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fixed data compiles issue
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parent
33f1f2f835
commit
1acc309c30
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@ -117,10 +117,10 @@ baselib.apply(server_settings, "network")
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settings.cc.includes:add("src")
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settings.cc.includes:add("../baselib/src/external/zlib")
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serverdata = DataCompile("datasrc/teewars.ds", "datasrc/server.dts", "src/game/server/data.h", "src/game/server/data/server_data.cpp", "datasrc/server.dat")
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clientdata = DataCompile("datasrc/teewars.ds", "datasrc/client.dts", "src/game/client/data.h", "src/game/client/data/client_data.cpp", "datasrc/client.dat")
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internal_clientdata = Dat2c("datasrc/client.dat", "src/game/client/data/client_internal.cpp", "internal_client_data");
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internal_serverdata = Dat2c("datasrc/server.dat", "src/game/server/data/server_internal.cpp", "internal_server_data");
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serverdata = DataCompile("datasrc/teewars.ds", "datasrc/server.dts", "src/game/server/data.h", "src/game/server/data/server_data.cpp", "data/server.dat")
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clientdata = DataCompile("datasrc/teewars.ds", "datasrc/client.dts", "src/game/client/data.h", "src/game/client/data/client_data.cpp", "data/client.dat")
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internal_clientdata = Dat2c("data/client.dat", "src/game/client/data/client_internal.cpp", "internal_client_data");
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internal_serverdata = Dat2c("data/server.dat", "src/game/server/data/server_internal.cpp", "internal_server_data");
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function build(config)
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engine = Compile(settings, Collect("src/engine/*.cpp"))
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