Commit graph

380 commits

Author SHA1 Message Date
GreYFoXGTi 16bb3621c3 Not only the main game layer is always on top, all game layers are on top of other layers, but in a specified order to each other. Closes #38. again 2010-10-01 21:28:56 +02:00
GreYFoXGTi c24964ebcd Added tele, speedup, front and switch layer to the client
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:36:08 +02:00
GreYFoXGTi 896634a061 Total Cleanup
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:28:06 +03:00
GreYFoXGTi 9fde901705 Removed multipliers and changed initial layer size
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 14:44:57 +03:00
GreYFoXGTi 526e36f8a0 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/client/components/menus.h
	src/game/client/gameclient.cpp
	src/game/editor/ed_editor.cpp
	src/game/variables.h
2010-09-27 06:32:14 +03:00
oy feb7e60bb2 fixed map listing 2010-09-24 13:48:23 +02:00
oy 7e0b37e06c fixed that it checks the current dir for demos too 2010-09-24 13:38:03 +02:00
GreYFoXGTi a02bceafed Added Max Speed
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 20:43:23 +03:00
GreYFoXGTi bf53d85a14 Fixed merge mistake
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 16:30:40 +03:00
GreYFoXGTi 67a5765c9f Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/game/client/components/camera.cpp
	src/game/client/components/camera.h
	src/game/editor/ed_editor.cpp
	src/game/editor/ed_layer_tiles.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 21:27:40 +03:00
oy 08f6e7dd07 added button to resize a quad based on the aspect ratio of the image. Closes #169 2010-09-19 17:12:09 +02:00
GreYFoXGTi 2ac229f228 Partially Revert "Changed the way Layers are rendered."Closes #38.
This reverts commit bfd7d11a99.
2010-09-16 23:08:55 +03:00
oy 9727cd25ec do not rotate/flip gamelayer tiles. Closes #155 2010-09-16 13:13:53 +02:00
oy a2083b31e3 fixed last commit 2010-09-16 12:48:32 +02:00
Choupom 582763bc21 made folders in editor (#80) 2010-09-16 12:28:10 +02:00
GreYFoXGTi 37d9bbf7c5 Brush is never cleared on layer change.
there are enough checks if it has tiles that doesn't belong.
Closes #33.

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 12:11:32 +03:00
GreYFoXGTi 229106a2bf Made BrushDraw always put the editor variables. Closes #32.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 12:06:02 +03:00
GreYFoXGTi 5d4f50e2d5 Fixed when copying empty tiles in special game layers
editor variables were set to 0 ( like force in speedup )

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 12:00:11 +03:00
GreYFoXGTi bfd7d11a99 Changed the way Layers are rendered. Closes #31.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 11:47:45 +03:00
GreYFoXGTi 72e05efc53 Added Evil Teleporter,
Added Speed Setters to speedup layer
Added Unfreeze Plasma
Supposedly Fixed Crazy Shotgun (needs Testing)

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-11 02:01:15 +02:00
GreYFoXGTi 616498e7b1 Merge branch 'master' of http://github.com/oy/teeworlds into master
Conflicts:
	src/engine/client/input.h
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/engine/shared/network_server.cpp
	src/engine/storage.h
	src/game/client/components/chat.cpp
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/collision.cpp
	src/game/editor/ed_editor.cpp
	src/game/editor/ed_editor.h
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamemodes/ctf.cpp
	src/game/server/player.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:57:38 +02:00
oy 995d63d7f4 added the possibility to rotate tiles in the editor by SushiTee 2010-09-05 19:01:01 +02:00
GreYFoXGTi bba6e8c827 When grabbing a tile it copies it's data to the editor
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 20:07:00 +02:00
GreYFoXGTi d4363d7ae3 Removed Moving objects check points from front layer to avoid confusion
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 06:57:29 +02:00
GreYFoXGTi dd63ab26a9 Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 05:46:09 +02:00
GreYFoXGTi ca7e8de0e5 Shame on me ( takes 1 else to fuck me up )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 02:07:01 +02:00
GreYFoXGTi 2208aad385 Just Making Sure
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 01:45:48 +02:00
GreYFoXGTi 3a444a3b22 I did this fine in the morning (in the lost commit) but now it just doesn't work :s
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 01:30:50 +02:00
GreYFoXGTi fd7c0c39ac Reworked the Front Layer after reworking the front layer a similar bug was found, but this time fixed on double save, so i added a work around that double saves ( I'm not proud of this T.T )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 08:14:47 +02:00
GreYFoXGTi b3736dded4 Bye Bye Client-Side Front Layer T.T ( getting ready for a full rework of the front layer )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 06:23:34 +02:00
GreYFoXGTi 7f8fb7a5a7 Merging the client manually into the server
but i can't get the client to accept the console class of the server -.-" yet..

