Jupeyy
a663799188
uint64 -> uint64_t, int64 -> int64_t
2021-06-24 17:19:17 +02:00
def
29c95bc0a2
Still allow lock/unlock/practice while sv_chat_initial_delay is set
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Not sure if we should just allow them whenever someone is muted
Fixes #3929
2021-06-23 08:51:13 +02:00
def
6a348c8f60
Add sv_swap
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Because swap is broken and the current way of disabling is horrible.
2021-05-11 17:05:17 +02:00
houseme-kyle
6ecd326b4c
Scenario of (invalid) or (connection) names breaking /swap
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Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2021-03-21 10:58:50 +02:00
Kyle Bradley
decaeb8934
PR feedback:
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- Changed names of variables
- Changed config descriptions
- Fix for perma timeout
2021-03-20 18:08:54 +02:00
def
61b3a7c554
Fix clang-format
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By using clang-format-10 from AUR clang-format-static package
2021-03-17 20:19:35 +01:00
houseme-kyle
e11345807f
Merge pull request #5 from ddnet/master
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Merge
2021-03-17 19:07:18 +02:00
Kyle Bradley
73aea2426b
Style fixes
2021-03-17 00:33:48 +02:00
Kyle Bradley
4afe62a596
Updated to include penalty, cooldown and timeout
2021-03-17 00:31:16 +02:00
=
f6ddfe830d
Added PR feedback:
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- Server name included in output
- Better output for unranked local
2021-03-08 00:39:11 +02:00
Kyle Bradley
d276005697
Fixed missing variable
2021-03-02 21:42:53 +02:00
Kyle Bradley
2c11fedfb0
- Added name to message
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- Fixed format issue
2021-03-02 16:35:29 +02:00
Kyle Bradley
894885eef0
Removed space
2021-03-01 00:40:59 +02:00
Kyle Bradley
cf7fb72dbf
- Added timeout penalty
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- Applied PR feedback
2021-03-01 00:37:49 +02:00
Kyle Bradley
94dbae981f
Added swap functionality to server client:
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- New chat command
- Swaps character's position with other tee using existing Save/Load methods.
2021-02-28 18:35:35 +02:00
Alexander Akulich
ef6282d2e0
Replace remaining int64_t by int64 for the sake of consistency
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The codebase uses int64 since commit f4344dc420
.
2021-02-23 18:26:16 +03:00
def
d39a17933d
Improve error messages when you can't join team
2021-01-23 15:52:57 +01:00
Alexander Akulich
f0e34c9c36
Move DefaultEmote logic into CPlayer
2021-01-16 03:20:58 +03:00
Alexander Akulich
5a9af45f9a
CPlayer: Rename EyeEmote to EyeEmoteEnabled (to be clear)
2021-01-16 03:20:58 +03:00
Alexander Akulich
2286771349
ConEyeEmote: Don't count the command if arguments not valid
2021-01-16 03:20:58 +03:00
bors[bot]
6f4fb1a926
Merge #3468
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3468: Improve grammar when locking team (fixes #3467 ) r=heinrich5991 a=def-
<!-- What is the motivation for the changes of this pull request -->
## Checklist
- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck ) (optional)
Co-authored-by: def <dennis@felsin9.de>
2021-01-10 16:46:08 +00:00
Alexander Akulich
f16937b361
gamecontext.h: Remove unused player.h include
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See the upstream commit 24bda2faa0
2021-01-10 14:25:12 +03:00
Alexander Akulich
164cb9907a
player.h: Remove unused character.h include
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See the upstream commit 24bda2faa0
2021-01-10 14:25:12 +03:00
def
134b644d40
Improve grammar when locking team ( fixes #3467 )
2021-01-01 23:40:34 +01:00
Zwelf
037bac8f13
Add /top5team s?i command to show all team ranks of a player
2020-12-10 13:44:11 +01:00
def
cfd3f84106
Found some more times with mins, use hours for consistency
2020-11-14 00:22:21 +01:00
def
b0f9dc2139
Update credits
2020-11-05 09:53:03 +01:00
def
b1f0fd8969
Enable modernize-loop-convert clang-tidy check
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and run clang-format afterwards
https://clang.llvm.org/extra/clang-tidy/checks/modernize-loop-convert.html
2020-11-02 22:40:24 +01:00
def
655bbd2cb6
Clamp /emote duration
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/home/teeworlds/src/master/src/game/server/ddracechat.cpp:1108:65: runtime error: signed integer overflow: 99999999 * 50 cannot be represented in type 'int'
2020-10-20 16:46:25 +02:00
def
62dc12aacb
Fix all Multiplication type alerts by CodeQL
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> Multiplication result converted to larger type
> A multiplication result that is converted to a larger type can be a
> sign that the result can overflow the type converted from.
Example: https://github.com/ddnet/ddnet/security/code-scanning/17?query=ref%3Arefs%2Fheads%2Fmaster
2020-10-05 19:03:54 +02:00
def
3be8a592e5
Run clang-format
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Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
def
ae4dc1032e
Inform players that they are in team already
2020-09-22 16:45:46 +02:00
def
0f8d682f81
Remove saving to other servers
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sv_sql_valid_servernames is no longer required
2020-09-13 21:49:44 +02:00
Andrii
a2b149a114
remove sv_team_lock command
2020-09-13 00:46:49 +03:00
heinrich5991
35228fb997
Always accept the local server name for saves
2020-09-11 06:10:53 +02:00
def
4ceb4ddb9f
Version 14.3
2020-08-10 17:50:05 +02:00
Learath
95d363b42c
Fix votes for sixup
2020-07-07 13:14:07 +03:00
Zwelf
b99bbccd24
Revert "Revert "Fix /save on solo server""
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This reverts commit 59a7e1f187
.
2020-06-30 20:22:17 +02:00
def
59a7e1f187
Revert "Fix /save on solo server"
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This reverts commit 506602d472
.
2020-06-30 18:41:22 +02:00
def
ead2422dcf
Fix practice on solo servers
2020-06-29 19:34:22 +02:00
Zwelf
506602d472
Fix /save on solo server
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Fixes #2404
2020-06-29 19:34:21 +02:00
Zwelf
a8abc3937b
Make game less dependend on score backend
2020-06-25 12:36:01 +02:00
Learath
35acd21933
Use the racetimer in 0.7
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Clean up /timer while at it
2020-06-21 17:15:08 +03:00
Learath
28905c4659
Disable timeout for 0.7 clients
2020-06-20 19:52:23 +03:00
def
b3d22204c3
Update credits
2020-06-17 23:23:27 +02:00
Zwelf
7f4dc2bb4e
Thread safe /map
2020-06-15 11:14:15 +02:00
Zwelf
ea31171873
Generate passphrase for save-code
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* when none is given
* if the given save-code already exist
* if the database connection fails therefore it can't be checked if the save-code already exists
Using the short word list from eff:
https://www.eff.org/deeplinks/2016/07/new-wordlists-random-passphrases
2020-06-15 11:14:15 +02:00
Zwelf
031ac52320
Thread safe /save
2020-06-15 11:14:15 +02:00
Zwelf
e311c39151
Remove unused parameters from IScore interface
2020-06-15 11:14:15 +02:00
Zwelf
4ee08dcc5c
Remove unused arguments from IScore
2020-06-15 11:14:15 +02:00