KebsCS
e70aaf2fe8
Add smooth spectating
2024-09-27 14:19:52 +02:00
Dennis Felsing
89474ae2b0
Merge pull request #9041 from bencie/tee-hover-tooltip
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Show skin name as tooltip in friendlist and serverinfo
2024-09-26 01:42:00 +00:00
Dennis Felsing
525803a62b
Merge pull request #9043 from furo321/dont-reset-zoom
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Don't reset zoom on team switch
2024-09-26 01:39:14 +00:00
furo
2dcbd5ecbb
Don't reset zoom on team switch
2024-09-26 00:09:41 +02:00
heinrich5991
f614277ad8
Merge pull request #9042 from bencie/showothers-direction-alpha
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Make cl_show_direction change alpha with cl_show_others_alpha
2024-09-25 16:42:18 +00:00
bencie
36c3656883
Make cl_show_direction change alpha with cl_show_others_alpha
2024-09-25 18:19:45 +02:00
bencie
7de1d3058f
Show skin name as tooltip in friendlist and serverinfo
2024-09-25 16:42:10 +02:00
heinrich5991
cc6d75d392
Merge pull request #9039 from TsFreddie/leakipfix
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Fix Leak IP check
2024-09-25 10:21:35 +00:00
TsFreddie
18ff7f9a5f
Fix Leak IP check
2024-09-25 18:01:24 +08:00
Robert Müller
cb4a66aba8
Merge pull request #9031 from ChillerDragon/pr_cfg_layer_selector
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Add ``ed_layer_selector`` config to to toggle layer selector feature
2024-09-25 09:02:15 +00:00
ChillerDragon
d123aa6741
Add `ed_layer_selector
` config to to toggle layer selector feature
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Closed #9029
2024-09-25 09:24:52 +08:00
heinrich5991
9298ee485e
Merge pull request #9030 from Robyt3/Android-OpenGL-Default
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Use OpenGL ES graphics backend per default on Android
2024-09-24 15:42:10 +00:00
Robert Müller
24ebb54971
Use OpenGL ES graphics backend per default on Android
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As Vulkan crashes immediately on launch on a lot of Android devices (for around 15% of users that commented on the Android beta on Discord).
The previous usage of the OpenGL backend in the shortcuts was incorrect, as this backend is not strictly available on Android and the GLES backend should be used instead, as this is also what is displayed in the graphics settings.
2024-09-24 14:26:09 +02:00
Robert Müller
193b33b0d7
Merge pull request #9019 from furo321/center-pivot
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Add "center pivot" for quads
2024-09-24 08:50:28 +00:00
Dennis Felsing
09203aee78
Merge pull request #9026 from ChillerDragon/pr_qas_add_layers
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Add quick actions for adding sound, switch, front, tune, speedup and tele layers
2024-09-24 02:08:43 +00:00
Dennis Felsing
8715a64b82
Merge pull request #9023 from Robyt3/Sound-Volume-Position-Refactoring
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Add volume parameter to sound play functions, fix unused volume, refactoring
2024-09-24 02:05:31 +00:00
ChillerDragon
32d247d2c7
Add quick actions for adding sound, switch, front, tune, speedup and tele layers
2024-09-24 09:48:35 +08:00
furo
2e10e2a9aa
Add "center pivot" for quads
2024-09-24 03:17:46 +02:00
Robert Müller
cc7aa4cb8e
Add volume parameter to sound play functions, fix unused volume
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The functions of the client component `CSounds` had a volume parameter which was unused. In some cases, the wrong value (`0`, presumably for the flags) was passed as the volume, which is now changed to `1.0f`. The player ground skid sound was previously set to play only at `0.25f` volume though this parameter was unused, which is also changed to `1.0f` to preserve the historic behavior.
A parameter is added to the engine sound play functions to directly set the volume without having to acquire the lock again.
Fix sound position not being respected for hook hit and ground jump sounds as the position parameter was ignored in the `CSounds::PlayAndRecord` function. Add TODOs for issues with this function for demo recording.
