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Don't overlap menu + debug messages (fixes #5914)
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@ -1165,6 +1165,6 @@ void CMenus::RenderIngameHint()
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float Width = 300 * Graphics()->ScreenAspect();
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Graphics()->MapScreen(0, 0, Width, 300);
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TextRender()->TextColor(1, 1, 1, 1);
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TextRender()->Text(0x0, 5, 290, 5, Localize("Menu opened. Press Esc key again to close menu."), -1.0f);
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TextRender()->Text(0x0, 5, 280, 5, Localize("Menu opened. Press Esc key again to close menu."), -1.0f);
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UI()->MapScreen();
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}
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