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
oy 41afca6db2 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-25 01:17:02 +02:00
oy 8cd7093c63 added localisation fixes and map editor tool tips by sworddragon 2010-08-24 23:44:25 +02:00
oy c1611b7ce9 added localisation fixes by sworddragon 2010-08-24 23:44:16 +02:00
oy cabecb7fa9 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-18 00:06:00 +02:00
oy 4c2dcc4f2b added localisation fixes and map editor tool tips by sworddragon 2010-08-16 01:29:11 +02:00
oy 5922cbb56d added localisation fixes by sworddragon 2010-08-16 00:45:04 +02:00
oy 9753f62d46 added tool tip for value selector button in the editor 2010-08-10 13:47:33 +02:00
oy d471663913 added localisation fixes by fujnky 2010-08-09 00:35:37 +02:00
SushiTee 866f76727b using PROPTYPE_INT_SCROLL for layer size in editor 2010-08-08 23:46:23 +02:00
oy 2967c57ddc added possibility to delete envelopes and to save their names within a map by sushitee 2010-08-06 20:18:53 +02:00
oy 3824d885a2 fixed envelope index in the quad popup, so that it fits the envelope menu. Closes #118 2010-07-18 13:57:17 +02:00
oy bc8274f48b fixed last commit 2010-07-18 13:44:30 +02:00
SushiTee 97204482e2 fixed issue #150
holding CTRL while moving a point allows to be a lot more precise
2010-07-18 13:33:34 +02:00
SushiTee b6d07edda8 fixed issue #57 2010-07-17 20:05:17 +02:00
xalduin 052820dc88 Issue #92, fixed scrollbars in editor 2010-07-04 16:59:02 +02:00
oy bd02c2043e fixed editor popups shown outside the screen 2010-06-28 15:12:43 +02:00
oy ff3eda23ae automatically add the map extension when saving a map with the editor 2010-06-25 19:41:55 +02:00
oy 82f5a56d89 fixed crash in the map editor 2010-06-25 18:56:58 +02:00
oy 6b713157a7 added button to restore the map focus. Closes #116 2010-06-22 14:15:52 +02:00
oy 62ffaa9142 added a lost newline 2010-06-22 02:07:52 +02:00
oy d01776bf3f auto-add background when creating new map. Closes #50 2010-06-22 01:15:12 +02:00
oy 3475d2ae1b fixed freeze in the map editor GUI. Closes #138 2010-06-20 15:27:44 +02:00
oy d7c106ca90 fixed border function in the editor. Closes #117 2010-06-11 13:44:28 +02:00
xalduin 22f11d6839 Restore map focus on load map/new map 2010-06-10 20:38:04 +08:00
xalduin 7fa21400d6 Mouse wheel no longer moves layer/image scrollbar 2010-06-09 20:41:00 +08:00
Fujnky 7ca5e0fbb1 Fixed localizations, most german translation strings fit in buttons now. 2010-06-07 16:17:40 +02:00
Fujnky 7cc7c8f84e Merged with master 2010-06-07 16:00:01 +02:00
xalduin 2d99a0360f Images are now sorted on Append 2010-06-05 18:47:30 -04:00
xalduin 80a7c53dec Issue #92 scrollbars added for layer/image toolbars 2010-06-05 18:46:47 -04:00
Fujnky 34bd0a09b7 minor typo fix 2010-06-05 23:37:50 +02:00
Fujnky bf68f803e3 Internationalized editor and updated german localization 2010-06-05 23:36:52 +02:00
xalduin cc181cda5b Merge remote branch 'upstream/master' 2010-06-02 15:21:31 -04:00
oy 7a1953e60b added fix for editor quad editing by ghost91 Closes #18 2010-06-02 20:50:48 +02:00
xalduin 9e6c909624 Removed unnecessary SortImages call in RenderImages 2010-06-02 13:26:17 -04:00
xalduin a99cbfc742 Image sorting working, less hackish 2010-06-02 12:12:32 -04:00
xalduin f2920ea5d8 Sort by map name when opening map
When opening a map, the list of map names is now sorted alphabetically.
