xalduin
|
6e1eaa96ec
|
Fixed issue #115, text now fits into columns in server browser
|
2010-06-10 20:38:04 +08:00 |
|
xalduin
|
dc3feaf42c
|
Fixed remaining compiler warnings for gcc on Linux
|
2010-06-10 20:38:03 +08:00 |
|
xalduin
|
be5e19d2bd
|
Fixed some compiler warnings
|
2010-06-09 20:41:00 +08:00 |
|
oy
|
1c041c44a4
|
made unban command work with the banlist index. Closes #102
|
2010-06-07 14:12:06 +02:00 |
|
oy
|
2104835d77
|
update server info for connected clients if map or gametype changes. Closes #108
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2010-06-07 13:34:47 +02:00 |
|
oy
|
a41d930a85
|
fixed some compiler warnings. Closes #76
|
2010-06-06 17:16:52 +02:00 |
|
Magnus Auvinen
|
7d03e70d1e
|
Merge remote branch 'choupom/master'
|
2010-06-06 14:53:55 +02:00 |
|
Magnus Auvinen
|
442e6e1431
|
fixed issue when using +commands in the console
|
2010-06-06 14:31:16 +02:00 |
|
Choupom
|
747d972d38
|
fixed so we can run a map which is in a folder
|
2010-06-05 10:44:50 +02:00 |
|
xalduin
|
a563c2f322
|
Issue #82 time and date in screenshot filename
|
2010-06-03 22:32:42 +02:00 |
|
SushiTee
|
0115161463
|
mergend stuff
|
2010-06-03 15:21:12 +02:00 |
|
oy
|
5988b9d388
|
- show connecting players with rcon status command
- make it possible to limit the number of clients with the same ip that can connect to the server
|
2010-06-03 14:48:32 +02:00 |
|
SushiTee
|
c37335b115
|
shortened IsAuthed a bit
|
2010-06-02 21:33:19 +02:00 |
|
NoxNebula
|
dd19074deb
|
Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
|
2010-06-03 03:27:34 +08:00 |
|
NoxNebula
|
9a5a19e7c7
|
Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
|
2010-06-02 09:40:08 +02:00 |
|
Magnus Auvinen
|
b851bc8799
|
fixed so that SDL_main is declared as a C function so linking gets done correctly
|
2010-06-02 04:09:39 +08:00 |
|
Magnus Auvinen
|
b12ae69fee
|
fixed compile errors for osx
|
2010-06-02 04:00:05 +08:00 |
|
Magnus Auvinen
|
61fdee3367
|
fixed so that SDL_main is declared as a C function so linking gets done correctly
|
2010-06-01 21:59:04 +02:00 |
|
Magnus Auvinen
|
f8d69b2fe6
|
fixed compile errors for osx
|
2010-06-01 21:55:08 +02:00 |
|
Tom Adams
|
30987c2040
|
removed alpha values from screenshots (#742)
|
2010-05-31 20:44:45 +00:00 |
|
Thomas
|
361380d630
|
*some esthetic changes
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
|
2010-05-30 12:01:11 +00:00 |
|
Tom Adams
|
47b68170ad
|
auto capture mouse on focus (#728)
|
2010-05-30 01:00:17 +00:00 |
|
Magnus Auvinen
|
f41fa4baba
|
cleaned up some code
|
2010-05-29 11:23:06 +00:00 |
|
Magnus Auvinen
|
d0e0d5b043
|
cleaned up some comments
|
2010-05-29 11:21:39 +00:00 |
|
Magnus Auvinen
|
6ff27c56e8
|
fixed crash with related to player count
|
2010-05-29 11:12:52 +00:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
e56feb597b
|
added missing headers
|
2009-10-29 12:14:31 +00:00 |
|
Magnus Auvinen
|
878ede3080
|
major update with stuff
|
2009-10-27 14:38:53 +00:00 |
|
Magnus Auvinen
|
7b68ff4277
|
fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code
|
2009-06-15 14:01:36 +00:00 |
|
Magnus Auvinen
|
57b2c49d57
|
fixed so that the demo player doesn't crash when the map isn't found
|
2009-06-15 13:16:33 +00:00 |
|
Magnus Auvinen
|
feade98dae
|
fixed so server stops recording when changing map
|
2009-06-15 13:04:34 +00:00 |
|
Magnus Auvinen
|
f817cb2319
|
fixed crashing of server side demos due to client_entergame() being processed
|
2009-06-15 12:40:12 +00:00 |
|
Magnus Auvinen
|
c2f8d0e07a
|
minor cleanup of out commented clode
|
2009-06-13 08:25:50 +00:00 |
|
Magnus Auvinen
|
69511102de
|
improved the font system even futher. utf8 is now used everywhere. it uses less memory as well
|
2009-06-13 08:22:37 +00:00 |
|
Magnus Auvinen
|
9254ca61f1
|
