Learath
571b069b91
Small cleanup of *Mute functions
2018-10-08 21:29:33 +03:00
Learath
5b95eddca1
DRY with net_addr_comp_noport
2018-10-08 21:04:04 +03:00
Learath
254ff3dc6b
Oversight
2018-10-08 20:56:49 +03:00
Learath
2e137e6fc7
net_addr_comp_ip -> net_addr_comp_noport
2018-10-08 19:56:51 +03:00
Learath
f1867e0403
Grammar fix "then->than"
2018-10-08 19:55:18 +03:00
Learath
4fedd91020
Arrow keys should account for visibility
2018-10-08 19:07:25 +03:00
Learath
ad566aa158
Consider the search text when counting elements
2018-10-08 18:43:39 +03:00
Learath
5c4203b747
Reset scroll when search text changes. Fix #1331
2018-10-08 18:43:37 +03:00
Learath
1073b72965
Ignore DNSBL on "empty" servers.
2018-10-08 01:59:07 +03:00
Dennis Felsing
a09fa562be
Merge pull request #1314 from timakro/pr_editor_entities_gametypes
...
Allow choosing game layer entities for different gametypes, closes #1283
2018-10-07 23:02:20 +02:00
Dennis Felsing
dbaf779bda
Merge pull request #1335 from heinrich5991/pr_ddnet_serverjobs
...
Use two threads for the server thread pool
2018-10-07 17:29:22 +02:00
heinrich5991
a36250ba34
Use two threads for the server thread pool
...
This might help with long DNS timeouts.
2018-10-07 12:47:32 +02:00
bors[bot]
7f4c5b2183
Merge #1327
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1327: Try closing the file earlier. Fix #1250 r=heinrich5991 a=Learath2
Maybe closing the file earlier could work?
Co-authored-by: Learath <learath2@gmail.com>
2018-10-04 14:27:11 +00:00
Learath
189a2939b0
Try closing the file earlier. Fix #1250
2018-10-04 16:10:27 +02:00
Dennis Felsing
fc7b3732e6
Merge pull request #1315 from Learath2/dd_pr_brushsave
...
Implement brush saving. Fix #1111
2018-10-04 10:59:00 +02:00
Dennis Felsing
a21f01eef8
str_copy: Avoid -Wstringop-truncation warning in GCC8
2018-10-04 10:48:49 +02:00
Dennis Felsing
20b31723c9
Merge pull request #1323 from heinrich5991/pr_ddnet_fix_editor_dontembedvanilla
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Duh. Fix editor embedding vanilla images and not others
2018-10-03 20:40:48 +02:00
heinrich5991
479dc8ad8f
Duh. Fix editor embedding vanilla images and not others
...
I don't know how I managed to get this wrong.
Fixes #1178 .
2018-10-03 20:34:13 +02:00
Ryozuki
09c82fba7a
indent
2018-10-03 07:40:50 +02:00
Tim Schumacher
ab6f344daa
Fix current selection highlighting
2018-10-02 23:39:22 +02:00
Tim Schumacher
fd52bc7a26
List all game layer entities images in directory
2018-10-02 23:08:17 +02:00
Ryozuki
5c51e3b80d
change to c style casts
2018-10-02 20:52:21 +02:00
Ryozuki
be3cfe88e6
fix
2018-10-02 20:45:44 +02:00
Ryozuki
0a91fef8c8
fix tabs
2018-10-02 14:36:55 +02:00
Ryozuki
e21a08f700
another improvement
2018-10-02 14:35:50 +02:00
Ryozuki
7efe2b436e
code improvement on gameclient.cpp
2018-10-02 14:32:59 +02:00
Dennis Felsing
b0759830b7
Merge pull request #1300 from Learath2/dd_pr_autoupdateflag
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CMake option to disable autoupdater. Closes #1292
2018-10-02 08:04:12 +02:00
Learath
fef22f34f2
Implement brush saving. Fix #1111
2018-10-02 03:52:01 +02:00
Tim Schumacher
bee694a8cb
Forgot to remove debug
2018-10-01 23:10:46 +02:00
Tim Schumacher
2e36ad67bb
Allow choosing game layer entities for different gametypes, closes #1283
2018-10-01 23:05:36 +02:00
Dennis Felsing
24bd8f2d56
Merge pull request #1312 from timakro/pr_fix_dragging_quads
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Fix #963 dragging quads
2018-10-01 22:39:15 +02:00
Dennis Felsing
7e76f71686
Merge pull request #1313 from timakro/pr_left_align_editor_text
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Left align editor menu texts like server settings, closes #1215
2018-10-01 22:39:03 +02:00
Tim Schumacher
3fd2f60034
Left align editor menu texts like server settings, closes #1215
2018-10-01 21:45:29 +02:00
Tim Schumacher
8da9a5f9f1
Fix #963 dragging quads
2018-10-01 21:12:14 +02:00
Ryozuki
8e8e46a26a
fix windows compilation warning
2018-10-01 19:23:33 +02:00
def
542e027de4
Version 11.4.4
2018-09-30 15:25:42 +02:00
fokkonaut
cf727576eb
spaces again?
