mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-18 14:08:19 +00:00
Move all DrawRect*
methods from CRenderTools
to IGraphics
As the methods do not depend on any game components they are moved to the engine graphics interface.
This commit is contained in:
parent
7b20009980
commit
2a21cd6eab
|
@ -1237,6 +1237,332 @@ void CGraphics_Threaded::QuadsText(float x, float y, float Size, const char *pTe
|
|||
}
|
||||
}
|
||||
|
||||
void CGraphics_Threaded::DrawRectExt(float x, float y, float w, float h, float r, int Corners)
|
||||
{
|
||||
int NumItems = 0;
|
||||
const int Num = 8;
|
||||
|
||||
IGraphics::CFreeformItem ArrayF[Num * 4];
|
||||
|
||||
for(int i = 0; i < Num; i += 2)
|
||||
{
|
||||
float a1 = i / (float)Num * pi / 2;
|
||||
float a2 = (i + 1) / (float)Num * pi / 2;
|
||||
float a3 = (i + 2) / (float)Num * pi / 2;
|
||||
float Ca1 = cosf(a1);
|
||||
float Ca2 = cosf(a2);
|
||||
float Ca3 = cosf(a3);
|
||||
float Sa1 = sinf(a1);
|
||||
float Sa2 = sinf(a2);
|
||||
float Sa3 = sinf(a3);
|
||||
|
||||
if(Corners & 1) // TL
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + r, y + r,
|
||||
x + (1 - Ca1) * r, y + (1 - Sa1) * r,
|
||||
x + (1 - Ca3) * r, y + (1 - Sa3) * r,
|
||||
x + (1 - Ca2) * r, y + (1 - Sa2) * r);
|
||||
|
||||
if(Corners & 2) // TR
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + w - r, y + r,
|
||||
x + w - r + Ca1 * r, y + (1 - Sa1) * r,
|
||||
x + w - r + Ca3 * r, y + (1 - Sa3) * r,
|
||||
x + w - r + Ca2 * r, y + (1 - Sa2) * r);
|
||||
|
||||
if(Corners & 4) // BL
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + r, y + h - r,
|
||||
x + (1 - Ca1) * r, y + h - r + Sa1 * r,
|
||||
x + (1 - Ca3) * r, y + h - r + Sa3 * r,
|
||||
x + (1 - Ca2) * r, y + h - r + Sa2 * r);
|
||||
|
||||
if(Corners & 8) // BR
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + w - r, y + h - r,
|
||||
x + w - r + Ca1 * r, y + h - r + Sa1 * r,
|
||||
x + w - r + Ca3 * r, y + h - r + Sa3 * r,
|
||||
x + w - r + Ca2 * r, y + h - r + Sa2 * r);
|
||||
}
|
||||
QuadsDrawFreeform(ArrayF, NumItems);
|
||||
|
||||
CQuadItem ArrayQ[9];
|
||||
NumItems = 0;
|
||||
ArrayQ[NumItems++] = CQuadItem(x + r, y + r, w - r * 2, h - r * 2); // center
|
||||
ArrayQ[NumItems++] = CQuadItem(x + r, y, w - r * 2, r); // top
|
||||
ArrayQ[NumItems++] = CQuadItem(x + r, y + h - r, w - r * 2, r); // bottom
|
||||
ArrayQ[NumItems++] = CQuadItem(x, y + r, r, h - r * 2); // left
|
||||
ArrayQ[NumItems++] = CQuadItem(x + w - r, y + r, r, h - r * 2); // right
|
||||
|
||||
if(!(Corners & 1))
|
||||
ArrayQ[NumItems++] = CQuadItem(x, y, r, r); // TL
|
||||
if(!(Corners & 2))
|
||||
ArrayQ[NumItems++] = CQuadItem(x + w, y, -r, r); // TR
|
||||
if(!(Corners & 4))
|
||||
ArrayQ[NumItems++] = CQuadItem(x, y + h, r, -r); // BL
|
||||
if(!(Corners & 8))
|
||||
ArrayQ[NumItems++] = CQuadItem(x + w, y + h, -r, -r); // BR
|
||||
|
||||
QuadsDrawTL(ArrayQ, NumItems);
|
||||
}
|
||||
|
||||
void CGraphics_Threaded::DrawRectExt4(float x, float y, float w, float h, vec4 ColorTopLeft, vec4 ColorTopRight, vec4 ColorBottomLeft, vec4 ColorBottomRight, float r, int Corners)
|
||||
{
|
||||
if(Corners == 0 || r == 0.0f)
|
||||
{
|
||||
SetColor4(ColorTopLeft, ColorTopRight, ColorBottomLeft, ColorBottomRight);
|
||||
CQuadItem ItemQ = CQuadItem(x, y, w, h);
|
||||
QuadsDrawTL(&ItemQ, 1);
|
||||
return;
|
||||
}
|
||||
|
||||
int Num = 8;
|
||||
for(int i = 0; i < Num; i += 2)
|
||||
{
|
||||
float a1 = i / (float)Num * pi / 2;
|
||||
float a2 = (i + 1) / (float)Num * pi / 2;
|
||||
float a3 = (i + 2) / (float)Num * pi / 2;
|
||||
float Ca1 = cosf(a1);
|
||||
float Ca2 = cosf(a2);
|
||||
float Ca3 = cosf(a3);
|
||||
float Sa1 = sinf(a1);
|
||||
float Sa2 = sinf(a2);
|
||||
float Sa3 = sinf(a3);
|
||||
|
||||
if(Corners & 1) // TL
|
||||
{
|
||||
SetColor(ColorTopLeft.r, ColorTopLeft.g, ColorTopLeft.b, ColorTopLeft.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x + r, y + r,
|
||||
x + (1 - Ca1) * r, y + (1 - Sa1) * r,
|
||||
x + (1 - Ca3) * r, y + (1 - Sa3) * r,
|
||||
x + (1 - Ca2) * r, y + (1 - Sa2) * r);
|
||||
QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
|
||||
if(Corners & 2) // TR
|
||||
{
|
||||
SetColor(ColorTopRight.r, ColorTopRight.g, ColorTopRight.b, ColorTopRight.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x + w - r, y + r,
|
||||
x + w - r + Ca1 * r, y + (1 - Sa1) * r,
|
||||
x + w - r + Ca3 * r, y + (1 - Sa3) * r,
|
||||
x + w - r + Ca2 * r, y + (1 - Sa2) * r);
|
||||
QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
|
||||
if(Corners & 4) // BL
|
||||
{
|
||||
SetColor(ColorBottomLeft.r, ColorBottomLeft.g, ColorBottomLeft.b, ColorBottomLeft.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x + r, y + h - r,
|
||||
x + (1 - Ca1) * r, y + h - r + Sa1 * r,
|
||||
x + (1 - Ca3) * r, y + h - r + Sa3 * r,
|
||||
x + (1 - Ca2) * r, y + h - r + Sa2 * r);
|
||||
QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
|
||||
if(Corners & 8) // BR
|
||||
{
|
||||
SetColor(ColorBottomRight.r, ColorBottomRight.g, ColorBottomRight.b, ColorBottomRight.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x + w - r, y + h - r,
|
||||
x + w - r + Ca1 * r, y + h - r + Sa1 * r,
|
||||
x + w - r + Ca3 * r, y + h - r + Sa3 * r,
|
||||
x + w - r + Ca2 * r, y + h - r + Sa2 * r);
|
||||
QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
|
||||
if(Corners & 16) // ITL
|
||||
{
|
||||
SetColor(ColorTopLeft.r, ColorTopLeft.g, ColorTopLeft.b, ColorTopLeft.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x, y,
|
||||
x + (1 - Ca1) * r, y - r + Sa1 * r,
|
||||
x + (1 - Ca3) * r, y - r + Sa3 * r,
|
||||
x + (1 - Ca2) * r, y - r + Sa2 * r);
|
||||
QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
|
||||
if(Corners & 32) // ITR
|
||||
{
|
||||
SetColor(ColorTopRight.r, ColorTopRight.g, ColorTopRight.b, ColorTopRight.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x + w, y,
|
||||
x + w - r + Ca1 * r, y - r + Sa1 * r,
|
||||
x + w - r + Ca3 * r, y - r + Sa3 * r,
|
||||
x + w - r + Ca2 * r, y - r + Sa2 * r);
|
||||
QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
|
||||
if(Corners & 64) // IBL
|
||||
{
|
||||
SetColor(ColorBottomLeft.r, ColorBottomLeft.g, ColorBottomLeft.b, ColorBottomLeft.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x, y + h,
|
||||
x + (1 - Ca1) * r, y + h + (1 - Sa1) * r,
|
||||
x + (1 - Ca3) * r, y + h + (1 - Sa3) * r,
|
||||
x + (1 - Ca2) * r, y + h + (1 - Sa2) * r);
|
||||
QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
|
||||
if(Corners & 128) // IBR
|
||||
{
|
||||
