Remove unnecessary Skip and DescColor variables

This commit is contained in:
Robert Müller 2024-09-20 10:45:14 +02:00
parent 9597241a4a
commit 7b641526f9

View file

@ -112,11 +112,7 @@ void CPrompt::OnRender(CUIRect _)
if(m_PromptInput.IsEmpty() || FuzzyMatch(pQuickAction->Label(), m_PromptInput.GetString()))
{
bool Skip = false;
if(m_ResetFilterResults)
if(pQuickAction == m_pLastAction)
Skip = true;
if(!Skip)
if(!m_ResetFilterResults || pQuickAction != m_pLastAction)
m_vpFilteredPromptList.push_back(pQuickAction);
}
}
@ -146,9 +142,7 @@ void CPrompt::OnRender(CUIRect _)
Ui()->DoLabel(&LabelColumn, m_vpFilteredPromptList[i]->Label(), 10.0f, TEXTALIGN_ML, Props);
Props.m_MaxWidth = DescColumn.w;
ColorRGBA DescColor = TextRender()->DefaultTextColor();
DescColor.a = Item.m_Selected ? 1.0f : 0.8f;
TextRender()->TextColor(DescColor);
TextRender()->TextColor(TextRender()->DefaultTextColor().WithAlpha(Item.m_Selected ? 1.0f : 0.8f));
Ui()->DoLabel(&DescColumn, m_vpFilteredPromptList[i]->Description(), 10.0f, TEXTALIGN_MR, Props);
TextRender()->TextColor(TextRender()->DefaultTextColor());
}