2018-09-28 18:29:14 +02:00
fokkonaut
ea64d57be1
spaces
2018-09-28 18:28:45 +02:00
fokkonaut
3240f6fbc5
fix bw support
2018-09-28 18:27:51 +02:00
Bojidar Marinov
1e2dce06ae
Fix crash when filling selection on tele/switch/speedup layers
2018-09-26 15:53:25 +03:00
def
2198f6c997
Limit demo speed to 64 (thanks to fokkonaut for report)
2018-09-24 18:07:14 +02:00
Learath
2696ac134c
Handle the platform differences in CMake.
2018-09-20 14:06:18 +02:00
Dennis Felsing
a2e3496005
Merge pull request #1220 from heinrich5991/pr_ddnet_ui_skinprefix
...
Add some UI for the skin prefix stuff
2018-09-20 08:41:20 +02:00
heinrich5991
08b885dbbb
Just render the skin prefix suggestions line by line
...
For three items, it's not worthwhile to put two of them in the same
line.
2018-09-20 07:50:17 +02:00
heinrich5991
13e3872dca
Add clear button to skin prefix edit box
2018-09-20 07:48:14 +02:00
heinrich5991
9ff8b6e2df
Factor out clear button from four different places
2018-09-20 07:43:05 +02:00
Learath
3852f0e720
CMake option to disable autoupdater. Closes #1292
2018-09-20 03:01:31 +02:00
Dennis Felsing
0605a4f662
Version 11.4.3
2018-09-11 14:56:28 +02:00
Bojidar Marinov
50d53603e1
Add a toggle button for brush coloring
...
In some cases (very dark color, etc.) it is impossible to see the tiles.
2018-09-11 11:35:02 +03:00
def
ff8e97fbf8
Fix cl_nameplates_own with antiping on when spectating
2018-08-30 22:53:28 +02:00
Dennis Felsing
c9f28ce094
Forbid copying classes in threading
2018-08-29 11:32:53 +02:00
Dennis Felsing
925f7b6325
Fix weird Windows compilation
2018-08-29 11:32:36 +02:00
Dennis Felsing
a63f210a01
Fix segfault when deleting lock
2018-08-29 10:32:12 +02:00
Dennis Felsing
c29a72eb70
Lock style
2018-08-27 16:36:36 +02:00
Dennis Felsing
4d634bb7fd
Global lock for MySQL Connector's get_driver_instance
...
See note in https://dev.mysql.com/doc/connector-cpp/1.1/en/connector-cpp-examples-connecting.html
> get_mysql_driver_instance() calls get_driver_instance(), which is not
> thread-safe. Either avoid invoking these methods from within multiple
> threads at once, or surround the calls with a mutex to prevent
> simultaneous execution in multiple threads.
2018-08-27 09:42:37 +02:00
def
48d1757793
Fix bw support
2018-08-26 21:21:27 +02:00
Ryozuki
dc4179b056
it's safe to delete a null pointer
2018-08-24 20:02:23 +02:00
ChillerDragon
273c545f4e
Remove useless semicolon
2018-08-24 16:17:23 +02:00
Dennis Felsing
03098af933
Fix dnsbl initialization
...
Don't set dnsbl state to pending when we someone connects over ipv6 and
the init will fail, leaving a null pointer in m_pDnsblLookup
2018-08-24 14:24:34 +02:00
Dennis Felsing
d2dcb4fe84
Merge pull request #1270 from Jupeyy/pr_nan
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Don't update particles, if no time passed
2018-08-24 10:14:38 +02:00
Dennis Felsing
dc08ac2d6d
Version 11.4.2
2018-08-24 09:51:41 +02:00
Dennis Felsing
13aa154d47
Revert "Rewrite stopper code a bit"
...
This reverts commit 4ee5c5a781
.
2018-08-24 09:34:54 +02:00
jupeyy
6c10eb13c0
Don't update, if no time passed
2018-08-24 05:56:33 +02:00
Dennis Felsing
d5defd2853
Version 11.4.1
2018-08-23 10:00:28 +02:00
Dennis Felsing
39b36b2c3b
Check file system operations and log them
2018-08-23 09:58:35 +02:00
Dennis Felsing
20ea1651cb
Don't save non-client configs
2018-08-23 09:57:48 +02:00
Dennis Felsing
e295a121e4
DDNET_INFO(_TMP)
2018-08-23 09:57:35 +02:00
Dennis Felsing
29dd3e29f7
Read ddnet-info.json from correct location
2018-08-23 09:36:20 +02:00
def
58927375fc
Add message for failed database connection
2018-08-22 22:27:01 +02:00
Dennis Felsing
02e5fa20a0
Revert "Fix stoppers while retaining backward-compatibility"
...
This reverts commit e2d3e353cf
.
2018-08-22 08:33:28 +02:00
Dennis Felsing
d60b0db632
Revert "Add mapbug "stoppers-passthrough@ddnet.tw""
...
This reverts commit 25e86851d3
.
