ddnet/src/game/editor/popups.cpp

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2010-11-20 10:37:14 +00:00
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/color.h>
#include <engine/console.h>
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#include <engine/graphics.h>
#include <engine/input.h>
#include <engine/keys.h>
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#include <engine/shared/config.h>
#include <engine/storage.h>
#include <limits>
#include <game/client/ui_scrollregion.h>
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#include "editor.h"
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CUI::EPopupMenuFunctionResult CEditor::PopupMenuFile(void *pContext, CUIRect View, bool Active)
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{
CEditor *pEditor = static_cast<CEditor *>(pContext);
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static int s_NewMapButton = 0;
static int s_SaveButton = 0;
static int s_SaveAsButton = 0;
static int s_SaveCopyButton = 0;
static int s_OpenButton = 0;
static int s_OpenCurrentMapButton = 0;
static int s_AppendButton = 0;
static int s_MapInfoButton = 0;
static int s_ExitButton = 0;
CUIRect Slot;
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_NewMapButton, "New", 0, &Slot, 0, "Creates a new map (ctrl+n)"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_NEW;
pEditor->m_PopupEventActivated = true;
}
else
{
pEditor->Reset();
pEditor->m_aFileName[0] = 0;
}
return CUI::POPUP_CLOSE_CURRENT;
}
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View.HSplitTop(10.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_OpenButton, "Load", 0, &Slot, 0, "Opens a map for editing (ctrl+l)"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_LOAD;
pEditor->m_PopupEventActivated = true;
}
else
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", "", pEditor->CallbackOpenMap, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
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View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_OpenCurrentMapButton, "Load Current Map", 0, &Slot, 0, "Opens the current in game map for editing (ctrl+alt+l)"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_LOADCURRENT;
pEditor->m_PopupEventActivated = true;
}
else
{
pEditor->LoadCurrentMap();
}
return CUI::POPUP_CLOSE_CURRENT;
}
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View.HSplitTop(10.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_AppendButton, "Append", 0, &Slot, 0, "Opens a map and adds everything from that map to the current one (ctrl+a)"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Append map", "Append", "maps", "", pEditor->CallbackAppendMap, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
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View.HSplitTop(10.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_SaveButton, "Save", 0, &Slot, 0, "Saves the current map (ctrl+s)"))
{
if(pEditor->m_aFileName[0] && pEditor->m_ValidSaveFilename)
{
str_copy(pEditor->m_aFileSaveName, pEditor->m_aFileName, sizeof(pEditor->m_aFileSaveName));
pEditor->m_PopupEventType = POPEVENT_SAVE;
pEditor->m_PopupEventActivated = true;
}
else
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", pEditor->CallbackSaveMap, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
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View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_SaveAsButton, "Save As", 0, &Slot, 0, "Saves the current map under a new name (ctrl+shift+s)"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", pEditor->CallbackSaveMap, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
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View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_SaveCopyButton, "Save Copy", 0, &Slot, 0, "Saves a copy of the current map under a new name (ctrl+shift+alt+s)"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", pEditor->CallbackSaveCopyMap, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(10.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_MapInfoButton, "Map details", 0, &Slot, 0, "Adjust the map details of the current map"))
{
const CUIRect *pScreen = pEditor->UI()->Screen();
pEditor->m_Map.m_MapInfoTmp.Copy(pEditor->m_Map.m_MapInfo);
static SPopupMenuId s_PopupMapInfoId;
constexpr float PopupWidth = 400.0f;
constexpr float PopupHeight = 170.0f;
pEditor->UI()->DoPopupMenu(&s_PopupMapInfoId, pScreen->w / 2.0f - PopupWidth / 2.0f, pScreen->h / 2.0f - PopupHeight / 2.0f, PopupWidth, PopupHeight, pEditor, PopupMapInfo);
pEditor->UI()->SetActiveItem(nullptr);
return CUI::POPUP_CLOSE_CURRENT;
}
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View.HSplitTop(10.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_ExitButton, "Exit", 0, &Slot, 0, "Exits from the editor"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_EXIT;
pEditor->m_PopupEventActivated = true;
}
else
g_Config.m_ClEditor = 0;
return CUI::POPUP_CLOSE_CURRENT;
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupMenuTools(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
CUIRect Slot;
View.HSplitTop(12.0f, &Slot, &View);
static int s_RemoveUnusedEnvelopesButton = 0;
static CUI::SConfirmPopupContext s_ConfirmPopupContext;
if(pEditor->DoButton_MenuItem(&s_RemoveUnusedEnvelopesButton, "Remove unused envelopes", 0, &Slot, 0, "Removes all unused envelopes from the map"))
{
s_ConfirmPopupContext.Reset();
s_ConfirmPopupContext.YesNoButtons();
str_copy(s_ConfirmPopupContext.m_aMessage, "Are you sure that you want to remove all unused envelopes from this map?");
pEditor->UI()->ShowPopupConfirm(Slot.x + Slot.w, Slot.y, &s_ConfirmPopupContext);
}
if(s_ConfirmPopupContext.m_Result == CUI::SConfirmPopupContext::CONFIRMED)
pEditor->RemoveUnusedEnvelopes();
if(s_ConfirmPopupContext.m_Result != CUI::SConfirmPopupContext::UNSET)
{
s_ConfirmPopupContext.Reset();
return CUI::POPUP_CLOSE_CURRENT;
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupGroup(void *pContext, CUIRect View, bool Active)
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{
CEditor *pEditor = static_cast<CEditor *>(pContext);
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// remove group button
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CUIRect Button;
View.HSplitBottom(12.0f, &View, &Button);
static int s_DeleteButton = 0;
// don't allow deletion of game group
if(pEditor->m_Map.m_pGameGroup != pEditor->GetSelectedGroup())
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{
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if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete group", 0, &Button, 0, "Delete group"))
{
pEditor->m_Map.DeleteGroup(pEditor->m_SelectedGroup);
pEditor->m_SelectedGroup = maximum(0, pEditor->m_SelectedGroup - 1);
return CUI::POPUP_CLOSE_CURRENT;
}
}
else
{
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if(pEditor->DoButton_Editor(&s_DeleteButton, "Clean up game tiles", 0, &Button, 0, "Removes game tiles that aren't based on a layer"))
{
// gather all tile layers
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std::vector<CLayerTiles *> vpLayers;
for(auto &pLayer : pEditor->m_Map.m_pGameGroup->m_vpLayers)
{
if(pLayer != pEditor->m_Map.m_pGameLayer && pLayer->m_Type == LAYERTYPE_TILES)
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vpLayers.push_back(static_cast<CLayerTiles *>(pLayer));
}
// search for unneeded game tiles
CLayerTiles *pGameLayer = pEditor->m_Map.m_pGameLayer;
for(int y = 0; y < pGameLayer->m_Height; ++y)
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{
for(int x = 0; x < pGameLayer->m_Width; ++x)
{
if(pGameLayer->m_pTiles[y * pGameLayer->m_Width + x].m_Index > static_cast<unsigned char>(TILE_NOHOOK))
continue;
bool Found = false;
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for(const auto &pLayer : vpLayers)
{
if(x < pLayer->m_Width && y < pLayer->m_Height && pLayer->m_pTiles[y * pLayer->m_Width + x].m_Index)
{
Found = true;
break;
}
}
if(!Found)
{
pGameLayer->m_pTiles[y * pGameLayer->m_Width + x].m_Index = TILE_AIR;
pEditor->m_Map.m_Modified = true;
}
}
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}
return CUI::POPUP_CLOSE_CURRENT;
}
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}
if(pEditor->GetSelectedGroup()->m_GameGroup && !pEditor->m_Map.m_pTeleLayer)
{
// new tele layer
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View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
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static int s_NewTeleLayerButton = 0;
if(pEditor->DoButton_Editor(&s_NewTeleLayerButton, "Add tele layer", 0, &Button, 0, "Creates a new tele layer"))
{
CLayer *pTeleLayer = new CLayerTele(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
pEditor->m_Map.MakeTeleLayer(pTeleLayer);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pTeleLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_Brush.Clear();
return CUI::POPUP_CLOSE_CURRENT;
}
}
if(pEditor->GetSelectedGroup()->m_GameGroup && !pEditor->m_Map.m_pSpeedupLayer)
{
// new speedup layer
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View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
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static int s_NewSpeedupLayerButton = 0;
if(pEditor->DoButton_Editor(&s_NewSpeedupLayerButton, "Add speedup layer", 0, &Button, 0, "Creates a new speedup layer"))
{
CLayer *pSpeedupLayer = new CLayerSpeedup(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
pEditor->m_Map.MakeSpeedupLayer(pSpeedupLayer);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pSpeedupLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_Brush.Clear();
return CUI::POPUP_CLOSE_CURRENT;
}
}
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if(pEditor->GetSelectedGroup()->m_GameGroup && !pEditor->m_Map.m_pTuneLayer)
{
// new tune layer
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View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
static int s_NewTuneLayerButton = 0;
if(pEditor->DoButton_Editor(&s_NewTuneLayerButton, "Add tune layer", 0, &Button, 0, "Creates a new tuning layer"))
{
CLayer *pTuneLayer = new CLayerTune(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
pEditor->m_Map.MakeTuneLayer(pTuneLayer);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pTuneLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_Brush.Clear();
return CUI::POPUP_CLOSE_CURRENT;
}
}
if(pEditor->GetSelectedGroup()->m_GameGroup && !pEditor->m_Map.m_pFrontLayer)
{
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// new front layer
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View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
static int s_NewFrontLayerButton = 0;
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if(pEditor->DoButton_Editor(&s_NewFrontLayerButton, "Add front layer", 0, &Button, 0, "Creates a new item layer"))
{
CLayer *pFrontLayer = new CLayerFront(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
pEditor->m_Map.MakeFrontLayer(pFrontLayer);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pFrontLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_Brush.Clear();
return CUI::POPUP_CLOSE_CURRENT;
}
}
if(pEditor->GetSelectedGroup()->m_GameGroup && !pEditor->m_Map.m_pSwitchLayer)
{
// new Switch layer
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View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
static int s_NewSwitchLayerButton = 0;
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if(pEditor->DoButton_Editor(&s_NewSwitchLayerButton, "Add switch layer", 0, &Button, 0, "Creates a new switch layer"))
{
CLayer *pSwitchLayer = new CLayerSwitch(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
pEditor->m_Map.MakeSwitchLayer(pSwitchLayer);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pSwitchLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_Brush.Clear();
return CUI::POPUP_CLOSE_CURRENT;
}
}
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// new quad layer
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View.HSplitBottom(5.0f, &View, nullptr);
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View.HSplitBottom(12.0f, &View, &Button);
static int s_NewQuadLayerButton = 0;
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if(pEditor->DoButton_Editor(&s_NewQuadLayerButton, "Add quads layer", 0, &Button, 0, "Creates a new quad layer"))
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{
CLayer *pQuadLayer = new CLayerQuads;
