Commit graph

582 commits

Author SHA1 Message Date
def 7ae973af0d Make jetpack strength a tuning 2014-04-12 11:12:29 +02:00
def 327aa4e196 Fake tunings for NPC and NPH and tuning cleanup 2014-04-06 12:22:27 +02:00
def 8be0091d07 Add sv_teleport_hold_hook 2014-04-05 00:35:18 +02:00
HMH 6943711be3 better tune-updating 2014-03-29 18:04:37 +01:00
def bbb6572d5f Fix: Send vote to newly joined players 2014-03-28 12:52:03 +01:00
def c98ad5bf22 Merge branch 'new' into DDRace64
Conflicts:
	src/game/editor/layer_tiles.cpp
2014-03-23 23:18:43 +01:00
def fb4c83cf3e More cleanup 2014-03-23 19:31:28 +01:00
def 63f642c478 Fix array sizes and array accesses 2014-03-23 18:56:07 +01:00
def ef579f55e2 Typo 2014-03-23 18:02:04 +01:00
HMH 85b069193f set proper standard tunings for zones 2014-03-23 17:10:49 +01:00
HMH 330fc92c8c added a list out of CTuningParams for the different tunezones, added a list for messages to display on switching between zones, put rcon commands for adjusting theses lists, edited SendTuningParams to make it possible to send zonespecific tunings 2014-03-23 17:10:49 +01:00
def 6ead8f0531 Add sv_vote_max_total 2014-03-22 19:53:43 +01:00
def 73663f2919 Vote delay for /map 2014-03-04 02:48:58 +01:00
def b72df908a1 Add faketunings for 0 jumps 2014-03-01 14:29:14 +01:00
def 6406e77e9c Disable faketuning for freeze for now because it looks really weird in some situations 2014-02-23 01:10:43 +01:00
def 65f0455f64 Fake tunings: Don't fake hook as people are annoyed by shorter hook 2014-02-20 18:51:46 +01:00
def b1d577af30 Huge fix with fake tunings 2014-02-20 01:36:39 +01:00
def e9db91e953 Add solo fake tunes 2014-02-19 22:30:57 +01:00
def 40651924bf Make Fake Tunings a bit nicer and less resource intensive 2014-02-19 22:30:34 +01:00
def 92e0b5fe3c Add fake tunings so that freeze prediction is correct (by HMH) 2014-02-19 21:55:37 +01:00
def a5f3de6827 Add /map (for votes) and /mapinfo (instead of /mappoints) 2014-02-19 21:22:36 +01:00
def 4a2eaaf1cc Less strict spam filtering 2014-02-14 00:26:05 +01:00
def caa1f15d12 Fix possible crashes 2014-01-30 16:54:58 +01:00
def d8533eea67 Proper Client Version numbers and more visible whispers 2014-01-30 16:49:15 +01:00
def 69df267bb1 Don't allow random_map when no maps are available in votes 2014-01-29 02:04:02 +01:00
def beb74082b3 Send initial team state 2014-01-22 00:35:02 +01:00
def aa64e86f12 Fix: Send proper votes to 64/16 player clients 2014-01-11 22:22:45 +01:00
def f5cab53aa4 Send all votes to ddnet clients 2014-01-08 02:57:18 +01:00
def 5c2794fcea Remove unused variable 2014-01-04 03:50:56 +01:00
def bdc14849f7 Fix vote window 2014-01-03 13:51:18 +01:00
def e44456c08e Fix: Proper vote status for non-64-player-clients 2014-01-02 21:23:27 +01:00
def 8d4301b2e3 Next try to prevent DDRace problems 2014-01-02 02:15:19 +01:00
def b919538663 Revert "DDRace clients don't work well with teams on 64 player servers"
This reverts commit 314c5cb275.