2018-08-22 08:33:21 +02:00
bors[bot]
46bdc7af3e
Merge #1252
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1252: fix #1226 r=heinrich5991 a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2018-08-21 17:29:31 +00:00
fokkonaut
7a4fa97ef0
fuck this no-space-convention
2018-08-21 18:29:25 +02:00
fokkonaut
533d4fe574
allow for non-vanilla aswell and fixed some stuff
2018-08-21 18:27:34 +02:00
Dennis Felsing
c3efb38d1d
HTTP options should be saved
2018-08-21 14:50:36 +02:00
Dennis Felsing
63c7105c86
Version 11.4
2018-08-21 09:10:56 +02:00
Dennis Felsing
6f75cff582
Merge pull request #1259 from heinrich5991/pr_ddnet_mapbugs_sha256
...
Also use sha256 for the mapbugs stuff
2018-08-21 09:07:57 +02:00
Dennis Felsing
f8e1056ea4
Merge pull request #1258 from heinrich5991/pr_ddnet_stopper_fix
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Fix stoppers while retaining backward-compatibility
2018-08-21 09:06:22 +02:00
Dennis Felsing
e2eb4a66dc
Add Filter for connecting players ( fixes #1263 )
2018-08-21 09:03:48 +02:00
bors[bot]
36a243e395
Merge #1251
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1251: Selecting multiple quads r=def- a=Aerll
- shift+drag to select quads. Selection is additive
- left click on any empty space deselects all quads
- moving, resizing, rotating etc. works for every selected quad
- fixed resizing quads on grid and in properties. Vertices don't land on the same spot
Co-authored-by: Aerll <31746984+aerll@users.noreply.github.com>
2018-08-21 06:31:06 +00:00
Learath
c5d69f9f63
Fix crash with FillSelection
2018-08-19 20:05:42 +03:00
heinrich5991
67d36b695d
Also use sha256 for the mapbugs stuff
2018-08-19 12:12:11 +02:00
def
311e89c79d
Fix votes
2018-08-16 21:42:10 +02:00
heinrich5991
25e86851d3
Add mapbug "stoppers-passthrough@ddnet.tw"
...
This can be set for maps that rely on actually passing through stoppers.
2018-08-16 17:54:55 +02:00
heinrich5991
e2d3e353cf
Fix stoppers while retaining backward-compatibility
...
Stopper behavior is only changed when the player would otherwise go
entirely through the stopper. Players can still enter a stopper as far
as the stopper can still affect them. One-way blockers have a bigger
range, and thus allow tees to enter furtherly.
A possible (manual) test map for this is test_stoppers.map, sha256sum
ed8be386e54a03d7bd7ed69fdd962c86f51f654427972d58d492c8905c8fbdb7, crc
48812a51.
2018-08-16 17:54:55 +02:00
heinrich5991
4ee5c5a781
Rewrite stopper code a bit
...
Remove the whole copy-and-paste mess.
A seemingly ineffective and apparently code block has been removed.
2018-08-15 17:47:07 +02:00
heinrich5991
2ad4c86632
Fix a typo
2018-08-13 21:35:49 +02:00
fokkonaut
53e4bd44b7
fix #1226
2018-08-13 20:54:01 +02:00
Aerll
520aa7dd0d
naming & eol
2018-08-13 16:46:53 +02:00
Aerll
f79bf5d03b
selecting multiple quads
2018-08-13 11:11:56 +02:00
Aerll
9951b2a187
optimize automapper a bit
2018-08-11 03:01:25 +02:00
bors[bot]
22ff46e204
Merge #1245
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1245: Fix automapper bug r=def- a=Aerll
There is some weird bug caused by my last changes, looks like automapper is working only fine for tiles without rotation.
![unknown](https://user-images.githubusercontent.com/31746984/43928232-73d9e8f4-9c30-11e8-802f-e4d239fdf8d4.png )
![unknown2](https://user-images.githubusercontent.com/31746984/43928244-793a25d4-9c30-11e8-9c37-e1fc5c3fd39b.png )
I'm not really sure why it doesn't work with -1, so I did some workaround.
Co-authored-by: Aerll <31746984+aerll@users.noreply.github.com>
2018-08-10 08:17:37 +00:00
Aerll
abc55396d0
fix flag test bug
2018-08-09 23:45:04 +02:00
Dennis Felsing
0b539df741
bw
2018-08-09 13:05:36 +02:00
Dennis Felsing
dda2b06672
Merge pull request #1235 from fokkonaut/master
...
block worlds zoom + eye wheel
2018-08-09 13:04:07 +02:00
Bojidar Marinov
80c829681e
Don't copy alpha when coloring the brush
2018-08-09 13:07:49 +03:00
Dennis Felsing
461a83871b
Version 11.3.1
2018-08-07 09:43:52 +02:00
def
0518769500
fix cl_show_nameplates_own with antiping off ingame
2018-08-03 23:40:03 +02:00
Aerll
a7a8db4dcb
fix crash when deleting layer
2018-08-03 14:14:25 +02:00
Jupeyy
29ecaa2c2a
brace
2018-08-02 20:58:43 +02:00
Jupeyy
bc013513bc
don't restore the config variable in this case
2018-08-02 20:56:29 +02:00
Jupeyy
7ce29e7a1a
Properly reset context attributes, if OpenGL3 context failed to create
2018-08-02 20:52:51 +02:00
Jupeyy
d7bb03ee19
don't render all border all the time
2018-08-02 18:26:12 +02:00
bors[bot]
8194274352
Merge #1236
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1236: Copy tile layer color to brush and picker r=heinrich5991 a=bojidar-bg
![Comparision](https://user-images.githubusercontent.com/5276727/43340641-aaebcfc4-91e5-11e8-9d43-c18aff8cd6fc.png )
Before is on the left, after is on the right.