fixed utf8 support
|
2009-06-07 16:06:03 +00:00 |
|
Magnus Auvinen
|
cdc5f26900
|
new font rendering system using freetype2. only compiles under linux for now
|
2009-06-07 14:36:54 +00:00 |
|
Magnus Auvinen
|
4bb1df3189
|
moved 0.5 branch to trunk
|
2009-05-31 09:44:20 +00:00 |
|
Magnus Auvinen
|
9d3fd4a282
|
continued work on prediction and game timer
|
2009-01-24 14:32:12 +00:00 |
|
Alfred Eriksson
|
82f9be8ce0
|
added help messages for all commands. added syntax in the help msg
|
2009-01-24 14:10:26 +00:00 |
|
Magnus Auvinen
|
91e337c7ab
|
added ping spike detection
|
2009-01-24 14:08:09 +00:00 |
|
Magnus Auvinen
|
5f186c8906
|
fixed so the console show help for each command. not all commands have descriptions however
|
2009-01-24 13:12:04 +00:00 |
|
Magnus Auvinen
|
2ea3023410
|
fixed bug in text rendering
|
2009-01-24 12:29:36 +00:00 |
|
Magnus Auvinen
|
9d51d47cea
|
added tab completion to the console. works for local and remote
|
2009-01-24 12:16:02 +00:00 |
|
Magnus Auvinen
|
2fc86642ef
|
moved refreshing of masters in the client from the server browsers to before we load so we refresh while we are loading
|
2009-01-24 10:52:45 +00:00 |
|
Magnus Auvinen
|
cfe5bd8547
|
reduced maximum masters from 16 to 4 to make the master server refresh cycle faster
|
2009-01-24 10:51:50 +00:00 |
|
Magnus Auvinen
|
6696359a28
|
fixed so that the client connect command works when passed as an argument
|
2009-01-24 10:46:38 +00:00 |
|
Magnus Auvinen
|
bb73314651
|
removed old debug spam
|
2009-01-22 23:29:03 +00:00 |
|
Magnus Auvinen
|
6a1766f8ce
|
fixed mouse buttons that I kinda fucked up
|
2009-01-21 23:12:56 +00:00 |
|
Magnus Auvinen
|
61ed16ec64
|
cleaned up mouse input a bit
|
2009-01-21 22:25:28 +00:00 |
|
Magnus Auvinen
|
d3f5340a97
|
added support for mouse buttons 4-8
|
2009-01-21 21:52:51 +00:00 |
|
Magnus Auvinen
|
29ca9dfb3a
|
stop recording on map load
|
2009-01-21 21:21:54 +00:00 |
|
Magnus Auvinen
|
0c9dfd81fd
|
fixed vsync option
|
2009-01-21 20:55:07 +00:00 |
|
Alfred Eriksson
|
4c4d28fd25
|
added snd_buffer_size
|
2009-01-21 19:21:26 +00:00 |
|
Magnus Auvinen
|
f0760ac0d3
|
improved crapnet so it changes between different ping configurations. improved the game timer
|
2009-01-21 19:12:09 +00:00 |
|
Magnus Auvinen
|
24899a13e8
|
improved the prediction timer to handle crappy connections better
|
2009-01-21 00:05:07 +00:00 |
|
Magnus Auvinen
|
30695c09a8
|
increased the number of snapshots the server will hold from 1 second to 3
|
2009-01-21 00:01:49 +00:00 |
|
Magnus Auvinen
|
013df7ca24
|
fixed bug that can cause a connection to spam packets
|
2009-01-18 21:49:03 +00:00 |
|
Joel de Vahl
|
2d8c4a61b6
|
ppc sound fix
|
2009-01-13 19:16:58 +00:00 |
|
Magnus Auvinen
|
c491d1c537
|
fixed perma banning and that input timing shouldn't be vital packets
|
2009-01-13 18:24:42 +00:00 |
|
Alfred Eriksson
|
5141ddac4d
|
refreshing the server info when loading
|
2009-01-12 14:03:19 +00:00 |
|
Magnus Auvinen
|
5fc2d8fcf8
|
removed some debug spam in the demo player
|
2009-01-11 15:22:17 +00:00 |
|
Magnus Auvinen
|
d0bcf50ef5
|
fixed fsaa sampling and reduction of fsaa if gfx init fails
|
2009-01-11 12:13:18 +00:00 |
|
Joel de Vahl
|
2a7402dd6c
|
use dmg for osx deliver, build universal binary, fix backspace being entered as a character
|
2009-01-11 12:10:30 +00:00 |
|
Alfred Eriksson
|
39a12060d6
|
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
|
2009-01-11 10:40:14 +00:00 |
|
Magnus Auvinen
|
0f41c47996
|
fixed so the current server info doesn't update the server list causing problems
|
2009-01-11 09:26:14 +00:00 |
|
Magnus Auvinen
|
3729f4cbf3
|
fixed error that occurs when you try to free the invalid texture texture
|
2009-01-10 18:34:27 +00:00 |
|
Magnus Auvinen
|
39370635cc
|
fixed a few debug messages that spammed a bit too much
