made several targets

This commit is contained in:
Magnus Auvinen 2007-08-02 08:20:53 +00:00
parent 82b08d0b7e
commit 06373c1aa1

View file

@ -1,36 +1,5 @@
--
function copy(output, input)
print("copy " .. PathFilename(output))
local copy_command
if family == "windows" then
copy_command = "copy"
input = str_replace(input, "/", "\\")
output = str_replace(output, "/", "\\")
else
copy_command = "cp"
end
os.execute(copy_command .. " " .. input .. " " .. output)
return 0
end
function Copy(outputdir, ...)
local inputs = collect_input(arg)
local outputs = {}
-- compile all the files
for index, inname in inputs do
output = Path(outputdir .. "/" .. PathFilename(inname))
input = Path(inname)
bam_add_job("copy", output, input)
bam_add_dependency(output, input)
table.insert(outputs, output)
end
return outputs
end
-- data compiler
dc_compiler = "python scripts/compiler.py"
if family == "windows" then
dc_compiler = "scripts\\compiler.py"
@ -93,35 +62,6 @@ function DataCompile(datafile, scriptfile, headerfile, sourcefile, outputdatafil
return {cdata = outputdatafile, header=headerfile, source=sourcefile}
end
config_name = "debug"
config_ext = ""
settings = NewSettings()
settings.cc.debug = 1
settings.cc.optimize = 0
if family == "windows" then
settings.cc.flags = "/wd4244"
else
settings.cc.flags = "-Wall"
settings.linker.flags = ""
end
--settings.cc.output = function(input, extention)
-- return Path("objs/" .. PathFilename(input) .. config_ext .. extention)
--end
baselib_options = {}
baselib_options.settings = settings
baselib = Import("../baselib/baselib.bam", baselib_options)
baselib.apply(settings, "all")
server_settings = NewSettings()
baselib.apply(server_settings, "network")
settings.cc.includes:add("src")
settings.cc.includes:add("../baselib/src/external/zlib")
serverdata = DataCompile(
"datasrc/teewars.ds",
"datasrc/server.dts",
@ -133,14 +73,34 @@ clientdata = DataCompile(
"datasrc/teewars.ds",
"datasrc/client.dts",
"src/game/client/data.h",
"src/game/client/data/server_data.cpp",
"src/game/client/data/server_internal.cpp")
"src/game/client/data/client_data.cpp",
"src/game/client/data/client_internal.cpp")
--clientdata = DataCompile("datasrc/teewars.ds", "datasrc/client.dts", "src/game/client/data.h", "src/game/client/data/client_data.cpp", "datasrc/client.dat")
--internal_clientdata = Dat2c("datasrc/client.dat", "src/game/client/data/client_internal.cpp", "internal_client_data");
--internal_serverdata = Dat2c("datasrc/server.dat", "src/game/server/data/server_internal.cpp", "internal_server_data");
function build(settings)
settings.objdir = Path("objs")
if family == "windows" then
settings.cc.flags = "/wd4244"
else
settings.cc.flags = "-Wall"
settings.linker.flags = ""
end
server_settings = settings:copy()
basepath = Path("objs/baselib")
baselib_options = {}
baselib_options.settings = settings:copy()
baselib_options.settings.objdir = Path("objs/baselib")
baselib_options.settings.libdir = Path("objs/baselib")
baselib = Import("../baselib/baselib.bam", baselib_options)
baselib.apply(settings, "all")
baselib.apply(server_settings, "network")
settings.cc.includes:add("src")
settings.cc.includes:add("../baselib/src/external/zlib")
function build(config)
engine = Compile(settings, Collect("src/engine/*.cpp"))
client = Compile(settings, Collect("src/engine/client/*.cpp", "src/engine/client/pnglite/*.c"))
server = Compile(settings, Collect("src/engine/server/*.cpp"))
@ -160,14 +120,37 @@ function build(config)
tools[i] = Link(settings, toolname, v)
end
client_exe = Link(settings, "teewars"..config_ext, engine, client, editor, game_shared, game_client)
server_exe = Link(server_settings, "teewars_srv"..config_ext, engine, server, game_shared, game_server)
masterserver_exe = Link(server_settings, "mastersrv"..config_ext, masterserver, engine)
-- build client, server and master srever
client_exe = Link(settings, "teewars", engine, client, editor, game_shared, game_client)
server_exe = Link(server_settings, "teewars_srv", engine, server, game_shared, game_server)
masterserver_exe = Link(server_settings, "mastersrv", masterserver, engine)
Target(PseudoTarget("client", client_exe))
Target(PseudoTarget("server", server_exe))
Target(PseudoTarget("masterserver", masterserver_exe))
Target(PseudoTarget("tools", tools))
-- make targets
c = PseudoTarget("client".."_"..settings.config_name, client_exe)
s = PseudoTarget("server".."_"..settings.config_name, server_exe)
m = PseudoTarget("masterserver".."_"..settings.config_name, masterserver_exe)
t = PseudoTarget("tools".."_"..settings.config_name, tools)
Target(c)
Target(s)
Target(m)
Target(t)
all = PseudoTarget(settings.config_name, c, s, m, t)
Target(all)
return all
end
build("debug")
debug_settings = NewSettings()
debug_settings.config_name = "debug"
debug_settings.config_ext = "_d"
debug_settings.debug = 1
debug_settings.cc.optimize = 0
release_settings = NewSettings()
release_settings.config_name = "release"
release_settings.config_ext = ""
release_settings.debug = 0
release_settings.cc.optimize = 1
DefaultTarget(build(debug_settings))
build(release_settings)