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2018-07-30 14:25:11 +00:00
bors[bot]
b82930b56a
Merge #1227
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1227: Allow multiple layers to be selected and edited at the same time. r=heinrich5991 a=bojidar-bg
Resolves #486 .
Please test, I'm still not completely sure it won't crash or mess up a map from time to time.
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2018-07-30 14:12:49 +00:00
def
18529fa082
Revert "Implement recvmmsg"
...
This reverts commit de5fe64be5
.
2018-07-29 23:07:59 +02:00
def
5d8d900643
Revert recvmmsg
2018-07-29 22:49:34 +02:00
fokkonaut
2dafafd75b
oops, tab instead of spaces
2018-07-27 23:32:10 +02:00
fokkonaut
cd5d69bfc5
added bw to isddnet
2018-07-27 23:28:02 +02:00
Bojidar Marinov
0f6bd99d12
Copy tile layer color to brush and picker
2018-07-27 21:38:36 +03:00
Bojidar Marinov
333572acd4
Polish; disable picker and quad/sounds popup menus in multi-select
2018-07-27 16:54:52 +03:00
Dennis Felsing
409abf1b90
Simplify code a bit
2018-07-27 07:51:16 +02:00
Dennis Felsing
4f18d7f9b8
Merge pull request #1213 from Aerll/automapper
...
Add 2 new commands for automapper
2018-07-27 07:49:04 +02:00
Aerll
292f0a2b09
no need for all pos rule tests
2018-07-27 00:23:53 +02:00
Aerll
52fbade30c
remove unnecessary tiles overwriting
2018-07-26 22:58:05 +02:00
fokkonaut
b8730b3653
block worlds zoom + eye wheel
2018-07-26 21:34:24 +02:00
Aerll
56a5ee6d1b
formatting..
2018-07-26 18:59:29 +02:00
Aerll
2e7a0be516
wrong naming for pointer
2018-07-26 18:26:12 +02:00
heinrich5991
e8c7dca035
Fix storage.cfg reading broken by the str_startswith
change
2018-07-26 15:46:54 +02:00
Aerll
3c07a2b35b
fixes #1213
2018-07-26 14:49:43 +02:00
heinrich5991
9fcf5480f8
Return a pointer from str_endswith
as well
2018-07-26 14:18:23 +02:00
heinrich5991
5c4e819e44
Use str_startswith
, str_endswith
instead of ad-hoc implementations
2018-07-26 14:18:23 +02:00
heinrich5991
746d3d6b1a
Add str_startswith
and str_endswith
...
Also add a couple of tests for both.
2018-07-26 14:06:56 +02:00
heinrich5991
57d3a61c3f
"termineted" -> "terminated"
2018-07-26 14:06:56 +02:00
bors[bot]
bfbeba54f5
Merge #1224
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1224: vanilla skins only list now only shows vanilla skins r=Learath2 a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2018-07-26 11:49:24 +00:00
Dennis Felsing
3277caaac1
Merge pull request #1228 from timakro/pr_fix_automapper_crash_no_section
...
Fix automapper crash without [section] line
2018-07-26 08:30:17 +02:00
Dennis Felsing
876ecc7909
fix
2018-07-26 08:30:00 +02:00
Tim Schumacher
1e3b8c7db5
Fix automapper crash without [section] line
2018-07-26 01:21:20 +02:00
fokkonaut
32b6bd44f6
heinrich styling
2018-07-25 23:36:52 +02:00
Bojidar Marinov
aa091bb8f7
Allow multiple layers to be selected and edited at the same time.
2018-07-25 23:57:58 +03:00
fokkonaut
e621a4a8a2
fixed, thanks heinrich
2018-07-25 22:41:24 +02:00
fokkonaut
59272476d6
fixed #1225
2018-07-25 21:14:10 +02:00
Dennis Felsing
0336b662c5
fix
2018-07-25 16:33:26 +02:00
Dennis Felsing
d5dc951747
fix
2018-07-25 16:24:12 +02:00
Dennis Felsing
9f8b962e5d
fix
2018-07-25 16:10:33 +02:00
Dennis Felsing
de5fe64be5
Implement recvmmsg
2018-07-25 16:06:00 +02:00
fokkonaut
63f2a091b6
vanilla skins only list now only shows vanilla skins
2018-07-25 14:13:07 +02:00
Dennis Felsing
473048dac0
Update credits
2018-07-25 09:04:47 +02:00
heinrich5991
6b1a037415
Add some UI for the skin prefix stuff
...
This displays four buttons below the edit box, one for resetting the
skin prefix, and the other three for activating the shipped variants
"kitty", "coala", "santa".
The "none" string is translatable, the variants names are not because
they correspond to file names.
2018-07-25 08:16:57 +02:00
Aerll
d235036f7d
Merge branch 'master' into automapper
2018-07-25 00:25:30 +02:00
bors[bot]
71c38d829a
Merge #1221
...