pQuadLayer->m_pEditor = pEditor;
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pQuadLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_Collapse = false;
return CUI::POPUP_CLOSE_CURRENT;
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}
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// new tile layer
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View.HSplitBottom(5.0f, &View, nullptr);
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View.HSplitBottom(12.0f, &View, &Button);
static int s_NewTileLayerButton = 0;
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if(pEditor->DoButton_Editor(&s_NewTileLayerButton, "Add tile layer", 0, &Button, 0, "Creates a new tile layer"))
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{
CLayer *pTileLayer = new CLayerTiles(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
pTileLayer->m_pEditor = pEditor;
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pTileLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_Collapse = false;
return CUI::POPUP_CLOSE_CURRENT;
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}
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// new sound layer
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View.HSplitBottom(5.0f, &View, nullptr);
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View.HSplitBottom(12.0f, &View, &Button);
static int s_NewSoundLayerButton = 0;
if(pEditor->DoButton_Editor(&s_NewSoundLayerButton, "Add sound layer", 0, &Button, 0, "Creates a new sound layer"))
{
CLayer *pSoundLayer = new CLayerSounds;
pSoundLayer->m_pEditor = pEditor;
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pSoundLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_Collapse = false;
return CUI::POPUP_CLOSE_CURRENT;
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}
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// group name
if(!pEditor->GetSelectedGroup()->m_GameGroup)
{
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View.HSplitBottom(5.0f, &View, nullptr);
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View.HSplitBottom(12.0f, &View, &Button);
pEditor->UI()->DoLabel(&Button, "Name:", 10.0f, TEXTALIGN_ML);
Button.VSplitLeft(40.0f, nullptr, &Button);
static float s_Name = 0;
if(pEditor->DoEditBox(&s_Name, &Button, pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_aName, sizeof(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_aName), 10.0f, &s_Name))
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pEditor->m_Map.m_Modified = true;
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}
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enum
{
PROP_ORDER = 0,
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PROP_POS_X,
PROP_POS_Y,
PROP_PARA_X,
PROP_PARA_Y,
PROP_CUSTOM_ZOOM,
PROP_PARA_ZOOM,
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PROP_USE_CLIPPING,
PROP_CLIP_X,
PROP_CLIP_Y,
PROP_CLIP_W,
PROP_CLIP_H,
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NUM_PROPS,
};
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CProperty aProps[] = {
{"Order", pEditor->m_SelectedGroup, PROPTYPE_INT_STEP, 0, (int)pEditor->m_Map.m_vpGroups.size() - 1},
{"Pos X", -pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_OffsetX, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Pos Y", -pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_OffsetY, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Para X", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ParallaxX, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Para Y", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ParallaxY, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Custom Zoom", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_CustomParallaxZoom, PROPTYPE_BOOL, 0, 1},
{"Para Zoom", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ParallaxZoom, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Use Clipping", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_UseClipping, PROPTYPE_BOOL, 0, 1},
{"Clip X", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipX, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Clip Y", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipY, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Clip W", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipW, PROPTYPE_INT_SCROLL, 0, 1000000},
{"Clip H", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipH, PROPTYPE_INT_SCROLL, 0, 1000000},
{nullptr},
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};
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// cut the properties that aren't needed
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if(pEditor->GetSelectedGroup()->m_GameGroup)
aProps[PROP_POS_X].m_pName = nullptr;
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static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
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int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
if(Prop != -1)
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{
pEditor->m_Map.m_Modified = true;
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}
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if(Prop == PROP_ORDER)
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{
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pEditor->m_SelectedGroup = pEditor->m_Map.SwapGroups(pEditor->m_SelectedGroup, NewVal);
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}
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// these can not be changed on the game group
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if(!pEditor->GetSelectedGroup()->m_GameGroup)
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{
if(Prop == PROP_PARA_X)
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{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ParallaxX = NewVal;
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}
else if(Prop == PROP_PARA_Y)
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{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ParallaxY = NewVal;
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}
else if(Prop == PROP_CUSTOM_ZOOM)
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{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_CustomParallaxZoom = NewVal;
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}
else if(Prop == PROP_PARA_ZOOM)
{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_CustomParallaxZoom = 1;
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ParallaxZoom = NewVal;
}
else if(Prop == PROP_POS_X)
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{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_OffsetX = -NewVal;
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}
else if(Prop == PROP_POS_Y)
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{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_OffsetY = -NewVal;
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}
else if(Prop == PROP_USE_CLIPPING)
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{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_UseClipping = NewVal;
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}
else if(Prop == PROP_CLIP_X)
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{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipX = NewVal;
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}
else if(Prop == PROP_CLIP_Y)
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{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipY = NewVal;
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}
else if(Prop == PROP_CLIP_W)
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{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipW = NewVal;
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}
else if(Prop == PROP_CLIP_H)
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{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipH = NewVal;
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}
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->OnEdited();
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}
return CUI::POPUP_KEEP_OPEN;
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}
CUI::EPopupMenuFunctionResult CEditor::PopupLayer(void *pContext, CUIRect View, bool Active)
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{
SLayerPopupContext *pPopup = (SLayerPopupContext *)pContext;
CEditor *pEditor = pPopup->m_pEditor;
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CLayerGroup *pCurrentGroup = pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup];
CLayer *pCurrentLayer = pEditor->GetSelectedLayer(0);
if(pPopup->m_vpLayers.size() > 1)
{
return CLayerTiles::RenderCommonProperties(pPopup->m_CommonPropState, pEditor, &View, pPopup->m_vpLayers);
}
const bool EntitiesLayer = pCurrentLayer->IsEntitiesLayer();
// delete button
if(pEditor->m_Map.m_pGameLayer != pCurrentLayer) // entities layers except the game layer can be deleted
{
CUIRect DeleteButton;
View.HSplitBottom(12.0f, &View, &DeleteButton);
static int s_DeleteButton = 0;
if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete layer", 0, &DeleteButton, 0, "Deletes the layer"))
{
if(pCurrentLayer == pEditor->m_Map.m_pFrontLayer)
pEditor->m_Map.m_pFrontLayer = nullptr;
if(pCurrentLayer == pEditor->m_Map.m_pTeleLayer)
pEditor->m_Map.m_pTeleLayer = nullptr;
if(pCurrentLayer == pEditor->m_Map.m_pSpeedupLayer)
pEditor->m_Map.m_pSpeedupLayer = nullptr;
if(pCurrentLayer == pEditor->m_Map.m_pSwitchLayer)
pEditor->m_Map.m_pSwitchLayer = nullptr;
if(pCurrentLayer == pEditor->m_Map.m_pTuneLayer)
pEditor->m_Map.m_pTuneLayer = nullptr;
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->DeleteLayer(pEditor->m_vSelectedLayers[0]);
return CUI::POPUP_CLOSE_CURRENT;
}
}
// duplicate button
if(!EntitiesLayer) // entities layers cannot be duplicated
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{
CUIRect DuplicateButton;
View.HSplitBottom(4.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &DuplicateButton);
static int s_DuplicationButton = 0;
if(pEditor->DoButton_Editor(&s_DuplicationButton, "Duplicate layer", 0, &DuplicateButton, 0, "Duplicates the layer"))
{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->DuplicateLayer(pEditor->m_vSelectedLayers[0]);
return CUI::POPUP_CLOSE_CURRENT;
}
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}
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// layer name
if(!EntitiesLayer) // name cannot be changed for entities layers
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{
CUIRect Label, EditBox;
View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Label);
Label.VSplitLeft(40.0f, &Label, &EditBox);
pEditor->UI()->DoLabel(&Label, "Name:", 10.0f, TEXTALIGN_ML);
static float s_Name = 0;
if(pEditor->DoEditBox(&s_Name, &EditBox, pCurrentLayer->m_aName, sizeof(pCurrentLayer->m_aName), 10.0f, &s_Name))
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pEditor->m_Map.m_Modified = true;
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}
// spacing if any button was rendered
if(!EntitiesLayer || pEditor->m_Map.m_pGameLayer != pCurrentLayer)
View.HSplitBottom(10.0f, &View, nullptr);
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enum
{
PROP_GROUP = 0,
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PROP_ORDER,
PROP_HQ,
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NUM_PROPS,
};
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CProperty aProps[] = {
{"Group", pEditor->m_SelectedGroup, PROPTYPE_INT_STEP, 0, (int)pEditor->m_Map.m_vpGroups.size() - 1},
{"Order", pEditor->m_vSelectedLayers[0], PROPTYPE_INT_STEP, 0, (int)pCurrentGroup->m_vpLayers.size() - 1},
{"Detail", pCurrentLayer->m_Flags & LAYERFLAG_DETAIL, PROPTYPE_BOOL, 0, 1},
{nullptr},
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};
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// don't use Group and Detail from the selection if this is an entities layer
if(EntitiesLayer)
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{
aProps[0].m_Type = PROPTYPE_NULL;
aProps[2].m_Type = PROPTYPE_NULL;
}
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static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
if(Prop != -1)
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{
pEditor->m_Map.m_Modified = true;
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}
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if(Prop == PROP_ORDER)