|
2009-01-10 12:27:15 +00:00 |
|
Magnus Auvinen
|
6eefa58b52
|
fixed resending algorithm
|
2009-01-10 11:48:24 +00:00 |
|
Magnus Auvinen
|
599708824f
|
removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late
|
2009-01-10 10:49:17 +00:00 |
|
Magnus Auvinen
|
b42eb55794
|
finished the ban support
|
2009-01-10 10:27:25 +00:00 |
|
Magnus Auvinen
|
8ec0bdc509
|
improved the demo players scrubbing capabilities
|
2008-12-19 12:00:05 +00:00 |
|
Magnus Auvinen
|
cc576906a3
|
improved the demo players scrubbing capabilities
|
2008-12-19 11:59:58 +00:00 |
|
Magnus Auvinen
|
530dace4c9
|
fixed the demo recorder so it padds the data to 4 byte alignment so the compression works like it should
|
2008-12-19 11:23:31 +00:00 |
|
Magnus Auvinen
|
a6c8eb642b
|
added missing function in network header
|
2008-12-19 08:27:20 +00:00 |
|
Alfred Eriksson
|
557636dca3
|
reset error_string when starting demo playback
|
2008-12-08 18:12:54 +00:00 |
|
Magnus Auvinen
|
4004d13b48
|
applied patch from Richie Nyhus to convert CRLF to LF, as it should be
|
2008-11-29 06:39:22 +00:00 |
|
Alfred Eriksson
|
e294ca61d9
|
added rcon_auth command to auth
|
2008-11-23 09:24:52 +00:00 |
|
Alfred Eriksson
|
2e63ef3299
|
stops recording when client switches state
|
2008-11-17 16:13:12 +00:00 |
|
Alfred Eriksson
|
4b053322f3
|
client can only start a recording when in the game
|
2008-11-17 16:08:24 +00:00 |
|
Alfred Eriksson
|
51314e4576
|
fixed window positioning for windows
|
2008-11-16 16:09:00 +00:00 |
|
Magnus Auvinen
|
e27e2d8b2a
|
fixed server side demo recording and some possible crashes with incorrect demos
|
2008-11-16 13:58:27 +00:00 |
|
Alfred Eriksson
|
17fc1c2ba4
|
window resizing disabled by default
|
2008-11-16 10:29:32 +00:00 |
|
Magnus Auvinen
|
8acf5ed788
|
upgraded the master server code so it can handle more servers
|
2008-11-15 13:29:56 +00:00 |
|
Alfred Eriksson
|
1d3971f217
|
forgot some code
|
2008-11-11 17:24:39 +00:00 |
|
Alfred Eriksson
|
66bd7b81d9
|
fixed server side demo recording filename
|
2008-11-11 17:22:22 +00:00 |
|
Alfred Eriksson
|
c54c9a1e5c
|
gfx_get_video_modes now returns the right number of modes
|
2008-11-08 15:44:22 +00:00 |
|
Magnus Auvinen
|
aee14baf8d
|
fixed the favorite button in the server info
|
2008-11-08 12:58:39 +00:00 |
|
Magnus Auvinen
|
4fa7806009
|
fixed so that downloadedmaps directory is created
|
2008-11-08 10:25:53 +00:00 |
|
Magnus Auvinen
|
d3d2fb2c0b
|
fixed separate directory for downloaded maps
|
2008-11-08 08:54:54 +00:00 |
|
Magnus Auvinen
|
d113cd901c
|
added gfx init fallbacks that disables some troubling gfx options
|
2008-11-08 08:44:39 +00:00 |
|
Magnus Auvinen
|
19ec7319a5
|
added no_gfx option
|
2008-11-08 08:30:20 +00:00 |
|
Magnus Auvinen
|
6eb17ec50c
|
corrected the zlib include
|
2008-11-08 08:28:24 +00:00 |
|
Dominik Geyer
|
b6eb96b7ae
|
fixed unwanted app quitting; commented out check of gfx_window_open(); ticket #550
|
2008-11-07 15:35:22 +00:00 |
|
Dominik Geyer
|
532b1e25d6
|
fixed editor input-focus bug; ticket #552
|
2008-11-05 19:04:18 +00:00 |
|
Alfred Eriksson
|
bb6a0504dc
|
editor now works correctly when console is toggled (focus problem)
|
2008-11-01 16:49:05 +00:00 |
|
Magnus Auvinen
|
a19a4d5077
|
fixed problem that occurs when a resend happens in a packets causing errornous data to enter the engine
|
2008-10-28 06:32:56 +00:00 |
|
Magnus Auvinen
|
11aa9f95fc
|
fixed recording on the client
|
2008-10-25 20:29:09 +00:00 |
|
Magnus Auvinen
|
0436e7fc22
|
cleaned up engine client graphics a bit
|
2008-10-25 12:19:54 +00:00 |
|
Magnus Auvinen
|
5665867ef3
|
fixed so that the client broadcasts to 8303-8310 for servers on LAN
|
2008-10-25 12:19:12 +00:00 |
|
Joel de Vahl
|
34d9c53716
|
OSX build fix
|
2008-10-23 17:10:41 +00:00 |
|