1221: Allow entering automapper rule probability as percentage r=heinrich5991 a=bojidar-bg
Fixes #837
Took a while to guess the right `sscanf` usage (since it does not detect unmatched input past the last format specifier).
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2018-07-24 19:21:27 +00:00
Bojidar Marinov
a635d4a121
Allow entering automapper rule probability as percentage
...
Fixes #837
2018-07-24 21:44:33 +03:00
Bojidar Marinov
d08f03fecf
Changing vanila skins option no longer requires restart
...
Fixes #1216
2018-07-24 19:56:09 +03:00
fokkonaut
b8b97eb740
added skin prefix ( #1218 )
2018-07-24 17:26:39 +02:00
Dennis Felsing
2b1df782d3
Version 11.3
2018-07-24 08:03:02 +02:00
Aerll
d5572dcb23
add 2 new commands to automapper
2018-07-19 17:09:29 +02:00
bors[bot]
e571dc8d93
Merge #1200
...
1200: Share libcurl resources across requests r=def- a=heinrich5991
Use the libcurl-share interface to share DNS cache and connections
between different requests.
If compiled with OpenSSL, libcurl can only be safely used from multiple
threads for OpenSSL >= 1.1.0, but this problem is not newly introduced
by this commit: According to libcurl-thread(3):
>OpenSSL <= 1.0.2 the user must set callbacks.
>
>https://www.openssl.org/docs/man1.0.2/crypto/threads.html#DESCRIPTION
>
>https://curl.haxx.se/libcurl/c/opensslthreadlock.html
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-07-19 09:15:10 +00:00
bors[bot]
f761330d0b
Merge #1204
...
1204: Add Teleportation gun/grenade/rifle (finished) r=def- a=Ryozuki
As i made some changes and force-pushed i can't reopen the old pr: https://github.com/ddnet/ddnet/pull/1075
Features:
- Teleport gun: Teleports you where it collided (tees included, in a special way). Doesn't teleport if the collided tile is an untele tile.
- Teleport grenade: Teleports you where it collided (tees included, in a special way). Doesn't teleport if the collided tile is an untele tile.
- Teleport rifle (laser): Teleports you where the laser runs out of energy or if it collides with a tee. Doesn't teleport if the laser bounced in an untele tile.
Co-authored-by: Ryozuki <edgar@ryobyte.com>
Co-authored-by: Tim Schumacher <tim@timakro.de>
Co-authored-by: Edgar <edgar@ryobyte.com>
2018-07-17 17:32:02 +00:00
Edgar
ee756f2b1a
apparently 0 is used and NULL not...
2018-07-17 19:25:38 +02:00
Edgar
ef4505e96d
we don't use nullptr in tw code
2018-07-17 19:24:10 +02:00
Isaac Zhao
83ae953b21
Fixed hidpi resolution issue on macOS
2018-07-17 07:46:17 +00:00
Ryozuki
4d7e493391
another style fix
2018-07-16 18:57:33 +02:00
Ryozuki
9cf0a60e3a
remove useles brackets
2018-07-16 00:53:36 +02:00
Ryozuki
97ecd62214
fix timakro review
2018-07-16 00:43:54 +02:00
Tim Schumacher
a3a4d4f519
Fix teleport rifle "backtracking" logic, now pretty sure about this
2018-07-15 23:33:49 +02:00
Tim Schumacher
ea68ef201f
Initialize m_TeleGunTeleport to false
2018-07-15 23:03:30 +02:00
Tim Schumacher
bbcc9aca0c
Fix stopper teleport gun bug
2018-07-15 12:02:48 +02:00
Ryozuki
890c3a511e
remove unused telegun function
2018-07-15 10:22:04 +02:00
Ryozuki
b811d18422
make laser telegun use the new function
2018-07-15 10:22:03 +02:00
Ryozuki
2bee4a9807
remove comments and stuff that shouldn't be there
2018-07-15 10:22:02 +02:00
Ryozuki
c074fdd30f
fix all known bugs
2018-07-15 10:22:01 +02:00
Ryozuki
747946b291
fix style a bit
2018-07-15 10:22:00 +02:00
Ryozuki
50c84a60f7
add teleport gun/grenade/laser
2018-07-15 10:21:59 +02:00
Learath2
e2314a33c8
Let the receiver decide instead
2018-07-12 12:58:33 +02:00
Learath2
5a5c563a20
Require DNSBL check on /modhelp
2018-07-12 12:50:27 +02:00
heinrich5991
8d04e7e5e1
Share libcurl resources across requests
...
Use the libcurl-share interface to share DNS cache and connections
between different requests.
If compiled with OpenSSL, libcurl can only be safely used from multiple
threads for OpenSSL >= 1.1.0, but this problem is not newly introduced
by this commit: According to libcurl-thread(3):
>OpenSSL <= 1.0.2 the user must set callbacks.
>
>https://www.openssl.org/docs/man1.0.2/crypto/threads.html#DESCRIPTION
>
>https://curl.haxx.se/libcurl/c/opensslthreadlock.html
2018-07-11 20:17:21 +02:00
heinrich5991
fe1c54c11e
Update modhelp.py
...
Make a couple of things customizable using environment variables.
