Magnus Auvinen
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ee98543918
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fixed default.bam for bam 0.1.0
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2008-10-21 12:34:33 +00:00 |
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Magnus Auvinen
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8404143afe
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added SDL support
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2008-10-20 17:47:42 +00:00 |
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Joel de Vahl
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2b9688f3c3
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Build for OS 10.4 instead of latest
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2008-10-20 16:18:02 +00:00 |
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Joel de Vahl
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39158f60f4
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updated default.bam to work with new bam (for real)
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2008-10-19 09:47:20 +00:00 |
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Joel de Vahl
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36bc553116
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updated default.bam to work with new bam
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2008-10-19 09:40:08 +00:00 |
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Joel de Vahl
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b74c2b7931
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Initial launcher (again)
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2008-10-08 16:33:08 +00:00 |
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Joel de Vahl
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9b0b0eb98d
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Removed compile warnings
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2008-10-02 14:44:35 +00:00 |
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Joel de Vahl
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d5b1c93598
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fixed message box on osx
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2008-10-02 14:37:48 +00:00 |
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Alfred Eriksson
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37f3fa6c6e
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merge from 0.4.3: updated default.bam to compile versionserver
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2008-09-03 18:09:06 +00:00 |
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Magnus Auvinen
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b322643f17
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missed some files
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2008-08-27 15:51:09 +00:00 |
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Magnus Auvinen
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d711dd190c
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continued with clean up
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2008-08-17 08:52:24 +00:00 |
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Magnus Auvinen
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16912026db
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added cl_layershot. fixed some bugs in the network
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2008-08-17 07:05:16 +00:00 |
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Magnus Auvinen
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817f431377
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
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Magnus Auvinen
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3705064b10
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renamed .h to .hpp in game because they are c++ headers
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2008-06-12 12:09:34 +00:00 |
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Magnus Auvinen
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f6c67c29cd
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large commit with loads of clean up. more is comming
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2008-06-12 10:51:48 +00:00 |
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Magnus Auvinen
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0d3b988c1a
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major changes to the build script, requires new bam
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2008-05-10 17:18:56 +00:00 |
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Magnus Auvinen
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a7cb36877c
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commited the small thing that I had before I reinstall my machine
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2008-04-27 05:56:56 +00:00 |
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Magnus Auvinen
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3e14fc3b2c
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updated the bam file for the new bam
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2008-04-20 22:30:59 +00:00 |
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Magnus Auvinen
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eb24d91215
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fixed compile bug on osx 10.4
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2008-03-22 19:51:07 +00:00 |
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Magnus Auvinen
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bc108df382
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renamed everything. added the new license
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2008-03-22 18:40:27 +00:00 |
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Joel de Vahl
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b9411cf2b0
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Forgott lines in default.bam
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2008-03-22 15:19:39 +00:00 |
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Johan Althoff
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727c9a3a32
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fixed win32 compile error
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2008-03-16 18:49:45 +00:00 |
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Magnus Auvinen
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41b8f4f165
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redone the console parsing to be more userfriendly
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2008-03-14 23:39:52 +00:00 |
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Magnus Auvinen
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f315d092bd
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fixed problem with compile dependencies
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2008-03-09 12:06:00 +00:00 |
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Magnus Auvinen
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d0d9fba86e
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made alsa specific to linux. other *nix platforms will use oss
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2008-03-05 19:50:24 +00:00 |
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Magnus Auvinen
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23ffe1ff65
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updated to svn version of portaudio. fixed a couple of issues with linux and multiple sound devices.
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2008-03-05 19:38:47 +00:00 |
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Magnus Auvinen
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4739966e14
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larger restructure to improve security
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2008-02-24 16:03:58 +00:00 |
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Magnus Auvinen
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1ea859c431
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security audit: fixed so the packer functions checks for errors
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2008-02-11 22:25:10 +00:00 |
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Magnus Auvinen
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1fe3202f0b
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cleaned up the console code. added the ability to tune the game in runtime.
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2008-02-02 12:38:36 +00:00 |
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Magnus Auvinen
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99f0a47d6b
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first round of code cleanup
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2008-01-12 15:07:57 +00:00 |
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Magnus Auvinen
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f65e608dc9
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fixed default.bam
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2007-12-19 19:45:30 +00:00 |
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Joel de Vahl
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c93dbcaa53
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Initial server launcher for osx.
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2007-12-19 18:47:47 +00:00 |
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Magnus Auvinen
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b575882d7a
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added g_game.cpp to network hash
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2007-12-15 13:36:31 +00:00 |
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Magnus Auvinen
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a2566b3ebd
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cleaned up code structure a bit
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2007-12-15 10:24:49 +00:00 |
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Johan Althoff
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b44a3edfe9
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fixed so it compiles under windows.
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2007-11-18 22:06:41 +00:00 |
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Magnus Auvinen
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ff19d4e077
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removed pedantic-errors on macosx
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2007-10-07 20:27:28 +00:00 |
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Magnus Auvinen
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f9162202b0
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fixed some C errors
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2007-10-06 17:01:06 +00:00 |
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Magnus Auvinen
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0ee7affeb1
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updated build script
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2007-10-02 08:26:08 +00:00 |
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Magnus Auvinen
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ebbe51718e
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loads of changes. better prediction. line drawing. some nice graphs :)
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2007-09-23 18:27:04 +00:00 |
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Magnus Auvinen
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3f4587ede8
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a lot of changes. client side prediction added
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2007-09-09 18:21:14 +00:00 |
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Magnus Auvinen
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0320d20a47
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fixed network hash versioning
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2007-08-22 21:13:33 +00:00 |
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Magnus Auvinen
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8b3c16e615
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major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
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2007-08-22 07:52:33 +00:00 |
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Jakob Fries
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bf3efbc586
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sounds are now WavPack instead of Wav
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2007-08-09 14:55:11 +00:00 |
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Johan Althoff
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d13c8c728c
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updated bam-file so it compiles the icon for windows aswell.
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2007-08-07 17:46:04 +00:00 |
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Magnus Auvinen
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a3561ff195
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fixed spawn issue
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2007-08-02 20:17:18 +00:00 |
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Magnus Auvinen
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06373c1aa1
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made several targets
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2007-08-02 08:20:53 +00:00 |
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Magnus Auvinen
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52c987bfd7
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fixed so that the .dat-files are compiled into the exes
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2007-07-24 23:46:29 +00:00 |
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Magnus Auvinen
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1acc309c30
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fixed data compiles issue
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2007-07-24 23:28:22 +00:00 |
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Magnus Auvinen
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5bd2c434f6
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epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
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2007-07-24 22:53:43 +00:00 |
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Magnus Auvinen
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0e923eedaf
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removed the usage of objs dir
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2007-07-21 18:09:53 +00:00 |
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