Commit graph

38 commits

Author SHA1 Message Date
Johan Althoff 727c9a3a32 fixed win32 compile error 2008-03-16 18:49:45 +00:00
Magnus Auvinen 41b8f4f165 redone the console parsing to be more userfriendly 2008-03-14 23:39:52 +00:00
Magnus Auvinen f315d092bd fixed problem with compile dependencies 2008-03-09 12:06:00 +00:00
Magnus Auvinen d0d9fba86e made alsa specific to linux. other *nix platforms will use oss 2008-03-05 19:50:24 +00:00
Magnus Auvinen 23ffe1ff65 updated to svn version of portaudio. fixed a couple of issues with linux and multiple sound devices. 2008-03-05 19:38:47 +00:00
Magnus Auvinen 4739966e14 larger restructure to improve security 2008-02-24 16:03:58 +00:00
Magnus Auvinen 1ea859c431 security audit: fixed so the packer functions checks for errors 2008-02-11 22:25:10 +00:00
Magnus Auvinen 1fe3202f0b cleaned up the console code. added the ability to tune the game in runtime. 2008-02-02 12:38:36 +00:00
Magnus Auvinen 99f0a47d6b first round of code cleanup 2008-01-12 15:07:57 +00:00
Magnus Auvinen f65e608dc9 fixed default.bam 2007-12-19 19:45:30 +00:00
Joel de Vahl c93dbcaa53 Initial server launcher for osx. 2007-12-19 18:47:47 +00:00
Magnus Auvinen b575882d7a added g_game.cpp to network hash 2007-12-15 13:36:31 +00:00
Magnus Auvinen a2566b3ebd cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
Johan Althoff b44a3edfe9 fixed so it compiles under windows. 2007-11-18 22:06:41 +00:00
Magnus Auvinen ff19d4e077 removed pedantic-errors on macosx 2007-10-07 20:27:28 +00:00
Magnus Auvinen f9162202b0 fixed some C errors 2007-10-06 17:01:06 +00:00
Magnus Auvinen 0ee7affeb1 updated build script 2007-10-02 08:26:08 +00:00
Magnus Auvinen ebbe51718e loads of changes. better prediction. line drawing. some nice graphs :) 2007-09-23 18:27:04 +00:00
Magnus Auvinen 3f4587ede8 a lot of changes. client side prediction added 2007-09-09 18:21:14 +00:00
Magnus Auvinen 0320d20a47 fixed network hash versioning 2007-08-22 21:13:33 +00:00
Magnus Auvinen 8b3c16e615 major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell 2007-08-22 07:52:33 +00:00
Jakob Fries bf3efbc586 sounds are now WavPack instead of Wav 2007-08-09 14:55:11 +00:00
Johan Althoff d13c8c728c updated bam-file so it compiles the icon for windows aswell. 2007-08-07 17:46:04 +00:00
Magnus Auvinen a3561ff195 fixed spawn issue 2007-08-02 20:17:18 +00:00
Magnus Auvinen 06373c1aa1 made several targets 2007-08-02 08:20:53 +00:00
Magnus Auvinen 52c987bfd7 fixed so that the .dat-files are compiled into the exes 2007-07-24 23:46:29 +00:00
Magnus Auvinen 1acc309c30 fixed data compiles issue 2007-07-24 23:28:22 +00:00
Magnus Auvinen 5bd2c434f6 epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering 2007-07-24 22:53:43 +00:00
Magnus Auvinen 0e923eedaf removed the usage of objs dir 2007-07-21 18:09:53 +00:00
Magnus Auvinen 9e4aea97bd lots of cool new features :D new master server 2007-07-21 18:07:27 +00:00
Magnus Auvinen f2611cad8b fixed so that the editor works again 2007-07-15 13:25:10 +00:00
Johan Althoff 64d55a22ee fixed compile stuff for windows 2007-07-13 21:20:57 +00:00
Magnus Auvinen 125d04e51f large rewrite and code cleanup 2007-07-13 13:40:04 +00:00
Jakob Fries 4e5fa4db0b 2007-06-01 11:17:10 +00:00
Jakob Fries 821e6bbe53 gui things 2007-06-01 02:21:46 +00:00
Magnus Auvinen bdcc0b09dd major update. added png support. fixed abit with the network 2007-05-27 00:47:07 +00:00
Magnus Auvinen 82023866ab large change. moved around all source. splitted server and client into separate files 2007-05-24 20:54:08 +00:00
Magnus Auvinen 15c95783fe moved more stuff 2007-05-22 15:05:28 +00:00