Commit graph

1621 commits

Author SHA1 Message Date
def 5fd50e0b46 Fix warning at client start 2014-10-27 09:05:22 +01:00
def 9453b80e66 Forgotten 2014-10-26 02:57:03 +02:00
def 0f257bf553 Add delay (of 1 minute by default) to loading savegames 2014-10-26 02:39:12 +02:00
def 59fccf18f0 Add window highlight on Linux (fixes #65) 2014-10-26 02:25:36 +02:00
def 35f8b7a6dd Add option for disabling gun sounds 2014-10-26 01:00:30 +02:00
def 34c39b43f0 Cleanup 2014-10-25 02:53:26 +02:00
def 8d230306d8 Fix sound enabling and disabling (fixes #82) 2014-10-25 02:52:08 +02:00
def 699fb60532 Fix: Mapping sounds in editor works even when the sound system is disabled 2014-10-25 01:23:39 +02:00
def 12102a14a6 Fix sound and image loading 2014-10-24 23:03:16 +02:00
def 48e66a2ab3 Add antiping for weapons (by nuborn) 2014-10-23 17:31:29 +02:00
def f8f8f0613e Rename "Ambient" to "Map Sound" 2014-10-23 15:53:23 +02:00
BeaR 78aa7c51be Prevent modulo 0 2014-10-23 12:04:46 +02:00
BeaR 2b1272ed69 Work on nicer audio timing 2014-10-18 18:41:59 +02:00
BeaR ef3b801999 Add volume slider for map sounds 2014-10-18 18:41:57 +02:00
BeaR e211c7a2b2 Ingame sound pos envelope support 2014-10-18 18:41:55 +02:00
BeaR 8addf25b24 Add support to modulate voice volume and falloff distance 2014-10-18 18:41:54 +02:00
BeaR 774be5561e Fix crash when loading sound files threaded (double io_close) 2014-10-18 18:41:54 +02:00
BeaR b5d0034674 Add embedded sound support 2014-10-18 18:41:53 +02:00
BeaR 96a6d6d85b Take sample duration into account when enqueuing sound sources 2014-10-18 18:41:53 +02:00
BeaR 16084d93cf Working on correctly replay sounds 2014-10-18 18:41:52 +02:00
BeaR 2f837a4c44 Notify player on chat highlight (windows only) 2014-10-18 16:17:36 +02:00
def 082ecfe691 Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2014-10-16 17:42:38 +02:00
def 1144ba77c6 Split up demo recording into 3 separate recorders 2014-10-16 17:42:13 +02:00
BeaR 944218ca9f Render quads as triangle fans 2014-10-15 15:44:29 +02:00
def 607a27718e Revert "Removed InputData Array"
This reverts commit 83f6fc70fa.
2014-10-12 17:52:53 +02:00
Tomew 83f6fc70fa Removed InputData Array 2014-10-12 17:19:09 +02:00
def 3ff6b951c1 Configurable messages 2014-10-12 12:51:54 +02:00
def fda12b88bf Make sv_client_suggestion optional 2014-10-12 11:35:36 +02:00
def 32fedf3518 Automatically rcon-authenticate dummy on connection if player is authenticated already 2014-10-01 12:41:10 +02:00
def bc916da43c Print client version in status 2014-09-30 13:21:44 +02:00
def 932fb826c7 Add cl_zoom_background_layers (set to 0 to keep background nice when zoomed out) 2014-09-29 21:13:35 +02:00
def c54cf2e7ba Cleanup 2014-09-26 02:41:25 +02:00
def c78cea9046 Add sv_demo_chat (0 by default to disable recording chat) 2014-09-26 02:40:58 +02:00
def b4f77c4b71 Add sv_player_demo_record (mostly from Teerace) 2014-09-26 02:05:31 +02:00
def 1bee3af878 Print broadcasts by default 2014-09-23 19:34:43 +02:00
def a32e9272eb Restore Law & Order 2014-09-23 19:06:25 +02:00
Dennis Felsing 8abc15f48d Merge pull request #47 from Laxa/upstream
Add cl_output_broadcast + add button for it + fix multi-line display.
