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Make cl_show_direction change alpha with cl_show_others_alpha
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@ -60,7 +60,10 @@ void CNamePlates::RenderNameplate(vec2 Position, const CNetObj_PlayerInfo *pPlay
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Jump = Character.m_Cur.m_Jumped & 1;
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}
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Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
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if(OtherTeam && !ForceAlpha)
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Graphics()->SetColor(1.0f, 1.0f, 1.0f, g_Config.m_ClShowOthersAlpha / 100.0f);
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else
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Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
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const float ShowDirectionImgSize = 22.0f;
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YOffset -= ShowDirectionImgSize;
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