl_default_zoom (fixes #2453) 2020-07-07 18:02:21 +02:00
bors[bot] 9008c96e80
Merge #2429
2429: Use a cubic polynomial for smoothing zoom r=def- a=heinrich5991

Supersedes #2420.

Co-authored-by: Edgar <git@edgarluque.com>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-07-05 21:46:25 +00:00
heinrich5991 cdd715fd53 Add smoothing of camera zoom using a cubic polynomial 2020-07-01 00:19:17 +02:00
def edba33be33 Add Show others (own team only) menu setting 2020-06-30 21:38:14 +02:00
Edgar 3578c74667
new defaults use logistic curve 2020-06-30 19:06:29 +02:00
Edgar ce57d928eb
newline at end of file 2020-06-30 16:30:40 +02:00
Edgar a46b266564
Smooth zoom 2020-06-30 16:25:54 +02:00
Edgar eb1779f58c
Fix showothers for specchar 2020-06-30 14:04:41 +02:00
bors[bot] de8cc79578
Merge #2389
2389: Ignore emoticon of spammy players (fixes #2387) r=heinrich5991 a=def-

Controlled with the regular ignore chat button in players menu

Co-authored-by: def <dennis@felsin9.de>
2020-06-29 12:09:48 +00:00
def b3b0e1041c Center the icons 2020-06-27 22:58:28 +02:00
bors[bot] 42455d4b4d
Merge #2388
2388: Get rid of the annoying font size warnings r=heinrich5991 a=def-

Since we're not doing anything about them anyway, and I get them
spamming me on every client start.

Co-authored-by: def <dennis@felsin9.de>
2020-06-27 20:53:39 +00:00
def b2371522f9 Fix alignment of icons in player options 2020-06-27 22:40:22 +02:00
bors[bot] 6a7695e696
Merge #2396
2396: Color Selector improvement + cleanup r=Learath2 a=def-

![screenshot-20200627@150939](https://user-images.githubusercontent.com/2335377/85923064-3d326f80-b888-11ea-92f3-a7cf685890dc.png)

Tadaa, new feature in -200 lines :D

Co-authored-by: def <dennis@felsin9.de>
2020-06-27 20:38:42 +00:00
bors[bot] 70ccf76dcf
Merge #2390
2390: Support cl_show_hook_coll_own/other 2 to always show (fixes #2383) r=heinrich5991 a=def-

hook collision, without broadcasting to other players.

Removed cl_show_hook_coll_always in return

Renamed cl_video_showhookcollother to cl_video_show_hook_coll_other for consistency

Co-authored-by: def <dennis@felsin9.de>
2020-06-27 20:31:29 +00:00
def 4e5912909b Improve & fix 2020-06-27 19:40:04 +02:00
def 50af2a8ed6 Show number in color scrollbars
As suggested by Lady Saavik
2020-06-27 15:08:50 +02:00
def d147c1c7f5 Cleanup color scrollbars in menus 2020-06-27 15:08:35 +02:00
def 7608eb67d6 Ignore emoticon of spammy players (fixes #2387)
Add ignore emoticon button in player menu.
Someone needs to draw the graphic for that.
2020-06-27 01:15:09 +02:00
def dc92626a3b Support cl_show_hook_coll_own/other 2 to always show (fixes #2383)
hook collision, without broadcasting to other players.

Removed cl_show_hook_coll_always in return

Renamed cl_video_showhookcollother to cl_video_show_hook_coll_other for consistency
2020-06-26 23:58:07 +02:00
def d6ba9440ca Get rid of the annoying font size warnings
Since we're not doing anything about them anyway, and I get them
spamming me on every client start.
2020-06-26 23:42:04 +02:00
def 2d6e56fec8 Translation fixes
- Code didn't work with newlines, get rid of them
- Some stylistic improvements
2020-06-26 18:34:50 +02:00
def 07e6dafb50 Revert "Fix out of bounds access in RenderPlayer (fixes #2365)"
This reverts commit 80931b606a.
2020-06-26 15:10:38 +02:00
bors[bot] cfda912307
Merge #2009
2009: Fix min mouse position for follow factor r=heinrich5991 a=Jupeyy

@Learath2 you were the last to change this, would be nice if you could check if this is correct behaviour, i didn't find anything wrong :D

