Enable -Wshadow=local

> Warn when a local variable shadows another local variable or parameter.

Found one actual bug in graphics_threaded.cpp

Should reduce confusion in the future when reading source code
This commit is contained in:
def 2022-03-20 12:57:50 +01:00
parent 37d6a99d73
commit 8134f9fa55
38 changed files with 266 additions and 304 deletions

View file

@ -244,6 +244,7 @@ if(NOT MSVC AND NOT HAIKU)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wduplicated-branches)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wlogical-op)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wrestrict)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wshadow=local)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wthread-safety)
# TODO: Enable for C++ code except gtest
#add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN "-Wuseless-cast")

View file

@ -1051,13 +1051,13 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *pScreen, int *pWid
}
{
CCommandBuffer::SCommand_Update_Viewport CmdSDL;
CmdSDL.m_X = 0;
CmdSDL.m_Y = 0;
CCommandBuffer::SCommand_Update_Viewport CmdSDL2;
CmdSDL2.m_X = 0;
CmdSDL2.m_Y = 0;
CmdSDL.m_Width = *pCurrentWidth;
CmdSDL.m_Height = *pCurrentHeight;
CmdBuffer.AddCommandUnsafe(CmdSDL);
CmdSDL2.m_Width = *pCurrentWidth;
CmdSDL2.m_Height = *pCurrentHeight;
CmdBuffer.AddCommandUnsafe(CmdSDL2);
RunBuffer(&CmdBuffer);
WaitForIdle();
CmdBuffer.Reset();

View file

@ -158,12 +158,12 @@ void CGraph::Render(IGraphics *pGraphics, IGraphics::CTextureHandle FontTexture,
float v0 = (m_aValues[i0] - m_Min) / (m_Max - m_Min);
float v1 = (m_aValues[i1] - m_Min) / (m_Max - m_Min);
IGraphics::CColorVertex Array[2] = {
IGraphics::CColorVertex ArrayV[2] = {
IGraphics::CColorVertex(0, m_aColors[i0][0], m_aColors[i0][1], m_aColors[i0][2], 0.75f),
IGraphics::CColorVertex(1, m_aColors[i1][0], m_aColors[i1][1], m_aColors[i1][2], 0.75f)};
pGraphics->SetColorVertex(Array, 2);
IGraphics::CLineItem LineItem(x + a0 * w, y + h - v0 * h, x + a1 * w, y + h - v1 * h);
pGraphics->LinesDraw(&LineItem, 1);
pGraphics->SetColorVertex(ArrayV, 2);
IGraphics::CLineItem LineItem2(x + a0 * w, y + h - v0 * h, x + a1 * w, y + h - v1 * h);
pGraphics->LinesDraw(&LineItem2, 1);
}
pGraphics->LinesEnd();
@ -1758,9 +1758,9 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
// request new chunk
m_MapdownloadChunk++;
CMsgPacker Msg(NETMSG_REQUEST_MAP_DATA, true);
Msg.AddInt(m_MapdownloadChunk);
SendMsg(CONN_MAIN, &Msg, MSGFLAG_VITAL | MSGFLAG_FLUSH);
CMsgPacker MsgP(NETMSG_REQUEST_MAP_DATA, true);
MsgP.AddInt(m_MapdownloadChunk);
SendMsg(CONN_MAIN, &MsgP, MSGFLAG_VITAL | MSGFLAG_FLUSH);
if(g_Config.m_Debug)
{
@ -1784,8 +1784,8 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
}
else if(Msg == NETMSG_PING)
{
CMsgPacker Msg(NETMSG_PING_REPLY, true);
SendMsg(Conn, &Msg, 0);
CMsgPacker MsgP(NETMSG_PING_REPLY, true);
SendMsg(Conn, &MsgP, 0);
}
else if(Msg == NETMSG_PINGEX)
{
@ -1794,9 +1794,9 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
{
return;
}
CMsgPacker Msg(NETMSG_PONGEX, true);
Msg.AddRaw(pID, sizeof(*pID));
SendMsg(Conn, &Msg, MSGFLAG_FLUSH);
CMsgPacker MsgP(NETMSG_PONGEX, true);
MsgP.AddRaw(pID, sizeof(*pID));
SendMsg(Conn, &MsgP, MSGFLAG_FLUSH);
}
else if(Conn == CONN_MAIN && Msg == NETMSG_PONGEX)
{
@ -1823,13 +1823,13 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
{
return;
}
int Result = HandleChecksum(Conn, *pUuid, &Unpacker);
if(Result)
int ResultCheck = HandleChecksum(Conn, *pUuid, &Unpacker);
if(ResultCheck)
{
CMsgPacker Msg(NETMSG_CHECKSUM_ERROR, true);
Msg.AddRaw(pUuid, sizeof(*pUuid));
Msg.AddInt(Result);
SendMsg(Conn, &Msg, MSGFLAG_VITAL);
CMsgPacker MsgP(NETMSG_CHECKSUM_ERROR, true);
MsgP.AddRaw(pUuid, sizeof(*pUuid));
MsgP.AddInt(ResultCheck);
SendMsg(Conn, &MsgP, MSGFLAG_VITAL);
}
}
else if(Conn == CONN_MAIN && (pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 && Msg == NETMSG_RCON_CMD_ADD)
@ -1848,9 +1848,9 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
}
else if((pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 && Msg == NETMSG_RCON_AUTH_STATUS)
{
int Result = Unpacker.GetInt();
int ResultInt = Unpacker.GetInt();
if(Unpacker.Error() == 0)
m_RconAuthed[Conn] = Result;
m_RconAuthed[Conn] = ResultInt;
if(Conn == CONN_MAIN)
{
int Old = m_UseTempRconCommands;
@ -2102,8 +2102,8 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
{
if(m_ServerCapabilities.m_ChatTimeoutCode || ShouldSendChatTimeoutCodeHeuristic())
{
CNetMsg_Cl_Say Msg;
Msg.m_Team = 0;
CNetMsg_Cl_Say MsgP;
MsgP.m_Team = 0;
char aBuf[256];
if(g_Config.m_ClRunOnJoin[0])
{
@ -2113,10 +2113,10 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
{
str_format(aBuf, sizeof(aBuf), "/timeout %s", m_aTimeoutCodes[Conn]);
}
Msg.m_pMessage = aBuf;
CMsgPacker Packer(Msg.MsgID(), false);
Msg.Pack(&Packer);
SendMsg(Conn, &Packer, MSGFLAG_VITAL);
MsgP.m_pMessage = aBuf;
CMsgPacker PackerTimeout(MsgP.MsgID(), false);
MsgP.Pack(&PackerTimeout);
SendMsg(Conn, &PackerTimeout, MSGFLAG_VITAL);
}
m_CodeRunAfterJoin[Conn] = true;
}
@ -2642,7 +2642,7 @@ void CClient::Update()
m_CurrentServerNextPingTime >= 0 &&
time_get() > m_CurrentServerNextPingTime)
{
int64_t Now = time_get();
int64_t NowPing = time_get();
int64_t Freq = time_freq();
char aBuf[64];
@ -2660,8 +2660,8 @@ void CClient::Update()
Msg.AddRaw(&m_CurrentServerPingUuid, sizeof(m_CurrentServerPingUuid));
SendMsg(CONN_MAIN, &Msg, MSGFLAG_FLUSH);
}
m_CurrentServerCurrentPingTime = Now;
m_CurrentServerNextPingTime = Now + 600 * Freq; // ping every 10 minutes
m_CurrentServerCurrentPingTime = NowPing;
m_CurrentServerNextPingTime = NowPing + 600 * Freq; // ping every 10 minutes
}
}
@ -4053,11 +4053,11 @@ void CClient::LoadFont()
File = Storage()->OpenFile(pFallbackFontFile, IOFLAG_READ, IStorage::TYPE_ALL, aFilename, sizeof(aFilename));
if(File)
{
size_t Size = io_length(File);
unsigned char *pBuf = (unsigned char *)malloc(Size);
Size = io_length(File);
pBuf = (unsigned char *)malloc(Size);
io_read(File, pBuf, Size);
io_close(File);
IEngineTextRender *pTextRender = Kernel()->RequestInterface<IEngineTextRender>();
pTextRender = Kernel()->RequestInterface<IEngineTextRender>();
FontLoaded = pTextRender->LoadFallbackFont(pDefaultFont, aFilename, pBuf, Size);
}

View file

@ -1121,7 +1121,7 @@ void CGraphics_Threaded::RenderTileLayer(int BufferContainerIndex, float *pColor
// kick command buffer and try again
KickCommandBuffer();
void *Data = m_pCommandBuffer->AllocData((sizeof(char *) + sizeof(unsigned int)) * NumIndicesOffet);
Data = m_pCommandBuffer->AllocData((sizeof(char *) + sizeof(unsigned int)) * NumIndicesOffet);
if(Data == 0x0)
{
dbg_msg("graphics", "failed to allocate data for vertices");

View file

@ -678,10 +678,10 @@ void CServerBrowser::Set(const NETADDR &Addr, int Type, int Token, const CServer
NETADDR Broadcast;
mem_zero(&Broadcast, sizeof(Broadcast));
Broadcast.type = m_pNetClient->NetType() | NETTYPE_LINK_BROADCAST;
int Token = GenerateToken(Broadcast);
int TokenBC = GenerateToken(Broadcast);
bool Drop = false;
Drop = Drop || BasicToken != GetBasicToken(Token);
Drop = Drop || (pInfo->m_Type == SERVERINFO_EXTENDED && ExtraToken != GetExtraToken(Token));
Drop = Drop || BasicToken != GetBasicToken(TokenBC);
Drop = Drop || (pInfo->m_Type == SERVERINFO_EXTENDED && ExtraToken != GetExtraToken(TokenBC));
if(Drop)
{
return;
@ -696,10 +696,10 @@ void CServerBrowser::Set(const NETADDR &Addr, int Type, int Token, const CServer
{
return;
}
int Token = GenerateToken(Addr);
int TokenAddr = GenerateToken(Addr);
bool Drop = false;
Drop = Drop || BasicToken != GetBasicToken(Token);
Drop = Drop || (pInfo->m_Type == SERVERINFO_EXTENDED && ExtraToken != GetExtraToken(Token));
Drop = Drop || BasicToken != GetBasicToken(TokenAddr);
Drop = Drop || (pInfo->m_Type == SERVERINFO_EXTENDED && ExtraToken != GetExtraToken(TokenAddr));
if(Drop)
{
return;
@ -1619,11 +1619,11 @@ void CServerBrowser::CountryFilterClean(int Network)
char aNewList[128];
aNewList[0] = '\0';
for(auto &Network : m_aNetworks)
for(auto &Net : m_aNetworks)
{
for(int i = 0; i < Network.m_NumCountries; i++)
for(int i = 0; i < Net.m_NumCountries; i++)
{
const char *pName = Network.m_aCountries[i].m_aName;
const char *pName = Net.m_aCountries[i].m_aName;
if(DDNetFiltered(pExcludeCountries, pName))
{
char aBuf[128];