2014-09-23 18:55:13 +02:00
def d38bf7f83a typo 2014-09-23 17:33:33 +02:00
laxa 36153fc7fd Add conf variable for broadcast ouput; made broadcast output works with multiple lines 2014-09-23 10:37:44 +02:00
Dennis Felsing 028d6b98f4 Merge pull request #43 from Laxa/upstream
Added cl_reset_wanted_weapon_on_death
2014-09-21 15:05:52 +02:00
laxa 718e45d84d Added cl_reset_wanted_weapon_on_death 2014-09-21 14:11:27 +02:00
def bde8c33c20 Hopefully real fix now 2014-09-20 21:44:43 +02:00
def 572b4f91bd Fix serverbrowser for more than 24 players again 2014-09-20 21:14:19 +02:00
def 36b33d6138 Fix: Prevent animated server names and fake 0 pings in serverbrowser 2014-09-20 15:48:30 +02:00
def 7035bf87fd Refresh DDNet tab when a new serverlist was received 2014-09-20 15:35:01 +02:00
def d2ef256f06 Final compilation fix for Windows 2014-09-20 14:42:12 +02:00
def 4a703576ab Revert "Now Windows compiling (by Tobii)"
This reverts commit 5b4878d0d4.
2014-09-20 14:41:38 +02:00
def 5b4878d0d4 Now Windows compiling (by Tobii) 2014-09-20 14:30:18 +02:00
def 3b3955632c Hopefully fix Windows compile 2014-09-20 14:20:43 +02:00
def d6aea5ba40 Prepare DDNet gametype name 2014-09-20 13:48:59 +02:00
east c4fc429e99 small cleanup 2014-09-20 11:47:51 +02:00
east 603727232a ddnet server list zlib compression added 2014-09-20 11:36:46 +02:00
east cda02a3d9a versionsrv serverlist download added 2014-09-20 00:36:22 +02:00
east 202d5d8866 Filter flag grid added 2014-09-19 23:52:09 +02:00
east 9db12d455d working on CDDNetCountry 2014-09-18 16:13:06 +02:00
east 6ab9279211 json related updates 2014-09-18 16:11:22 +02:00
east d161005658 json parser added 2014-09-18 14:40:29 +02:00
east c2b7482546 Merge remote-tracking branch 'def/DDRace64' into ddsrvs 2014-09-18 14:14:25 +02:00
Tobias Urlaub 45823466ec Fix: Rcon spoofing protection bans clients after password change 2014-09-16 21:14:31 +02:00
east e732008157 DDNet serverlist added 2014-09-13 16:36:25 +02:00
def a36358190b Mac OS X compilation 2014-09-11 21:38:23 +02:00
def efeb2b9417 Minor fix 2014-09-11 21:38:13 +02:00
def 5b72302672 Instead of banning players for reconnecting too often, make them wait 3 seconds (fixes #27) 2014-09-09 23:27:28 +02:00
def 49682f4a8d Threaded logger output 2014-09-09 23:02:05 +02:00
def d44e6088bb console output cleanup 2014-09-09 22:23:56 +02:00
def 54497647b4 Minor console output cleanup 2014-09-06 23:22:35 +02:00
def 0da1ba238c Add cl_cpu_throttle_inactive 2014-09-06 01:42:59 +02:00
def 4133e642f8 Remove Damage Indications when entering game (fixes #29) 2014-09-03 14:17:44 +02:00
def f66febb009 Revert "Only connect dummy when we're fully connected to the server"
This reverts commit 96502a2d88.
