ddnet/src/game/client/components
Robert Müller ab9b6c2b80 Allow both shift keys to be used for all hotkeys
Handle both shift keys in some cases where only the left shift key was previously supported.

The `CChat::m_ReverseTAB` variable is removed because it's unnecessary.
2022-11-15 21:17:55 +01:00
..
background.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
background.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00
binds.cpp Rename variable aBuf to pBuf, use size_t for buffer size 2022-10-27 22:21:08 +02:00
binds.h Rename variable aBuf to pBuf, use size_t for buffer size 2022-10-27 22:21:08 +02:00
broadcast.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
broadcast.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
camera.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
camera.h Move src/game/bezier.cpp/h to src/base/bezier.cpp/h 2022-09-24 20:53:59 +02:00
chat.cpp Allow both shift keys to be used for all hotkeys 2022-11-15 21:17:55 +01:00
chat.h Allow both shift keys to be used for all hotkeys 2022-11-15 21:17:55 +01:00
console.cpp Add IInput::ShiftIsPressed and IInput::AltIsPressed 2022-11-15 21:17:55 +01:00
console.h Smooth console completion scrolling 2022-08-15 23:20:37 +02:00
controls.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
controls.h Huge variable naming format 2022-07-08 18:01:29 +02:00
countryflags.cpp Improve "couldn't open..." error messages by listing target 2022-08-16 17:35:47 +02:00
countryflags.h Huge variable naming format 2022-07-08 18:01:29 +02:00
damageind.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
damageind.h Huge variable naming format 2022-07-08 18:01:29 +02:00
debughud.cpp Encapsulate CGraph member variables 2022-08-12 16:13:23 +02:00
debughud.h Player position, speed and angle can now be displayed in the HUD. 2022-04-14 13:42:19 +02:00
effects.cpp Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system 2022-06-15 22:05:40 +02:00
effects.h Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system 2022-06-15 22:05:40 +02:00
emoticon.cpp Move CRenderTools::DrawCircle to IGraphics::DrawCircle 2022-08-12 17:42:03 +02:00
emoticon.h Move CRenderTools::DrawCircle to IGraphics::DrawCircle 2022-08-12 17:42:03 +02:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
freezebars.cpp do an int check for m_FreezeEnd instad of float, becuase it is int 2022-08-13 15:43:38 +02:00
freezebars.h add vertical ninja bar 2022-04-14 13:40:44 +02:00
ghost.cpp Get away from vector for skins 2022-10-12 22:32:36 +02:00
ghost.h send the weapon the player is really holding (except for ninjajetpack) 2022-06-15 22:01:46 +02:00
hud.cpp Merge #5696 2022-08-22 21:15:41 +00:00
hud.h Rename "NoSomething" to "SomethingDisabled" 2022-07-11 13:40:01 +02:00
items.cpp Fix misspellings 2022-10-25 13:51:56 -03:00
items.h Add DDNetLaser to have more info about a laser shot 2022-09-15 01:01:32 +02:00
killmessages.cpp Suppress more events while skipping in demos: 2022-08-28 15:20:50 +02:00
killmessages.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
mapimages.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
mapimages.h Huge variable naming format 2022-07-08 18:01:29 +02:00
maplayers.cpp Add IInput::ShiftIsPressed and IInput::AltIsPressed 2022-11-15 21:17:55 +01:00
maplayers.h Reworked color system 2022-07-06 11:39:51 +02:00
mapsounds.cpp Reworked color system 2022-07-06 11:39:51 +02:00
mapsounds.h Use std::vector<CSourceQueueEntry> instead of array 2022-05-27 16:31:18 +02:00
menu_background.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
menu_background.h Huge variable naming format 2022-07-08 18:01:29 +02:00
menus.cpp Add IInput::ShiftIsPressed and IInput::AltIsPressed 2022-11-15 21:17:55 +01:00
menus.h Fix misspellings 2022-10-25 13:51:56 -03:00
menus_browser.cpp Add IInput::ShiftIsPressed and IInput::AltIsPressed 2022-11-15 21:17:55 +01:00
menus_demo.cpp Add IInput::ShiftIsPressed and IInput::AltIsPressed 2022-11-15 21:17:55 +01:00
menus_ingame.cpp Don't overlap menu + debug messages (fixes #5914) 2022-10-07 19:03:20 +02:00
menus_settings.cpp Use traditional casts instead of functional-style casts 2022-11-06 11:52:21 +01:00
menus_settings_assets.cpp Improve "couldn't open..." error messages by listing target 2022-08-16 17:35:47 +02:00
menus_start.cpp Port CUI::ConsumeHotkey from upstream 2022-08-31 21:43:57 +02:00
motd.cpp Move all DrawRect* methods from CRenderTools to IGraphics 2022-08-12 17:42:05 +02:00
motd.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
nameplates.cpp Parallax-aware zoom 2022-08-05 00:40:58 +01:00
nameplates.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00
particles.cpp Fix misspellings 2022-10-25 13:51:56 -03:00
particles.h Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system 2022-06-15 22:05:40 +02:00
players.cpp Get away from vector for skins 2022-10-12 22:32:36 +02:00
players.h Huge variable naming format 2022-07-08 18:01:29 +02:00
race_demo.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
race_demo.h Switch to nanoseconds 2022-05-18 18:05:41 +02:00
scoreboard.cpp Replace duplicate condition with a check for empty string 2022-11-06 16:25:24 +01:00
scoreboard.h no goals hud when empty 2022-06-16 16:28:50 +02:00
skins.cpp Get away from vector for skins 2022-10-12 22:32:36 +02:00
skins.h Get away from vector for skins 2022-10-12 22:32:36 +02:00
sounds.cpp Suppress more events while skipping in demos: 2022-08-28 15:20:50 +02:00
sounds.h Add IsPlaying to sounds client component 2022-06-26 22:43:32 +02:00
spectator.cpp Allow spectator mode to be changed while demo is paused 2022-08-28 17:52:49 +02:00
spectator.h Integrate joystick with game controls and menus/editor UI 2022-06-13 20:40:37 +02:00
statboard.cpp Suppress more events while skipping in demos: 2022-08-28 15:20:50 +02:00
statboard.h Organize game-client includes 2022-05-29 21:24:43 +02:00
tooltips.cpp Move CRenderTools::DrawUIRect/4 to CUIRect::Draw/4 2022-08-12 19:37:08 +02:00
tooltips.h Replace ui.h include with ui_rect.h, organize other includes 2022-08-12 19:37:08 +02:00
voting.cpp Improve callvote arguments by making them more specific 2022-10-29 14:45:24 +02:00
voting.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00