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{
pEditor->SelectLayer(pCurrentGroup->SwapLayers(pEditor->m_vSelectedLayers[0], NewVal));
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}
else if(Prop == PROP_GROUP)
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{
if(NewVal >= 0 && (size_t)NewVal < pEditor->m_Map.m_vpGroups.size())
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{
auto Position = std::find(pCurrentGroup->m_vpLayers.begin(), pCurrentGroup->m_vpLayers.end(), pCurrentLayer);
if(Position != pCurrentGroup->m_vpLayers.end())
pCurrentGroup->m_vpLayers.erase(Position);
pEditor->m_Map.m_vpGroups[NewVal]->m_vpLayers.push_back(pCurrentLayer);
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pEditor->m_SelectedGroup = NewVal;
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[NewVal]->m_vpLayers.size() - 1);
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}
}
else if(Prop == PROP_HQ)
{
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pCurrentLayer->m_Flags &= ~LAYERFLAG_DETAIL;
if(NewVal)
pCurrentLayer->m_Flags |= LAYERFLAG_DETAIL;
}
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return pCurrentLayer->RenderProperties(&View);
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}
CUI::EPopupMenuFunctionResult CEditor::PopupQuad(void *pContext, CUIRect View, bool Active)
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{
CEditor *pEditor = static_cast<CEditor *>(pContext);
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std::vector<CQuad *> vpQuads = pEditor->GetSelectedQuads();
CQuad *pCurrentQuad = vpQuads[pEditor->m_SelectedQuadIndex];
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CLayerQuads *pLayer = static_cast<CLayerQuads *>(pEditor->GetSelectedLayerType(0, LAYERTYPE_QUADS));
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CUIRect Button;
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// delete button
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View.HSplitBottom(12.0f, &View, &Button);
static int s_DeleteButton = 0;
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if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete", 0, &Button, 0, "Deletes the current quad"))
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{
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if(pLayer)
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{
pEditor->m_Map.m_Modified = true;
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pEditor->DeleteSelectedQuads();
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}
return CUI::POPUP_CLOSE_CURRENT;
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}
// aspect ratio button
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View.HSplitBottom(10.0f, &View, nullptr);
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View.HSplitBottom(12.0f, &View, &Button);
if(pLayer && pLayer->m_Image >= 0 && (size_t)pLayer->m_Image < pEditor->m_Map.m_vpImages.size())
{
static int s_AspectRatioButton = 0;
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if(pEditor->DoButton_Editor(&s_AspectRatioButton, "Aspect ratio", 0, &Button, 0, "Resizes the current Quad based on the aspect ratio of the image"))
{
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for(auto &pQuad : vpQuads)
{
int Top = pQuad->m_aPoints[0].y;
int Left = pQuad->m_aPoints[0].x;
int Right = pQuad->m_aPoints[0].x;
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for(int k = 1; k < 4; k++)
{
if(pQuad->m_aPoints[k].y < Top)
Top = pQuad->m_aPoints[k].y;
if(pQuad->m_aPoints[k].x < Left)
Left = pQuad->m_aPoints[k].x;
if(pQuad->m_aPoints[k].x > Right)
Right = pQuad->m_aPoints[k].x;
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}
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const int Height = (Right - Left) * pEditor->m_Map.m_vpImages[pLayer->m_Image]->m_Height / pEditor->m_Map.m_vpImages[pLayer->m_Image]->m_Width;
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pQuad->m_aPoints[0].x = Left;
pQuad->m_aPoints[0].y = Top;
pQuad->m_aPoints[1].x = Right;
pQuad->m_aPoints[1].y = Top;
pQuad->m_aPoints[2].x = Left;
pQuad->m_aPoints[2].y = Top + Height;
pQuad->m_aPoints[3].x = Right;
pQuad->m_aPoints[3].y = Top + Height;
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pEditor->m_Map.m_Modified = true;
}
return CUI::POPUP_CLOSE_CURRENT;
}
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}
// align button
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View.HSplitBottom(6.0f, &View, nullptr);
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View.HSplitBottom(12.0f, &View, &Button);
static int s_AlignButton = 0;
if(pEditor->DoButton_Editor(&s_AlignButton, "Align", 0, &Button, 0, "Aligns coordinates of the quad points"))
{
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for(auto &pQuad : vpQuads)
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{
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for(int k = 1; k < 4; k++)
{
pQuad->m_aPoints[k].x = 1000.0f * (pQuad->m_aPoints[k].x / 1000);
pQuad->m_aPoints[k].y = 1000.0f * (pQuad->m_aPoints[k].y / 1000);
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}
pEditor->m_Map.m_Modified = true;
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}
return CUI::POPUP_CLOSE_CURRENT;
}
// square button
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View.HSplitBottom(6.0f, &View, nullptr);
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View.HSplitBottom(12.0f, &View, &Button);
static int s_Button = 0;
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if(pEditor->DoButton_Editor(&s_Button, "Square", 0, &Button, 0, "Squares the current quad"))
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{
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for(auto &pQuad : vpQuads)
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{
int Top = pQuad->m_aPoints[0].y;
int Left = pQuad->m_aPoints[0].x;
int Bottom = pQuad->m_aPoints[0].y;
int Right = pQuad->m_aPoints[0].x;
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for(int k = 1; k < 4; k++)
{
if(pQuad->m_aPoints[k].y < Top)
Top = pQuad->m_aPoints[k].y;
if(pQuad->m_aPoints[k].x < Left)
Left = pQuad->m_aPoints[k].x;
if(pQuad->m_aPoints[k].y > Bottom)
Bottom = pQuad->m_aPoints[k].y;
if(pQuad->m_aPoints[k].x > Right)
Right = pQuad->m_aPoints[k].x;
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}
pQuad->m_aPoints[0].x = Left;
pQuad->m_aPoints[0].y = Top;
pQuad->m_aPoints[1].x = Right;
pQuad->m_aPoints[1].y = Top;
pQuad->m_aPoints[2].x = Left;
pQuad->m_aPoints[2].y = Bottom;
pQuad->m_aPoints[3].x = Right;
pQuad->m_aPoints[3].y = Bottom;
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pEditor->m_Map.m_Modified = true;
}
return CUI::POPUP_CLOSE_CURRENT;
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}
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// slice button
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View.HSplitBottom(6.0f, &View, nullptr);
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View.HSplitBottom(12.0f, &View, &Button);
static int s_SliceButton = 0;
if(pEditor->DoButton_Editor(&s_SliceButton, "Slice", 0, &Button, 0, "Enables quad knife mode"))
{
pEditor->m_QuadKnifeCount = 0;
pEditor->m_QuadKnifeActive = true;
return CUI::POPUP_CLOSE_CURRENT;
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}
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enum
{
PROP_ORDER = 0,
PROP_POS_X,
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PROP_POS_Y,
PROP_POS_ENV,
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PROP_POS_ENV_OFFSET,
PROP_COLOR_ENV,
PROP_COLOR_ENV_OFFSET,
NUM_PROPS,
};
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const int NumQuads = pLayer ? (int)pLayer->m_vQuads.size() : 0;
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CProperty aProps[] = {
{"Order", pEditor->m_vSelectedQuads[pEditor->m_SelectedQuadIndex], PROPTYPE_INT_STEP, 0, NumQuads},
{"Pos X", fx2i(pCurrentQuad->m_aPoints[4].x), PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Pos Y", fx2i(pCurrentQuad->m_aPoints[4].y), PROPTYPE_INT_SCROLL, -1000000, 1000000},
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{"Pos. Env", pCurrentQuad->m_PosEnv + 1, PROPTYPE_ENVELOPE, 0, 0},
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{"Pos. TO", pCurrentQuad->m_PosEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
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{"Color Env", pCurrentQuad->m_ColorEnv + 1, PROPTYPE_ENVELOPE, 0, 0},
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{"Color TO", pCurrentQuad->m_ColorEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{nullptr},
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};
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static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
if(Prop != -1)
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{
pEditor->m_Map.m_Modified = true;
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}
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const float OffsetX = i2fx(NewVal) - pCurrentQuad->m_aPoints[4].x;
const float OffsetY = i2fx(NewVal) - pCurrentQuad->m_aPoints[4].y;
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if(Prop == PROP_ORDER && pLayer)
{
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const int QuadIndex = pLayer->SwapQuads(pEditor->m_vSelectedQuads[pEditor->m_SelectedQuadIndex], NewVal);
pEditor->m_vSelectedQuads[pEditor->m_SelectedQuadIndex] = QuadIndex;
}
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for(auto &pQuad : vpQuads)
{
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if(Prop == PROP_POS_X)
{
for(auto &Point : pQuad->m_aPoints)
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Point.x += OffsetX;
}
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else if(Prop == PROP_POS_Y)
{
for(auto &Point : pQuad->m_aPoints)
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Point.y += OffsetY;
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}
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else if(Prop == PROP_POS_ENV)
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{
int Index = clamp(NewVal - 1, -1, (int)pEditor->m_Map.m_vpEnvelopes.size() - 1);
int StepDirection = Index < pQuad->m_PosEnv ? -1 : 1;
if(StepDirection != 0)
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{
for(; Index >= -1 && Index < (int)pEditor->m_Map.m_vpEnvelopes.size(); Index += StepDirection)
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{
if(Index == -1 || pEditor->m_Map.m_vpEnvelopes[Index]->m_Channels == 3)
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{
pQuad->m_PosEnv = Index;
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break;
}
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}
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}
}
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else if(Prop == PROP_POS_ENV_OFFSET)
{
pQuad->m_PosEnvOffset = NewVal;
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}
else if(Prop == PROP_COLOR_ENV)
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{
int Index = clamp(NewVal - 1, -1, (int)pEditor->m_Map.m_vpEnvelopes.size() - 1);
int StepDirection = Index < pQuad->m_ColorEnv ? -1 : 1;
if(StepDirection != 0)
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{
for(; Index >= -1 && Index < (int)pEditor->m_Map.m_vpEnvelopes.size(); Index += StepDirection)
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{
if(Index == -1 || pEditor->m_Map.m_vpEnvelopes[Index]->m_Channels == 4)
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{
pQuad->m_ColorEnv = Index;
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break;
}
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}
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}
}
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else if(Prop == PROP_COLOR_ENV_OFFSET)
{
pQuad->m_ColorEnvOffset = NewVal;
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}
}
return CUI::POPUP_KEEP_OPEN;
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}
CUI::EPopupMenuFunctionResult CEditor::PopupSource(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
CSoundSource *pSource = pEditor->GetSelectedSource();
CUIRect Button;
// delete button
View.HSplitBottom(12.0f, &View, &Button);
static int s_DeleteButton = 0;
if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete", 0, &Button, 0, "Deletes the current source"))
{