2014-09-03 13:58:06 +02:00
def 96502a2d88 Only connect dummy when we're fully connected to the server 2014-09-01 17:36:10 +02:00
def f1288127a3 Don't crash on broken demo files 2014-08-31 03:13:42 +02:00
def 9f4ac93d90 fifoconsole cleanup 2014-08-29 19:42:34 +02:00
timgame 6784045da0 Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64 2014-08-29 17:05:26 +02:00
timgame 7929d9a0c8 added client fifo 2014-08-29 16:52:08 +02:00
def 2df6034b44 By default don't show demo speed 2014-08-29 16:13:13 +02:00
def c653a09f82 Use settings_ddnet.cfg instead of settings.cfg 2014-08-26 22:25:22 +02:00
def b2f8f272db Only use rcon spoofing protection on ddnet servers as it's buggy on others 2014-08-26 22:10:22 +02:00
def c6b63c34ba Don't show quit popup on update 2014-08-26 22:06:35 +02:00
def dff02ab916 Record server name into sql table record_race 2014-08-26 03:46:24 +02:00
def f55e82c939 Default kill protection value 2014-08-25 00:20:07 +02:00
def d51328f7d7 Kill protection cleanup 2014-08-25 00:18:51 +02:00
savander 1577201364 Kill protection 2014-08-24 23:24:33 +02:00
Dennis Felsing 25bbecc0c9 Merge pull request #10 from east/demoslice
Extended demo player features
2014-08-23 18:36:20 +02:00
east 070ebe2895 merge fixed 2014-08-23 17:57:32 +02:00
east 8624d0a747 DemoPlayer: Save dialog added 2014-08-23 17:48:04 +02:00
def 803745fee1 Fix: Working 64 player server info in LAN tab (by Savander) 2014-08-22 19:59:38 +02:00
def 2cff296c25 Protect from IP spoofing of rcon commands 2014-08-22 13:54:13 +02:00
east bb8076a3ba DemoPlayer: Additional speed meter added 2014-08-22 10:00:48 +02:00
def bdd8e77d46 also show all players for 32 player serves in serverbrowser 2014-08-21 13:57:21 +02:00
def c9d70ed81b Try to fix crash related to bad connection and reconnecting 2014-08-18 23:50:24 +02:00
def 0916d8aba5 Fix timeout code stuff 2014-08-17 19:19:40 +02:00
def c97a412913 Timeout code for dummy, timeout code working on solo servers 2014-08-17 19:10:08 +02:00
def 5b058b9941 Disable joystick on non-android by default 2014-08-17 16:33:43 +02:00
Dennis Felsing 8d7eef1916 Merge pull request #7 from feca1997/patch-1
Y should be U
2014-08-17 05:07:49 +02:00
def f1e4700ae8 Add a timeout protection message 2014-08-17 05:04:37 +02:00
def ce0eb1a2c2 try fix 2014-08-17 04:20:36 +02:00
Kálmán Ferenc acd0dc2ae3 Y should be U 2014-08-16 16:50:01 +02:00
def 91bafa82e8 oops 2014-08-16 15:51:25 +02:00
def a3523a1fde fix some timeout situation setting (thanks east) 2014-08-16 15:49:45 +02:00
def 2bdc6a1f4d Some more tries to fix timeout stuff 2014-08-16 15:43:49 +02:00
def 07aa08703d Remove (probably buggy) implicit timeout protection 2014-08-16 14:43:22 +02:00
def 23f67b5afe Really disconnect dummy on map change 2014-08-16 12:55:37 +02:00
def 1c4fac8afd Display map name while downloading 2014-08-16 01:06:17 +02:00
def a2195cebb0 oops 2014-08-15 17:49:49 +02:00
def 07862b84c0 Fix: reset timeout situation 2014-08-15 17:47:38 +02:00
def efd76d18c2 fix 2014-08-15 14:32:29 +02:00
def 7654438033 Add sv_shutdown_when_empty 2014-08-15 14:32:21 +02:00
def b797978f5f Fix: Exclude dummies from spoof protection 2014-08-15 13:21:39 +02:00
east f1ee4aa48c CDemoEditor: slice begin/end markers added 2014-08-13 17:32:03 +02:00
east 65b2426349 CDemoEditor: added new buttons to demo player 2014-08-13 16:35:15 +02:00
def c493ef4408 imports 2014-08-13 13:00:18 +02:00