SetColor(ColorBottomRight.r, ColorBottomRight.g, ColorBottomRight.b, ColorBottomRight.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x + w, y + h,
|
||||
x + w - r + Ca1 * r, y + h + (1 - Sa1) * r,
|
||||
x + w - r + Ca3 * r, y + h + (1 - Sa3) * r,
|
||||
x + w - r + Ca2 * r, y + h + (1 - Sa2) * r);
|
||||
QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
}
|
||||
|
||||
SetColor4(ColorTopLeft, ColorTopRight, ColorBottomLeft, ColorBottomRight);
|
||||
CQuadItem ItemQ = CQuadItem(x + r, y + r, w - r * 2, h - r * 2); // center
|
||||
QuadsDrawTL(&ItemQ, 1);
|
||||
SetColor4(ColorTopLeft, ColorTopRight, ColorTopLeft, ColorTopRight);
|
||||
ItemQ = CQuadItem(x + r, y, w - r * 2, r); // top
|
||||
QuadsDrawTL(&ItemQ, 1);
|
||||
SetColor4(ColorBottomLeft, ColorBottomRight, ColorBottomLeft, ColorBottomRight);
|
||||
ItemQ = CQuadItem(x + r, y + h - r, w - r * 2, r); // bottom
|
||||
QuadsDrawTL(&ItemQ, 1);
|
||||
SetColor4(ColorTopLeft, ColorTopLeft, ColorBottomLeft, ColorBottomLeft);
|
||||
ItemQ = CQuadItem(x, y + r, r, h - r * 2); // left
|
||||
QuadsDrawTL(&ItemQ, 1);
|
||||
SetColor4(ColorTopRight, ColorTopRight, ColorBottomRight, ColorBottomRight);
|
||||
ItemQ = CQuadItem(x + w - r, y + r, r, h - r * 2); // right
|
||||
QuadsDrawTL(&ItemQ, 1);
|
||||
|
||||
if(!(Corners & 1))
|
||||
{
|
||||
SetColor(ColorTopLeft.r, ColorTopLeft.g, ColorTopLeft.b, ColorTopLeft.a);
|
||||
ItemQ = CQuadItem(x, y, r, r); // TL
|
||||
QuadsDrawTL(&ItemQ, 1);
|
||||
}
|
||||
if(!(Corners & 2))
|
||||
{
|
||||
SetColor(ColorTopRight.r, ColorTopRight.g, ColorTopRight.b, ColorTopRight.a);
|
||||
ItemQ = CQuadItem(x + w, y, -r, r); // TR
|
||||
QuadsDrawTL(&ItemQ, 1);
|
||||
}
|
||||
if(!(Corners & 4))
|
||||
{
|
||||
SetColor(ColorBottomLeft.r, ColorBottomLeft.g, ColorBottomLeft.b, ColorBottomLeft.a);
|
||||
ItemQ = CQuadItem(x, y + h, r, -r); // BL
|
||||
QuadsDrawTL(&ItemQ, 1);
|
||||
}
|
||||
if(!(Corners & 8))
|
||||
{
|
||||
SetColor(ColorBottomRight.r, ColorBottomRight.g, ColorBottomRight.b, ColorBottomRight.a);
|
||||
ItemQ = CQuadItem(x + w, y + h, -r, -r); // BR
|
||||
QuadsDrawTL(&ItemQ, 1);
|
||||
}
|
||||
}
|
||||
|
||||
int CGraphics_Threaded::CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners)
|
||||
{
|
||||
int ContainerIndex = CreateQuadContainer(false);
|
||||
|
||||
if(Corners == 0 || r == 0.0f)
|
||||
{
|
||||
CQuadItem ItemQ = CQuadItem(x, y, w, h);
|
||||
QuadContainerAddQuads(ContainerIndex, &ItemQ, 1);
|
||||
QuadContainerUpload(ContainerIndex);
|
||||
QuadContainerChangeAutomaticUpload(ContainerIndex, true);
|
||||
return ContainerIndex;
|
||||
}
|
||||
|
||||
IGraphics::CFreeformItem ArrayF[32];
|
||||
int NumItems = 0;
|
||||
int Num = 8;
|
||||
for(int i = 0; i < Num; i += 2)
|
||||
{
|
||||
float a1 = i / (float)Num * pi / 2;
|
||||
float a2 = (i + 1) / (float)Num * pi / 2;
|
||||
float a3 = (i + 2) / (float)Num * pi / 2;
|
||||
float Ca1 = cosf(a1);
|
||||
float Ca2 = cosf(a2);
|
||||
float Ca3 = cosf(a3);
|
||||
float Sa1 = sinf(a1);
|
||||
float Sa2 = sinf(a2);
|
||||
float Sa3 = sinf(a3);
|
||||
|
||||
if(Corners & 1) // TL
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + r, y + r,
|
||||
x + (1 - Ca1) * r, y + (1 - Sa1) * r,
|
||||
x + (1 - Ca3) * r, y + (1 - Sa3) * r,
|
||||
x + (1 - Ca2) * r, y + (1 - Sa2) * r);
|
||||
|
||||
if(Corners & 2) // TR
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + w - r, y + r,
|
||||
x + w - r + Ca1 * r, y + (1 - Sa1) * r,
|
||||
x + w - r + Ca3 * r, y + (1 - Sa3) * r,
|
||||
x + w - r + Ca2 * r, y + (1 - Sa2) * r);
|
||||
|
||||
if(Corners & 4) // BL
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + r, y + h - r,
|
||||
x + (1 - Ca1) * r, y + h - r + Sa1 * r,
|
||||
x + (1 - Ca3) * r, y + h - r + Sa3 * r,
|
||||
x + (1 - Ca2) * r, y + h - r + Sa2 * r);
|
||||
|
||||
if(Corners & 8) // BR
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + w - r, y + h - r,
|
||||
x + w - r + Ca1 * r, y + h - r + Sa1 * r,
|
||||
x + w - r + Ca3 * r, y + h - r + Sa3 * r,
|
||||
x + w - r + Ca2 * r, y + h - r + Sa2 * r);
|
||||
}
|
||||
|
||||
if(NumItems > 0)
|
||||
QuadContainerAddQuads(ContainerIndex, ArrayF, NumItems);
|
||||
|
||||
CQuadItem ArrayQ[9];
|
||||
NumItems = 0;
|
||||
ArrayQ[NumItems++] = CQuadItem(x + r, y + r, w - r * 2, h - r * 2); // center
|
||||
ArrayQ[NumItems++] = CQuadItem(x + r, y, w - r * 2, r); // top
|
||||
ArrayQ[NumItems++] = CQuadItem(x + r, y + h - r, w - r * 2, r); // bottom
|
||||
ArrayQ[NumItems++] = CQuadItem(x, y + r, r, h - r * 2); // left
|
||||
ArrayQ[NumItems++] = CQuadItem(x + w - r, y + r, r, h - r * 2); // right
|
||||
|
||||
if(!(Corners & 1))
|
||||
ArrayQ[NumItems++] = CQuadItem(x, y, r, r); // TL
|
||||
if(!(Corners & 2))
|
||||
ArrayQ[NumItems++] = CQuadItem(x + w, y, -r, r); // TR
|
||||
if(!(Corners & 4))
|
||||
ArrayQ[NumItems++] = CQuadItem(x, y + h, r, -r); // BL
|
||||
if(!(Corners & 8))
|
||||
ArrayQ[NumItems++] = CQuadItem(x + w, y + h, -r, -r); // BR
|
||||
|
||||
if(NumItems > 0)
|
||||
QuadContainerAddQuads(ContainerIndex, ArrayQ, NumItems);
|
||||
|
||||
QuadContainerUpload(ContainerIndex);
|
||||
QuadContainerChangeAutomaticUpload(ContainerIndex, true);
|
||||
|
||||
return ContainerIndex;
|
||||
}
|
||||
|
||||
void CGraphics_Threaded::DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding)
|
||||
{
|
||||
TextureClear();
|
||||
QuadsBegin();
|
||||
SetColor(Color);
|
||||
DrawRectExt(x, y, w, h, Rounding, Corners);
|
||||
QuadsEnd();
|
||||
}
|
||||
|
||||
void CGraphics_Threaded::DrawRect4(float x, float y, float w, float h, vec4 ColorTopLeft, vec4 ColorTopRight, vec4 ColorBottomLeft, vec4 ColorBottomRight, int Corners, float Rounding)
|
||||
{
|
||||
TextureClear();
|
||||
QuadsBegin();
|
||||
DrawRectExt4(x, y, w, h, ColorTopLeft, ColorTopRight, ColorBottomLeft, ColorBottomRight, Rounding, Corners);
|
||||
QuadsEnd();
|
||||
}
|
||||
|
||||
void CGraphics_Threaded::DrawCircle(float CenterX, float CenterY, float Radius, int Segments)
|
||||
{
|
||||
IGraphics::CFreeformItem aItems[32];
|
||||
|
|
|
@ -1127,6 +1127,11 @@ public:
|
|||
void QuadsDrawFreeform(const CFreeformItem *pArray, int Num) override;
|
||||
void QuadsText(float x, float y, float Size, const char *pText) override;
|
||||
|
||||
void DrawRectExt(float x, float y, float w, float h, float r, int Corners) override;
|
||||
void DrawRectExt4(float x, float y, float w, float h, vec4 ColorTopLeft, vec4 ColorTopRight, vec4 ColorBottomLeft, vec4 ColorBottomRight, float r, int Corners) override;
|
||||
int CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners) override;
|
||||
void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding) override;
