GreYFoXGTi
40d2068c70
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
src/game/editor/ed_editor.cpp
src/game/editor/ed_editor.h
src/game/editor/ed_layer_tiles.cpp
src/game/server/gamecontroller.cpp
src/game/server/player.cpp
src/game/variables.h
2010-10-10 14:36:02 +02:00
oy
cd95f1869e
added inactive player kicking. Closes #51
2010-10-09 19:14:42 +02:00
GreYFoXGTi
90a0ba17f0
Fix change_map. Closes #73 .
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-08 22:12:12 +02:00
GreYFoXGTi
5f0cf76e4f
Revert "Reworked laser rotation. Opens #59."
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This reverts commit be122406ef
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2010-10-07 15:28:29 +02:00
btd
b07cc717d4
Fix plasmas
2010-10-04 11:45:10 +04:00
GreYFoXGTi
be122406ef
Reworked laser rotation. Closes #59 .
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-02 00:00:41 +02:00
btd
5db7748af4
Fix ddraggers
2010-09-22 14:43:59 +04:00
btd
7ed685ee11
Merge
2010-09-11 13:42:35 +04:00
GreYFoXGTi
72e05efc53
Added Evil Teleporter,
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Added Speed Setters to speedup layer
Added Unfreeze Plasma
Supposedly Fixed Crazy Shotgun (needs Testing)
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-11 02:01:15 +02:00
btd
4eadf3029b
Finish doors. Door hits all characters, check on activating team and send in snapshot only needed information
2010-09-01 12:52:59 +04:00
GreYFoXGTi
15542a6c20
Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter
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also did some refactoring
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:25:21 +02:00
btd
b0d8bfca03
Merge
2010-08-29 14:44:15 +04:00
GreYFoXGTi
22fc13c692
Fixed crazy shotgun bullets explosion collision when sv_hit = 0
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:24:43 +02:00
btd
faf743b02a
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace into teams
2010-08-29 01:05:02 +04:00
btd
366e175983
Logic and scores seems done. Next will be collision
2010-08-29 00:53:42 +04:00
GreYFoXGTi
8426442936
Separated Freezing Plasma gun from Explosive Plasma gun and added one with both
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 22:32:16 +02:00
GreYFoXGTi
c6803b405f
Removed Old Door System
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:38:13 +02:00
btd
510a47a158
Fix Server Best and no needed float -> char* -> int cast
2010-08-26 21:55:04 +04:00
oy
41afca6db2
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
2010-08-25 01:17:02 +02:00
oy
8cb15be7c0
added fixes for compiler errors and warnings by sworddragon
2010-08-24 23:44:33 +02:00
GreYFoXGTi
51c6af1303
SvShotgunBulletSound
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also added protection to shotgun stucks, needs to be tested when a random crazy shotgun bullet gets stuck
loaded the score file before saving to avoid corruption
added freeze and unfreeze in rcon
added protection in some rcon commands
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 23:40:23 +02:00
GreYFoXGTi
3580547297
Fixed NoWall Draggers
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:32:42 +02:00
GreYFoXGTi
19e379afdf
Updated GetTile for FrontLayer
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Added dbg_msg check
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:25:10 +02:00
GreYFoXGTi
57712d885f
dbg_msg for entity debug
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 02:10:54 +02:00
GreYFoXGTi
6bb5fcf316
Implementing the FrontLayer
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Also trimmed the trailings
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 23:48:33 +02:00
oy
cabecb7fa9
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
2010-08-18 00:06:00 +02:00
oy
abc84ac0b0
added fixes for compiler errors and warnings by sworddragon
2010-08-16 02:21:18 +02:00
btd
512597f729
Add crazy shotguns. Need to test
2010-08-14 14:46:54 +04:00
btd
a8a74f558a
Trigger and door now work
2010-08-12 22:07:35 +04:00
GreYFoXGTi
09b7a1fe1d
Fixed the laser problems
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 14:15:58 +03:00
btd
3f2363b27e
Fix errors. Server can be builded. Study using editor =(
2010-08-11 22:29:08 +04:00
btd
2cf2a5b1d2
Add Door, connector and trigger. Not tested i need work.
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Signed-off-by: btd <bardadymchik@gmail.com>
2010-08-11 14:33:37 +04:00
GreYFoXGTi
20930ce68b
too many stuff to write but the idea is to implement the telelayer&speed thnx to Redix and Sushi Tee
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also FrontLayer is ready to be implemented soon
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-10 19:32:32 +03:00
GreYFoXGTi
eb9793d89a
Moved all used server variables to config_variables.h
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tried to fix /pause and failed cause i can't get the hooked player's character to check if he is paused or not
changed welcome message default.
on join player sees the server's /info
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 22:51:58 +03:00
GreYFoXGTi
434b4aad86
The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
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Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
oy
7325bdac42
don't consider sv_spectator_slots for team change when already in a team(red, blue). Closes #141
2010-06-27 13:24:47 +02:00
oy
73bdf657c4
fixed suicide penalty after a restart. Closes #131
2010-06-20 14:35:50 +02:00
oy
a3545b06b4
some cleanup
2010-06-07 00:08:40 +02:00
xalduin
9603d676c6
Score no longer decreased when switching teams
2010-06-03 17:08:05 -04:00
Tom Adams
c9ff80a17d
made balance teams based apun points/minute ( #495 )
2010-05-31 20:35:47 +00:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Alfred Eriksson
6c98a36f0f
fixed round count bug #630
2009-01-17 16:18:47 +00:00
Alfred Eriksson
fa02f461c7
fixed round count bug
2009-01-13 17:58:16 +00:00
Magnus Auvinen
55254d0657
fixed crashbug caused by players disconnecting while still having bullets in the air
2008-12-19 08:26:58 +00:00
Alfred Eriksson
3dca571a23
fixed spectator bug
2008-11-21 14:18:55 +00:00
scosu
e3c4c01837
New debug message when starting round with gametype and teamplay information
2008-11-15 13:23:22 +00:00
Magnus Auvinen
d3e9ca1655
reset score on reset
2008-10-25 08:36:55 +00:00
scosu
6d86d949fd
Introduces a command change_map to change maps or restart round with showing the scoreboard ticket:536
2008-10-22 14:31:46 +00:00
Dominik Geyer
0b4c01ff0a
fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification
2008-10-19 18:38:23 +00:00
Dominik Geyer
d951d368a6
added some comments on team-balancing
2008-10-19 16:51:16 +00:00