def 83cb1cdaea Initialize random number earlier 2014-08-13 12:58:53 +02:00
def 5436e45e2f Use another connection (with a truly random port) to request connection infos 2014-08-13 12:03:53 +02:00
def bf5fdadcd6 Add Spoof protection (by someone) 2014-08-13 02:00:45 +02:00
east 64810cf11c worked on CDemoEditor 2014-08-12 16:21:06 +02:00
def e90d84b89f Fix the wrong "Timeout Protection over" error 2014-08-11 22:22:01 +02:00
def ee6fcdf876 Automatic timeout protect message in client 2014-08-09 19:17:21 +02:00
def 85b7475ae4 remove debug output 2014-08-09 18:13:21 +02:00
def a39c46ea1d Only extend timeout when code was entered 2014-08-09 18:08:00 +02:00
def f04537dee5 Working great 2014-08-09 17:53:24 +02:00
def f859f350ca Kind of working with timeout code 2014-08-09 17:25:29 +02:00
def 459c25c656 Some renames 2014-08-09 16:30:12 +02:00
def a8a247116d Only on real timeouts 2014-08-09 15:37:10 +02:00
def 4af575654b Kind of working 2014-08-09 14:50:51 +02:00
def 127dc1c196 Try timeout 2014-07-28 20:44:17 +02:00
def 145f0434f5 Add /save by the glorious HMH 2014-07-26 14:46:31 +02:00
def b1da901028 Fix: Only allow dummy reconnect every 5 seconds 2014-07-25 02:43:01 +02:00
def f2139dae94 For blocker servers disable rejoin to team 0 after finish 2014-07-19 17:11:00 +02:00
def 53346dddfc Try to fix the movement on dummy connect 2014-07-16 14:45:53 +02:00
def 2bf417b41f Add setting for disconnect confirmation 2014-07-10 16:50:59 +02:00
def bbe597ef04 Add cl_dummy_resetonswitch 2014-07-08 01:41:45 +02:00
CookieMichal 5d8386b286 Colors of messages and laser.
Added:
 * Settings tab (HUD)
 * Posibility to change color of:
  - Team messages
  - System messages
  - Highlighted messages
  - Normal messages
  - Laser (inner and outline)
 * Some commands

Changed:
 * Moved some settings from DDNet to HUD
2014-07-07 15:47:11 +02:00
CookieMichal e236758118 Fixed compilator warnings 2014-07-07 15:42:46 +02:00
def 11e67f95e3 inp_grab 1 on osx by default 2014-06-28 21:51:04 +02:00
def e6bcb528cd Cleanup 2014-06-27 10:13:57 +02:00
CookieMichal b9943706b3 Added:
* Second DDNet settings page with some settings
 * Auto reconnect feature
 * In-game commands:
  - reconnect_ban
  - reconnect_ban_timeout
  - reconnect_full
  - reconnect_full_timeout
Changed:
 * Disconnected popup
 * Name for first DDNet settings page

Signed-off-by: CookieMichal <MrCookieMichal@gmail.com>
2014-06-27 00:28:57 +02:00
def 13f0a455e1 Unneded include 2014-06-22 02:41:46 +02:00
def 7875c2ec36 Android support (by Pelya) 2014-06-16 13:29:18 +02:00
def 26dbb86d0b Fix: Save news in teeworlds settings directory 2014-06-05 15:19:26 +02:00
def c67742f60a Add news 2014-06-05 12:11:41 +02:00
def 458331597e Fix: Dummy can see 64 players on non-ddnet servers 2014-06-04 23:19:05 +02:00
def 726cf67348 Add sv_rank_cheats 2014-05-25 10:55:33 +02:00
def af12bd92ec Bring back old cl_showothers 2014-05-25 00:59:52 +02:00
def 5bb64c00d7 Higher timeout possible 2014-05-24 21:42:34 +02:00
def bf38e947a8 Fix: Dummy connect and disconnect (Thanks to Kati) 2014-05-24 21:34:06 +02:00
def 7dc7165157 Seems like 64 player rerequests are bad for switching between Internet
and LAN
2014-05-22 17:02:58 +02:00
def e8e6b71db4 Add variable sv_vote_time 2014-05-19 02:23:01 +02:00
def 6004442df5 Higher client timeout 2014-05-18 20:52:40 +02:00
def e85d594f81 Other teams alpha settable 2014-05-17 23:00:52 +02:00
def bede303976 Fix: Dummy connect 2014-05-17 21:37:55 +02:00