|
||||
void DrawRect4(float x, float y, float w, float h, vec4 ColorTopLeft, vec4 ColorTopRight, vec4 ColorBottomLeft, vec4 ColorBottomRight, int Corners, float Rounding) override;
|
||||
void DrawCircle(float CenterX, float CenterY, float Radius, int Segments) override;
|
||||
|
||||
const GL_STexCoord *GetCurTextureCoordinates() override
|
||||
|
|
|
@ -457,6 +457,11 @@ public:
|
|||
|
||||
CORNER_ALL = CORNER_T | CORNER_B
|
||||
};
|
||||
virtual void DrawRectExt(float x, float y, float w, float h, float r, int Corners) = 0;
|
||||
virtual void DrawRectExt4(float x, float y, float w, float h, vec4 ColorTopLeft, vec4 ColorTopRight, vec4 ColorBottomLeft, vec4 ColorBottomRight, float r, int Corners) = 0;
|
||||
virtual int CreateRectQuadContainer(float x, float y, float w, float h, float r, int Corners) = 0;
|
||||
virtual void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding) = 0;
|
||||
virtual void DrawRect4(float x, float y, float w, float h, vec4 ColorTopLeft, vec4 ColorTopRight, vec4 ColorBottomLeft, vec4 ColorBottomRight, int Corners, float Rounding) = 0;
|
||||
virtual void DrawCircle(float CenterX, float CenterY, float Radius, int Segments) = 0;
|
||||
|
||||
struct CColorVertex
|
||||
|
|
|
@ -1153,7 +1153,7 @@ void CChat::OnPrepareLines()
|
|||
{
|
||||
float Height = m_aLines[r].m_aYOffset[OffsetType];
|
||||
Graphics()->SetColor(1, 1, 1, 1);
|
||||
m_aLines[r].m_QuadContainerIndex = RenderTools()->CreateRoundRectQuadContainer(Begin, y, (AppendCursor.m_LongestLineWidth - TextBegin) + RealMsgPaddingX * 1.5f, Height, MESSAGE_ROUNDING, IGraphics::CORNER_ALL);
|
||||
m_aLines[r].m_QuadContainerIndex = Graphics()->CreateRectQuadContainer(Begin, y, (AppendCursor.m_LongestLineWidth - TextBegin) + RealMsgPaddingX * 1.5f, Height, MESSAGE_ROUNDING, IGraphics::CORNER_ALL);
|
||||
}
|
||||
|
||||
TextRender()->SetRenderFlags(CurRenderFlags);
|
||||
|
|
|
@ -545,7 +545,7 @@ void CGameConsole::PossibleCommandsRenderCallback(int Index, const char *pStr, v
|
|||
if(pInfo->m_EnumCount == pInfo->m_WantedCompletion)
|
||||
{
|
||||
float tw = pInfo->m_pSelf->TextRender()->TextWidth(pInfo->m_Cursor.m_pFont, pInfo->m_Cursor.m_FontSize, pStr, -1, -1.0f);
|
||||
pInfo->m_pSelf->RenderTools()->DrawRect(pInfo->m_Cursor.m_X - 2.5f, pInfo->m_Cursor.m_Y - 4.f / 2.f, tw + 5.f, pInfo->m_Cursor.m_FontSize + 4.f, ColorRGBA(229.0f / 255.0f, 185.0f / 255.0f, 4.0f / 255.0f, 0.85f), IGraphics::CORNER_ALL, pInfo->m_Cursor.m_FontSize / 3.f);
|
||||
pInfo->m_pSelf->Graphics()->DrawRect(pInfo->m_Cursor.m_X - 2.5f, pInfo->m_Cursor.m_Y - 4.f / 2.f, tw + 5.f, pInfo->m_Cursor.m_FontSize + 4.f, ColorRGBA(229.0f / 255.0f, 185.0f / 255.0f, 4.0f / 255.0f, 0.85f), IGraphics::CORNER_ALL, pInfo->m_Cursor.m_FontSize / 3.f);
|
||||
|
||||
// scroll when out of sight
|
||||
if(pInfo->m_Cursor.m_X < 3.0f)
|
||||
|
|
|
@ -206,7 +206,7 @@ void CHud::RenderScoreHud()
|
|||
Graphics()->SetColor(1.0f, 0.0f, 0.0f, 0.25f);
|
||||
else
|
||||
Graphics()->SetColor(0.0f, 0.0f, 1.0f, 0.25f);
|
||||
m_aScoreInfo[t].m_RoundRectQuadContainerIndex = RenderTools()->CreateRoundRectQuadContainer(m_Width - ScoreWidthMax - ImageSize - 2 * Split, StartY + t * 20, ScoreWidthMax + ImageSize + 2 * Split, ScoreSingleBoxHeight, 5.0f, IGraphics::CORNER_L);
|
||||
m_aScoreInfo[t].m_RoundRectQuadContainerIndex = Graphics()->CreateRectQuadContainer(m_Width - ScoreWidthMax - ImageSize - 2 * Split, StartY + t * 20, ScoreWidthMax + ImageSize + 2 * Split, ScoreSingleBoxHeight, 5.0f, IGraphics::CORNER_L);
|
||||
}
|
||||
Graphics()->TextureClear();
|
||||
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
|
@ -386,7 +386,7 @@ void CHud::RenderScoreHud()
|
|||
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.25f);
|
||||
else
|
||||
Graphics()->SetColor(0.0f, 0.0f, 0.0f, 0.25f);
|
||||
m_aScoreInfo[t].m_RoundRectQuadContainerIndex = RenderTools()->CreateRoundRectQuadContainer(m_Width - ScoreWidthMax - ImageSize - 2 * Split - PosSize, StartY + t * 20, ScoreWidthMax + ImageSize + 2 * Split + PosSize, ScoreSingleBoxHeight, 5.0f, IGraphics::CORNER_L);
|
||||
m_aScoreInfo[t].m_RoundRectQuadContainerIndex = Graphics()->CreateRectQuadContainer(m_Width - ScoreWidthMax - ImageSize - 2 * Split - PosSize, StartY + t * 20, ScoreWidthMax + ImageSize + 2 * Split + PosSize, ScoreSingleBoxHeight, 5.0f, IGraphics::CORNER_L);
|
||||
}
|
||||
Graphics()->TextureClear();
|
||||
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
|
@ -578,7 +578,7 @@ void CHud::RenderVoting()
|
|||
if((!g_Config.m_ClShowVotesAfterVoting && !m_pClient->m_Scoreboard.Active() && m_pClient->m_Voting.TakenChoice()) || !m_pClient->m_Voting.IsVoting() || Client()->State() == IClient::STATE_DEMOPLAYBACK)
|
||||
return;
|
||||
|
||||
RenderTools()->DrawRect(-10, 60 - 2, 100 + 10 + 4 + 5, 46, ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f), IGraphics::CORNER_ALL, 5.0f);
|
||||
Graphics()->DrawRect(-10, 60 - 2, 100 + 10 + 4 + 5, 46, ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f), IGraphics::CORNER_ALL, 5.0f);
|
||||
|
||||
TextRender()->TextColor(1, 1, 1, 1);
|
||||
|
||||
|
@ -1288,7 +1288,7 @@ void CHud::RenderDummyActions()
|
|||
StartY -= 56;
|
||||
}
|
||||
|
||||
RenderTools()->DrawRect(StartX, StartY, BoxWidth, BoxHeight, ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f), IGraphics::CORNER_L, 5.0f);
|
||||
Graphics()->DrawRect(StartX, StartY, BoxWidth, BoxHeight, ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f), IGraphics::CORNER_L, 5.0f);
|
||||
|
||||
float y = StartY + 2;
|
||||
float x = StartX + 2;
|
||||
|
@ -1358,7 +1358,7 @@ void CHud::RenderMovementInformation(const int ClientID)
|
|||
StartY -= 56;
|
||||
}
|
||||
|
||||
RenderTools()->DrawRect(StartX, StartY, BoxWidth, BoxHeight, ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f), IGraphics::CORNER_L, 5.0f);
|
||||
Graphics()->DrawRect(StartX, StartY, BoxWidth, BoxHeight, ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f), IGraphics::CORNER_L, 5.0f);
|
||||
|
||||
CNetObj_Character *pCharacter = &m_pClient->m_Snap.m_aCharacters[ClientID].m_Cur;
|
||||
const float TicksPerSecond = 50.0f;
|
||||
|
@ -1480,7 +1480,7 @@ void CHud::RenderMovementInformation(const int ClientID)
|
|||
void CHud::RenderSpectatorHud()
|
||||
{
|
||||
// draw the box
|
||||
RenderTools()->DrawRect(m_Width - 180.0f, m_Height - 15.0f, 180.0f, 15.0f, ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f), IGraphics::CORNER_TL, 5.0f);
|
||||
Graphics()->DrawRect(m_Width - 180.0f, m_Height - 15.0f, 180.0f, 15.0f, ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f), IGraphics::CORNER_TL, 5.0f);