Parameters are ordered consistently and default parameter values are removed.
Duplicate code in the `CSounds` play functions is reduced by reusing the `PlaySample`/`PlaySampleAt` functions.
2024-09-23 21:48:23 +02:00
Robert Müller
986916400d
Use vec2
s for sound positions
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Simply usage and readability of sound functions by using `vec2`s instead of two separate `float`s for positions.
2024-09-23 20:10:19 +02:00
Robert Müller
e0e1ef8001
Fix incorrect channel panning value after changing volume
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Fix incorrect panning value (`1.0f`) being set for GUI and Global sound channels after sound volume is changed, whereas the panning value is initialized to `0.0f`. Now the panning value is set to `0.0f` consistently. This should not have had any effect, as GUI and Global sounds do not have a position which would be affected by the panning value.
2024-09-23 18:10:06 +02:00
Robert Müller
6c6fd86d1d
Remove unnecessary initialization of sound listener position
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The initial value is already the zero-position and the listener position is always set while online.
2024-09-23 18:09:55 +02:00
Dennis Felsing
f9df4a85be
Merge pull request #9016 from def-/pr-rere
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Revert banning old client versions
2024-09-22 14:55:10 +00:00
Dennis Felsing
d51c6e65a7
Merge pull request #9015 from Robyt3/Style-Parameter-Class-Struct-Name-Fixes
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Remove most clang-tidy parameter and class/struct name exceptions
2024-09-22 14:47:29 +00:00
Dennis Felsing
9c799e7394
Revert "Ban compromised old versions"
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This reverts commit db0c83d433
.
2024-09-22 16:36:31 +02:00
Dennis Felsing
804d85c7da
Revert "Fix 0.7 clients being dropped"
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This reverts commit e1b09787ae
.
2024-09-22 16:36:26 +02:00
Dennis Felsing
97a84f9cbd
Merge pull request #8985 from ChillerDragon/pr_qa_dl
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Add quick action "Delete layer"
2024-09-22 14:29:57 +00:00
Robert Müller
02a66b301a
Remove clang-tidy class/struct name exceptions
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- `struct EnvelopedQuad` --> `class CEnvelopedQuad`
- `struct MapObject` --> `class CMapObject`
2024-09-22 16:03:15 +02:00
Robert Müller
fd33f0fc1a
Remove most clang-tidy parameter name exceptions
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- `maxModes` --> `MaxModesAvailable` (`MaxModes` is already used differently)
- `numModes` --> `NumModesInserted` (`NumModes` is already used differently)
- `mode` --> `Mode`
- `rgb` --> `Color`
- `png_ptr` --> `pPngStruct`
- `error_msg` --> `pErrorMessage`
- `warning_msg` --> `pWarningMessage`
- `sw` --> `SubWidth`
- `sh` --> `SubHeight`
- `lhs` --> `Lhs`
- `rhs` --> `Rhs`
- `object` --> `pObject`
- `index` --> `pIndex`/`Index`
- `array` --> `pArray`
- `string` --> `pString`
- `integer` --> `pInteger`
- `boolean` --> `pBoolean`
- `p` --> `pObj`
- `id` --> `Id`/`Index`
- `width` --> `Width`
- `height` --> `Height`
- `ownId` --> `OwnId`
- `xoff` --> `OffsetX`
- `yoff` --> `OffsetY`
- `pos0` --> `Pos0`
- `pos1` --> `Pos1`
- `fnMatchCallback` --> `pfnMatchCallback`
- `dx` --> `DeltaX`
- `dy` --> `DeltaY`
- `wx`, `wy` --> `WorldPos` (`vec2` instead of two `float`s)
2024-09-22 15:47:31 +02:00
Dennis Felsing
ec768b2269
Merge pull request #9014 from Robyt3/Editor-External-Mapres-Error-Handling
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Fix editor crashes when images/sounds cannot be loaded, fix editor crashes with external RGB images
2024-09-22 12:17:13 +00:00
Robert Müller
94a401226d
Fix editor crashes when images/sounds cannot be loaded
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Show error messages when loading maps, when exporting images/sounds and when embedding images, if images/sounds could not be loaded. Images and sounds not being loaded is supported so the editor can be used to fix maps by removing/replacing the images/sounds.