CLayerSounds *pLayer = (CLayerSounds *)pEditor->GetSelectedLayerType(0, LAYERTYPE_SOUNDS);
if(pLayer)
{
pEditor->m_Map.m_Modified = true;
pLayer->m_vSources.erase(pLayer->m_vSources.begin() + pEditor->m_SelectedSource);
pEditor->m_SelectedSource--;
}
return CUI::POPUP_CLOSE_CURRENT;
}
// Sound shape button
CUIRect ShapeButton;
View.HSplitBottom(3.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &ShapeButton);
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static const char *s_apShapeNames[CSoundShape::NUM_SHAPES] = {
"Rectangle",
"Circle"};
pSource->m_Shape.m_Type = pSource->m_Shape.m_Type % CSoundShape::NUM_SHAPES; // prevent out of array errors
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static int s_ShapeTypeButton = 0;
if(pEditor->DoButton_Editor(&s_ShapeTypeButton, s_apShapeNames[pSource->m_Shape.m_Type], 0, &ShapeButton, 0, "Change shape"))
{
pSource->m_Shape.m_Type = (pSource->m_Shape.m_Type + 1) % CSoundShape::NUM_SHAPES;
// set default values
switch(pSource->m_Shape.m_Type)
{
case CSoundShape::SHAPE_CIRCLE:
{
pSource->m_Shape.m_Circle.m_Radius = 1000.0f;
break;
}
case CSoundShape::SHAPE_RECTANGLE:
{
pSource->m_Shape.m_Rectangle.m_Width = f2fx(1000.0f);
pSource->m_Shape.m_Rectangle.m_Height = f2fx(800.0f);
break;
}
}
}
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enum
{
PROP_POS_X = 0,
PROP_POS_Y,
PROP_LOOP,
PROP_PAN,
PROP_TIME_DELAY,
PROP_FALLOFF,
PROP_POS_ENV,
PROP_POS_ENV_OFFSET,
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PROP_SOUND_ENV,
PROP_SOUND_ENV_OFFSET,
NUM_PROPS,
};
CProperty aProps[] = {
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{"Pos X", pSource->m_Position.x / 1000, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Pos Y", pSource->m_Position.y / 1000, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Loop", pSource->m_Loop, PROPTYPE_BOOL, 0, 1},
{"Pan", pSource->m_Pan, PROPTYPE_BOOL, 0, 1},
{"Delay", pSource->m_TimeDelay, PROPTYPE_INT_SCROLL, 0, 1000000},
{"Falloff", pSource->m_Falloff, PROPTYPE_INT_SCROLL, 0, 255},
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{"Pos. Env", pSource->m_PosEnv + 1, PROPTYPE_ENVELOPE, 0, 0},
{"Pos. TO", pSource->m_PosEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
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{"Sound Env", pSource->m_SoundEnv + 1, PROPTYPE_ENVELOPE, 0, 0},
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{"Sound. TO", pSource->m_SoundEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{nullptr},
};
static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
if(Prop != -1)
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{
pEditor->m_Map.m_Modified = true;
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}
if(Prop == PROP_POS_X)
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{
pSource->m_Position.x = NewVal * 1000;
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}
else if(Prop == PROP_POS_Y)
{
pSource->m_Position.y = NewVal * 1000;
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}
else if(Prop == PROP_LOOP)
{
pSource->m_Loop = NewVal;
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}
else if(Prop == PROP_PAN)
{
pSource->m_Pan = NewVal;
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}
else if(Prop == PROP_TIME_DELAY)
{
pSource->m_TimeDelay = NewVal;
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}
else if(Prop == PROP_FALLOFF)
{
pSource->m_Falloff = NewVal;
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}
else if(Prop == PROP_POS_ENV)
{
int Index = clamp(NewVal - 1, -1, (int)pEditor->m_Map.m_vpEnvelopes.size() - 1);
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const int StepDirection = Index < pSource->m_PosEnv ? -1 : 1;
for(; Index >= -1 && Index < (int)pEditor->m_Map.m_vpEnvelopes.size(); Index += StepDirection)
{
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if(Index == -1 || pEditor->m_Map.m_vpEnvelopes[Index]->m_Channels == 3)
{
pSource->m_PosEnv = Index;
break;
}
}
}
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else if(Prop == PROP_POS_ENV_OFFSET)
{
pSource->m_PosEnvOffset = NewVal;
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}
else if(Prop == PROP_SOUND_ENV)
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{
int Index = clamp(NewVal - 1, -1, (int)pEditor->m_Map.m_vpEnvelopes.size() - 1);
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const int StepDirection = Index < pSource->m_SoundEnv ? -1 : 1;
for(; Index >= -1 && Index < (int)pEditor->m_Map.m_vpEnvelopes.size(); Index += StepDirection)
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{
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if(Index == -1 || pEditor->m_Map.m_vpEnvelopes[Index]->m_Channels == 1)
{
pSource->m_SoundEnv = Index;
break;
}
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}
}
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else if(Prop == PROP_SOUND_ENV_OFFSET)
{
pSource->m_SoundEnvOffset = NewVal;
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}
// source shape properties
switch(pSource->m_Shape.m_Type)
{
case CSoundShape::SHAPE_CIRCLE:
{
enum
{
PROP_CIRCLE_RADIUS = 0,
NUM_CIRCLE_PROPS,
};
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CProperty aCircleProps[] = {
{"Radius", pSource->m_Shape.m_Circle.m_Radius, PROPTYPE_INT_SCROLL, 0, 1000000},
{nullptr},
};
static int s_aCircleIds[NUM_CIRCLE_PROPS] = {0};
NewVal = 0;
Prop = pEditor->DoProperties(&View, aCircleProps, s_aCircleIds, &NewVal);
if(Prop != -1)
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{
pEditor->m_Map.m_Modified = true;
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}
if(Prop == PROP_CIRCLE_RADIUS)
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{
pSource->m_Shape.m_Circle.m_Radius = NewVal;
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}
break;
}
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case CSoundShape::SHAPE_RECTANGLE:
{
enum
{
PROP_RECTANGLE_WIDTH = 0,
PROP_RECTANGLE_HEIGHT,
NUM_RECTANGLE_PROPS,
};
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CProperty aRectangleProps[] = {
{"Width", pSource->m_Shape.m_Rectangle.m_Width / 1024, PROPTYPE_INT_SCROLL, 0, 1000000},
{"Height", pSource->m_Shape.m_Rectangle.m_Height / 1024, PROPTYPE_INT_SCROLL, 0, 1000000},
{nullptr},
};
static int s_aRectangleIds[NUM_RECTANGLE_PROPS] = {0};
NewVal = 0;
Prop = pEditor->DoProperties(&View, aRectangleProps, s_aRectangleIds, &NewVal);
if(Prop != -1)
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{
pEditor->m_Map.m_Modified = true;
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}
if(Prop == PROP_RECTANGLE_WIDTH)
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{
pSource->m_Shape.m_Rectangle.m_Width = NewVal * 1024;
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}
else if(Prop == PROP_RECTANGLE_HEIGHT)
{
pSource->m_Shape.m_Rectangle.m_Height = NewVal * 1024;
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}
break;
}
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupPoint(void *pContext, CUIRect View, bool Active)
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{
CEditor *pEditor = static_cast<CEditor *>(pContext);
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std::vector<CQuad *> vpQuads = pEditor->GetSelectedQuads();
CQuad *pCurrentQuad = vpQuads[pEditor->m_SelectedQuadIndex];
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enum
{
PROP_POS_X = 0,
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PROP_POS_Y,
PROP_COLOR,
PROP_TEX_U,
PROP_TEX_V,
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NUM_PROPS,
};
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int Color = 0;
Color |= pCurrentQuad->m_aColors[pEditor->m_SelectedQuadPoint].r << 24;
Color |= pCurrentQuad->m_aColors[pEditor->m_SelectedQuadPoint].g << 16;
Color |= pCurrentQuad->m_aColors[pEditor->m_SelectedQuadPoint].b << 8;
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Color |= pCurrentQuad->m_aColors[pEditor->m_SelectedQuadPoint].a;
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const int X = fx2i(pCurrentQuad->m_aPoints[pEditor->m_SelectedQuadPoint].x);
const int Y = fx2i(pCurrentQuad->m_aPoints[pEditor->m_SelectedQuadPoint].y);
const int TextureU = fx2f(pCurrentQuad->m_aTexcoords[pEditor->m_SelectedQuadPoint].x) * 1024;
const int TextureV = fx2f(pCurrentQuad->m_aTexcoords[pEditor->m_SelectedQuadPoint].y) * 1024;
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CProperty aProps[] = {
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{"Pos X", X, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Pos Y", Y, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Color", Color, PROPTYPE_COLOR, 0, 0},
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{"Tex U", TextureU, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Tex V", TextureV, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{nullptr},
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};
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static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
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int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
if(Prop != -1)
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{
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pEditor->m_Map.m_Modified = true;
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}
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for(auto &pQuad : vpQuads)
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{
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if(Prop == PROP_POS_X)
{
for(int v = 0; v < 4; v++)
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if(pEditor->m_SelectedPoints & (1 << v))
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pQuad->m_aPoints[v].x = i2fx(fx2i(pQuad->m_aPoints[v].x) + NewVal - X);
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}
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else if(Prop == PROP_POS_Y)
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{
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for(int v = 0; v < 4; v++)
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if(pEditor->m_SelectedPoints & (1 << v))
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pQuad->m_aPoints[v].y = i2fx(fx2i(pQuad->m_aPoints[v].y) + NewVal - Y);
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}
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else if(Prop == PROP_COLOR)
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{
for(int v = 0; v < 4; v++)
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{
if(pEditor->m_SelectedPoints & (1 << v))
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{
pQuad->m_aColors[v].r = (NewVal >> 24) & 0xff;
pQuad->m_aColors[v].g = (NewVal >> 16) & 0xff;
pQuad->m_aColors[v].b = (NewVal >> 8) & 0xff;
pQuad->m_aColors[v].a = NewVal & 0xff;
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}
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}
}
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else if(Prop == PROP_TEX_U)
{
for(int v = 0; v < 4; v++)
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if(pEditor->m_SelectedPoints & (1 << v))
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pQuad->m_aTexcoords[v].x = f2fx(fx2f(pQuad->m_aTexcoords[v].x) + (NewVal - TextureU) / 1024.0f);
}
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else if(Prop == PROP_TEX_V)
{
for(int v = 0; v < 4; v++)
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if(pEditor->m_SelectedPoints & (1 << v))
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pQuad->m_aTexcoords[v].y = f2fx(fx2f(pQuad->m_aTexcoords[v].y) + (NewVal - TextureV) / 1024.0f);
}
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}
return CUI::POPUP_KEEP_OPEN;
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}
static int gs_ModifyIndexDeletedIndex;
static void ModifyIndexDeleted(int *pIndex)
{
if(*pIndex == gs_ModifyIndexDeletedIndex)
*pIndex = -1;
else if(*pIndex > gs_ModifyIndexDeletedIndex)
*pIndex = *pIndex - 1;
}
CUI::EPopupMenuFunctionResult CEditor::PopupImage(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
static int s_ReaddButton = 0;
static int s_ReplaceButton = 0;
static int s_RemoveButton = 0;
CUIRect Slot;
View.HSplitTop(12.0f, &Slot, &View);
CEditorImage *pImg = pEditor->m_Map.m_vpImages[pEditor->m_SelectedImage];
static int s_ExternalButton = 0;
if(pImg->m_External)
{
if(pEditor->DoButton_MenuItem(&s_ExternalButton, "Embed", 0, &Slot, 0, "Embeds the image into the map file."))
{
pImg->m_External = 0;
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
}
else if(pEditor->IsVanillaImage(pImg->m_aName))
{
if(pEditor->DoButton_MenuItem(&s_ExternalButton, "Make external", 0, &Slot, 0, "Removes the image from the map file."))
{
pImg->m_External = 1;
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
}
static CUI::SSelectionPopupContext s_SelectionPopupContext;
if(pEditor->DoButton_MenuItem(&s_ReaddButton, "Readd", 0, &Slot, 0, "Reloads the image from the mapres folder"))
{
char aFilename[IO_MAX_PATH_LENGTH];
str_format(aFilename, sizeof(aFilename), "%s.png", pImg->m_aName);
s_SelectionPopupContext.Reset();
pEditor->Storage()->FindFiles(aFilename, "mapres", IStorage::TYPE_ALL, &s_SelectionPopupContext.m_Entries);
if(s_SelectionPopupContext.m_Entries.empty())
{
pEditor->ShowFileDialogError("Error: could not find image '%s' in the mapres folder.", aFilename);
}
else if(s_SelectionPopupContext.m_Entries.size() == 1)
{
s_SelectionPopupContext.m_pSelection = &*s_SelectionPopupContext.m_Entries.begin();
}
else
{
str_copy(s_SelectionPopupContext.m_aMessage, "Select the wanted image:");
pEditor->UI()->ShowPopupSelection(pEditor->UI()->MouseX(), pEditor->UI()->MouseY(), &s_SelectionPopupContext);
}
}
if(s_SelectionPopupContext.m_pSelection != nullptr)
{
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const bool WasExternal = pImg->m_External;
const bool Result = pEditor->ReplaceImage(s_SelectionPopupContext.m_pSelection->c_str(), IStorage::TYPE_ALL, false);
pImg->m_External = WasExternal;
s_SelectionPopupContext.Reset();
return Result ? CUI::POPUP_CLOSE_CURRENT : CUI::POPUP_KEEP_OPEN;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_ReplaceButton, "Replace", 0, &Slot, 0, "Replaces the image with a new one"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_IMG, "Replace Image", "Replace", "mapres", "", ReplaceImageCallback, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_RemoveButton, "Remove", 0, &Slot, 0, "Removes the image from the map"))
{
delete pImg;
pEditor->m_Map.m_vpImages.erase(pEditor->m_Map.m_vpImages.begin() + pEditor->m_SelectedImage);
gs_ModifyIndexDeletedIndex = pEditor->m_SelectedImage;
pEditor->m_Map.ModifyImageIndex(ModifyIndexDeleted);
return CUI::POPUP_CLOSE_CURRENT;
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupSound(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
static int s_ReaddButton = 0;
static int s_ReplaceButton = 0;
static int s_RemoveButton = 0;
CUIRect Slot;
View.HSplitTop(12.0f, &Slot, &View);
CEditorSound *pSound = pEditor->m_Map.m_vpSounds[pEditor->m_SelectedSound];
static CUI::SSelectionPopupContext s_SelectionPopupContext;
if(pEditor->DoButton_MenuItem(&s_ReaddButton, "Readd", 0, &Slot, 0, "Reloads the sound from the mapres folder"))
{
char aFilename[IO_MAX_PATH_LENGTH];
str_format(aFilename, sizeof(aFilename), "%s.opus", pSound->m_aName);
s_SelectionPopupContext.Reset();
pEditor->Storage()->FindFiles(aFilename, "mapres", IStorage::TYPE_ALL, &s_SelectionPopupContext.m_Entries);
if(s_SelectionPopupContext.m_Entries.empty())
{
pEditor->ShowFileDialogError("Error: could not find sound '%s' in the mapres folder.", aFilename);
}
else if(s_SelectionPopupContext.m_Entries.size() == 1)
{
s_SelectionPopupContext.m_pSelection = &*s_SelectionPopupContext.m_Entries.begin();
}
else
{
str_copy(s_SelectionPopupContext.m_aMessage, "Select the wanted sound:");
pEditor->UI()->ShowPopupSelection(pEditor->UI()->MouseX(), pEditor->UI()->MouseY(), &s_SelectionPopupContext);
}
}
if(s_SelectionPopupContext.m_pSelection != nullptr)
{
const bool Result = pEditor->ReplaceSound(s_SelectionPopupContext.m_pSelection->c_str(), IStorage::TYPE_ALL, false);
s_SelectionPopupContext.Reset();
return Result ? CUI::POPUP_CLOSE_CURRENT : CUI::POPUP_KEEP_OPEN;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_ReplaceButton, "Replace", 0, &Slot, 0, "Replaces the sound with a new one"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_SOUND, "Replace sound", "Replace", "mapres", "", ReplaceSoundCallback, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_RemoveButton, "Remove", 0, &Slot, 0, "Removes the sound from the map"))
{
delete pSound;
pEditor->m_Map.m_vpSounds.erase(pEditor->m_Map.m_vpSounds.begin() + pEditor->m_SelectedSound);
gs_ModifyIndexDeletedIndex = pEditor->m_SelectedSound;
pEditor->m_Map.ModifySoundIndex(ModifyIndexDeleted);
return CUI::POPUP_CLOSE_CURRENT;
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupNewFolder(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
CUIRect Label, ButtonBar, Button;
View.Margin(10.0f, &View);
View.HSplitBottom(20.0f, &View, &ButtonBar);
// title
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, "Create new folder", 20.0f, TEXTALIGN_MC);
View.HSplitTop(10.0f, nullptr, &View);
// folder name
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, "Name:", 10.0f, TEXTALIGN_ML);
Label.VSplitLeft(50.0f, nullptr, &Button);
Button.HMargin(2.0f, &Button);
static float s_FolderBox = 0;
pEditor->DoEditBox(&s_FolderBox, &Button, pEditor->m_aFileDialogNewFolderName, sizeof(pEditor->m_aFileDialogNewFolderName), 12.0f, &s_FolderBox);
// button bar
ButtonBar.VSplitLeft(110.0f, &Button, &ButtonBar);
static int s_CancelButton = 0;
if(pEditor->DoButton_Editor(&s_CancelButton, "Cancel", 0, &Button, 0, nullptr))
return CUI::POPUP_CLOSE_CURRENT;
ButtonBar.VSplitRight(110.0f, &ButtonBar, &Button);
static int s_CreateButton = 0;
if(pEditor->DoButton_Editor(&s_CreateButton, "Create", 0, &Button, 0, nullptr) || (Active && pEditor->UI()->ConsumeHotkey(CUI::HOTKEY_ENTER)))
{
// create the folder
if(pEditor->m_aFileDialogNewFolderName[0])
{
char aBuf[IO_MAX_PATH_LENGTH];
str_format(aBuf, sizeof(aBuf), "%s/%s", pEditor->m_pFileDialogPath, pEditor->m_aFileDialogNewFolderName);
if(pEditor->Storage()->CreateFolder(aBuf, IStorage::TYPE_SAVE))
{
pEditor->FilelistPopulate(IStorage::TYPE_SAVE);
return CUI::POPUP_CLOSE_CURRENT;
}
else
{
pEditor->ShowFileDialogError("Failed to create the folder '%s'.", aBuf);
}
}
}
return CUI::POPUP_KEEP_OPEN;
}
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CUI::EPopupMenuFunctionResult CEditor::PopupMapInfo(void *pContext, CUIRect View, bool Active)
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{
CEditor *pEditor = static_cast<CEditor *>(pContext);
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CUIRect Label, ButtonBar, Button;
View.Margin(10.0f, &View);
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View.HSplitBottom(20.0f, &View, &ButtonBar);
// title
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, "Map details", 20.0f, TEXTALIGN_MC);
View.HSplitTop(10.0f, nullptr, &View);
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// author box
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, "Author:", 10.0f, TEXTALIGN_ML);
Label.VSplitLeft(60.0f, nullptr, &Button);
Button.HMargin(3.0f, &Button);
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static float s_AuthorBox = 0;
pEditor->DoEditBox(&s_AuthorBox, &Button, pEditor->m_Map.m_MapInfoTmp.m_aAuthor, sizeof(pEditor->m_Map.m_MapInfoTmp.m_aAuthor), 10.0f, &s_AuthorBox);
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// version box
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, "Version:", 10.0f, TEXTALIGN_ML);
Label.VSplitLeft(60.0f, nullptr, &Button);
Button.HMargin(3.0f, &Button);
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static float s_VersionBox = 0;
pEditor->DoEditBox(&s_VersionBox, &Button, pEditor->m_Map.m_MapInfoTmp.m_aVersion, sizeof(pEditor->m_Map.m_MapInfoTmp.m_aVersion), 10.0f, &s_VersionBox);
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// credits box
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, "Credits:", 10.0f, TEXTALIGN_ML);
Label.VSplitLeft(60.0f, nullptr, &Button);
Button.HMargin(3.0f, &Button);
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static float s_CreditsBox = 0;
pEditor->DoEditBox(&s_CreditsBox, &Button, pEditor->m_Map.m_MapInfoTmp.m_aCredits, sizeof(pEditor->m_Map.m_MapInfoTmp.m_aCredits), 10.0f, &s_CreditsBox);
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// license box
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, "License:", 10.0f, TEXTALIGN_ML);
Label.VSplitLeft(60.0f, nullptr, &Button);
Button.HMargin(3.0f, &Button);
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static float s_LicenseBox = 0;
pEditor->DoEditBox(&s_LicenseBox, &Button, pEditor->m_Map.m_MapInfoTmp.m_aLicense, sizeof(pEditor->m_Map.m_MapInfoTmp.m_aLicense), 10.0f, &s_LicenseBox);
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// button bar
ButtonBar.VSplitLeft(110.0f, &Label, &ButtonBar);
static int s_CancelButton = 0;
if(pEditor->DoButton_Editor(&s_CancelButton, "Cancel", 0, &Label, 0, nullptr))
return CUI::POPUP_CLOSE_CURRENT;
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ButtonBar.VSplitRight(110.0f, &ButtonBar, &Label);
static int s_ConfirmButton = 0;
if(pEditor->DoButton_Editor(&s_ConfirmButton, "Confirm", 0, &Label, 0, nullptr) || (Active && pEditor->UI()->ConsumeHotkey(CUI::HOTKEY_ENTER)))
{
pEditor->m_Map.m_MapInfo.Copy(pEditor->m_Map.m_MapInfoTmp);
return CUI::POPUP_CLOSE_CURRENT;
}
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return CUI::POPUP_KEEP_OPEN;
}
2008-01-17 23:09:49 +00:00
CUI::EPopupMenuFunctionResult CEditor::PopupEvent(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
const char *pTitle;
const char *pMessage;
if(pEditor->m_PopupEventType == POPEVENT_EXIT)
{
pTitle = "Exit the editor";
pMessage = "The map contains unsaved data, you might want to save it before you exit the editor.\n\nContinue anyway?";
}
else if(pEditor->m_PopupEventType == POPEVENT_LOAD || pEditor->m_PopupEventType == POPEVENT_LOADCURRENT)
{
pTitle = "Load map";
pMessage = "The map contains unsaved data, you might want to save it before you load a new map.\n\nContinue anyway?";
}
else if(pEditor->m_PopupEventType == POPEVENT_NEW)
{
pTitle = "New map";