|
||||
|
||||
// draw the text
|
||||
char aBuf[128];
|
||||
|
@ -1494,7 +1494,7 @@ void CHud::RenderLocalTime(float x)
|
|||
return;
|
||||
|
||||
// draw the box
|
||||
RenderTools()->DrawRect(x - 30.0f, 0.0f, 25.0f, 12.5f, ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f), IGraphics::CORNER_B, 3.75f);
|
||||
Graphics()->DrawRect(x - 30.0f, 0.0f, 25.0f, 12.5f, ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f), IGraphics::CORNER_B, 3.75f);
|
||||
|
||||
// draw the text
|
||||
char aTimeStr[6];
|
||||
|
|
|
@ -940,7 +940,7 @@ void CMenus::RenderLoading(const char *pCaption, const char *pContent, int Incre
|
|||
UI()->DoLabel(&Part, pContent, 20.0f, TEXTALIGN_CENTER);
|
||||
|
||||
if(RenderLoadingBar)
|
||||
RenderTools()->DrawRect(Box.x + 40, Box.y + Box.h - 75, (Box.w - 80) * Percent, 25, ColorRGBA(1.0f, 1.0f, 1.0f, 0.75f), IGraphics::CORNER_ALL, 5.0f);
|
||||
Graphics()->DrawRect(Box.x + 40, Box.y + Box.h - 75, (Box.w - 80) * Percent, 25, ColorRGBA(1.0f, 1.0f, 1.0f, 0.75f), IGraphics::CORNER_ALL, 5.0f);
|
||||
|
||||
Client()->UpdateAndSwap();
|
||||
}
|
||||
|
|
|
@ -162,7 +162,7 @@ class CMenus : public CComponent
|
|||
Graphics()->SetColor(Color);
|
||||
|
||||
CUIElement::SUIElementRect &NewRect = *UIElement.Get(i);
|
||||
NewRect.m_UIRectQuadContainer = RenderTools()->CreateRoundRectQuadContainer(pRect->x, pRect->y, pRect->w, pRect->h, r, Corners);
|
||||
NewRect.m_UIRectQuadContainer = Graphics()->CreateRectQuadContainer(pRect->x, pRect->y, pRect->w, pRect->h, r, Corners);
|
||||
|
||||
NewRect.m_X = pRect->x;
|
||||
NewRect.m_Y = pRect->y;
|
||||
|
|
|
@ -2139,7 +2139,7 @@ ColorHSLA CMenus::RenderHSLScrollbars(CUIRect *pRect, unsigned int *pColor, bool
|
|||
{
|
||||
const float SizeBorder = 5.0f;
|
||||
Graphics()->SetColor(ColorRGBA(0.15f, 0.15f, 0.15f, 1));
|
||||
int TmpCont = RenderTools()->CreateRoundRectQuadContainer(Preview.x - SizeBorder / 2.0f, Preview.y - SizeBorder / 2.0f, Preview.w + SizeBorder, Preview.h + SizeBorder, 4.0f + SizeBorder / 2.0f, IGraphics::CORNER_ALL);
|
||||
int TmpCont = Graphics()->CreateRectQuadContainer(Preview.x - SizeBorder / 2.0f, Preview.y - SizeBorder / 2.0f, Preview.w + SizeBorder, Preview.h + SizeBorder, 4.0f + SizeBorder / 2.0f, IGraphics::CORNER_ALL);
|
||||
Graphics()->RenderQuadContainer(TmpCont, -1);
|
||||
Graphics()->DeleteQuadContainer(TmpCont);
|
||||
}
|
||||
|
@ -2147,7 +2147,7 @@ ColorHSLA CMenus::RenderHSLScrollbars(CUIRect *pRect, unsigned int *pColor, bool
|
|||
if(ClampedLight)
|
||||
RenderColorHSLA = RenderColorHSLA.UnclampLighting();
|
||||
Graphics()->SetColor(color_cast<ColorRGBA>(RenderColorHSLA));
|
||||
int TmpCont = RenderTools()->CreateRoundRectQuadContainer(Preview.x, Preview.y, Preview.w, Preview.h, 4.0f, IGraphics::CORNER_ALL);
|
||||
int TmpCont = Graphics()->CreateRectQuadContainer(Preview.x, Preview.y, Preview.w, Preview.h, 4.0f, IGraphics::CORNER_ALL);
|
||||
Graphics()->RenderQuadContainer(TmpCont, -1);
|
||||
Graphics()->DeleteQuadContainer(TmpCont);
|
||||
|
||||
|
@ -2696,32 +2696,32 @@ void CMenus::RenderSettingsAppearance(CUIRect MainView)
|
|||
{
|
||||
str_format(aLineBuilder, sizeof(aLineBuilder), "*** '%s' entered and joined the game", aBuf);
|
||||
Width = TextRender()->TextWidth(0, RealFontSize, aLineBuilder, -1, -1);
|
||||
RenderTools()->DrawRoundRectExt(X - RealMsgPaddingX / 2.0f, TempY - RealMsgPaddingY / 2.0f, Width + RealMsgPaddingX, RealFontSize + RealMsgPaddingY, RealBackgroundRounding, IGraphics::CORNER_ALL);
|
||||
Graphics()->DrawRectExt(X - RealMsgPaddingX / 2.0f, TempY - RealMsgPaddingY / 2.0f, Width + RealMsgPaddingX, RealFontSize + RealMsgPaddingY, RealBackgroundRounding, IGraphics::CORNER_ALL);
|
||||
TempY += RealOffsetY;
|
||||
}
|
||||
|
||||
str_format(aLineBuilder, sizeof(aLineBuilder), "%sRandom Tee: Hey, how are you %s?", g_Config.m_ClShowIDs ? " 7: " : "", aBuf);
|
||||
Width = TextRender()->TextWidth(0, RealFontSize, aLineBuilder, -1, -1);
|
||||
RenderTools()->DrawRoundRectExt(X - RealMsgPaddingX / 2.0f, TempY - RealMsgPaddingY / 2.0f, Width + RealMsgPaddingX + RealMsgPaddingTee, RealFontSize + RealMsgPaddingY, RealBackgroundRounding, IGraphics::CORNER_ALL);
|
||||
Graphics()->DrawRectExt(X - RealMsgPaddingX / 2.0f, TempY - RealMsgPaddingY / 2.0f, Width + RealMsgPaddingX + RealMsgPaddingTee, RealFontSize + RealMsgPaddingY, RealBackgroundRounding, IGraphics::CORNER_ALL);
|
||||
TempY += RealOffsetY;
|
||||
|
||||
str_format(aLineBuilder, sizeof(aLineBuilder), "%sYour Teammate: Let's speedrun this!", g_Config.m_ClShowIDs ? "11: " : "");
|
||||
Width = TextRender()->TextWidth(0, RealFontSize, aLineBuilder, -1, -1);
|
||||
RenderTools()->DrawRoundRectExt(X - RealMsgPaddingX / 2.0f, TempY - RealMsgPaddingY / 2.0f, Width + RealMsgPaddingX + RealMsgPaddingTee, RealFontSize + RealMsgPaddingY, RealBackgroundRounding, IGraphics::CORNER_ALL);
|
||||
Graphics()->DrawRectExt(X - RealMsgPaddingX / 2.0f, TempY - RealMsgPaddingY / 2.0f, Width + RealMsgPaddingX + RealMsgPaddingTee, RealFontSize + RealMsgPaddingY, RealBackgroundRounding, IGraphics::CORNER_ALL);
|
||||
TempY += RealOffsetY;
|
||||
|
||||
str_format(aLineBuilder, sizeof(aLineBuilder), "%s%sFriend: Hello there", g_Config.m_ClMessageFriend ? "♥ " : "", g_Config.m_ClShowIDs ? " 8: " : "");
|
||||
Width = TextRender()->TextWidth(0, RealFontSize, aLineBuilder, -1, -1);
|
||||
RenderTools()->DrawRoundRectExt(X - RealMsgPaddingX / 2.0f, TempY - RealMsgPaddingY / 2.0f, Width + RealMsgPaddingX + RealMsgPaddingTee, RealFontSize + RealMsgPaddingY, RealBackgroundRounding, IGraphics::CORNER_ALL);
|
||||
Graphics()->DrawRectExt(X - RealMsgPaddingX / 2.0f, TempY - RealMsgPaddingY / 2.0f, Width + RealMsgPaddingX + RealMsgPaddingTee, RealFontSize + RealMsgPaddingY, RealBackgroundRounding, IGraphics::CORNER_ALL);
|
||||
TempY += RealOffsetY;
|
||||
|
||||
str_format(aLineBuilder, sizeof(aLineBuilder), "%sSpammer [6]: Hey fools, I'm spamming here!", g_Config.m_ClShowIDs ? " 9: " : "");
|
||||
Width = TextRender()->TextWidth(0, RealFontSize, aLineBuilder, -1, -1);
|
||||
RenderTools()->DrawRoundRectExt(X - RealMsgPaddingX / 2.0f, TempY - RealMsgPaddingY / 2.0f, Width + RealMsgPaddingX + RealMsgPaddingTee, RealFontSize + RealMsgPaddingY, RealBackgroundRounding, IGraphics::CORNER_ALL);
|
||||
Graphics()->DrawRectExt(X - RealMsgPaddingX / 2.0f, TempY - RealMsgPaddingY / 2.0f, Width + RealMsgPaddingX + RealMsgPaddingTee, RealFontSize + RealMsgPaddingY, RealBackgroundRounding, IGraphics::CORNER_ALL);
|
||||
TempY += RealOffsetY;
|
||||
|
||||
Width = TextRender()->TextWidth(0, RealFontSize, "*** Echo command executed", -1, -1);