Saving maps is prevented if embedded images/sounds could not be loaded, as the data is required to save the map.
2024-09-22 11:24:33 +02:00
Robert Müller
aea648e44d
Fix incorrect image data used when loading external RGB image
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The data of `ImgInfo` is freed by the preceding call to `ConvertToRgba`.
2024-09-22 11:24:25 +02:00
Robert Müller
3362b3688a
Fix editor crash when saving external RGB images after embedding
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Always convert image data to RGBA and dilate if enabled also for external images, as images may be embedded later and should therefore always be in RGBA format.
2024-09-22 11:04:50 +02:00
Dennis Felsing
3d8bb6f3b2
Merge pull request #9012 from ChillerDragon/pr_fix_sixup_drop
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Fix 0.7 clients being dropped
2024-09-22 07:05:57 +00:00
ChillerDragon
e1b09787ae
Fix 0.7 clients being dropped
2024-09-22 14:47:09 +08:00
ChillerDragon
6a2afb6f60
Select previous layer after deletion
2024-09-22 13:15:38 +08:00
ChillerDragon
e5fffb0ab8
Add quick action "Delete layer"
2024-09-22 13:12:20 +08:00
Dennis Felsing
be74009fbf
Merge pull request #9007 from Learath2/pr_olddomain
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Ban compromised old versions
2024-09-21 22:53:05 +00:00
Learath
db0c83d433
Ban compromised old versions
2024-09-21 16:07:12 +02:00
Dennis Felsing
b34edb64c0
Merge pull request #9005 from Robyt3/Client-Toggle-Fix
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Fix `toggle` command always setting value to `1`
2024-09-20 13:12:22 +00:00
Robert Müller
e1a21f5a08
Fix toggle
command always setting value to 1
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Regression from #8971 .
2024-09-20 14:35:14 +02:00
Dennis Felsing
034e4971f8
Merge pull request #9003 from Robyt3/Editor-Prompt-Fix
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Fix some editor quick actions not being clickable, small refactoring
2024-09-20 09:58:46 +00:00
Robert Müller
7b641526f9
Remove unnecessary Skip
and DescColor
variables
2024-09-20 11:00:06 +02:00
Robert Müller
9597241a4a
Add margin between quick action label and description
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Add a small margin between the label and the description, to make sure there is some spacing if both labels had the maximum length.
2024-09-20 11:00:06 +02:00
Robert Müller
30021839c7
Fix some editor quick actions not being clickable
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Add separate UI element IDs for the quick action buttons in the prompt dialog, to ensure that the UI element IDs are different from the IDs used for the regular menu buttons. Otherwise, some buttons could not be activated with clicks because the menu button with the same ID was rendered first.
Closes #8998 .
2024-09-20 10:59:56 +02:00
Dennis Felsing
b6f80e5375
Merge pull request #8999 from dobrykafe/pr-listbox-qol
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Add support for vertical arrow key navigation in multi-column listboxes
2024-09-20 07:26:10 +00:00
Dennis Felsing
5558a69e1c
Merge pull request #9001 from ChillerDragon/pr_dm_plus_colors
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Change color of non standard vanilla gametypes
2024-09-20 07:00:23 +00:00
ChillerDragon
b443b40f70
Change color of non standard vanilla gametypes
2024-09-20 08:34:31 +08:00
dobrykafe
582e9facab
add support for vertical arrow key navigation in multi-column listboxes
2024-09-19 23:50:21 +02:00
Dennis Felsing
5189c18c3c
Merge pull request #8997 from Robyt3/Client-RenderTools-SelectSprite-Cleanup
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Remove unused parameters of `SelectSprite` functions
2024-09-19 21:14:58 +00:00