pMessage = "The map contains unsaved data, you might want to save it before you create a new map.\n\nContinue anyway?";
}
else if(pEditor->m_PopupEventType == POPEVENT_SAVE)
{
pTitle = "Save map";
pMessage = "The file already exists.\n\nDo you want to overwrite the map?";
}
else if(pEditor->m_PopupEventType == POPEVENT_LARGELAYER)
{
pTitle = "Large layer";
pMessage = "You are trying to set the height or width of a layer to more than 1000 tiles. This is actually possible, but only rarely necessary. It may cause the editor to work slower and will result in a larger file size as well as higher memory usage for client and server.";
}
else if(pEditor->m_PopupEventType == POPEVENT_PREVENTUNUSEDTILES)
{
pTitle = "Unused tiles disabled";
pMessage = "Unused tiles can't be placed by default because they could get a use later and then destroy your map.\n\nActivate the 'Unused' switch to be able to place every tile.";
}
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else if(pEditor->m_PopupEventType == POPEVENT_IMAGEDIV16)
{
pTitle = "Image width/height";
pMessage = "The width or height of this image is not divisible by 16. This is required for images used in tile layers.";
}
else if(pEditor->m_PopupEventType == POPEVENT_IMAGE_MAX)
{
pTitle = "Max images";
pMessage = "The client only allows a maximum of 64 images.";
}
else if(pEditor->m_PopupEventType == POPEVENT_PLACE_BORDER_TILES)
{
pTitle = "Place border tiles";
pMessage = "This is going to overwrite any existing tiles around the edges of the layer.\n\nContinue?";
}
else
{
dbg_assert(false, "m_PopupEventType invalid");
return CUI::POPUP_CLOSE_CURRENT;
}
CUIRect Label, ButtonBar, Button;
View.Margin(10.0f, &View);
View.HSplitBottom(20.0f, &View, &ButtonBar);
// title
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, pTitle, 20.0f, TEXTALIGN_MC);
// message
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SLabelProperties Props;
Props.m_MaxWidth = View.w;
pEditor->UI()->DoLabel(&View, pMessage, 10.0f, TEXTALIGN_ML, Props);
// button bar
ButtonBar.VSplitLeft(110.0f, &Button, &ButtonBar);
if(pEditor->m_PopupEventType != POPEVENT_LARGELAYER && pEditor->m_PopupEventType != POPEVENT_PREVENTUNUSEDTILES && pEditor->m_PopupEventType != POPEVENT_IMAGEDIV16 && pEditor->m_PopupEventType != POPEVENT_IMAGE_MAX)
{
static int s_CancelButton = 0;
if(pEditor->DoButton_Editor(&s_CancelButton, "Cancel", 0, &Button, 0, nullptr))
{
pEditor->m_PopupEventWasActivated = false;
return CUI::POPUP_CLOSE_CURRENT;
}
}
ButtonBar.VSplitRight(110.0f, &ButtonBar, &Button);
static int s_ConfirmButton = 0;
if(pEditor->DoButton_Editor(&s_ConfirmButton, "Confirm", 0, &Button, 0, nullptr) || (Active && pEditor->UI()->ConsumeHotkey(CUI::HOTKEY_ENTER)))
{
if(pEditor->m_PopupEventType == POPEVENT_EXIT)
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{
g_Config.m_ClEditor = 0;
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}
else if(pEditor->m_PopupEventType == POPEVENT_LOAD)
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{
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pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", "", CEditor::CallbackOpenMap, pEditor);
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}
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else if(pEditor->m_PopupEventType == POPEVENT_LOADCURRENT)
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{
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pEditor->LoadCurrentMap();
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}
else if(pEditor->m_PopupEventType == POPEVENT_NEW)
{
pEditor->Reset();
pEditor->m_aFileName[0] = 0;
}
else if(pEditor->m_PopupEventType == POPEVENT_SAVE)
{
CallbackSaveMap(pEditor->m_aFileSaveName, IStorage::TYPE_SAVE, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
else if(pEditor->m_PopupEventType == POPEVENT_PLACE_BORDER_TILES)
{
pEditor->PlaceBorderTiles();
}
pEditor->m_PopupEventWasActivated = false;
return CUI::POPUP_CLOSE_CURRENT;
}
return CUI::POPUP_KEEP_OPEN;
}
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static int g_SelectImageSelected = -100;
static int g_SelectImageCurrent = -100;
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CUI::EPopupMenuFunctionResult CEditor::PopupSelectImage(void *pContext, CUIRect View, bool Active)
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{
CEditor *pEditor = static_cast<CEditor *>(pContext);
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CUIRect ButtonBar, ImageView;
View.VSplitLeft(150.0f, &ButtonBar, &View);
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View.Margin(10.0f, &ImageView);
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int ShowImage = g_SelectImageCurrent;
const float ButtonHeight = 12.0f;
const float ButtonMargin = 2.0f;
static CScrollRegion s_ScrollRegion;
vec2 ScrollOffset(0.0f, 0.0f);
CScrollRegionParams ScrollParams;
ScrollParams.m_ScrollbarWidth = 10.0f;
ScrollParams.m_ScrollbarMargin = 3.0f;
ScrollParams.m_ScrollUnit = (ButtonHeight + ButtonMargin) * 5;
s_ScrollRegion.Begin(&ButtonBar, &ScrollOffset, &ScrollParams);
ButtonBar.y += ScrollOffset.y;
for(int i = -1; i < (int)pEditor->m_Map.m_vpImages.size(); i++)
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{
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CUIRect Button;
ButtonBar.HSplitTop(ButtonMargin, nullptr, &ButtonBar);
ButtonBar.HSplitTop(ButtonHeight, &Button, &ButtonBar);
if(s_ScrollRegion.AddRect(Button))
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{
if(pEditor->UI()->MouseInside(&Button))
ShowImage = i;
static int s_NoneButton = 0;
if(pEditor->DoButton_MenuItem(i == -1 ? (void *)&s_NoneButton : &pEditor->m_Map.m_vpImages[i], i == -1 ? "None" : pEditor->m_Map.m_vpImages[i]->m_aName, i == g_SelectImageCurrent, &Button))
g_SelectImageSelected = i;
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}
}
s_ScrollRegion.End();
if(ShowImage >= 0 && (size_t)ShowImage < pEditor->m_Map.m_vpImages.size())
{
if(ImageView.h < ImageView.w)
ImageView.w = ImageView.h;
else
ImageView.h = ImageView.w;
float Max = (float)(maximum(pEditor->m_Map.m_vpImages[ShowImage]->m_Width, pEditor->m_Map.m_vpImages[ShowImage]->m_Height));
ImageView.w *= pEditor->m_Map.m_vpImages[ShowImage]->m_Width / Max;
ImageView.h *= pEditor->m_Map.m_vpImages[ShowImage]->m_Height / Max;
pEditor->Graphics()->TextureSet(pEditor->m_Map.m_vpImages[ShowImage]->m_Texture);
pEditor->Graphics()->BlendNormal();
pEditor->Graphics()->WrapClamp();
pEditor->Graphics()->QuadsBegin();
IGraphics::CQuadItem QuadItem(ImageView.x, ImageView.y, ImageView.w, ImageView.h);
pEditor->Graphics()->QuadsDrawTL(&QuadItem, 1);
pEditor->Graphics()->QuadsEnd();
pEditor->Graphics()->WrapNormal();
}
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return CUI::POPUP_KEEP_OPEN;
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}
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void CEditor::PopupSelectImageInvoke(int Current, float x, float y)
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{
static SPopupMenuId s_PopupSelectImageId;
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g_SelectImageSelected = -100;
g_SelectImageCurrent = Current;
UI()->DoPopupMenu(&s_PopupSelectImageId, x, y, 450, 300, this, PopupSelectImage);
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}
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int CEditor::PopupSelectImageResult()
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{
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if(g_SelectImageSelected == -100)
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return -100;
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g_SelectImageCurrent = g_SelectImageSelected;
g_SelectImageSelected = -100;
return g_SelectImageCurrent;
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}
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static int g_SelectSoundSelected = -100;
static int g_SelectSoundCurrent = -100;
CUI::EPopupMenuFunctionResult CEditor::PopupSelectSound(void *pContext, CUIRect View, bool Active)
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{
CEditor *pEditor = static_cast<CEditor *>(pContext);
const float ButtonHeight = 12.0f;
const float ButtonMargin = 2.0f;
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static CScrollRegion s_ScrollRegion;
vec2 ScrollOffset(0.0f, 0.0f);
CScrollRegionParams ScrollParams;
ScrollParams.m_ScrollbarWidth = 10.0f;
ScrollParams.m_ScrollbarMargin = 3.0f;
ScrollParams.m_ScrollUnit = (ButtonHeight + ButtonMargin) * 5;
s_ScrollRegion.Begin(&View, &ScrollOffset, &ScrollParams);
View.y += ScrollOffset.y;
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for(int i = -1; i < (int)pEditor->m_Map.m_vpSounds.size(); i++)
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{
CUIRect Button;
View.HSplitTop(ButtonMargin, nullptr, &View);
View.HSplitTop(ButtonHeight, &Button, &View);
if(s_ScrollRegion.AddRect(Button))
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{
static int s_NoneButton = 0;
if(pEditor->DoButton_MenuItem(i == -1 ? (void *)&s_NoneButton : &pEditor->m_Map.m_vpSounds[i], i == -1 ? "None" : pEditor->m_Map.m_vpSounds[i]->m_aName, i == g_SelectSoundCurrent, &Button))
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g_SelectSoundSelected = i;
}
}
s_ScrollRegion.End();
return CUI::POPUP_KEEP_OPEN;
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}
void CEditor::PopupSelectSoundInvoke(int Current, float x, float y)
{
static SPopupMenuId s_PopupSelectSoundId;
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g_SelectSoundSelected = -100;
g_SelectSoundCurrent = Current;
UI()->DoPopupMenu(&s_PopupSelectSoundId, x, y, 150, 300, this, PopupSelectSound);
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}
int CEditor::PopupSelectSoundResult()
{
if(g_SelectSoundSelected == -100)
return -100;
g_SelectSoundCurrent = g_SelectSoundSelected;
g_SelectSoundSelected = -100;
return g_SelectSoundCurrent;
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}