2010-06-02 05:11:12 +08:00
xalduin be5b6aa4de Sort by map name when opening map
When opening a map, the list of map names is now sorted alphabetically.
2010-06-01 16:49:35 -04:00
Tom Adams 54692ceaf1 added fix for editor->append by xalduin 2010-05-31 21:55:45 +00:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen 69511102de improved the font system even futher. utf8 is now used everywhere. it uses less memory as well 2009-06-13 08:22:37 +00:00
Magnus Auvinen 4bb1df3189 moved 0.5 branch to trunk 2009-05-31 09:44:20 +00:00
Alfred Eriksson affb99fd2b added animation speed controllers to the editor 2009-01-24 10:43:27 +00:00
Alfred Eriksson 5103c214bd use enter in editor file dialogs 2009-01-11 18:29:41 +00:00
Joel de Vahl 2a7402dd6c use dmg for osx deliver, build universal binary, fix backspace being entered as a character 2009-01-11 12:10:30 +00:00
Alfred Eriksson d7b0da8a0b added mouse wheel scrolling in file dialogs 2009-01-10 17:17:38 +00:00
Dominik Geyer 12127c0acd editor: use CTRL-key instead of ALT-key to move world/view; ticket #551 2008-11-02 20:52:07 +00:00
Alfred Eriksson 41114313d6 fixed the clipping of the file box 2008-11-01 17:34:31 +00:00
Alfred Eriksson 74a5cabce3 fixed #546 2008-10-29 12:15:58 +00:00
Magnus Auvinen bd5b2b9f85 removed glfw and portaudio. SDL is now a requirement 2008-10-23 16:18:33 +00:00
Magnus Auvinen d15f0cfcf2 fixed editor edit box function 2008-10-21 18:43:07 +00:00
Magnus Auvinen b49e4da20b fixed editor saving, open and append. note that you can only save maps to your user directory 2008-10-21 18:40:46 +00:00
Magnus Auvinen d15860e44f renamed gc_render* to render* 2008-10-20 23:46:39 +00:00
Dominik Geyer 13513864cf fixed compiler warnings 2008-10-18 15:09:53 +00:00
Alfred Eriksson 8c4cfd54b8 added zoom by scroll 2008-10-18 10:04:51 +00:00
Dominik Geyer 397b9a764b data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir 2008-10-01 17:16:22 +00:00
Magnus Auvinen 8f9e2031dc repaired the editor 2008-09-23 13:28:57 +00:00
Alfred Eriksson c3ff86330f merge from 0.4.3: lots of small stuff 2008-09-07 08:30:49 +00:00
Alfred Eriksson 5c93ab7655 merged from 0.4.3: screenshot by f10 2008-09-01 18:38:08 +00:00
Magnus Auvinen 67aa042dcb compile fixes for windows 2008-09-01 17:30:20 +00:00
Magnus Auvinen 432602c4ca renamed gc_ui.* to ui.* 2008-08-30 21:31:01 +00:00
Magnus Auvinen dfe499248f major commit. game client restructure. not complete, loads of stuff not working, but the structure is there 2008-08-27 15:48:50 +00:00
Magnus Auvinen d711dd190c continued with clean up 2008-08-17 08:52:24 +00:00
Magnus Auvinen 817f431377 moved out e_system, e_detect, vmath and math to a little base library 2008-08-14 17:19:13 +00:00
Magnus Auvinen 3705064b10 renamed .h to .hpp in game because they are c++ headers 2008-06-12 12:09:34 +00:00
Magnus Auvinen f6c67c29cd large commit with loads of clean up. more is comming 2008-06-12 10:51:48 +00:00
Magnus Auvinen ae71bff086 some clean up and increased the size of a strings in the console 2008-03-29 14:34:40 +00:00
Magnus Auvinen 1f246d9dcb fixed protection so that the fonts doesn't get resampled 2008-03-29 11:55:42 +00:00