View file

@ -1086,18 +1086,18 @@ public:
int SelectionStartChar = -1;
int SelectionEndChar = -1;
auto &&CheckInsideChar = [&](bool CheckOuter, int CursorX, int CursorY, float LastCharX, float LastCharWidth, float CharX, float CharWidth, float CharY) -> bool {
return (LastCharX - LastCharWidth / 2 <= CursorX &&
CharX + CharWidth / 2 > CursorX &&
CharY - Size <= CursorY &&
CharY > CursorY) ||
auto &&CheckInsideChar = [&](bool CheckOuter, int CursorX_, int CursorY_, float LastCharX, float LastCharWidth, float CharX, float CharWidth, float CharY) -> bool {
return (LastCharX - LastCharWidth / 2 <= CursorX_ &&
CharX + CharWidth / 2 > CursorX_ &&
CharY - Size <= CursorY_ &&
CharY > CursorY_) ||
(CheckOuter &&
CharY - Size > CursorY);
CharY - Size > CursorY_);
};
auto &&CheckSelectionStart = [&](bool CheckOuter, int CursorX, int CursorY, int &SelectionChar, bool &SelectionUsedCase, float LastCharX, float LastCharWidth, float CharX, float CharWidth, float CharY) {
auto &&CheckSelectionStart = [&](bool CheckOuter, int CursorX_, int CursorY_, int &SelectionChar, bool &SelectionUsedCase, float LastCharX, float LastCharWidth, float CharX, float CharWidth, float CharY) {
if(!SelectionStarted && !SelectionUsedCase)
{
if(CheckInsideChar(CheckOuter, CursorX, CursorY, LastCharX, LastCharWidth, CharX, CharWidth, CharY))
if(CheckInsideChar(CheckOuter, CursorX_, CursorY_, LastCharX, LastCharWidth, CharX, CharWidth, CharY))
{
SelectionChar = CharacterCounter;
SelectionStarted = !SelectionStarted;
@ -1105,17 +1105,17 @@ public:
}
}
};
auto &&CheckOutsideChar = [&](bool CheckOuter, int CursorX, int CursorY, float CharX, float CharWidth, float CharY) -> bool {
return (CharX + CharWidth / 2 > CursorX &&
CharY - Size <= CursorY &&
CharY > CursorY) ||
auto &&CheckOutsideChar = [&](bool CheckOuter, int CursorX_, int CursorY_, float CharX, float CharWidth, float CharY) -> bool {
return (CharX + CharWidth / 2 > CursorX_ &&
CharY - Size <= CursorY_ &&
CharY > CursorY_) ||
(CheckOuter &&
CharY <= CursorY);
CharY <= CursorY_);
};
auto &&CheckSelectionEnd = [&](bool CheckOuter, int CursorX, int CursorY, int &SelectionChar, bool &SelectionUsedCase, float CharX, float CharWidth, float CharY) {
auto &&CheckSelectionEnd = [&](bool CheckOuter, int CursorX_, int CursorY_, int &SelectionChar, bool &SelectionUsedCase, float CharX, float CharWidth, float CharY) {
if(SelectionStarted && !SelectionUsedCase)
{
if(CheckOutsideChar(CheckOuter, CursorX, CursorY, CharX, CharWidth, CharY))
if(CheckOutsideChar(CheckOuter, CursorX_, CursorY_, CharX, CharWidth, CharY))
{
SelectionChar = CharacterCounter;
SelectionStarted = !SelectionStarted;

View file

@ -146,9 +146,9 @@ void CVideo::Start()
int Ret = avio_open(&m_pFormatContext->pb, aWholePath, AVIO_FLAG_WRITE);
if(Ret < 0)
{
char aBuf[AV_ERROR_MAX_STRING_SIZE];
av_strerror(Ret, aBuf, sizeof(aBuf));
dbg_msg("video_recorder", "Could not open '%s': %s", aWholePath, aBuf);
char aError[AV_ERROR_MAX_STRING_SIZE];
av_strerror(Ret, aError, sizeof(aError));
dbg_msg("video_recorder", "Could not open '%s': %s", aWholePath, aError);
return;
}
}
@ -166,9 +166,9 @@ void CVideo::Start()
int Ret = avformat_write_header(m_pFormatContext, &m_pOptDict);
if(Ret < 0)
{
char aBuf[AV_ERROR_MAX_STRING_SIZE];
av_strerror(Ret, aBuf, sizeof(aBuf));
dbg_msg("video_recorder", "Error occurred when opening output file: %s", aBuf);
char aError[AV_ERROR_MAX_STRING_SIZE];
av_strerror(Ret, aError, sizeof(aError));
dbg_msg("video_recorder", "Error occurred when opening output file: %s", aError);
return;
}
m_Recording = true;

View file

@ -848,12 +848,11 @@ void CServer::DoSnapshot()
if(m_aDemoRecorder[MAX_CLIENTS].IsRecording())
{
char aData[CSnapshot::MAX_SIZE];
int SnapshotSize;
// build snap and possibly add some messages
m_SnapshotBuilder.Init();
GameServer()->OnSnap(-1);
SnapshotSize = m_SnapshotBuilder.Finish(aData);
int SnapshotSize = m_SnapshotBuilder.Finish(aData);
// write snapshot
m_aDemoRecorder[MAX_CLIENTS].RecordSnapshot(Tick(), aData, SnapshotSize);
@ -879,7 +878,6 @@ void CServer::DoSnapshot()
CSnapshot *pData = (CSnapshot *)aData; // Fix compiler warning for strict-aliasing
char aDeltaData[CSnapshot::MAX_SIZE];
char aCompData[CSnapshot::MAX_SIZE];
int SnapshotSize;
int Crc;
static CSnapshot s_EmptySnap;
CSnapshot *pDeltashot = &s_EmptySnap;
@ -892,7 +890,7 @@ void CServer::DoSnapshot()
GameServer()->OnSnap(i);
// finish snapshot
SnapshotSize = m_SnapshotBuilder.Finish(pData);
int SnapshotSize = m_SnapshotBuilder.Finish(pData);
if(m_aDemoRecorder[i].IsRecording())
{
@ -932,7 +930,6 @@ void CServer::DoSnapshot()
if(DeltaSize)
{
// compress it
int SnapshotSize;
const int MaxSize = MAX_SNAPSHOT_PACKSIZE;
int NumPackets;
@ -1512,9 +1509,9 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
m_aClients[ClientID].m_State = CClient::STATE_INGAME;
if(IsSixup(ClientID))
{
CMsgPacker Msg(4, true, true); //NETMSG_SERVERINFO //TODO: Import the shared protocol from 7 aswell
GetServerInfoSixup(&Msg, -1, false);
SendMsg(&Msg, MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientID);
CMsgPacker Msgp(4, true, true); //NETMSG_SERVERINFO //TODO: Import the shared protocol from 7 aswell
GetServerInfoSixup(&Msgp, -1, false);
SendMsg(&Msgp, MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientID);
}
GameServer()->OnClientEnter(ClientID);
}
@ -1544,10 +1541,10 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
{
int TimeLeft = ((TickStartTime(IntendedTick) - time_get()) * 1000) / time_freq();
CMsgPacker Msg(NETMSG_INPUTTIMING, true);
Msg.AddInt(IntendedTick);
Msg.AddInt(TimeLeft);
SendMsg(&Msg, 0, ClientID);
CMsgPacker Msgp(NETMSG_INPUTTIMING, true);
Msgp.AddInt(IntendedTick);
Msgp.AddInt(TimeLeft);
SendMsg(&Msgp, 0, ClientID);
}
m_aClients[ClientID].m_LastInputTick = IntendedTick;
@ -1641,15 +1638,15 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
{
if(!IsSixup(ClientID))
{
CMsgPacker Msg(NETMSG_RCON_AUTH_STATUS, true);
Msg.AddInt(1); //authed
Msg.AddInt(1); //cmdlist
SendMsg(&Msg, MSGFLAG_VITAL, ClientID);
CMsgPacker Msgp(NETMSG_RCON_AUTH_STATUS, true);
Msgp.AddInt(1); //authed
Msgp.AddInt(1); //cmdlist
SendMsg(&Msgp, MSGFLAG_VITAL, ClientID);
}
else
{
CMsgPacker Msg(11, true, true); //NETMSG_RCON_AUTH_ON
SendMsg(&Msg, MSGFLAG_VITAL, ClientID);
CMsgPacker Msgp(11, true, true); //NETMSG_RCON_AUTH_ON
SendMsg(&Msgp, MSGFLAG_VITAL, ClientID);
}
m_aClients[ClientID].m_Authed = AuthLevel; // Keeping m_Authed around is unwise...
@ -1710,8 +1707,8 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
}
else if(Msg == NETMSG_PING)
{
CMsgPacker Msg(NETMSG_PING_REPLY, true);
SendMsg(&Msg, 0, ClientID);
CMsgPacker Msgp(NETMSG_PING_REPLY, true);
SendMsg(&Msgp, 0, ClientID);
}
else if(Msg == NETMSG_PINGEX)
{
@ -1720,9 +1717,9 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
{
return;
}
CMsgPacker Msg(NETMSG_PONGEX, true);
Msg.AddRaw(pID, sizeof(*pID));
SendMsg(&Msg, MSGFLAG_FLUSH, ClientID);
CMsgPacker Msgp(NETMSG_PONGEX, true);
Msgp.AddRaw(pID, sizeof(*pID));
SendMsg(&Msgp, MSGFLAG_FLUSH, ClientID);
}
else
{
@ -2268,7 +2265,6 @@ void CServer::PumpNetwork(bool PacketWaiting)
{
unsigned char aBuffer[NET_MAX_PAYLOAD];
int Flags;
CNetChunk Packet;
mem_zero(&Packet, sizeof(Packet));
Packet.m_pData = aBuffer;
while(Antibot()->OnEngineSimulateClientMessage(&Packet.m_ClientID, aBuffer, sizeof(aBuffer), &Packet.m_DataSize, &Flags))
@ -2492,7 +2488,6 @@ int CServer::Run()
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "version " GAME_RELEASE_VERSION " on " CONF_PLATFORM_STRING " " CONF_ARCH_STRING);
if(GIT_SHORTREV_HASH)
{
char aBuf[64];
str_format(aBuf, sizeof(aBuf), "git revision hash: %s", GIT_SHORTREV_HASH);
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);
}
@ -2607,8 +2602,6 @@ int CServer::Run()
char aAddrStr[NETADDR_MAXSTRSIZE];
net_addr_str(m_NetServer.ClientAddr(ClientID), aAddrStr, sizeof(aAddrStr), true);
char aBuf[256];
str_format(aBuf, sizeof(aBuf), "ClientID=%d addr=<{%s}> secure=%s blacklisted", ClientID, aAddrStr, m_NetServer.HasSecurityToken(ClientID) ? "yes" : "no");
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "dnsbl", aBuf);
@ -2712,7 +2705,7 @@ int CServer::Run()
m_ReloadedWhenEmpty = false;
set_new_tick();
int64_t t = time_get();
t = time_get();
int x = (TickStartTime(m_CurrentGameTick + 1) - t) * 1000000 / time_freq() + 1;
PacketWaiting = x > 0 ? net_socket_read_wait(m_NetServer.Socket(), x) : true;