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static int s_GametileOpSelected = -1;
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static const char *s_apGametileOpButtonNames[] = {
"Air",
"Hookable",
"Death",
"Unhookable",
"Hookthrough",
"Freeze",
"Unfreeze",
"Deep Freeze",
"Deep Unfreeze",
"Blue Check-Tele",
"Red Check-Tele",
"Live Freeze",
"Live Unfreeze",
};
CUI::EPopupMenuFunctionResult CEditor::PopupSelectGametileOp(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
CUIRect Button;
for(size_t i = 0; i < std::size(s_apGametileOpButtonNames); ++i)
{
View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Button, &View);
if(pEditor->DoButton_Editor(&s_apGametileOpButtonNames[i], s_apGametileOpButtonNames[i], 0, &Button, 0, nullptr))
s_GametileOpSelected = i;
}
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return CUI::POPUP_KEEP_OPEN;
}
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void CEditor::PopupSelectGametileOpInvoke(float x, float y)
{
static SPopupMenuId s_PopupSelectGametileOpId;
s_GametileOpSelected = -1;
UI()->DoPopupMenu(&s_PopupSelectGametileOpId, x, y, 120.0f, std::size(s_apGametileOpButtonNames) * 14.0f + 10.0f, this, PopupSelectGametileOp);
}
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int CEditor::PopupSelectGameTileOpResult()
{
if(s_GametileOpSelected < 0)
return -1;
int Result = s_GametileOpSelected;
s_GametileOpSelected = -1;
return Result;
}
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static int s_AutoMapConfigSelected = -100;
static int s_AutoMapConfigCurrent = -100;
CUI::EPopupMenuFunctionResult CEditor::PopupSelectConfigAutoMap(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
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CLayerTiles *pLayer = static_cast<CLayerTiles *>(pEditor->GetSelectedLayer(0));
CAutoMapper *pAutoMapper = &pEditor->m_Map.m_vpImages[pLayer->m_Image]->m_AutoMapper;
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const float ButtonHeight = 12.0f;
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const float ButtonMargin = 2.0f;
static CScrollRegion s_ScrollRegion;
vec2 ScrollOffset(0.0f, 0.0f);
CScrollRegionParams ScrollParams;
ScrollParams.m_ScrollbarWidth = 10.0f;
ScrollParams.m_ScrollbarMargin = 3.0f;
ScrollParams.m_ScrollUnit = (ButtonHeight + ButtonMargin) * 5;
s_ScrollRegion.Begin(&View, &ScrollOffset, &ScrollParams);
View.y += ScrollOffset.y;
for(int i = -1; i < pAutoMapper->ConfigNamesNum(); i++)
{
CUIRect Button;
View.HSplitTop(ButtonMargin, nullptr, &View);
View.HSplitTop(ButtonHeight, &Button, &View);
if(s_ScrollRegion.AddRect(Button))
{
static int s_NoneButton = 0;
if(pEditor->DoButton_MenuItem(i == -1 ? (void *)&s_NoneButton : pAutoMapper->GetConfigName(i), i == -1 ? "None" : pAutoMapper->GetConfigName(i), i == s_AutoMapConfigCurrent, &Button))
s_AutoMapConfigSelected = i;
}
}
s_ScrollRegion.End();
return CUI::POPUP_KEEP_OPEN;
}
void CEditor::PopupSelectConfigAutoMapInvoke(int Current, float x, float y)
{
static SPopupMenuId s_PopupSelectConfigAutoMapId;
s_AutoMapConfigSelected = -100;
s_AutoMapConfigCurrent = Current;
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CLayerTiles *pLayer = static_cast<CLayerTiles *>(GetSelectedLayer(0));
const int ItemCount = minimum(m_Map.m_vpImages[pLayer->m_Image]->m_AutoMapper.ConfigNamesNum(), 10);
// Width for buttons is 120, 15 is the scrollbar width, 2 is the margin between both.
UI()->DoPopupMenu(&s_PopupSelectConfigAutoMapId, x, y, 120.0f + 15.0f + 2.0f, 26.0f + 14.0f * ItemCount, this, PopupSelectConfigAutoMap);
}
int CEditor::PopupSelectConfigAutoMapResult()
{
if(s_AutoMapConfigSelected == -100)
return -100;
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s_AutoMapConfigCurrent = s_AutoMapConfigSelected;
s_AutoMapConfigSelected = -100;
return s_AutoMapConfigCurrent;
}
// DDRace
CUI::EPopupMenuFunctionResult CEditor::PopupTele(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
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static int s_PreviousNumber = -1;
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CUIRect NumberPicker;
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CUIRect FindEmptySlot;
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View.VSplitRight(15.f, &NumberPicker, &FindEmptySlot);
NumberPicker.VSplitRight(2.f, &NumberPicker, nullptr);
FindEmptySlot.HSplitTop(13.0f, &FindEmptySlot, nullptr);
FindEmptySlot.HMargin(1.0f, &FindEmptySlot);
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// find empty number button
{
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static int s_EmptySlotPid = 0;
if(pEditor->DoButton_Editor(&s_EmptySlotPid, "F", 0, &FindEmptySlot, 0, "[ctrl+f] Find empty slot") || (Active && pEditor->Input()->ModifierIsPressed() && pEditor->Input()->KeyPress(KEY_F)))
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{
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int number = -1;
for(int i = 1; i <= 255; i++)
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{
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if(!pEditor->m_Map.m_pTeleLayer->ContainsElementWithId(i))
{
number = i;
break;
}
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}
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if(number != -1)
{
pEditor->m_TeleNumber = number;
}
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}
}
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// number picker
{
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static ColorRGBA s_Color = ColorRGBA(0.5f, 1, 0.5f, 0.5f);
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enum
{
PROP_TELE = 0,
NUM_PROPS,
};
CProperty aProps[] = {
{"Number", pEditor->m_TeleNumber, PROPTYPE_INT_STEP, 1, 255},
{nullptr},
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};
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static int s_aIds[NUM_PROPS] = {0};
static int NewVal = 0;
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int Prop = pEditor->DoProperties(&NumberPicker, aProps, s_aIds, &NewVal, s_Color);
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if(Prop == PROP_TELE)
{
pEditor->m_TeleNumber = (NewVal - 1 + 255) % 255 + 1;
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}
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if(s_PreviousNumber == 1 || s_PreviousNumber != pEditor->m_TeleNumber)
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{
s_Color = pEditor->m_Map.m_pTeleLayer->ContainsElementWithId(pEditor->m_TeleNumber) ? ColorRGBA(1, 0.5f, 0.5f, 0.5f) : ColorRGBA(0.5f, 1, 0.5f, 0.5f);
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}
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}
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s_PreviousNumber = pEditor->m_TeleNumber;
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupSpeedup(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
enum
{
PROP_FORCE = 0,
PROP_MAXSPEED,
PROP_ANGLE,
NUM_PROPS
};
CProperty aProps[] = {
{"Force", pEditor->m_SpeedupForce, PROPTYPE_INT_STEP, 1, 255},
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{"Max Speed", pEditor->m_SpeedupMaxSpeed, PROPTYPE_INT_STEP, 0, 255},
{"Angle", pEditor->m_SpeedupAngle, PROPTYPE_ANGLE_SCROLL, 0, 359},
{nullptr},
};
static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
if(Prop == PROP_FORCE)
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{
pEditor->m_SpeedupForce = clamp(NewVal, 1, 255);
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}
else if(Prop == PROP_MAXSPEED)
{
pEditor->m_SpeedupMaxSpeed = clamp(NewVal, 0, 255);
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}
else if(Prop == PROP_ANGLE)
{
pEditor->m_SpeedupAngle = clamp(NewVal, 0, 359);
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}
return CUI::POPUP_KEEP_OPEN;
}
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CUI::EPopupMenuFunctionResult CEditor::PopupSwitch(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
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CUIRect NumberPicker, FindEmptySlot;
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View.VSplitRight(15.0f, &NumberPicker, &FindEmptySlot);
NumberPicker.VSplitRight(2.0f, &NumberPicker, nullptr);
FindEmptySlot.HSplitTop(13.0f, &FindEmptySlot, nullptr);
FindEmptySlot.HMargin(1.0f, &FindEmptySlot);
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// find empty number button
{
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static int s_EmptySlotPid = 0;
if(pEditor->DoButton_Editor(&s_EmptySlotPid, "F", 0, &FindEmptySlot, 0, "[ctrl+f] Find empty slot") || (Active && pEditor->Input()->ModifierIsPressed() && pEditor->Input()->KeyPress(KEY_F)))
{
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int Number = -1;
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for(int i = 1; i <= 255; i++)
{
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if(!pEditor->m_Map.m_pSwitchLayer->ContainsElementWithId(i))
{
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Number = i;
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break;
}
}
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if(Number != -1)
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{
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pEditor->m_SwitchNum = Number;
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}
}
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}
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// number picker
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static int s_PreviousNumber = -1;
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{
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static ColorRGBA s_Color = ColorRGBA(1, 1, 1, 0.5f);
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enum
{
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PROP_SWITCH_NUMBER = 0,
PROP_SWITCH_DELAY,
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NUM_PROPS,
};
CProperty aProps[] = {
