..
components
Allow both shift keys to be used for all hotkeys
2022-11-15 21:17:55 +01:00
prediction
Don't cast write parameter for FindEntities
2022-11-09 23:08:00 +01:00
animstate.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
animstate.h
Remove unnecessary trailing semicolons after method declarations
2022-03-08 20:01:26 +01:00
component.cpp
Allow multiple addresses per server in the serverbrowser
2022-07-10 16:52:07 +02:00
component.h
Allow multiple addresses per server in the serverbrowser
2022-07-10 16:52:07 +02:00
gameclient.cpp
Merge #5770
2022-11-01 10:29:53 +00:00
gameclient.h
Add an option to remove weak hook & bounce
2022-07-21 17:04:16 +02:00
laser_data.cpp
Add DDNetLaser to have more info about a laser shot
2022-09-15 01:01:32 +02:00
laser_data.h
Add DDNetLaser to have more info about a laser shot
2022-09-15 01:01:32 +02:00
lineinput.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
lineinput.h
m_DisplayStr -> m_aDisplayStr
2022-03-31 12:52:24 +02:00
projectile_data.cpp
Constify snap more (inspired by upstream)
2022-10-09 15:12:12 +02:00
projectile_data.h
force tunezone
2021-04-23 11:01:38 +08:00
race.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
race.h
Organize game-client includes
2022-05-29 21:24:43 +02:00
render.cpp
Fix misspellings
2022-10-25 13:51:56 -03:00
render.h
Running and AFK anim. states
2022-09-16 12:30:05 +02:00
render_map.cpp
Replace 3.14159265f with 'pi' from math.h
2022-07-09 19:19:21 +03:00
skin.h
Get away from vector for skins
2022-10-12 22:32:36 +02:00
ui.cpp
Add IInput::ShiftIsPressed
and IInput::AltIsPressed
2022-11-15 21:17:55 +01:00
ui.h
Port CUI::ConsumeHotkey
from upstream
2022-08-31 21:43:57 +02:00
ui_rect.cpp
Move CRenderTools::DrawUIRect/4
to CUIRect::Draw/4
2022-08-12 19:37:08 +02:00
ui_rect.h
Move CRenderTools::DrawUIRect/4
to CUIRect::Draw/4
2022-08-12 19:37:08 +02:00
ui_scrollregion.cpp
Add IInput::ShiftIsPressed
and IInput::AltIsPressed
2022-11-15 21:17:55 +01:00
ui_scrollregion.h
Port CScrollRegion
from upstream with some minor refactorings
2022-08-23 10:01:28 +02:00