View file

@ -373,11 +373,11 @@ int CNetBan::UnbanByIndex(int Index)
}
else
{
CBanRange *pBan = m_BanRangePool.Get(Index - m_BanAddrPool.Num());
if(pBan)
CBanRange *pBanRange = m_BanRangePool.Get(Index - m_BanAddrPool.Num());
if(pBanRange)
{
NetToString(&pBan->m_Data, aBuf, sizeof(aBuf));
Result = m_BanRangePool.Remove(pBan);
NetToString(&pBanRange->m_Data, aBuf, sizeof(aBuf));
Result = m_BanRangePool.Remove(pBanRange);
}
else
{
@ -416,11 +416,11 @@ bool CNetBan::IsBanned(const NETADDR *pOrigAddr, char *pBuf, unsigned BufferSize
// check ban ranges
for(int i = Length - 1; i >= 0; --i)
{
for(CBanRange *pBan = m_BanRangePool.First(&aHash[i]); pBan; pBan = pBan->m_pHashNext)
for(CBanRange *pBanRange = m_BanRangePool.First(&aHash[i]); pBanRange; pBanRange = pBanRange->m_pHashNext)
{
if(NetMatch(&pBan->m_Data, pAddr, i, Length))
if(NetMatch(&pBanRange->m_Data, pAddr, i, Length))
{
MakeBanInfo(pBan, pBuf, BufferSize, MSGTYPE_PLAYER);
MakeBanInfo(pBanRange, pBuf, BufferSize, MSGTYPE_PLAYER);
return true;
}
}

View file

@ -93,13 +93,13 @@ bool CServerInfo2::FromJsonRaw(CServerInfo2 *pOut, const json_value *pJson)
for(unsigned i = 0; i < Clients.u.array.length; i++)
{
const json_value &Client = Clients[i];
const json_value &Name = Client["name"];
const json_value &ClientName = Client["name"];
const json_value &Clan = Client["clan"];
const json_value &Country = Client["country"];
const json_value &Score = Client["score"];
const json_value &IsPlayer = Client["is_player"];
Error = false;
Error = Error || Name.type != json_string;
Error = Error || ClientName.type != json_string;
Error = Error || Clan.type != json_string;
Error = Error || Country.type != json_integer;
Error = Error || Score.type != json_integer;
@ -111,7 +111,7 @@ bool CServerInfo2::FromJsonRaw(CServerInfo2 *pOut, const json_value *pJson)
if(i < SERVERINFO_MAX_CLIENTS)
{
CClient *pClient = &pOut->m_aClients[i];
str_copy(pClient->m_aName, Name, sizeof(pClient->m_aName));
str_copy(pClient->m_aName, ClientName, sizeof(pClient->m_aName));
str_copy(pClient->m_aClan, Clan, sizeof(pClient->m_aClan));
pClient->m_Country = json_int_get(&Country);
pClient->m_Score = json_int_get(&Score);

View file

@ -120,13 +120,13 @@ static int websocket_callback(struct lws *wsi, enum lws_callback_reasons reason,
websocket_chunk *chunk = (websocket_chunk *)pss->send_buffer.First();
if(chunk == NULL)
break;
int len = chunk->size - chunk->read;
int chunk_len = chunk->size - chunk->read;
int n =
lws_write(wsi, &chunk->data[LWS_SEND_BUFFER_PRE_PADDING + chunk->read],
chunk->size - chunk->read, LWS_WRITE_BINARY);
if(n < 0)
return 1;
if(n < len)
if(n < chunk_len)
{
chunk->read += n;
lws_callback_on_writable(wsi);

View file

@ -693,36 +693,36 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine)
if(*p == 0)
return;
auto &&FChatMsgCheckAndPrint = [this](CLine *pLine) {
if(pLine->m_ClientID < 0) // server or client message
auto &&FChatMsgCheckAndPrint = [this](CLine *pLine_) {
if(pLine_->m_ClientID < 0) // server or client message
{
if(Client()->State() != IClient::STATE_DEMOPLAYBACK)
StoreSave(pLine->m_aText);
StoreSave(pLine_->m_aText);
}
char aBuf[1024];
str_format(aBuf, sizeof(aBuf), "%s%s%s", pLine->m_aName, pLine->m_ClientID >= 0 ? ": " : "", pLine->m_aText);
str_format(aBuf, sizeof(aBuf), "%s%s%s", pLine_->m_aName, pLine_->m_ClientID >= 0 ? ": " : "", pLine_->m_aText);
ColorRGBA ChatLogColor{1, 1, 1, 1};
if(pLine->m_Highlighted)
if(pLine_->m_Highlighted)
{
ChatLogColor = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageHighlightColor));
}
else
{
if(pLine->m_Friend && g_Config.m_ClMessageFriend)
if(pLine_->m_Friend && g_Config.m_ClMessageFriend)
ChatLogColor = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageFriendColor));
else if(pLine->m_Team)
else if(pLine_->m_Team)
ChatLogColor = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageTeamColor));
else if(pLine->m_ClientID == -1) // system
else if(pLine_->m_ClientID == -1) // system
ChatLogColor = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageSystemColor));
else if(pLine->m_ClientID == -2) // client
else if(pLine_->m_ClientID == -2) // client
ChatLogColor = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageClientColor));
else // regular message
ChatLogColor = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageColor));
}
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, pLine->m_Whisper ? "whisper" : (pLine->m_Team ? "teamchat" : "chat"), aBuf, ChatLogColor);
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, pLine_->m_Whisper ? "whisper" : (pLine_->m_Team ? "teamchat" : "chat"), aBuf, ChatLogColor);
};
while(*p)

View file

@ -227,7 +227,6 @@ void CEffects::Explosion(vec2 Pos)
// add the smoke
for(int i = 0; i < 24; i++)
{
CParticle p;
p.SetDefault();
p.m_Spr = SPRITE_PART_SMOKE;
p.m_Pos = Pos;

View file

@ -189,9 +189,9 @@ void CEmoticon::Emote(int Emoticon)
if(g_Config.m_ClDummyCopyMoves)
{
CMsgPacker Msg(NETMSGTYPE_CL_EMOTICON, false);
Msg.AddInt(Emoticon);
Client()->SendMsg(!g_Config.m_ClDummy, &Msg, MSGFLAG_VITAL);
CMsgPacker MsgDummy(NETMSGTYPE_CL_EMOTICON, false);
MsgDummy.AddInt(Emoticon);
Client()->SendMsg(!g_Config.m_ClDummy, &MsgDummy, MSGFLAG_VITAL);
}
}

View file

@ -159,7 +159,7 @@ int CMenus::DoButton_Toggle(const void *pID, int Checked, const CUIRect *pRect,
if(UI()->HotItem() == pID && Active)
{
RenderTools()->SelectSprite(SPRITE_GUIBUTTON_HOVER);
IGraphics::CQuadItem QuadItem(pRect->x, pRect->y, pRect->w, pRect->h);
QuadItem = IGraphics::CQuadItem(pRect->x, pRect->y, pRect->w, pRect->h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
}
Graphics()->QuadsEnd();
@ -1635,7 +1635,6 @@ int CMenus::Render()
Box.VMargin(20.f / UI()->Scale(), &Box);
if(m_pClient->Editor()->HasUnsavedData())
{
char aBuf[256];
str_format(aBuf, sizeof(aBuf), "%s\n%s", Localize("There's an unsaved map in the editor, you might want to save it before you quit the game."), Localize("Quit anyway?"));
Props.m_MaxWidth = Part.w - 20.0f;
UI()->DoLabelScaled(&Box, aBuf, 20.f, TEXTALIGN_LEFT, Props);
@ -1902,7 +1901,6 @@ int CMenus::Render()
// delete demo
if(m_DemolistSelectedIndex >= 0 && !m_DemolistSelectedIsDir)
{
char aBuf[512];
str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename);
if(Storage()->RemoveFile(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType))
{
@ -2115,7 +2113,6 @@ int CMenus::Render()
{
m_Popup = POPUP_NONE;
// render video
char aBuf[512];
str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename);
const char *pError = Client()->DemoPlayer_Render(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType, m_aCurrentDemoFile, m_Speed);
m_Speed = 4;
@ -2178,7 +2175,6 @@ int CMenus::Render()
Box.HSplitBottom(24.f, &Box, &Part);
Part.VSplitLeft(30.0f, 0, &Part);
char aBuf[128];
str_format(aBuf, sizeof(aBuf), "%s\n(%s)",
Localize("Show DDNet map finishes in server browser"),
Localize("transmits your player name to info2.ddnet.tw"));
@ -2609,7 +2605,7 @@ void CMenus::RenderBackground()
for(int x = -2; x < (int)(sh / Size); x++)
{
Graphics()->SetColor(0, 0, 0, 0.045f);
IGraphics::CQuadItem QuadItem((x - OffsetTime) * Size * 2 + (y & 1) * Size, (y + OffsetTime) * Size, Size, Size);
QuadItem = IGraphics::CQuadItem((x - OffsetTime) * Size * 2 + (y & 1) * Size, (y + OffsetTime) * Size, Size, Size);
Graphics()->QuadsDrawTL(&QuadItem, 1);
}
Graphics()->QuadsEnd();