2018-07-10 18:59:40 +02:00
yangfl
81a39c229b
Fix typo
2018-07-10 17:29:02 +08:00
bors[bot]
1cebe615dd
Merge #1195
...
1195: Fix votespec on /pause (Fixes #1193 ) r=heinrich5991 a=ChillerDragon
I also thought about using a `` if (str_find(m_aVoteCommand, "set_team"))`` in front of the pause reset.
But then i thought its ok to unpause the VoteVictim every time.
I didn't test but i could belive that this can cause some unwanted unpause for a player with the id of the last VoteVictim on a server type vote for example. Thats why i also reset the ``m_VoteVictim`` to -1 to avoid this.
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-07-10 07:26:08 +00:00
ChillerDragon
819ae338d8
Improved pause fix (thanks to heinrich5991)
2018-07-10 00:08:57 +02:00
ChillerDragon
e9807fe47c
Fix votespec on /pause ( Fixes #1193 )
2018-07-08 04:39:36 +02:00
heinrich5991
925aff21d4
Fix all the header guards and adjust the script a little
2018-07-06 16:11:38 +02:00
bors[bot]
7c3e4e7f09
Merge #1187
...
1187: fix projectiles not rendering on mods based on ddnet r=heinrich5991 a=ZombieToad
for some reason the client doesnt render extrainfo projectiles if the gamemode wasnt ddnet
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-07-06 12:27:33 +00:00
ChillerDragon
0ebf7b614d
Oop! forgot one
2018-07-06 11:37:33 +02:00
ChillerDragon
4e9eac432c
Better button id for dummy settings (thanks to deen)
2018-07-06 11:24:57 +02:00
ZombieToad
93cb1d8479
oops missed 1
2018-07-04 04:44:35 +01:00
ZombieToad
712fca8adc
fixes
...
thnx to Hey, Fuck you!
2018-07-04 04:35:06 +01:00
ZombieToad
5e723f6199
fix projectiles not rendering on mods based on ddnet
...
for some reason the client doesnt render extrainfo projectiles if the gamemode wasnt ddnet
2018-07-04 04:19:36 +01:00
def
af2d86765c
Version 11.2.1
2018-06-30 09:49:42 +02:00
Dennis Felsing
051a84ea2d
Merge pull request #1178 from heinrich5991/pr_ddnet_editor_dontembedvanilla
...
By default, don't embed vanilla images
2018-06-30 09:48:41 +02:00
def
5e1f62fe7c
Fix http map download...
2018-06-30 09:47:45 +02:00
heinrich5991
c07412b6c8
By default, don't embed vanilla images
...
Previously, when you added an image to the map in the editor, it would
start off as embedded, i.e. included in the map file. This does not make
sense for vanilla images as every client has those.
That's why we now only mark non-vanilla images as external by default.
2018-06-29 23:28:49 +02:00
Dennis Felsing
35a26290db
Mac OSX: Don't use desktop resolution ( fixes #1174 )
2018-06-27 11:01:59 +02:00
Dennis Felsing
abb959eef4
Fix C89 compilation "for loop initial declarations"
...
/ddnet-master/src/base/hash_libtomcrypt.c:45:5: error: ‘for’ loop initial declarations are only allowed in C99 or C11 mode
for(int i = 0; i != 8; ++i)
2018-06-27 09:43:22 +02:00
Dennis Felsing
9e9a344197
Version 11.2
2018-06-27 08:32:21 +02:00
Dennis Felsing
2adff3eca8
Merge pull request #1136 from heinrich5991/pr_ddnet_sha256
...
Use more secure hash function for map downloads
2018-06-27 08:15:19 +02:00
Dennis Felsing
079322899f
Merge pull request #1173 from ZombieToad/patch-3
...
fix Pain weapons bug
2018-06-27 08:08:13 +02:00
def
89ca2cfe8b
Allow some key binds in editor when GUI is hidden
2018-06-26 22:51:43 +02:00
def
daf83470cc
Add cl_nameplates_own for demo recording
2018-06-26 22:30:28 +02:00
def
38767df2a4
Update credits
2018-06-26 21:19:17 +02:00
ZombieToad
4d2ee25bfb
fix Pain weapons bug
...
https://cdn.discordapp.com/attachments/293493549758939136/461236206131478538/PainWeaponBug.gif
because I'm new to coding it took me 2 hours to find this bug. I spent a while looking at the POWERUP_ARMOR and RemoveNinja() code wondering why it didn't work.
this bug is funny to some players so maybe you don't want to fix it. i wont mind because it was a challange for me to find it
2018-06-26 19:45:40 +01:00
Piepow
9f61424860
Fix pain emote immunity with jetpack
2018-06-25 21:11:22 -04:00
Pavel Titov
e0ee4ffe8a
Fixed dyncam
2018-06-25 15:34:31 +03:00
heinrich5991
ab55bcd9c8
Also search for maps with sha256 in downloadedmaps
...
Additionally, forget the extra map details after disconnecting, they
shouldn't be used for the next server.
2018-06-24 17:04:50 +02:00
heinrich5991
ca8fcc823c
Use more secure hash function for map downloads
...