2014-01-02 02:13:10 +01:00
def 314c5cb275 DDRace clients don't work well with teams on 64 player servers 2014-01-02 02:10:27 +01:00
def a98458a9f3 Fix switches for 64 teams 2014-01-01 22:34:10 +01:00
def 39ba649849 Less restrictive spam protection 2014-01-01 22:06:46 +01:00
def 08eb38230f Reverse Translation for DDRace64 2013-12-31 18:25:40 +01:00
def 3607218f12 Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
def 5453c0c80f Allow longer messages 2013-12-27 04:09:45 +01:00
def 3eaad43b6b Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
Conflicts:
	bam.lua
	data/languages/index.txt
	src/engine/server/server.cpp
	src/engine/shared/network_server.cpp
	src/game/client/components/chat.cpp
	src/game/client/components/menus_settings.cpp
	src/game/server/entities/character.cpp
	src/game/server/gamecontext.cpp
	src/game/version.h
2013-12-26 18:02:22 +01:00
def ec4a83eb1a Fix: Don't change tune parameters 2013-12-23 20:33:01 +01:00
def 70a0774453 Add /dnd 2013-12-22 18:30:13 +01:00
def 7237fe2a31 Add random_map 2013-12-07 00:15:56 +01:00
def 7af88ed004 Reset extended teleports 2013-11-24 19:23:58 +01:00
def 3dda7569e6 Display saved scores 2013-11-14 16:08:04 +01:00
def 0b305471d2 Add jetpack 2013-11-13 13:25:26 +01:00
def fe44c5a569 add sv_show_others_default 2013-10-20 23:22:49 +02:00
def 34e568f41b Add converse command 2013-10-18 11:42:35 +02:00
def 185f132a24 Don't send "Muted text" 2013-09-02 21:30:00 +02:00
def 58039066f4 Add local time screen at top 2013-08-23 00:45:48 +02:00
def a2c7feda17 Add afk vote timer 2013-08-18 03:27:30 +02:00
def a837b251ab Whisper case-insensitive 2013-08-16 00:53:24 +02:00
def 8acea035bd DDRaceNetwork -> DDraceNetwork 2013-08-13 18:32:33 +02:00
def 0d6acbda16 Fix spec voting 2013-08-13 18:14:03 +02:00
def ed02dbed33 Whisper: Make chars with spaces work even without "" 2013-08-12 23:02:39 +02:00
def 0a5433178d ddnet.no-ip.info -> ddnet.tw 2013-08-12 21:55:04 +02:00
def 131a7a7ad7 Fix: Don't allow empty whispers 2013-08-10 04:30:59 +02:00
def ccc777f792 Max 4 commands per second 2013-08-10 04:21:20 +02:00
def a1e9cc5c51 Spam protect whisper 2013-08-10 03:40:59 +02:00
def b4f0b96acc Fix /whisper 2013-08-09 15:07:17 +02:00
def 7f4fe15e1c Add Whispering 2013-08-09 15:04:20 +02:00
def b567c32820 ddnet Info 2013-08-07 04:47:03 +02:00
def 6169c78a79 Close memory leaks 2013-08-03 17:22:50 +02:00
def 8720186c75 Revert "Revert "Restrict rcon output (east)""
This reverts commit 35cf8832a9.
2013-07-31 01:31:53 +02:00
def 9ae9b53c7f Revert "Spam protect commands too"
This reverts commit 5de7f9a858.
2013-07-31 01:31:05 +02:00
def 35cf8832a9 Revert "Restrict rcon output (east)"
This reverts commit ba5b98dd1d.
2013-07-31 01:27:29 +02:00
def 5de7f9a858 Spam protect commands too 2013-07-30 23:31:52 +02:00
def ba5b98dd1d Restrict rcon output (east) 2013-07-30 23:26:30 +02:00
def 55743535c6 Don't allow voting "info" 2013-07-30 00:41:35 +02:00
def 7f3b86227c Don't allow voting "info" 2013-07-30 00:39:27 +02:00
def aad8b97dae Don't allow voting "info" 2013-07-30 00:36:21 +02:00
def 5e537f24c6 Fix: When a player is spec-voted while being in pause he can't rejoin because he stays in pause 2013-07-28 23:43:27 +02:00
def 919f6d1cb2 Merge branch 'spec-vote' into DDRace 2013-07-28 17:06:35 +02:00
def d85081851f Allow specmode switching more often 2013-07-25 23:36:19 +02:00
def 7a29b07d4e Add support for a reset file to execute on map change or reload 2013-07-21 23:42:08 +02:00
def fa3938d7a6 Fix: If a player just killed himself he could kick players from every
team in the time before he respawned.
