ddnet/src/game/editor/ed_popups.cpp

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#include <stdio.h>
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#include <engine/client/graphics.h>
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#include "ed_editor.hpp"
// popup menu handling
static struct
{
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CUIRect rect;
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void *id;
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int (*func)(EDITOR *pEditor, CUIRect rect);
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int is_menu;
void *extra;
} ui_popups[8];
static int ui_num_popups = 0;
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void EDITOR::ui_invoke_popup_menu(void *id, int flags, float x, float y, float w, float h, int (*func)(EDITOR *pEditor, CUIRect rect), void *extra)
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{
dbg_msg("", "invoked");
ui_popups[ui_num_popups].id = id;
ui_popups[ui_num_popups].is_menu = flags;
ui_popups[ui_num_popups].rect.x = x;
ui_popups[ui_num_popups].rect.y = y;
ui_popups[ui_num_popups].rect.w = w;
ui_popups[ui_num_popups].rect.h = h;
ui_popups[ui_num_popups].func = func;
ui_popups[ui_num_popups].extra = extra;
ui_num_popups++;
}
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void EDITOR::ui_do_popup_menu()
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{
for(int i = 0; i < ui_num_popups; i++)
{
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bool inside = UI()->MouseInside(&ui_popups[i].rect);
UI()->SetHotItem(&ui_popups[i].id);
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if(UI()->ActiveItem() == &ui_popups[i].id)
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{
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if(!UI()->MouseButton(0))
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{
if(!inside)
ui_num_popups--;
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UI()->SetActiveItem(0);
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}
}
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else if(UI()->HotItem() == &ui_popups[i].id)
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{
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if(UI()->MouseButton(0))
UI()->SetActiveItem(&ui_popups[i].id);
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}
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int corners = CUI::CORNER_ALL;
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if(ui_popups[i].is_menu)
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corners = CUI::CORNER_R|CUI::CORNER_B;
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CUIRect r = ui_popups[i].rect;
RenderTools()->DrawUIRect(&r, vec4(0.5f,0.5f,0.5f,0.75f), corners, 3.0f);
r.Margin(1.0f, &r);
RenderTools()->DrawUIRect(&r, vec4(0,0,0,0.75f), corners, 3.0f);
r.Margin(4.0f, &r);
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if(ui_popups[i].func(this, r))
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ui_num_popups--;
if(inp_key_down(KEY_ESCAPE))
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ui_num_popups--;
}
}
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int EDITOR::popup_group(EDITOR *pEditor, CUIRect view)
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{
// remove group button
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CUIRect button;
view.HSplitBottom(12.0f, &view, &button);
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static int delete_button = 0;
// don't allow deletion of game group
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if(pEditor->map.game_group != pEditor->get_selected_group() &&
pEditor->DoButton_Editor(&delete_button, "Delete Group", 0, &button, 0, "Delete group"))
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{
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pEditor->map.delete_group(pEditor->selected_group);
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return 1;
}
// new tile layer
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view.HSplitBottom(10.0f, &view, &button);
view.HSplitBottom(12.0f, &view, &button);
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static int new_quad_layer_button = 0;
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if(pEditor->DoButton_Editor(&new_quad_layer_button, "Add Quads Layer", 0, &button, 0, "Creates a new quad layer"))
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{
LAYER *l = new LAYER_QUADS;
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pEditor->map.groups[pEditor->selected_group]->add_layer(l);
pEditor->selected_layer = pEditor->map.groups[pEditor->selected_group]->layers.len()-1;
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return 1;
}
// new quad layer
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view.HSplitBottom(5.0f, &view, &button);
view.HSplitBottom(12.0f, &view, &button);