SHA256 was chosen because it is reasonably standard, the file names
don't explode in length (this rules out SHA512) and it is supported by
basically all versions of OpenSSL (this rules out SHA512/256 and SHA3).
The protocol is changed in a backward compatible way: The supporting
server sends the SHA256 corresponding to the map in the `MAP_DETAILS`
message prior to sending the `MAP_CHANGE` message. The client saves the
SHA256 obtained from the `MAP_DETAILS` message until the next
`MAP_CHANGE` message.
For servers not supporting this protocol, the client falls back to
simply opening maps like in the previous scheme.
Remove the `map_version` tool, it is not being used and would have been
a little bit effort to update.
Use the OpenSSL implementation of SHA256 if it is supported, otherwise
fall back to a public domain one.
Fix #1127 .
2018-06-24 17:04:50 +02:00
heinrich5991
125377bf2d
Use <stdint.h>
instead of <cstdint>
2018-06-24 17:00:21 +02:00
bors[bot]
ebb9481857
Merge #1157 #1160
...
1157: Add a way to call for external moderator help r=Learath2 a=heinrich5991
This is done by HTTP POSTing to a location specified by
`sv_modhelp_url`. We also provide a `src/modhelp/server.py` which can
use theses POSTs to forward them to Discord servers.
The POST contains a JSON object payload, with the keys `"port"` which
contains the server port, `"player_id"` which contains the calling
player's client ID, `"player_name"` which contains the calling player's
nick and `"message"` which is the user-specified message.
Make JSON-escaping function public, add tests and fix bugs uncovered by
these tests.
Supersedes #1129 .
1160: Fix warning about incompatible function pointers r=Learath2 a=heinrich5991
This comes at the cost of one allocation per started thread. This should
be okay because we're about to invoke a syscall anyway.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-06-24 14:12:48 +00:00
heinrich5991
7b76208431
Use m_ModhelpTick
to store the last modhelp action
...
This addresses @Learath2's comment.
2018-06-24 11:15:16 +02:00
heinrich5991
57e26450b2
Unify spelling of Modhelp
...
Since the command name is `/modhelp` it should be written `Modhelp` in
camel case.
2018-06-24 11:03:18 +02:00
heinrich5991
cdffd7616f
More style fixes
2018-06-24 09:57:30 +02:00
heinrich5991
e5e05081a7
Make port and client ID integers on /modhelp POST
2018-06-23 19:39:38 +02:00
heinrich5991
56876c7516
Add information about whether a moderator is present to the /modhelp POST
2018-06-23 19:38:27 +02:00
heinrich5991
1b4a16233d
Fix warning about incompatible function pointers
...
This comes at the cost of one allocation per started thread. This should
be okay because we're about to invoke a syscall anyway.
2018-06-20 22:26:43 +02:00
heinrich5991
33acd36b81
Add shebang line to the modhelp script (thanks @ChillerDragon )
2018-06-20 22:18:07 +02:00
bors[bot]
af1f9d198a
Merge #1152
...
1152: send password to first connected server r=heinrich5991 a=ZombieToad
https://github.com/ddnet/ddnet/pull/1149#issuecomment-397538132
fixes issues with connecting to servers with reserved slots
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-20 09:05:56 +00:00
ZombieToad
f6d107b264
Update client.cpp
2018-06-20 07:44:44 +01:00
ZombieToad
dfaa8d1f46
Update client.cpp
2018-06-20 07:43:55 +01:00
ZombieToad
1c88ffd663
Update client.h
2018-06-20 07:36:10 +01:00
heinrich5991
36694d3852
Add a way to call for external moderator help
...
This is done by HTTP POSTing to a location specified by
`sv_modhelp_url`. We also provide a `src/modhelp/server.py` which can
use theses POSTs to forward them to Discord servers.
The POST contains a JSON object payload, with the keys `"port"` which
contains the server port, `"player_id"` which contains the calling
player's client ID, `"player_name"` which contains the calling player's
nick and `"message"` which is the user-specified message.
Make JSON-escaping function public, add tests and fix bugs uncovered by
these tests.
Supersedes #1129 .
2018-06-19 23:27:35 +02:00
heinrich5991
c739aef60e
Some style fixes
2018-06-19 14:28:53 +02:00
Dennis Felsing
45cf274fa9
Merge pull request #1153 from ZombieToad/patch-1
...
fix server browser bug
2018-06-18 09:03:44 +02:00
bors[bot]
048176d043
Merge #1155
...
1155: fix sv_skinstealaction r=Learath2 a=ZombieToad
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-17 13:03:09 +00:00
bors[bot]
6850fa98bf
Merge #1154
...
1154: Rename 'credit' -> 'credits' r=Learath2 a=ChillerDragon
It's named ConCredits and there are many people credited so i guess the plural is fitting better c;
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-06-17 12:53:18 +00:00
ZombieToad
79c3327199
fix sv_skinstealaction
2018-06-17 07:28:32 +01:00
ChillerDragon
bc89e1644d
Rename 'credit' -> 'credits'
2018-06-17 05:42:41 +02:00
ZombieToad
7da716e3f0
fix server browser bug
...
ddnet client has the server browser while online
2018-06-17 03:26:23 +01:00
ZombieToad
13722d849d
fix server browser bug
...
it loaded favourite servers into ddnet serverlist if you used add_favorite or remove_favorite
2018-06-17 02:47:18 +01:00
ZombieToad
57d1c37fb4
send password to first connected server
2018-06-16 00:44:24 +01:00
ZombieToad
45a9d96a76
send password to first connected server
2018-06-16 00:41:55 +01:00
bors[bot]
d52143ffd5
Merge #1151
...
