ddnet/src/game/client/components
2020-09-04 17:34:27 +01:00
..
background.cpp Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
background.h Allow larger map names 2020-06-18 18:29:27 +02:00
binds.cpp Fix sticky binds 2019-05-11 02:46:22 +02:00
binds.h Allow binding with modifiers in settings 2019-04-28 20:22:19 +03:00
broadcast.cpp Move global configuration out of client interface 2020-02-19 11:24:58 +01:00
broadcast.h Broadcast: Fix display time during demo replay 2019-04-02 23:28:13 +02:00
camera.cpp Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
camera.h Don't send zoom level while zooming (fixes #2470) 2020-07-08 10:42:28 +02:00
chat.cpp add str_utf8_copy 2020-09-04 17:34:27 +01:00
chat.h Don't reset chat on map change (fixes #2451) 2020-07-09 13:47:48 +02:00
console.cpp disable mouse buttons if console not closed 2020-08-31 22:40:57 +03:00
console.h Add commands for switching pages in console 2018-06-03 11:48:08 +02:00
controls.cpp Add +resetdummy 2020-08-13 11:19:13 +03:00
controls.h Add +resetdummy 2020-08-13 11:19:13 +03:00
countryflags.cpp more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2019-11-22 18:08:37 +01:00
countryflags.h more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2019-11-22 18:08:37 +01:00
damageind.cpp Reset quad rotation/color in damageind (fixes #2062) 2020-02-13 22:55:32 +01:00
damageind.h add buffering for dmg indicator, map items, particles and players 2018-03-13 21:52:44 +01:00
debughud.cpp move checkpoint to debug 2020-08-15 17:00:02 -07:00
debughud.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
effects.cpp Remove ugly hack 2020-06-19 21:42:19 +03:00
effects.h Apply ShowOtherAlpha to projectiles 2019-07-16 22:06:57 +02:00
emoticon.cpp fixed faulty message id 2020-01-19 21:30:12 +01:00
emoticon.h fixed eyewheel (originally from Chairn) 2015-11-15 00:31:24 +01:00
flow.cpp more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2019-11-22 18:08:37 +01:00
flow.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
ghost.cpp Use player name from the Steam API as fallback 2020-08-25 16:21:58 +02:00
ghost.h Add cl_confirm_disconnect_quit_time (fixes #1530) 2019-03-25 20:10:38 +01:00
hud.cpp Backported fix for Text() incorrect parameter type (int -> float) 2020-07-15 20:49:14 +01:00
hud.h Fix cl_showrecord with dummy (fixes #2077) 2020-03-01 12:55:01 +01:00
items.cpp Fix antiping smoketrails 2020-05-02 18:52:09 +02:00
items.h Fix antiping smoketrails 2020-05-02 18:52:09 +02:00
killmessages.cpp Backported fix for TextWidth() parameter mix-up 2020-07-15 20:48:29 +01:00
killmessages.h Fix killmessages aswell 2019-07-29 17:36:44 +03:00
mapimages.cpp Fix entities text size not recreating new texture (fixes #2438) 2020-09-01 09:13:47 +02:00
mapimages.h Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
maplayers.cpp Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
maplayers.h Fix build error 2020-02-13 17:27:39 +03:00
mapsounds.cpp Stop playing map sound when demo player is paused 2020-06-02 13:47:05 +02:00
mapsounds.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
menus.cpp Set blendmode on background render 2020-08-31 17:16:40 +03:00
menus.h Show warnings with non divisible by 16 textures(3D/2D array textures) 2020-08-29 17:04:30 +02:00
menus_browser.cpp refresh on max ping filter changed 2020-09-03 04:08:34 +03:00
menus_demo.cpp Backported fix for Text() incorrect parameter type (int -> float) 2020-07-15 20:49:14 +01:00
menus_ingame.cpp Add buttons for Kill and Pause 2020-09-04 12:39:53 +02:00
menus_settings.cpp Disabling OpenGL 3.3 in settings tab should reset the OpenGL version to the configs default 3.0 2020-09-02 07:53:03 +02:00
motd.cpp Backported fix for Text() incorrect parameter type (int -> float) 2020-07-15 20:49:14 +01:00
motd.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
nameplates.cpp remove cl_nameplates_friendMark 2 2020-09-02 19:10:48 +03:00
nameplates.h use array instead of string 2020-07-13 12:41:07 +08:00
particles.cpp Revert "Revert Jupeyy's OpenGL changes" 2020-08-29 12:10:53 +02:00
particles.h Don't inherit from vector, more cleanup 2019-04-27 00:47:34 +03:00
players.cpp Fix showothers for specchar 2020-06-30 14:04:41 +02:00
players.h Make spec character rendering a bit cleaner 2020-06-25 14:56:23 +02:00
race_demo.cpp Use player name from the Steam API as fallback 2020-08-25 16:21:58 +02:00
race_demo.h Clean up ghost and race recorder 2017-10-06 22:01:33 +02:00
scoreboard.cpp Fix utf8 handling in str_truncate (fixes #2533) 2020-08-02 18:32:42 +02:00
scoreboard.h Remove all checking for the gametype in the game 2019-06-14 00:28:59 +02:00
skins.cpp Show /spec tees with a dashed skin 2020-06-21 17:48:33 +02:00
skins.h Get rid of more magic constants, adapt to 0.7 2020-06-19 21:48:48 +03:00
sounds.cpp made recording demos work 2019-09-30 20:48:47 +08:00
sounds.h Overhauled job system 2017-11-23 15:47:38 +01:00
spectator.cpp Backported fix for Text() incorrect parameter type (int -> float) 2020-07-15 20:49:14 +01:00
spectator.h Add spectate_closest 2020-03-31 01:17:32 -07:00
statboard.cpp Fix utf8 handling in str_truncate (fixes #2533) 2020-08-02 18:32:42 +02:00
statboard.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
voting.cpp made recording demos work 2019-09-30 20:48:47 +08:00
voting.h made recording demos work 2019-09-30 20:48:47 +08:00