|
||||
RenderTools()->DrawRoundRectExt(X - RealMsgPaddingX / 2.0f, TempY - RealMsgPaddingY / 2.0f, Width + RealMsgPaddingX, RealFontSize + RealMsgPaddingY, RealBackgroundRounding, IGraphics::CORNER_ALL);
|
||||
Graphics()->DrawRectExt(X - RealMsgPaddingX / 2.0f, TempY - RealMsgPaddingY / 2.0f, Width + RealMsgPaddingX, RealFontSize + RealMsgPaddingY, RealBackgroundRounding, IGraphics::CORNER_ALL);
|
||||
|
||||
Graphics()->QuadsEnd();
|
||||
|
||||
|
|
|
@ -41,7 +41,7 @@ void CMotd::OnRender()
|
|||
float x = Width / 2 - w / 2;
|
||||
float y = 150.0f;
|
||||
|
||||
RenderTools()->DrawRect(x, y, w, h, ColorRGBA(0.0f, 0.0f, 0.0f, 0.5f), IGraphics::CORNER_ALL, 40.0f);
|
||||
Graphics()->DrawRect(x, y, w, h, ColorRGBA(0.0f, 0.0f, 0.0f, 0.5f), IGraphics::CORNER_ALL, 40.0f);
|
||||
|
||||
TextRender()->Text(0, x + 40.0f, y + 40.0f, 32.0f, m_aServerMotd, w - 80.0f);
|
||||
}
|
||||
|
|
|
@ -57,7 +57,7 @@ void CScoreboard::RenderGoals(float x, float y, float w)
|
|||
{
|
||||
float h = 50.0f;
|
||||
|
||||
RenderTools()->DrawRect(x, y, w, h, ColorRGBA(0.0f, 0.0f, 0.0f, 0.5f), IGraphics::CORNER_ALL, 10.0f);
|
||||
Graphics()->DrawRect(x, y, w, h, ColorRGBA(0.0f, 0.0f, 0.0f, 0.5f), IGraphics::CORNER_ALL, 10.0f);
|
||||
|
||||
// render goals
|
||||
if(m_pClient->m_Snap.m_pGameInfoObj)
|
||||
|
@ -87,7 +87,7 @@ void CScoreboard::RenderGoals(float x, float y, float w)
|
|||
void CScoreboard::RenderSpectators(float x, float y, float w, float h)
|
||||
{
|
||||
// background
|
||||
RenderTools()->DrawRect(x, y, w, h, ColorRGBA(0.0f, 0.0f, 0.0f, 0.5f), IGraphics::CORNER_ALL, 10.0f);
|
||||
Graphics()->DrawRect(x, y, w, h, ColorRGBA(0.0f, 0.0f, 0.0f, 0.5f), IGraphics::CORNER_ALL, 10.0f);
|
||||
|
||||
// Headline
|
||||
y += 10.0f;
|
||||
|
@ -173,7 +173,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
|
|||
Corners = IGraphics::CORNER_L;
|
||||
else
|
||||
Corners = IGraphics::CORNER_ALL;
|
||||
RenderTools()->DrawRect(x, y, w, h, ColorRGBA(0.0f, 0.0f, 0.0f, 0.5f), Corners, 17.0f);
|
||||
Graphics()->DrawRect(x, y, w, h, ColorRGBA(0.0f, 0.0f, 0.0f, 0.5f), Corners, 17.0f);
|
||||
}
|
||||
|
||||
char aBuf[128] = {0};
|
||||
|
@ -361,7 +361,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
|
|||
Corners |= IGraphics::CORNER_TL | IGraphics::CORNER_TR;
|
||||
if(NextDDTeam != DDTeam)
|
||||
Corners |= IGraphics::CORNER_BL | IGraphics::CORNER_BR;
|
||||
RenderTools()->DrawRect(x - 10.0f, y, w, LineHeight + Spacing, Color, Corners, RoundRadius);
|
||||
Graphics()->DrawRect(x - 10.0f, y, w, LineHeight + Spacing, Color, Corners, RoundRadius);
|
||||
|
||||
if(NextDDTeam != DDTeam)
|
||||
{
|
||||
|
@ -393,7 +393,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
|
|||
// background so it's easy to find the local player or the followed one in spectator mode
|
||||
if((!m_pClient->m_Snap.m_SpecInfo.m_Active && pInfo->m_Local) || (m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW && pInfo->m_Local) || (m_pClient->m_Snap.m_SpecInfo.m_Active && pInfo->m_ClientID == m_pClient->m_Snap.m_SpecInfo.m_SpectatorID))
|
||||
{
|
||||
RenderTools()->DrawRect(x, y, w - 20.0f, LineHeight, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), IGraphics::CORNER_ALL, RoundRadius);
|
||||
Graphics()->DrawRect(x, y, w - 20.0f, LineHeight, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), IGraphics::CORNER_ALL, RoundRadius);
|
||||
}
|
||||
|
||||
// score
|
||||
|
@ -565,10 +565,10 @@ void CScoreboard::RenderRecordingNotification(float x)
|
|||
float w = TextRender()->TextWidth(0, 20.0f, aBuf, -1, -1.0f);
|
||||
|
||||
// draw the box
|
||||
RenderTools()->DrawRect(x, 0.0f, w + 60.0f, 50.0f, ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f), IGraphics::CORNER_B, 15.0f);
|
||||
Graphics()->DrawRect(x, 0.0f, w + 60.0f, 50.0f, ColorRGBA(0.0f, 0.0f, 0.0f, 0.4f), IGraphics::CORNER_B, 15.0f);
|
||||
|
||||
// draw the red dot
|
||||
RenderTools()->DrawRect(x + 20, 15.0f, 20.0f, 20.0f, ColorRGBA(1.0f, 0.0f, 0.0f, 1.0f), IGraphics::CORNER_ALL, 10.0f);
|
||||
Graphics()->DrawRect(x + 20, 15.0f, 20.0f, 20.0f, ColorRGBA(1.0f, 0.0f, 0.0f, 1.0f), IGraphics::CORNER_ALL, 10.0f);
|
||||
|
||||
TextRender()->Text(0, x + 50.0f, (50.f - 20.f) / 2.f, 20.0f, aBuf, -1.0f);
|
||||
}
|
||||
|
|
|
@ -243,7 +243,7 @@ void CSpectator::OnRender()
|
|||
|
||||
Graphics()->MapScreen(0, 0, Width, Height);
|
||||
|
||||
RenderTools()->DrawRect(Width / 2.0f - ObjWidth, Height / 2.0f - 300.0f, ObjWidth * 2, 600.0f, ColorRGBA(0.0f, 0.0f, 0.0f, 0.3f), IGraphics::CORNER_ALL, 20.0f);
|
||||
Graphics()->DrawRect(Width / 2.0f - ObjWidth, Height / 2.0f - 300.0f, ObjWidth * 2, 600.0f, ColorRGBA(0.0f, 0.0f, 0.0f, 0.3f), IGraphics::CORNER_ALL, 20.0f);
|
||||
|
||||
// clamp mouse position to selector area
|
||||
m_SelectorMouse.x = clamp(m_SelectorMouse.x, -(ObjWidth - 20.0f), ObjWidth - 20.0f);
|
||||
|
@ -253,12 +253,12 @@ void CSpectator::OnRender()
|
|||
if((Client()->State() == IClient::STATE_DEMOPLAYBACK && m_pClient->m_DemoSpecID == SPEC_FREEVIEW) ||
|
||||
m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW)
|
||||
{
|
||||
RenderTools()->DrawRect(Width / 2.0f - (ObjWidth - 20.0f), Height / 2.0f - 280.0f, 270.0f, 60.0f, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), IGraphics::CORNER_ALL, 20.0f);
|
||||
Graphics()->DrawRect(Width / 2.0f - (ObjWidth - 20.0f), Height / 2.0f - 280.0f, 270.0f, 60.0f, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), IGraphics::CORNER_ALL, 20.0f);
|
||||
}
|
||||
|
||||
if(Client()->State() == IClient::STATE_DEMOPLAYBACK && m_pClient->m_DemoSpecID == SPEC_FOLLOW)
|
||||
{
|
||||
RenderTools()->DrawRect(Width / 2.0f - (ObjWidth - 310.0f), Height / 2.0f - 280.0f, 270.0f, 60.0f, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), IGraphics::CORNER_ALL, 20.0f);
|
||||
Graphics()->DrawRect(Width / 2.0f - (ObjWidth - 310.0f), Height / 2.0f - 280.0f, 270.0f, 60.0f, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), IGraphics::CORNER_ALL, 20.0f);
|
||||
}
|
||||
|
||||
if(m_SelectorMouse.x >= -(ObjWidth - 20.0f) && m_SelectorMouse.x <= -(ObjWidth - 290 + 10.0f) &&
|
||||
|
@ -337,14 +337,14 @@ void CSpectator::OnRender()
|
|||
Corners |= IGraphics::CORNER_TL | IGraphics::CORNER_TR;
|
||||
if(NextDDTeam != DDTeam)
|
||||
Corners |= IGraphics::CORNER_BL | IGraphics::CORNER_BR;
|
||||
RenderTools()->DrawRect(Width / 2.0f + x - 10.0f + BoxOffset, Height / 2.0f + y + BoxMove, 270.0f - BoxOffset, LineHeight, Color, Corners, RoundRadius);
|
||||
Graphics()->DrawRect(Width / 2.0f + x - 10.0f + BoxOffset, Height / 2.0f + y + BoxMove, 270.0f - BoxOffset, LineHeight, Color, Corners, RoundRadius);