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static int new_tile_layer_button = 0;
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if(pEditor->DoButton_Editor(&new_tile_layer_button, "Add Tile Layer", 0, &button, 0, "Creates a new tile layer"))
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{
LAYER *l = new LAYER_TILES(50, 50);
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pEditor->map.groups[pEditor->selected_group]->add_layer(l);
pEditor->selected_layer = pEditor->map.groups[pEditor->selected_group]->layers.len()-1;
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return 1;
}
enum
{
PROP_ORDER=0,
PROP_POS_X,
PROP_POS_Y,
PROP_PARA_X,
PROP_PARA_Y,
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PROP_USE_CLIPPING,
PROP_CLIP_X,
PROP_CLIP_Y,
PROP_CLIP_W,
PROP_CLIP_H,
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NUM_PROPS,
};
PROPERTY props[] = {
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{"Order", pEditor->selected_group, PROPTYPE_INT_STEP, 0, pEditor->map.groups.len()-1},
{"Pos X", -pEditor->map.groups[pEditor->selected_group]->offset_x, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Pos Y", -pEditor->map.groups[pEditor->selected_group]->offset_y, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Para X", pEditor->map.groups[pEditor->selected_group]->parallax_x, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Para Y", pEditor->map.groups[pEditor->selected_group]->parallax_y, PROPTYPE_INT_SCROLL, -1000000, 1000000},
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{"Use Clipping", pEditor->map.groups[pEditor->selected_group]->use_clipping, PROPTYPE_BOOL, 0, 1},
{"Clip X", pEditor->map.groups[pEditor->selected_group]->clip_x, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Clip Y", pEditor->map.groups[pEditor->selected_group]->clip_y, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Clip W", pEditor->map.groups[pEditor->selected_group]->clip_w, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Clip H", pEditor->map.groups[pEditor->selected_group]->clip_h, PROPTYPE_INT_SCROLL, -1000000, 1000000},
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{0},
};
static int ids[NUM_PROPS] = {0};
int new_val = 0;
// cut the properties that isn't needed
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if(pEditor->get_selected_group()->game_group)
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props[PROP_POS_X].name = 0;
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int prop = pEditor->do_properties(&view, props, ids, &new_val);
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if(prop == PROP_ORDER)
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pEditor->selected_group = pEditor->map.swap_groups(pEditor->selected_group, new_val);
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// these can not be changed on the game group
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if(!pEditor->get_selected_group()->game_group)
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{
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if(prop == PROP_PARA_X) pEditor->map.groups[pEditor->selected_group]->parallax_x = new_val;
else if(prop == PROP_PARA_Y) pEditor->map.groups[pEditor->selected_group]->parallax_y = new_val;
else if(prop == PROP_POS_X) pEditor->map.groups[pEditor->selected_group]->offset_x = -new_val;
else if(prop == PROP_POS_Y) pEditor->map.groups[pEditor->selected_group]->offset_y = -new_val;
else if(prop == PROP_USE_CLIPPING) pEditor->map.groups[pEditor->selected_group]->use_clipping = new_val;
else if(prop == PROP_CLIP_X) pEditor->map.groups[pEditor->selected_group]->clip_x = new_val;
else if(prop == PROP_CLIP_Y) pEditor->map.groups[pEditor->selected_group]->clip_y = new_val;
else if(prop == PROP_CLIP_W) pEditor->map.groups[pEditor->selected_group]->clip_w = new_val;
else if(prop == PROP_CLIP_H) pEditor->map.groups[pEditor->selected_group]->clip_h = new_val;
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}
return 0;
}
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int EDITOR::popup_layer(EDITOR *pEditor, CUIRect view)
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{
// remove layer button
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CUIRect button;
view.HSplitBottom(12.0f, &view, &button);
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static int delete_button = 0;
// don't allow deletion of game layer
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if(pEditor->map.game_layer != pEditor->get_selected_layer(0) &&
pEditor->DoButton_Editor(&delete_button, "Delete Layer", 0, &button, 0, "Deletes the layer"))
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{
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pEditor->map.groups[pEditor->selected_group]->delete_layer(pEditor->selected_layer);
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return 1;
}
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view.HSplitBottom(10.0f, &view, 0);
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LAYERGROUP *current_group = pEditor->map.groups[pEditor->selected_group];
LAYER *current_layer = pEditor->get_selected_layer(0);
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enum
{
PROP_GROUP=0,
PROP_ORDER,
PROP_HQ,
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NUM_PROPS,
};
PROPERTY props[] = {
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{"Group", pEditor->selected_group, PROPTYPE_INT_STEP, 0, pEditor->map.groups.len()-1},
{"Order", pEditor->selected_layer, PROPTYPE_INT_STEP, 0, current_group->layers.len()},
{"Detail", current_layer->flags&LAYERFLAG_DETAIL, PROPTYPE_BOOL, 0, 1},
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{0},
};
static int ids[NUM_PROPS] = {0};
int new_val = 0;
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int prop = pEditor->do_properties(&view, props, ids, &new_val);
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if(prop == PROP_ORDER)
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pEditor->selected_layer = current_group->swap_layers(pEditor->selected_layer, new_val);
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else if(prop == PROP_GROUP && current_layer->type != LAYERTYPE_GAME)
{
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if(new_val >= 0 && new_val < pEditor->map.groups.len())
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{
current_group->layers.remove(current_layer);
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pEditor->map.groups[new_val]->layers.add(current_layer);
pEditor->selected_group = new_val;
pEditor->selected_layer = pEditor->map.groups[new_val]->layers.len()-1;
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}
}
else if(prop == PROP_HQ)
{
current_layer->flags &= ~LAYERFLAG_DETAIL;
if(new_val)
current_layer->flags |= LAYERFLAG_DETAIL;
}
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return current_layer->render_properties(&view);
}
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int EDITOR::popup_quad(EDITOR *pEditor, CUIRect view)
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{
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QUAD *quad = pEditor->get_selected_quad();
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CUIRect button;
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// delete button
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view.HSplitBottom(12.0f, &view, &button);
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static int delete_button = 0;
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if(pEditor->DoButton_Editor(&delete_button, "Delete", 0, &button, 0, "Deletes the current quad"))
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{
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LAYER_QUADS *layer = (LAYER_QUADS *)pEditor->get_selected_layer_type(0, LAYERTYPE_QUADS);
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if(layer)
{
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layer->quads.removebyindex(pEditor->selected_quad);
pEditor->selected_quad--;
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}
return 1;
}
// square button
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view.HSplitBottom(10.0f, &view, &button);
view.HSplitBottom(12.0f, &view, &button);
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static int sq_button = 0;
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if(pEditor->DoButton_Editor(&sq_button, "Square", 0, &button, 0, "Squares the current quad"))
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{
int top = quad->points[0].y;
int left = quad->points[0].x;
int bottom = quad->points[0].y;
int right = quad->points[0].x;
for(int k = 1; k < 4; k++)
{
if(quad->points[k].y < top) top = quad->points[k].y;
if(quad->points[k].x < left) left = quad->points[k].x;
if(quad->points[k].y > bottom) bottom = quad->points[k].y;
if(quad->points[k].x > right) right = quad->points[k].x;
}
quad->points[0].x = left; quad->points[0].y = top;
quad->points[1].x = right; quad->points[1].y = top;
quad->points[2].x = left; quad->points[2].y = bottom;
quad->points[3].x = right; quad->points[3].y = bottom;
return 1;
}
enum
{
PROP_POS_ENV=0,
PROP_POS_ENV_OFFSET,
PROP_COLOR_ENV,
PROP_COLOR_ENV_OFFSET,
NUM_PROPS,
};
PROPERTY props[] = {
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{"Pos. Env", quad->pos_env, PROPTYPE_INT_STEP, -1, pEditor->map.envelopes.len()},
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{"Pos. TO", quad->pos_env_offset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
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{"Color Env", quad->color_env, PROPTYPE_INT_STEP, -1, pEditor->map.envelopes.len()},
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{"Color TO", quad->color_env_offset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{0},
};
static int ids[NUM_PROPS] = {0};
int new_val = 0;
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int prop = pEditor->do_properties(&view, props, ids, &new_val);
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if(prop == PROP_POS_ENV) quad->pos_env = clamp(new_val, -1, pEditor->map.envelopes.len()-1);
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if(prop == PROP_POS_ENV_OFFSET) quad->pos_env_offset = new_val;
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if(prop == PROP_COLOR_ENV) quad->color_env = clamp(new_val, -1, pEditor->map.envelopes.len()-1);
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if(prop == PROP_COLOR_ENV_OFFSET) quad->color_env_offset = new_val;
return 0;
}
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int EDITOR::popup_point(EDITOR *pEditor, CUIRect view)
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{
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QUAD *quad = pEditor->get_selected_quad();
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enum
{
PROP_COLOR=0,
NUM_PROPS,
};
int color = 0;
for(int v = 0; v < 4; v++)
{
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if(pEditor->selected_points&(1<<v))
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{
color = 0;
color |= quad->colors[v].r<<24;
color |= quad->colors[v].g<<16;
color |= quad->colors[v].b<<8;
color |= quad->colors[v].a;
}
}
PROPERTY props[] = {
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{"Color", color, PROPTYPE_COLOR, -1, pEditor->map.envelopes.len()},
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{0},
};
static int ids[NUM_PROPS] = {0};
int new_val = 0;
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int prop = pEditor->do_properties(&view, props, ids, &new_val);
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if(prop == PROP_COLOR)
{
for(int v = 0; v < 4; v++)
{
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if(pEditor->selected_points&(1<<v))
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{
color = 0;
quad->colors[v].r = (new_val>>24)&0xff;
quad->colors[v].g = (new_val>>16)&0xff;
quad->colors[v].b = (new_val>>8)&0xff;
quad->colors[v].a = new_val&0xff;
}
}
}
return 0;
}
static int select_image_selected = -100;
static int select_image_current = -100;
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int EDITOR::popup_select_image(EDITOR *pEditor, CUIRect view)
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{
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CUIRect buttonbar, imageview;
view.VSplitLeft(80.0f, &buttonbar, &view);
view.Margin(10.0f, &imageview);
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int show_image = select_image_current;
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for(int i = -1; i < pEditor->map.images.len(); i++)
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{
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CUIRect button;
buttonbar.HSplitTop(12.0f, &button, &buttonbar);
buttonbar.HSplitTop(2.0f, 0, &buttonbar);
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if(pEditor->UI()->MouseInside(&button))
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show_image = i;
if(i == -1)
{
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if(pEditor->DoButton_MenuItem(&pEditor->map.images[i], "None", i==select_image_current, &button))
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select_image_selected = -1;
}
else
{
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if(pEditor->DoButton_MenuItem(&pEditor->map.images[i], pEditor->map.images[i]->name, i==select_image_current, &button))
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select_image_selected = i;
}
}
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if(show_image >= 0 && show_image < pEditor->map.images.len())
pEditor->Graphics()->TextureSet(pEditor->map.images[show_image]->tex_id);
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else
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pEditor->Graphics()->TextureSet(-1);
pEditor->Graphics()->QuadsBegin();
pEditor->Graphics()->QuadsDrawTL(imageview.x, imageview.y, imageview.w, imageview.h);
pEditor->Graphics()->QuadsEnd();
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return 0;
}
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void EDITOR::popup_select_image_invoke(int current, float x, float y)
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{
static int select_image_popup_id = 0;
select_image_selected = -100;
select_image_current = current;
ui_invoke_popup_menu(&select_image_popup_id, 0, x, y, 400, 300, popup_select_image);
}
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int EDITOR::popup_select_image_result()
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{
if(select_image_selected == -100)
return -100;
select_image_current = select_image_selected;
select_image_selected = -100;
return select_image_current;
}