Magnus Auvinen 7a3874745c fixed loads of graphical optimizations 2008-03-29 11:44:03 +00:00
Magnus Auvinen 119bb8a5f8 fixed so that maps are downloaded to maps/. fixed so that you can't select non-existing envelopes in the editor 2008-03-23 12:51:14 +00:00
Magnus Auvinen bede40f27d added shortcuts n,m for flipping tiles 2008-03-22 11:13:21 +00:00
Magnus Auvinen 48d4aa0e89 added the rifle to the maps and removed it from the starting inventory 2008-03-21 19:05:35 +00:00
Magnus Auvinen 45a047ce47 fixed bug in text rendering. added option for detail layers 2008-03-21 17:39:09 +00:00
Magnus Auvinen a339dcf731 fixed editor bug and added ctf1 2008-03-21 01:01:56 +00:00
Magnus Auvinen 65e074db91 fixed some more editor stuff 2008-03-21 00:13:55 +00:00
Magnus Auvinen c984efd3a9 fixed some bugs in the editor 2008-03-20 23:59:41 +00:00
Magnus Auvinen 78155fa6d7 fixed so you can append maps in the editor. broken the loading of old maps however :D 2008-03-09 23:29:14 +00:00
Magnus Auvinen 23ffe1ff65 updated to svn version of portaudio. fixed a couple of issues with linux and multiple sound devices. 2008-03-05 19:38:47 +00:00
Magnus Auvinen c20d99b81d added option to delete quads 2008-03-02 15:59:52 +00:00
Magnus Auvinen bb5cfafd7c fixed so that images get a name when they are just added 2008-03-02 15:55:02 +00:00
Magnus Auvinen 323ea57485 removed the option to delete the game layer and group 2008-03-02 15:53:53 +00:00
Magnus Auvinen 91e4c2252b added rotate to editor. fixed so that the game handles envelopes 2008-02-05 19:11:34 +00:00
Magnus Auvinen 5f32f5b36f added laser weapon 2008-02-02 18:05:16 +00:00
Magnus Auvinen 1fe3202f0b cleaned up the console code. added the ability to tune the game in runtime. 2008-02-02 12:38:36 +00:00
Magnus Auvinen 7bc733dc10 large update. cleaned up some code. added new effects for almost everything 2008-01-29 21:39:41 +00:00
Magnus Auvinen 2d4824efd5 fixed envelope crashbug 2008-01-19 23:43:51 +00:00
Magnus Auvinen f9782f628f support for external images in the map editor 2008-01-19 14:23:53 +00:00
Magnus Auvinen b5a6dacfa3 fixed naming of images 2008-01-19 13:02:22 +00:00
Magnus Auvinen 6f2b43af9b fixed remove and replace image 2008-01-19 12:32:08 +00:00
Magnus Auvinen dd21ae1bc7 large commit. documented a bit. editor updates. general cleanup of everything 2008-01-19 10:57:25 +00:00
Magnus Auvinen 57c4765993 editor update and other stuff 2008-01-17 23:09:49 +00:00
Magnus Auvinen a9c90d6ac0 fixed better image selection 2008-01-13 22:37:58 +00:00
Magnus Auvinen c04df11f1e editor update 2008-01-13 22:03:32 +00:00
Magnus Auvinen e26b898b74 various fixes. continued on the editor 2008-01-13 16:30:30 +00:00
Magnus Auvinen 06671c4494 fixed various issues 2008-01-13 13:42:59 +00:00
Magnus Auvinen 4c987519b0 removed some old code 2008-01-13 11:43:43 +00:00
Magnus Auvinen ea245b969d new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now. 2008-01-13 11:15:32 +00:00
Magnus Auvinen 906ece7894 continued the cleanup 2008-01-12 17:09:00 +00:00
Magnus Auvinen 99f0a47d6b first round of code cleanup 2008-01-12 15:07:57 +00:00