|
||||
}
|
||||
|
||||
OldDDTeam = DDTeam;
|
||||
|
||||
if((Client()->State() == IClient::STATE_DEMOPLAYBACK && m_pClient->m_DemoSpecID == m_pClient->m_Snap.m_apInfoByDDTeamName[i]->m_ClientID) || (Client()->State() != IClient::STATE_DEMOPLAYBACK && m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == m_pClient->m_Snap.m_apInfoByDDTeamName[i]->m_ClientID))
|
||||
{
|
||||
RenderTools()->DrawRect(Width / 2.0f + x - 10.0f + BoxOffset, Height / 2.0f + y + BoxMove, 270.0f - BoxOffset, LineHeight, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), IGraphics::CORNER_ALL, RoundRadius);
|
||||
Graphics()->DrawRect(Width / 2.0f + x - 10.0f + BoxOffset, Height / 2.0f + y + BoxMove, 270.0f - BoxOffset, LineHeight, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), IGraphics::CORNER_ALL, RoundRadius);
|
||||
}
|
||||
|
||||
Selected = false;
|
||||
|
|
|
@ -189,7 +189,7 @@ void CStatboard::RenderGlobalStats()
|
|||
|
||||
Graphics()->MapScreen(0, 0, StatboardWidth, StatboardHeight);
|
||||
|
||||
RenderTools()->DrawRect(x - 10.f, y - 10.f, StatboardContentWidth, StatboardContentHeight, ColorRGBA(0.0f, 0.0f, 0.0f, 0.5f), IGraphics::CORNER_ALL, 17.0f);
|
||||
Graphics()->DrawRect(x - 10.f, y - 10.f, StatboardContentWidth, StatboardContentHeight, ColorRGBA(0.0f, 0.0f, 0.0f, 0.5f), IGraphics::CORNER_ALL, 17.0f);
|
||||
|
||||
float tw;
|
||||
int px = 325;
|
||||
|
@ -267,7 +267,7 @@ void CStatboard::RenderGlobalStats()
|
|||
if(m_pClient->m_Snap.m_LocalClientID == pInfo->m_ClientID || (m_pClient->m_Snap.m_SpecInfo.m_Active && pInfo->m_ClientID == m_pClient->m_Snap.m_SpecInfo.m_SpectatorID))
|
||||
{
|
||||
// background so it's easy to find the local player
|
||||
RenderTools()->DrawRect(x - 10, y + ContentLineOffset / 2, StatboardContentWidth, LineHeight - ContentLineOffset, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), IGraphics::CORNER_NONE, 0.0f);
|
||||
Graphics()->DrawRect(x - 10, y + ContentLineOffset / 2, StatboardContentWidth, LineHeight - ContentLineOffset, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), IGraphics::CORNER_NONE, 0.0f);
|
||||
}
|
||||
|
||||
CTeeRenderInfo Teeinfo = m_pClient->m_aClients[pInfo->m_ClientID].m_RenderInfo;
|
||||
|
|
|
@ -167,315 +167,6 @@ int CRenderTools::QuadContainerAddSprite(int QuadContainerIndex, float X, float
|
|||
return Graphics()->QuadContainerAddQuads(QuadContainerIndex, &QuadItem, 1);
|
||||
}
|
||||
|
||||
void CRenderTools::DrawRoundRectExt(float x, float y, float w, float h, float r, int Corners)
|
||||
{
|
||||
int NumItems = 0;
|
||||
const int Num = 8;
|
||||
|
||||
IGraphics::CFreeformItem ArrayF[Num * 4];
|
||||
|
||||
for(int i = 0; i < Num; i += 2)
|
||||
{
|
||||
float a1 = i / (float)Num * pi / 2;
|
||||
float a2 = (i + 1) / (float)Num * pi / 2;
|
||||
float a3 = (i + 2) / (float)Num * pi / 2;
|
||||
float Ca1 = cosf(a1);
|
||||
float Ca2 = cosf(a2);
|
||||
float Ca3 = cosf(a3);
|
||||
float Sa1 = sinf(a1);
|
||||
float Sa2 = sinf(a2);
|
||||
float Sa3 = sinf(a3);
|
||||
|
||||
if(Corners & 1) // TL
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + r, y + r,
|
||||
x + (1 - Ca1) * r, y + (1 - Sa1) * r,
|
||||
x + (1 - Ca3) * r, y + (1 - Sa3) * r,
|
||||
x + (1 - Ca2) * r, y + (1 - Sa2) * r);
|
||||
|
||||
if(Corners & 2) // TR
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + w - r, y + r,
|
||||
x + w - r + Ca1 * r, y + (1 - Sa1) * r,
|
||||
x + w - r + Ca3 * r, y + (1 - Sa3) * r,
|
||||
x + w - r + Ca2 * r, y + (1 - Sa2) * r);
|
||||
|
||||
if(Corners & 4) // BL
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + r, y + h - r,
|
||||
x + (1 - Ca1) * r, y + h - r + Sa1 * r,
|
||||
x + (1 - Ca3) * r, y + h - r + Sa3 * r,
|
||||
x + (1 - Ca2) * r, y + h - r + Sa2 * r);
|
||||
|
||||
if(Corners & 8) // BR
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + w - r, y + h - r,
|
||||
x + w - r + Ca1 * r, y + h - r + Sa1 * r,
|
||||
x + w - r + Ca3 * r, y + h - r + Sa3 * r,
|
||||
x + w - r + Ca2 * r, y + h - r + Sa2 * r);
|
||||
}
|
||||
Graphics()->QuadsDrawFreeform(ArrayF, NumItems);
|
||||
|
||||
IGraphics::CQuadItem ArrayQ[9];
|
||||
NumItems = 0;
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x + r, y + r, w - r * 2, h - r * 2); // center
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x + r, y, w - r * 2, r); // top
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x + r, y + h - r, w - r * 2, r); // bottom
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x, y + r, r, h - r * 2); // left
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x + w - r, y + r, r, h - r * 2); // right
|
||||
|
||||
if(!(Corners & 1))
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x, y, r, r); // TL
|
||||
if(!(Corners & 2))
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x + w, y, -r, r); // TR
|
||||
if(!(Corners & 4))
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x, y + h, r, -r); // BL
|
||||
if(!(Corners & 8))
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x + w, y + h, -r, -r); // BR
|
||||
|
||||
Graphics()->QuadsDrawTL(ArrayQ, NumItems);
|
||||
}
|
||||
|
||||
void CRenderTools::DrawRoundRectExt4(float x, float y, float w, float h, vec4 ColorTopLeft, vec4 ColorTopRight, vec4 ColorBottomLeft, vec4 ColorBottomRight, float r, int Corners)
|
||||
{
|
||||
if(Corners == 0 || r == 0.0f)
|
||||
{
|
||||
Graphics()->SetColor4(ColorTopLeft, ColorTopRight, ColorBottomLeft, ColorBottomRight);
|
||||
IGraphics::CQuadItem ItemQ = IGraphics::CQuadItem(x, y, w, h);
|
||||
Graphics()->QuadsDrawTL(&ItemQ, 1);
|
||||
return;
|
||||
}
|
||||
|
||||
int Num = 8;
|
||||
for(int i = 0; i < Num; i += 2)
|
||||
{
|
||||
float a1 = i / (float)Num * pi / 2;
|
||||
float a2 = (i + 1) / (float)Num * pi / 2;
|
||||
float a3 = (i + 2) / (float)Num * pi / 2;
|
||||
float Ca1 = cosf(a1);
|
||||
float Ca2 = cosf(a2);
|
||||
float Ca3 = cosf(a3);
|
||||
float Sa1 = sinf(a1);
|
||||
float Sa2 = sinf(a2);
|
||||
float Sa3 = sinf(a3);
|
||||
|
||||
if(Corners & 1) // TL
|
||||
{
|
||||
Graphics()->SetColor(ColorTopLeft.r, ColorTopLeft.g, ColorTopLeft.b, ColorTopLeft.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x + r, y + r,
|
||||
x + (1 - Ca1) * r, y + (1 - Sa1) * r,
|
||||
x + (1 - Ca3) * r, y + (1 - Sa3) * r,
|
||||
x + (1 - Ca2) * r, y + (1 - Sa2) * r);
|
||||
Graphics()->QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
|
||||
if(Corners & 2) // TR
|
||||
{
|
||||
Graphics()->SetColor(ColorTopRight.r, ColorTopRight.g, ColorTopRight.b, ColorTopRight.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x + w - r, y + r,