View file

@ -848,8 +848,8 @@ void CMenus::RenderServerbrowserFilters(CUIRect View)
Rect.w = TypesWidth;
Rect.h = TypesHeight;
int Button = UI()->DoButtonLogic(&s_aTypeButtons[TypeIndex], "", 0, &Rect);
if(Button == 1 || Button == 2)
int Click = UI()->DoButtonLogic(&s_aTypeButtons[TypeIndex], "", 0, &Rect);
if(Click == 1 || Click == 2)
{
// left/right click to toggle filter
if(pFilterExcludeTypes[0] == '\0')
@ -889,7 +889,7 @@ void CMenus::RenderServerbrowserFilters(CUIRect View)
ServerBrowser()->Refresh(ServerBrowser()->GetCurrentType());
}
else if(Button == 3)
else if(Click == 3)
{
// middle click to reset (re-enable all)
pFilterExcludeTypes[0] = '\0';
@ -943,8 +943,8 @@ void CMenus::RenderServerbrowserFilters(CUIRect View)
Rect.w = FlagWidth;
Rect.h = FlagHeight;
int Button = UI()->DoButtonLogic(&s_aFlagButtons[CountryIndex], "", 0, &Rect);
if(Button == 1 || Button == 2)
int Click = UI()->DoButtonLogic(&s_aFlagButtons[CountryIndex], "", 0, &Rect);
if(Click == 1 || Click == 2)
{
// left/right click to toggle filter
if(pFilterExcludeCountries[0] == '\0')
@ -984,7 +984,7 @@ void CMenus::RenderServerbrowserFilters(CUIRect View)
ServerBrowser()->Refresh(ServerBrowser()->GetCurrentType());
}
else if(Button == 3)
else if(Click == 3)
{
// middle click to reset (re-enable all)
pFilterExcludeCountries[0] = '\0';

View file

@ -339,17 +339,16 @@ void CMenus::RenderDemoPlayer(CUIRect MainView)
else
{
static float PrevAmount = 0.0f;
float Amount = (UI()->MouseX() - SeekBar.x) / SeekBar.w;
float AmountSeek = (UI()->MouseX() - SeekBar.x) / SeekBar.w;
if(Input()->KeyIsPressed(KEY_LSHIFT) || Input()->KeyIsPressed(KEY_RSHIFT))
{
Amount = PrevAmount + (Amount - PrevAmount) * 0.05f;
AmountSeek = PrevAmount + (AmountSeek - PrevAmount) * 0.05f;
if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount - Amount) >= 0.0001f)
if(AmountSeek > 0.0f && AmountSeek < 1.0f && absolute(PrevAmount - AmountSeek) >= 0.0001f)
{
//PrevAmount = Amount;
m_pClient->m_SuppressEvents = true;
DemoPlayer()->SeekPercent(Amount);
DemoPlayer()->SeekPercent(AmountSeek);
m_pClient->m_SuppressEvents = false;
m_pClient->m_MapLayersBackGround.EnvelopeUpdate();
m_pClient->m_MapLayersForeGround.EnvelopeUpdate();
@ -357,11 +356,11 @@ void CMenus::RenderDemoPlayer(CUIRect MainView)
}
else
{
if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount - Amount) >= 0.001f)
if(AmountSeek > 0.0f && AmountSeek < 1.0f && absolute(PrevAmount - AmountSeek) >= 0.001f)
{
PrevAmount = Amount;
PrevAmount = AmountSeek;
m_pClient->m_SuppressEvents = true;
DemoPlayer()->SeekPercent(Amount);
DemoPlayer()->SeekPercent(AmountSeek);
m_pClient->m_SuppressEvents = false;
m_pClient->m_MapLayersBackGround.EnvelopeUpdate();
m_pClient->m_MapLayersForeGround.EnvelopeUpdate();
@ -1112,15 +1111,15 @@ void CMenus::RenderDemoList(CUIRect MainView)
{
if(Selected)
{
CUIRect r = Row;
r.Margin(0.5f, &r);
RenderTools()->DrawUIRect(&r, ColorRGBA(1, 1, 1, 0.5f), CUI::CORNER_ALL, 4.0f);
CUIRect Rect = Row;
Rect.Margin(0.5f, &Rect);
RenderTools()->DrawUIRect(&Rect, ColorRGBA(1, 1, 1, 0.5f), CUI::CORNER_ALL, 4.0f);
}
else if(UI()->MouseInside(&SelectHitBox))
{
CUIRect r = Row;
r.Margin(0.5f, &r);
RenderTools()->DrawUIRect(&r, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_ALL, 4.0f);
CUIRect Rect = Row;
Rect.Margin(0.5f, &Rect);
RenderTools()->DrawUIRect(&Rect, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_ALL, 4.0f);
}
// clip the selection

View file

@ -664,7 +664,7 @@ void CMenus::RenderServerControl(CUIRect MainView)
// vote menu
{
CUIRect Button, QuickSearch;
CUIRect QuickSearch;
// render quick search
{