1151: fix veto r=heinrich5991 a=ZombieToad
before if a player entered the game and stayed before start on a server with a clock over 20 mins he would get veto
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-15 07:44:28 +00:00
bors[bot]
ffb77f5962
Merge #1150
...
1150: fix pause messages r=heinrich5991 a=ZombieToad
they were reversed
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-15 07:25:06 +00:00
ZombieToad
4544d02639
fix veto
...
before if a player entered the game and stayed before start on a server with a clock over 20 mins he would get veto
2018-06-15 00:49:09 +01:00
ZombieToad
99d0360947
fix pause messages
...
they were reversed
2018-06-14 22:41:28 +01:00
ZombieToad
e05bd9c6c8
remove unused thingy
2018-06-14 20:44:14 +01:00
ZombieToad
a858b7ddcd
fix /settings stuff
2018-06-14 00:33:07 +01:00
ChillerDragon
4b6133003b
Fix help for showall command
...
current ddnet doesn't support the '/help showall' command.
This commit should fix that.
2018-06-12 00:30:21 +02:00
Dennis Felsing
e72413c43b
Merge pull request #1137 from ChillerDragon/UpdateCredits
...
Update credits
2018-06-06 09:49:31 +02:00
Dennis Felsing
08c45ced0f
Merge pull request #1133 from ChillerDragon/ConsolePages
...
Add commands for switching pages in console
2018-06-06 09:48:00 +02:00
ChillerDragon
522c893812
Update credits
2018-06-06 02:40:37 +02:00
Dennis Felsing
0a7284913b
Merge pull request #1134 from ChillerDragon/DummyHammerflyFix
...
Fix unwanted dummy fire
2018-06-05 09:04:29 +02:00
ChillerDragon
0fe419589e
All hail teeworlds convention
2018-06-04 11:16:04 +02:00
ChillerDragon
6564b93a35
Fix unwanted dummy fire
...
If the latest fire input and the current differ in any way it causes firing.
So if you switch dummy after hammerfly was used it causes a weaponfire.
This unwanted fireing caused many unlucky fails for me already.
So i swap the fire status on dummyswapping so the server doesn't see any difference even if hamemrfly was used.
2018-06-04 11:06:54 +02:00
ChillerDragon
8a761bfedf
Add commands for switching pages in console
...
For now they were just hardcodet on page up and down keys.
The new command allows it to bind it for example on the f-keys for laptop users.
2018-06-03 11:48:08 +02:00
def
626de24d65
Version 11.1.9
2018-05-29 22:10:33 +02:00
Ryozuki
21d6f4f39b
use cstdint also in gamecontroller.h
2018-05-29 11:38:52 +02:00
Dennis Felsing
69667d4537
Also use cstdint on non-MSVC instead of stdint.h
2018-05-29 09:15:00 +02:00
Ryozuki
d539331c64
use includes first in msc in eventhandler.h
2018-05-29 09:01:35 +02:00
Dennis Felsing
ae3d91cf17
Set cl_refresh_rate to 0 by default to get higher fps and faster input processing
2018-05-28 08:03:31 +02:00
def
5726d5647c
Version 11.1.8
2018-05-13 22:23:11 +02:00
bors[bot]
eca23e45b7
Merge #1128
...
1128: Remove superfluous parameter from `CServer::NewClientNoAuthCallback` r=Learath2 a=heinrich5991
The `Reset` parameter was only ever set to true, at the only call site.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-05-12 15:47:29 +00:00
def
59675fe63c
Rate-limit /lock ( fixes #1122 )
2018-05-11 22:05:32 +02:00
def
a7b778977a
Add sv_sql_validservernames ( fixes #1123 )
2018-05-11 21:57:47 +02:00
heinrich5991
9454dfbff9
Remove superfluous parameter from CServer::NewClientNoAuthCallback
...
The `Reset` parameter was only ever set to true, at the only call site.
2018-05-09 23:50:25 +02:00
def
121c3b8076
11.1.7
2018-05-09 22:07:03 +02:00
Dennis Felsing
bffa406e2c
Version 11.1.6
2018-05-09 09:10:46 +02:00
Dennis Felsing
44a8752929
Merge pull request #1126 from Jupeyy/master
...
Text fix
2018-05-09 08:53:05 +02:00
Dennis Felsing
05c41efcea
Version 11.1.5
2018-05-07 08:29:27 +02:00
Dennis Felsing
722087ba29
Merge pull request #1091 from heinrich5991/pr_ddnet_mapbugs
...
Add infrastructure for preserving bugs
2018-05-07 08:27:29 +02:00
jupeyy
88acd47c99
reset font texture at window resize
2018-05-07 06:02:44 +02:00
jupeyy
62352a78dd
respect text alpha channel correctly ( fixes #1124 )
2018-05-07 05:52:02 +02:00