Co-authored-by: jupeyy <jupjopjap@gmail.com>
2020-06-26 12:54:49 +00:00
3edcxzaq1 4e7b534622
Update menus_ingame.cpp 2020-06-26 11:13:55 +02:00
sven 9d0bae9769 Fix unused translation 2020-06-26 02:49:35 +02:00
bors[bot] b4472d72cf
Merge #2372
2372: Fix out of bounds access in RenderPlayer (fixes #2365) r=Learath2 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-06-25 21:56:35 +00:00
def 53971f44f1 ddnet-saves.txt: Also parse correctly when saving on other country 2020-06-25 22:30:51 +02:00
def 80931b606a Fix out of bounds access in RenderPlayer (fixes #2365) 2020-06-25 18:33:41 +02:00
heinrich5991 8c095b2727 Make spec character rendering a bit cleaner 2020-06-25 14:56:23 +02:00
Edgar 2922b4b672
show spectee when player is inactive only 2020-06-25 10:34:57 +02:00
Edgar 2f3073c547
fix /spec hook 2020-06-25 10:12:17 +02:00
Edgar b33180ae77
fix /spec rendering 2020-06-24 19:01:01 +02:00
Edgar 24a308c50c fix saying /spec show you as chatting 2020-06-24 11:32:27 +02:00
def f51a443998 Merge remote-tracking branch 'edg-l/pr_show_spec'
Update x_spec with the more minimal version by HiRavie
Fix CMakeLists.txt
2020-06-24 09:55:59 +02:00
bors[bot] 1652d73a5e
Merge #2322
2322: Use proper CSV writing for save codes r=def- a=heinrich5991

Supersedes #2296.

Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-06-23 07:25:20 +00:00
heinrich5991 48e8ba69ca Use the CSV write to write save codes 2020-06-23 09:11:59 +02:00
bors[bot] 11e2f04c21
Merge #2280
2280: Add a slightly longer introduction text r=heinrich5991 a=def-

Since we don't have a tutorial
![Screenshot](https://user-images.githubusercontent.com/2335377/85120864-235bb180-b224-11ea-8bb6-700f7228ee0d.png)

Co-authored-by: def <dennis@felsin9.de>
2020-06-22 20:45:06 +00:00
def 57280fba99 Store saves client-side in ddnet-saves.txt
Only appends saves, just in case you forgot where you saved.

Unfortunately only stores your own name, not your entire team.
2020-06-22 21:12:35 +02:00
Edgar 933ea7cca3
fix bug, use ddnet character 2020-06-22 19:05:57 +02:00
Edgar 3f476171f1
change to white and use colors 2020-06-22 18:43:49 +02:00
Edgar befc4fc1b2
make skin also use alpha 2020-06-21 18:24:51 +02:00
Edgar 78bcc1d8fc
apply alpha to spec nameplates 2020-06-21 18:05:43 +02:00
Edgar f3466e05ba
Show /spec tees with a dashed skin 2020-06-21 17:48:33 +02:00
def c7908524cd Add a slightly longer introduction text
Since we don't have a tutorial
2020-06-21 01:15:01 +02:00
def 1610079020 Make the learn button fit (fixes #2293) 2020-06-20 14:57:52 +02:00
bors[bot] 4edac3143a
Merge #2281
2281: Add Learn button which opens the ddnet wiki in the browser. r=heinrich5991 a=edg-l

![image](https://user-images.githubusercontent.com/15859336/85147350-05f00d00-b24f-11ea-8b6c-f79dbf605747.png)

## **I didn't test it on windows or mac.**

Co-authored-by: Edgar <git@edgarluque.com>
2020-06-20 12:00:45 +00:00
Edgar 07f0239e01
Add Learn button which opens the ddnet wiki in the browser. 2020-06-20 13:56:02 +02:00
Learath 75e96aa5d3 Get rid of more magic constants, adapt to 0.7 2020-06-19 21:48:48 +03:00
Learath d200ef0bb0 Remove ugly hack 2020-06-19 21:42:19 +03:00
bors[bot] 13237ee12e
Merge #2245 #2266
2245: Stop playing map sound when demo player is paused r=heinrich5991 a=def-

Noticed on Shooting Range map

2266: Reset hook & collision in prediction after kill r=heinrich5991 a=def-

Thanks to Pipou for reporting

Co-authored-by: def <dennis@felsin9.de>
2020-06-18 19:29:41 +00:00
def 7aed6476dc Allow larger map names 2020-06-18 18:29:27 +02:00
Learath 8d255921b8 Fix out of bounds read 2020-06-14 12:38:52 +03:00
def d06f1949c2 Stop playing map sound when demo player is paused
Noticed on Shooting Range map
2020-06-02 13:47:05 +02:00
def 690fb852df Don't reset client on demo menu events 2020-06-02 13:22:00 +02:00
12pm e4b3559c95 add cl_nameplates_ids 2020-05-30 12:37:42 +02:00
MikiGamer d5c5235c18 Changes 2020-05-19 17:13:34 +02:00
MikiGamer 95c419d684 BlockWorlds Entities 2020-05-19 16:49:28 +02:00
bors[bot] 2649fb5234
Merge #2161
2161: Small prediction fixes/update r=def- a=trml

I looked through the latest changes in the server code, and made some updates to the prediction with it. This includes the hammer-out-of-freeze server fix and a small fix for stopper prediction. Also cleaned up some code, and fixed predicted smoke-trails slightly so they don't go through walls in certain cases.

Co-authored-by: trml <trml@users.noreply.github.com>
2020-05-07 07:30:03 +00:00
def 741c97ccc7 Fix empty sound (fixes #2163)
The problem was that the string is empty after going through the trim,
thus the main displaying loop doesn't run, but the sound still does.
2020-05-06 08:15:23 +02:00
trml cda99668c7 Fix antiping smoketrails 2020-05-02 18:52:09 +02:00
trml eb1bacb969 Update prediction with latest server physics 2020-05-02 18:52:04 +02:00
def 76eda61c99 cl_showchat 2 to always show large chat area (fixes #2153) 2020-04-28 22:35:56 +02:00
Arda Demir b7d452d2a0
Libnotify support for linux client (#2099)
Add libnotify support for linux client

Also unify notification management

Make libnotify mandatory for the client. It is installed on 100% of Arch
Linux systems and on 70% of Debian systems. I'd guess the remaining
Debian systems are servers.

Detect dependent libraries of `libnotify` using `pkg-config`. Remove
library-specific code from the game module. Decrement refcount for
libnotify notification object before leaving the function.
2020-04-14 17:53:53 +02:00
Learath 388d792205 Add an option for highdpi 2020-04-07 23:47:15 +03:00
bors[bot] 2367cd042d
Merge #2104
2104: Add spectate_closest now works when in Free-View r=def- a=d3fault

sry for the general refactor along with it xD

Co-authored-by: d3fault <d3fault@d3fault.net>
2020-04-01 07:02:56 +00:00
d3fault 7fb46beb85 Add spectate_closest now works when in Free-View 2020-03-31 23:30:25 -07:00
bors[bot] 4a6f5b156c
Merge #2101
2101: Add dbg_unpredicted_shadow (fixes #2100) r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-03-31 16:41:31 +00:00
def a8c3d192d1 Add cl_unpredicted_shadow -1 value (fixes #2100)
to disasble unpredicted shadow even in debug mode
2020-03-31 18:00:20 +02:00
d3fault 6968b17017 Add spectate_closest
Spectates the tee closest to the one you are currently spectating.
This commit brought to you by COVID-19 lockdown boredom.

Fix #1793
2020-03-31 01:17:32 -07:00
bors[bot] 10299266c3
Merge #2078
2078: Fix cl_showrecord with dummy (fixes #2077) r=heinrich5991 a=def-

Shows best time of either dummy or main player depending on which is selected

Co-authored-by: def <dennis@felsin9.de>
2020-03-24 14:23:38 +00:00
def 6efcc473c9 Fix cl_showrecord with dummy (fixes #2077)
Shows best time of either dummy or main player depending on which is
selected
2020-03-01 12:55:01 +01:00
ChillerDragon 9e0f6d2ce0 Move global configuration out of client interface 2020-02-19 11:24:58 +01:00
def 964279a699 Reset quad rotation/color in damageind (fixes #2062)
Removed in 7ae4b39574
2020-02-13 22:55:32 +01:00
ElXreno 1799edc049
Fix build error
./src/game/client/components/maplayers.h:15:9: error: 'uintptr_t' does not name a type; did you mean 'uint64_t'?
   15 | typedef uintptr_t offset_ptr;
      |         ^~~~~~~~~
      |         uint64_t
../src/game/client/components/maplayers.h:61:4: error: 'offset_ptr' does not name a type; did you mean 'offset_ptr32'?
   61 |    offset_ptr IndexBufferByteOffset()
      |    ^~~~~~~~~~
      |    offset_ptr32
In file included from ../src/game/client/components/background.cpp:8:
../src/game/client/components/maplayers.h:105:4: error: 'offset_ptr' does not name a type; did you mean 'offset_ptr32'?
  105 |    offset_ptr m_IndexBufferByteOffset;
      |    ^~~~~~~~~~
      |    offset_ptr32
../src/game/client/components/maplayers.h: In constructor 'CMapLayers::SQuadLayerVisuals::SQuadVisual::SQuadVisual()':
../src/game/client/components/maplayers.h:103:20: error: class 'CMapLayers::SQuadLayerVisuals::SQuadVisual' does not have any field named 'm_IndexBufferByteOffset'
  103 |    SQuadVisual() : m_IndexBufferByteOffset(0) {}
      |                    ^~~~~~~~~~~~~~~~~~~~~~~
2020-02-13 17:27:39 +03:00
Dennis Felsing 50d848ec43
Merge pull request #1928 from sirius1242/demo_render2
Demo to video converter function.
2020-01-25 21:01:08 +01:00
oy 1b4131a7fd fixed faulty message id
(cherry picked from commit 9023796d27)
2020-01-19 21:30:12 +01:00
def 54d4aef145 Only start showing emoticons after their start tick has passed (fixes #2025)
Since we can go back in time in demo player
2020-01-04 10:07:14 +01:00
sirius 7710b88670 Merge branch 'master' of https://github.com/ddnet/ddnet into demo_render2 2020-01-01 18:36:49 +08:00
jupeyy 8a8674b545 fix min mouse pos for follow factor 2019-12-19 00:26:54 +01:00
Dennis Felsing 4171e8751f
Merge pull request #1939 from Learath2/dd_pr_demoload
Always try extracting map before fail. Fix #1886
2019-12-17 21:20:10 +01:00
Learath2 3784f5bea4 Use a UUID, Cleanup code and UI 2019-12-17 15:44:54 +01:00
ChillerDragon 01c873bcf7 Remove a few unused stdio.h's 2019-12-09 15:40:59 +01:00
bors[bot] e02cd322ad
Merge #1979
1979: Clean up color handling a bit r=Learath2 a=def-

- SetAlpha should be called WithAlpha and only works for RGBA
- Fix type correctness of color_scale and introduce color_invert
- Nicer hook coll color handling in RenderPlayer
- Use CRTP to have type safe WithAlpha, otherwise this would compile:
  `ColorHSLA = WithAlpha(ColorRGBA(1.0f, 1.0f, 1.0f));`


Follow-up to https://github.com/ddnet/ddnet/pull/1968

Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-12-03 12:09:57 +00:00
Dennis Felsing 37ef24225e Clean up color handling a bit
- SetAlpha should be called WithAlpha and only works for RGBA
- Fix type correctness of color_scale and introduce color_invert
- Nicer hook coll color handling in RenderPlayer
- Use CRTP to have type safe WithAlpha, otherwise this would compile:
  ColorHSLA = WithAlpha(ColorRGBA(1.0f, 1.0f, 1.0f));
2019-12-03 11:32:55 +01:00
bors[bot] d597322ef3
Merge #1978
1978: Update localizations (Thanks to Cellegen for report) r=Learath2 a=def-



Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-12-03 10:07:34 +00:00
Dennis Felsing 5e8439acab
Merge pull request #1968 from d3fault/always-show-hook-coll-signaling
Invert hook coll colors when using cl_show_hook_coll_always and +showhookcoll is pressed
2019-12-02 09:50:34 +01:00
d3fault 5261ca25fe Invert hook coll colors when using cl_show_hook_coll_always and +showhookcoll is pressed
This allows you to still see other players signaling you with their hook coll
when you have cl_show_hook_coll_always enabled.
2019-12-02 01:30:20 -07:00
Dennis Felsing 0498df2508 Update localizations (Thanks to Cellegen for report)
- Remove duplicate laser entries
- Update menus_settings.cpp comment for scripts
- Update instructions for scripts
- Run script to get updated localizations
2019-12-02 09:09:01 +01:00
bors[bot] 33d88f647c
Merge #1974
1974: more typesafty in the graphics. introduced the IGraphics::CTextureHandle r=def- a=ChillerDragon

Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8)

Co-authored-by: Magnus Auvinen <magnus.auvinen@gmail.com>
2019-11-27 17:55:45 +00:00
Magnus Auvinen 6a6a5f00c9 more typesafty in the graphics. introduced the IGraphics::CTextureHandle
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8)
2019-11-22 18:08:37 +01:00
ChillerDragon 96c9b1ab73 Rename rifle to laser
This makes it easier to copy code from/to 0.7
23df3c609e
2019-11-22 15:37:18 +01:00
ChillerDragon 0f76c89d8a Save selected UI settings page
Inspired by @SushiTee's teeworlds commit:
65cc8f7fd9
2019-11-17 18:11:33 +01:00
def f9598c8ba8 Don't access m_aClients wiht invalid ClientID 2019-11-03 18:10:30 +01:00
sirius 8c48e7d633 some small changes 2019-11-03 11:20:24 +08:00
Sirius 45263ebdd0
Merge branch 'master' into demo_render2 2019-10-31 22:08:49 +08:00
Ryozuki 2bf76aac67
remove for loop in camera 2019-10-27 13:04:08 +01:00