View file

@ -71,7 +71,7 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView)
static int s_ClShowConsole = g_Config.m_ClShowConsole;
#endif
char aBuf[128];
char aBuf[128 + IO_MAX_PATH_LENGTH];
CUIRect Label, Button, Left, Right, Game, Client;
MainView.HSplitTop(150.0f, &Game, &Client);
@ -206,7 +206,6 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView)
g_Config.m_ClAutoDemoRecord ^= 1;
Right.HSplitTop(20.0f, &Label, &Right);
char aBuf[64];
if(g_Config.m_ClAutoDemoMax)
str_format(aBuf, sizeof(aBuf), "%s: %i", Localize("Max demos"), g_Config.m_ClAutoDemoMax);
else
@ -232,7 +231,6 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView)
Left.HSplitTop(10.0f, 0, &Left);
Left.HSplitTop(20.0f, &Label, &Left);
char aBuf[64];
if(g_Config.m_ClRefreshRate)
str_format(aBuf, sizeof(aBuf), "%s: %i Hz", Localize("Refresh Rate"), g_Config.m_ClRefreshRate);
else
@ -262,7 +260,6 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView)
static int s_SettingsButtonID = 0;
if(DoButton_Menu(&s_SettingsButtonID, Localize("Settings file"), 0, &SettingsButton))
{
char aBuf[IO_MAX_PATH_LENGTH];
Storage()->GetCompletePath(IStorage::TYPE_SAVE, CONFIG_FILE, aBuf, sizeof(aBuf));
if(!open_file(aBuf))
{
@ -278,7 +275,6 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView)
static int s_ConfigButtonID = 0;
if(DoButton_Menu(&s_ConfigButtonID, Localize("Config directory"), 0, &ConfigButton))
{
char aBuf[IO_MAX_PATH_LENGTH];
Storage()->GetCompletePath(IStorage::TYPE_SAVE, "", aBuf, sizeof(aBuf));
if(!open_file(aBuf))
{
@ -295,7 +291,6 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView)
static int s_ThemesButtonID = 0;
if(DoButton_Menu(&s_ThemesButtonID, Localize("Themes directory"), 0, &DirectoryButton))
{
char aBuf[IO_MAX_PATH_LENGTH];
Storage()->GetCompletePath(IStorage::TYPE_SAVE, "themes", aBuf, sizeof(aBuf));
Storage()->CreateFolder("themes", IStorage::TYPE_SAVE);
if(!open_file(aBuf))
@ -437,7 +432,6 @@ void CMenus::RenderSettingsPlayer(CUIRect MainView)
CListboxItem Item = UiDoListboxNextItem(&pEntry->m_CountryCode, OldSelected == i, s_ListBoxUsed);
if(Item.m_Visible)
{
CUIRect Label;
Item.m_Rect.Margin(5.0f, &Item.m_Rect);
Item.m_Rect.HSplitBottom(10.0f, &Item.m_Rect, &Label);
float OldWidth = Item.m_Rect.w;
@ -521,7 +515,7 @@ void CMenus::RenderSettingsTee(CUIRect MainView)
Label.VSplitLeft(230.0f, &Label, 0);
Dummy.VSplitLeft(170.0f, &Dummy, &SkinPrefix);
SkinPrefix.VSplitLeft(120.0f, &SkinPrefix, 0);
char aBuf[128];
char aBuf[128 + IO_MAX_PATH_LENGTH];
str_format(aBuf, sizeof(aBuf), "%s:", Localize("Your skin"));
UI()->DoLabelScaled(&Label, aBuf, 14.0f, TEXTALIGN_LEFT);
@ -569,7 +563,6 @@ void CMenus::RenderSettingsTee(CUIRect MainView)
static const char *s_aSkinPrefixes[] = {"kitty", "santa"};
for(auto &pPrefix : s_aSkinPrefixes)
{
CUIRect Button;
SkinPrefix.HSplitTop(20.0f, &Button, &SkinPrefix);
Button.HMargin(2.0f, &Button);
if(DoButton_Menu(&pPrefix, pPrefix, 0, &Button))
@ -682,7 +675,6 @@ void CMenus::RenderSettingsTee(CUIRect MainView)
OldSelected = i;
CListboxItem Item = UiDoListboxNextItem(s_paSkinList[i].m_pSkin, OldSelected == i);
char aBuf[128];
if(Item.m_Visible)
{
CTeeRenderInfo Info = OwnSkinInfo;
@ -739,17 +731,17 @@ void CMenus::RenderSettingsTee(CUIRect MainView)
QuickSearch.VSplitLeft(wSearch, 0, &QuickSearch);
QuickSearch.VSplitLeft(5.0f, 0, &QuickSearch);
QuickSearch.VSplitLeft(QuickSearch.w - 15.0f, &QuickSearch, &QuickSearchClearButton);
static int s_ClearButton = 0;
static int s_ClearButtonSearch = 0;
static float s_Offset = 0.0f;
SUIExEditBoxProperties EditProps;
SUIExEditBoxProperties EditPropsSearch;
if(Input()->KeyPress(KEY_F) && Input()->ModifierIsPressed())
{
UI()->SetActiveItem(&g_Config.m_ClSkinFilterString);
EditProps.m_SelectText = true;
EditPropsSearch.m_SelectText = true;
}
EditProps.m_pEmptyText = Localize("Search");
if(UIEx()->DoClearableEditBox(&g_Config.m_ClSkinFilterString, &s_ClearButton, &QuickSearch, g_Config.m_ClSkinFilterString, sizeof(g_Config.m_ClSkinFilterString), 14.0f, &s_Offset, false, CUI::CORNER_ALL, EditProps))
EditPropsSearch.m_pEmptyText = Localize("Search");
if(UIEx()->DoClearableEditBox(&g_Config.m_ClSkinFilterString, &s_ClearButtonSearch, &QuickSearch, g_Config.m_ClSkinFilterString, sizeof(g_Config.m_ClSkinFilterString), 14.0f, &s_Offset, false, CUI::CORNER_ALL, EditPropsSearch))
s_InitSkinlist = true;
}
@ -771,7 +763,6 @@ void CMenus::RenderSettingsTee(CUIRect MainView)
static int s_DirectoryButtonID = 0;
if(DoButton_Menu(&s_DirectoryButtonID, Localize("Skins directory"), 0, &DirectoryButton))
{
char aBuf[IO_MAX_PATH_LENGTH];
Storage()->GetCompletePath(IStorage::TYPE_SAVE, "skins", aBuf, sizeof(aBuf));
Storage()->CreateFolder("skins", IStorage::TYPE_SAVE);
if(!open_file(aBuf))
@ -1142,8 +1133,10 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
static const float sc_FontSizeResListHeader = 12.0f;
static const float sc_FontSizeResList = 10.0f;
int OldSelected = -1;
int G = gcd(g_Config.m_GfxScreenWidth, g_Config.m_GfxScreenHeight);
str_format(aBuf, sizeof(aBuf), "%s: %dx%d @%dhz %d bit (%d:%d)", Localize("Current"), int(g_Config.m_GfxScreenWidth * Graphics()->ScreenHiDPIScale()), int(g_Config.m_GfxScreenHeight * Graphics()->ScreenHiDPIScale()), g_Config.m_GfxScreenRefreshRate, g_Config.m_GfxColorDepth, g_Config.m_GfxScreenWidth / G, g_Config.m_GfxScreenHeight / G);
{
int G = gcd(g_Config.m_GfxScreenWidth, g_Config.m_GfxScreenHeight);
str_format(aBuf, sizeof(aBuf), "%s: %dx%d @%dhz %d bit (%d:%d)", Localize("Current"), int(g_Config.m_GfxScreenWidth * Graphics()->ScreenHiDPIScale()), int(g_Config.m_GfxScreenHeight * Graphics()->ScreenHiDPIScale()), g_Config.m_GfxScreenRefreshRate, g_Config.m_GfxColorDepth, g_Config.m_GfxScreenWidth / G, g_Config.m_GfxScreenHeight / G);
}
UI()->DoLabelScaled(&ModeLabel, aBuf, sc_FontSizeResListHeader, TEXTALIGN_CENTER);
UiDoListboxStart(&s_NumNodes, &ModeList, sc_RowHeightResList, Localize("Display Modes"), aBuf, s_NumNodes - 1, 1, OldSelected, s_ScrollValue);
@ -1326,7 +1319,7 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
void CMenus::RenderSettingsSound(CUIRect MainView)
{
CUIRect Button;
CUIRect Button, Label;
static int s_SndEnable = g_Config.m_SndEnable;
static int s_SndRate = g_Config.m_SndRate;
@ -1411,7 +1404,6 @@ void CMenus::RenderSettingsSound(CUIRect MainView)
// volume slider
{
CUIRect Button, Label;
MainView.HSplitTop(5.0f, &Button, &MainView);
MainView.HSplitTop(20.0f, &Button, &MainView);
Button.VSplitLeft(190.0f, &Label, &Button);
@ -1421,7 +1413,6 @@ void CMenus::RenderSettingsSound(CUIRect MainView)
// volume slider game sounds
{
CUIRect Button, Label;
MainView.HSplitTop(5.0f, &Button, &MainView);
MainView.HSplitTop(20.0f, &Button, &MainView);
Button.VSplitLeft(190.0f, &Label, &Button);
@ -1431,7 +1422,6 @@ void CMenus::RenderSettingsSound(CUIRect MainView)
// volume slider gui sounds
{
CUIRect Button, Label;
MainView.HSplitTop(5.0f, &Button, &MainView);
MainView.HSplitTop(20.0f, &Button, &MainView);
Button.VSplitLeft(190.0f, &Label, &Button);
@ -1441,7 +1431,6 @@ void CMenus::RenderSettingsSound(CUIRect MainView)
// volume slider map sounds
{
CUIRect Button, Label;
MainView.HSplitTop(5.0f, &Button, &MainView);
MainView.HSplitTop(20.0f, &Button, &MainView);
Button.VSplitLeft(190.0f, &Label, &Button);
@ -1451,7 +1440,6 @@ void CMenus::RenderSettingsSound(CUIRect MainView)
// volume slider background music
{
CUIRect Button, Label;
MainView.HSplitTop(5.0f, &Button, &MainView);
MainView.HSplitTop(20.0f, &Button, &MainView);
Button.VSplitLeft(190.0f, &Label, &Button);
@ -1958,8 +1946,8 @@ ColorHSLA CMenus::RenderHSLScrollbars(CUIRect *pRect, unsigned int *pColor, bool
LeftColor.b = 0;
RightColor.b = ColorHSLA::DARKEST_LGT;
ColorRGBA RightColorRGBA = color_cast<ColorRGBA>(RightColor);
ColorRGBA LeftColorRGBA = color_cast<ColorRGBA>(LeftColor);
RightColorRGBA = color_cast<ColorRGBA>(RightColor);
LeftColorRGBA = color_cast<ColorRGBA>(LeftColor);
IGraphics::CColorVertex Array[4] = {
IGraphics::CColorVertex(0, LeftColorRGBA.r, LeftColorRGBA.g, LeftColorRGBA.b, 1),
@ -2317,19 +2305,19 @@ void CMenus::RenderSettingsHUD(CUIRect MainView)
int DefaultInd = GameClient()->m_Skins.Find("default");
for(auto &i : RenderInfo)
for(auto &Info : RenderInfo)
{
i.m_Size = RealTeeSize;
i.m_CustomColoredSkin = false;
Info.m_Size = RealTeeSize;
Info.m_CustomColoredSkin = false;
}
int ind = -1;
int i = 0;
int pos = 0;
RenderInfo[i++].m_OriginalRenderSkin = GameClient()->m_Skins.Get(DefaultInd)->m_OriginalSkin;
RenderInfo[i++].m_OriginalRenderSkin = (ind = GameClient()->m_Skins.Find("pinky")) != -1 ? GameClient()->m_Skins.Get(ind)->m_OriginalSkin : RenderInfo[0].m_OriginalRenderSkin;
RenderInfo[i++].m_OriginalRenderSkin = (ind = GameClient()->m_Skins.Find("cammostripes")) != -1 ? GameClient()->m_Skins.Get(ind)->m_OriginalSkin : RenderInfo[0].m_OriginalRenderSkin;
RenderInfo[i++].m_OriginalRenderSkin = (ind = GameClient()->m_Skins.Find("beast")) != -1 ? GameClient()->m_Skins.Get(ind)->m_OriginalSkin : RenderInfo[0].m_OriginalRenderSkin;
RenderInfo[pos++].m_OriginalRenderSkin = GameClient()->m_Skins.Get(DefaultInd)->m_OriginalSkin;
RenderInfo[pos++].m_OriginalRenderSkin = (ind = GameClient()->m_Skins.Find("pinky")) != -1 ? GameClient()->m_Skins.Get(ind)->m_OriginalSkin : RenderInfo[0].m_OriginalRenderSkin;
RenderInfo[pos++].m_OriginalRenderSkin = (ind = GameClient()->m_Skins.Find("cammostripes")) != -1 ? GameClient()->m_Skins.Get(ind)->m_OriginalSkin : RenderInfo[0].m_OriginalRenderSkin;
RenderInfo[pos++].m_OriginalRenderSkin = (ind = GameClient()->m_Skins.Find("beast")) != -1 ? GameClient()->m_Skins.Get(ind)->m_OriginalSkin : RenderInfo[0].m_OriginalRenderSkin;
}
// System
@ -2429,7 +2417,6 @@ void CMenus::RenderSettingsDDNet(CUIRect MainView)
}
{
CUIRect Button, Label;
Left.HSplitTop(20.0f, &Button, &Left);
if(DoButton_CheckBox(&g_Config.m_ClReplays, Localize("Enable replays"), g_Config.m_ClReplays, &Button))
@ -2489,7 +2476,6 @@ void CMenus::RenderSettingsDDNet(CUIRect MainView)
Right.VMargin(5.0f, &Right);
{
CUIRect Button, Label;
Left.HSplitTop(20.0f, &Button, &Left);
Button.VSplitLeft(120.0f, &Label, &Button);
UI()->DoLabelScaled(&Label, Localize("Overlay entities"), 14.0f, TEXTALIGN_LEFT);
@ -2497,7 +2483,6 @@ void CMenus::RenderSettingsDDNet(CUIRect MainView)
}
{
CUIRect Button, Label;
Left.HSplitTop(20.0f, &Button, &Left);
Button.VSplitMid(&LeftLeft, &Button);
@ -2512,7 +2497,6 @@ void CMenus::RenderSettingsDDNet(CUIRect MainView)
}
{
CUIRect Button, Label;
Left.HSplitTop(20.0f, &Button, &Left);
Button.VSplitMid(&LeftLeft, &Button);
@ -2541,7 +2525,7 @@ void CMenus::RenderSettingsDDNet(CUIRect MainView)
Right.HSplitTop(20.0f, &Label, &Right);
Label.VSplitLeft(130.0f, &Label, &Button);
char aBuf[64];
char aBuf[256];
str_format(aBuf, sizeof(aBuf), "%s: %i", Localize("Default zoom"), g_Config.m_ClDefaultZoom);
UI()->DoLabelScaled(&Label, aBuf, 14.0f, TEXTALIGN_LEFT);
g_Config.m_ClDefaultZoom = static_cast<int>(UIEx()->DoScrollbarH(&g_Config.m_ClDefaultZoom, &Button, g_Config.m_ClDefaultZoom / 20.0f) * 20.0f + 0.1f);
@ -2685,7 +2669,6 @@ void CMenus::RenderSettingsDDNet(CUIRect MainView)
Left.w += 20.0f;
Left.HSplitBottom(20.0f, 0x0, &Label);
bool NeedUpdate = str_comp(Client()->LatestVersion(), "0");
char aBuf[256];
int State = Updater()->GetCurrentState();
// Update Button

View file

@ -46,7 +46,6 @@ void CMenus::LoadEntities(SCustomEntities *pEntitiesItem, void *pUser)
else
{
str_format(aBuff, sizeof(aBuff), "assets/entities/%s.png", pEntitiesItem->m_aName);
CImageInfo ImgInfo;
if(pThis->Graphics()->LoadPNG(&ImgInfo, aBuff, IStorage::TYPE_ALL))
{
pEntitiesItem->m_aImages[i].m_Texture = pThis->Graphics()->LoadTextureRaw(ImgInfo.m_Width, ImgInfo.m_Height, ImgInfo.m_Format, ImgInfo.m_pData, ImgInfo.m_Format, 0);
@ -124,7 +123,6 @@ static void LoadAsset(TName *pAssetItem, const char *pAssetName, IGraphics *pGra
else
{
str_format(aBuff, sizeof(aBuff), "assets/%s/%s/%s.png", pAssetName, pAssetItem->m_aName, pAssetName);
CImageInfo ImgInfo;
if(pGraphics->LoadPNG(&ImgInfo, aBuff, IStorage::TYPE_ALL))
{
pAssetItem->m_RenderTexture = pGraphics->LoadTextureRaw(ImgInfo.m_Width, ImgInfo.m_Height, ImgInfo.m_Format, ImgInfo.m_pData, ImgInfo.m_Format, 0);

View file

@ -449,7 +449,6 @@ void CPlayers::RenderPlayer(
}
if(g_pData->m_Weapons.m_aId[iw].m_aSpriteMuzzles[IteX])
{
vec2 Dir;
if(PredictLocalWeapons)
Dir = vec2(pPlayerChar->m_X, pPlayerChar->m_Y) - vec2(pPrevChar->m_X, pPrevChar->m_Y);
else
@ -465,7 +464,7 @@ void CPlayers::RenderPlayer(
Dir = vec2(1, 0);
}
Graphics()->QuadsSetRotation(HadOkenAngle);
int QuadOffset = IteX * 2;
QuadOffset = IteX * 2;
vec2 DirY(-Dir.y, Dir.x);
p = Position;
float OffsetX = g_pData->m_Weapons.m_aId[iw].m_Muzzleoffsetx;
@ -533,7 +532,7 @@ void CPlayers::RenderPlayer(
if(AlphaMuzzle > 0.0f && g_pData->m_Weapons.m_aId[iw].m_aSpriteMuzzles[IteX])
{
float OffsetY = -g_pData->m_Weapons.m_aId[iw].m_Muzzleoffsety;
int QuadOffset = IteX * 2 + (Direction.x < 0 ? 1 : 0);
QuadOffset = IteX * 2 + (Direction.x < 0 ? 1 : 0);
if(Direction.x < 0)
OffsetY = -OffsetY;

View file

@ -392,7 +392,6 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
if(NextDDTeam != DDTeam)
{
char aBuf[64];
if(m_pClient->m_Snap.m_aTeamSize[0] > 8)
{
str_format(aBuf, sizeof(aBuf), "%d", DDTeam);
@ -674,8 +673,8 @@ void CScoreboard::OnRender()
str_copy(aText, Localize("Blue team wins!"), sizeof(aText));
}
float w = TextRender()->TextWidth(0, 86.0f, aText, -1, -1.0f);
TextRender()->Text(0, Width / 2 - w / 2, 39, 86.0f, aText, -1.0f);
float TextWidth = TextRender()->TextWidth(0, 86.0f, aText, -1, -1.0f);
TextRender()->Text(0, Width / 2 - TextWidth / 2, 39, 86.0f, aText, -1.0f);
}
//decrease width, because team games use additional offsets

View file

@ -420,9 +420,9 @@ int CGameClient::OnSnapInput(int *pData, bool Dummy, bool Force)
m_DummyInput.m_WantedWeapon = WEAPON_HAMMER + 1;
}
vec2 Main = m_LocalCharacterPos;
vec2 Dummy = m_aClients[m_LocalIDs[!g_Config.m_ClDummy]].m_Predicted.m_Pos;
vec2 Dir = Main - Dummy;
vec2 MainPos = m_LocalCharacterPos;
vec2 DummyPos = m_aClients[m_LocalIDs[!g_Config.m_ClDummy]].m_Predicted.m_Pos;
vec2 Dir = MainPos - DummyPos;
m_HammerInput.m_TargetX = (int)(Dir.x);
m_HammerInput.m_TargetY = (int)(Dir.y);
@ -1428,31 +1428,31 @@ void CGameClient::OnNewSnapshot()
Collision()->m_NumSwitchers = NumSwitchers;
}
for(int i = 0; i < NumSwitchers + 1; i++)
for(int j = 0; j < NumSwitchers + 1; j++)
{
if(i < 32)
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status1 & (1 << i);
else if(i < 64)
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status2 & (1 << (i - 32));
else if(i < 96)
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status3 & (1 << (i - 64));
else if(i < 128)
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status4 & (1 << (i - 96));
else if(i < 160)
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status5 & (1 << (i - 128));
else if(i < 192)
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status6 & (1 << (i - 160));
else if(i < 224)
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status7 & (1 << (i - 192));
else if(i < 256)
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status8 & (1 << (i - 224));
if(j < 32)
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status1 & (1 << j);
else if(j < 64)
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status2 & (1 << (j - 32));
else if(j < 96)
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status3 & (1 << (j - 64));
else if(j < 128)
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status4 & (1 << (j - 96));
else if(j < 160)
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status5 & (1 << (j - 128));
else if(j < 192)
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status6 & (1 << (j - 160));
else if(j < 224)
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status7 & (1 << (j - 192));
else if(j < 256)
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status8 & (1 << (j - 224));
// update
if(Collision()->m_pSwitchers[i].m_Status[Team])
Collision()->m_pSwitchers[i].m_Type[Team] = TILE_SWITCHOPEN;
if(Collision()->m_pSwitchers[j].m_Status[Team])
Collision()->m_pSwitchers[j].m_Type[Team] = TILE_SWITCHOPEN;
else
Collision()->m_pSwitchers[i].m_Type[Team] = TILE_SWITCHCLOSE;
Collision()->m_pSwitchers[i].m_EndTick[Team] = 0;
Collision()->m_pSwitchers[j].m_Type[Team] = TILE_SWITCHCLOSE;
Collision()->m_pSwitchers[j].m_EndTick[Team] = 0;
}
if(!GotSwitchStateTeam)
@ -2112,8 +2112,8 @@ void CGameClient::SendKill(int ClientID)
if(g_Config.m_ClDummyCopyMoves)
{
CMsgPacker Msg(NETMSGTYPE_CL_KILL, false);
Client()->SendMsg(!g_Config.m_ClDummy, &Msg, MSGFLAG_VITAL);
CMsgPacker MsgP(NETMSGTYPE_CL_KILL, false);
Client()->SendMsg(!g_Config.m_ClDummy, &MsgP, MSGFLAG_VITAL);
}
}

View file

@ -32,12 +32,12 @@ void CPickup::Tick()
continue;
if(pChr->m_Super)
continue;
for(int i = WEAPON_SHOTGUN; i < NUM_WEAPONS; i++)
for(int j = WEAPON_SHOTGUN; j < NUM_WEAPONS; j++)
{
if(pChr->GetWeaponGot(i))
if(pChr->GetWeaponGot(j))
{
pChr->SetWeaponGot(i, false);
pChr->SetWeaponAmmo(i, 0);
pChr->SetWeaponGot(j, false);
pChr->SetWeaponAmmo(j, 0);
sound = true;
}
}

View file

@ -86,7 +86,6 @@ void CProjectile::Tick()
if(m_LifeSpan > -1)
m_LifeSpan--;
int64_t TeamMask = -1LL;
bool isWeaponCollide = false;
if(
pOwnerChar &&
@ -102,8 +101,7 @@ void CProjectile::Tick()
{
if(m_Explosive && (!pTargetChr || (pTargetChr && (!m_Freeze || (m_Type == WEAPON_SHOTGUN && Collide)))))
{
GameWorld()->CreateExplosion(ColPos, m_Owner, m_Type, m_Owner == -1, (!pTargetChr ? -1 : pTargetChr->Team()),
(m_Owner != -1) ? TeamMask : -1LL);
GameWorld()->CreateExplosion(ColPos, m_Owner, m_Type, m_Owner == -1, (!pTargetChr ? -1 : pTargetChr->Team()), -1LL);
}
else if(m_Freeze)
{
@ -141,10 +139,7 @@ void CProjectile::Tick()
if(m_Owner >= 0)
pOwnerChar = GameWorld()->GetCharacterByID(m_Owner);
int64_t TeamMask = -1LL;
GameWorld()->CreateExplosion(ColPos, m_Owner, m_Type, m_Owner == -1, (!pOwnerChar ? -1 : pOwnerChar->Team()),
(m_Owner != -1) ? TeamMask : -1LL);
GameWorld()->CreateExplosion(ColPos, m_Owner, m_Type, m_Owner == -1, (!pOwnerChar ? -1 : pOwnerChar->Team()), -1LL);
}
m_MarkedForDestroy = true;
}

View file

@ -345,25 +345,25 @@ void CRenderTools::DrawRoundRectExt4(float x, float y, float w, float h, vec4 Co
if(!(Corners & 1))
{
Graphics()->SetColor(ColorTopLeft.r, ColorTopLeft.g, ColorTopLeft.b, ColorTopLeft.a);
IGraphics::CQuadItem ItemQ = IGraphics::CQuadItem(x, y, r, r); // TL
ItemQ = IGraphics::CQuadItem(x, y, r, r); // TL
Graphics()->QuadsDrawTL(&ItemQ, 1);
}
if(!(Corners & 2))
{
Graphics()->SetColor(ColorTopRight.r, ColorTopRight.g, ColorTopRight.b, ColorTopRight.a);
IGraphics::CQuadItem ItemQ = IGraphics::CQuadItem(x + w, y, -r, r); // TR
ItemQ = IGraphics::CQuadItem(x + w, y, -r, r); // TR
Graphics()->QuadsDrawTL(&ItemQ, 1);
}
if(!(Corners & 4))
{
Graphics()->SetColor(ColorBottomLeft.r, ColorBottomLeft.g, ColorBottomLeft.b, ColorBottomLeft.a);
IGraphics::CQuadItem ItemQ = IGraphics::CQuadItem(x, y + h, r, -r); // BL
ItemQ = IGraphics::CQuadItem(x, y + h, r, -r); // BL
Graphics()->QuadsDrawTL(&ItemQ, 1);
}
if(!(Corners & 8))
{
Graphics()->SetColor(ColorBottomRight.r, ColorBottomRight.g, ColorBottomRight.b, ColorBottomRight.a);
IGraphics::CQuadItem ItemQ = IGraphics::CQuadItem(x + w, y + h, -r, -r); // BR
ItemQ = IGraphics::CQuadItem(x + w, y + h, -r, -r); // BR
Graphics()->QuadsDrawTL(&ItemQ, 1);
}
}

View file

@ -502,9 +502,9 @@ void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID, int Seed, int SeedO
if(pRule->m_Value == CPosRule::INDEX)
{
RespectRules = false;
for(int i = 0; i < pRule->m_aIndexList.size(); ++i)
for(int k = 0; k < pRule->m_aIndexList.size(); ++k)
{
if(CheckIndex == pRule->m_aIndexList[i].m_ID && (!pRule->m_aIndexList[i].m_TestFlag || CheckFlags == pRule->m_aIndexList[i].m_Flag))
if(CheckIndex == pRule->m_aIndexList[k].m_ID && (!pRule->m_aIndexList[k].m_TestFlag || CheckFlags == pRule->m_aIndexList[k].m_Flag))
{
RespectRules = true;
break;
@ -513,9 +513,9 @@ void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID, int Seed, int SeedO
}
else if(pRule->m_Value == CPosRule::NOTINDEX)
{
for(int i = 0; i < pRule->m_aIndexList.size(); ++i)
for(int k = 0; k < pRule->m_aIndexList.size(); ++k)
{
if(CheckIndex == pRule->m_aIndexList[i].m_ID && (!pRule->m_aIndexList[i].m_TestFlag || CheckFlags == pRule->m_aIndexList[i].m_Flag))
if(CheckIndex == pRule->m_aIndexList[k].m_ID && (!pRule->m_aIndexList[k].m_TestFlag || CheckFlags == pRule->m_aIndexList[k].m_Flag))
{
RespectRules = false;
break;

View file

@ -2387,10 +2387,10 @@ void CEditor::DoMapEditor(CUIRect View)
}
else
{
CLayerQuads *t = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
if(t)
CLayerQuads *q = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
if(q)
{
m_QuadsetPicker.m_Image = t->m_Image;
m_QuadsetPicker.m_Image = q->m_Image;
m_QuadsetPicker.m_lQuads[0].m_aPoints[0].x = f2fx(View.x);
m_QuadsetPicker.m_lQuads[0].m_aPoints[0].y = f2fx(View.y);
m_QuadsetPicker.m_lQuads[0].m_aPoints[1].x = f2fx((View.x + View.w));
@ -3092,14 +3092,14 @@ int CEditor::DoProperties(CUIRect *pToolBox, CProperty *pProps, int *pIDs, int *
NewColorHex |= UiDoValueSelector(((char *)&pIDs[i] - 1), &Shifter, "", (pProps[i].m_Value >> 8) & 0xFFFFFF, 0, 0xFFFFFF, 1, 1.0f, "Use left mouse button to drag and change the color value. Hold shift to be more precise. Rightclick to edit as text.", false, true) << 8;
// color picker
ColorRGBA Color = ColorRGBA(
ColorRGBA ColorPick = ColorRGBA(
((pProps[i].m_Value >> s_aShift[0]) & 0xff) / 255.0f,
((pProps[i].m_Value >> s_aShift[1]) & 0xff) / 255.0f,
((pProps[i].m_Value >> s_aShift[2]) & 0xff) / 255.0f,
1.0f);
static int s_ColorPicker, s_ColorPickerID;
if(DoButton_ColorPicker(&s_ColorPicker, &ColorBox, &Color))
if(DoButton_ColorPicker(&s_ColorPicker, &ColorBox, &ColorPick))
{
ms_PickerColor = color_cast<ColorHSVA>(Color);
UiInvokePopupMenu(&s_ColorPickerID, 0, UI()->MouseX(), UI()->MouseY(), 180, 150, PopupColorPicker);
@ -3457,10 +3457,10 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect View)
if(m_lSelectedLayers.size() > 1)
{
bool AllTile = true;
for(int i = 0; AllTile && i < m_lSelectedLayers.size(); i++)
for(int j = 0; AllTile && j < m_lSelectedLayers.size(); j++)
{
if(m_Map.m_lGroups[m_SelectedGroup]->m_lLayers[m_lSelectedLayers[i]]->m_Type == LAYERTYPE_TILES)
s_LayerPopupContext.m_aLayers.add((CLayerTiles *)m_Map.m_lGroups[m_SelectedGroup]->m_lLayers[m_lSelectedLayers[i]]);
if(m_Map.m_lGroups[m_SelectedGroup]->m_lLayers[m_lSelectedLayers[j]]->m_Type == LAYERTYPE_TILES)
s_LayerPopupContext.m_aLayers.add((CLayerTiles *)m_Map.m_lGroups[m_SelectedGroup]->m_lLayers[m_lSelectedLayers[j]]);
else
AllTile = false;
}
@ -4449,10 +4449,10 @@ void CEditor::RenderFileDialog()
{
//scroll
float IndexY = View.y - m_FileDialogScrollValue * ScrollNum * 17.0f + NewIndex * 17.0f;
int Scroll = View.y > IndexY ? -1 : View.y + View.h < IndexY + 17.0f ? 1 : 0;
if(Scroll)
int ScrollPos = View.y > IndexY ? -1 : View.y + View.h < IndexY + 17.0f ? 1 : 0;
if(ScrollPos)
{
if(Scroll < 0)
if(ScrollPos < 0)
m_FileDialogScrollValue = ((float)(NewIndex) + 0.5f) / ScrollNum;
else
m_FileDialogScrollValue = ((float)(NewIndex - Num) + 2.5f) / ScrollNum;
@ -5744,27 +5744,27 @@ void CEditor::Render()
if(m_apSavedBrushes[Slot])
{
CLayerGroup *pPrev = m_apSavedBrushes[Slot];
for(int i = 0; i < pPrev->m_lLayers.size(); i++)
for(int j = 0; j < pPrev->m_lLayers.size(); j++)
{
if(pPrev->m_lLayers[i]->m_BrushRefCount == 1)
delete pPrev->m_lLayers[i];
if(pPrev->m_lLayers[j]->m_BrushRefCount == 1)
delete pPrev->m_lLayers[j];
else
pPrev->m_lLayers[i]->m_BrushRefCount--;
pPrev->m_lLayers[j]->m_BrushRefCount--;
}
}
delete m_apSavedBrushes[Slot];
m_apSavedBrushes[Slot] = new CLayerGroup(m_Brush);
for(int i = 0; i < m_apSavedBrushes[Slot]->m_lLayers.size(); i++)
m_apSavedBrushes[Slot]->m_lLayers[i]->m_BrushRefCount++;
for(int j = 0; j < m_apSavedBrushes[Slot]->m_lLayers.size(); j++)
m_apSavedBrushes[Slot]->m_lLayers[j]->m_BrushRefCount++;
}
else if(m_apSavedBrushes[Slot])
{
dbg_msg("editor", "loading brush from slot %d", Slot);
CLayerGroup *pNew = m_apSavedBrushes[Slot];
for(int i = 0; i < pNew->m_lLayers.size(); i++)
pNew->m_lLayers[i]->m_BrushRefCount++;
for(int j = 0; j < pNew->m_lLayers.size(); j++)
pNew->m_lLayers[j]->m_BrushRefCount++;
m_Brush = *pNew;
}

View file

@ -310,12 +310,12 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
// Convert to RGBA
unsigned char *pDataRGBA = (unsigned char *)malloc((size_t)Item.m_Width * Item.m_Height * 4);
unsigned char *pDataRGB = (unsigned char *)pImg->m_pData;
for(int i = 0; i < Item.m_Width * Item.m_Height; i++)
for(int j = 0; j < Item.m_Width * Item.m_Height; j++)
{
pDataRGBA[i * 4] = pDataRGB[i * 3];
pDataRGBA[i * 4 + 1] = pDataRGB[i * 3 + 1];
pDataRGBA[i * 4 + 2] = pDataRGB[i * 3 + 2];
pDataRGBA[i * 4 + 3] = 255;
pDataRGBA[j * 4] = pDataRGB[j * 3];
pDataRGBA[j * 4 + 1] = pDataRGB[j * 3 + 1];
pDataRGBA[j * 4 + 2] = pDataRGB[j * 3 + 2];
pDataRGBA[j * 4 + 3] = 255;
}
Item.m_ImageData = df.AddData(Item.m_Width * Item.m_Height * 4, pDataRGBA);
free(pDataRGBA);
@ -602,8 +602,8 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
Clean();
// check version
CMapItemVersion *pItem = (CMapItemVersion *)DataFile.FindItem(MAPITEMTYPE_VERSION, 0);
if(!pItem)
CMapItemVersion *pItemVersion = (CMapItemVersion *)DataFile.FindItem(MAPITEMTYPE_VERSION, 0);
if(!pItemVersion)
{
// import old map
/*MAP old_mapstuff;
@ -612,7 +612,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
*/
return 0;
}
else if(pItem->m_Version == 1)
else if(pItemVersion->m_Version == 1)
{
//editor.reset(false);
@ -882,7 +882,6 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
pGroup->AddLayer(pTiles);
void *pData = DataFile.GetData(pTilemapItem->m_Data);
unsigned int Size = DataFile.GetDataSize(pTilemapItem->m_Data);
pTiles->m_Image = pTilemapItem->m_Image;
pTiles->m_Game = pTilemapItem->m_Flags & TILESLAYERFLAG_GAME;
@ -1019,6 +1018,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
}
else // regular tile layer or game layer
{
unsigned int Size = DataFile.GetDataSize(pTilemapItem->m_Data);
if(Size >= (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CTile))
{
mem_copy(pTiles->m_pTiles, pData, (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CTile));
@ -1292,14 +1292,14 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
CLayer *pLayer = m_lGroups[pItem->m_GroupId]->m_lLayers[pItem->m_LayerId];
if(pLayer->m_Type == LAYERTYPE_TILES)
{
CLayerTiles *pLayer = (CLayerTiles *)m_lGroups[pItem->m_GroupId]->m_lLayers[pItem->m_LayerId];
CLayerTiles *pTiles = (CLayerTiles *)m_lGroups[pItem->m_GroupId]->m_lLayers[pItem->m_LayerId];
// only load auto mappers for tile layers (not physics layers)
if(!(pLayer->m_Game || pLayer->m_Tele || pLayer->m_Speedup ||
pLayer->m_Front || pLayer->m_Switch || pLayer->m_Tune))
if(!(pTiles->m_Game || pTiles->m_Tele || pTiles->m_Speedup ||
pTiles->m_Front || pTiles->m_Switch || pTiles->m_Tune))
{
pLayer->m_AutoMapperConfig = pItem->m_AutomapperConfig;
pLayer->m_Seed = pItem->m_AutomapperSeed;
pLayer->m_AutoAutoMap = !!(pItem->m_Flags & CMapItemAutoMapperConfig::FLAG_AUTOMATIC);
pTiles->m_AutoMapperConfig = pItem->m_AutomapperConfig;
pTiles->m_Seed = pItem->m_AutomapperSeed;
pTiles->m_AutoAutoMap = !!(pItem->m_Flags & CMapItemAutoMapperConfig::FLAG_AUTOMATIC);
}
}
}

View file

@ -1839,7 +1839,7 @@ int CEditor::PopupColorPicker(CEditor *pEditor, CUIRect View, void *pContext)
ColorArray[2] = IGraphics::CColorVertex(2, ColorBottom.r, ColorBottom.g, ColorBottom.b, ColorBottom.a);
ColorArray[3] = IGraphics::CColorVertex(3, ColorBottom.r, ColorBottom.g, ColorBottom.b, ColorBottom.a);
pEditor->Graphics()->SetColorVertex(ColorArray, 4);
IGraphics::CQuadItem QuadItem(HuePicker.x, HuePicker.y + Offset * j, HuePicker.w, Offset);
QuadItem = IGraphics::CQuadItem(HuePicker.x, HuePicker.y + Offset * j, HuePicker.w, Offset);
pEditor->Graphics()->QuadsDrawTL(&QuadItem, 1);
}

View file

@ -414,17 +414,17 @@ void CCharacterCore::Tick(bool UseInput)
{
if(Distance > PhysSize * 1.50f) // TODO: fix tweakable variable
{
float Accel = m_Tuning.m_HookDragAccel * (Distance / m_Tuning.m_HookLength);
float HookAccel = m_Tuning.m_HookDragAccel * (Distance / m_Tuning.m_HookLength);
float DragSpeed = m_Tuning.m_HookDragSpeed;
vec2 Temp;
// add force to the hooked player
Temp.x = SaturatedAdd(-DragSpeed, DragSpeed, pCharCore->m_Vel.x, Accel * Dir.x * 1.5f);
Temp.y = SaturatedAdd(-DragSpeed, DragSpeed, pCharCore->m_Vel.y, Accel * Dir.y * 1.5f);
Temp.x = SaturatedAdd(-DragSpeed, DragSpeed, pCharCore->m_Vel.x, HookAccel * Dir.x * 1.5f);
Temp.y = SaturatedAdd(-DragSpeed, DragSpeed, pCharCore->m_Vel.y, HookAccel * Dir.y * 1.5f);
pCharCore->m_Vel = ClampVel(pCharCore->m_MoveRestrictions, Temp);
// add a little bit force to the guy who has the grip
Temp.x = SaturatedAdd(-DragSpeed, DragSpeed, m_Vel.x, -Accel * Dir.x * 0.25f);
Temp.y = SaturatedAdd(-DragSpeed, DragSpeed, m_Vel.y, -Accel * Dir.y * 0.25f);
Temp.x = SaturatedAdd(-DragSpeed, DragSpeed, m_Vel.x, -HookAccel * Dir.x * 0.25f);
Temp.y = SaturatedAdd(-DragSpeed, DragSpeed, m_Vel.y, -HookAccel * Dir.y * 0.25f);
m_Vel = ClampVel(m_MoveRestrictions, Temp);
}
}

View file

@ -72,12 +72,12 @@ void CPickup::Tick()
case POWERUP_ARMOR:
if(pChr->Team() == TEAM_SUPER)
continue;
for(int i = WEAPON_SHOTGUN; i < NUM_WEAPONS; i++)
for(int j = WEAPON_SHOTGUN; j < NUM_WEAPONS; j++)
{
if(pChr->GetWeaponGot(i))
if(pChr->GetWeaponGot(j))
{
pChr->SetWeaponGot(i, false);
pChr->SetWeaponAmmo(i, 0);
pChr->SetWeaponGot(j, false);
pChr->SetWeaponAmmo(j, 0);
Sound = true;
}
}

View file

@ -254,7 +254,7 @@ void CProjectile::Tick()
if(m_Owner >= 0)
pOwnerChar = GameServer()->GetPlayerChar(m_Owner);
int64_t TeamMask = -1LL;
TeamMask = -1LL;
if(pOwnerChar && pOwnerChar->IsAlive())
{
TeamMask = pOwnerChar->Teams()->TeamMask(pOwnerChar->Team(), -1, m_Owner);

View file

@ -3251,8 +3251,8 @@ void CGameContext::OnInit(/*class IKernel *pKernel*/)
char aFilename[IO_MAX_PATH_LENGTH];
str_format(aFilename, sizeof(aFilename), "teehistorian/%s.teehistorian", aGameUuid);
IOHANDLE File = Storage()->OpenFile(aFilename, IOFLAG_WRITE, IStorage::TYPE_SAVE);
if(!File)
IOHANDLE THFile = Storage()->OpenFile(aFilename, IOFLAG_WRITE, IStorage::TYPE_SAVE);
if(!THFile)
{
dbg_msg("teehistorian", "failed to open '%s'", aFilename);
Server()->SetErrorShutdown("teehistorian open error");
@ -3262,7 +3262,7 @@ void CGameContext::OnInit(/*class IKernel *pKernel*/)
{
dbg_msg("teehistorian", "recording to '%s'", aFilename);
}
m_pTeeHistorianFile = aio_new(File);
m_pTeeHistorianFile = aio_new(THFile);
char aVersion[128];
if(GIT_SHORTREV_HASH)

View file

@ -182,9 +182,6 @@ bool IGameController::OnEntity(int Index, vec2 Pos, int Layer, int Flags, int Nu
if(Index < 0)
return false;
int Type = -1;
int SubType = 0;
int x, y;
x = (Pos.x - 16.0f) / 32.0f;
y = (Pos.y - 16.0f) / 32.0f;
@ -276,6 +273,9 @@ bool IGameController::OnEntity(int Index, vec2 Pos, int Layer, int Flags, int Nu
bullet->SetBouncing(2 - (Dir % 2));
}
int Type = -1;
int SubType = 0;
if(Index == ENTITY_ARMOR_1)
Type = POWERUP_ARMOR;
else if(Index == ENTITY_HEALTH_1)

View file

@ -418,12 +418,12 @@ bool CScoreWorker::SaveScore(IDbConnection *pSqlServer, const ISqlData *pGameDat
}
pSqlServer->BindString(1, pData->m_aMap);
bool End;
if(pSqlServer->Step(&End, pError, ErrorSize))
bool End2;
if(pSqlServer->Step(&End2, pError, ErrorSize))
{
return true;
}
if(!End)
if(!End2)
{
int Points = pSqlServer->GetInt(1);
if(pSqlServer->AddPoints(pData->m_aName, Points, pError, ErrorSize))

View file

@ -779,8 +779,8 @@ void CGameTeams::OnFinish(CPlayer *Player, float Time, const char *pTimestamp)
if(pData->m_BestTime)
{
float Diff = (Time - pData->m_BestTime) * 100;
MsgLegacy.m_Check = Msg.m_Check = (int)Diff;
float Diff100 = (Time - pData->m_BestTime) * 100;
MsgLegacy.m_Check = Msg.m_Check = (int)Diff100;
}
Server()->SendPackMsg(&Msg, MSGFLAG_VITAL, ClientID);

View file

@ -82,7 +82,7 @@ int main(int argc, const char **argv)
dbg_logger_stdout();
IStorage *pStorage = CreateStorage("Teeworlds", IStorage::STORAGETYPE_BASIC, argc, argv);
int Index, ID = 0, Type = 0, Size;
int ID = 0, Type = 0, Size;
void *pPtr;
char aFileName[IO_MAX_PATH_LENGTH];
CDataFileReader DataFile;
@ -142,8 +142,7 @@ int main(int argc, const char **argv)
std::vector<SMapOptimizeItem> DataFindHelper;
// add all items
int i = 0;
for(int Index = 0; Index < DataFile.NumItems(); Index++)
for(int Index = 0, i = 0; Index < DataFile.NumItems(); Index++)
{
pPtr = DataFile.GetItem(Index, &Type, &ID);
Size = DataFile.GetItemSize(Index);
@ -165,11 +164,11 @@ int main(int argc, const char **argv)
aImageFlags[pTLayer->m_Image] |= 1;
// check tiles that are used in this image
int DataIndex = pTLayer->m_Data;
unsigned int Size = DataFile.GetDataSize(DataIndex);
unsigned int DataSize = DataFile.GetDataSize(DataIndex);
void *pTiles = DataFile.GetData(DataIndex);
unsigned int TileSize = sizeof(CTile);
if(Size >= pTLayer->m_Width * pTLayer->m_Height * TileSize)
if(DataSize >= pTLayer->m_Width * pTLayer->m_Height * TileSize)
{
int x = 0;
int y = 0;
@ -217,6 +216,7 @@ int main(int argc, const char **argv)
}
// add all data
int Index;
for(Index = 0; Index < DataFile.NumData(); Index++)
{
bool DeletePtr = false;