|
||||
x + w - r + Ca1 * r, y + (1 - Sa1) * r,
|
||||
x + w - r + Ca3 * r, y + (1 - Sa3) * r,
|
||||
x + w - r + Ca2 * r, y + (1 - Sa2) * r);
|
||||
Graphics()->QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
|
||||
if(Corners & 4) // BL
|
||||
{
|
||||
Graphics()->SetColor(ColorBottomLeft.r, ColorBottomLeft.g, ColorBottomLeft.b, ColorBottomLeft.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x + r, y + h - r,
|
||||
x + (1 - Ca1) * r, y + h - r + Sa1 * r,
|
||||
x + (1 - Ca3) * r, y + h - r + Sa3 * r,
|
||||
x + (1 - Ca2) * r, y + h - r + Sa2 * r);
|
||||
Graphics()->QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
|
||||
if(Corners & 8) // BR
|
||||
{
|
||||
Graphics()->SetColor(ColorBottomRight.r, ColorBottomRight.g, ColorBottomRight.b, ColorBottomRight.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x + w - r, y + h - r,
|
||||
x + w - r + Ca1 * r, y + h - r + Sa1 * r,
|
||||
x + w - r + Ca3 * r, y + h - r + Sa3 * r,
|
||||
x + w - r + Ca2 * r, y + h - r + Sa2 * r);
|
||||
Graphics()->QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
|
||||
if(Corners & 16) // ITL
|
||||
{
|
||||
Graphics()->SetColor(ColorTopLeft.r, ColorTopLeft.g, ColorTopLeft.b, ColorTopLeft.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x, y,
|
||||
x + (1 - Ca1) * r, y - r + Sa1 * r,
|
||||
x + (1 - Ca3) * r, y - r + Sa3 * r,
|
||||
x + (1 - Ca2) * r, y - r + Sa2 * r);
|
||||
Graphics()->QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
|
||||
if(Corners & 32) // ITR
|
||||
{
|
||||
Graphics()->SetColor(ColorTopRight.r, ColorTopRight.g, ColorTopRight.b, ColorTopRight.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x + w, y,
|
||||
x + w - r + Ca1 * r, y - r + Sa1 * r,
|
||||
x + w - r + Ca3 * r, y - r + Sa3 * r,
|
||||
x + w - r + Ca2 * r, y - r + Sa2 * r);
|
||||
Graphics()->QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
|
||||
if(Corners & 64) // IBL
|
||||
{
|
||||
Graphics()->SetColor(ColorBottomLeft.r, ColorBottomLeft.g, ColorBottomLeft.b, ColorBottomLeft.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x, y + h,
|
||||
x + (1 - Ca1) * r, y + h + (1 - Sa1) * r,
|
||||
x + (1 - Ca3) * r, y + h + (1 - Sa3) * r,
|
||||
x + (1 - Ca2) * r, y + h + (1 - Sa2) * r);
|
||||
Graphics()->QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
|
||||
if(Corners & 128) // IBR
|
||||
{
|
||||
Graphics()->SetColor(ColorBottomRight.r, ColorBottomRight.g, ColorBottomRight.b, ColorBottomRight.a);
|
||||
IGraphics::CFreeformItem ItemF = IGraphics::CFreeformItem(
|
||||
x + w, y + h,
|
||||
x + w - r + Ca1 * r, y + h + (1 - Sa1) * r,
|
||||
x + w - r + Ca3 * r, y + h + (1 - Sa3) * r,
|
||||
x + w - r + Ca2 * r, y + h + (1 - Sa2) * r);
|
||||
Graphics()->QuadsDrawFreeform(&ItemF, 1);
|
||||
}
|
||||
}
|
||||
|
||||
Graphics()->SetColor4(ColorTopLeft, ColorTopRight, ColorBottomLeft, ColorBottomRight);
|
||||
IGraphics::CQuadItem ItemQ = IGraphics::CQuadItem(x + r, y + r, w - r * 2, h - r * 2); // center
|
||||
Graphics()->QuadsDrawTL(&ItemQ, 1);
|
||||
Graphics()->SetColor4(ColorTopLeft, ColorTopRight, ColorTopLeft, ColorTopRight);
|
||||
ItemQ = IGraphics::CQuadItem(x + r, y, w - r * 2, r); // top
|
||||
Graphics()->QuadsDrawTL(&ItemQ, 1);
|
||||
Graphics()->SetColor4(ColorBottomLeft, ColorBottomRight, ColorBottomLeft, ColorBottomRight);
|
||||
ItemQ = IGraphics::CQuadItem(x + r, y + h - r, w - r * 2, r); // bottom
|
||||
Graphics()->QuadsDrawTL(&ItemQ, 1);
|
||||
Graphics()->SetColor4(ColorTopLeft, ColorTopLeft, ColorBottomLeft, ColorBottomLeft);
|
||||
ItemQ = IGraphics::CQuadItem(x, y + r, r, h - r * 2); // left
|
||||
Graphics()->QuadsDrawTL(&ItemQ, 1);
|
||||
Graphics()->SetColor4(ColorTopRight, ColorTopRight, ColorBottomRight, ColorBottomRight);
|
||||
ItemQ = IGraphics::CQuadItem(x + w - r, y + r, r, h - r * 2); // right
|
||||
Graphics()->QuadsDrawTL(&ItemQ, 1);
|
||||
|
||||
if(!(Corners & 1))
|
||||
{
|
||||
Graphics()->SetColor(ColorTopLeft.r, ColorTopLeft.g, ColorTopLeft.b, ColorTopLeft.a);
|
||||
ItemQ = IGraphics::CQuadItem(x, y, r, r); // TL
|
||||
Graphics()->QuadsDrawTL(&ItemQ, 1);
|
||||
}
|
||||
if(!(Corners & 2))
|
||||
{
|
||||
Graphics()->SetColor(ColorTopRight.r, ColorTopRight.g, ColorTopRight.b, ColorTopRight.a);
|
||||
ItemQ = IGraphics::CQuadItem(x + w, y, -r, r); // TR
|
||||
Graphics()->QuadsDrawTL(&ItemQ, 1);
|
||||
}
|
||||
if(!(Corners & 4))
|
||||
{
|
||||
Graphics()->SetColor(ColorBottomLeft.r, ColorBottomLeft.g, ColorBottomLeft.b, ColorBottomLeft.a);
|
||||
ItemQ = IGraphics::CQuadItem(x, y + h, r, -r); // BL
|
||||
Graphics()->QuadsDrawTL(&ItemQ, 1);
|
||||
}
|
||||
if(!(Corners & 8))
|
||||
{
|
||||
Graphics()->SetColor(ColorBottomRight.r, ColorBottomRight.g, ColorBottomRight.b, ColorBottomRight.a);
|
||||
ItemQ = IGraphics::CQuadItem(x + w, y + h, -r, -r); // BR
|
||||
Graphics()->QuadsDrawTL(&ItemQ, 1);
|
||||
}
|
||||
}
|
||||
|
||||
int CRenderTools::CreateRoundRectQuadContainer(float x, float y, float w, float h, float r, int Corners)
|
||||
{
|
||||
int ContainerIndex = Graphics()->CreateQuadContainer(false);
|
||||
|
||||
if(Corners == 0 || r == 0.0f)
|
||||
{
|
||||
IGraphics::CQuadItem ItemQ = IGraphics::CQuadItem(x, y, w, h);
|
||||
Graphics()->QuadContainerAddQuads(ContainerIndex, &ItemQ, 1);
|
||||
Graphics()->QuadContainerUpload(ContainerIndex);
|
||||
Graphics()->QuadContainerChangeAutomaticUpload(ContainerIndex, true);
|
||||
return ContainerIndex;
|
||||
}
|
||||
|
||||
IGraphics::CFreeformItem ArrayF[32];
|
||||
int NumItems = 0;
|
||||
int Num = 8;
|
||||
for(int i = 0; i < Num; i += 2)
|
||||
{
|
||||
float a1 = i / (float)Num * pi / 2;
|
||||
float a2 = (i + 1) / (float)Num * pi / 2;
|
||||
float a3 = (i + 2) / (float)Num * pi / 2;
|
||||
float Ca1 = cosf(a1);
|
||||
float Ca2 = cosf(a2);
|
||||
float Ca3 = cosf(a3);
|
||||
float Sa1 = sinf(a1);
|
||||
float Sa2 = sinf(a2);
|
||||
float Sa3 = sinf(a3);
|
||||
|
||||
if(Corners & 1) // TL
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + r, y + r,
|
||||
x + (1 - Ca1) * r, y + (1 - Sa1) * r,
|
||||
x + (1 - Ca3) * r, y + (1 - Sa3) * r,
|
||||
x + (1 - Ca2) * r, y + (1 - Sa2) * r);
|
||||
|
||||
if(Corners & 2) // TR
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + w - r, y + r,
|
||||
x + w - r + Ca1 * r, y + (1 - Sa1) * r,
|
||||
x + w - r + Ca3 * r, y + (1 - Sa3) * r,
|
||||
x + w - r + Ca2 * r, y + (1 - Sa2) * r);
|
||||
|
||||
if(Corners & 4) // BL
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + r, y + h - r,
|
||||
x + (1 - Ca1) * r, y + h - r + Sa1 * r,
|
||||
x + (1 - Ca3) * r, y + h - r + Sa3 * r,
|
||||