2013-07-13 19:14:56 +02:00
def 0aade21960 Only allow voting team members to spectators to prevent abuse 2013-07-11 03:03:36 +02:00
oy f0e09f50d9 improved chat msg spam protection 2013-04-01 20:30:58 +02:00
oy 75cdc0a769 drop game messages when client isn't ingame. Closes #1081 2013-03-23 15:59:27 +01:00
Magnus Auvinen 1711be955b fixed all the errors that the clang static analayzer found 2013-02-24 17:58:34 +01:00
BeaR 6d74d52c22 Fix problem with show other players: (Closes DDRace/teeworlds#210)
sending packet on setting change
2013-02-03 20:23:44 +02:00
Learath2 6f98bcfee0 Update src/game/server/gamecontext.cpp 2013-01-27 23:31:50 +02:00
Learath2 c55cae6492 Reduced length of new year event to 2 days. 2012-12-23 19:53:57 +02:00
eeeee 1c8c20c93e added sv_events 2012-12-23 19:47:47 +02:00
Learath2 f98734e86e Made a log line more useful. 2012-05-01 21:58:40 +02:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00
SushiTee e359f82c69 init m_LockTeams with 0 to prevent locked teams on server start 2012-01-26 22:18:21 +01:00
SushiTee 4b2a34e1c5 force vote only if there is a vote 2012-01-26 22:17:26 +01:00
oy dfe91338f0 added pause command. Closes #15 2012-01-10 00:49:31 +01:00
oy 4fde2cf7f2 add tuning to demo. Closes #899 2012-01-09 00:49:20 +01:00
oy 57a975f38e added a server command to lock teams. Closes #831 2012-01-08 13:55:20 +01:00
Ravomavain 02372ac0b0 Don't allow kill if player is paused 2012-01-01 00:15:16 +02:00
GreYFoX ee670118a5 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
Conflicts:
	src/engine/console.h
	src/engine/server/server.cpp
	src/engine/server/server.h
	src/engine/shared/config.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
GreYFoX 250b3b9416 i was scared that @heinrich5991 may send people to kill me while i sleep for hard coding something into DDRace 2011-12-31 19:16:40 +02:00
oy c975390195 made vote ban check if the ip matches an authed player 2011-12-31 12:11:48 +01:00
Ravomavain 88be9657d2 Enhance pausing system (by @heinrich5991):
* enhance /pause (@heinrich5991)
 * add /spec command to pause without leaving the game (@heinrich5991)
 * if sv_pauseable is set to 0, /pause behave as /spec (@heinrich5991)
 * should fix #124 and #127 (@ravomavain)
2011-12-31 01:44:36 +02:00
GreYFoX 7820e48ec6 Minor changes 2011-12-31 01:33:11 +02:00
oy ccaec79567 made it possible to automatically swap teams between rounds 2011-12-30 22:47:26 +01:00
oy 11cc0e78d7 removed chat spam for the team commands 2011-12-30 22:30:28 +01:00
oy ed4158e837 fixed last commit 2011-12-30 22:17:51 +01:00
BeaR afb1d5e201 Swap and Shuffle Teams 2011-12-30 21:52:01 +01:00
oy 353f5cc8d6 fixed that the flag grab sound is played several times in a server side demo. Closes #901 2011-12-29 13:56:24 +01:00
GreYFoX 799f4de2b3 Added the following settings to Close #123.
sv_time_in_broadcast, 1, 0, 1, CFGFLAG_SERVER, "Whether to display time in broadcast every interval or not by default, later the choice can be changed by players via chat commands"
sv_time_in_broadcast_interval, 1, 0, 60, CFGFLAG_SERVER, "How often to update the broadcast time"
sv_time_in_gametimer, 0, 0, 1, CFGFLAG_SERVER, "Whether to display time in the round/game timer or not by default, later the choice can be changed by players via chat commands"
Added the following Chat commands to give the player the choice over their settings:
"saytime", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTime, this, "Privately messages you your current time in this current running race"
"saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race"
"time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message"
"broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status"
"servergametime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status"
Fixed Chat Command "eyeemote" and made it a set + toggle instead of just toggle for better bin techneques
Moved some vars from CCharacter to CPlayer to keep their status evern after death but not after disconnect.
So now players have the choice to see which timer they wanna see if any.

Note: These changes are all untested Stay away from this update on your main server until they are tested, i don't even know if they will compile propperly
2011-12-29 14:17:34 +02:00
GreYFoX e96da00103 Fixed Some Todos in the code 2011-12-26 11:15:43 +02:00
GreYFoX 1446d0980b Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
* Version 1.098a
Conflicts:
	bam.lua
	src/game/client/gameclient.h
	src/game/mapitems.h
2011-12-05 11:32:01 +02:00
oy 8e0ce38e29 fixed sv_max_client usage 2011-12-04 16:51:33 +01:00
GreYFoX d6845f0502 Vote enforcer as command executer
Force pause doesn't need the client id to be positive
Fixed force pause parameter reading

partially helps #124
2011-11-08 13:56:08 +02:00
Ravomavain 24fc16543c Fix chat commands being too verbose if console_output_level is set on config file. Close #116 2011-10-31 19:16:43 +01:00
GreYFoX 1837c76a07 fixed a crash 2011-09-08 01:02:09 +02:00
GreYFoX 9f16db0969 Fixed tuning reset 2011-09-05 13:55:47 +02:00
Sergey b326fc245f Count change_map in sv_vote_map_delay too. 2011-09-04 22:24:40 +02:00
GreYFoX abfd5555b0 DDRace tuning vars reset every map, but default Teeworlds tuning vars don't 2011-09-02 20:37:03 +02:00
Ravomavain 7d1a392f03 Fix chat command and close #81 2011-08-31 22:58:48 +02:00
GreYFoX ff696bad6c Mac Loves Cyclic Includes 2011-08-31 13:56:04 +02:00
GreYFoX bf5374adbf Reverted a change 2011-08-31 02:48:58 +02:00
GreYFoX f2e34075b8 Fixed the /cmd crash Fixes #76
deleted the chat console on destruction
2011-08-31 02:39:08 +02:00
GreYFoX 4ca0681689 Added chat commands for only chat and available to all users
Thanks @heinrich5991 for this idea of a separate console object to handle it
2011-08-27 17:11:39 +02:00
GreYFoX 9fe96f6b04 Test Commands check and feedback on command not executed 2011-08-26 23:24:46 +02:00
GreYFoX 94c0088c1b Set the AccessLevel at login 2011-08-26 20:23:47 +02:00
GreYFoX b75a26eed9 Fixed the console 2011-08-26 20:03:30 +02:00
Ravomavain e8229f537f Fix loading of old maps 2011-08-26 16:34:25 +02:00
Ravomavain 15d0a40825 Add user level access and use this level for /cmds if player is not authed. 2011-08-26 16:28:14 +02:00
Ravomavain 5912395554 Clarify this if statement. 2011-08-26 16:28:14 +02:00
GreYFoX 5b27758650 Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX 35d16bd58c Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/engine/shared/network_server.cpp
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/menus_browser.cpp
	src/game/client/gameclient.cpp
	src/game/editor/editor.cpp
	src/game/editor/editor.h
	src/game/editor/io.cpp
	src/game/editor/layer_tiles.cpp
	src/game/editor/popups.cpp
	src/game/gamecore.cpp
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gamemodes/ctf.cpp
	src/game/server/player.cpp
	src/game/variables.h
2011-08-13 02:01:40 +02:00
oy 709c05bb37 improved description for restart command. Closes #796 2011-08-05 19:52:32 +02:00
GreYFoX 74462d4611 enumerated laser types, made it possible to choose which weapon to disable using switch layer delay variable 2011-07-25 22:16:20 +02:00
GreYFoX 3d07ffdbdd Added the Missing Single Tee No Hitting Logic 2011-07-21 03:13:59 +02:00
GreYFoX 959b11b13d Admin protection closes #59 2011-07-20 03:18:03 +02:00
oy 571dff6216 made rcon auto completion serverside. Closes #97 2011-07-14 22:07:21 +02:00
Romain Labolle a6dc6f34b6 Display a message when an admin forces a vote. Closes #759 2011-07-11 11:28:04 +02:00
oy 08b6ffd52c fixed possible server stressing 2011-06-27 17:20:46 +02:00
Johannes Loher f80c46e24d fixed so you can use whatever time you want on set_team and so that it uses minutes 2011-06-27 17:07:51 +02:00
Johannes Loher 14f98a9ded Added possibility to deny changing of team after a set_team for a certain amount of time. Added server setting to do this automatically for spec votes. fixes #640. 2011-06-27 17:07:23 +02:00
oy 348806d993 abort "move to spectator"-vote when the player disconnects 2011-06-09 22:31:55 +02:00
GreYFoX e6189d05c4 On name change relaod scores, fixes %55 2011-06-07 17:05:07 +02:00
Romain Labolle 3f2dc36151 Fixing Force-pause:
* sv_vote_pause_time : maximum 15s, default 10s
* Removing sv_vote_pause_auto (so afk stay in pause)
* force_pause require config level
* force_unpause set force-pause timer to 0
2011-06-07 16:49:36 +02:00
Romain Labolle bb971bdcf0 Adding vote to force-pause players (instead of just moving them to spectators).
* Add the following config variables :
  * sv_vote_pause: Allow voting to pause players (instead of moving to spectators) (default: 1)
  * sv_vote_pause_time: The time (in seconds) players have to wait in pause when paused by vote (default: 60)
  * sv_vote_pause_auto: Automatically unpaused players after the force-pause delay or not (default: 0)
* Add the following functions :
  * force_pause v?i : Force v to pause for i seconds
  * force_unpause v : Force v to unpause
2011-06-07 16:48:49 +02:00
GreYFoX bee10fda8f Merge branch 'master' of git://github.com/oy/teeworlds
Conflicts:
	src/game/server/gamecontext.cpp
2011-06-02 19:13:40 +02:00
Choupom deff0ce7c4 fixed netevent struct names 2011-06-02 17:40:08 +02:00
Choupom 1a02017094 fixed some strings 2011-06-02 17:39:05 +02:00
Romain Labolle 813f689957 Tune reset clean up (fix #50)
* Removing old unused DDRaceTunesReset() function.
* Adding ResetTuning() function to reset tunes.
* Adding ResetTuning() and some settings reset (sv_hit/sv_endless_drag/sv_old_laser) to CGameContext::OnInit() which is loaded on each map load.
GreYFoX:
Repositioned the new Functions
2011-06-01 16:43:20 +02:00
GreYFoX a232cdc90a Unified SetTeam Time with Pause time fixing a CRTITCAL cheat reported by TbMa P.S. He is NOT a Rogue ;-), Thanks very much Mr.TbMa 2011-06-01 16:12:35 +02:00
GreYFoX 2ab15cc752 fixed 1 line merge mistake. fixes #45 2011-05-09 18:45:35 +02:00
GreYFoX cc63cf2553 Merge branch 'master' of git://github.com/oy/teeworlds
Conflicts:
	src/engine/external/pnglite/pnglite.c
	src/engine/external/pnglite/pnglite.h
	src/engine/shared/config_variables.h
	src/game/client/components/menus_browser.cpp
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/gamecontext.cpp
	src/game/server/player.cpp
	src/game/version.h
2011-05-09 18:36:13 +02:00
oy 15e1d4f1d6 distinguish [chat] and [teamchat] in console messages. Closes #643 2011-05-05 02:08:39 +02:00
Romain Labolle f4ca6d9ad5 Some Clean up: closes #28
* m_VoteEnforcer variable is never used.
* pController variable is not used in OnMessage scoop.
* CNetObj_ClientInfo have now only 4 m_Name ints, so change it to 4 in ghost.cpp
2011-04-20 18:07:38 +02:00
GreYFoX dca0057bc1 Fixed a possible crash 2011-04-19 21:44:02 +02:00
GreYFoX 14e4557dfc Made EMOTICON_WTF eye action EMOTE_SURPRISE 2011-04-15 04:38:48 +02:00
GreYFoX 9397c4a55f some make release changes for adding sql server files
Servers are no longer build with SQL by default.
fixed compilation on Mac OS X 10.5
2011-04-15 04:32:53 +02:00