{"Number", pEditor->m_SwitchNum, PROPTYPE_INT_STEP, 0, 255},
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{"Delay", pEditor->m_SwitchDelay, PROPTYPE_INT_STEP, 0, 255},
{nullptr},
};
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static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
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int Prop = pEditor->DoProperties(&NumberPicker, aProps, s_aIds, &NewVal, s_Color);
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if(Prop == PROP_SWITCH_NUMBER)
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{
pEditor->m_SwitchNum = (NewVal + 256) % 256;
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}
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else if(Prop == PROP_SWITCH_DELAY)
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{
pEditor->m_SwitchDelay = (NewVal + 256) % 256;
}
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if(s_PreviousNumber == 1 || s_PreviousNumber != pEditor->m_SwitchNum)
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{
s_Color = pEditor->m_Map.m_pSwitchLayer->ContainsElementWithId(pEditor->m_SwitchNum) ? ColorRGBA(1, 0.5f, 0.5f, 0.5f) : ColorRGBA(0.5f, 1, 0.5f, 0.5f);
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}
}
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s_PreviousNumber = pEditor->m_SwitchNum;
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupTune(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
enum
{
PROP_TUNE = 0,
NUM_PROPS,
};
CProperty aProps[] = {
{"Zone", pEditor->m_TuningNum, PROPTYPE_INT_STEP, 1, 255},
{nullptr},
};
static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
if(Prop == PROP_TUNE)
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{
pEditor->m_TuningNum = (NewVal - 1 + 255) % 255 + 1;
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}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupGoto(void *pContext, CUIRect View, bool Active)
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{
CEditor *pEditor = static_cast<CEditor *>(pContext);
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enum
{
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PROP_COORD_X = 0,
PROP_COORD_Y,
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NUM_PROPS,
};
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static ivec2 s_GotoPos(0, 0);
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CProperty aProps[] = {
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{"X", s_GotoPos.x, PROPTYPE_INT_STEP, std::numeric_limits<int>::min(), std::numeric_limits<int>::max()},
{"Y", s_GotoPos.y, PROPTYPE_INT_STEP, std::numeric_limits<int>::min(), std::numeric_limits<int>::max()},
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{nullptr},
};
static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
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int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal, ColorRGBA(1, 1, 1, 0.5f));
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if(Prop == PROP_COORD_X)
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{
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s_GotoPos.x = NewVal;
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}
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else if(Prop == PROP_COORD_Y)
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{
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s_GotoPos.y = NewVal;
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}
CUIRect Button;
View.HSplitBottom(12.0f, &View, &Button);
static int s_Button;
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if(pEditor->DoButton_Editor(&s_Button, "Go", 0, &Button, 0, nullptr))
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{
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pEditor->Goto(s_GotoPos.x + 0.5f, s_GotoPos.y + 0.5f);
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}
return CUI::POPUP_KEEP_OPEN;
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}
CUI::EPopupMenuFunctionResult CEditor::PopupColorPicker(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
CUIRect SVPicker, HuePicker;
View.VSplitRight(20.0f, &SVPicker, &HuePicker);
HuePicker.VSplitLeft(4.0f, nullptr, &HuePicker);
pEditor->Graphics()->TextureClear();
pEditor->Graphics()->QuadsBegin();
// base: white - hue
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ColorHSVA Hsv = CEditor::ms_PickerColor;
IGraphics::CColorVertex aColors[4];
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ColorRGBA Color = color_cast<ColorRGBA>(ColorHSVA(Hsv.x, 0.0f, 1.0f));
aColors[0] = IGraphics::CColorVertex(0, Color.r, Color.g, Color.b, 1.0f);
Color = color_cast<ColorRGBA>(ColorHSVA(Hsv.x, 1.0f, 1.0f));
aColors[1] = IGraphics::CColorVertex(1, Color.r, Color.g, Color.b, 1.0f);
Color = color_cast<ColorRGBA>(ColorHSVA(Hsv.x, 1.0f, 1.0f));
aColors[2] = IGraphics::CColorVertex(2, Color.r, Color.g, Color.b, 1.0f);
Color = color_cast<ColorRGBA>(ColorHSVA(Hsv.x, 0.0f, 1.0f));
aColors[3] = IGraphics::CColorVertex(3, Color.r, Color.g, Color.b, 1.0f);
pEditor->Graphics()->SetColorVertex(aColors, 4);
IGraphics::CQuadItem QuadItem(SVPicker.x, SVPicker.y, SVPicker.w, SVPicker.h);
pEditor->Graphics()->QuadsDrawTL(&QuadItem, 1);
// base: transparent - black
aColors[0] = IGraphics::CColorVertex(0, 0.0f, 0.0f, 0.0f, 0.0f);
aColors[1] = IGraphics::CColorVertex(1, 0.0f, 0.0f, 0.0f, 0.0f);
aColors[2] = IGraphics::CColorVertex(2, 0.0f, 0.0f, 0.0f, 1.0f);
aColors[3] = IGraphics::CColorVertex(3, 0.0f, 0.0f, 0.0f, 1.0f);
pEditor->Graphics()->SetColorVertex(aColors, 4);
pEditor->Graphics()->QuadsDrawTL(&QuadItem, 1);
pEditor->Graphics()->QuadsEnd();
// marker
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const vec2 Marker = vec2(Hsv.y, (1.0f - Hsv.z)) * vec2(SVPicker.w, SVPicker.h);
pEditor->Graphics()->QuadsBegin();
pEditor->Graphics()->SetColor(0.5f, 0.5f, 0.5f, 1.0f);
IGraphics::CQuadItem aMarker[2];
aMarker[0] = IGraphics::CQuadItem(SVPicker.x + Marker.x, SVPicker.y + Marker.y - 5.0f * pEditor->UI()->PixelSize(), pEditor->UI()->PixelSize(), 11.0f * pEditor->UI()->PixelSize());
aMarker[1] = IGraphics::CQuadItem(SVPicker.x + Marker.x - 5.0f * pEditor->UI()->PixelSize(), SVPicker.y + Marker.y, 11.0f * pEditor->UI()->PixelSize(), pEditor->UI()->PixelSize());
pEditor->Graphics()->QuadsDrawTL(aMarker, 2);
pEditor->Graphics()->QuadsEnd();
// logic
float X, Y;
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if(pEditor->UI()->DoPickerLogic(&CEditor::ms_SVPicker, &SVPicker, &X, &Y))
{
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Hsv.y = X / SVPicker.w;
Hsv.z = 1.0f - Y / SVPicker.h;
}
// hue slider
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static const float s_aaColorIndices[7][3] = {
{1.0f, 0.0f, 0.0f}, // red
{1.0f, 0.0f, 1.0f}, // magenta
{0.0f, 0.0f, 1.0f}, // blue
{0.0f, 1.0f, 1.0f}, // cyan
{0.0f, 1.0f, 0.0f}, // green
{1.0f, 1.0f, 0.0f}, // yellow
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{1.0f, 0.0f, 0.0f}, // red
};
pEditor->Graphics()->QuadsBegin();
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const float Offset = HuePicker.h / 6.0f;
for(size_t j = 0; j < std::size(s_aaColorIndices) - 1; ++j)
{
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const ColorRGBA ColorTop = ColorRGBA(s_aaColorIndices[j][0], s_aaColorIndices[j][1], s_aaColorIndices[j][2], 1.0f);
const ColorRGBA ColorBottom = ColorRGBA(s_aaColorIndices[j + 1][0], s_aaColorIndices[j + 1][1], s_aaColorIndices[j + 1][2], 1.0f);
aColors[0] = IGraphics::CColorVertex(0, ColorTop.r, ColorTop.g, ColorTop.b, ColorTop.a);
aColors[1] = IGraphics::CColorVertex(1, ColorTop.r, ColorTop.g, ColorTop.b, ColorTop.a);
aColors[2] = IGraphics::CColorVertex(2, ColorBottom.r, ColorBottom.g, ColorBottom.b, ColorBottom.a);
aColors[3] = IGraphics::CColorVertex(3, ColorBottom.r, ColorBottom.g, ColorBottom.b, ColorBottom.a);
pEditor->Graphics()->SetColorVertex(aColors, 4);
QuadItem = IGraphics::CQuadItem(HuePicker.x, HuePicker.y + Offset * j, HuePicker.w, Offset);
pEditor->Graphics()->QuadsDrawTL(&QuadItem, 1);
}
// marker
pEditor->Graphics()->SetColor(0.5f, 0.5f, 0.5f, 1.0f);
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IGraphics::CQuadItem QuadItemMarker(HuePicker.x, HuePicker.y + (1.0f - Hsv.x) * HuePicker.h, HuePicker.w, pEditor->UI()->PixelSize());
pEditor->Graphics()->QuadsDrawTL(&QuadItemMarker, 1);
pEditor->Graphics()->QuadsEnd();
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if(pEditor->UI()->DoPickerLogic(&CEditor::ms_HuePicker, &HuePicker, &X, &Y))
{
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Hsv.x = 1.0f - Y / HuePicker.h;
}
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CEditor::ms_PickerColor = Hsv;
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupEntities(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
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for(size_t i = 0; i < pEditor->m_vSelectEntitiesFiles.size(); i++)
{
CUIRect Button;
View.HSplitTop(14.0f, &Button, &View);
const char *pName = pEditor->m_vSelectEntitiesFiles[i].c_str();
if(pEditor->DoButton_MenuItem(pName, pName, pEditor->m_vSelectEntitiesFiles[i] == pEditor->m_SelectEntitiesImage, &Button))
{
if(pEditor->m_vSelectEntitiesFiles[i] != pEditor->m_SelectEntitiesImage)
{
pEditor->m_SelectEntitiesImage = pEditor->m_vSelectEntitiesFiles[i];
pEditor->m_AllowPlaceUnusedTiles = pEditor->m_SelectEntitiesImage == "DDNet" ? 0 : -1;
pEditor->m_PreventUnusedTilesWasWarned = false;
if(pEditor->m_EntitiesTexture.IsValid())
pEditor->Graphics()->UnloadTexture(&pEditor->m_EntitiesTexture);
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char aBuf[IO_MAX_PATH_LENGTH];
str_format(aBuf, sizeof(aBuf), "editor/entities/%s.png", pName);
pEditor->m_EntitiesTexture = pEditor->Graphics()->LoadTexture(aBuf, IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, pEditor->GetTextureUsageFlag());
return CUI::POPUP_CLOSE_CURRENT;
}
}
}
return CUI::POPUP_KEEP_OPEN;
}