x + (1 - Ca2) * r, y + h - r + Sa2 * r);
|
||||
|
||||
if(Corners & 8) // BR
|
||||
ArrayF[NumItems++] = IGraphics::CFreeformItem(
|
||||
x + w - r, y + h - r,
|
||||
x + w - r + Ca1 * r, y + h - r + Sa1 * r,
|
||||
x + w - r + Ca3 * r, y + h - r + Sa3 * r,
|
||||
x + w - r + Ca2 * r, y + h - r + Sa2 * r);
|
||||
}
|
||||
|
||||
if(NumItems > 0)
|
||||
Graphics()->QuadContainerAddQuads(ContainerIndex, ArrayF, NumItems);
|
||||
|
||||
IGraphics::CQuadItem ArrayQ[9];
|
||||
NumItems = 0;
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x + r, y + r, w - r * 2, h - r * 2); // center
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x + r, y, w - r * 2, r); // top
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x + r, y + h - r, w - r * 2, r); // bottom
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x, y + r, r, h - r * 2); // left
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x + w - r, y + r, r, h - r * 2); // right
|
||||
|
||||
if(!(Corners & 1))
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x, y, r, r); // TL
|
||||
if(!(Corners & 2))
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x + w, y, -r, r); // TR
|
||||
if(!(Corners & 4))
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x, y + h, r, -r); // BL
|
||||
if(!(Corners & 8))
|
||||
ArrayQ[NumItems++] = IGraphics::CQuadItem(x + w, y + h, -r, -r); // BR
|
||||
|
||||
if(NumItems > 0)
|
||||
Graphics()->QuadContainerAddQuads(ContainerIndex, ArrayQ, NumItems);
|
||||
|
||||
Graphics()->QuadContainerUpload(ContainerIndex);
|
||||
Graphics()->QuadContainerChangeAutomaticUpload(ContainerIndex, true);
|
||||
|
||||
return ContainerIndex;
|
||||
}
|
||||
|
||||
void CRenderTools::DrawUIElRect(CUIElement::SUIElementRect &ElUIRect, const CUIRect *pRect, ColorRGBA Color, int Corners, float Rounding)
|
||||
{
|
||||
bool NeedsRecreate = false;
|
||||
|
@ -494,7 +185,7 @@ void CRenderTools::DrawUIElRect(CUIElement::SUIElementRect &ElUIRect, const CUIR
|
|||
ElUIRect.m_QuadColor = Color;
|
||||
|
||||
Graphics()->SetColor(Color);
|
||||
ElUIRect.m_UIRectQuadContainer = CreateRoundRectQuadContainer(pRect->x, pRect->y, pRect->w, pRect->h, Rounding, Corners);
|
||||
ElUIRect.m_UIRectQuadContainer = Graphics()->CreateRectQuadContainer(pRect->x, pRect->y, pRect->w, pRect->h, Rounding, Corners);
|
||||
Graphics()->SetColor(1, 1, 1, 1);
|
||||
}
|
||||
|
||||
|
@ -502,31 +193,14 @@ void CRenderTools::DrawUIElRect(CUIElement::SUIElementRect &ElUIRect, const CUIR
|
|||
Graphics()->RenderQuadContainer(ElUIRect.m_UIRectQuadContainer, -1);
|
||||
}
|
||||
|
||||
void CRenderTools::DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding)
|
||||
{
|
||||
Graphics()->TextureClear();
|
||||
Graphics()->QuadsBegin();
|
||||
Graphics()->SetColor(Color);
|
||||
DrawRoundRectExt(x, y, w, h, Rounding, Corners);
|
||||
Graphics()->QuadsEnd();
|
||||
}
|
||||
|
||||
void CRenderTools::DrawUIRect(const CUIRect *pRect, ColorRGBA Color, int Corners, float Rounding)
|
||||
{
|
||||
DrawRect(pRect->x, pRect->y, pRect->w, pRect->h, Color, Corners, Rounding);
|
||||
}
|
||||
|
||||
void CRenderTools::DrawRect4(float x, float y, float w, float h, vec4 ColorTopLeft, vec4 ColorTopRight, vec4 ColorBottomLeft, vec4 ColorBottomRight, int Corners, float Rounding)
|
||||
{
|
||||
Graphics()->TextureClear();
|
||||
Graphics()->QuadsBegin();
|
||||
DrawRoundRectExt4(x, y, w, h, ColorTopLeft, ColorTopRight, ColorBottomLeft, ColorBottomRight, Rounding, Corners);
|
||||
Graphics()->QuadsEnd();
|
||||
Graphics()->DrawRect(pRect->x, pRect->y, pRect->w, pRect->h, Color, Corners, Rounding);
|
||||
}
|
||||
|
||||
void CRenderTools::DrawUIRect4(const CUIRect *pRect, vec4 ColorTopLeft, vec4 ColorTopRight, vec4 ColorBottomLeft, vec4 ColorBottomRight, int Corners, float Rounding)
|
||||
{
|
||||
DrawRect4(pRect->x, pRect->y, pRect->w, pRect->h, ColorTopLeft, ColorTopRight, ColorBottomLeft, ColorBottomRight, Corners, Rounding);
|
||||
Graphics()->DrawRect4(pRect->x, pRect->y, pRect->w, pRect->h, ColorTopLeft, ColorTopRight, ColorBottomLeft, ColorBottomRight, Corners, Rounding);
|
||||
}
|
||||
|
||||
void CRenderTools::GetRenderTeeAnimScaleAndBaseSize(CAnimState *pAnim, CTeeRenderInfo *pInfo, float &AnimScale, float &BaseSize)
|
||||
|
|
|
@ -105,16 +105,8 @@ public:
|
|||
int QuadContainerAddSprite(int QuadContainerIndex, float X, float Y, float Width, float Height);
|
||||
|
||||
// rects
|
||||
void DrawRoundRectExt(float x, float y, float w, float h, float r, int Corners);
|
||||
void DrawRoundRectExt4(float x, float y, float w, float h, vec4 ColorTopLeft, vec4 ColorTopRight, vec4 ColorBottomLeft, vec4 ColorBottomRight, float r, int Corners);
|
||||
|
||||
int CreateRoundRectQuadContainer(float x, float y, float w, float h, float r, int Corners);
|
||||
|
||||
void DrawUIElRect(CUIElement::SUIElementRect &ElUIRect, const CUIRect *pRect, ColorRGBA Color, int Corners, float Rounding);
|
||||
|
||||
void DrawRect(float x, float y, float w, float h, ColorRGBA Color, int Corners, float Rounding);
|
||||
void DrawUIRect(const CUIRect *pRect, ColorRGBA Color, int Corners, float Rounding);
|
||||
void DrawRect4(float x, float y, float w, float h, vec4 ColorTopLeft, vec4 ColorTopRight, vec4 ColorBottomLeft, vec4 ColorBottomRight, int Corners, float Rounding);
|
||||
void DrawUIRect4(const CUIRect *pRect, vec4 ColorTopLeft, vec4 ColorTopRight, vec4 ColorBottomLeft, vec4 ColorBottomRight, int Corners, float Rounding);
|
||||
|
||||
// larger rendering methods
|
||||
|
|
|
@ -53,12 +53,12 @@ void CLayerSounds::Render(bool Tileset)
|
|||
{
|
||||
float Width = fx2f(Source.m_Shape.m_Rectangle.m_Width);
|
||||
float Height = fx2f(Source.m_Shape.m_Rectangle.m_Height);
|
||||
m_pEditor->RenderTools()->DrawRoundRectExt(fx2f(Source.m_Position.x) + OffsetX - Width / 2, fx2f(Source.m_Position.y) + OffsetY - Height / 2,
|
||||
m_pEditor->Graphics()->DrawRectExt(fx2f(Source.m_Position.x) + OffsetX - Width / 2, fx2f(Source.m_Position.y) + OffsetY - Height / 2,
|
||||
Width, Height, 0.0f, IGraphics::CORNER_NONE);
|
||||
|
||||
float Falloff = ((float)Source.m_Falloff / 255.0f);
|
||||
if(Falloff > 0.0f)
|
||||
m_pEditor->RenderTools()->DrawRoundRectExt(fx2f(Source.m_Position.x) + OffsetX - Falloff * Width / 2, fx2f(Source.m_Position.y) + OffsetY - Falloff * Height / 2,
|
||||
m_pEditor->Graphics()->DrawRectExt(fx2f(Source.m_Position.x) + OffsetX - Falloff * Width / 2, fx2f(Source.m_Position.y) + OffsetY - Falloff * Height / 2,
|
||||
Width * Falloff, Height * Falloff, 0.0f, IGraphics::CORNER_NONE);
|
||||
break;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue